Corrected script for some item (#6401)
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@ -147,9 +147,8 @@
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2123:2881,{ bonus bMatk,getequiprefinerycnt(EQI_HAND_L)*2; }
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2123:2881,{ bonus bMatk,getequiprefinerycnt(EQI_HAND_L)*2; }
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2124:2702,{ bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; }
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2124:2702,{ bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; }
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2124:22064,{ .@r = getequiprefinerycnt(EQI_HAND_L)/3; bonus bAspdRate,.@r*6; }
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2124:22064,{ .@r = getequiprefinerycnt(EQI_HAND_L)/3; bonus bAspdRate,.@r*6; }
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2125:5782,{ bonus bDef,2; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; }
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2125:5782,{ bonus bDef,2; bonus2 bSubEle,Ele_All,5; }
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2135:2426,{ bonus2 bAddEff,Eff_Blind,500; autobonus "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect2 EF_INCAGILITY; }"; }
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2135:2426,{ bonus2 bAddEffWhenHit,Eff_Blind,500; autobonus2 "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect2 EF_INCAGILITY; }"; }
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2137:2353:5124,{ bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); }
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2153:28372,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r > 5 ? (.@r - 5) * 8 : 0; }
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2153:28372,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r > 5 ? (.@r - 5) * 8 : 0; }
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2157:2905,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bSubRace,RC_Insect,10; if(.@r>=8){ bonus2 bMagicAddRace,RC_Insect,4; bonus2 bSubRace,RC_Insect,20; } }
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2157:2905,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bSubRace,RC_Insect,10; if(.@r>=8){ bonus2 bMagicAddRace,RC_Insect,4; bonus2 bSubRace,RC_Insect,20; } }
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2160:19021,{ bonus2 bSubSize,Size_Large,5+(getequiprefinerycnt(EQI_HAND_L)*2); }
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2160:19021,{ bonus2 bSubSize,Size_Large,5+(getequiprefinerycnt(EQI_HAND_L)*2); }
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@ -2005,8 +2004,8 @@
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24658:24659:24660,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"SP_CURSEEXPLOSION",.@sum; }
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24658:24659:24660,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"SP_CURSEEXPLOSION",.@sum; }
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24661:24662,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus2 bAddClass,Class_All,2; if (.@sum>=18) { bonus bIgnoreDefRace,RC_All; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-100; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-100; } }
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24661:24662,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus2 bAddClass,Class_All,2; if (.@sum>=18) { bonus bIgnoreDefRace,RC_All; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-100; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-100; } }
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24663:24664,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bAddClass,Class_All,2; if (.@sum>=18) { bonus bIgnoreDefRace,RC_All; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-100; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-100; } }
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24663:24664,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bAddClass,Class_All,2; if (.@sum>=18) { bonus bIgnoreDefRace,RC_All; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-100; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-100; } }
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2595:2164,{ .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_Undead,.@r_garment; }
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2595:2164,{ bonus2 bSubRace,RC_Undead,getequiprefinerycnt(EQI_GARMENT); bonus2 bAddEle,Ele_Dark,getequiprefinerycnt(EQI_HAND_L); }
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2596:2159,{ .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_Demon,.@r_garment; }
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2596:2159,{ bonus2 bSubRace,RC_Demon,getequiprefinerycnt(EQI_GARMENT); bonus2 bAddEle,Ele_Fire,getequiprefinerycnt(EQI_HAND_L); }
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15210:19275,{ bonus bVariableCastrate,-30; bonus bFlee2,15; }
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15210:19275,{ bonus bVariableCastrate,-30; bonus bFlee2,15; }
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15246:20902:22168,{ bonus bDelayrate,-7; if (getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)>=9) { bonus bDelayrate,-8; } }
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15246:20902:22168,{ bonus bDelayrate,-7; if (getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)>=9) { bonus bDelayrate,-8; } }
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15247:20903:22169,{ bonus bDelayrate,-5; }
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15247:20903:22169,{ bonus bDelayrate,-5; }
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@ -2367,7 +2366,7 @@
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29028:4819,{ bonus2 bAddClass,Class_All,2; }
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29028:4819,{ bonus2 bAddClass,Class_All,2; }
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29030:4883,{ bonus bMatkRate,2; }
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29030:4883,{ bonus bMatkRate,2; }
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29033:29026,{ bonus bHit,5; bonus bFlee,5; }
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29033:29026,{ bonus bHit,5; bonus bFlee,5; }
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2593:2163,{ bonus2 bSubRace,RC_Brute,getequiprefinerycnt(EQI_GARMENT); bonus2 bAddEle,Ele_Water,getequiprefinerycnt(EQI_HAND_L); }
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2593:2163,{ bonus2 bSubRace,RC_Brute,getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_Player_Doram,getequiprefinerycnt(EQI_GARMENT); bonus2 bAddEle,Ele_Water,getequiprefinerycnt(EQI_HAND_L); }
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2598:2158,{ bonus2 bSubRace,RC_DemiHuman,getequiprefinerycnt(EQI_GARMENT); bonus2 bAddEle,Ele_Undead,getequiprefinerycnt(EQI_HAND_L); }
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2598:2158,{ bonus2 bSubRace,RC_DemiHuman,getequiprefinerycnt(EQI_GARMENT); bonus2 bAddEle,Ele_Undead,getequiprefinerycnt(EQI_HAND_L); }
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18541:1745,{ if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus2 bVariableCastrate,"SN_SHARPSHOOTING",-50; }
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18541:1745,{ if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus2 bVariableCastrate,"SN_SHARPSHOOTING",-50; }
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1688:490022,{ bonus2 bAddRace,RC_Fish,20; bonus2 bAddEle,Ele_Water,20; bonus2 bMagicAddRace,RC_Fish,20; bonus2 bMagicAddEle,Ele_Water,20; }
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1688:490022,{ bonus2 bAddRace,RC_Fish,20; bonus2 bAddEle,Ele_Water,20; bonus2 bMagicAddRace,RC_Fish,20; bonus2 bMagicAddEle,Ele_Water,20; }
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@ -2742,3 +2741,16 @@
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24742:24584:24585:24586:24587:24588,{ bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bDelayrate,-15; bonus bVariableCastrate,-10; bonus2 bSkillCooldown,"RL_HEAT_BARREL",-5000; bonus2 bSkillAtk,"RL_FIREDANCE",15; bonus2 bSkillAtk,"RL_R_TRIP",15; bonus2 bSkillAtk,"RL_FIRE_RAIN",15; }
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24742:24584:24585:24586:24587:24588,{ bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bDelayrate,-15; bonus bVariableCastrate,-10; bonus2 bSkillCooldown,"RL_HEAT_BARREL",-5000; bonus2 bSkillAtk,"RL_FIREDANCE",15; bonus2 bSkillAtk,"RL_R_TRIP",15; bonus2 bSkillAtk,"RL_FIRE_RAIN",15; }
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24743:24584:24585:24586:24587:24588,{ bonus2 bSkillCooldown,"SP_SOULCURSE",-1500; bonus2 bMagicAtkEle,Ele_All,15; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bVariableCastrate,-10; bonus2 bSkillCooldown,"SP_SOULREAPER",-5000; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15; bonus2 bSkillAtk,"SP_SPA",15; bonus2 bSkillAtk,"SP_SWHOO",15; }
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24743:24584:24585:24586:24587:24588,{ bonus2 bSkillCooldown,"SP_SOULCURSE",-1500; bonus2 bMagicAtkEle,Ele_All,15; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bVariableCastrate,-10; bonus2 bSkillCooldown,"SP_SOULREAPER",-5000; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15; bonus2 bSkillAtk,"SP_SPA",15; bonus2 bSkillAtk,"SP_SWHOO",15; }
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24744:24584:24585:24586:24587:24588,{ bonus2 bMagicAtkEle,Ele_All,15; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bShortAtkRate,15; bonus bDelayrate,-15; bonus bVariableCastrate,-10; bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; }
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24744:24584:24585:24586:24587:24588,{ bonus2 bMagicAtkEle,Ele_All,15; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bShortAtkRate,15; bonus bDelayrate,-15; bonus bVariableCastrate,-10; bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; }
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2114:15001:5122,{ bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass==Job_Swordman) bonus bDef,6; }
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2114:15001:5124,{ bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); }
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// Confirm: Hidden bonus 2455:2559:5544:15007,{ bonus bBaseAtk,20; bonus bMatk,20; bonus bAspdRate,10; }
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2166:1631,{ bonus2 bSkillAtk,"PR_MAGNUS",20; bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20; }
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2193:2374,{ bonus bDelayrate,-10; }
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470036:1326,{ bonus2 bAddClass,Class_Boss,70; bonus2 bSubClass,Class_Boss,15; }
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470037:1326,{ bonus2 bAddClass,Class_Boss,70; bonus2 bSubClass,Class_Boss,15; }
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480064:1752,{ bonus2 bSubEle,Ele_Fire,75; }
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480064:1754,{ bonus2 bSubEle,Ele_Water,75; }
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480064:1755,{ bonus2 bSubEle,Ele_Wind,75; }
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480064:1756,{ bonus2 bSubEle,Ele_Earth,75; }
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480064:18123,{ if (getskilllv("WM_GLOOMYDAY") == 5) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",2000; }
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480064:450092,{ if (getskilllv("WM_GLOOMYDAY") == 5) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",2000; }
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@ -21587,8 +21587,6 @@ Body:
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Script: |
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Script: |
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bonus2 bSubEle,Ele_All,20;
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bonus2 bSubEle,Ele_All,20;
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bonus2 bSubEle,Ele_Neutral,-20;
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bonus2 bSubEle,Ele_Neutral,-20;
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bonus2 bSubEle,Ele_Holy,-20;
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bonus2 bSubEle,Ele_Dark,-20;
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- Id: 2114
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- Id: 2114
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AegisName: Stone_Buckler
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AegisName: Stone_Buckler
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Name: Stone Buckler
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Name: Stone Buckler
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@ -22055,7 +22053,7 @@ Body:
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autobonus2 "{ bonus bShortWeaponDamageReturn,("+.@r+"*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }";
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autobonus2 "{ bonus bShortWeaponDamageReturn,("+.@r+"*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }";
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}
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}
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else {
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else {
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autobonus2 "{ bonus bShortWeaponDamageReturn,("+.@r+"*3); }",10,5000+(.@r/2*1000),BF_WEAPON,"{ specialeffect2 EF_GUARD; }";
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autobonus2 "{ bonus bShortWeaponDamageReturn,30; }",10,5000+(.@r/2*1000),BF_WEAPON,"{ specialeffect2 EF_GUARD; }";
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}
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}
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- Id: 2135
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- Id: 2135
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AegisName: Shadow_Guard
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AegisName: Shadow_Guard
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@ -22128,9 +22126,8 @@ Body:
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Script: |
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Script: |
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bonus2 bSubEle,Ele_Water,20;
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bonus2 bSubEle,Ele_Water,20;
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bonus2 bSubEle,Ele_Fire,20;
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bonus2 bSubEle,Ele_Fire,20;
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bonus2 bSubEle,Ele_Dark,20;
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bonus2 bSubRace,RC_DemiHuman,30;
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bonus2 bSubEle,Ele_Undead,20;
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bonus bMaxHPrate,5;
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bonus bMdef,5;
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- Id: 2138
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- Id: 2138
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AegisName: Bradium_Shield
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AegisName: Bradium_Shield
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Name: Bradium Shield
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Name: Bradium Shield
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@ -22433,7 +22430,6 @@ Body:
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NoAuction: true
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NoAuction: true
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Script: |
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Script: |
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bonus2 bSubRace,RC_DemiHuman,25;
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bonus2 bSubRace,RC_DemiHuman,25;
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bonus2 bSubRace,RC_Player_Human,25;
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bonus2 bSubRace,RC_Demon,25;
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bonus2 bSubRace,RC_Demon,25;
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bonus bMaxHP,400;
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bonus bMaxHP,400;
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- Id: 2153
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- Id: 2153
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@ -22536,9 +22532,8 @@ Body:
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Refineable: true
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Refineable: true
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View: 3
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View: 3
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Script: |
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Script: |
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bonus2 bSubDefEle,Ele_Undead,5;
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bonus2 bSubRace,RC_DemiHuman,-5;
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bonus2 bMagicSubDefEle,Ele_Undead,5;
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bonus2 bSubEle,Ele_Undead,5;
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bonus2 bSubRace,RC_DemiHuman,5;
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- Id: 2159
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- Id: 2159
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AegisName: Sharel_Shield
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AegisName: Sharel_Shield
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Name: Sharel Shield
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Name: Sharel Shield
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@ -22554,9 +22549,8 @@ Body:
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Refineable: true
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Refineable: true
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View: 3
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View: 3
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Script: |
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Script: |
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bonus2 bSubDefEle,Ele_Fire,5;
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bonus2 bSubEle,Ele_Fire,5;
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bonus2 bMagicSubDefEle,Ele_Fire,5;
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bonus2 bSubRace,RC_Demon,-5;
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bonus2 bSubRace,RC_Demon,5;
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- Id: 2160
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- Id: 2160
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AegisName: Giant_Shield
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AegisName: Giant_Shield
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Name: Giant Shield
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Name: Giant Shield
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@ -22610,7 +22604,7 @@ Body:
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AegisName: Bible_Of_Promise2
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AegisName: Bible_Of_Promise2
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Name: Bible of Promise(2nd Vol.)
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Name: Bible of Promise(2nd Vol.)
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Type: Armor
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Type: Armor
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Buy: 20
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Buy: 56000
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Weight: 500
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Weight: 500
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Defense: 20
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Defense: 20
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Slots: 1
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Slots: 1
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@ -22643,9 +22637,9 @@ Body:
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Refineable: true
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Refineable: true
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View: 3
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View: 3
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Script: |
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Script: |
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bonus2 bSubDefEle,Ele_Water,5;
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bonus2 bSubEle,Ele_Water,5;
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bonus2 bMagicSubDefEle,Ele_Water,5;
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bonus2 bSubRace,RC_Brute,-5;
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bonus2 bSubRace,RC_Brute,-5;
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bonus2 bSubRace,RC_Player_Doram,-5;
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- Id: 2164
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- Id: 2164
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AegisName: Sombre_Shield
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AegisName: Sombre_Shield
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Name: Sombre Shield
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Name: Sombre Shield
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@ -22661,8 +22655,7 @@ Body:
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Refineable: true
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Refineable: true
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View: 3
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View: 3
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Script: |
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Script: |
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bonus2 bSubDefEle,Ele_Dark,5;
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bonus2 bSubEle,Ele_Dark,5;
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bonus2 bMagicSubDefEle,Ele_Dark,5;
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bonus2 bSubRace,RC_Undead,-5;
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bonus2 bSubRace,RC_Undead,-5;
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- Id: 2165
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- Id: 2165
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AegisName: Sol_Shield
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AegisName: Sol_Shield
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@ -22718,8 +22711,7 @@ Body:
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Refineable: true
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Refineable: true
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View: 3
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View: 3
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Script: |
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Script: |
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bonus2 bSubDefEle,Ele_Poison,5;
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bonus2 bSubEle,Ele_Poison,5;
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bonus2 bMagicSubDefEle,Ele_Poison,5;
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bonus2 bSubRace,RC_Plant,-5;
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bonus2 bSubRace,RC_Plant,-5;
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- Id: 2168
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- Id: 2168
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AegisName: Immuned_Shield
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AegisName: Immuned_Shield
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@ -22853,8 +22845,7 @@ Body:
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Refineable: true
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Refineable: true
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View: 3
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View: 3
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Script: |
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Script: |
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bonus2 bSubDefEle,Ele_Holy,5;
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bonus2 bSubEle,Ele_Holy,5;
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bonus2 bMagicSubDefEle,Ele_Holy,5;
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bonus2 bSubRace,RC_Dragon,-5;
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bonus2 bSubRace,RC_Dragon,-5;
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- Id: 2175
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- Id: 2175
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AegisName: Esprit_Shield
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AegisName: Esprit_Shield
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@ -22871,8 +22862,7 @@ Body:
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Refineable: true
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Refineable: true
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View: 3
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View: 3
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Script: |
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Script: |
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bonus2 bSubDefEle,Ele_Ghost,5;
|
bonus2 bSubEle,Ele_Ghost,5;
|
||||||
bonus2 bMagicSubDefEle,Ele_Ghost,5;
|
|
||||||
bonus2 bSubRace,RC_Angel,-5;
|
bonus2 bSubRace,RC_Angel,-5;
|
||||||
- Id: 2176
|
- Id: 2176
|
||||||
AegisName: Dark_Book
|
AegisName: Dark_Book
|
||||||
@ -22891,7 +22881,12 @@ Body:
|
|||||||
Script: |
|
Script: |
|
||||||
bonus bMdef,5;
|
bonus bMdef,5;
|
||||||
.@r = getrefine();
|
.@r = getrefine();
|
||||||
bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,(.@r<=6)?(10):((.@r<=8)?(20):(30));
|
if (.@r>=9)
|
||||||
|
bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",3,30;
|
||||||
|
else if (.@r>=7)
|
||||||
|
bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",2,20;
|
||||||
|
else
|
||||||
|
bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,10;
|
||||||
- Id: 2177
|
- Id: 2177
|
||||||
AegisName: Shield_Of_Death
|
AegisName: Shield_Of_Death
|
||||||
Name: Shield Of Death
|
Name: Shield Of Death
|
||||||
@ -23051,7 +23046,7 @@ Body:
|
|||||||
bonus2 bSubRace,RC_All,30;
|
bonus2 bSubRace,RC_All,30;
|
||||||
bonus bUnbreakableShield;
|
bonus bUnbreakableShield;
|
||||||
/*todo instead of autobonus2 bonus4 bAutoSpellWhenHit,"ALL_RAY_OF_PROTECTION",1,50,0;*/
|
/*todo instead of autobonus2 bonus4 bAutoSpellWhenHit,"ALL_RAY_OF_PROTECTION",1,50,0;*/
|
||||||
autobonus2 "{ sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_STONE; sc_end SC_POISON; sc_end SC_BLIND; sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_CONFUSION; sc_end SC_FREEZE; bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; bonus2 bResEff,Eff_Poison,10000; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; bonus2 bResEff,Eff_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Freeze,10000; }",1,50000,BF_SHORT;
|
autobonus2 "{ sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_STONE; sc_end SC_POISON; sc_end SC_BLIND; sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_CONFUSION; sc_end SC_FREEZE; bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; bonus2 bResEff,Eff_Poison,10000; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; bonus2 bResEff,Eff_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Freeze,10000; }",50,60000,BF_SHORT;
|
||||||
- Id: 2183
|
- Id: 2183
|
||||||
AegisName: Impr_Angel's_Safeguard
|
AegisName: Impr_Angel's_Safeguard
|
||||||
Name: Advanced Angelic Guard
|
Name: Advanced Angelic Guard
|
||||||
@ -23138,8 +23133,7 @@ Body:
|
|||||||
bonus bDex,2;
|
bonus bDex,2;
|
||||||
.@r = getrefine();
|
.@r = getrefine();
|
||||||
bonus bCritical,3+((.@r >= 7) ? 2 : 0);
|
bonus bCritical,3+((.@r >= 7) ? 2 : 0);
|
||||||
if (.@r >= 9)
|
bonus bMatk,5+((.@r >= 9) ? 5 : 0);
|
||||||
bonus bMatk,5;
|
|
||||||
- Id: 2187
|
- Id: 2187
|
||||||
AegisName: Shield_Of_Gray
|
AegisName: Shield_Of_Gray
|
||||||
Name: Shield of Gray
|
Name: Shield of Gray
|
||||||
@ -23237,14 +23231,7 @@ Body:
|
|||||||
Refineable: true
|
Refineable: true
|
||||||
View: 2
|
View: 2
|
||||||
Script: |
|
Script: |
|
||||||
bonus2 bSubEle,Ele_Neutral,10;
|
bonus2 bSubEle,Ele_All,10;
|
||||||
bonus2 bSubEle,Ele_Fire,10;
|
|
||||||
bonus2 bSubEle,Ele_Water,10;
|
|
||||||
bonus2 bSubEle,Ele_Wind,10;
|
|
||||||
bonus2 bSubEle,Ele_Earth,10;
|
|
||||||
bonus2 bSubEle,Ele_Dark,10;
|
|
||||||
bonus2 bSubEle,Ele_Holy,10;
|
|
||||||
bonus2 bSubEle,Ele_Ghost,10;
|
|
||||||
bonus bMaxHP,500;
|
bonus bMaxHP,500;
|
||||||
bonus bMaxSP,50;
|
bonus bMaxSP,50;
|
||||||
if (getrefine()>=14)
|
if (getrefine()>=14)
|
||||||
@ -23265,6 +23252,40 @@ Body:
|
|||||||
Script: |
|
Script: |
|
||||||
bonus bInt,2;
|
bonus bInt,2;
|
||||||
bonus bMatk,(readparam(bInt) >= 120 ? 30 : 5);
|
bonus bMatk,(readparam(bInt) >= 120 ? 30 : 5);
|
||||||
|
- Id: 2192
|
||||||
|
AegisName: Rose_Of_Eden
|
||||||
|
Name: Rose of Eden
|
||||||
|
Type: Armor
|
||||||
|
View: 3
|
||||||
|
Weight: 300
|
||||||
|
Defense: 70
|
||||||
|
Slots: 1
|
||||||
|
Locations:
|
||||||
|
Left_Hand: true
|
||||||
|
ArmorLevel: 1
|
||||||
|
EquipLevelMin: 70
|
||||||
|
Refineable: true
|
||||||
|
Script: |
|
||||||
|
bonus bHealPower,10;
|
||||||
|
- Id: 2193
|
||||||
|
AegisName: Fallen_Angel_Shield
|
||||||
|
Name: Fallen Angel Shield
|
||||||
|
Type: Armor
|
||||||
|
View: 4
|
||||||
|
Weight: 500
|
||||||
|
Defense: 100
|
||||||
|
Slots: 1
|
||||||
|
Locations:
|
||||||
|
Left_Hand: true
|
||||||
|
ArmorLevel: 1
|
||||||
|
EquipLevelMin: 60
|
||||||
|
Refineable: true
|
||||||
|
Script: |
|
||||||
|
.@r = getrefine();
|
||||||
|
if (.@r >=7)
|
||||||
|
autobonus2 "{ .@r = getrefine(); bonus bDelayrate,-10-(5*(.@r-6)); }",50,5000,BF_MAGIC;
|
||||||
|
else
|
||||||
|
autobonus2 "{ bonus bDelayrate,-10; }",50,5000,BF_MAGIC;
|
||||||
- Id: 2194
|
- Id: 2194
|
||||||
AegisName: Rouban_Shield
|
AegisName: Rouban_Shield
|
||||||
Name: Levain Shield
|
Name: Levain Shield
|
||||||
@ -23314,6 +23335,25 @@ Body:
|
|||||||
Script: |
|
Script: |
|
||||||
bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",6,150,BF_MAGIC,0;
|
bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",6,150,BF_MAGIC,0;
|
||||||
bonus bUnbreakableShield;
|
bonus bUnbreakableShield;
|
||||||
|
- Id: 2197
|
||||||
|
AegisName: Iron_Shield
|
||||||
|
Name: Iron Shield
|
||||||
|
Type: Armor
|
||||||
|
View: 4
|
||||||
|
Weight: 2800
|
||||||
|
Defense: 80
|
||||||
|
Slots: 1
|
||||||
|
Locations:
|
||||||
|
Left_Hand: true
|
||||||
|
ArmorLevel: 1
|
||||||
|
EquipLevelMin: 90
|
||||||
|
Refineable: true
|
||||||
|
Script: |
|
||||||
|
bonus bUnbreakableShield;
|
||||||
|
if (getrefine()>=8) {
|
||||||
|
bonus bAspdRate,-3;
|
||||||
|
bonus bNoKnockback;
|
||||||
|
}
|
||||||
- Id: 2198
|
- Id: 2198
|
||||||
AegisName: Lapine_Shield
|
AegisName: Lapine_Shield
|
||||||
Name: Lapine Shield
|
Name: Lapine Shield
|
||||||
@ -23360,10 +23400,11 @@ Body:
|
|||||||
skill "ECL_SEQUOIADUST",1;
|
skill "ECL_SEQUOIADUST",1;
|
||||||
bonus bMaxHPrate,200;
|
bonus bMaxHPrate,200;
|
||||||
bonus bNoKnockback;
|
bonus bNoKnockback;
|
||||||
bonus bDelayrate,-20;
|
bonus bDelayrate,-100;
|
||||||
bonus bSpeedRate,25;
|
bonus bSpeedRate,25;
|
||||||
bonus bIntravision;
|
bonus bIntravision;
|
||||||
bonus bNoWalkDelay;
|
bonus bNoWalkDelay;
|
||||||
|
bonus bNoGemStone;
|
||||||
- Id: 2201
|
- Id: 2201
|
||||||
AegisName: Sunglasses
|
AegisName: Sunglasses
|
||||||
Name: Sunglasses
|
Name: Sunglasses
|
||||||
@ -54861,6 +54902,7 @@ Body:
|
|||||||
ArmorLevel: 1
|
ArmorLevel: 1
|
||||||
EquipLevelMin: 1
|
EquipLevelMin: 1
|
||||||
Refineable: true
|
Refineable: true
|
||||||
|
view: 1347
|
||||||
Script: |
|
Script: |
|
||||||
.@r = getrefine();
|
.@r = getrefine();
|
||||||
bonus bInt,3;
|
bonus bInt,3;
|
||||||
@ -65693,7 +65735,7 @@ Body:
|
|||||||
bonus bMaxSPrate,-30;
|
bonus bMaxSPrate,-30;
|
||||||
- Id: 15055
|
- Id: 15055
|
||||||
AegisName: Tenebris_Latitantes
|
AegisName: Tenebris_Latitantes
|
||||||
Name: Armor of Nothingness
|
Name: Tenebris Latitantes
|
||||||
Type: Armor
|
Type: Armor
|
||||||
Buy: 10000
|
Buy: 10000
|
||||||
Weight: 1500
|
Weight: 1500
|
||||||
@ -79502,7 +79544,7 @@ Body:
|
|||||||
Name: Bear Balloon
|
Name: Bear Balloon
|
||||||
Type: Armor
|
Type: Armor
|
||||||
View: 1038
|
View: 1038
|
||||||
Weight: 50
|
Weight: 200
|
||||||
Defense: 5
|
Defense: 5
|
||||||
Locations:
|
Locations:
|
||||||
Head_Low: true
|
Head_Low: true
|
||||||
@ -85887,6 +85929,35 @@ Body:
|
|||||||
bonus bAllStats,10;
|
bonus bAllStats,10;
|
||||||
/*bonus2 bAddRace2,RC2_TEMPLE_DEMON,30;
|
/*bonus2 bAddRace2,RC2_TEMPLE_DEMON,30;
|
||||||
bonus2 bMagicAddRace2,RC2_TEMPLE_DEMON,30;*/
|
bonus2 bMagicAddRace2,RC2_TEMPLE_DEMON,30;*/
|
||||||
|
- Id: 19498
|
||||||
|
AegisName: CitrusRibbon
|
||||||
|
Name: Citrus Ribbon
|
||||||
|
Type: Armor
|
||||||
|
View: 1900
|
||||||
|
Weight: 500
|
||||||
|
Defense: 5
|
||||||
|
Locations:
|
||||||
|
Head_Mid: true
|
||||||
|
ArmorLevel: 1
|
||||||
|
EquipLevelMin: 90
|
||||||
|
Script: |
|
||||||
|
bonus bMdef,3;
|
||||||
|
bonus bPerfectHitAddRate,20;
|
||||||
|
bonus2 bAddClass,Class_Boss,7;
|
||||||
|
- Id: 19499
|
||||||
|
AegisName: FortunetellinSealed
|
||||||
|
Name: Fortunetelling Sealed
|
||||||
|
Type: Armor
|
||||||
|
View: 1901
|
||||||
|
Weight: 300
|
||||||
|
Locations:
|
||||||
|
Head_Low: true
|
||||||
|
ArmorLevel: 1
|
||||||
|
EquipLevelMin: 70
|
||||||
|
Script: |
|
||||||
|
.@a = (readparam(bInt)+readparam(bDex))/50;
|
||||||
|
bonus bAspdRate,2*.@a;
|
||||||
|
bonus2 bMagicAddSize,Size_All,4*.@a;
|
||||||
- Id: 19500
|
- Id: 19500
|
||||||
AegisName: T_Mr_Smile
|
AegisName: T_Mr_Smile
|
||||||
Name: T Mr Smile
|
Name: T Mr Smile
|
||||||
@ -95860,7 +95931,7 @@ Body:
|
|||||||
bonus bAgi,(.@r-5)*2;
|
bonus bAgi,(.@r-5)*2;
|
||||||
}
|
}
|
||||||
- Id: 20716
|
- Id: 20716
|
||||||
AegisName: Spirit_Manteau
|
AegisName: Esprit_Manteau
|
||||||
Name: Spirit Manteau
|
Name: Spirit Manteau
|
||||||
Type: Armor
|
Type: Armor
|
||||||
Buy: 20
|
Buy: 20
|
||||||
@ -100966,7 +101037,7 @@ Body:
|
|||||||
bonus2 bExpAddRace,RC_Plant,5+getrefine();
|
bonus2 bExpAddRace,RC_Plant,5+getrefine();
|
||||||
- Id: 22051
|
- Id: 22051
|
||||||
AegisName: Ramor_Shoes
|
AegisName: Ramor_Shoes
|
||||||
Name: L'Amour Shoes
|
Name: Ramor Shoes
|
||||||
Type: Armor
|
Type: Armor
|
||||||
Buy: 20
|
Buy: 20
|
||||||
Weight: 250
|
Weight: 250
|
||||||
@ -100998,7 +101069,7 @@ Body:
|
|||||||
bonus2 bExpAddRace,RC_Undead,5+getrefine();
|
bonus2 bExpAddRace,RC_Undead,5+getrefine();
|
||||||
- Id: 22055
|
- Id: 22055
|
||||||
AegisName: Sharel_Shoes
|
AegisName: Sharel_Shoes
|
||||||
Name: Charel Shoes
|
Name: Sharel Shoes
|
||||||
Type: Armor
|
Type: Armor
|
||||||
Buy: 20
|
Buy: 20
|
||||||
Weight: 250
|
Weight: 250
|
||||||
@ -101016,7 +101087,7 @@ Body:
|
|||||||
bonus bMaxSPrate,.@r;
|
bonus bMaxSPrate,.@r;
|
||||||
- Id: 22057
|
- Id: 22057
|
||||||
AegisName: Flow_Shoes
|
AegisName: Flow_Shoes
|
||||||
Name: Flower Shoes
|
Name: Flow Shoes
|
||||||
Type: Armor
|
Type: Armor
|
||||||
Buy: 20
|
Buy: 20
|
||||||
Weight: 250
|
Weight: 250
|
||||||
@ -101161,7 +101232,7 @@ Body:
|
|||||||
bonus bMaxHPrate,.@r;
|
bonus bMaxHPrate,.@r;
|
||||||
bonus bMaxSPrate,.@r;
|
bonus bMaxSPrate,.@r;
|
||||||
- Id: 22066
|
- Id: 22066
|
||||||
AegisName: Spirit_Shoes
|
AegisName: Esprit_Shoes
|
||||||
Name: Spirit Shoes
|
Name: Spirit Shoes
|
||||||
Type: Armor
|
Type: Armor
|
||||||
Buy: 10
|
Buy: 10
|
||||||
@ -103104,6 +103175,30 @@ Body:
|
|||||||
Script: |
|
Script: |
|
||||||
bonus bMatk,15;
|
bonus bMatk,15;
|
||||||
bonus bBaseAtk,15;
|
bonus bBaseAtk,15;
|
||||||
|
- Id: 22234
|
||||||
|
AegisName: FrontiaBoots
|
||||||
|
Name: Frontier Boots
|
||||||
|
Type: Armor
|
||||||
|
Weight: 500
|
||||||
|
Defense: 5
|
||||||
|
Slots: 1
|
||||||
|
Locations:
|
||||||
|
Shoes: true
|
||||||
|
ArmorLevel: 1
|
||||||
|
EquipLevelMin: 100
|
||||||
|
Refineable: true
|
||||||
|
Script: |
|
||||||
|
.@r = getrefine();
|
||||||
|
bonus bBaseAtk,50;
|
||||||
|
bonus bMatk,50;
|
||||||
|
bonus bMaxHPrate,10;
|
||||||
|
bonus bMaxSPrate,10;
|
||||||
|
if (.@r>=9) {
|
||||||
|
bonus bBaseAtk,50;
|
||||||
|
bonus bMatk,50;
|
||||||
|
bonus bMaxHPrate,10;
|
||||||
|
bonus bMaxSPrate,10;
|
||||||
|
}
|
||||||
- Id: 22238
|
- Id: 22238
|
||||||
AegisName: Great_Hero_Boots
|
AegisName: Great_Hero_Boots
|
||||||
Name: Great Hero Boots
|
Name: Great Hero Boots
|
||||||
@ -138193,6 +138288,77 @@ Body:
|
|||||||
bonus2 bMagicAtkEle,Ele_Water,10;
|
bonus2 bMagicAtkEle,Ele_Water,10;
|
||||||
bonus2 bMagicAtkEle,Ele_Wind,10;
|
bonus2 bMagicAtkEle,Ele_Wind,10;
|
||||||
}
|
}
|
||||||
|
- Id: 470036
|
||||||
|
AegisName: Military_Boots_IL
|
||||||
|
Name: Illusion Military Boots
|
||||||
|
Type: Armor
|
||||||
|
Weight: 400
|
||||||
|
Defense: 12
|
||||||
|
Locations:
|
||||||
|
Shoes: true
|
||||||
|
ArmorLevel: 1
|
||||||
|
EquipLevelMin: 100
|
||||||
|
Refineable: true
|
||||||
|
Script: |
|
||||||
|
.@r = getrefine();
|
||||||
|
.@lvl = getskilllv("NC_AXEBOOMERANG");
|
||||||
|
bonus bMdef,10;
|
||||||
|
bonus bMaxHPrate,3;
|
||||||
|
bonus bMaxSPrate,3;
|
||||||
|
skill "SM_MAGNUM",3;
|
||||||
|
bonus2 bSkillAtk,"NC_AXETORNADO",30*.@lvl;
|
||||||
|
bonus2 bSkillAtk,"NC_AXEBOOMERANG",20*.@lvl;
|
||||||
|
bonus bIgnoreDefRace,20*getskilllv("NC_MAGMA_ERUPTION");
|
||||||
|
if (getskilllv("NC_MAGICDECOY") == 5) {
|
||||||
|
bonus bAspdRate,10;
|
||||||
|
bonus bMaxHP,150*BaseLevel;
|
||||||
|
}
|
||||||
|
if (.@r>=5) {
|
||||||
|
bonus bMaxHPrate,7;
|
||||||
|
bonus bMaxSPrate,7;
|
||||||
|
bonus bBaseAtk,50;
|
||||||
|
}
|
||||||
|
if (.@r>=7) {
|
||||||
|
bonus bMaxHPrate,10;
|
||||||
|
bonus bMaxSPrate,10;
|
||||||
|
bonus bBaseAtk,50;
|
||||||
|
}
|
||||||
|
- Id: 470037
|
||||||
|
AegisName: Military_Boots_IL_
|
||||||
|
Name: Illusion Military Boots
|
||||||
|
Type: Armor
|
||||||
|
Weight: 400
|
||||||
|
Defense: 12
|
||||||
|
Slots: 1
|
||||||
|
Locations:
|
||||||
|
Shoes: true
|
||||||
|
ArmorLevel: 1
|
||||||
|
EquipLevelMin: 100
|
||||||
|
Refineable: true
|
||||||
|
Script: |
|
||||||
|
.@r = getrefine();
|
||||||
|
.@lvl = getskilllv("NC_AXEBOOMERANG");
|
||||||
|
bonus bMdef,10;
|
||||||
|
bonus bMaxHPrate,3;
|
||||||
|
bonus bMaxSPrate,3;
|
||||||
|
skill "SM_MAGNUM",3;
|
||||||
|
bonus2 bSkillAtk,"NC_AXETORNADO",30*.@lvl;
|
||||||
|
bonus2 bSkillAtk,"NC_AXEBOOMERANG",20*.@lvl;
|
||||||
|
bonus bIgnoreDefRace,20*getskilllv("NC_MAGMA_ERUPTION");
|
||||||
|
if (getskilllv("NC_MAGICDECOY") == 5) {
|
||||||
|
bonus bAspdRate,10;
|
||||||
|
bonus bMaxHP,150*BaseLevel;
|
||||||
|
}
|
||||||
|
if (.@r>=5) {
|
||||||
|
bonus bMaxHPrate,7;
|
||||||
|
bonus bMaxSPrate,7;
|
||||||
|
bonus bBaseAtk,50;
|
||||||
|
}
|
||||||
|
if (.@r>=7) {
|
||||||
|
bonus bMaxHPrate,10;
|
||||||
|
bonus bMaxSPrate,10;
|
||||||
|
bonus bBaseAtk,50;
|
||||||
|
}
|
||||||
- Id: 470048
|
- Id: 470048
|
||||||
AegisName: Striking_Shoes
|
AegisName: Striking_Shoes
|
||||||
Name: Striking Shoes
|
Name: Striking Shoes
|
||||||
@ -138916,6 +139082,43 @@ Body:
|
|||||||
if (.@r>=7) {
|
if (.@r>=7) {
|
||||||
bonus bVariableCastrate,-5;
|
bonus bVariableCastrate,-5;
|
||||||
}
|
}
|
||||||
|
- Id: 480064
|
||||||
|
AegisName: Storm_Muffler
|
||||||
|
Name: Storm Muffler
|
||||||
|
Type: Armor
|
||||||
|
Defense: 12
|
||||||
|
Locations:
|
||||||
|
Garment: true
|
||||||
|
ArmorLevel: 1
|
||||||
|
EquipLevelMin: 100
|
||||||
|
Refineable: true
|
||||||
|
Script: |
|
||||||
|
.@r = getrefine();
|
||||||
|
.@lvl = getskilllv("WM_FRIGG_SONG");
|
||||||
|
bonus bMaxHPrate,2;
|
||||||
|
bonus bMaxSPrate,2;
|
||||||
|
bonus2 bSubRace,RC_Player_Human,5;
|
||||||
|
bonus2 bSubRace,RC_Player_Doram,5;
|
||||||
|
bonus bLongAtkRate,2+(4*.@lvl);
|
||||||
|
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",2*.@lvl;
|
||||||
|
if (.@r>=5) {
|
||||||
|
bonus bMaxHPrate,3;
|
||||||
|
bonus bMaxSPrate,3;
|
||||||
|
bonus bLongAtkRate,3;
|
||||||
|
}
|
||||||
|
if (.@r>=7) {
|
||||||
|
bonus bMaxHPrate,5;
|
||||||
|
bonus bMaxSPrate,5;
|
||||||
|
bonus bLongAtkRate,5;
|
||||||
|
}
|
||||||
|
if (getskilllv("WM_UNLIMITED_HUMMING_VOICE") == 5) {
|
||||||
|
bonus bPerfectHitAddRate,20;
|
||||||
|
bonus bSPDrainValue,2;
|
||||||
|
}
|
||||||
|
if (getskilllv("WM_GLOOMYDAY") == 5) {
|
||||||
|
bonus bDelayrate,-10;
|
||||||
|
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
|
||||||
|
}
|
||||||
- Id: 480069
|
- Id: 480069
|
||||||
AegisName: C_Wing_Of_Angel_Move
|
AegisName: C_Wing_Of_Angel_Move
|
||||||
Name: Costume Heavenly Angel Wings
|
Name: Costume Heavenly Angel Wings
|
||||||
@ -139293,6 +139496,31 @@ Body:
|
|||||||
bonus bVariableCastrate,-10;
|
bonus bVariableCastrate,-10;
|
||||||
bonus bMaxHPrate,3;
|
bonus bMaxHPrate,3;
|
||||||
bonus bLongAtkRate,2;
|
bonus bLongAtkRate,2;
|
||||||
|
- Id: 490013
|
||||||
|
AegisName: Devil_Ring
|
||||||
|
Name: Devil Ring
|
||||||
|
Type: Armor
|
||||||
|
Weight: 100
|
||||||
|
Slots: 1
|
||||||
|
Locations:
|
||||||
|
Both_Accessory: true
|
||||||
|
ArmorLevel: 1
|
||||||
|
EquipLevelMin: 100
|
||||||
|
Script: |
|
||||||
|
bonus2 bAddRace,RC_All,10;
|
||||||
|
bonus2 bSkillCooldown,"SR_ASSIMILATEPOWER",-3000;
|
||||||
|
if (getskilllv("SR_EARTHSHAKER") == 5) {
|
||||||
|
bonus2 bSkillUseSP,"SR_HOWLINGOFLION",35;
|
||||||
|
bonus2 bSkillUseSP,"SR_KNUCKLEARROW",4;
|
||||||
|
}
|
||||||
|
if (getskilllv("SR_RAMPAGEBLASTER") == 5) {
|
||||||
|
bonus2 bSkillAtk,"SR_HOWLINGOFLION",30;
|
||||||
|
bonus2 bSkillAtk,"SR_KNUCKLEARROW",100;
|
||||||
|
}
|
||||||
|
if (getskilllv("SR_RIDEINLIGHTNING") == 5) {
|
||||||
|
bonus bAspdRate,10;
|
||||||
|
bonus bPerfectHitAddRate,15;
|
||||||
|
}
|
||||||
- Id: 490014
|
- Id: 490014
|
||||||
AegisName: Noblesse_Attack_Ring
|
AegisName: Noblesse_Attack_Ring
|
||||||
Name: Noblesse Attack Ring
|
Name: Noblesse Attack Ring
|
||||||
|
@ -21537,7 +21537,7 @@ Body:
|
|||||||
Flags:
|
Flags:
|
||||||
BuyingStore: true
|
BuyingStore: true
|
||||||
- Id: 6697
|
- Id: 6697
|
||||||
AegisName: Costumes_Exchange_Coupons
|
AegisName: Costume_Exchange
|
||||||
Name: Costumes Exchange Coupons
|
Name: Costumes Exchange Coupons
|
||||||
Type: Etc
|
Type: Etc
|
||||||
Buy: 10
|
Buy: 10
|
||||||
|
@ -35476,6 +35476,25 @@ Body:
|
|||||||
NoAuction: true
|
NoAuction: true
|
||||||
Script: |
|
Script: |
|
||||||
sc_start SC_2011RWC_SCROLL,1800000,10;
|
sc_start SC_2011RWC_SCROLL,1800000,10;
|
||||||
|
- Id: 14887
|
||||||
|
AegisName: EF_UltimateCook
|
||||||
|
Name: "[Not For Sale] Ultimate Cook"
|
||||||
|
Type: Usable
|
||||||
|
Weight: 10
|
||||||
|
NoUse:
|
||||||
|
Override: 100
|
||||||
|
Sitting: true
|
||||||
|
Trade:
|
||||||
|
Override: 100
|
||||||
|
NoDrop: true
|
||||||
|
NoTrade: true
|
||||||
|
NoSell: true
|
||||||
|
NoCart: true
|
||||||
|
NoGuildStorage: true
|
||||||
|
NoMail: true
|
||||||
|
NoAuction: true
|
||||||
|
Script: |
|
||||||
|
sc_start SC_2011RWC_SCROLL,1800000,10;
|
||||||
- Id: 16131
|
- Id: 16131
|
||||||
AegisName: Lady_Tanee_Doll_Box
|
AegisName: Lady_Tanee_Doll_Box
|
||||||
Name: Lady Tanee Doll Box
|
Name: Lady Tanee Doll Box
|
||||||
@ -42732,7 +42751,7 @@ Body:
|
|||||||
Script: |
|
Script: |
|
||||||
rentitem 15023,86400;
|
rentitem 15023,86400;
|
||||||
- Id: 17314
|
- Id: 17314
|
||||||
AegisName: Infinite_Giant_Fly_Wing_Box
|
AegisName: C_Wing_Of_Fly_1Day_Box
|
||||||
Name: Infinite Giant Fly Wing Box
|
Name: Infinite Giant Fly Wing Box
|
||||||
Type: Cash
|
Type: Cash
|
||||||
Buy: 10
|
Buy: 10
|
||||||
@ -43628,7 +43647,7 @@ Body:
|
|||||||
Script: |
|
Script: |
|
||||||
getgroupitem(IG_Support_Package_III_10);
|
getgroupitem(IG_Support_Package_III_10);
|
||||||
- Id: 17474
|
- Id: 17474
|
||||||
AegisName: Infinite_Giant_Fly_Wing_Box_V
|
AegisName: C_Wing_Of_Fly_5Day_Box
|
||||||
Name: Infinite Giant Fly Wing Box V
|
Name: Infinite Giant Fly Wing Box V
|
||||||
Type: Cash
|
Type: Cash
|
||||||
Buy: 10
|
Buy: 10
|
||||||
@ -43643,7 +43662,7 @@ Body:
|
|||||||
NoMail: true
|
NoMail: true
|
||||||
NoAuction: true
|
NoAuction: true
|
||||||
Script: |
|
Script: |
|
||||||
rentitem 12212,86400;
|
rentitem 12212,432000;
|
||||||
- Id: 17475
|
- Id: 17475
|
||||||
AegisName: Limited_Gym_Membership_Card_Box_10
|
AegisName: Limited_Gym_Membership_Card_Box_10
|
||||||
Name: (Limited)Gym Membership Card Box(10)
|
Name: (Limited)Gym Membership Card Box(10)
|
||||||
@ -46853,7 +46872,7 @@ Body:
|
|||||||
Script: |
|
Script: |
|
||||||
/*No Info*/
|
/*No Info*/
|
||||||
- Id: 22828
|
- Id: 22828
|
||||||
AegisName: Sealed_Album_Scroll
|
AegisName: Sealed_Scroll
|
||||||
Name: Sealed Album Scroll
|
Name: Sealed Album Scroll
|
||||||
Type: Usable
|
Type: Usable
|
||||||
Buy: 10
|
Buy: 10
|
||||||
@ -46869,9 +46888,9 @@ Body:
|
|||||||
NoMail: true
|
NoMail: true
|
||||||
NoAuction: true
|
NoAuction: true
|
||||||
Script: |
|
Script: |
|
||||||
getitem callfunc("F_Rand",22829,6232,6228,24208,24209,17474/*,Enchanted Letter*/),1;
|
getgroupitem(IG_SEALED_SCROLL);
|
||||||
- Id: 22829
|
- Id: 22829
|
||||||
AegisName: Sealed_Card_Album
|
AegisName: Sealed_Card
|
||||||
Name: Sealed Card Album
|
Name: Sealed Card Album
|
||||||
Type: Usable
|
Type: Usable
|
||||||
Buy: 10
|
Buy: 10
|
||||||
@ -48063,6 +48082,66 @@ Body:
|
|||||||
NoAuction: true
|
NoAuction: true
|
||||||
Script: |
|
Script: |
|
||||||
getgroupitem(IG_Agust_Lucky_Scroll);
|
getgroupitem(IG_Agust_Lucky_Scroll);
|
||||||
|
- Id: 23221
|
||||||
|
AegisName: EF_DEX_Biscuit_Stick
|
||||||
|
Name: "[Not For Sale] DEX Biscuit Stick"
|
||||||
|
Type: Usable
|
||||||
|
Weight: 10
|
||||||
|
Trade:
|
||||||
|
Override: 100
|
||||||
|
Script: |
|
||||||
|
sc_start SC_FOOD_DEX_CASH,1800000,15;
|
||||||
|
sc_start SC_HITFOOD,600000,rand(11,33);
|
||||||
|
- Id: 23222
|
||||||
|
AegisName: EF_LUK_Biscuit_Stick
|
||||||
|
Name: "[Not For Sale] LUK Biscuit Stick"
|
||||||
|
Type: Usable
|
||||||
|
Weight: 10
|
||||||
|
Trade:
|
||||||
|
Override: 100
|
||||||
|
Script: |
|
||||||
|
sc_start SC_FOOD_LUK_CASH,1800000,15;
|
||||||
|
sc_start SC_CRIFOOD,600000,rand(11,33);
|
||||||
|
- Id: 23223
|
||||||
|
AegisName: EF_STR_Biscuit_Stick
|
||||||
|
Name: "[Not For Sale] STR Biscuit Stick"
|
||||||
|
Type: Usable
|
||||||
|
Weight: 10
|
||||||
|
Trade:
|
||||||
|
Override: 100
|
||||||
|
Script: |
|
||||||
|
sc_start SC_FOOD_STR_CASH,1800000,15;
|
||||||
|
sc_start SC_ATKPOTION,600000,rand(11,111);
|
||||||
|
- Id: 23224
|
||||||
|
AegisName: EF_VIT_Biscuit_Stick
|
||||||
|
Name: "[Not For Sale] VIT Biscuit Stick"
|
||||||
|
Type: Usable
|
||||||
|
Weight: 10
|
||||||
|
Trade:
|
||||||
|
Override: 100
|
||||||
|
Script: |
|
||||||
|
sc_start SC_FOOD_VIT_CASH,1800000,15;
|
||||||
|
bonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1;
|
||||||
|
- Id: 23225
|
||||||
|
AegisName: EF_AGI_Biscuit_Stick
|
||||||
|
Name: "[Not For Sale] AGI Biscuit Stick"
|
||||||
|
Type: Usable
|
||||||
|
Weight: 10
|
||||||
|
Trade:
|
||||||
|
Override: 100
|
||||||
|
Script: |
|
||||||
|
sc_start SC_FOOD_AGI_CASH,1800000,15;
|
||||||
|
sc_start SC_FLEEFOOD,600000,rand(11,33);
|
||||||
|
- Id: 23226
|
||||||
|
AegisName: EF_INT_Biscuit_Stick
|
||||||
|
Name: "[Not For Sale] INT Biscuit Stick"
|
||||||
|
Type: Usable
|
||||||
|
Weight: 10
|
||||||
|
Trade:
|
||||||
|
Override: 100
|
||||||
|
Script: |
|
||||||
|
sc_start SC_FOOD_INT_CASH,1800000,15;
|
||||||
|
sc_start SC_MATKPOTION,600000,rand(11,111);
|
||||||
- Id: 23228
|
- Id: 23228
|
||||||
AegisName: HazyMooncake
|
AegisName: HazyMooncake
|
||||||
Name: Hazy Mooncake
|
Name: Hazy Mooncake
|
||||||
@ -49275,6 +49354,23 @@ Body:
|
|||||||
Weight: 10
|
Weight: 10
|
||||||
Script: |
|
Script: |
|
||||||
/*synthesisui 23894;*/
|
/*synthesisui 23894;*/
|
||||||
|
- Id: 23899
|
||||||
|
AegisName: Comp_Almighty
|
||||||
|
Name: "[Not For Sale] Almighty"
|
||||||
|
Type: Usable
|
||||||
|
Weight: 10
|
||||||
|
Trade:
|
||||||
|
Override: 100
|
||||||
|
NoDrop: true
|
||||||
|
NoTrade: true
|
||||||
|
NoSell: true
|
||||||
|
NoCart: true
|
||||||
|
NoGuildStorage: true
|
||||||
|
NoMail: true
|
||||||
|
NoAuction: true
|
||||||
|
Script: |
|
||||||
|
bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",3600;
|
||||||
|
sc_start SC_SPEEDUP0,600000,25;
|
||||||
- Id: 23926
|
- Id: 23926
|
||||||
AegisName: Shadow_9_Refine_Hammer
|
AegisName: Shadow_9_Refine_Hammer
|
||||||
Name: Shadow 9 Refine Hammer
|
Name: Shadow 9 Refine Hammer
|
||||||
|
@ -23715,4 +23715,48 @@ Body:
|
|||||||
Rate: 235
|
Rate: 235
|
||||||
- Item: S_Archer_earring
|
- Item: S_Archer_earring
|
||||||
Rate: 235
|
Rate: 235
|
||||||
|
- Group: SEALED_SCROLL
|
||||||
|
SubGroups:
|
||||||
|
- SubGroup: 1
|
||||||
|
List:
|
||||||
|
- Item: Guarantee_Weapon_9Up
|
||||||
|
Rate: 13
|
||||||
|
- Item: Guarantee_Armor_9Up
|
||||||
|
Rate: 13
|
||||||
|
- Item: Sealed_Card
|
||||||
|
Rate: 13
|
||||||
|
- Item: Gold
|
||||||
|
Rate: 63
|
||||||
|
- Item: Guarantee_Weapon_7Up
|
||||||
|
Rate: 125
|
||||||
|
- Item: Guarantee_Armor_7Up
|
||||||
|
Rate: 125
|
||||||
|
- Item: C_Wing_Of_Fly_5Day_Box
|
||||||
|
Rate: 125
|
||||||
|
- Item: S_Expert_Shoes
|
||||||
|
Rate: 138
|
||||||
|
- Item: S_Expert_Shield
|
||||||
|
Rate: 138
|
||||||
|
- Item: S_Beginner_Shoes
|
||||||
|
Rate: 500
|
||||||
|
- Item: S_Beginner_Shield
|
||||||
|
Rate: 500
|
||||||
|
- Item: S_Rookie_Shoes
|
||||||
|
Rate: 500
|
||||||
|
- Item: S_Rookie_Shield
|
||||||
|
Rate: 500
|
||||||
|
- Item: S_Advanced_Shoes
|
||||||
|
Rate: 500
|
||||||
|
- Item: S_Advanced_Shield
|
||||||
|
Rate: 500
|
||||||
|
- Item: Treasure_Box
|
||||||
|
Rate: 1247
|
||||||
|
- Item: Enchant_Book
|
||||||
|
Rate: 1250
|
||||||
|
- Item: Costume_Exchange
|
||||||
|
Rate: 1250
|
||||||
|
- Item: Poison_Bottle_Box2
|
||||||
|
Rate: 1250
|
||||||
|
- Item: C_Wing_Of_Fly_1Day_Box
|
||||||
|
Rate: 1250
|
||||||
|
|
||||||
|
@ -762,6 +762,7 @@ enum e_random_item_group {
|
|||||||
IG_PITAPAT_BOX,
|
IG_PITAPAT_BOX,
|
||||||
IG_HAPPY_BOX_J,
|
IG_HAPPY_BOX_J,
|
||||||
IG_CLASS_SHADOW_CUBE,
|
IG_CLASS_SHADOW_CUBE,
|
||||||
|
IG_SEALED_SCROLL,
|
||||||
|
|
||||||
IG_MAX,
|
IG_MAX,
|
||||||
};
|
};
|
||||||
|
@ -5326,6 +5326,7 @@
|
|||||||
export_constant(IG_PITAPAT_BOX);
|
export_constant(IG_PITAPAT_BOX);
|
||||||
export_constant(IG_HAPPY_BOX_J);
|
export_constant(IG_HAPPY_BOX_J);
|
||||||
export_constant(IG_CLASS_SHADOW_CUBE);
|
export_constant(IG_CLASS_SHADOW_CUBE);
|
||||||
|
export_constant(IG_SEALED_SCROLL);
|
||||||
|
|
||||||
/* unit stop walking */
|
/* unit stop walking */
|
||||||
export_constant(USW_NONE);
|
export_constant(USW_NONE);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user