Corrected r12662 where a guild break would trigger the OnGuildBreak event for all castles (even of other guilds).

Corrected some x64 compilation warnings in ers/malloc files.
cleaned up a case of bad variable reuse.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12666 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2008-04-27 11:09:57 +00:00
parent 7a9a3a12bb
commit 304565cc9b
7 changed files with 15 additions and 15 deletions

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@ -245,7 +245,7 @@ static void ers_obj_free_entry(ERS self, void *entry)
* @see ERS_impl#size * @see ERS_impl#size
* @see ERS_impl::vtable#entry_size * @see ERS_impl::vtable#entry_size
*/ */
static uint32 ers_obj_entry_size(ERS self) static size_t ers_obj_entry_size(ERS self)
{ {
ERS_impl obj = (ERS_impl)self; ERS_impl obj = (ERS_impl)self;

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@ -103,7 +103,7 @@ typedef struct eri {
* @param self Interface of the entry manager * @param self Interface of the entry manager
* @return Size of the entries of this manager in bytes * @return Size of the entries of this manager in bytes
*/ */
uint32 (*entry_size)(struct eri *self); size_t (*entry_size)(struct eri *self);
/** /**
* Destroy this instance of the manager. * Destroy this instance of the manager.
@ -120,7 +120,7 @@ typedef struct eri {
// Use memory manager to allocate/free and disable other interface functions // Use memory manager to allocate/free and disable other interface functions
# define ers_alloc(obj,type) (type *)aMalloc(sizeof(type)) # define ers_alloc(obj,type) (type *)aMalloc(sizeof(type))
# define ers_free(obj,entry) aFree(entry) # define ers_free(obj,entry) aFree(entry)
# define ers_entry_size(obj) (uint32)0 # define ers_entry_size(obj) (size_t)0
# define ers_destroy(obj) # define ers_destroy(obj)
// Disable the public functions // Disable the public functions
# define ers_new(size) NULL # define ers_new(size) NULL

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@ -509,7 +509,7 @@ static void block_free(struct block* p)
hash_unfill[0] = p; hash_unfill[0] = p;
} }
unsigned int memmgr_usage (void) size_t memmgr_usage (void)
{ {
return memmgr_usage_bytes / 1024; return memmgr_usage_bytes / 1024;
} }
@ -665,7 +665,7 @@ bool malloc_verify(void* ptr)
#endif #endif
} }
unsigned int malloc_usage (void) size_t malloc_usage (void)
{ {
#ifdef USE_MEMMGR #ifdef USE_MEMMGR
return memmgr_usage (); return memmgr_usage ();

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@ -156,7 +156,7 @@
//////////////////////////////////////////////// ////////////////////////////////////////////////
bool malloc_verify(void* ptr); bool malloc_verify(void* ptr);
unsigned int malloc_usage (void); size_t malloc_usage (void);
void malloc_init (void); void malloc_init (void);
void malloc_final (void); void malloc_final (void);

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@ -918,7 +918,7 @@ int mmo_auth(struct login_session_data* sd)
unsigned int i; unsigned int i;
time_t raw_time; time_t raw_time;
char tmpstr[256]; char tmpstr[256];
int len; size_t len;
char user_password[32+1]; // reserve for md5-ed pw char user_password[32+1]; // reserve for md5-ed pw
char ip[16]; char ip[16];

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@ -2785,17 +2785,17 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
{ {
sd->state.arrow_atk = (sd->status.weapon == W_BOW || (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE)); sd->state.arrow_atk = (sd->status.weapon == W_BOW || (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE));
if (sd->state.arrow_atk) if (sd->state.arrow_atk)
{ //Recycled damage variable to store index. {
damage = sd->equip_index[EQI_AMMO]; int index = sd->equip_index[EQI_AMMO];
if (damage<0) { if (index<0) {
clif_arrow_fail(sd,0); clif_arrow_fail(sd,0);
return ATK_NONE; return ATK_NONE;
} }
//Ammo check by Ishizu-chan //Ammo check by Ishizu-chan
if (sd->inventory_data[damage]) if (sd->inventory_data[index])
switch (sd->status.weapon) { switch (sd->status.weapon) {
case W_BOW: case W_BOW:
if (sd->inventory_data[damage]->look != A_ARROW) { if (sd->inventory_data[index]->look != A_ARROW) {
clif_arrow_fail(sd,0); clif_arrow_fail(sd,0);
return ATK_NONE; return ATK_NONE;
} }
@ -2804,13 +2804,13 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
case W_RIFLE: case W_RIFLE:
case W_GATLING: case W_GATLING:
case W_SHOTGUN: case W_SHOTGUN:
if (sd->inventory_data[damage]->look != A_BULLET) { if (sd->inventory_data[index]->look != A_BULLET) {
clif_arrow_fail(sd,0); clif_arrow_fail(sd,0);
return ATK_NONE; return ATK_NONE;
} }
break; break;
case W_GRENADE: case W_GRENADE:
if (sd->inventory_data[damage]->look != A_GRENADE) { if (sd->inventory_data[index]->look != A_GRENADE) {
clif_arrow_fail(sd,0); clif_arrow_fail(sd,0);
return ATK_NONE; return ATK_NONE;
} }

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@ -1594,7 +1594,7 @@ int guild_broken(int guild_id,int flag)
if( (gc=guild_castle_search(i)) != NULL ){ if( (gc=guild_castle_search(i)) != NULL ){
if(gc->guild_id == guild_id){ if(gc->guild_id == guild_id){
safestrncpy(name, gc->castle_event, 50); safestrncpy(name, gc->castle_event, 50);
npc_event_do("::OnGuildBreak"); npc_event_do(strcat(name,"::OnGuildBreak"));
} }
} }
} }