- Changed the variable message in parsing normal text from unsigned char to char (should shut up some compiler warnings)
- Added the Soul Link of Rogue speed bonus to Chase-Walk. Since there's no information of how much the bonus should be, it currently is a conservative 10%. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8007 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/07/31
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* Added the Soul Link of Rogue speed bonus to Chase-Walk. Since there's no
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information of how much the bonus should be, it currently is a conservative
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10%. [Skotlex]
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* Fixed a possible crash in the main script engine when restoring previous
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script. [Skotlex]
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* Fixed sleep.tick not being set back to 0 before resuming execution, which
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@ -8605,7 +8605,7 @@ void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) {
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*------------------------------------------
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*/
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void clif_parse_GlobalMessage(int fd, struct map_session_data *sd) { // S 008c <len>.w <str>.?B
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unsigned char *message, *buf, buf2[128];
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char *message, *buf, buf2[128];
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RFIFOHEAD(fd);
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WFIFOHEAD(fd, RFIFOW(fd,2) + 4);
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@ -4907,6 +4907,8 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
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case SC_CHASEWALK:
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val2 = tick>0?tick:10000; //Interval at which SP is drained.
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val3 = 65+val1*5; //Speed adjustment.
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if (sc->data[SC_SPIRIT].timer != -1 && sc->data[SC_SPIRIT].val2 == SL_ROGUE)
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val3 += 10; //TODO: Figure out real bonus. Temp value +10%
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val4 = 10+val1*2; //SP cost.
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if (map_flag_gvg(bl->m)) val4 *= 5;
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break;
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