Support itemids up to ~2 billion (#5141)
Co-authored-by: aleos89 <aleos89@users.noreply.github.com> Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
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@@ -207,7 +207,7 @@ int impossible_trade_check(struct map_session_data *sd)
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if (inventory[index].amount < sd->deal.item[i].amount) { // if more than the player have -> hack
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sprintf(message_to_gm, msg_txt(sd,538), sd->status.name, sd->status.account_id); // Hack on trade: character '%s' (account: %d) try to trade more items that he has.
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intif_wis_message_to_gm(wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm);
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sprintf(message_to_gm, msg_txt(sd,539), inventory[index].amount, inventory[index].nameid, sd->deal.item[i].amount); // This player has %d of a kind of item (id: %d), and try to trade %d of them.
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sprintf(message_to_gm, msg_txt(sd,539), inventory[index].amount, inventory[index].nameid, sd->deal.item[i].amount); // This player has %d of a kind of item (id: %u), and try to trade %d of them.
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intif_wis_message_to_gm(wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm);
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// if we block people
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if (battle_config.ban_hack_trade < 0) {
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