* Inventory and Cart item arrays are no longer getting compacted on each log-in/teleport/warp.

- This also resolves yet another issue caused by r14685 (bugreport:2604).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14691 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ai4rei 2011-01-31 20:40:16 +00:00
parent 7557d37013
commit 2bc3dafd59
2 changed files with 22 additions and 38 deletions

View File

@ -1,6 +1,8 @@
Date Added
2011/01/31
* Inventory and Cart item arrays are no longer getting compacted on each log-in/teleport/warp. [Ai4rei]
- This also resolves yet another issue caused by r14685 (bugreport:2604).
* Various accumulated cleanups and fixes. [Ai4rei]
- Improved the compile speed for files which include common/socket.h on windows builds (related r10471).
- Moved FIFOSIZE_SERVERLINK define from common/mmo.h to common/socket.h (since it is a server connection FIFO size setting).

View File

@ -7308,56 +7308,39 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag)
*------------------------------------------*/
int pc_checkitem(struct map_session_data *sd)
{
int i,j,k,id,calc_flag = 0;
int i,id,calc_flag = 0;
struct item_data *it=NULL;
nullpo_ret(sd);
if( sd->vender_id ) //Avoid reorganizing items when we are vending, as that leads to exploits (pointed out by End of Exam)
return 0;
for( i = j = 0; i < MAX_INVENTORY; i++ )
{
if( (id = sd->status.inventory[i].nameid) == 0 )
continue;
if( battle_config.item_check && !itemdb_available(id) )
if( battle_config.item_check )
{// check for invalid(ated) items
for( i = 0; i < MAX_INVENTORY; i++ )
{
ShowWarning("illegal item id %d in %d[%s] inventory.\n",id,sd->bl.id,sd->status.name);
pc_delitem(sd,i,sd->status.inventory[i].amount,3,0);
continue;
id = sd->status.inventory[i].nameid;
if( id && !itemdb_available(id) )
{
ShowWarning("Removed invalid/disabled item id %d from inventory (amount=%d, char_id=%d).\n", id, sd->status.inventory[i].amount, sd->status.char_id);
pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0);
}
}
if( i > j )
for( i = 0; i < MAX_CART; i++ )
{
memcpy(&sd->status.inventory[j], &sd->status.inventory[i], sizeof(struct item));
sd->inventory_data[j] = sd->inventory_data[i];
id = sd->status.cart[i].nameid;
if( id && !itemdb_available(id) )
{
ShowWarning("Removed invalid/disabled item id %d from cart (amount=%d, char_id=%d).\n", id, sd->status.cart[i].amount, sd->status.char_id);
pc_cart_delitem(sd, i, sd->status.cart[i].amount, 0);
}
}
j++;
}
if( j < MAX_INVENTORY )
memset(&sd->status.inventory[j], 0, sizeof(struct item)*(MAX_INVENTORY-j));
for( k = j ; k < MAX_INVENTORY; k++ )
sd->inventory_data[k] = NULL;
for( i = j = 0; i < MAX_CART; i++ )
{
if( (id=sd->status.cart[i].nameid) == 0 )
continue;
if( battle_config.item_check && !itemdb_available(id) ){
ShowWarning("illegal item id %d in %d[%s] cart.\n",id,sd->bl.id,sd->status.name);
pc_cart_delitem(sd,i,sd->status.cart[i].amount,1);
continue;
}
if( i > j )
{
memcpy(&sd->status.cart[j],&sd->status.cart[i],sizeof(struct item));
}
j++;
}
if( j < MAX_CART )
memset(&sd->status.cart[j],0,sizeof(struct item)*(MAX_CART-j));
for( i = 0; i < MAX_INVENTORY; i++)
{
it = sd->inventory_data[i];
@ -7389,7 +7372,6 @@ int pc_checkitem(struct map_session_data *sd)
}
}
pc_setequipindex(sd);
if( calc_flag && sd->state.active )
{
pc_checkallowskill(sd);