Merge pull request #1294 from rathena/resetnpc_update

updated resetnpc
This commit is contained in:
Stolao 2016-05-26 16:03:28 -07:00
commit 38155a625e

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= rAthena Dev Team
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
@ -13,56 +13,42 @@
//= 1.1 Optimized for the greater good. [Kisuka]
//= 1.2 Cleaning [Euphy]
//= 1.3 All statuses removed upon skill reset. [Euphy]
//= 1.4 Compressed Script, Added limit use option [Stolao]
//= Changed set -> setarray, Improved text with F_InsertPlural
//============================================================
prontera,150,193,4 script Reset Girl 124,{
.@ResetStat = 5000; // Zeny for stat reset
.@ResetSkill = 5000; // Zeny for skill reset
.@ResetBoth = 9000; // Zeny for resetting both together
// Skills, Stats, Both, Limit
setarray .@Reset, 5000, 5000, 9000, 0;
mes "[Reset Girl]";
mes "I am the Reset Girl.";
mes "Reset Stats: " + callfunc("F_InsertComma", .@ResetStat) + "z";
mes "Reset Skills: " + callfunc("F_InsertComma", .@ResetSkill) + "z";
mes "Reset Both: " + callfunc("F_InsertComma", .@ResetBoth) + "z";
mes "Please select the service you want:";
next;
switch(select("^FF3355Reset Skills:Reset Stats:Reset Both^000000:Cancel")) {
case 1:
mes "[Reset Girl]";
if (Zeny < .@ResetSkill) {
mes "Sorry, you don't have enough Zeny.";
close;
}
Zeny -= .@ResetSkill;
sc_end SC_ALL;
resetskill;
mes "There you go!";
close;
case 2:
mes "[Reset Girl]";
if (Zeny < .@ResetStat) {
mes "Sorry, you don't have enough Zeny.";
close;
}
Zeny -= .@ResetStat;
resetstatus;
mes "There you go!";
close;
case 3:
mes "[Reset Girl]";
if (Zeny < .@ResetBoth) {
mes "Sorry, you don't have enough Zeny.";
close;
}
Zeny -= .@ResetBoth;
sc_end SC_ALL;
resetskill;
resetstatus;
mes "There you go!";
close;
case 4:
if(.@Reset[3] && reset_limit > .@Reset[3]) {
mes "Sorry you can only reset "+callfunc("F_InsertPlural",.@Reset[3],"time")+" in your life.";
close;
}
mes "I am the Reset Girl.";
mes "Reset Stats: "+ callfunc("F_InsertComma",.@Reset[1]) +"z";
mes "Reset Skills: "+ callfunc("F_InsertComma",.@Reset[0]) +"z";
mes "Reset Both: "+ callfunc("F_InsertComma",.@Reset[2]) +"z";
if(.@Reset[3]) mes "You may only reset "+callfunc("F_InsertPlural",.@Reset[3],"time")+", so use "+((.@Reset[3]>1)?"them":"it")+" wisely.";
mes "Please select the service you want:";
next;
set .@i,(select("^FF3355Reset Skills:Reset Stats:Reset Both^000000:Cancel"));
if(.@i > 3) close;
mes "[Reset Girl]";
if (Zeny < .@Reset[.@i-1]) {
mes "Sorry, you don't have enough Zeny.";
close;
}
if(.@Reset[3]){
mes "You can only reset "+callfunc("F_InsertPlural",.@Reset[3],"time")+" in your life, are you sure?";
if(select("Let me think:That's fine") == 1) close;
}
set Zeny, Zeny-.@Reset[.@i-1];
if(.@i&1){
sc_end SC_ALL;// TODO make a sc_end current classes sc only
ResetSkill;
}
if(.@i&2) ResetStatus;
mes "There you go!";
if(.@Reset[3]) set reset_limit,reset_limit + 1;
close;
}