From 2e2923cbcda4c608b07f651098458683f88e848d Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 29 Dec 2011 00:13:19 +0000 Subject: [PATCH] Reverted partial r15186 it has been confirmed on a official server that sg doesn't do double damage on hitCount%3 == 0 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15297 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 7 ------- 1 file changed, 7 deletions(-) diff --git a/src/map/battle.c b/src/map/battle.c index c474ba69b7..3f4c7f463e 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -576,13 +576,6 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damag status_heal(src, damage*sce->val4/100, 0, 3); } - /** - * Storm Gust doubles it's damage every 3 hits against' boss monsters - * bugreport:1813 - **/ - if ( sc && skill_num == WZ_STORMGUST && sc->sg_counter % 3 == 0 && (status_get_mode(bl)&MD_BOSS) ) { - damage += damage; - } //SC effects from caster side. sc = status_get_sc(src);