* Part one of fixing bugreport:6527. This does not yet change functionality.

-- Added 'disable_items' to all applicable scripts.
-- Added preliminary source modifications. (Hercules 137cc43)
* Raised max stat for third jobs to 125 (follow-up r17133, bugreport:7295).
* Fixed logical issue with r17151. (Hercules 5c667cc)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17160 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
euphyy 2013-02-25 03:04:33 +00:00
parent a157945356
commit 3a330a455a
24 changed files with 79 additions and 46 deletions

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@ -80,7 +80,7 @@ max_sp: 1000000
max_parameter: 99
// Same as max_parameter, but for 3rd classes.
max_third_parameter: 120
max_third_parameter: 125
// Same as max_parameter, but for baby classes.
max_baby_parameter: 80

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@ -5082,9 +5082,9 @@
11529,MAAMOUL_,Maamoul,0,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 120,60; },{},{}
11530,Jujube,Jujube,0,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 30,0; },{},{}
11531,Coffee,Coffee,0,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,10; },{},{}
11532,Nasi_Goreng,Nasi_Goreng,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(17,23),0; },{},{}
11532,Nasi_Goreng,Nasi Goreng,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(17,23),0; },{},{}
11533,Satay,Satay,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(17,23),0; },{},{}
11534,Coconut_Juice,Coconut Juice,0,20,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(17,23),0; },{},{}
11534,Coco_Juice,Coconut Juice,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(17,23),0; },{},{}
//
11536,Cat_Hard_Biscuit,Cat Biscuit,0,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,110),0; },{},{}
//

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= TyrNemesis^
//===== Current Version: =====================================
//= 1.2
//= 1.2a
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@ -11,12 +11,16 @@
//===== Additional Comments: =================================
//= 1.0 First version. [TyrNemesis^]
//= 1.2 Optimized and fixed getequipname menu. [Kisuka]
//= 1.2a Added 'disable_items' command. [Euphy]
//============================================================
prt_in,28,73,4 script Wise Old Woman#eAcustom 78,{
set .zenycost,200000; // Set base cost in zeny of the card remover services
set .percardcost,25000; // set cost per card of the card remover services
set .faildestroy,1; // Should the card remover have a chance of failure that destroys items? 1 = Yes, 0 = No.
disable_items;
mes "[Wise Old Woman]";
mes "Good day, young one. I have the power to remove cards that you have compounded onto your equipment. Does this idea please you?";
next;

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@ -3,20 +3,22 @@
//===== By: ==================================================
//= Lupus
//===== Current Version: =====================================
//= 1.1
//= 1.1a
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= Write you name on your rare equipment or weapon ^_-
//===== Additional Comments: =================================
//= 1.1 Cleaned and edited for general use. [Euphy]
//= 1.1a Added 'disable_items' command. [Euphy]
//============================================================
prt_in,24,61,7 script Perchik 47,{
setarray .@Item[0],644,3; // Item requirements: <ID>,<Count>{,...} (0 to disable)
setarray .@Cost[0],0,5000; // Zeny requirements: <base price>,<price per refine>
disable_items;
mes "[Perchik]";
mes "I can ^0055FFsign your name^000000 on almost any rare item you hold.";
next;

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
//= 1.6
//= 1.6a
//===== Compatible With: =====================================
//= rAthena SVN r16862+
//===== Description: =========================================
@ -107,6 +107,7 @@ OnBuyItem:
message strcharinfo(0),"You can't purchase that many "+getitemname(.@q[0])+".";
end;
}
disable_items;
mes "[Quest Shop]";
mes "Reward: ^0055FF"+((.@q[2] > 1)?.@q[2]+"x ":"")+Slot(.@q[0])+"^000000";
mes "Requirements:";

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.4
//= 1.4a
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@ -22,9 +22,11 @@
//= 1.2 Optimizing refine method [Zephyrus]
//= 1.3 Typo fixes [Yommy]
//= 1.4 Removed unnecessary dialogs [Zephyrus]
//= 1.4a Added 'disable_items' command. [Euphy]
//============================================================
payon,174,138,0 script Suhnbi#cash 85,{
disable_items;
mes "[Suhnbi]";
mes "I am the Armsmith";
mes "I can refine all kinds of weapons,";

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.3
//= 1.3a
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@ -14,9 +14,11 @@
//= 1.1 Corrected typo (Sit -> Suit) (bugreport:4586)
//= 1.2 Optimized. [Euphy]
//= 1.3 Fixed some typos and optimized a little more. [Daegaladh]
//= 1.3a Added 'disable_items' command. [Euphy]
//============================================================
prontera,165,60,2 script Apprentice Craftsman 73,{
disable_items;
mes "[Apprentice Craftsman]";
if (Zeny > 399999) {
mes "I've been studying ways to enhance an armor to maximize its capability.";

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@ -223,25 +223,22 @@ L_making:
mes "[Old Pharmacist]";
mes "Then pick a number below 100. If you don't want any, just enter '0'. With the materials you have, you can make about "+.@max+" potions.";
input .@amount;
next;
if (.@amount == 0) {
next;
mes "[Old Pharmacist]";
mes "Make up your mind, will you?!";
close;
}
if (.@amount > 100) {
next;
mes "[Old Pharmacist]";
mes "Are you deaf? I said less than 100!";
close;
}
if ((countitem(getarg(0)) < .@amount*2) || (countitem(713) < .@amount) || (Zeny < .@amount*getarg(1))) {
next;
mes "[Old Pharmacist]";
mes "You rascal! You don't even have all the materials and you want me to make you potions?!";
close;
}
next;
set Zeny,Zeny-(.@amount*getarg(1));
delitem getarg(0),.@amount*2;
delitem 713,.@amount; // Empty_Bottle

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= Syrus22 (1.1) dafide18 (1.4) Skotlex (1.5)
//===== Current Version: =====================================
//= 3.2
//= 3.2a
//===== Compatible With: =====================================
//= Any Athena Version
//===== Description: =========================================
@ -59,6 +59,7 @@
// Added WoE map Refiners.
//= 3.1 Added the new refinement & Ore creation NPC's for +11 and above Refinement. [Masao]
//= 3.2 Moved some scripts to Renewal file, other minor changes. [Euphy]
//= 3.2a Added 'disable_items' command. [Euphy]
//============================================================
// Christopher: Geffen Blacksmith
@ -603,6 +604,7 @@ lhz_in02,282,20,7 script Fulerr 869,{
//= .@safe to the max safe refine in refine_db.txt as well.
//============================================================
function script refinemain {
disable_items;
set .@features,getarg(1);
mes "[" + getarg(0) + "]";
mes "I'm the Armsmith.";

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= rAthena Dev Team
//===== Current Version: =====================================
//= 2.0
//= 2.0a
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@ -27,6 +27,7 @@
//= 1.9 Moved Episode 12 items to separate NPC.
//= Some cleanup & optimization. [Gepard]
//= 2.0 Duplicates now spawn from floating NPCs. [L0ne_W0lf]
//= 2.0a Added 'disable_items' command. [Euphy]
//============================================================
- script Seiyablem#dummy::SocketEnchant -1,{
@ -247,6 +248,7 @@
function script Func_Socket {
disable_items;
mes "[Seiyablem]";
mes "You want to add a Slot to a " + getitemname(getarg(0)) + "?";
mes "Alright, please bring me ^FF0000" + getarg(6) + " " + getitemname(getarg(5)) + (getarg(6) > 1 && getarg(5) != 999 ? "s":"") + "^000000, " + (getarg(7,0) != 0 && getarg(8,0) != 0 ? ("^FF0000" + getarg(8,0) + " " + getitemname(getarg(7,0)) + (getarg(8,0) > 1 && getarg(7,0) != 999 ? "s":"") + "^000000 ") : "") + "and my ^FF0000" + (getarg(4) >= 1000 ? (getarg(4)/1000 + ",000") : getarg(4)) + ",000 zeny^000000 service fee.";

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= Gepard
//===== Current Version: =====================================
//= 1.1
//= 1.1a
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@ -12,6 +12,7 @@
//===== Additional Comments: =================================
//= 1.0 First version.
//= 1.1 Duplicates now spawn from floating NPCs. [L0ne_W0lf]
//= 1.1a Added 'disable_items' command. [Euphy]
//============================================================
- script Leablem#dummy::SocketEnchant2 -1,{
@ -385,6 +386,7 @@ moc_ruins,154,86,3 duplicate(SocketEnchant2) Leablem#moc 86
function script Func_Socket2 {
disable_items;
mes "[Leablem]";
if(getarg(7,0) != 0 && getarg(8,0) != 0)
{

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= Dj-Yhn
//===== Current Version: =====================================
//= 1.6
//= 1.6a
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@ -33,6 +33,7 @@
//= 1.4 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
//= 1.5 Vito'd function call for checkweight. [L0ne_W0lf]
//= 1.6 Replaced effect numerics with constants. [L0ne_W0lf]
//= 1.6a Added 'disable_items' command. [Euphy]
//============================================================
// Black Cat Ears
@ -637,7 +638,7 @@ geffen,67,87,3 script Ipore#1 700,{
// Angel Wing Ears, Devil Wing Ears
//============================================================
yuno,241,52,3 script Old Blacksmith#hgear 813,{
//DisableItemMove
disable_items;
if (checkweight(1201,1) == 0) {
mes "- Wait a minute! -";
mes "- Currently you're carrying -";
@ -645,9 +646,6 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{
mes "- Please try again after -";
mes "- you put some items into Kafra Storage. -";
close;
// close2;
// EnableItemMove
// end;
}
mes "[Skillful Looking Artisan]";
mes "Aha~";
@ -960,7 +958,6 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{
mes "I'm always here at this scenic spot so I can enjoy the view. Just come back whenever you feel like it.";
close;
}
//EnableItemMove
}
// Sea-Otter Hat

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@ -3,9 +3,9 @@
//===== By: ==================================================
//= MasterOfMuppets
//===== Current Version: =====================================
//= 1.3
//= 1.3a
//===== Compatible With: =====================================
//= rAthena
//= rAthena SVN
//===== Description: =========================================
//= [Aegis Conversion]
//= 2005 Headgears Official Quest.
@ -15,6 +15,7 @@
//= 1.2 Replaced effect numerics with constants. [L0ne_W0lf]
//= 1.3 Fixed item check bugs, added missing airport NPC,
// and took out unneeded breaks [Xantara] [Muad_Dib]
//= 1.3a Added 'disable_items' command. [Euphy]
//============================================================
yuno,222,116,3 script Kasis#LhzHat 851,{
@ -227,6 +228,7 @@ yuno,222,116,3 script Kasis#LhzHat 851,{
}
lighthalzen,143,68,0 script Strange Guy#LhzHat 47,{
disable_items;
if(DTHATQ == 0)
{
mes "[Strange Guy]";
@ -1085,6 +1087,7 @@ lhz_in02,91,38,5 script Margaret Mary#LhzHat 90,{
}
lighthalzen,182,89,0 script Relaxed-Looking Lady 91,{
disable_items;
if(LHZBTQ == 0)
{
mes "[Relaxed-Looking Lady]";

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
//= 1.8
//= 1.8a
//===== Compatible With: =====================================
//= rAthena
//===== Description: =========================================
@ -20,6 +20,7 @@
//= Corrected Sudi's and player's HP settings.
//= 1.7 Fixed a copy/paste error in Nordri. [L0ne_W0lf]
//= 1.8 Fixed item check for Oridecon. [L0ne_W0lf]
//= 1.8a Added 'disable_items' command. [Euphy]
//============================================================
prontera,124,297,3 script Tialfi 706,{
@ -1934,6 +1935,7 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 826,{
}
}
else if(god_mjo_3 == 1) {
disable_items;
mes "[Vestri]";
mes "Great...!";
mes "Which one should I upgrade first, huh? My heart is pounding with anticipation...";

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@ -3,13 +3,14 @@
//===== By: ==================================================
//= rAthena Dev Team
//===== Current Version: =====================================
//= 1.0
//= 1.0a
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= Renewal-specific refining NPCs and material merchants.
//===== Additional Comments: =================================
//= 1.0 Moved some scripts to Renewal file, optimized "Austry" NPC. [Euphy]
//= 1.0a Added 'disable_items' command. [Euphy]
//============================================================
// +11 and above Refiners
@ -41,6 +42,7 @@ payon_in01,18,132,3 script Bestry#pay 826,{
//= function call. Otherwise, the chance in refine_db.txt is used.
//============================================================
function script refinenew {
disable_items;
mes "["+ getarg(0) +"]";
mes "I am the best Blacksmith ever!";
mes "I don't work with normal, boring items.";

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.4a
//= 1.4b
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@ -17,6 +17,7 @@
//= alongside him. Special thanks to Chilly for the base. [Masao]
//= 1.4 Partial cleaning and bug fixing. [Euphy]
//= 1.4a Added 'npcskill' command. [Euphy]
//= 1.4b Added 'disable_items' command. [Euphy]
//============================================================
moc_para01,25,35,4 script Instructor Boya#para01 469,{
@ -3364,6 +3365,7 @@ moc_para01,112,96,5 script Administrator Michael 967,{
mes "We can only upgrade the Eden Group Hat.";
if (para_suv02 == 3) {
if (countitem(5583) > 0) {
disable_items;
mes "[Michael]";
mes "What status bonus do you want to upgrade?";
next;

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@ -5113,9 +5113,9 @@ REPLACE INTO `item_db_re` VALUES (11528,'Kanafeh','Kanafeh',0,1500,NULL,200,NULL
REPLACE INTO `item_db_re` VALUES (11529,'MAAMOUL_','Maamoul',0,500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 120,60;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (11530,'Jujube','Jujube',0,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 30,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (11531,'Coffee','Coffee',0,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (11532,'Nasi_Goreng','Nasi_Goreng',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(17,23),0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (11532,'Nasi_Goreng','Nasi Goreng',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(17,23),0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (11533,'Satay','Satay',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(17,23),0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (11534,'Coconut_Juice','Coconut Juice',0,20,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(17,23),0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (11534,'Coco_Juice','Coconut Juice',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(17,23),0;',NULL,NULL);
#
REPLACE INTO `item_db_re` VALUES (11536,'Cat_Hard_Biscuit','Cat Biscuit',0,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,110),0;',NULL,NULL);
#

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@ -5209,7 +5209,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
case BL_MOB:
if(((((TBL_MOB*)target)->special_state.ai == 2 || //Marine Spheres
(((TBL_MOB*)target)->special_state.ai == 3 && battle_config.summon_flora&1)) && //Floras
s_bl->type == BL_PC && src->type != BL_MOB) || ((TBL_MOB*)target)->special_state.ai == 4 && t_bl->id != s_bl->id) //Zanzoe
s_bl->type == BL_PC && src->type != BL_MOB) || (((TBL_MOB*)target)->special_state.ai == 4 && t_bl->id != s_bl->id)) //Zanzoe
{ //Targettable by players
state |= BCT_ENEMY;
strip_enemy = 0;

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@ -9518,7 +9518,7 @@ void clif_parse_progressbar(int fd, struct map_session_data * sd)
sd->st->state = END;
sd->progressbar.npc_id = sd->progressbar.timeout = 0;
npc_scriptcont(sd, npc_id);
npc_scriptcont(sd, npc_id, false);
}
@ -10186,12 +10186,7 @@ void clif_parse_UseItem(int fd, struct map_session_data *sd)
return;
}
//This flag enables you to use items while in an NPC. [Skotlex]
if (sd->npc_id) {
if (sd->npc_id != sd->npc_item_flag)
return;
}
else if (pc_istrading(sd) || sd->chatID)
if ( (!sd->npc_id && pc_istrading(sd)) || sd->chatID )
return;
//Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex]
@ -10802,6 +10797,13 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd)
// Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
sd->idletime = last_tick;
if( sd->npc_id ){
#ifdef RENEWAL
clif_msg(sd, 0x783); // TODO look for the client date that has this message.
#endif
return;
}
if( pc_cant_act(sd) && skill_id != RK_REFRESH && !(skill_id == SR_GENTLETOUCH_CURE && (sd->sc.opt1 == OPT1_STONE || sd->sc.opt1 == OPT1_FREEZE || sd->sc.opt1 == OPT1_STUN)) )
return;
if( pc_issit(sd) )
@ -11136,7 +11138,7 @@ void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd)
}
sd->npc_menu = select;
npc_scriptcont(sd,npc_id);
npc_scriptcont(sd,npc_id, false);
}
@ -11144,7 +11146,7 @@ void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd)
/// 00b9 <npc id>.L
void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd)
{
npc_scriptcont(sd,RFIFOL(fd,2));
npc_scriptcont(sd,RFIFOL(fd,2), false);
}
@ -11156,7 +11158,7 @@ void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd)
int amount = (int)RFIFOL(fd,6);
sd->npc_amount = amount;
npc_scriptcont(sd, npcid);
npc_scriptcont(sd, npcid, false);
}
@ -11172,7 +11174,7 @@ void clif_parse_NpcStringInput(int fd, struct map_session_data* sd)
return; // invalid input
safestrncpy(sd->npc_str, message, min(message_len,CHATBOX_SIZE));
npc_scriptcont(sd, npcid);
npc_scriptcont(sd, npcid, false);
}
@ -11182,7 +11184,7 @@ void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd)
{
if (!sd->npc_id) //Avoid parsing anything when the script was done with. [Skotlex]
return;
npc_scriptcont(sd,RFIFOL(fd,2));
npc_scriptcont(sd, RFIFOL(fd,2), true);
}

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@ -1193,7 +1193,7 @@ int npc_click(struct map_session_data* sd, struct npc_data* nd)
/*==========================================
*
*------------------------------------------*/
int npc_scriptcont(struct map_session_data* sd, int id)
int npc_scriptcont(struct map_session_data* sd, int id, bool closing)
{
nullpo_retr(1, sd);
@ -1228,6 +1228,9 @@ int npc_scriptcont(struct map_session_data* sd, int id)
if( sd->progressbar.npc_id && DIFF_TICK(sd->progressbar.timeout,gettick()) > 0 )
return 1;
if( closing && sd->st->state == CLOSE )
sd->st->state = END;
run_script_main(sd->st);
return 0;

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@ -118,7 +118,7 @@ int npc_touch_areanpc2(struct mob_data *md); // [Skotlex]
int npc_check_areanpc(int flag, int16 m, int16 x, int16 y, int16 range);
int npc_touchnext_areanpc(struct map_session_data* sd,bool leavemap);
int npc_click(struct map_session_data* sd, struct npc_data* nd);
int npc_scriptcont(struct map_session_data* sd, int id);
int npc_scriptcont(struct map_session_data* sd, int id, bool closing);
struct npc_data* npc_checknear(struct map_session_data* sd, struct block_list* bl);
int npc_buysellsel(struct map_session_data* sd, int id, int type);
int npc_buylist(struct map_session_data* sd,int n, unsigned short* item_list);

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@ -4215,6 +4215,14 @@ int pc_useitem(struct map_session_data *sd,int n)
nullpo_ret(sd);
//This flag enables you to use items while in an NPC. [Skotlex]
if( sd->npc_id && sd->npc_id != sd->npc_item_flag ){
#ifdef RENEWAL
clif_msg(sd, 0x783); // TODO look for the client date that has this message.
#endif
return 0;
}
if( sd->status.inventory[n].nameid <= 0 || sd->status.inventory[n].amount <= 0 )
return 0;

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@ -4391,7 +4391,7 @@ BUILDIN_FUNC(close)
if( sd == NULL )
return 0;
st->state = END;
st->state = CLOSE;
clif_scriptclose(sd, st->oid);
return 0;
}

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@ -114,7 +114,7 @@ struct script_stack {
//
// Script state
//
enum e_script_state { RUN,STOP,END,RERUNLINE,GOTO,RETFUNC };
enum e_script_state { RUN,STOP,END,RERUNLINE,GOTO,RETFUNC,CLOSE };
struct script_state {
struct script_stack* stack;