- Added support for skipping empty string menu entries for the select() command (just as menu
has it already)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8816 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/09/19
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* Added support for skipping empty string menu entries for the select()
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command (just as `menu` has it already) [Skotlex]
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* Fixed pc_set_hate_mob letting you place mobs on any of the three
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positions regardless of size [Skotlex]
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* The double continuation error will now display both scripts that
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@ -10219,7 +10219,12 @@ int buildin_select(struct script_state *st)
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sd->state.menu_or_input=0;
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st->state=END;
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} else {
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// pc_setreg(sd,add_str((unsigned char *) "l15"),sd->npc_menu);
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//Skip empty menu entries which weren't displayed on the client (Skotlex)
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for(i=st->start+2;i<= (st->start+sd->npc_menu) && sd->npc_menu<(st->end-st->start);i++) {
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conv_str(st,& (st->stack->stack_data[i])); // we should convert variables to strings before access it [jA1983] [EoE]
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if((int)strlen(st->stack->stack_data[i].u.str) < 1)
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sd->npc_menu++; //Empty selection which wasn't displayed on the client.
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}
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pc_setreg(sd,add_str((unsigned char *) "@menu"),sd->npc_menu);
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sd->state.menu_or_input=0;
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push_val(st->stack,C_INT,sd->npc_menu);
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