Removed Gunslinger Mine Damage Delay (#8517)

- Gunslinger Mine no longer has damage delay
- Freeze from Cryo Sphere / Ice Bullet will no longer be immediately broken by its own damage
- Fixes #8516
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Playtester 2024-07-26 20:43:46 +02:00 committed by GitHub
parent e39fa4b66a
commit 3cc32b6727
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@ -3580,7 +3580,7 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list *
dmg = battle_calc_attack(attack_type,src,bl,skill_id,skill_lv,flag&0xFFF);
//If the damage source is a unit, the damage is not delayed
if (src != dsrc && skill_id != GS_GROUNDDRIFT)
if (src != dsrc)
dmg.amotion = 0;
//! CHECKME: This check maybe breaks the battle_calc_attack, and maybe need better calculation.