Corrected r12662 where a guild break would trigger the OnGuildBreak event for all castles (even of other guilds).
Corrected some x64 compilation warnings in ers/malloc files. cleaned up a case of bad variable reuse. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12666 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
7a9a3a12bb
commit
304565cc9b
@ -245,7 +245,7 @@ static void ers_obj_free_entry(ERS self, void *entry)
|
|||||||
* @see ERS_impl#size
|
* @see ERS_impl#size
|
||||||
* @see ERS_impl::vtable#entry_size
|
* @see ERS_impl::vtable#entry_size
|
||||||
*/
|
*/
|
||||||
static uint32 ers_obj_entry_size(ERS self)
|
static size_t ers_obj_entry_size(ERS self)
|
||||||
{
|
{
|
||||||
ERS_impl obj = (ERS_impl)self;
|
ERS_impl obj = (ERS_impl)self;
|
||||||
|
|
||||||
|
@ -103,7 +103,7 @@ typedef struct eri {
|
|||||||
* @param self Interface of the entry manager
|
* @param self Interface of the entry manager
|
||||||
* @return Size of the entries of this manager in bytes
|
* @return Size of the entries of this manager in bytes
|
||||||
*/
|
*/
|
||||||
uint32 (*entry_size)(struct eri *self);
|
size_t (*entry_size)(struct eri *self);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Destroy this instance of the manager.
|
* Destroy this instance of the manager.
|
||||||
@ -120,7 +120,7 @@ typedef struct eri {
|
|||||||
// Use memory manager to allocate/free and disable other interface functions
|
// Use memory manager to allocate/free and disable other interface functions
|
||||||
# define ers_alloc(obj,type) (type *)aMalloc(sizeof(type))
|
# define ers_alloc(obj,type) (type *)aMalloc(sizeof(type))
|
||||||
# define ers_free(obj,entry) aFree(entry)
|
# define ers_free(obj,entry) aFree(entry)
|
||||||
# define ers_entry_size(obj) (uint32)0
|
# define ers_entry_size(obj) (size_t)0
|
||||||
# define ers_destroy(obj)
|
# define ers_destroy(obj)
|
||||||
// Disable the public functions
|
// Disable the public functions
|
||||||
# define ers_new(size) NULL
|
# define ers_new(size) NULL
|
||||||
|
@ -509,7 +509,7 @@ static void block_free(struct block* p)
|
|||||||
hash_unfill[0] = p;
|
hash_unfill[0] = p;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int memmgr_usage (void)
|
size_t memmgr_usage (void)
|
||||||
{
|
{
|
||||||
return memmgr_usage_bytes / 1024;
|
return memmgr_usage_bytes / 1024;
|
||||||
}
|
}
|
||||||
@ -665,7 +665,7 @@ bool malloc_verify(void* ptr)
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int malloc_usage (void)
|
size_t malloc_usage (void)
|
||||||
{
|
{
|
||||||
#ifdef USE_MEMMGR
|
#ifdef USE_MEMMGR
|
||||||
return memmgr_usage ();
|
return memmgr_usage ();
|
||||||
|
@ -156,7 +156,7 @@
|
|||||||
////////////////////////////////////////////////
|
////////////////////////////////////////////////
|
||||||
|
|
||||||
bool malloc_verify(void* ptr);
|
bool malloc_verify(void* ptr);
|
||||||
unsigned int malloc_usage (void);
|
size_t malloc_usage (void);
|
||||||
void malloc_init (void);
|
void malloc_init (void);
|
||||||
void malloc_final (void);
|
void malloc_final (void);
|
||||||
|
|
||||||
|
@ -918,7 +918,7 @@ int mmo_auth(struct login_session_data* sd)
|
|||||||
unsigned int i;
|
unsigned int i;
|
||||||
time_t raw_time;
|
time_t raw_time;
|
||||||
char tmpstr[256];
|
char tmpstr[256];
|
||||||
int len;
|
size_t len;
|
||||||
char user_password[32+1]; // reserve for md5-ed pw
|
char user_password[32+1]; // reserve for md5-ed pw
|
||||||
|
|
||||||
char ip[16];
|
char ip[16];
|
||||||
|
@ -2785,17 +2785,17 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
|
|||||||
{
|
{
|
||||||
sd->state.arrow_atk = (sd->status.weapon == W_BOW || (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE));
|
sd->state.arrow_atk = (sd->status.weapon == W_BOW || (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE));
|
||||||
if (sd->state.arrow_atk)
|
if (sd->state.arrow_atk)
|
||||||
{ //Recycled damage variable to store index.
|
{
|
||||||
damage = sd->equip_index[EQI_AMMO];
|
int index = sd->equip_index[EQI_AMMO];
|
||||||
if (damage<0) {
|
if (index<0) {
|
||||||
clif_arrow_fail(sd,0);
|
clif_arrow_fail(sd,0);
|
||||||
return ATK_NONE;
|
return ATK_NONE;
|
||||||
}
|
}
|
||||||
//Ammo check by Ishizu-chan
|
//Ammo check by Ishizu-chan
|
||||||
if (sd->inventory_data[damage])
|
if (sd->inventory_data[index])
|
||||||
switch (sd->status.weapon) {
|
switch (sd->status.weapon) {
|
||||||
case W_BOW:
|
case W_BOW:
|
||||||
if (sd->inventory_data[damage]->look != A_ARROW) {
|
if (sd->inventory_data[index]->look != A_ARROW) {
|
||||||
clif_arrow_fail(sd,0);
|
clif_arrow_fail(sd,0);
|
||||||
return ATK_NONE;
|
return ATK_NONE;
|
||||||
}
|
}
|
||||||
@ -2804,13 +2804,13 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
|
|||||||
case W_RIFLE:
|
case W_RIFLE:
|
||||||
case W_GATLING:
|
case W_GATLING:
|
||||||
case W_SHOTGUN:
|
case W_SHOTGUN:
|
||||||
if (sd->inventory_data[damage]->look != A_BULLET) {
|
if (sd->inventory_data[index]->look != A_BULLET) {
|
||||||
clif_arrow_fail(sd,0);
|
clif_arrow_fail(sd,0);
|
||||||
return ATK_NONE;
|
return ATK_NONE;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case W_GRENADE:
|
case W_GRENADE:
|
||||||
if (sd->inventory_data[damage]->look != A_GRENADE) {
|
if (sd->inventory_data[index]->look != A_GRENADE) {
|
||||||
clif_arrow_fail(sd,0);
|
clif_arrow_fail(sd,0);
|
||||||
return ATK_NONE;
|
return ATK_NONE;
|
||||||
}
|
}
|
||||||
|
@ -1594,7 +1594,7 @@ int guild_broken(int guild_id,int flag)
|
|||||||
if( (gc=guild_castle_search(i)) != NULL ){
|
if( (gc=guild_castle_search(i)) != NULL ){
|
||||||
if(gc->guild_id == guild_id){
|
if(gc->guild_id == guild_id){
|
||||||
safestrncpy(name, gc->castle_event, 50);
|
safestrncpy(name, gc->castle_event, 50);
|
||||||
npc_event_do("::OnGuildBreak");
|
npc_event_do(strcat(name,"::OnGuildBreak"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user