* Inventory and Cart item arrays are no longer getting compacted on each log-in/teleport/warp.
- This also resolves yet another issue caused by r14685 (bugreport:2604). git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14691 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,6 +1,8 @@
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Date Added
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2011/01/31
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* Inventory and Cart item arrays are no longer getting compacted on each log-in/teleport/warp. [Ai4rei]
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- This also resolves yet another issue caused by r14685 (bugreport:2604).
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* Various accumulated cleanups and fixes. [Ai4rei]
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- Improved the compile speed for files which include common/socket.h on windows builds (related r10471).
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- Moved FIFOSIZE_SERVERLINK define from common/mmo.h to common/socket.h (since it is a server connection FIFO size setting).
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58
src/map/pc.c
58
src/map/pc.c
@ -7308,56 +7308,39 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag)
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*------------------------------------------*/
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int pc_checkitem(struct map_session_data *sd)
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{
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int i,j,k,id,calc_flag = 0;
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int i,id,calc_flag = 0;
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struct item_data *it=NULL;
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nullpo_ret(sd);
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if( sd->vender_id ) //Avoid reorganizing items when we are vending, as that leads to exploits (pointed out by End of Exam)
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return 0;
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for( i = j = 0; i < MAX_INVENTORY; i++ )
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{
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if( (id = sd->status.inventory[i].nameid) == 0 )
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continue;
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if( battle_config.item_check && !itemdb_available(id) )
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if( battle_config.item_check )
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{// check for invalid(ated) items
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for( i = 0; i < MAX_INVENTORY; i++ )
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{
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ShowWarning("illegal item id %d in %d[%s] inventory.\n",id,sd->bl.id,sd->status.name);
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pc_delitem(sd,i,sd->status.inventory[i].amount,3,0);
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continue;
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id = sd->status.inventory[i].nameid;
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if( id && !itemdb_available(id) )
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{
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ShowWarning("Removed invalid/disabled item id %d from inventory (amount=%d, char_id=%d).\n", id, sd->status.inventory[i].amount, sd->status.char_id);
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pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0);
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}
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}
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if( i > j )
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for( i = 0; i < MAX_CART; i++ )
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{
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memcpy(&sd->status.inventory[j], &sd->status.inventory[i], sizeof(struct item));
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sd->inventory_data[j] = sd->inventory_data[i];
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id = sd->status.cart[i].nameid;
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if( id && !itemdb_available(id) )
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{
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ShowWarning("Removed invalid/disabled item id %d from cart (amount=%d, char_id=%d).\n", id, sd->status.cart[i].amount, sd->status.char_id);
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pc_cart_delitem(sd, i, sd->status.cart[i].amount, 0);
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}
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}
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j++;
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}
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if( j < MAX_INVENTORY )
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memset(&sd->status.inventory[j], 0, sizeof(struct item)*(MAX_INVENTORY-j));
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for( k = j ; k < MAX_INVENTORY; k++ )
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sd->inventory_data[k] = NULL;
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for( i = j = 0; i < MAX_CART; i++ )
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{
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if( (id=sd->status.cart[i].nameid) == 0 )
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continue;
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if( battle_config.item_check && !itemdb_available(id) ){
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ShowWarning("illegal item id %d in %d[%s] cart.\n",id,sd->bl.id,sd->status.name);
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pc_cart_delitem(sd,i,sd->status.cart[i].amount,1);
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continue;
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}
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if( i > j )
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{
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memcpy(&sd->status.cart[j],&sd->status.cart[i],sizeof(struct item));
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}
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j++;
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}
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if( j < MAX_CART )
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memset(&sd->status.cart[j],0,sizeof(struct item)*(MAX_CART-j));
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for( i = 0; i < MAX_INVENTORY; i++)
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{
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it = sd->inventory_data[i];
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@ -7389,7 +7372,6 @@ int pc_checkitem(struct map_session_data *sd)
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}
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}
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pc_setequipindex(sd);
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if( calc_flag && sd->state.active )
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{
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pc_checkallowskill(sd);
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