* Added all Hugel-related quests. Thanks to MasterOfMuppets for scripting most of them.

- Updated some Hugel, Lighthalzen, Einbroch and Airship NPCs regarding those new quests.
- Moved a lot of Hugel NPCs to proper quest file.
* Added Odin Temple Excavation quest.
- Updated Hugel warps and Odin Temple Sailor according to the quest.
* Added Heart Fragment quest.
* Updated Ayothaya's Ring quest to official. Credits to MasterOfMuppets.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10772 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
SinSloth 2007-06-15 16:01:40 +00:00
parent cac4afb74f
commit 2c86752e59
12 changed files with 11992 additions and 682 deletions

View File

@ -1,5 +1,13 @@
Date Added
======
2007/06/15
* Added all Hugel-related quests. Thanks to MasterOfMuppets for scripting most of them. [SinSloth]
- Updated some Hugel, Lighthalzen, Einbroch and Airship NPCs regarding those new quests.
- Moved a lot of Hugel NPCs to proper quest file.
* Added Odin Temple Excavation quest. [SinSloth]
- Updated Hugel warps and Odin Temple Sailor according to the quest.
* Added Heart Fragment quest. [SinSloth]
* Updated Ayothaya's Ring quest to official. Credits to MasterOfMuppets. [SinSloth]
2007/06/14
* Fixed many bugs in Jawaii [Lupus]
* Fixed bug in divorce.txt [Lupus]

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= MasterOfMuppets
//===== Current Version: =====================================
//= 0.7
//= 0.8
//===== Compatible With: =====================================
//= eAthena SVN 3422+(Requires jA Script System)
//===== Description: =========================================
@ -23,6 +23,7 @@
//= 0.7 Implemented Few Missings NPCs like (Pilot, Aanos, etc...).
//= Corrected Dialogs from some NPCs.
//= Added sistem to work with the "How Does the Airship Work" Quest [Samuray22]
//= 0.8 Moved Gambling NPC Kaci since it's part of a quest. [SinSloth]
//============================================================
//============================================================
@ -364,19 +365,6 @@ s_Material:
}
airplane,33,69,4 script Kaci 73,{
callfunc "applegamble","Kaci";
end;
OnLose:
emotion e_wah;
end;
OnWin:
emotion e_no1;
end;
}
airplane,80,71,4 script Zerta 834,{
mes "[Zerta]";
mes "Oh, hello adventurer.";
@ -757,7 +745,7 @@ OnTimer195000:
OnReturn:
killmonsterall "airplane_01";
set $@mobinv, 0;
mapannounce "airplane_01","Monster thread nullfied. The Airship is now returning to normal operation.",1,0x00FF00;
mapannounce "airplane_01","Monster threat nullfied. The Airship is now returning to normal operation.",1,0x00FF00;
startnpctimer;
end;
}
@ -813,6 +801,12 @@ airplane_01,69,63,2 script Old Man#06 55,{
}
airplane_01,33,68,4 script Clarice 74,{
mes "[Clarice]";
mes "Hi, I'm Clarice~";
mes "How would you like";
mes "to wager some Apples";
mes "in a friendly game of Dice?";
next;
callfunc "applegamble","Clarice";
end;
}
@ -1042,12 +1036,7 @@ yuno,88,263,5 duplicate(Airship Staff) Airship Staff#yuno02 91
//============================================================
function script applegamble {
mes "["+getarg(0)+"]";
mes "Hi, I'm "+getarg(0)+"~";
mes "How would you like";
mes "to wager some Apples";
mes "in a friendly game of Dice?";
next;
switch(select("Play Dice Game:Learn Dice Game Rules:Cancel")){
case 3:
mes "["+getarg(0)+"]";

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= MasterOfMuppets
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= Any eAthena +
//===== Description: =========================================
@ -23,6 +23,7 @@
//= 1.2 Fixed exploits [Lupus]
//= 1.3 Removed Duplicates [Silent]
//= 1.4 Moved quests to quests/quests_ayothaya.txt [Evera]
//= 1.5 Moved a few NPC's to quests/quests_ayothaya.txt [MasterOfMuppets]
//============================================================
ayothaya,152,68,1 script Aibakthing#01 843,{
@ -155,16 +156,6 @@ s_Yes:
end;
}
ayothaya,193,171,3 script Old Man#02 842,{
mes "[Tham]";
mes "Ah~";
mes "I've got this craving for Ms. Mali the Spicy's food, especially her 'Tom Yum Goong.'";
next;
mes "[Tham]";
mes "I think it's the most delicious dish in the entire world!";
close;
}
ayothaya,171,152,5 script Girl 838,{
mes "[Lalitha]";
mes "When you go East from this village, you will arrive at the ruins of an old shrine. It is now a nest full of fearsome monsters.";
@ -247,28 +238,6 @@ ayothaya,213,142,5 script Young Man#03 843,{
close;
}
//This might not get fixed, feel free to submit a fix in the forum to apply though.
ayothaya,253,99,3 script Fisherman 843,{
mes "[Dannai]";
mes "This place is known to be teeming with fish. The fish here tend to eat anything they find, so it's easy to catch them.";
next;
mes "[Dannai]";
mes "We are providing a fishing rod rental service. Every time you fish, you'll need ^4466771 Monster's Food^000000 to use as bait, and pay a rod rental fee of ^44667750 Zeny^000000.";
next;
mes "[Dannai]";
mes "Would you";
mes "like to try?";
next;
menu "Yes.",s_Yes,"No, thanks.",-;
mes "[Dannai]";
mes "No problem,";
mes "come back anytime you want. Fishing relaxes the mind and makes you feel at peace...";
s_Yes:
mes "Sorry this script isn't finished.";
close;
}
ayo_dun01,25,271,4 script #ayokillscript 139,1,1,{
percentheal -100,0;
end;

View File

@ -24,56 +24,10 @@
//= 1.3 Moved some quests-related NPCs to proper file. [SinSloth]
//============================================================
//-------------------------------------------------------------------------
// Hugel Field NPCs
//-------------------------------------------------------------------------
//Torpy's Mom
//---------------------------------------------------------------------------
hu_fild06,190,367,3 script Torpy's Mom 701,{
mes "[Torpy's Mom]";
mes "Where did he go this time?!";
mes "If my husband doesn't have";
mes "a good excuse for not coming";
mes "home, then he better come";
mes "up with one or he'll be sorry!";
close;
}
//---------------------------------------------------------------------------
// Hugel Town NPCs - Outside
//---------------------------------------------------------------------------
// Manainne
//--------------------------------------------------------------------------
hugel,191,172,5 script Manainne 893,{
mes "[Manainne]";
mes "You know, even though";
mes "it's not a wealthy area,";
mes "I really love this small";
mes "and quiet town. Even if";
mes "I could live anywhere in";
mes "the world, I'd live right here~";
close;
}
//El Schatt
//---------------------------------------------------------------------------
hugel,196,164,5 script El Schatt 50,{
mes "[El Schatt]";
mes "Father was right...";
mes "This area is the perfect";
mes "place to build some stores.";
mes "All that's left is to chop down";
mes "that old tree. It's in the way";
mes "of a whole lot of things...";
close;
}
//Young Man
//---------------------------------------------------------------------------
hugel,189,143,5 script Young Man 898,{
@ -137,48 +91,6 @@ hugel,85,93,3 script Mudie 866,{
close;
}
//Perfitz
//---------------------------------------------------------------------------
hugel,100,103,3 script Perfitz 866,{
mes "[Perfitz]";
mes "Money is very dependable...";
mes "But it's value is relative, and";
mes "can change at any moment.";
mes "Still, at my age, you can't";
mes "live without it. Make sure you";
mes "financially prepare of old age.";
next;
mes "[Perfitz]";
mes "Now, most people assume that";
mes "I have very few friends because";
mes "I trust money more than people.";
mes "That's somewhat true: money";
mes "will never betray you, and few";
mes "friends can be so dependable.";
next;
mes "[Perfitz]";
mes "However, friends that can";
mes "be trusted for life are worth";
mes "more than all the money in the";
mes "world. To a rich man like me,";
mes "those are the only friends";
mes "that are worth having.";
close;
}
//Torpy
//---------------------------------------------------------------------------
hugel,107,67,3 script Torpy 706,{
mes "[Torpy]";
mes "Waaah~!";
mes "I have to find";
mes "my Daddy! Daddy...!";
mes "Where are yoooooou?!";
close;
}
//Kayplas
//---------------------------------------------------------------------------
hugel,86,165,5 script Kayplas 896,{
@ -192,33 +104,6 @@ hugel,86,165,5 script Kayplas 896,{
close;
}
//Erjan
//---------------------------------------------------------------------------
hugel,102,161,3 script Erjan 100,{
mes "[Erjan]";
mes "I am Erjan, first son of";
mes "the noble Franchefeschu";
mes "family. Commoner, if you";
mes "do not have any business";
mes "with me, then leave me be,";
mes "and do whatever it is you do.";
close;
}
//Barrel
//---------------------------------------------------------------------------
hugel,100,175,0 script Suspicious Barrel 111,{
mes "^CD00CDYou hear something bustling from";
mes "the hole in the barrel.";
mes "However, it doesn't seem to be a";
mes "big deal.^000000";
emotion e_dots;
close;
}
//Lisa
//---------------------------------------------------------------------------
hugel,71,197,3 script Lisa 90,{
@ -281,19 +166,22 @@ hugel,168,183,5 script Bismarc 118,{
close;
}
//Tree ~Completely missed this on iRO; full credit to Tsuyuki ~Munin
//---------------------------------------------------------------------------
hugel,198,171,0 script #oldtree 139,1,1,{
hugel,175,115,5 script Marius 897,{
end;
OnTouch:
mes "^3131FFFor some reason, you";
mes "feel very warm, safe,";
mes "and secure near this";
mes "tree. Just being near";
mes "it brings you a sense";
mes "of overwhelming comfort.^000000";
mes "[Marius]";
mes "Yes, I'm an old man, but";
mes "I can lick a whippersnapper";
mes "like you any day of the week!";
mes "You know, Hugel's got a longer";
mes "life expectancy than all the other towns. You wanna know why?";
next;
mes "[Marius]";
mes "It's because the old";
mes "coots in this town refuse";
mes "to just lay down and die!";
mes "Now, c'mon! Lemme show";
mes "you how strong I am! Let's";
mes "wrestle or something, kid~";
close;
}
@ -301,45 +189,6 @@ OnTouch:
// Hugel Town NPCs - Inside
//-------------------------------------------------------------------------
//Siria
//---------------------------------------------------------------------------
hu_in01,326,307,3 script Siria 90,{
mes "[Siria]";
mes "Oh, hello there.";
mes "Can I help you";
mes "with anything?";
close;
}
//Furniture Drawer
//---------------------------------------------------------------------------
hu_in01,370,254,0 script Upper Drawer 111,1,1,{
end;
OnTouch:
mes "^3131FFThere are several";
mes "books and a few";
mes "liquid medicines";
mes "inside this drawer.^000000";
close;
}
//Girl
//---------------------------------------------------------------------------
hu_in01,310,380,5 script Girl 891,{
mes "[Girl]";
mes "Oh... I'm so bored!";
mes "I need someone to play with...";
mes "Maybe... Maybe that's what";
mes "school is for? Oh, no wonder";
mes "people go there everyday!";
mes "I wanna go to school right now!";
close;
}
//Chris
//---------------------------------------------------------------------------
hu_in01,111,386,4 script Chris 86,{
@ -359,21 +208,6 @@ hu_in01,111,386,4 script Chris 86,{
close;
}
//Herico - Has Cut-In!
//---------------------------------------------------------------------------
hu_in01,256,40,3 script Herico 897,{
cutin "heri1",2;
mes "[Herico]";
mes "Oh, the weather looks so";
mes "nice outside today. But these";
mes "old bones of mine just hurt";
mes "too much for me to get out...";
close2;
cutin "",255;
end;
}
//Rachel
//---------------------------------------------------------------------------
hu_in01,365,170,5 script Rachel 793,{
@ -387,20 +221,6 @@ hu_in01,365,170,5 script Rachel 793,{
close;
}
//Shaomei
//---------------------------------------------------------------------------
hu_in01,377,106,5 script Shaomei 892,{
mes "[Shaomei]";
mes "We didn't use to get";
mes "so many tourists, but";
mes "now they come in droves!";
mes "They make me pretty busy,";
mes "but I do like it when I can";
mes "see them enjoy my food. Har!";
close;
}
//--------------------------------------------------------------
// Party Supplies/Firecracker Seller
//--------------------------------------------------------------
@ -440,49 +260,64 @@ hu_in01,23,311,4 script Party Supplies Shop 898,{
close;
}
hu_in01,18,94,0 script A Part-Timer#1 49,{
mes "[Luda]";
mes "Welcome to the";
mes "Shrine Expedition Office.";
mes "I'm Luda, a part-time";
mes "assistant. My job is to";
mes "keep this office neat and";
mes "clean, but look at this place!";
next;
mes "[Luda]";
mes "Still, I think I can";
mes "handle this difficult task~";
mes "This room is the office for";
mes "the Schwaltzvalt Republic team,";
mes "and the other is for the Rune-";
mes "Midgarts Kingdom team.";
next;
mes "[Luda]";
mes "I have to clean both rooms,";
mes "so they keep me pretty busy.";
mes "Why don't you volunteer for";
mes "their expedition? I know they";
mes "can't really pay you, but it's";
mes "a great chance to explore~";
close;
}
hu_in01,26,77,4 script A Part-Timer#2 50,{
mes "^3355FFThis part-timer is";
mes "completely engrossed";
mes "in his task of organizing";
mes "files and books.^000000";
close;
}
//Should be moved later on to Bulletin Boards.txt
//hugel,91,152,4 script Bulletin Board 837,{end;}
//= New Npcs
//hugel,76,134,4 script Yahna 101,{end;}
//hugel,71,137,5 script Jamira 879,{end;}
//hugel,175,115,5 script Anhi Anh 897,{end;}
//hugel,191,172,4 script Yanhe 895,{end;}
//hugel,196,164,3 script Amnot 50,{end;}
//hugel,203,166,0 script Star#1 111,{
//invisible but clickeable npc
//end;
//}
//hugel,209,164,0 script Star#2 111,{
//invisible but clickeable npc
//end;
//}
//hugel,216,158,0 script Shellfish 111,{
//invisible but clickeable npc
//end;
//}
//hugel,168,183,5 script Thief 118,{end;}
//hugel,126,151,4 script Tanyee 90,{end;}
//hugel,88,168,4 script Zondaman 874,{end;}
//hugel,71,198,3 script Kampia 90,{end;}
//hugel,84,125,4 script Anzian 700,{end;}
//= End of new npcs
//hugel,102,161,3 script Young Sailor 100,{end;}
//hugel,85,139,3 script Yoko 86,{end;}
//hugel,100,102,3 script Grandpa Hohi 866,{end;}
//hugel,85,93,3 script Grandpa Hiho 866,{end;}
//hugel,85,165,5 script Cudy 896,{end;}
//hugel,107,67,3 script Kiddy the Kid 706,{end;}
//hugel,71,83,4 script Hon Kiki 900,{end;}
//hugel,56,103,4 script Sarko 709,{end;}
//hugel,68,99,2 script Billy the Bull 889,{end;}
//hugel,169,112,5 script Sani 892,{end;}
//hu_in01,26,77,4 script Bokie 50,{end;}
//hu_in01,18,94,2 script Katsuki 95,{end;}
//hu_in01,16,20,4 script Jamie 70,{end;}
//hu_in01,14,11,4 script Jana 49,{end;}
//hu_in01,19,161,2 script Matilda 803,{end;}

View File

@ -11,6 +11,7 @@
//===== Additional Comments: =================================
//= 1.0 - First version. Please report bugs you find out. [SinSloth]
//= 1.1 - Fixed a minor bug. [SinSloth]
//= 1.2 - Added some Bingo Staff NPCs. [SinSloth]
//============================================================
que_bingo,48,84,5 script Bingo Waiting Room 124,{
@ -1119,3 +1120,117 @@ function script Func_BingoResult {
set getarg(0),getarg(0) +1;
end;
}
que_bingo,49,31,4 script Arcade Helper#1 47,{
mes "[Helper]";
mes "If you'd like to play";
mes "a game of bingo, then";
mes "please proceed this way.";
close;
}
que_bingo,42,31,4 script Arcade Helper#2 66,{
mes "[Helper]";
mes "If you'd like to play";
mes "a game of bingo, then";
mes "please proceed this way.";
close;
}
que_bingo,54,17,5 script Arcade Owner 712,{
mes "[Arcade Owner]";
mes "Welcome to the";
mes "Bingo Game Arcade.";
mes "Care to play a game of";
mes "bingo? If you have any";
mes "questions, feel free to ask.";
next;
switch( select( "Rules for Bingo:Bingo Room:Marvelous Medals" ) )
{
case 1:
mes "[Arcade Owner]";
mes "The rules for playing bingo";
mes "are simple. First, take a board";
mes "with 25 boxes organized so that";
mes "there are five rows and five";
mes "columns. Then, number the";
mes "boxes in any order you like.";
next;
mes "[Arcade Owner]";
mes "Of course, you must use";
mes "the numbers 1 through 25.";
mes "When everyone's bingo board";
mes "is ready, the game will begin.";
mes "Our game coordinator will call out a number from 1 to 25 at random.";
next;
mes "[Arcade Owner]";
mes "Each time the coordinator";
mes "calls out a number, make sure";
mes "that you mark the corresponding";
mes "numbered square on your bingo";
mes "board. Now, these are the";
mes "conditions for winning...";
next;
mes "[Arcade Owner]";
mes "If you can make a line of";
mes "5 squares in a row, horizontally, vertically, or diagonally, using";
mes "the numbers called out by the";
mes "coordinator, you quickly yell";
mes "the word, ''Bingo.''";
next;
mes "[Arcade Owner]";
mes "If you are the first to yell";
mes "the word, ''Bingo,'' you'll";
mes "win! But if someone beats you";
mes "to it, then it can't be helped.";
mes "Anyway, it costs 1,000 zeny";
mes "to play each bingo game~";
close;
break;
case 2:
mes "[Arcade Owner]";
mes "Ah, if you want to join a";
mes "bingo game, enter the right";
mes "door. There must be at least";
mes "5 people to play a game, so";
mes "you may need to wait until";
mes "that requirement is fulfilled.";
next;
mes "[Arcade Owner]";
mes "If you just want to";
mes "watch the bingo game,";
mes "then you may enter the";
mes "left door as a spectator";
mes "in the Bingo Room.";
close;
break;
case 3:
mes "[Arcade Owner]";
mes "When you win a bingo";
mes "game, you will be rewarded";
mes "with ''Marvelous Medals,''";
mes "which can only be used within";
mes "this arcade. You also can't^FFFFFF ^000000 trade medals with other players.";
next;
mes "[Arcade Owner]";
mes "You usually get 1 Marvelous";
mes "Medal for winning a bingo game,";
mes "but you can win 50 at one time";
mes "under special conditions. You";
mes "can also play Monster Racing";
mes "games to win more medals.";
next;
mes "[Arcade Owner]";
mes "Collect as many Marvelous";
mes "Medals as you can, and trade";
mes "them for products in the Monster^FFFFFF ^000000 Racing Arena. I hear there's also";
mes "a place in Einbroch where you can^FFFFFF ^000000 use them, but I wouldn't know.";
close;
break;
}
}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Evera and The eAthena Dev Team
//===== Current Version: =====================================
//= 1.5.3
//= 1.6
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@ -21,6 +21,7 @@
//= 1.5.1 Fixed exploit [KarLaeda]
//= 1.5.2 Updated Shino Quest to leave no grabage vars [Lupus]
//= 1.5.3 Fixed some typos regarding Schwartzvalt Trilogy [SinSloth]
//= 1.6 Updated Laboratory Entrance regarding Heart Fragment quest. [SinSloth]
//============================================================
@ -553,7 +554,7 @@ ein_in01,32,133,6 script Maid 850,{
}
einbroch,51,52,1 script lab_warp 45,2,2{
if(Shinokas_Quest != 7){
if(Shinokas_Quest != 7 && lhz_heart != 9){
mes "^3131FFThe door is locked.";
mes "You cannot enter.";
close;
@ -654,7 +655,7 @@ einbroch,51,52,1 script lab_warp 45,2,2{
mes "^990066uNflAPPaBLe LoVaBLe SeCreTs AnD";
mes "^990066BoWLiNg aGaINST tHe KarMA of YoUtH";
input @str$;
if(@str$ != "uNflAPPaBLe LoVaBLe SeCreTs AnD BoWLiNg aGaINST tHe KarMA if YoUtH") goto L_SCFail;
if(@str$ != "uNflAPPaBLe LoVaBLe SeCreTs AnD BoWLiNg aGaINST tHe KarMA of YoUtH") goto L_SCFail;
goto L_Suc;
case 9:
mes "^00CCFFBy the power of^000000";
@ -668,13 +669,13 @@ einbroch,51,52,1 script lab_warp 45,2,2{
mes "^00CCFFsoul mate... wonder. enigma...";
mes "^00CCFFcloud.^000000";
input @str$;
if(@str$ != "...silence. quiet benevolence... soul mate... wonder. enigma... cloud") goto L_SCFail;
if(@str$ != "...silence. quiet benevolence... soul mate... wonder. enigma... cloud.") goto L_SCFail;
goto L_Suc;
case 11:
mes "^FF33CCopeN,Open!op3n.openOpen0p3nOpEn0pen";
mes "^FF33CC`open'0Pen open?open!111OPENSESAME";
input @str$;
if(@str$ != "opeN,Open!op3n.openOpenOp3nIoEnOpen`open'0Pen open?open!111OPENSESAME") goto L_SCFail;
if(@str$ != "opeN,Open!op3n.openOpen0p3nOpEn0pen`open'0Pen open?open!111OPENSESAME") goto L_SCFail;
goto L_Suc;
}
L_Suc:
@ -785,7 +786,7 @@ ein_in01,254,35,1 script Scientist 749,{
mes "flirting with that";
mes "woman. God...!";
mes "I'm like, so teed off!";
if(Shinokas_Quest < 8) set ein_scientist,1;
if(Shinokas_Quest == 7) set ein_scientist,1;
close;
L_P2:
@ -808,7 +809,7 @@ ein_in01,266,26,1 script Unknown Stuff 111,{
mes "attached to a huge";
mes "machine with many cords";
mes "and folds of barbed wire";
if(Shinokas_Quest < 8) set ein_stuff,1;
if(Shinokas_Quest == 7) set ein_stuff,1;
close;
}

File diff suppressed because it is too large Load Diff

View File

@ -4,7 +4,7 @@
//= Persian, Vicious_Pucca, aoa00, Evera, MasterOfMupppets,
//= Lupus, Lord Gywall
//===== Current Version: =====================================
//= 3.1
//= 3.2
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -53,6 +53,7 @@
//= 3.0 Added Cursed Spirit Quest. [SinSloth]
//= Moved a book non-related to Lighthalzen quests.
//= 3.1 Added Schwartzvalt Trilogy Quest. [SinSloth]
//= 3.2 Updated some NPCs regarding Hugel Rebellion Quest. [SinSloth]
//============================================================
lighthalzen,1,1,7 script sneakAddSuber -1,{
@ -6558,6 +6559,37 @@ yuno_pre,69,20,4 script Secretary#1 862,{
warp "yuno_pre",113,53;
end;
}
else if(hg_tre == 56)
{
mes "[Hes O'Neil]";
mes "The President has given the order that ";
mes "nobody is allowed to enter this place.";
next;
mes "["+strcharinfo(0)+"]";
mes "However, you will change your mind after listening to my explanation.";
next;
mes "[Hes O'Neil]";
mes "...............";
mes "Is it something very important?";
next;
mes "["+strcharinfo(0)+"]";
mes "It is the most important thing.";
next;
mes "[Hes O'Neil]";
mes "Alright then, there you go.";
mes "(Whisper) I hope you will become his source of strength.";
close2;
warp "yuno_pre",113,53;
end;
}
else if(hg_tre > 56)
{
mes "[Hes O'Neil]";
mes "The president said that you're welcome to visit him anytime.";
close2;
warp "yuno_pre",113,53;
end;
}
else
{
mes "[Hes O'Neil]";
@ -7500,6 +7532,101 @@ L_Mission:
cutin "",255;
end;
}
else if(hg_tre == 56)
{
if(!countitem(7342))
{
mes "["+strcharinfo(0)+"]";
mes "Ah, where did I put the record?";
close;
}
mes "[Karl]";
mes "It's you.....!";
mes "It's really been a long time.";
next;
mes "["+strcharinfo(0)+"]";
mes "So, are you still having the idea to go against Rekenber?";
next;
mes "[Karl]";
mes "...................";
next;
mes "[Karl]";
mes "I'm not sure.";
mes "The Secret Wing has been disbanded and I am just another puppet they have, just like the previous presidents.";
next;
mes "["+strcharinfo(0)+"]";
mes "Not long ago, the scientists of Regenschrim have stolen the research record and destroyed the machines that they used for research purposes.";
next;
emotion e_gasp,0;
mes "[Karl]";
mes "...!";
mes "Did you do that? ";
mes "I still fail to move on after the incident of my friends' betrayal and the disband of the Secret Wing...";
mes "You are really a great friend.";
next;
mes "[Karl]";
mes "Didn't you speak about the research record just now?";
mes "Oh! Can you give me the record?";
mes "It will be a big trouble to them.";
next;
mes "["+strcharinfo(0)+"]";
mes "If you insist to go against them, I will give you the record.";
next;
mes "[Karl]";
mes "I am the president of this country.";
mes "I have failed before but I won't stop trying when there is still an opportunity.";
next;
mes "[Karl]";
mes "You remind me of the day I made up my mind to rebuild this country.";
mes "How could I forgot such important responsibilities of mine.";
next;
mes "["+strcharinfo(0)+"]";
mes "That's great.";
mes "Here's the record.";
mes "I hope you will make good use of it. ";
next;
mes "[Karl]";
mes "Let's see...";
next;
mes "[Karl]";
mes "Oh! That's some interesting information.";
next;
mes "["+strcharinfo(0)+"]";
mes "I have another good news. The Secret Wing has not given up yet. They are still working on the project and I hope that you won't be giving up on it too.";
next;
mes "[Karl]";
mes ".....I feel so sorry for what I did.";
next;
mes "[Karl]";
mes "Thank you for bringing this great gift. I will stay strong and work hard to achieve my target.";
next;
mes "[Karl]";
mes "I will recruit the new batch of members and use them to let the world know about what the corporation had really done.";
next;
mes "[Karl]";
mes "Thank you so much. ";
mes "You can count on me to right what was wrong.";
set hg_tre,57;
delitem 7342,1;
getexp 2000000,0;
getitem 617,1;
close2;
cutin "",255;
end;
}
else if(hg_tre == 57)
{
mes "[Karl]";
mes "I am trying to recruit capable people who can help me to bring down Rekenber Corporation.";
mes "Thanks to you, I have enough information as a good beginning to nail them now down.";
next;
mes "[Karl]";
mes "I have had my men to gather some information and learned that Regenschrim had stopped operating now.";
mes "You have done well for the Schwaltzvalt Republic.";
close2;
cutin "",255;
end;
}
else
{
mes "[Karl]";

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Sara-chan (1.1)
//===== Current Version: =====================================
//= 1.6
//= 1.7
//===== Compatible With: =====================================
//= Any Athena Version; RO Episode 10+
//===== Description: =========================================
@ -17,6 +17,7 @@
//= 1.4 Fixed an back warp on hu_in01,15,70 (walk to the warp, then warps you back) [erKURITA]
//= 1.5 Added Bingo warps [erKURITA]
//= 1.6 Some official warps [Playtester]
//= 1.7 Updated warps regarding Odin Temple Excavation Quest. [SinSloth]
//============================================================
//= Hugel City ===============================================
@ -71,13 +72,11 @@ hu_in01,231,107,0 warp hugel32 1,1,hugel,101,77
hu_in01,268,123,0 warp hugel33 1,1,hu_in01,265,36
hu_in01,265,42,0 warp hugel34 1,1,hu_in01,262,123
//Library (Unofficial)
hugel,52,90,0 warp hugel35 1,1,hu_in01,33,90
hu_in01,37,90,0 warp hugel36 1,1,hugel,54,96
hu_in01,15,70,0 warp hugel37 1,1,hu_in01,15,27
hu_in01,15,29,0 warp hugel38 1,1,hu_in01,16,74
hu_in01,15,108,0 warp hugel39 1,1,hu_in01,15,155
hu_in01,15,151,0 warp hugel40 1,1,hu_in01,16,104
//Library
hu_in01,37,90,0 warp hugel36 1,1,hugel,52,95
hu_in01,15,70,0 warp hugel37 1,1,hu_in01,15,25
hu_in01,15,29,0 warp hugel38 1,1,hu_in01,15,74
hu_in01,15,151,0 warp hugel40 1,1,hu_in01,15,104
//Hunter Guild
hugel,206,228,0 warp hugel41 1,1,hu_in01,381,368
@ -85,13 +84,13 @@ hu_in01,381,363,0 warp hugel42 1,1,hugel,209,224
hu_in01,380,319,0 warp hugel43 1,1,hu_in01,382,388
hu_in01,388,388,0 warp hugel44 1,1,hu_in01,385,319
//Other (Unofficial)
hu_in01,149,90,0 warp hugel45 1,1,hu_in01,104,90
hu_in01,106,90,0 warp hugel46 1,1,hu_in01,151,90
hu_in01,85,108,0 warp hugel47 1,1,hu_in01,84,153
hu_in01,84,151,0 warp hugel48 1,1,hu_in01,85,106
hu_in01,84,71,0 warp hugel49 1,1,hu_in01,86,26
hu_in01,85,28,0 warp hugel50 1,1,hu_in01,84,73
//Other
hu_in01,177,90,0 warp hugel45 1,1,hugel,52,95
hu_in01,107,90,0 warp hugel46 1,1,hugel,52,95
hu_in01,85,108,0 warp hugel47 1,1,hu_in01,85,155
hu_in01,85,151,0 warp hugel48 1,1,hu_in01,85,104
hu_in01,85,70,0 warp hugel49 1,1,hu_in01,85,25
hu_in01,85,29,0 warp hugel50 1,1,hu_in01,85,74
//Pub
hugel,129,66,0 warp hugel51 1,1,hu_in01,350,107

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= birkiczd (1.0)
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= Any Athena Version
//===== Description: =========================================
@ -13,6 +13,8 @@
//= Hako's Sprite, cords and price is official. The text is not.
//= 1.2 Removed Duplicates [Silent]
//= 1.3 Official warps [Playtester]
//= 1.4 Moved Sailor to Hugel quest file since he's part of
//= Odin's Excavation Quest. [SinSloth]
//============================================================
odin_tem01,378,182,0 warp odin01 1,1,odin_tem02,28,180
@ -23,48 +25,3 @@ odin_tem02,153,349,0 warp odin05 1,1,odin_tem03,120,54
odin_tem03,121,49,0 warp odin06 1,1,odin_tem02,154,345
odin_tem02,261,377,0 warp odin07 1,1,odin_tem03,247,40
odin_tem03,247,34,0 warp odin08 1,1,odin_tem02,263,372
hugel,209,109,1 script Sailor Hako#01 709,{
mes "[Sailor Hako]";
mes "Hello stranger. I'm the only person that offers a unique trip to the cursed Odin Islands.";
mes "One of the strongest monsters known to man live there, so no wonder. Ha, ha, ha~!";
next;
mes "[Sailor Hako]";
mes "Anyway I'm planing a trip right now. I'll let you tag along for a measly 800 zeny. You dig?";
next;
menu "Yeah, I dig.",-,"No, thanks.",L_No;
mes "[Sailor Hako]";
if (Zeny < 800) goto L_Zeny;
set Zeny, Zeny-800;
mes "All aboard!";
next;
warp "odin_tem01",100,145;
end;
L_Zeny:
mes "Who are ya trying to kid? You're poor like a church mouse!";
mes "Come back whey you make some cash, and I'll let you hike along";
close;
L_No:
mes "[Sailor Hako]";
mes "Suit yourself. Se ya!";
close;
}
odin_tem01,93,146,3 script Sailor Hako#02 709,{
mes "[Sailor Hako]";
mes "So how is it? Not to hard for ya? Wanna to go back to Hugel?";
next;
menu "Yeah...",-,"Nope.",L_No;
mes "[Sailor Hako]";
mes "All aboard!";
next;
warp "hugel",205,108;
end;
L_No:
mes "[Sailor Hako]";
mes "Suit yourself.";
close;
}