Refactored a bit of the instance modes
* Follow up to c97be60. * Added some safety measures when sending the instance name to the client. * Adjusted the stored maps of instances to dynamic arrays to conserve memory. - Max amount of possible maps increased to 255. * Removed Map1 from the instance_db as the EnterMap is always the same value. * Instances will now be destroyed even if the owner cannot be found. * Corrected the return value when entering an instance when a character, party, or guild does not have an instance. * Corrected a few script commands to properly stop the script engine on failures for instance script commands. * Removed the instance name lookup for when entering an instance as instance_id is now passed. - Adjusted script command instance_enter to no longer require the instance name. * Adjusted script command instance_create to keep backwards compatibility. * Cleaned up script command instance_warpall. * Updated script documentation to reflect changes. * Updated instance_db to reflect changes.
This commit is contained in:
parent
9c89b0e06e
commit
2cfb844429
@ -1,5 +1,6 @@
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// Instance Database
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//
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// Structure of Database:
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// ID,Name,LimitTime,IdleTimeout,EnterMap,EnterX,EnterY,Map1,Map2,Map3,Map4,Map5,Map6,Map7,Map8
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// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,Map4,Map5,Map6,Map7,Map8,Map9,Map10
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//
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// EnterMap is considered as Map1
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@ -1,9 +1,11 @@
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// Instance Database
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//
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// Structure of Database:
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// ID,Name,LimitTime,IdleTimeout,EnterMap,EnterX,EnterY,Map1,Map2,Map3,Map4,Map5,Map6,Map7,Map8
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// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,Map4,Map5,Map6,Map7,Map8,Map9,Map10
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//
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// EnterMap is considered as Map1
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1,Endless Tower,14400,300,1@tower,50,355,1@tower,2@tower,3@tower,4@tower,5@tower,6@tower
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2,Sealed Catacomb,7200,300,1@cata,100,224,1@cata,2@cata
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3,Orc's Memory,3600,300,1@orcs,179,15,1@orcs,2@orcs
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4,Nidhoggur's Nest,14400,300,1@nyd,32,36,1@nyd,2@nyd
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1,Endless Tower,14400,300,1@tower,50,355,2@tower,3@tower,4@tower,5@tower,6@tower
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2,Sealed Catacomb,7200,300,1@cata,100,224,2@cata
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3,Orc's Memory,3600,300,1@orcs,179,15,2@orcs
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4,Nidhoggur's Nest,14400,300,1@nyd,32,36,2@nyd
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@ -1,18 +1,20 @@
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// Instance Database
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//
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// Structure of Database:
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// ID,Name,LimitTime,IdleTime,EnterMap,EnterX,EnterY,Map1,Map2,Map3,Map4,Map5,Map6,Map7,Map8
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// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,Map4,Map5,Map6,Map7,Map8,Map9,Map10
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//
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// EnterMap is considered as Map1
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1,Endless Tower,14400,300,1@tower,50,355,1@tower,2@tower,3@tower,4@tower,5@tower,6@tower
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2,Sealed Catacomb,7200,300,1@cata,100,224,1@cata,2@cata
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3,Orc's Memory,3600,300,1@orcs,179,15,1@orcs,2@orcs
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4,Nidhoggur's Nest,14400,300,1@nyd,32,36,1@nyd,2@nyd
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5,Mistwood Maze,7200,300,1@mist,89,29,1@mist
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6,Culvert,3600,300,1@pump,63,98,1@pump,2@pump
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7,Octopus Cave,3600,300,1@cash,199,99,1@cash
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8,Bangungot Hospital 2F,3600,300,1@ma_h,40,157,1@ma_h
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9,Buwaya Cave,3600,300,1@ma_c,35,57,1@ma_c
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10,Bakonawa Lake,7200,300,1@ma_b,64,51,1@ma_b
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11,Wolfchev's Laboratory,14400,300,1@lhz,45,148,1@lhz
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12,Old Glast Heim,3600,300,1@gl_k,150,20,1@gl_k,2@gl_k
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13,Eclage Interior,1200,300,1@ecl,60,50,1@ecl
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1,Endless Tower,14400,300,1@tower,50,355,2@tower,3@tower,4@tower,5@tower,6@tower
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2,Sealed Catacomb,7200,300,1@cata,100,224,2@cata
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3,Orc's Memory,3600,300,1@orcs,179,15,2@orcs
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4,Nidhoggur's Nest,14400,300,1@nyd,32,36,2@nyd
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5,Mistwood Maze,7200,300,1@mist,89,29
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6,Culvert,3600,300,1@pump,63,98,2@pump
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7,Octopus Cave,3600,300,1@cash,199,99
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8,Bangungot Hospital 2F,3600,300,1@ma_h,40,157
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9,Buwaya Cave,3600,300,1@ma_c,35,57
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10,Bakonawa Lake,7200,300,1@ma_b,64,51
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11,Wolfchev's Laboratory,14400,300,1@lhz,45,148
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12,Old Glast Heim,3600,300,1@gl_k,150,20,2@gl_k
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13,Eclage Interior,1200,300,1@ecl,60,50
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= rAthena Dev Team
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//===== Last Updated: ========================================
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//= 20150610
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//= 20160523
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//===== Description: =========================================
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//= A reference manual for the rAthena scripting language.
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//= Commands are sorted depending on their functionality.
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@ -8113,9 +8113,9 @@ This command will open a book item at the specified page.
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========================
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---------------------------------------
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*instance_create("<instance name>",<owner_id>{,<mode>});
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*instance_create("<instance name>"{,<instance mode>{,<owner id>}});
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Creates an instance for the <owner_id> of <mode>. The instance name, along with
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Creates an instance for the <owner id> of <mode>. The instance name, along with
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all other instance data, is read from 'db/(pre-)re/instance_db.txt'. Upon success,
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the command generates a unique instance ID, duplicates all listed maps and NPCs,
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sets the alive time, and triggers the "OnInstanceInit" label in all NPCs inside
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@ -8129,7 +8129,7 @@ Instance Mode options:
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The command returns the instance ID upon success, and these values upon failure:
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-1: Invalid type.
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-2: Party not found.
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-2: Character/Party/Guild not found.
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-3: Instance already exists.
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-4: No free instances (MAX_INSTANCE exceeded).
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@ -8139,13 +8139,13 @@ The command returns the instance ID upon success, and these values upon failure:
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Destroys instance with the ID <instance id>. If no ID is specified, the instance
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the script is attached to is used. If the script is not attached to an instance,
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the instance of the currently attached player is used (if it is a party or guild
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mode). If it is not owned by anyone, no player needs to be attached. If that
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fails, the script will come to a halt.
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the instance of the currently attached player is used (if it is a character, party,
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or guild mode). If it is not owned by anyone, no player needs to be attached. If
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that fails, the script will come to a halt.
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---------------------------------------
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*instance_enter("<instance name>"{,<x>,<y>,<char_id>});
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*instance_enter({<x>,<y>,<char_id>});
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Warps player to the specified instance after the script terminates. The map and
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coordinates are located in 'db/(pre-)re/instance_db.txt'.
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@ -8163,8 +8163,8 @@ Put -1 for x and y if want to warp player with default entrance coordinates.
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Returns the unique name of the instanced script. If no ID is specified,
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the instance the script is attached to is used. If the script is not attached to
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an instance, the instance of the currently attached player's party is used. If
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that fails, the script will come to a halt.
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an instance, the instance of the currently attached NPC, player, party, or guild
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is used. If that fails, the script will come to a halt.
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---------------------------------------
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@ -8173,8 +8173,8 @@ that fails, the script will come to a halt.
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Returns the unique name of the instanced map. If no instance ID is specified,
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the instance the script is attached to is used. If the script is not attached to
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an instance, the instance of the currently attached player is used (if it is a
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party or guild mode). If it is not owned by anyone, no player needs to be
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attached. If that fails, the command returns an empty string instead.
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character, party, or guild mode). If it is not owned by anyone, no player needs
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to be attached. If that fails, the command returns an empty string instead.
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---------------------------------------
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@ -8182,7 +8182,7 @@ attached. If that fails, the command returns an empty string instead.
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Returns the unique instance id of the attached script. If the script is not
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attached to an instance, the instance of the currently attached player is
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used (if it is a party or guild mode). If it is not owned by anyone, no
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used (if it is a character, party, or guild mode). If it is not owned by anyone, no
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player needs to be attached. If that fails, the function will return 0.
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---------------------------------------
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@ -8192,8 +8192,8 @@ player needs to be attached. If that fails, the function will return 0.
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Warps all players in the instance <instance id> to <map name> at given
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coordinates. If no ID is specified, the instance the script is attached to
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is used. If the script is not attached to an instance, the instance of the
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currently attached player is used (if it is a party or guild mode). If it
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is not owned by anyone, no player needs to be attached. If that
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currently attached player is used (if it is a character, party, or guild
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mode). If it is not owned by anyone, no player needs to be attached. If that
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fails, the script will come to a halt.
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---------------------------------------
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@ -8203,8 +8203,8 @@ fails, the script will come to a halt.
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Broadcasts a message to all players in the instance <instance id> currently
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residing on an instance map. If -1 is specified for <instance id>, the instance
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the script is attached to is used. If the script is not attached to an instance,
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the instance of the currently attached player is used (if it is a party or guild
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mode). If it is not owned by anyone, no player needs to be attached.
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the instance of the currently attached player is used (if it is a character,
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party, or guild mode). If it is not owned by anyone, no player needs to be attached.
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For details on the other parameters, see 'announce'.
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@ -16578,6 +16578,7 @@ void clif_font(struct map_session_data *sd)
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void clif_instance_create(unsigned short instance_id, int num)
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{
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#if PACKETVER >= 20071128
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struct instance_db *db = NULL;
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struct map_session_data *sd = NULL;
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enum send_target target = PARTY;
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unsigned char buf[65];
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@ -16587,8 +16588,9 @@ void clif_instance_create(unsigned short instance_id, int num)
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if (!sd)
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return;
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db = instance_searchtype_db(instance_data[instance_id].type);
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WBUFW(buf,0) = 0x2cb;
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memcpy(WBUFP(buf,2), instance_data[instance_id].name, 62);
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safestrncpy(WBUFP(buf,2), StringBuf_Value(db->name), INSTANCE_NAME_LENGTH);
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WBUFW(buf,63) = num;
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clif_send(buf,packet_len(0x2cb),&sd->bl,target);
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#endif
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@ -16623,6 +16625,7 @@ void clif_instance_changewait(unsigned short instance_id, int num)
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void clif_instance_status(unsigned short instance_id, unsigned int limit1, unsigned int limit2)
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{
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#if PACKETVER >= 20071128
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struct instance_db *db = NULL;
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struct map_session_data *sd = NULL;
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enum send_target target = PARTY;
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unsigned char buf[71];
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@ -16632,8 +16635,9 @@ void clif_instance_status(unsigned short instance_id, unsigned int limit1, unsig
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if (!sd)
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return;
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db = instance_searchtype_db(instance_data[instance_id].type);
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WBUFW(buf,0) = 0x2cd;
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memcpy(WBUFP(buf,2), instance_data[instance_id].name, 62);
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safestrncpy(WBUFP(buf,2), StringBuf_Value(db->name), INSTANCE_NAME_LENGTH);
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WBUFL(buf,63) = limit1;
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WBUFL(buf,67) = limit2;
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clif_send(buf,packet_len(0x2cd),&sd->bl,target);
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int instance_start = 0; // To keep the last index + 1 of normal map inserted in the map[ARRAY]
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struct instance_data instance_data[MAX_INSTANCE_DATA];
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/// Instance DB entry struct
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struct instance_db {
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unsigned short id; ///< Instance ID
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StringBuf *name; ///< Instance name
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unsigned int limit, ///< Duration limit
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timeout; ///< Timeout limit
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struct {
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StringBuf *mapname; ///< Mapname, the limit should be MAP_NAME_LENGTH_EXT
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unsigned short x, y; ///< Map coordinates
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} enter;
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StringBuf **maplist; ///< Used maps in instance, the limit should be MAP_NAME_LENGTH_EXT
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uint8 maplist_count; ///< Number of used maps
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};
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struct eri *instance_maps_ers = NULL; ///< Array of maps per instance
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static DBMap *InstanceDB; /// Instance DB: struct instance_db, key: id
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static DBMap *InstanceNameDB; /// instance id, key: name
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@ -52,7 +39,7 @@ static struct {
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/*==========================================
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* Searches for an instance ID in the database
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*------------------------------------------*/
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static struct instance_db *instance_searchtype_db(unsigned short instance_id) {
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struct instance_db *instance_searchtype_db(unsigned short instance_id) {
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return (struct instance_db *)uidb_get(InstanceDB,instance_id);
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}
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@ -60,6 +47,16 @@ static uint16 instance_name2id(const char *instance_name) {
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return (uint16)strdb_uiget(InstanceNameDB,instance_name);
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}
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/*==========================================
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* Searches for an instance name in the database
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*------------------------------------------*/
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static struct instance_db *instance_searchname_db(const char *instance_name) {
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uint16 id = instance_name2id(instance_name);
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if (id == 0)
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return NULL;
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return (struct instance_db *)uidb_get(InstanceDB,id);
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}
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/**
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* Search for a sd of an Instance
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* @param instance_id: Instance ID
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@ -88,16 +85,6 @@ void instance_getsd(unsigned short instance_id, struct map_session_data **sd, en
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return;
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}
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/*==========================================
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* Searches for an instance name in the database
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*------------------------------------------*/
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static struct instance_db *instance_searchname_db(const char *instance_name) {
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uint16 id = instance_name2id(instance_name);
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if (id == 0)
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return NULL;
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return (struct instance_db *)uidb_get(InstanceDB,id);
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}
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/*==========================================
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* Deletes an instance timer (Destroys instance)
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*------------------------------------------*/
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@ -324,11 +311,11 @@ void instance_addnpc(struct instance_data *im)
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// First add the NPCs
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for(i = 0; i < im->cnt_map; i++)
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map_foreachinarea(instance_addnpc_sub, im->map[i].src_m, 0, 0, map[im->map[i].src_m].xs, map[im->map[i].src_m].ys, BL_NPC, im->map[i].m);
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map_foreachinarea(instance_addnpc_sub, im->map[i]->src_m, 0, 0, map[im->map[i]->src_m].xs, map[im->map[i]->src_m].ys, BL_NPC, im->map[i]->m);
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// Now run their OnInstanceInit
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for(i = 0; i < im->cnt_map; i++)
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map_foreachinarea(instance_npcinit, im->map[i].m, 0, 0, map[im->map[i].m].xs, map[im->map[i].m].ys, BL_NPC, im->map[i].m);
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map_foreachinarea(instance_npcinit, im->map[i]->m, 0, 0, map[im->map[i]->m].xs, map[im->map[i]->m].ys, BL_NPC, im->map[i]->m);
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}
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@ -395,8 +382,7 @@ int instance_create(int owner_id, const char *name, enum instance_mode mode) {
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instance_data[i].idle_timer = INVALID_TIMER;
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instance_data[i].regs.vars = i64db_alloc(DB_OPT_RELEASE_DATA);
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instance_data[i].regs.arrays = NULL;
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safestrncpy(instance_data[i].name, name, sizeof(instance_data[i].name));
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memset(instance_data[i].map, 0, sizeof(instance_data[i].map));
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instance_data[i].cnt_map = 0;
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switch(mode) {
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case IM_CHAR:
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@ -416,7 +402,7 @@ int instance_create(int owner_id, const char *name, enum instance_mode mode) {
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instance_subscription_timer(0,0,0,0);
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ShowInfo("[Instance] Created: %s.\n", name);
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ShowInfo("[Instance] Created: %s (%hu).\n", name, i);
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return i;
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}
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@ -424,12 +410,11 @@ int instance_create(int owner_id, const char *name, enum instance_mode mode) {
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/*--------------------------------------
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* Adds maps to the instance
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*--------------------------------------*/
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int instance_addmap(unsigned short instance_id)
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{
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int instance_addmap(unsigned short instance_id) {
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int i, m;
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int cnt_map = 0;
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struct instance_data *im;
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struct instance_db *db;
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struct s_instance_map *entry;
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if (instance_id == 0)
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return 0;
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@ -449,22 +434,39 @@ int instance_addmap(unsigned short instance_id)
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im->idle_timer = add_timer(gettick() + db->timeout * 1000, instance_delete_timer, instance_id, 0);
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// Add the maps
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if (db->maplist_count > MAX_MAP_PER_INSTANCE) {
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ShowError("instance_addmap: Too many maps (%d) created for a single instance '%s' (%hu).\n", db->maplist_count, StringBuf_Value(db->name), instance_id);
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return 0;
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}
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// Add initial map
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if ((m = map_addinstancemap(StringBuf_Value(db->enter.mapname), instance_id)) < 0) {
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ShowError("instance_addmap: Failed to create initial map for instance '%s' (%hu).\n", StringBuf_Value(db->name), instance_id);
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return 0;
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}
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entry = ers_alloc(instance_maps_ers, struct s_instance_map);
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entry->m = m;
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entry->src_m = map_mapname2mapid(StringBuf_Value(db->enter.mapname));
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RECREATE(im->map, struct s_instance_map *, im->cnt_map + 1);
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im->map[im->cnt_map++] = entry;
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// Add extra maps (if any)
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for(i = 0; i < db->maplist_count; i++) {
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if(strlen(StringBuf_Value(db->maplist[i])) < 1)
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continue;
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else if( (m = map_addinstancemap(StringBuf_Value(db->maplist[i]), instance_id)) < 0) {
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// An error occured adding a map
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ShowError("instance_addmap: No maps added to instance %d.\n",instance_id);
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ShowError("instance_addmap: No maps added to instance '%s' (%hu).\n", StringBuf_Value(db->name), instance_id);
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return 0;
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} else {
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im->map[cnt_map].m = m;
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im->map[cnt_map].src_m = map_mapname2mapid(StringBuf_Value(db->maplist[i]));
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cnt_map++;
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entry = ers_alloc(instance_maps_ers, struct s_instance_map);
|
||||
entry->m = m;
|
||||
entry->src_m = map_mapname2mapid(StringBuf_Value(db->maplist[i]));
|
||||
RECREATE(im->map, struct s_instance_map *, im->cnt_map + 1);
|
||||
im->map[im->cnt_map++] = entry;
|
||||
}
|
||||
}
|
||||
|
||||
im->cnt_map = cnt_map;
|
||||
|
||||
// Create NPCs on all maps
|
||||
instance_addnpc(im);
|
||||
|
||||
@ -487,7 +489,7 @@ int instance_addmap(unsigned short instance_id)
|
||||
return 0;
|
||||
}
|
||||
|
||||
return cnt_map;
|
||||
return im->cnt_map;
|
||||
}
|
||||
|
||||
|
||||
@ -518,14 +520,14 @@ int instance_mapname2mapid(const char *name, unsigned short instance_id)
|
||||
if(im->state != INSTANCE_BUSY)
|
||||
return m;
|
||||
|
||||
for(i = 0; i < MAX_MAP_PER_INSTANCE; i++)
|
||||
if(im->map[i].src_m == m) {
|
||||
for(i = 0; i < im->cnt_map; i++)
|
||||
if(im->map[i]->src_m == m) {
|
||||
char alt_name[MAP_NAME_LENGTH];
|
||||
if((strchr(iname,'@') == NULL) && strlen(iname) > 8) {
|
||||
memmove(iname, iname+(strlen(iname)-9), strlen(iname));
|
||||
snprintf(alt_name, sizeof(alt_name),"%d#%s", instance_id, iname);
|
||||
snprintf(alt_name, sizeof(alt_name),"%hu#%s", instance_id, iname);
|
||||
} else
|
||||
snprintf(alt_name, sizeof(alt_name),"%.3d%s", instance_id, iname);
|
||||
snprintf(alt_name, sizeof(alt_name),"%.3hu%s", instance_id, iname);
|
||||
return map_mapname2mapid(alt_name);
|
||||
}
|
||||
|
||||
@ -554,31 +556,6 @@ int instance_destroy(unsigned short instance_id)
|
||||
return 1;
|
||||
|
||||
mode = im->mode;
|
||||
switch(mode) {
|
||||
case IM_NONE:
|
||||
break;
|
||||
case IM_CHAR:
|
||||
if ((sd = map_id2sd(im->owner_id)) == NULL) {
|
||||
ShowError("instance_destroy: character %d not found for instance '%s'.\n", im->owner_id, im->name);
|
||||
return 1;
|
||||
}
|
||||
break;
|
||||
case IM_PARTY:
|
||||
if ((p = party_search(im->owner_id)) == NULL) {
|
||||
ShowError("instance_destroy: party %d not found for instance '%s'.\n", im->owner_id, im->name);
|
||||
return 1;
|
||||
}
|
||||
break;
|
||||
case IM_GUILD:
|
||||
if ((g = guild_search(im->owner_id)) == NULL) {
|
||||
ShowError("instance_destroy: guild %d not found for instance '%s'.\n", im->owner_id, im->name);
|
||||
return 1;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
ShowError("instance_destroy: unknown owner type %u for owner_id %d and name %s.\n", mode, im->owner_id, im->name);
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(im->state == INSTANCE_IDLE) {
|
||||
for(i = 0; i < instance_wait.count; i++) {
|
||||
@ -608,8 +585,10 @@ int instance_destroy(unsigned short instance_id)
|
||||
else
|
||||
type = 3;
|
||||
|
||||
for(i = 0; i < im->cnt_map; i++)
|
||||
map_delinstancemap(im->map[i].m);
|
||||
for(i = 0; i < im->cnt_map; i++) {
|
||||
map_delinstancemap(im->map[i]->m);
|
||||
ers_free(instance_maps_ers, im->map[i]);
|
||||
}
|
||||
}
|
||||
|
||||
if(im->keep_timer != INVALID_TIMER) {
|
||||
@ -643,7 +622,7 @@ int instance_destroy(unsigned short instance_id)
|
||||
if( im->regs.arrays )
|
||||
instance_data[instance_id].regs.arrays->destroy(instance_data[instance_id].regs.arrays, script_free_array_db);
|
||||
|
||||
ShowInfo("[Instance] Destroyed %d.\n", instance_id);
|
||||
ShowInfo("[Instance] Destroyed %hu.\n", instance_id);
|
||||
|
||||
memset(&instance_data[instance_id], 0, sizeof(instance_data[instance_id]));
|
||||
|
||||
@ -653,29 +632,29 @@ int instance_destroy(unsigned short instance_id)
|
||||
/*==========================================
|
||||
* Allows a user to enter an instance
|
||||
*------------------------------------------*/
|
||||
int instance_enter(struct map_session_data *sd, unsigned short instance_id, const char *name)
|
||||
int instance_enter(struct map_session_data *sd, unsigned short instance_id)
|
||||
{
|
||||
struct instance_db *db = instance_searchname_db(name);
|
||||
struct instance_db *db = instance_searchtype_db(instance_data[instance_id].type);
|
||||
|
||||
nullpo_retr(-1, sd);
|
||||
nullpo_retr(3, db);
|
||||
|
||||
return instance_enter_position(sd, instance_id, name, db->enter.x, db->enter.y);
|
||||
if (db == NULL)
|
||||
return 2;
|
||||
|
||||
return instance_enter_position(sd, instance_id, db->enter.x, db->enter.y);
|
||||
}
|
||||
|
||||
/*==========================================
|
||||
* Warp a user into instance
|
||||
*------------------------------------------*/
|
||||
int instance_enter_position(struct map_session_data *sd, unsigned short instance_id, const char *name, short x, short y)
|
||||
int instance_enter_position(struct map_session_data *sd, unsigned short instance_id, short x, short y)
|
||||
{
|
||||
struct instance_data *im = &instance_data[instance_id];
|
||||
struct instance_db *db = instance_searchname_db(name);
|
||||
struct party_data *p = NULL;
|
||||
struct guild *g = NULL;
|
||||
int16 m;
|
||||
|
||||
nullpo_retr(-1, sd);
|
||||
nullpo_retr(3, db);
|
||||
|
||||
switch(instance_data[instance_id].mode) {
|
||||
case IM_NONE:
|
||||
@ -710,11 +689,9 @@ int instance_enter_position(struct map_session_data *sd, unsigned short instance
|
||||
|
||||
if (im->state != INSTANCE_BUSY)
|
||||
return 3;
|
||||
if (im->type != db->id)
|
||||
return 3;
|
||||
|
||||
// Does the instance match?
|
||||
if ((m = instance_mapname2mapid(StringBuf_Value(db->enter.mapname), instance_id)) < 0)
|
||||
if ((m = instance_mapname2mapid(map_mapid2mapname(im->map[0]->m), instance_id)) < 0)
|
||||
return 3;
|
||||
|
||||
if (pc_setpos(sd, map_id2index(m), x, y, CLR_OUTSIGHT))
|
||||
@ -735,7 +712,6 @@ int instance_enter_position(struct map_session_data *sd, unsigned short instance
|
||||
int instance_reqinfo(struct map_session_data *sd, unsigned short instance_id)
|
||||
{
|
||||
struct instance_data *im;
|
||||
struct instance_db *db;
|
||||
|
||||
nullpo_retr(1, sd);
|
||||
|
||||
@ -744,7 +720,7 @@ int instance_reqinfo(struct map_session_data *sd, unsigned short instance_id)
|
||||
|
||||
im = &instance_data[instance_id];
|
||||
|
||||
if((db = instance_searchtype_db(im->type)) == NULL)
|
||||
if(instance_searchtype_db(im->type) == NULL)
|
||||
return 1;
|
||||
|
||||
// Say it's created if instance is not busy
|
||||
@ -802,8 +778,8 @@ int instance_delusers(unsigned short instance_id)
|
||||
return 1;
|
||||
|
||||
// If no one is in the instance, start the idle timer
|
||||
for(i = 0; im->map[i].m && i < MAX_MAP_PER_INSTANCE; i++)
|
||||
if(map[im->map[i].m].users > 1) // We check this before the actual map.users are updated, hence the 1
|
||||
for(i = 0; im->map[i]->m && i > im->cnt_map; i++)
|
||||
if(map[im->map[i]->m].users > 1) // We check this before the actual map.users are updated, hence the 1
|
||||
idle++;
|
||||
|
||||
if(!idle) // If idle wasn't added to, we know no one was in the instance
|
||||
@ -822,7 +798,7 @@ static bool instance_readdb_sub(char* str[], int columns, int current)
|
||||
uint8 i;
|
||||
int id = atoi(str[0]);
|
||||
struct instance_db *db;
|
||||
bool isNew = false, defined = false;
|
||||
bool isNew = false;
|
||||
|
||||
if (!id || id > USHRT_MAX) {
|
||||
ShowError("instance_readdb_sub: Cannot add instance with ID '%d'. Valid ID is 1 ~ %d.\n", id, USHRT_MAX);
|
||||
@ -868,21 +844,11 @@ static bool instance_readdb_sub(char* str[], int columns, int current)
|
||||
}
|
||||
RECREATE(db->maplist, StringBuf *, db->maplist_count+1);
|
||||
db->maplist[db->maplist_count] = StringBuf_Malloc();
|
||||
if (strcmpi(str[i], str[4]) == 0)
|
||||
defined = true;
|
||||
StringBuf_AppendStr(db->maplist[db->maplist_count], str[i]);
|
||||
db->maplist_count++;
|
||||
}
|
||||
}
|
||||
|
||||
if (!defined) {
|
||||
ShowError("instance_readdb_sub: The entrance map is not defined in instance map list.\n");
|
||||
instance_db_free_sub(db);
|
||||
if (!isNew)
|
||||
uidb_remove(InstanceDB,id);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (isNew) {
|
||||
uidb_put(InstanceDB, id, db);
|
||||
strdb_uiput(InstanceNameDB, StringBuf_Value(db->name), id);
|
||||
@ -925,7 +891,7 @@ void instance_readdb(void) {
|
||||
int f;
|
||||
|
||||
for (f = 0; f<ARRAYLENGTH(filename); f++) {
|
||||
sv_readdb(db_path, filename[f], ',', 8, 8+MAX_MAP_PER_INSTANCE, -1, &instance_readdb_sub, f);
|
||||
sv_readdb(db_path, filename[f], ',', 7, 7+MAX_MAP_PER_INSTANCE, -1, &instance_readdb_sub, f);
|
||||
}
|
||||
}
|
||||
|
||||
@ -975,11 +941,11 @@ void do_reload_instance(void)
|
||||
if (instance_data[map[sd->bl.m].instance_id].mode == IM_GUILD && (!(g = guild_search(sd->status.guild_id)) || g->instance_id != map[sd->bl.m].instance_id)) // Someone not in guild is on instance map
|
||||
continue;
|
||||
im = &instance_data[p->instance_id];
|
||||
if((db = instance_searchtype_db(im->type)) != NULL && !instance_enter(sd, i, StringBuf_Value(db->name))) { // All good
|
||||
if((db = instance_searchtype_db(im->type)) != NULL && !instance_enter(sd, i)) { // All good
|
||||
clif_displaymessage(sd->fd, msg_txt(sd,515)); // Instance has been reloaded
|
||||
instance_reqinfo(sd,p->instance_id);
|
||||
} else // Something went wrong
|
||||
ShowError("do_reload_instance: Error setting character at instance start: character_id=%d instance=%s.\n",sd->status.char_id,db->name);
|
||||
ShowError("do_reload_instance: Error setting character at instance start: character_id=%d instance=%s.\n",sd->status.char_id,StringBuf_Value(db->name));
|
||||
}
|
||||
mapit_free(iter);
|
||||
}
|
||||
@ -993,6 +959,8 @@ void do_init_instance(void) {
|
||||
memset(&instance_wait, 0, sizeof(instance_wait));
|
||||
instance_wait.timer = -1;
|
||||
|
||||
instance_maps_ers = ers_new(sizeof(struct s_instance_map),"instance.c::instance_maps_ers", ERS_OPT_NONE);
|
||||
|
||||
add_timer_func_list(instance_delete_timer,"instance_delete_timer");
|
||||
add_timer_func_list(instance_subscription_timer,"instance_subscription_timer");
|
||||
}
|
||||
@ -1000,6 +968,7 @@ void do_init_instance(void) {
|
||||
void do_final_instance(void) {
|
||||
int i;
|
||||
|
||||
ers_destroy(instance_maps_ers);
|
||||
for( i = 1; i < MAX_INSTANCE_DATA; i++ )
|
||||
instance_destroy(i);
|
||||
|
||||
|
@ -9,8 +9,8 @@
|
||||
|
||||
struct block_list;
|
||||
|
||||
#define MAX_INSTANCE_DATA 300 // Essentially how many instances we can create, but instance creation is primarily decided by MAX_MAP_PER_SERVER
|
||||
#define MAX_MAP_PER_INSTANCE 10 // Max number of maps per instance
|
||||
#define MAX_INSTANCE_DATA 300 // Essentially how many instances we can create, but instance creation is primarily decided by MAX_MAP_PER_SERVER
|
||||
#define MAX_MAP_PER_INSTANCE 9 // Max number of maps per instance (Enter map is counted as one) - Supports up to 255 maps
|
||||
|
||||
#define INSTANCE_NAME_LENGTH (60+1)
|
||||
|
||||
@ -28,35 +28,48 @@ enum instance_mode {
|
||||
IM_MAX,
|
||||
};
|
||||
|
||||
struct s_instance_map {
|
||||
int16 m, src_m;
|
||||
};
|
||||
|
||||
struct instance_data {
|
||||
unsigned short type, ///< Instance DB ID
|
||||
cnt_map;
|
||||
char name[INSTANCE_NAME_LENGTH];
|
||||
enum instance_state state;
|
||||
enum instance_mode mode;
|
||||
int owner_id;
|
||||
unsigned int keep_limit;
|
||||
int keep_timer;
|
||||
unsigned int idle_limit;
|
||||
int idle_timer;
|
||||
|
||||
unsigned short type; ///< Instance DB ID
|
||||
enum instance_state state; ///< State of instance
|
||||
enum instance_mode mode; ///< Mode of instance
|
||||
int owner_id; ///< Owner ID of instance
|
||||
unsigned int keep_limit; ///< Life time of instance
|
||||
int keep_timer; ///< Remaining life time of instance
|
||||
unsigned int idle_limit; ///< Idle time of instance
|
||||
int idle_timer; ///< Remaining idle time of instance
|
||||
struct reg_db regs; ///< Instance variables for scripts
|
||||
struct s_instance_map **map; ///< Dynamic array of maps in instance
|
||||
uint8 cnt_map; ///< Number of maps in an instance
|
||||
};
|
||||
|
||||
/// Instance DB entry struct
|
||||
struct instance_db {
|
||||
unsigned short id; ///< Instance ID
|
||||
StringBuf *name; ///< Instance name
|
||||
unsigned int limit, ///< Duration limit
|
||||
timeout; ///< Timeout limit
|
||||
struct {
|
||||
int m;
|
||||
int src_m;
|
||||
} map[MAX_MAP_PER_INSTANCE];
|
||||
StringBuf *mapname; ///< Mapname, the limit should be MAP_NAME_LENGTH_EXT
|
||||
short x, y; ///< Map coordinates
|
||||
} enter;
|
||||
StringBuf **maplist; ///< Used maps in instance, the limit should be MAP_NAME_LENGTH_EXT
|
||||
uint8 maplist_count; ///< Number of used maps
|
||||
};
|
||||
|
||||
extern int instance_start;
|
||||
extern struct instance_data instance_data[MAX_INSTANCE_DATA];
|
||||
|
||||
struct instance_db *instance_searchtype_db(unsigned short instance_id);
|
||||
void instance_getsd(unsigned short instance_id, struct map_session_data **sd, enum send_target *target);
|
||||
|
||||
int instance_create(int owner_id, const char *name, enum instance_mode mode);
|
||||
int instance_destroy(unsigned short instance_id);
|
||||
int instance_enter(struct map_session_data *sd, unsigned short instance_id, const char *name);
|
||||
int instance_enter_position(struct map_session_data *sd, unsigned short instance_id, const char *name, short x, short y);
|
||||
int instance_enter(struct map_session_data *sd, unsigned short instance_id);
|
||||
int instance_enter_position(struct map_session_data *sd, unsigned short instance_id, short x, short y);
|
||||
int instance_reqinfo(struct map_session_data *sd, unsigned short instance_id);
|
||||
int instance_addusers(unsigned short instance_id);
|
||||
int instance_delusers(unsigned short instance_id);
|
||||
|
@ -2823,11 +2823,11 @@ const char* map_mapid2mapname(int m)
|
||||
if (!im) // This shouldn't happen but if it does give them the map we intended to give
|
||||
return map[m].name;
|
||||
else {
|
||||
int i;
|
||||
uint8 i;
|
||||
|
||||
for (i = 0; i < MAX_MAP_PER_INSTANCE; i++) { // Loop to find the src map we want
|
||||
if (im->map[i].m == m)
|
||||
return map[im->map[i].src_m].name;
|
||||
for (i = 0; i < im->cnt_map; i++) { // Loop to find the src map we want
|
||||
if (im->map[i]->m == m)
|
||||
return map[im->map[i]->src_m].name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3167,8 +3167,8 @@ int npc_duplicate4instance(struct npc_data *snd, int16 m) {
|
||||
int dm = map_mapindex2mapid(snd->u.warp.mapindex), imap = 0, i;
|
||||
if( dm < 0 ) return 1;
|
||||
|
||||
for(i = 0; i < MAX_MAP_PER_INSTANCE; i++)
|
||||
if(im->map[i].m && map_mapname2mapid(map[im->map[i].src_m].name) == dm) {
|
||||
for(i = 0; i < im->cnt_map; i++)
|
||||
if(im->map[i]->m && map_mapname2mapid(map[im->map[i]->src_m].name) == dm) {
|
||||
imap = map_mapname2mapid(map[m].name);
|
||||
break; // Instance map matches destination, update to instance map
|
||||
}
|
||||
|
121
src/map/script.c
121
src/map/script.c
@ -18860,17 +18860,42 @@ unsigned short script_instancegetid(struct script_state* st)
|
||||
BUILDIN_FUNC(instance_create)
|
||||
{
|
||||
enum instance_mode mode = IM_PARTY;
|
||||
int owner_id;
|
||||
int owner_id = 0;
|
||||
|
||||
owner_id = script_getnum(st, 3);
|
||||
if (script_hasdata(st, 4)) {
|
||||
mode = script_getnum(st, 4);
|
||||
if (script_hasdata(st, 3)) {
|
||||
mode = script_getnum(st, 3);
|
||||
|
||||
if (mode < IM_NONE || mode >= IM_MAX) {
|
||||
ShowError("buildin_instance_create: Unknown instance owner type %d for '%s'\n", mode, script_getstr(st, 2));
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
}
|
||||
}
|
||||
if (script_hasdata(st, 4))
|
||||
owner_id = script_getnum(st, 4);
|
||||
else {
|
||||
struct map_session_data *sd = NULL;
|
||||
|
||||
sd = script_rid2sd(st); // If sd is NULL, instance_create will return -2.
|
||||
switch(mode) {
|
||||
case IM_NONE:
|
||||
owner_id = st->oid;
|
||||
break;
|
||||
case IM_CHAR:
|
||||
if (sd)
|
||||
owner_id = sd->status.char_id;
|
||||
break;
|
||||
case IM_PARTY:
|
||||
if (sd)
|
||||
owner_id = sd->status.party_id;
|
||||
break;
|
||||
case IM_GUILD:
|
||||
if (sd)
|
||||
owner_id = sd->status.guild_id;
|
||||
default:
|
||||
ShowError("buildin_instance_create: Invalid instance mode (instance name: %s)\n", script_getstr(st, 2));
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
script_pushint(st, instance_create(owner_id, script_getstr(st, 2), mode));
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
@ -18893,7 +18918,7 @@ BUILDIN_FUNC(instance_destroy)
|
||||
|
||||
if( instance_id <= 0 || instance_id >= MAX_MAP_PER_SERVER ) {
|
||||
ShowError("buildin_instance_destroy: Trying to destroy invalid instance %d.\n", instance_id);
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
}
|
||||
|
||||
instance_destroy(instance_id);
|
||||
@ -18911,16 +18936,16 @@ BUILDIN_FUNC(instance_destroy)
|
||||
BUILDIN_FUNC(instance_enter)
|
||||
{
|
||||
struct map_session_data *sd = NULL;
|
||||
int x = script_hasdata(st,3) ? script_getnum(st, 3) : -1;
|
||||
int y = script_hasdata(st,4) ? script_getnum(st, 4) : -1;
|
||||
int x = script_hasdata(st,2) ? script_getnum(st, 2) : -1;
|
||||
int y = script_hasdata(st,3) ? script_getnum(st, 3) : -1;
|
||||
|
||||
if (!script_charid2sd(5,sd))
|
||||
if (!script_charid2sd(4,sd))
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
|
||||
if (x != -1 && y != -1)
|
||||
script_pushint(st, instance_enter_position(sd, script_instancegetid(st), script_getstr(st, 2), x, y));
|
||||
script_pushint(st, instance_enter_position(sd, script_instancegetid(st), x, y));
|
||||
else
|
||||
script_pushint(st, instance_enter(sd, script_instancegetid(st), script_getstr(st, 2)));
|
||||
script_pushint(st, instance_enter(sd, script_instancegetid(st)));
|
||||
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
@ -18988,16 +19013,7 @@ BUILDIN_FUNC(instance_mapname)
|
||||
*------------------------------------------*/
|
||||
BUILDIN_FUNC(instance_id)
|
||||
{
|
||||
unsigned short instance_id;
|
||||
|
||||
instance_id = script_instancegetid(st);
|
||||
|
||||
if(!instance_id) {
|
||||
//ShowError("buildin_instance_id: No instance attached to NPC or player");
|
||||
script_pushint(st, 0);
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
script_pushint(st, instance_id);
|
||||
script_pushint(st, script_instancegetid(st));
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
|
||||
@ -19011,22 +19027,40 @@ static int buildin_instance_warpall_sub(struct block_list *bl, va_list ap)
|
||||
unsigned int m = va_arg(ap,unsigned int);
|
||||
int x = va_arg(ap,int);
|
||||
int y = va_arg(ap,int);
|
||||
unsigned short instance_id = va_arg(ap,unsigned int);
|
||||
struct map_session_data *sd = NULL;
|
||||
int owner_id = 0;
|
||||
|
||||
nullpo_retr(0, bl);
|
||||
|
||||
if (bl->type != BL_PC)
|
||||
return 0;
|
||||
|
||||
pc_setpos((TBL_PC *)bl, m, x, y, CLR_TELEPORT);
|
||||
sd = (TBL_PC *)bl;
|
||||
owner_id = instance_data[instance_id].owner_id;
|
||||
switch(instance_data[instance_id].mode) {
|
||||
case IM_NONE:
|
||||
break;
|
||||
case IM_CHAR:
|
||||
if (sd->status.char_id != owner_id)
|
||||
return 0;
|
||||
break;
|
||||
case IM_PARTY:
|
||||
if (sd->status.party_id != owner_id)
|
||||
return 0;
|
||||
break;
|
||||
case IM_GUILD:
|
||||
if (sd->status.guild_id != owner_id)
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
pc_setpos(sd, m, x, y, CLR_TELEPORT);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
BUILDIN_FUNC(instance_warpall)
|
||||
{
|
||||
struct map_session_data *sd = NULL;
|
||||
struct party_data *p = NULL;
|
||||
struct guild *g = NULL;
|
||||
int16 m, i;
|
||||
unsigned short instance_id;
|
||||
const char *mapn;
|
||||
@ -19043,27 +19077,8 @@ BUILDIN_FUNC(instance_warpall)
|
||||
if( !instance_id || (m = map_mapname2mapid(mapn)) < 0 || (m = instance_mapname2mapid(map[m].name,instance_id)) < 0)
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
|
||||
switch(instance_data[instance_id].mode) {
|
||||
case IM_NONE:
|
||||
break;
|
||||
case IM_CHAR:
|
||||
if (!(sd = map_id2sd(instance_data[instance_id].owner_id)))
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
break;
|
||||
case IM_PARTY:
|
||||
if (!(p = party_search(instance_data[instance_id].owner_id)))
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
break;
|
||||
case IM_GUILD:
|
||||
if (!(g = guild_search(instance_data[instance_id].owner_id)))
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
default:
|
||||
ShowError("buildin_instance_warpall: Invalid instance owner type (instance_id: %d)\n", instance_id);
|
||||
break;
|
||||
}
|
||||
|
||||
for(i = 0; i < instance_data[instance_id].cnt_map; i++)
|
||||
map_foreachinmap(buildin_instance_warpall_sub, instance_data[instance_id].map[i].m, BL_PC, map_id2index(m), x, y);
|
||||
map_foreachinmap(buildin_instance_warpall_sub, instance_data[instance_id].map[i]->m, BL_PC, map_id2index(m), x, y, instance_id);
|
||||
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
@ -19095,7 +19110,7 @@ BUILDIN_FUNC(instance_announce) {
|
||||
}
|
||||
|
||||
for( i = 0; i < instance_data[instance_id].cnt_map; i++ )
|
||||
map_foreachinmap(buildin_announce_sub, instance_data[instance_id].map[i].m, BL_PC,
|
||||
map_foreachinmap(buildin_announce_sub, instance_data[instance_id].map[i]->m, BL_PC,
|
||||
mes, strlen(mes)+1, flag&BC_COLOR_MASK, fontColor, fontType, fontSize, fontAlign, fontY);
|
||||
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
@ -19130,11 +19145,11 @@ BUILDIN_FUNC(instance_check_party)
|
||||
|
||||
if( script_hasdata(st,2) )
|
||||
party_id = script_getnum(st,2);
|
||||
else return SCRIPT_CMD_SUCCESS;
|
||||
else return SCRIPT_CMD_FAILURE;
|
||||
|
||||
if( !(p = party_search(party_id)) ) {
|
||||
script_pushint(st, 0); // Returns false if party does not exist.
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
}
|
||||
|
||||
for( i = 0; i < MAX_PARTY; i++ ) {
|
||||
@ -19172,7 +19187,7 @@ BUILDIN_FUNC(instance_check_party)
|
||||
*------------------------------------------*/
|
||||
BUILDIN_FUNC(instance_check_guild)
|
||||
{
|
||||
int amount, min, max, i, guild_id, c = 0;
|
||||
int amount, min, max, i, guild_id = 0, c = 0;
|
||||
struct guild *g = NULL;
|
||||
|
||||
amount = script_hasdata(st,3) ? script_getnum(st,3) : 1; // Amount of needed Guild members for the Instance.
|
||||
@ -19190,11 +19205,11 @@ BUILDIN_FUNC(instance_check_guild)
|
||||
if (script_hasdata(st,2))
|
||||
guild_id = script_getnum(st,2);
|
||||
else
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
|
||||
if (!(g = guild_search(guild_id))) {
|
||||
script_pushint(st, 0); // Returns false if guild does not exist.
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
}
|
||||
|
||||
for(i = 0; i < MAX_GUILD; i++) {
|
||||
@ -21891,10 +21906,10 @@ struct script_function buildin_func[] = {
|
||||
BUILDIN_DEF(bg_updatescore,"sii"),
|
||||
|
||||
// Instancing
|
||||
BUILDIN_DEF(instance_create,"si?"),
|
||||
BUILDIN_DEF(instance_create,"s??"),
|
||||
BUILDIN_DEF(instance_destroy,"?"),
|
||||
BUILDIN_DEF(instance_id,""),
|
||||
BUILDIN_DEF(instance_enter,"s???"),
|
||||
BUILDIN_DEF(instance_enter,"???"),
|
||||
BUILDIN_DEF(instance_npcname,"s?"),
|
||||
BUILDIN_DEF(instance_mapname,"s?"),
|
||||
BUILDIN_DEF(instance_warpall,"sii?"),
|
||||
|
Loading…
x
Reference in New Issue
Block a user