Enable makeitem to display DropEffect (#6303)

Enable item to special effect if the item has DropEffect flag.
This commit is contained in:
HAO YAN
2021-10-20 21:45:07 +08:00
committed by GitHub
parent 31327ade6c
commit 2eebafb703
3 changed files with 36 additions and 18 deletions

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@@ -1839,6 +1839,7 @@ bool map_closest_freecell(int16 m, int16 *x, int16 *y, int type, int flag)
* @param third_charid : 3rd player that could loot the item (3rd charid that could loot for third_get_charid duration)
* @param flag: &1 MVP item. &2 do stacking check. &4 bypass droppable check.
* @param mob_id: Monster ID if dropped by monster
* @param canShowEffect: enable pillar effect on the dropped item (if set in the database)
* @return 0:failure, x:item_gid [MIN_FLOORITEM;MAX_FLOORITEM]==[2;START_ACCOUNT_NUM]
*------------------------------------------*/
int map_addflooritem(struct item *item, int amount, int16 m, int16 x, int16 y, int first_charid, int second_charid, int third_charid, int flags, unsigned short mob_id, bool canShowEffect)