* Added Rune Knight job quest, and mount rental NPC.
* Added Rune Knight skill updates, and supporting information for r14983. * Updated Emperium to be plant-mode. * Updated item database with RE stats. * Added new constants to const.txt. git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14984 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
f6b46546b1
commit
3710eab821
@ -1,7 +1,7 @@
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Date Added
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2011/10/26
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* Rev. 14982 Implemented first version of rebalanced Rune Knight skills. [L0ne_W0lf]
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* Rev. 14983 Implemented first version of rebalanced Rune Knight skills. [L0ne_W0lf]
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* Implemented the rebalancing of most Archbishop skills.
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* As a result, merged r14979 from trunk. (act/notify packet update)
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* Added pc_isUseitem_check_runeskill care of Meyrawr (blocks rune usage based on skill delay.)
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@ -9,6 +9,11 @@
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13005 Angelic Wing Dagger: NEED INFO.
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=======================
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2011/10/26
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* Rev. 14984 Added Rune Knight skill updates, and supporting information for r14983. [L0ne_W0lf]
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* Updated Emperium to be plant-mode.
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* Updated item database with RE stats.
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* Added new constants to const.txt.
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2011/09/30
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* Rev. 14964 Minor changes from kRO's 30/08/2011 maintainence, and general updates. [L0ne_W0lf]
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* Added constants to the database for future updates.
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28
db/const.txt
28
db/const.txt
@ -686,8 +686,6 @@ SC_CONFUSION 7
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SC_BLIND 8
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SC_BLEEDING 9
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SC_DPOISON 10
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//SC_FEAR 11
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//SC_BURNING 12
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SC_PROVOKE 20
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SC_ENDURE 21
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SC_TWOHANDQUICKEN 22
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@ -971,17 +969,19 @@ SC_FOOD_VIT_CASH 305
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SC_FOOD_DEX_CASH 306
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SC_FOOD_INT_CASH 307
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SC_FOOD_LUK_CASH 308
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//SC_MOVHASTE_INFINITY 309
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SC_PARTYFLEE 310
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//SC_ENDURE_MDEF 311
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//SC_ENCHANTBLADE 312
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//SC_DEATHBOUND 313
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//SC_REUSE_REFRESH 314
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//SC_GIANTGROWTH 315
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//SC_STONEHARDSKIN 316
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//SC_VITALITYACTIVATION 317
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//SC_FIGHTINGSPIRIT 318
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//SC_ABUNDANCE 319
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SC_PARTYFLEE 309
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SC_FEAR 310
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SC_BURNING 311
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SC_ENCHANTBLADE 312
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SC_DEATHBOUND 313
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SC_REFRESH 314
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SC_GIANTGROWTH 315
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SC_STONEHARDSKIN 316
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SC_VITALITYACTIVATION 317
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SC_FIGHTINGSPIRIT 318
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SC_ABUNDANCE 319
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SC_MILLENNIUMSHIELD 320
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//SC_REUSE_MILLENNIUMSHIELD 320
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//SC_REUSE_CRUSHSTRIKE 321
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//SC_REUSE_REFRESH 322
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@ -1001,6 +1001,8 @@ SI_RENOVATIO 332
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SC_EXPIATIO 336
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SC_ADORAMUS 380
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SC_AB_SECRAMENT 451
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//SC_ALL_RIDING 472
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SC_CRUSHSTRIKE 599
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e_gasp 0
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e_what 1
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1419
db/item_db.txt
1419
db/item_db.txt
File diff suppressed because it is too large
Load Diff
@ -12,15 +12,14 @@
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//12207,60000 //Vit_Dish10_
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12208,60000 //Battle_Manual
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12210,60000 //Bubble_Gum
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//12596,180000 // Magic_Candy
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14538,300000 //Glass_Of_Illusion
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14586,180000 //Spark_Candy
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// Third Jobs
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// Rune Knight Runestones.
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12725,21600000 //Runstone_Nosiege
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12727,21600000 //Runstone_Verkana
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12728,18000000 //Runstone_Isia
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12729,18000000 //Runstone_Asir
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12730,18000000 //Runstone_Urj
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12731,18000000 //Runstone_Turisus
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12732,18000000 //Runstone_Pertz
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12733,18000000 //Runstone_Hagalas
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// Rune Knight Runestones.
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// Cooldowns are controlled internally by the skill's cooldown.
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// This was done to 'save' the duration on log out in a future update.
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//12725,120000 //Runstone_Nosiege
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//12726,30000 //Runstone_Rhydo
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//12727,60000 //Runstone_Verkana
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//12732,1000 //Runstone_Pertz
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@ -288,7 +288,7 @@
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1285,ARCHER_GUARDIAN,Archer Guardian,Archer Guardian,74,28634,1,1,1,12,1120,1600,56,60,95,80,80,90,165,55,14,16,2,7,80,0x1FA5,265,1200,1200,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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1286,KNIGHT_GUARDIAN,Knight Guardian,Knight Guardian,86,30214,1,1,1,2,1280,1560,88,30,110,40,140,65,125,65,14,16,2,7,80,0x1FA5,275,1200,1200,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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1287,SOLDIER_GUARDIAN,Soldier Guardian,Soldier Guardian,56,15670,1,1,1,1,873,1036,56,0,85,56,100,45,103,43,10,12,2,7,20,0x21A5,265,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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1288,EMPELIUM,Emperium,Emperium,90,100,1,0,0,1,60,73,64,50,1,17,80,50,26,20,10,12,0,8,26,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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1288,EMPELIUM,Emperium,Emperium,90,100,1,0,0,1,60,73,64,50,1,17,80,50,26,20,10,12,0,8,26,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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1289,MAYA_PUPLE,Maya Purple,Maya Purple,81,77670,1,11714,6516,2,1447,2000,139,40,95,52,80,95,73,119,10,12,2,4,82,0x37B5,100,1024,1000,480,0,0,0,0,0,0,0,0,7053,4413,757,250,756,300,969,100,984,150,10006,1,7481,2,0,0,0,0,4198,1
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1290,SKELETON_GENERAL,Skeleton General,Skeleton General,88,6720,0,1368,1553,1,540,579,100,35,72,34,52,31,84,25,10,12,1,1,29,0x3695,150,2276,576,432,0,0,0,0,0,0,0,0,7068,2550,756,160,508,800,1220,35,1219,80,13035,15,2274,1,0,0,0,0,4221,1
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1291,WRAITH_DEAD,Wraith Dead,Wraith Dead,86,10035,0,2518,1824,2,402,462,88,56,63,69,55,45,88,45,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,0,1059,4413,2206,10,2506,8,716,700,732,5,603,100,568,300,0,0,0,0,4189,1
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//-- AL_HOLYWATER
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31,800,400,500,0,0,0,0
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//-- AL_CRUCIS
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32,350,150,2000,0,60000,0
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32,350,150,2000,0,0,60000,0
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//-- AL ANGELUS
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33,350,150,3500,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
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//-- AL_BLESSING
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@ -1059,7 +1059,7 @@
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//-- RK_DEATHBOUND
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2003,0,0,2000,3000,0,2000,0
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//-- RK_HUNDREDSPEAR
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2004,1000,0,500,0,0,0,0
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2004,1000:900:800:700:600:500:400:300:200:100,0,500,3000,0,0,0
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//-- RK_WINDCUTTER - Duration1: Fear status duration
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2005,0,0,0,2000,0,15000,0
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//-- RK_IGNITIONBREAK
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@ -1068,26 +1068,27 @@
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//-- RK_DRAGONBREATH - Duration1: Burning status duration
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2008,0:0:0:1000:1000:1000:1500:1500:2000:2000,500,2000,0,0,10000,0
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//-- RK_DRAGONHOWLING - Duration1: FIT/FLEE Reduction duration; Duration2: Fear status duration
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2009,0,0,0,60000,0,15000,2000
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2009,0,0,0,10000,0,15000,2000
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//-- RK_MILLENNIUMSHIELD
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2011,0,0,1000,0,0,30000,0
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2011,0,0,1000,60000,0,180000,0
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//-- RK_CRUSHSTRIKE
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2012,0,1000,0,60000,0,120000,0
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2012,0,1000,0,30000,0,30000,0
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//-- RK_REFRESH
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2013,0,1000,0,0,0,30000,0
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2013,0,1000,0,120000,0,60000,0
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//-- RK_GIANTGROWTH
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2014,0,1000,0,0,0,300000,0
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2014,0,1000,0,0,0,180000,0
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//-- RK_STONEHARDSKIN
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2015,0,2000,0,0,0,300000,0
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2015,0,2000,0,0,0,180000,0
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//-- RK_VITALITYACTIVATION
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2016,0,0,0,0,0,300000,0
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2016,0,0,0,0,0,180000,0
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//-- RK_STORMBLAST
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2017,2000,1000,0,0,0,0,0
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2017,2000,1000,0,1000,0,0,0
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//-- RK_FIGHTINGSPIRIT
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2018,0,0,0,0,0,300000,0
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2018,0,0,0,0,0,180000,0
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//-- RK_ABUNDANCE
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2019,0,0,0,0,0,300000,0
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2019,0,0,0,0,0,180000,0
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//===== Archbishop =========================
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//-- AB_JUDEX
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@ -963,6 +963,8 @@
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// Buying Store
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2535,0,0,4,0,0x1,0,1,0,no,0,0x1,0,none,0, ALL_BUYING_STORE,Open Buying Store
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//2538,0,0,4,0,0x1,0,1,0,no,0,0x1,0,none,0, ALL_RIDING,Riding Mount
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8001,9,6,4,0,0x1,0,5,1,no,0,0,0,magic,0, HLIF_HEAL,Healing Touch
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8002,0,6,4,0,0x3,-1,5,1,no,0,0,0,none,0, HLIF_AVOID,Avoid
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8003,0,0,0,0,0,1,5,0,no,0,0,0,none,0, HLIF_BRAIN,Brain Surgery
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|
@ -39,7 +39,7 @@
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491,4 //CR_CULTIVATION
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530,4 //NJ_KIRIKAGE
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691,4 //CASH_ASSUMPTIO
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1013,2048 //BS_GREED
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1013,4 //BS_GREED
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//BATTLEGROUND
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26,8 //AL_TELEPORT
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@ -94,6 +94,7 @@
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357,32 //LK_CONCENTRATION
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359,32 //LK_BERSERK
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362,32 //HP_BASILICA
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387,32 //WS_CARTBOOST
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389,32 //ST_CHASEWALK
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395,32 //CG_MOONLIT
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|
@ -457,7 +457,7 @@
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1018,0,0,30,0,0,0,99,0,0,none,0,12114,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE
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1019,0,0,30,0,0,0,99,0,0,none,0,12117,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND
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2001,0,0,40:45:50:55:60,0,0,0,1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE
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2001,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE
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2002,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_SONICWAVE
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2003,0,0,28:31:34:37:40:43:46:49:52:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DEATHBOUND
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2004,0,0,60,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR
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@ -486,7 +486,8 @@
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2037,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER
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2038,0,0,30:33:36:39:42,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_JUDEX
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2039,0,0,30,0,30,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ANCILLA
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2039,0,0,30,0,-30,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ANCILLA
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//2039,0,0,0,0,-30,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ANCILLA
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2040,0,0,22:28:34:40:46:52:58:64:70:76,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ADORAMUS
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2041,0,0,280:320:360,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CLEMENTIA
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2042,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CANTO
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|
@ -1,24 +1,75 @@
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== Rune Knight ====================================================================================
|
||||
RK_ENCHANTBLADE
|
||||
Working
|
||||
Applied kRO update (30/08/2011)
|
||||
Changed from single target to self targeted.
|
||||
Bonus damage formula changed.
|
||||
RK_SONICWAVE
|
||||
Working
|
||||
RK_DEATHBOUND
|
||||
Working.
|
||||
Piggybacks of a lot of KN_AUTOCOUNTER.
|
||||
RK_HUNDREDSPEAR
|
||||
Working
|
||||
Applied kRO update (30/08/2011)
|
||||
Casting time changed.
|
||||
Damage Formula changed.
|
||||
RK_WINDCUTTER
|
||||
Working
|
||||
RK_IGNITIONBREAK
|
||||
Working
|
||||
Applied kRO update (30/08/2011)
|
||||
Damage Formula changed.
|
||||
RK_DRAGONTRAINING
|
||||
Working
|
||||
Availability to rent depends on KN_RIDING. (Possible AEGIS bug.)
|
||||
RK_DRAGONBREATH
|
||||
Working
|
||||
RK_DRAGONHOWLING
|
||||
Working
|
||||
RK_RUNEMASTERY
|
||||
Working
|
||||
Uses sd->produce_itemusedid and saves a second paramater provided by produce script command.
|
||||
RK_MILLENNIUMSHIELD
|
||||
Working
|
||||
Need more information on how long/when stun is applied.
|
||||
Current behavior: rate/duration 15%/1s ever time a shield breaks
|
||||
RK_CRUSHSTRIKE
|
||||
Working
|
||||
Applied kRO update (30/08/2011)
|
||||
On your next physical melee attack, you will auto-cast Crush Strike.
|
||||
RK_REFRESH
|
||||
Working
|
||||
Check: Should work while under status effects that block item usage.
|
||||
Applied kRO update (30/08/2011)
|
||||
After being used you cannot be affected by status effects for 60 seconds.
|
||||
Removes the following Debuffs: Stun, Silence, Curse, Petrify, Poison, Blind, Bleeding, Chaos
|
||||
Freeze, Cold, Lock, Burning, Guillotine Cross Poison, Marsh of Abyss, Howling of Mandragora.
|
||||
RK_GIANTGROWTH
|
||||
Working
|
||||
Applied kRO update (30/08/2011)
|
||||
Duration time is Changed.
|
||||
RK_STONEHARDSKIN
|
||||
Working
|
||||
Check: Unsure how damage reduction is applied by the skill, currently def2/mdef2.
|
||||
My theroy is it works like assumpito, but this will do for now.
|
||||
Applied kRO update (30/08/2011)
|
||||
Magic defense increase is affected by Job Lv and Rune Mastery level.
|
||||
Duration time is changed.
|
||||
RK_VITALITYACTIVATION
|
||||
Working
|
||||
Applied kRO update (30/08/2011)
|
||||
Duration time is changed.
|
||||
RK_STORMBLAST
|
||||
Working
|
||||
RK_FIGHTINGSPIRIT
|
||||
Working
|
||||
Bug: skill-granted ASPD needs to be a fixed value instead of percentage increase.
|
||||
Posible this applies to all skills that grant ASPD now. Not just this one.
|
||||
RK_ABUNDANCE
|
||||
Working
|
||||
RK_PHANTOMTHRUST
|
||||
Working
|
||||
|
||||
== Guillotine_Cross ===============================================================================
|
||||
GC_VENOMIMPRESS
|
||||
@ -64,6 +115,9 @@ AB_CANTO
|
||||
Bug: Skill name and casting sprite animation should display only on caster
|
||||
AB_CHEAL
|
||||
Working
|
||||
Applied kRO update (30/08/2011)
|
||||
SP Cost is changed. (200 / 220 / 240)
|
||||
Higher number of party members increases healing done.
|
||||
Bug: Skill name and casting sprite animation should display only on caster
|
||||
AB_EPICLESIS
|
||||
Working
|
||||
@ -74,22 +128,21 @@ AB_PRAEFATIO
|
||||
Working
|
||||
Applied kRO update (30/08/2011)
|
||||
SP cost is changed (80 + SkillLv * 10).
|
||||
The defensive power of the barrier increases with more players in party.
|
||||
Bug: Skill name and casting sprite animation should display only on caster
|
||||
AB_ORATIO
|
||||
Working
|
||||
Ugly hack to display/remove SI_ORATIO on mobs.
|
||||
AB_LAUDAAGNUS
|
||||
Working
|
||||
Should +4+Skilllv luk apply to only those not cured from a status effect?
|
||||
Check: Skill name and casting sprite animation should display only on caster?
|
||||
Applied kRO update (21/09/2011)
|
||||
* Now works when casting player is not in a party.
|
||||
Now works when casting player is not in a party.
|
||||
AB_LAUDARAMUS
|
||||
Working
|
||||
Should +4+Skilllv luk apply to only those not cured from a status effect?
|
||||
Check: Skill name and casting sprite animation should display only on caster?
|
||||
Applied kRO update (21/09/2011)
|
||||
* Now works when casting player is not in a party.
|
||||
Now works when casting player is not in a party.
|
||||
AB_EUCHARISTICA
|
||||
Working
|
||||
AB_RENOVATIO
|
||||
@ -101,11 +154,11 @@ AB_CLEARANCE
|
||||
Check: Should Soul Linkers be inately immune?
|
||||
Check list a second time to see what was missed.
|
||||
Applied kRO update (30/08/2011)
|
||||
* Now also removes the Critical Wounds status effect.
|
||||
Now also removes the Critical Wounds status effect.
|
||||
AB_EXPIATIO
|
||||
Working
|
||||
Applied kRO update (30/08/2011)
|
||||
* Changed from self targeted to self and other players.
|
||||
Changed from self targeted to self and other players.
|
||||
AB_DUPLELIGHT
|
||||
Working
|
||||
Is skill_addtimerskill the best way to implement the additional attacks?
|
||||
@ -115,7 +168,6 @@ AB_DUPLELIGHT_MAGIC
|
||||
Working
|
||||
AB_SILENTIUM
|
||||
Working
|
||||
Need more info on success rate.
|
||||
AB_SECRAMENT
|
||||
Working
|
||||
|
||||
|
@ -183,6 +183,9 @@
|
||||
//= Added 'getmercinfo' command. [Ai4rei]
|
||||
//= 3.46.20110810
|
||||
//= Added information on OnTouchNPC and 'unitwarp' special case [Skotlex]
|
||||
//= 3.47.20111025
|
||||
//= Documented successruneuse and setdragon. [L0ne_W0lf]
|
||||
//= Ammended documentation for Produce.
|
||||
//=========================================================
|
||||
|
||||
This document is a reference manual for all the scripting commands and functions
|
||||
@ -2768,6 +2771,17 @@ when you want to check item cards or if it's signed. Useful for such quests as
|
||||
"Sign this refined item with players name" etc;
|
||||
Hat[0] +4 -> Player's Hat[0] +4
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*successruneuse(<item id>)
|
||||
|
||||
Returns 0 (failed) or 1 (success) when using Rune Knight Runestone items.
|
||||
|
||||
if(successuserune(12725)){ itemskill RK_REFRESH,1; } else { dispbottom "You have failed to use the runestone."; }
|
||||
|
||||
This function not only determines if the rune stone was used successfully
|
||||
but will also handle the backfire effects imposed upon the player.
|
||||
|
||||
---------------------------------------
|
||||
//
|
||||
2,1.- End of item-related commands.
|
||||
@ -3480,6 +3494,30 @@ bird and 0 if they don't.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*setdragon {<flag>{,<color>}};
|
||||
|
||||
If <flag> is 0 this command will remove the mount from the character.
|
||||
Otherwise it give the invoking character a Dragon Mount if they are a Rune
|
||||
Knight
|
||||
|
||||
If both <flag> and <color> are supplied, and flag is 1, <color> will change
|
||||
color of the dragon mount used. <color> is 0 by default. Values higher than 4,
|
||||
or lower than 0, will default to red or green respectively.
|
||||
|
||||
Valid values for <color> are:
|
||||
DRAGON_GREEN (0),
|
||||
DRAGON_BLACK (1),
|
||||
DRAGON_WHITE (2),
|
||||
DRAGON_BLUE (3),
|
||||
DRAGON_RED (4)
|
||||
|
||||
This command is limited to only Rune Knights.
|
||||
|
||||
Note: the character needs to have the skill KN_RIDING to gain a mount
|
||||
This may be a bug in AEGIS, as RK_DRAGONTRAINING should limit this.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*checkvending ({"<player name>"})
|
||||
*checkchatting ({"<Player Name>"})
|
||||
|
||||
@ -4341,7 +4379,7 @@ target cursor is shown.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*produce <item level>;
|
||||
*produce <item level>{,<itemid>};
|
||||
|
||||
This command will open a crafting window on the client connected to the invoking
|
||||
character. The 'item level' is a number which determines what kind of a crafting
|
||||
@ -4359,6 +4397,10 @@ Valid item levels are:
|
||||
22 - Alchemist's Potions, Holy Water, Assassin Cross's Deadly Poison
|
||||
23 - Elemental Converters
|
||||
|
||||
Supplying <itemid> currently (and for probably will only) ever be used by
|
||||
the Rune Knight runestones, to create other runestones and affect the
|
||||
success rate. Using items lower than 12734 or higher 12738 will have no effect.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*cooking <dish level>;
|
||||
|
@ -1,5 +1,7 @@
|
||||
Date Added
|
||||
======
|
||||
2011/10/26
|
||||
* Rev. 14984 Added Rune Knight job quest, and mount rental NPC. [L0ne_W0lf]
|
||||
2011/08/26
|
||||
* Rev. 14941 Added Archbishop job quest, and missing Brasilis files. [L0ne_W0lf]
|
||||
2011/08/10
|
||||
|
3931
npc/jobs/3-1/rune_knight.txt
Normal file
3931
npc/jobs/3-1/rune_knight.txt
Normal file
File diff suppressed because it is too large
Load Diff
@ -19,6 +19,7 @@
|
||||
//= 1.5a: Small fix (Falcon Taming -> Falcon Mastery) [Komurka]
|
||||
//= 1.6: Moved the Falcon Master to Hugel [Poki#3]
|
||||
//= 1.7 Updated to Aegis 10.3 standards. [L0ne_W0lf]
|
||||
//= 1.8 Added 3rd Job creature NPCs (Dragon/Gryphon) [L0ne_W0lf]
|
||||
//============================================================
|
||||
|
||||
// PecoPeco Breeder (for Knights)-------------------------------------------
|
||||
@ -200,3 +201,128 @@ hu_in01,381,304,5 script Falcon Breeder#hnt 105,{
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
// Dragon Breeder on the Rune Knight job change map, couldn't find NPC on iRO.
|
||||
/*
|
||||
job3_rune01,88,62,5 script Dragon Breeder 105,{
|
||||
mes "[Dragon Breeder]";
|
||||
if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_H || Class == Job_Baby_Rune) {
|
||||
mes "Welcome. Would you like to rent a Dragon?";
|
||||
next;
|
||||
switch(select("Yes:No")) {
|
||||
case 1:
|
||||
//if (!getskilllv("RK_DRAGONTRAINING")) {
|
||||
if (!getskilllv("KN_RIDING")) {
|
||||
mes "[Dragon Breeder]";
|
||||
mes "Please learn how to ride a Dragon first.";
|
||||
close;
|
||||
}
|
||||
if (checkriding()) {
|
||||
mes "[Dragon Breeder]";
|
||||
mes "You already have a Dragon.";
|
||||
close;
|
||||
}
|
||||
setdragon;
|
||||
close;
|
||||
case 2:
|
||||
mes "[Dragon Breeder]";
|
||||
mes "I see. Then have a great day.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
else {
|
||||
mes "What are you doing here?";
|
||||
mes "Only Rune Knights can rent a Dragon.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
// Dragon/Gryphon Master
|
||||
prontera,130,213,5 script Riding Creature Master 105,{
|
||||
mes "[Riding Creature Master]";
|
||||
if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_H || Class == Job_Baby_Rune) {
|
||||
mes "Welcome. Would you like to rent a Dragon?";
|
||||
next;
|
||||
switch(select("Yes:No")) {
|
||||
case 1:
|
||||
//if (!getskilllv("RK_DRAGONTRAINING")) {
|
||||
if (!getskilllv("KN_RIDING")) {
|
||||
mes "[Riding Creature Master]";
|
||||
mes "Please learn how to ride a Dragon first.";
|
||||
close;
|
||||
}
|
||||
if (checkriding()) {
|
||||
mes "[Riding Creature Master]";
|
||||
mes "You already have a Dragon.";
|
||||
close;
|
||||
}
|
||||
setdragon;
|
||||
close;
|
||||
case 2:
|
||||
mes "[Riding Creature Master]";
|
||||
mes "I see. Then have a great day.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
/*
|
||||
else if (Class == Job_Royal_Guard || Class == Job_Royal_Guard_H || Class == Job_Baby_Guard) {
|
||||
mes "Welcome. Would you like to rent a Gryphon?";
|
||||
next;
|
||||
switch(select("Yes:No")) {
|
||||
case 1:
|
||||
if(!getskilllv("KN_RIDING")) {
|
||||
mes "[Riding Creature Master]";
|
||||
mes "Please learn how to ride a Gryphon first.";
|
||||
close;
|
||||
}
|
||||
else if (checkriding()) {
|
||||
mes "[Riding Creature Master]";
|
||||
mes "You already have a Gryphon.";
|
||||
close;
|
||||
}
|
||||
setriding;
|
||||
close;
|
||||
case 2:
|
||||
mes "[Riding Creature Master]";
|
||||
mes "I see. Then have a great day.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
*/
|
||||
else {
|
||||
mes "I'm here to provide Rune Knights and Royal Guards with riding creatures.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
// Peco removing NPC
|
||||
prontera,125,208,5 script Peco Peco Remover 105,{
|
||||
mes "[Soldier]";
|
||||
mes "If you're unable to dismount from a Peco Peco";
|
||||
mes "for some unknown reason,";
|
||||
mes "please feel free to use my services.";
|
||||
if (checkriding()) {
|
||||
next;
|
||||
mes "[Soldier]";
|
||||
mes "You're riding a Peco Peco.";
|
||||
mes "Would you like to dismount?";
|
||||
next;
|
||||
switch(select("Yes:No")) {
|
||||
case 1:
|
||||
setriding 0;
|
||||
mes "[Soldier]";
|
||||
mes "Say, how does it feel to";
|
||||
mes "step on the ground on your own";
|
||||
mes "feet again?";
|
||||
close;
|
||||
case 2:
|
||||
mes "[Soldier]";
|
||||
mes "I see. Please feel free to ask me";
|
||||
mes "if you change your mind.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
close;
|
||||
}
|
||||
|
||||
|
@ -58,7 +58,7 @@ npc: npc/jobs/2-2e/SoulLinker.txt
|
||||
npc: npc/jobs/3-1/archbishop.txt
|
||||
//npc: npc/jobs/3-1/mechanic.txt
|
||||
//npc: npc/jobs/3-1/ranger.txt
|
||||
//npc: npc/jobs/3-1/rune_knight.txt
|
||||
npc: npc/jobs/3-1/rune_knight.txt
|
||||
//npc: npc/jobs/3-1/warlock.txt
|
||||
// -- 3-2
|
||||
//npc: npc/jobs/3-2/maestro.txt
|
||||
|
Loading…
x
Reference in New Issue
Block a user