diff --git a/src/map/battle.c b/src/map/battle.c index 4f404bcd83..2ade937d9b 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2528,7 +2528,6 @@ static bool is_attack_hitting(struct Damage wd, struct block_list *src, struct b case NPC_BLEEDING: hitrate += hitrate * 20 / 100; break; - case NPC_EARTHQUAKE: case NPC_FIREBREATH: case NPC_ICEBREATH: case NPC_THUNDERBREATH: @@ -5849,7 +5848,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list skillratio += 100 * skill_lv; break; case NPC_EARTHQUAKE: - skillratio += 100 + 100 * skill_lv + 100 * (skill_lv / 2) + (skill_lv > 4) ? 100 : 0; + skillratio += 100 + 100 * skill_lv + 100 * (skill_lv / 2) + ((skill_lv > 4) ? 100 : 0); break; #ifdef RENEWAL case WZ_HEAVENDRIVE: