fixed repairsman

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5354 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Lupus 2006-02-21 06:20:38 +00:00
parent d14c689500
commit 31a767e17c
3 changed files with 15 additions and 13 deletions

View File

@ -28,6 +28,8 @@ Nexon
Date Added
======
02/21
* Fixed wrong indication of Repairsman, thanks to NeoSaro [Lupus]
02/17
* Added Kafra Storage Password (some official severs use it as an additional protection) [Lupus]
- Read functions_kafras.txt comments if you want to disable this feature

View File

@ -29,6 +29,7 @@
//= 3.2 Fixed an exploit [Lupus]
//= 4.0 Added Kafra storage password protection. [Lupus]
//= to block Kafra Password, read comments at 350 line
//= Note: You can change '1337' value to another to raise password protection
//============================================================

View File

@ -1,11 +1,9 @@
//===== Freya Script =========================================
//= Refining NPCs
//===== By: ==================================================
//= Syrus22 (1.1)
//= dafide18 (1.4)
//= Skotlex (1.5)
//= Syrus22 (1.1) dafide18 (1.4) Skotlex (1.5)
//===== Current Version: =====================================
//= 1.7
//= 1.8a
//===== Compatible With: =====================================
//= Any Freya Version
//===== Description: =========================================
@ -34,6 +32,7 @@
//= 1.6 - Replaced all breaks for ends as per the new script engine [Skotlex]
//= 1.7 - Added Einbroch Refiners (Custom names ^^;) and a duplicated BS Shop. [Poki#3]
//= 1.8 - Added Lighthalzen Refiners (Custom names again ^^;) [Poki#3]
//= 1.8a fixed wrong indication thanks to NeoSaro [Lupus]
//============================================================
@ -800,7 +799,7 @@ function script repairmain {
goto L_CLOSE;
REPAIR2:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
mes "You're gonna repair " + getitemname(@broken2) + ".";
mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
@ -812,7 +811,7 @@ function script repairmain {
goto L_CLOSE;
REPAIR3:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
mes "You're gonna repair " + getitemname(@broken3) + ".";
mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
@ -824,7 +823,7 @@ function script repairmain {
goto L_CLOSE;
REPAIR4:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
mes "You're gonna repair " + getitemname(@broken4) + ".";
mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
@ -836,7 +835,7 @@ function script repairmain {
goto L_CLOSE;
REPAIR5:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
mes "You're gonna repair " + getitemname(@broken5) + ".";
mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
@ -848,7 +847,7 @@ function script repairmain {
goto L_CLOSE;
REPAIR6:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
mes "You're gonna repair " + getitemname(@broken6) + ".";
mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
@ -860,7 +859,7 @@ function script repairmain {
goto L_CLOSE;
REPAIR7:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
mes "You're gonna repair " + getitemname(@broken7) + ".";
mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
@ -872,7 +871,7 @@ function script repairmain {
goto L_CLOSE;
REPAIR8:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
mes "You're gonna repair " + getitemname(@broken8) + ".";
mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
@ -884,7 +883,7 @@ function script repairmain {
goto L_CLOSE;
REPAIR9:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
mes "You're gonna repair " + getitemname(@broken9) + ".";
mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
@ -896,7 +895,7 @@ function script repairmain {
goto L_CLOSE;
REPAIR10:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
mes "You're gonna repair " + getitemname(@broken10) + ".";
mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;