- Added a crash-fix on status_calc_bl_sub_homun to abort in case the homun has no master (need to clean up this function later)

- Tested char-txt load/save, it seems to be working fine.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8296 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-08-15 17:57:44 +00:00
parent a18db9e79f
commit 3a6cea35b4
2 changed files with 10 additions and 0 deletions

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@ -4,6 +4,13 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/15
* Added a crash-fix on status_calc_bl_sub_homun to abort in case the homun
has no master (need to clean up this function later) [Skotlex]
* Tested char-txt load/save, it seems to be working fine, but you should
STILL backup, as I only launched the server (read old character format),
closed it down (saved into the new format) and relaunch it (read the new
format) and it didn't give problems (but there's still the possibility of
some field being read in the incorrect offset or such). [Skotlex]
* Updated the char save structure for char-TXT servers so that the homun id
will be saved, now also the map info (last point, save point, memo maps)
are now saved using the mapindex rather than the string. BACKUP BEFORE

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@ -2537,6 +2537,9 @@ void status_calc_bl_sub_hom(struct homun_data *hd, unsigned long flag) //[orn]
struct status_data *status = &hd->battle_status, *b_status = &hd->base_status;
int skill = 0;
if (!hd->master)
return; //Don't do anything if there isn't a master...
if(flag&(SCB_MAXHP|SCB_VIT))
{
flag|=SCB_MAXHP; //Ensures client-side refresh