- Added battle config option pk_level_range for specifying valid level ranges to engage in PK

- Added battle config allow_es_magic_player to enable SL_S* skills to work on non-mobs.		


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5290 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-02-15 21:04:05 +00:00
parent e0fb2a113f
commit 2d461432b8
6 changed files with 37 additions and 12 deletions

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@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/02/15
* Added battle config option pk_level_range for specifying valid level
ranges to engage in PK (battle/misc.conf) [Skotlex]
* Added battle config allow_es_magic_player to enable SL_S* skills to work
on non-mobs. (battle/skill.conf) [Skotlex]
* Fixed the char servers to store correctly exp as uints. They are also
capped to LONG_MAX before being sent to the client. [Skotlex]
* TK_DODGE now dodges all ranged attacks, when used with SPURT, dodges

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@ -39,6 +39,10 @@ manner_system: yes
// For PK Server Mode. Change this to define the minimum level players can start PK-ing
pk_min_level: 55
// For PK Server Mode. It specifies the maximum level difference between
// players to let them attack each other. 0 disables said limit.
pk_level_range: 0
// Allow muting of players?
muting_players: yes

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@ -215,3 +215,6 @@ skip_teleport_lv1_menu: no
// Allow use of SG skills without proper day (Sun/Moon/Star) ?
allow_skill_without_day: no
// Allow use of ES-type magic on players?
allow_es_magic_player: no

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@ -3463,15 +3463,22 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
else
state |= BCT_ENEMY;
}
if (state&BCT_ENEMY && battle_config.pk_mode && !map_flag_gvg(m) && s_bl->type == BL_PC && t_bl->type == BL_PC)
if (state&BCT_ENEMY && battle_config.pk_mode && !map_flag_gvg(m) &&
s_bl->type == BL_PC && t_bl->type == BL_PC)
{ //Prevent novice engagement on pk_mode (feature by Valaris)
struct map_session_data* sd;
if ((sd = (struct map_session_data*)s_bl) &&
((sd->class_&MAPID_UPPERMASK) == MAPID_NOVICE || sd->status.base_level < battle_config.pk_min_level))
state&=~BCT_ENEMY;
else
if ((sd = (struct map_session_data*)t_bl) &&
((sd->class_&MAPID_UPPERMASK) == MAPID_NOVICE || sd->status.base_level < battle_config.pk_min_level))
struct map_session_data* sd = (struct map_session_data*)s_bl,
*sd2 = (struct map_session_data*)t_bl;
if (
(sd->class_&MAPID_UPPERMASK) == MAPID_NOVICE ||
(sd2->class_&MAPID_UPPERMASK) == MAPID_NOVICE ||
sd->status.base_level < battle_config.pk_min_level ||
sd2->status.base_level < battle_config.pk_min_level ||
(battle_config.pk_level_range && (
sd->status.base_level > sd2->status.base_level ?
sd->status.base_level - sd2->status.base_level :
sd2->status.base_level - sd->status.base_level )
> battle_config.pk_level_range)
)
state&=~BCT_ENEMY;
}
} else { //Non pvp/gvg, check party/guild settings.
@ -3753,6 +3760,7 @@ static const struct battle_data_short {
{ "equip_self_break_rate", &battle_config.equip_self_break_rate },
{ "equip_skill_break_rate", &battle_config.equip_skill_break_rate },
{ "pk_mode", &battle_config.pk_mode }, // [Valaris]
{ "pk_level_range", &battle_config.pk_level_range },
{ "manner_system", &battle_config.manner_system }, // [Komurka]
{ "pet_equip_required", &battle_config.pet_equip_required }, // [Valaris]
{ "multi_level_up", &battle_config.multi_level_up }, // [Valaris]
@ -3827,6 +3835,7 @@ static const struct battle_data_short {
{ "skip_teleport_lv1_menu", &battle_config.skip_teleport_lv1_menu}, // [LuzZza]
{ "allow_skill_without_day", &battle_config.allow_skill_without_day}, // [Komurka]
{ "allow_es_magic_player", &battle_config.allow_es_magic_pc },
{ "skill_caster_check", &battle_config.skill_caster_check },
{ "status_cast_cancel", &battle_config.sc_castcancel },
{ "pc_status_def_rate", &battle_config.pc_sc_def_rate },
@ -4145,6 +4154,7 @@ void battle_set_defaults() {
battle_config.equip_self_break_rate = 100; // [Valaris], adapted by [Skotlex]
battle_config.equip_skill_break_rate = 100; // [Valaris], adapted by [Skotlex]
battle_config.pk_mode = 0; // [Valaris]
battle_config.pk_level_range = 0; // [Skotlex]
battle_config.manner_system = 1; // [Valaris]
battle_config.pet_equip_required = 0; // [Valaris]
battle_config.multi_level_up = 0; // [Valaris]
@ -4219,6 +4229,7 @@ void battle_set_defaults() {
battle_config.skip_teleport_lv1_menu = 0;
battle_config.allow_skill_without_day = 0;
battle_config.allow_es_magic_pc = 0;
battle_config.skill_caster_check = 1;
battle_config.sc_castcancel = 0;

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@ -303,6 +303,8 @@ extern struct Battle_Config {
unsigned short multi_level_up;
unsigned short max_exp_gain_rate; //Max amount of exp bar % you can get in one go.
unsigned short pk_mode;
unsigned short pk_level_range;
unsigned short manner_system;
unsigned short show_mob_hp; // end additions [Valaris]
@ -415,6 +417,7 @@ extern struct Battle_Config {
unsigned short skip_teleport_lv1_menu; // possibility to disable (skip) Teleport Lv1 menu, that have only two lines `Random` and `Cancel` [LuzZza]
unsigned short allow_skill_without_day; // [Komurka]
unsigned short allow_es_magic_pc; // [Skotlex]
unsigned short skill_wall_check; // [Skotlex]
unsigned short cell_stack_limit; // [Skotlex]
unsigned short skill_caster_check; // [Skotlex]

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@ -2974,7 +2974,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl,int s
case SL_STIN:
case SL_STUN:
case SL_SMA:
if (sd && bl->type != BL_MOB) {
if (sd && !battle_config.allow_es_magic_pc && bl->type != BL_MOB) {
status_change_start(src,SC_STUN,100,skilllv,0,0,0,3000,8);
clif_skill_fail(sd,skillid,0,0);
break;
@ -5436,7 +5436,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
break;
case SL_SKA: // [marquis007]
if (sd && bl->type != BL_MOB) {
if (sd && !battle_config.allow_es_magic_pc && bl->type != BL_MOB) {
status_change_start(src,SC_STUN,100,skilllv,0,0,0,3000,8);
clif_skill_fail(sd,skillid,0,0);
break;
@ -5451,7 +5451,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
}
break;
case SL_SWOO:
if (sd && bl->type != BL_MOB) {
if (sd && !battle_config.allow_es_magic_pc && bl->type != BL_MOB) {
status_change_start(src,SC_STUN,100,skilllv,0,0,0,3000,8);
clif_skill_fail(sd,skillid,0,0);
break;
@ -5462,7 +5462,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
break;
case SL_SKE:
if (sd && bl->type != BL_MOB) {
if (sd && !battle_config.allow_es_magic_pc && bl->type != BL_MOB) {
status_change_start(src,SC_STUN,100,skilllv,0,0,0,3000,8);
clif_skill_fail(sd,skillid,0,0);
break;