Changed Mental Vision fix (r12507) to check for mexp rather then the boss flag (so as not to include mini bosses).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12510 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Kevin 2008-04-06 23:27:46 +00:00
parent 70acc1974c
commit 38a6ab6dbf
2 changed files with 2 additions and 2 deletions

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@ -8,7 +8,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
- (Speed potion not included).
* Sprint, Fusion, and Increase AGI now stack independently.
- The others still don't take affect if you have any of these three. (r12508) [Kevin]
* Mind Sensing no longer gives an xp bonus on bosses. (r12507) [Kevin]
* Mental Sensing no longer gives an xp bonus on bosses. (r12507) [Kevin]
* Changed Union/Increase AGI stack fix (it should work now). (r12506) [Kevin]
* Fixed seven wind not allowing ghost/shadow. (r12505) [Kevin]
* Added Moscovia to the list of @go destinations [Toms]

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@ -2166,7 +2166,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
(!map[m].flag.nobaseexp || !map[m].flag.nojobexp) //Gives Exp
) { //Experience calculation.
int bonus = 100; //Bonus on top of your share (common to all attackers).
if (md->sc.data[SC_RICHMANKIM] && !status_get_mode(&md->bl)&MD_BOSS)
if (md->sc.data[SC_RICHMANKIM] && !md->db->mexp)
bonus += md->sc.data[SC_RICHMANKIM]->val2;
if(sd) {
temp = status_get_class(&md->bl);