Updated script command npcskill documentation (#2691)
* Fixes #2681. * NPCs must have basic stats applied to them for specific skills to work properly. Thanks to @sader1992!
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@ -7859,6 +7859,11 @@ and "NPC level" is the temporary level of the NPC (used in some skills).
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Neither value can be greater than the max level defined in config, and will
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not work properly if the NPC has a mob sprite.
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Before using skills, NPCs must have basic stats applied to them depending on the
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skill being used: UNPC_ATKMIN, UNPC_ATKMAX, UNPC_MATKMIN, UNPC_MATKMAX, UNPC_STR,
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UNPC_AGI, UNPC_VIT, UNPC_INT, UNPC_DEX, UNPC_LUK.
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See 'setunitdata' for more information on usage.
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// Casts Level 10 Heal on the attached player, calculated with
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// all stats 99 and base level 60.
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npcskill "AL_HEAL",10,99,60;
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