Added error reporting to buildin_warp when it fails.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11727 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2007-11-12 21:06:49 +00:00
parent 1aa71f445e
commit 2d71189702
3 changed files with 20 additions and 16 deletions

View File

@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/11/14
* Added error reporting to buildin_warp when it fails [ultramage]
2007/11/13
* Fixed homunculus skills having unlimited range instead of being
capped to view_distance+1 (for details see bugreport:376) [ultramage]

View File

@ -3443,16 +3443,12 @@ int pc_steal_coin(struct map_session_data *sd,struct block_list *target)
return 0;
}
//
//
//
/*==========================================
* Set's a player position.
* Return values:
* 0 - Success.
* 1 - Invalid map index.
* 2 - Map not in this map-server, and failed to locate alternate map-server.
* 3 - Failed to warp player because it was in transition between maps.
*------------------------------------------*/
int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y, uint8 clrtype)
{

View File

@ -4267,6 +4267,7 @@ BUILDIN_FUNC(rand)
*------------------------------------------*/
BUILDIN_FUNC(warp)
{
int ret;
int x,y;
const char* str;
TBL_PC* sd = script_rid2sd(st);
@ -4276,14 +4277,19 @@ BUILDIN_FUNC(warp)
str = script_getstr(st,2);
x = script_getnum(st,3);
y = script_getnum(st,4);
if(strcmp(str,"Random")==0)
pc_randomwarp(sd,3);
else if(strcmp(str,"SavePoint")==0){
pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3);
}else if(strcmp(str,"Save")==0){
pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3);
}else
pc_setpos(sd,mapindex_name2id(str),x,y,0);
ret = pc_randomwarp(sd,3);
else if(strcmp(str,"SavePoint")==0 || strcmp(str,"Save")==0)
ret = pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3);
else
ret = pc_setpos(sd,mapindex_name2id(str),x,y,0);
if( ret ) {
ShowError("buildin_warp: moving player '%s' to \"%s\",%d,%d failed.\n", sd->status.name, str, x, y);
script_reportsrc(st);
}
return 0;
}
/*==========================================