Added more player state variables to track party creation/invitation (bugreport:1180)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12710 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2008-05-16 07:11:19 +00:00
parent 276b76106b
commit 3931c2db42
2 changed files with 25 additions and 11 deletions

View File

@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/05/16
* Added sd state to track party creation/invitation (bugreport:1180)
2008/05/13
* Fixed a mistake in r11344 that caused the 'my shop' window to display
info about cards slotted in items incorrectly (bugreport:1502)

View File

@ -117,14 +117,13 @@ int party_create(struct map_session_data *sd,char *name,int item,int item2)
return 0;
}
if( sd->status.party_id )
{// already in a party
if( sd->status.party_id > 0 || sd->party_joining || sd->party_creating )
{// already associated with a party
clif_party_created(sd,2);
return 0;
}
//Temporarily set to -1 so cannot be spam invited
sd->status.party_id = -1;
sd->party_creating = true;
party_fill_member(&leader, sd);
leader.leader = 1;
@ -139,21 +138,23 @@ void party_created(int account_id,int char_id,int fail,int party_id,char *name)
struct map_session_data *sd;
sd=map_id2sd(account_id);
if (!sd || sd->status.char_id != char_id)
if (!sd || sd->status.char_id != char_id || !sd->party_creating )
{ //Character logged off before creation ack?
if (!fail) //break up party since player could not be added to it.
intif_party_leave(party_id,account_id,char_id);
return;
}
sd->party_creating = false;
if( !fail ) {
sd->status.party_id = party_id;
clif_party_created(sd,0); //Success message
//We don't do any further work here because the char-server sends a party info packet right after creating the party.
} else {
sd->status.party_id = 0;
clif_party_created(sd,1); // "party name already exists"
}
}
int party_request_info(int party_id)
@ -312,7 +313,8 @@ int party_invite(struct map_session_data *sd,struct map_session_data *tsd)
return 0;
}
if( tsd->status.party_id!=0 || tsd->party_invite>0){
if( tsd->status.party_id > 0 || tsd->party_invite > 0 )
{// already associated with a party
clif_party_inviteack(sd,tsd->status.name,0);
return 0;
}
@ -345,8 +347,9 @@ void party_reply_invite(struct map_session_data *sd,int account_id,int flag)
struct map_session_data *tsd= map_id2sd(account_id);
struct party_member member;
if( flag == 1 )
{// accepted
if( flag == 1 && !sd->party_creating && !sd->party_joining )
{// accepted and allowed
sd->party_joining = true;
party_fill_member(&member, sd);
intif_party_addmember(sd->party_invite, &member);
}
@ -387,7 +390,7 @@ int party_member_added(int party_id,int account_id,int char_id, int flag)
struct party_data *p = party_search(party_id);
int i;
if(sd == NULL || sd->status.char_id != char_id){
if(sd == NULL || sd->status.char_id != char_id || !sd->party_joining ) {
if (!flag) //Char logged off before being accepted into party.
intif_party_leave(party_id,account_id,char_id);
return 0;
@ -395,6 +398,7 @@ int party_member_added(int party_id,int account_id,int char_id, int flag)
sd2 = map_id2sd(sd->party_invite_account);
sd->party_joining = false;
sd->party_invite = 0;
sd->party_invite_account = 0;
@ -747,6 +751,14 @@ int party_send_xy_timer(int tid, unsigned int tick, int id, intptr data)
{
struct map_session_data* sd = p->data[i].sd;
if( !sd ) continue;
if( !malloc_verify(sd) )
{
ShowError("party_send_xy_timer: party member zombie reference '0x%8.8x'!\n", (uint32)sd);
ShowDebug("party info: id='%d', name='%s', member count='%d'\n", p->party.party_id, p->party.name, p->party.count);
ShowDebug("member info: charid='%d', name='%s', member no.='%d', online='%d', coords='%s,%d,%d'\n", p->party.member[i].char_id, p->party.member[i].name, i, p->party.member[i].online, mapindex_id2name(p->party.member[i].map), p->data[i].x, p->data[i].y);
p->data[i].sd = NULL;
continue;
}
if( p->data[i].x != sd->bl.x || p->data[i].y != sd->bl.y )
{// perform position update