Added Ai4rei's "gm can view all players' equips" feature (topic:186519).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12751 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,8 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2008/06/01
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* Added Ai4rei's "gm can view all players' equips" feature [ultramage]
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2008/05/31
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2008/05/31
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* Crashfix to attach/detach timers, thanks to Konard (fixed recent crashes) [Lupus]
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* Crashfix to attach/detach timers, thanks to Konard (fixed recent crashes) [Lupus]
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2008/05/28
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2008/05/28
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@ -1,5 +1,7 @@
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Date Added
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Date Added
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2008/06/01
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* Added gm_viewequip_min_lv to gm.conf [ultramage]
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2008/05/28
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2008/05/28
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* Rev. r12736 Added new maps related to episode 13.1. [L0ne_W0lf]
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* Rev. r12736 Added new maps related to episode 13.1. [L0ne_W0lf]
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2008/04/28
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2008/04/28
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@ -87,6 +87,10 @@ gm_cant_drop_max_lv: 0
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// no/0 can be used to disable it.
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// no/0 can be used to disable it.
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disp_hpmeter: 0
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disp_hpmeter: 0
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// Minimum GM level to view players equip regardless of their setting.
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// (Default: 0 = Disabled).
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gm_viewequip_min_lv: 0
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// Players Titles (check msg_athena.conf for title strings)
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// Players Titles (check msg_athena.conf for title strings)
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// You may assign different titles for your Players and GMs
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// You may assign different titles for your Players and GMs
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title_lvl1: 1
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title_lvl1: 1
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@ -3698,6 +3698,7 @@ static const struct _battle_data {
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{ "ksprotection", &battle_config.ksprotection, 5000, 0, INT_MAX, },
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{ "ksprotection", &battle_config.ksprotection, 5000, 0, INT_MAX, },
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{ "auction_feeperhour", &battle_config.auction_feeperhour, 12000, 0, INT_MAX, },
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{ "auction_feeperhour", &battle_config.auction_feeperhour, 12000, 0, INT_MAX, },
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{ "auction_maximumprice", &battle_config.auction_maximumprice, 500000000, 0, MAX_ZENY, },
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{ "auction_maximumprice", &battle_config.auction_maximumprice, 500000000, 0, MAX_ZENY, },
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{ "gm_viewequip_min_lv", &battle_config.gm_viewequip_min_lv, 0, 0, 99, },
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};
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};
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@ -451,6 +451,7 @@ extern struct Battle_Config
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int ksprotection;
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int ksprotection;
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int auction_feeperhour;
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int auction_feeperhour;
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int auction_maximumprice;
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int auction_maximumprice;
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int gm_viewequip_min_lv;
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} battle_config;
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} battle_config;
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void do_init_battle(void);
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void do_init_battle(void);
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@ -12158,7 +12158,7 @@ void clif_parse_ViewPlayerEquip(int fd, struct map_session_data* sd)
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if (!tsd)
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if (!tsd)
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return;
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return;
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if( tsd->status.show_equip )
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if( tsd->status.show_equip || (battle_config.gm_viewequip_min_lv && pc_isGM(sd) >= battle_config.gm_viewequip_min_lv) )
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clif_viewequip_ack(sd, tsd);
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clif_viewequip_ack(sd, tsd);
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else
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else
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clif_viewequip_fail(sd);
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clif_viewequip_fail(sd);
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