From 31446113e8daf7a80ec5f3dc4ac15b2b79b9016c Mon Sep 17 00:00:00 2001 From: shennetsind Date: Tue, 6 Dec 2011 19:54:50 +0000 Subject: [PATCH] Fixed Monster SkilL Crash bugreport:5101 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15019 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/map/battle.c b/src/map/battle.c index 556b51bbd6..10105ba942 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2707,8 +2707,8 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list * yes this formula MATCHES their site: matk_max already holds weaponmatk+upgradematk, and * -> statusMATK holds the %Matk modifier stuff from earlier and lastly: * -> the mdef part is not applied at this point, but later. - **/ - MATK_ADD(sstatus->matk_max * 2 + 15/10 * sstatus->matk_min + rand()% ( sstatus->matk_max + (sstatus->matk_max*sstatus->wlv) / 10 * 2 * 10/15 * sstatus->matk_min ) ); + **/ //1:bugreport:5101 //1:bugreport:5101 + MATK_ADD((1+sstatus->matk_max) * 2 + 15/10 * sstatus->matk_min + rand()% ( sstatus->matk_max + (1 + (sstatus->matk_max*sstatus->wlv) / 10 * 2 * 10/15 * sstatus->matk_min ) )); #else //Ancient MATK Appliance if (sstatus->matk_max > sstatus->matk_min) { MATK_ADD(sstatus->matk_min+rand()%(1+sstatus->matk_max-sstatus->matk_min));