Converted Abra Database to YAML (#4480)
* Removed useless skill name usage in the database.
This commit is contained in:
@@ -87,8 +87,7 @@ static unsigned short skill_produce_count;
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struct s_skill_arrow_db skill_arrow_db[MAX_SKILL_ARROW_DB];
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static unsigned short skill_arrow_count;
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struct s_skill_abra_db skill_abra_db[MAX_SKILL_ABRA_DB];
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unsigned short skill_abra_count;
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AbraDatabase abra_db;
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struct s_skill_improvise_db {
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uint16 skill_id;
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@@ -6411,19 +6410,20 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
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break;
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case SA_ABRACADABRA:
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if (!skill_abra_count) {
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if (abra_db.size() == 0) {
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clif_skill_nodamage (src, bl, skill_id, skill_lv, 1);
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break;
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}
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else {
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int abra_skill_id = 0, abra_skill_lv, checked = 0, checked_max = MAX_SKILL_ABRA_DB * 3;
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int abra_skill_id = 0, abra_skill_lv, checked = 0, checked_max = abra_db.size() * 3;
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auto abra_spell = abra_db.begin();
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do {
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i = rnd() % MAX_SKILL_ABRA_DB;
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abra_skill_id = skill_abra_db[i].skill_id;
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std::advance(abra_spell, rnd() % abra_db.size());
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abra_skill_id = abra_spell->second->skill_id;
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abra_skill_lv = min(skill_lv, skill_get_max(abra_skill_id));
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} while ( checked++ < checked_max &&
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(abra_skill_id == 0 ||
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rnd()%10000 >= skill_abra_db[i].per[max(skill_lv-1,0)]) );
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} while (checked++ < checked_max && rnd() % 10000 >= abra_spell->second->per[max(skill_lv - 1, 0)]);
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if (!skill_get_index(abra_skill_id))
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break;
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@@ -21585,40 +21585,90 @@ static bool skill_parse_row_nonearnpcrangedb(char* split[], int column, int curr
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return true;
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}
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/** Reads skill chance by Abracadabra/Hocus Pocus spell
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* Structure: SkillID,DummyName,RatePerLvl
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*/
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static bool skill_parse_row_abradb(char* split[], int columns, int current)
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{
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unsigned short i, skill_id = atoi(split[0]);
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if (!skill_get_index(skill_id) || !skill_get_max(skill_id)) {
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ShowError("skill_parse_row_abradb: Invalid skill ID %d\n", skill_id);
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return false;
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const std::string AbraDatabase::getDefaultLocation() {
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return std::string(db_path) + "/abra_db.yml";
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}
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/**
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* Reads and parses an entry from the abra_db.
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* @param node: YAML node containing the entry.
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* @return count of successfully parsed rows
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*/
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uint64 AbraDatabase::parseBodyNode(const YAML::Node &node) {
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std::string skill_name;
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if (!this->asString(node, "Skill", skill_name))
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return 0;
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uint16 skill_id = skill_name2id(skill_name.c_str());
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if (!skill_id) {
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this->invalidWarning(node["Skill"], "Invalid Abra skill name \"%s\", skipping.\n", skill_name.c_str());
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return 0;
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}
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if (!skill_get_inf(skill_id)) {
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ShowError("skill_parse_row_abradb: Passive skills cannot be casted (%d/%s)\n", skill_id, skill_get_name(skill_id));
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return false;
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this->invalidWarning(node["Skill"], "Passive skill %s cannot be casted by Abra.\n", skill_name.c_str());
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return 0;
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}
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ARR_FIND(0, skill_abra_count, i, skill_abra_db[i].skill_id==skill_id);
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if (i >= ARRAYLENGTH(skill_abra_db)) {
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ShowError("skill_parse_row_abradb: Maximum db entries reached.\n");
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return false;
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}
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// Import just for clearing/disabling from original data
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if (strcmp(split[1],"clear") == 0) {
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memset(&skill_abra_db[i], 0, sizeof(skill_abra_db[i]));
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//ShowInfo("skill_parse_row_abradb: Skill %d removed from list.\n", skill_id);
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return true;
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std::shared_ptr<s_skill_abra_db> abra = this->find(skill_id);
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bool exists = abra != nullptr;
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if (!exists) {
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abra = std::make_shared<s_skill_abra_db>();
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abra->skill_id = skill_id;
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}
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skill_abra_db[i].skill_id = skill_id;
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safestrncpy(skill_abra_db[i].name, trim(split[1]), sizeof(skill_abra_db[i].name)); //store dummyname
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skill_split_atoi(split[2],skill_abra_db[i].per);
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if (i == skill_abra_count)
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skill_abra_count++;
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if (this->nodeExists(node, "Probability")) {
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const YAML::Node probNode = node["Probability"];
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uint16 probability;
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return true;
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if (probNode.IsScalar()) {
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if (!this->asUInt16Rate(probNode, "Probability", probability))
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return 0;
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if (!probability) {
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this->invalidWarning(probNode["Probability"], "Probability has to be within the range of 1~10000, skipping.\n");
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return 0;
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}
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abra->per.fill(probability);
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} else {
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abra->per.fill(0);
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for (const YAML::Node &it : probNode) {
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uint16 skill_lv;
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if (!this->asUInt16(it, "Level", skill_lv))
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continue;
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if (skill_lv > MAX_SKILL_LEVEL) {
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this->invalidWarning(it["Level"], "Probability Level exceeds the maximum skill level of %d, skipping.\n", MAX_SKILL_LEVEL);
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return 0;
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}
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if (!this->asUInt16Rate(it, "Probability", probability))
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continue;
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if (!probability) {
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this->invalidWarning(it["Probability"], "Probability has to be within the range of 1~10000, skipping.\n");
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return 0;
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}
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abra->per[skill_lv - 1] = probability;
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}
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}
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} else {
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if (!exists)
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abra->per.fill(500);
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}
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if (!exists)
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this->put(skill_id, abra);
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return 1;
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}
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/** Reads change material db
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@@ -21762,7 +21812,6 @@ static void skill_db_destroy(void) {
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* skill_unit_db.txt
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* produce_db.txt
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* create_arrow_db.txt
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* abra_db.txt
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*------------------------------*/
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static void skill_readdb(void)
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{
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@@ -21782,10 +21831,9 @@ static void skill_readdb(void)
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memset(skill_produce_db,0,sizeof(skill_produce_db));
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memset(skill_arrow_db,0,sizeof(skill_arrow_db));
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memset(skill_abra_db,0,sizeof(skill_abra_db));
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memset(skill_spellbook_db,0,sizeof(skill_spellbook_db));
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memset(skill_changematerial_db,0,sizeof(skill_changematerial_db));
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skill_produce_count = skill_arrow_count = skill_abra_count = skill_improvise_count =
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skill_produce_count = skill_arrow_count = skill_improvise_count =
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skill_changematerial_count = skill_spellbook_count = 0;
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for(i=0; i<ARRAYLENGTH(dbsubpath); i++){
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@@ -21811,7 +21859,6 @@ static void skill_readdb(void)
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sv_readdb(dbsubpath2, "produce_db.txt" , ',', 5, 5+2*MAX_PRODUCE_RESOURCE, MAX_SKILL_PRODUCE_DB, skill_parse_row_producedb, i > 0);
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sv_readdb(dbsubpath1, "create_arrow_db.txt" , ',', 1+2, 1+2*MAX_ARROW_RESULT, MAX_SKILL_ARROW_DB, skill_parse_row_createarrowdb, i > 0);
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sv_readdb(dbsubpath1, "abra_db.txt" , ',', 3, 3, MAX_SKILL_ABRA_DB, skill_parse_row_abradb, i > 0);
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sv_readdb(dbsubpath1, "spellbook_db.txt" , ',', 3, 3, MAX_SKILL_SPELLBOOK_DB, skill_parse_row_spellbookdb, i > 0);
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sv_readdb(dbsubpath1, "skill_copyable_db.txt" , ',', 2, 4, -1, skill_parse_row_copyabledb, i > 0);
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sv_readdb(dbsubpath1, "skill_improvise_db.txt" , ',', 2, 2, MAX_SKILL_IMPROVISE_DB, skill_parse_row_improvisedb, i > 0);
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@@ -21823,6 +21870,7 @@ static void skill_readdb(void)
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aFree(dbsubpath2);
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}
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abra_db.load();
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magic_mushroom_db.load();
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skill_init_unit_layout();
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