Updated the documentation to match the agitcheck() behavior
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9628 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2007/01/07
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* Updated the documentation to match the agitcheck() behavior
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* Undid the memset->malloc_set replacement
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(let's be compatible and leave such optimizations to system devs, ok?)
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* Small reformatting of conf-tmpl
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@ -3939,22 +3939,16 @@ These two commands will start and end War of Emperium.
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This is a bit more complex than it sounds, since the commands themselves won't
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actually do anything interesting, except causing all 'OnAgitStart:' and
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'OnAgitEnd:' events to run everywhere, respectively, and setting a so-called
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'agit_flag' which also doesn't do much interesting itself. They are used as
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'OnAgitEnd:' events to run everywhere, respectively. They are used as
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simple triggers to run a lot of complex scripts all across the server, and they,
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in turn, are triggered by clock with an 'OnClock<time>:' time-triggering label.
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---------------------------------------
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*agitcheck(0)
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*agitcheck 1;
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*agitcheck()
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These function and command will let you check whether the server is currently in
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the War of Emperium mode. (that is, if 'agit_flag' is set. Even if it is set,
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doesn't mean that there's even one map in GVG mode somewhere) Calling
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'agitcheck' as a function (the argument must be zero) will return 1 if WoE is on
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and 0 if it isn't. Running 'agitcheck' as a command will instead set a local
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variable @agit_flag to 1 if the server is in WoE mode and 0 if it isn't.
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These function and command will let you check whether the server is currently
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in the War of Emperium mode. It will return 1 if WoE is on and 0 if it isn't.
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---------------------------------------
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