fixed repairsman
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5354 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -28,6 +28,8 @@ Nexon
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Date Added
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Date Added
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======
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======
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02/21
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* Fixed wrong indication of Repairsman, thanks to NeoSaro [Lupus]
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02/17
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02/17
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* Added Kafra Storage Password (some official severs use it as an additional protection) [Lupus]
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* Added Kafra Storage Password (some official severs use it as an additional protection) [Lupus]
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- Read functions_kafras.txt comments if you want to disable this feature
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- Read functions_kafras.txt comments if you want to disable this feature
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@ -29,6 +29,7 @@
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//= 3.2 Fixed an exploit [Lupus]
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//= 3.2 Fixed an exploit [Lupus]
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//= 4.0 Added Kafra storage password protection. [Lupus]
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//= 4.0 Added Kafra storage password protection. [Lupus]
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//= to block Kafra Password, read comments at 350 line
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//= to block Kafra Password, read comments at 350 line
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//= Note: You can change '1337' value to another to raise password protection
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//============================================================
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//============================================================
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@ -1,11 +1,9 @@
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//===== Freya Script =========================================
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//===== Freya Script =========================================
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//= Refining NPCs
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//= Refining NPCs
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//===== By: ==================================================
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//===== By: ==================================================
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//= Syrus22 (1.1)
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//= Syrus22 (1.1) dafide18 (1.4) Skotlex (1.5)
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//= dafide18 (1.4)
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//= Skotlex (1.5)
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.7
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//= 1.8a
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= Any Freya Version
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//= Any Freya Version
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//===== Description: =========================================
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//===== Description: =========================================
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@ -34,6 +32,7 @@
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//= 1.6 - Replaced all breaks for ends as per the new script engine [Skotlex]
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//= 1.6 - Replaced all breaks for ends as per the new script engine [Skotlex]
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//= 1.7 - Added Einbroch Refiners (Custom names ^^;) and a duplicated BS Shop. [Poki#3]
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//= 1.7 - Added Einbroch Refiners (Custom names ^^;) and a duplicated BS Shop. [Poki#3]
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//= 1.8 - Added Lighthalzen Refiners (Custom names again ^^;) [Poki#3]
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//= 1.8 - Added Lighthalzen Refiners (Custom names again ^^;) [Poki#3]
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//= 1.8a fixed wrong indication thanks to NeoSaro [Lupus]
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//============================================================
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//============================================================
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@ -800,7 +799,7 @@ function script repairmain {
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goto L_CLOSE;
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goto L_CLOSE;
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REPAIR2:
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REPAIR2:
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mes "[" + @name$ + "]";
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mes "[" + @name$ + "]";
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mes "You're gonna repair " + getitemname(@broken1) + ".";
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mes "You're gonna repair " + getitemname(@broken2) + ".";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "Continue?";
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mes "Continue?";
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next;
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next;
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@ -812,7 +811,7 @@ function script repairmain {
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goto L_CLOSE;
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goto L_CLOSE;
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REPAIR3:
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REPAIR3:
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mes "[" + @name$ + "]";
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mes "[" + @name$ + "]";
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mes "You're gonna repair " + getitemname(@broken1) + ".";
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mes "You're gonna repair " + getitemname(@broken3) + ".";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "Continue?";
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mes "Continue?";
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next;
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next;
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@ -824,7 +823,7 @@ function script repairmain {
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goto L_CLOSE;
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goto L_CLOSE;
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REPAIR4:
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REPAIR4:
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mes "[" + @name$ + "]";
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mes "[" + @name$ + "]";
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mes "You're gonna repair " + getitemname(@broken1) + ".";
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mes "You're gonna repair " + getitemname(@broken4) + ".";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "Continue?";
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mes "Continue?";
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next;
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next;
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@ -836,7 +835,7 @@ function script repairmain {
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goto L_CLOSE;
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goto L_CLOSE;
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REPAIR5:
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REPAIR5:
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mes "[" + @name$ + "]";
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mes "[" + @name$ + "]";
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mes "You're gonna repair " + getitemname(@broken1) + ".";
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mes "You're gonna repair " + getitemname(@broken5) + ".";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "Continue?";
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mes "Continue?";
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next;
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next;
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@ -848,7 +847,7 @@ function script repairmain {
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goto L_CLOSE;
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goto L_CLOSE;
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REPAIR6:
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REPAIR6:
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mes "[" + @name$ + "]";
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mes "[" + @name$ + "]";
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mes "You're gonna repair " + getitemname(@broken1) + ".";
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mes "You're gonna repair " + getitemname(@broken6) + ".";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "Continue?";
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mes "Continue?";
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next;
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next;
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@ -860,7 +859,7 @@ function script repairmain {
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goto L_CLOSE;
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goto L_CLOSE;
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REPAIR7:
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REPAIR7:
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mes "[" + @name$ + "]";
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mes "[" + @name$ + "]";
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mes "You're gonna repair " + getitemname(@broken1) + ".";
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mes "You're gonna repair " + getitemname(@broken7) + ".";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "Continue?";
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mes "Continue?";
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next;
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next;
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@ -872,7 +871,7 @@ function script repairmain {
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goto L_CLOSE;
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goto L_CLOSE;
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REPAIR8:
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REPAIR8:
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mes "[" + @name$ + "]";
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mes "[" + @name$ + "]";
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mes "You're gonna repair " + getitemname(@broken1) + ".";
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mes "You're gonna repair " + getitemname(@broken8) + ".";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "Continue?";
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mes "Continue?";
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next;
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next;
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@ -884,7 +883,7 @@ function script repairmain {
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goto L_CLOSE;
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goto L_CLOSE;
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REPAIR9:
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REPAIR9:
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mes "[" + @name$ + "]";
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mes "[" + @name$ + "]";
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mes "You're gonna repair " + getitemname(@broken1) + ".";
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mes "You're gonna repair " + getitemname(@broken9) + ".";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "Continue?";
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mes "Continue?";
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next;
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next;
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@ -896,7 +895,7 @@ function script repairmain {
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goto L_CLOSE;
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goto L_CLOSE;
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REPAIR10:
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REPAIR10:
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mes "[" + @name$ + "]";
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mes "[" + @name$ + "]";
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mes "You're gonna repair " + getitemname(@broken1) + ".";
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mes "You're gonna repair " + getitemname(@broken10) + ".";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
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mes "Continue?";
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mes "Continue?";
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next;
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next;
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