Added ALL_THIRD, All_Upper, All_Baby, Both_Accessory, Both_Hand field (item_db.yml) (#5535)
* Updated the DB Thanks to @Lemongrass3110 !
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Load Diff
@ -2794,8 +2794,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -2855,8 +2854,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -2868,8 +2866,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -2929,8 +2926,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -2942,8 +2938,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -2967,8 +2962,7 @@ Body:
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||||
Buy: 20
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Weight: 10
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Locations:
|
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -3018,8 +3012,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -3069,8 +3062,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -3122,8 +3114,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -3159,8 +3150,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -3186,8 +3176,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -3319,8 +3308,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -3428,8 +3416,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -3477,8 +3464,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -3502,8 +3488,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -3563,8 +3548,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -3652,8 +3636,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -3677,8 +3660,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -3798,8 +3780,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -4243,8 +4224,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -4306,8 +4286,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -4319,8 +4298,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -4370,8 +4348,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -4407,8 +4384,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -4432,8 +4408,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -4693,8 +4668,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -4846,8 +4820,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -4885,8 +4858,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -4922,8 +4894,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -4961,8 +4932,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5072,8 +5042,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5123,8 +5092,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5160,8 +5128,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5197,8 +5164,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5246,8 +5212,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5309,8 +5274,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5346,8 +5310,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5359,8 +5322,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5386,8 +5348,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5411,8 +5372,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5472,8 +5432,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5485,8 +5444,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5656,8 +5614,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5705,8 +5662,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5784,8 +5740,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5811,8 +5766,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5824,8 +5778,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -5913,8 +5866,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -6040,8 +5992,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -6053,8 +6004,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -6178,8 +6128,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -6191,8 +6140,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -6528,8 +6476,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -6589,8 +6536,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -6602,8 +6548,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -6655,8 +6600,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -6818,8 +6762,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
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Right_Accessory: true
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Left_Accessory: true
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Both_Accessory: true
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Flags:
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BuyingStore: true
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Script: |
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@ -6857,8 +6800,7 @@ Body:
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Buy: 20
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Weight: 10
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Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -6870,8 +6812,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -6883,8 +6824,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -6960,8 +6900,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -6973,8 +6912,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -7244,8 +7182,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -7333,8 +7270,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -7346,8 +7282,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -7397,8 +7332,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -7422,8 +7356,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -7717,8 +7650,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -7730,8 +7662,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -7755,8 +7686,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -7816,8 +7746,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -7829,8 +7758,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -7902,8 +7830,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -7939,8 +7866,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -7978,8 +7904,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -7991,8 +7916,7 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Locations:
|
||||
Right_Accessory: true
|
||||
Left_Accessory: true
|
||||
Both_Accessory: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -8051,9 +8051,7 @@ Body:
|
||||
Jobs:
|
||||
Blacksmith: true
|
||||
Classes:
|
||||
Third: true
|
||||
Third_Upper: true
|
||||
Third_Baby: true
|
||||
All_Third: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -8067,9 +8065,7 @@ Body:
|
||||
Jobs:
|
||||
Blacksmith: true
|
||||
Classes:
|
||||
Third: true
|
||||
Third_Upper: true
|
||||
Third_Baby: true
|
||||
All_Third: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -8083,9 +8079,7 @@ Body:
|
||||
Jobs:
|
||||
Blacksmith: true
|
||||
Classes:
|
||||
Third: true
|
||||
Third_Upper: true
|
||||
Third_Baby: true
|
||||
All_Third: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -11833,9 +11827,7 @@ Body:
|
||||
Jobs:
|
||||
Knight: true
|
||||
Classes:
|
||||
Third: true
|
||||
Third_Upper: true
|
||||
Third_Baby: true
|
||||
All_Third: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -11849,9 +11841,7 @@ Body:
|
||||
Jobs:
|
||||
Knight: true
|
||||
Classes:
|
||||
Third: true
|
||||
Third_Upper: true
|
||||
Third_Baby: true
|
||||
All_Third: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -11865,9 +11855,7 @@ Body:
|
||||
Jobs:
|
||||
Knight: true
|
||||
Classes:
|
||||
Third: true
|
||||
Third_Upper: true
|
||||
Third_Baby: true
|
||||
All_Third: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -11881,9 +11869,7 @@ Body:
|
||||
Jobs:
|
||||
Knight: true
|
||||
Classes:
|
||||
Third: true
|
||||
Third_Upper: true
|
||||
Third_Baby: true
|
||||
All_Third: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -11897,9 +11883,7 @@ Body:
|
||||
Jobs:
|
||||
Knight: true
|
||||
Classes:
|
||||
Third: true
|
||||
Third_Upper: true
|
||||
Third_Baby: true
|
||||
All_Third: true
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
@ -43543,9 +43527,7 @@ Body:
|
||||
Buy: 2
|
||||
Weight: 10
|
||||
Classes:
|
||||
Third: true
|
||||
Third_Upper: true
|
||||
Third_Baby: true
|
||||
All_Third: true
|
||||
Delay:
|
||||
Duration: 5000
|
||||
Status: Reuse_Limit_Luxanima
|
||||
@ -46342,9 +46324,7 @@ Body:
|
||||
Jobs:
|
||||
Blacksmith: true
|
||||
Classes:
|
||||
Third: true
|
||||
Third_Upper: true
|
||||
Third_Baby: true
|
||||
All_Third: true
|
||||
EquipLevelMin: 100
|
||||
Delay:
|
||||
Duration: 180000
|
||||
|
@ -155,6 +155,9 @@ Baby - Baby classes (no Third-Baby classes).
|
||||
Third - Third classes (no Transcedent-Third or Third-Baby classes).
|
||||
Third_Upper - Transcedent-Third classes.
|
||||
Third_Baby - Third-Baby classes.
|
||||
All_Upper - All Transcedent classes
|
||||
All_Baby - All baby classes
|
||||
All_Third - Applies to all Third classes.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@ -190,6 +193,9 @@ Shadow_Shoes - Shadow Shoes
|
||||
Shadow_Right_Accessory - Shadow Accessory Right (Earring)
|
||||
Shadow_Left_Accessory - Shadow Accessory Left (Pendant)
|
||||
|
||||
Both_Hand - Right_Hand + Left_Hand
|
||||
Both_Accessory - Right_Accessory + Left_Accessory
|
||||
|
||||
---------------------------------------
|
||||
|
||||
WeaponLevel: Weapon level. Used for refinement.
|
||||
|
@ -227,6 +227,10 @@ enum e_item_job : uint16
|
||||
ITEMJ_THIRD_BABY = 0x20,
|
||||
ITEMJ_MAX = 0xFF,
|
||||
|
||||
ITEMJ_ALL_UPPER = ITEMJ_UPPER | ITEMJ_THIRD_UPPER,
|
||||
ITEMJ_ALL_BABY = ITEMJ_BABY | ITEMJ_THIRD_BABY,
|
||||
ITEMJ_ALL_THIRD = ITEMJ_THIRD | ITEMJ_THIRD_UPPER | ITEMJ_THIRD_BABY,
|
||||
|
||||
#ifdef RENEWAL
|
||||
ITEMJ_ALL = ITEMJ_NORMAL | ITEMJ_UPPER | ITEMJ_BABY | ITEMJ_THIRD | ITEMJ_THIRD_UPPER | ITEMJ_THIRD_BABY,
|
||||
#else
|
||||
|
@ -813,10 +813,12 @@
|
||||
export_constant(EQP_ACC_RL);
|
||||
export_constant(EQP_SHADOW_ACC_RL);
|
||||
|
||||
export_constant2("EQP_Both_Hand", EQP_ARMS);
|
||||
export_constant2("EQP_Right_Hand", EQP_HAND_R);
|
||||
export_constant2("EQP_Left_Hand", EQP_HAND_L);
|
||||
export_constant2("EQP_Right_Accessory", EQP_ACC_R);
|
||||
export_constant2("EQP_Left_Accessory", EQP_ACC_L);
|
||||
export_constant2("EQP_Both_Accessory", EQP_ACC_RL);
|
||||
export_constant2("EQP_Shadow_Right_Accessory", EQP_SHADOW_ACC_R);
|
||||
export_constant2("EQP_Shadow_Left_Accessory", EQP_SHADOW_ACC_L);
|
||||
|
||||
@ -7965,6 +7967,9 @@
|
||||
export_constant(ITEMJ_THIRD);
|
||||
export_constant(ITEMJ_THIRD_UPPER);
|
||||
export_constant(ITEMJ_THIRD_BABY);
|
||||
export_constant(ITEMJ_ALL_UPPER);
|
||||
export_constant(ITEMJ_ALL_BABY);
|
||||
export_constant(ITEMJ_ALL_THIRD);
|
||||
|
||||
/* item drop effects */
|
||||
export_constant(DROPEFFECT_NONE);
|
||||
|
@ -3171,6 +3171,18 @@ static bool itemdb_read_db(const char* file) {
|
||||
} else {
|
||||
body << YAML::Key << "Classes";
|
||||
body << YAML::BeginMap;
|
||||
if ((ITEMJ_THIRD & temp_class) && (ITEMJ_THIRD_UPPER & temp_class) && (ITEMJ_THIRD_BABY & temp_class)) {
|
||||
temp_class &= ~ITEMJ_ALL_THIRD;
|
||||
body << YAML::Key << "All_Third" << YAML::Value << "true";
|
||||
}
|
||||
if ((ITEMJ_UPPER & temp_class) && (ITEMJ_THIRD_UPPER & temp_class)) {
|
||||
temp_class &= ~ITEMJ_ALL_UPPER;
|
||||
body << YAML::Key << "All_Upper" << YAML::Value << "true";
|
||||
}
|
||||
if ((ITEMJ_BABY & temp_class) && (ITEMJ_THIRD_BABY & temp_class)) {
|
||||
temp_class &= ~ITEMJ_ALL_BABY;
|
||||
body << YAML::Key << "All_Baby" << YAML::Value << "true";
|
||||
}
|
||||
for (int32 i = ITEMJ_NONE; i <= ITEMJ_THIRD_BABY; i++) {
|
||||
if (i & temp_class) {
|
||||
const char* class_ = constant_lookup(i, "ITEMJ_");
|
||||
@ -3199,6 +3211,14 @@ static bool itemdb_read_db(const char* file) {
|
||||
|
||||
body << YAML::Key << "Locations";
|
||||
body << YAML::BeginMap;
|
||||
if ((EQP_HAND_R & temp_loc) && (EQP_HAND_L & temp_loc)) {
|
||||
temp_loc &= ~EQP_ARMS;
|
||||
body << YAML::Key << "Both_Hand" << YAML::Value << "true";
|
||||
}
|
||||
if ((EQP_ACC_R & temp_loc) && (EQP_ACC_L & temp_loc)) {
|
||||
temp_loc &= ~EQP_ACC_RL;
|
||||
body << YAML::Key << "Both_Accessory" << YAML::Value << "true";
|
||||
}
|
||||
for (const auto &it : um_equipnames) {
|
||||
if (it.second & temp_loc)
|
||||
body << YAML::Key << it.first << YAML::Value << "true";
|
||||
|
@ -384,21 +384,65 @@ static bool item_db_yaml2sql(const std::string &file, const std::string &table)
|
||||
const YAML::Node &classes = input["Classes"];
|
||||
|
||||
if (classes) {
|
||||
std::string str_all_upper;
|
||||
std::string str_all_baby;
|
||||
|
||||
if (classes["All_Upper"].IsDefined())
|
||||
str_all_upper = string_trim(classes["All_Upper"].as<std::string>());
|
||||
if (classes["All_Baby"].IsDefined())
|
||||
str_all_baby = string_trim(classes["All_Baby"].as<std::string>());
|
||||
|
||||
if (appendEntry(classes["All"], value))
|
||||
column.append("`class_all`,");
|
||||
if (appendEntry(classes["Normal"], value))
|
||||
column.append("`class_normal`,");
|
||||
if (appendEntry(classes["Upper"], value))
|
||||
column.append("`class_upper`,");
|
||||
else if (!str_all_upper.empty()) {
|
||||
value.append(str_all_upper);
|
||||
value.append(",");
|
||||
column.append("`class_upper`,");
|
||||
}
|
||||
if (appendEntry(classes["Baby"], value))
|
||||
column.append("`class_baby`,");
|
||||
else if (!str_all_baby.empty()) {
|
||||
value.append(str_all_baby);
|
||||
value.append(",");
|
||||
column.append("`class_baby`,");
|
||||
}
|
||||
#ifdef RENEWAL
|
||||
std::string str_all_third;
|
||||
|
||||
if (classes["All_Third"].IsDefined())
|
||||
str_all_third = string_trim(classes["All_Third"].as<std::string>());
|
||||
|
||||
if (appendEntry(classes["Third"], value))
|
||||
column.append("`class_third`,");
|
||||
else if (!str_all_third.empty()) {
|
||||
value.append(str_all_third);
|
||||
value.append(",");
|
||||
column.append("`class_third`,");
|
||||
}
|
||||
if (appendEntry(classes["Third_Upper"], value))
|
||||
column.append("`class_third_upper`,");
|
||||
else if (!str_all_upper.empty() || !str_all_third.empty()) {
|
||||
if (!str_all_upper.empty())
|
||||
value.append(str_all_upper);
|
||||
else
|
||||
value.append(str_all_third);
|
||||
value.append(",");
|
||||
column.append("`class_third_upper`,");
|
||||
}
|
||||
if (appendEntry(classes["Third_Baby"], value))
|
||||
column.append("`class_third_baby`,");
|
||||
else if (!str_all_baby.empty() || !str_all_third.empty()) {
|
||||
if (!str_all_baby.empty())
|
||||
value.append(str_all_baby);
|
||||
else
|
||||
value.append(str_all_third);
|
||||
value.append(",");
|
||||
column.append("`class_third_baby`,");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -416,18 +460,50 @@ static bool item_db_yaml2sql(const std::string &file, const std::string &table)
|
||||
column.append("`location_head_low`,");
|
||||
if (appendEntry(locations["Armor"], value))
|
||||
column.append("`location_armor`,");
|
||||
if (appendEntry(locations["Left_Hand"], value))
|
||||
if (locations["Both_Hand"].IsDefined()) {
|
||||
std::string tmp_value = string_trim(locations["Both_Hand"].as<std::string>());
|
||||
if (!appendEntry(locations["Left_Hand"], value)) {
|
||||
value.append(tmp_value);
|
||||
value.append(",");
|
||||
}
|
||||
if (!appendEntry(locations["Right_Hand"], value)) {
|
||||
value.append(tmp_value);
|
||||
value.append(",");
|
||||
}
|
||||
column.append("`location_left_hand`,");
|
||||
if (appendEntry(locations["Right_Hand"], value))
|
||||
column.append("`location_right_hand`,");
|
||||
|
||||
}
|
||||
else {
|
||||
if (appendEntry(locations["Left_Hand"], value))
|
||||
column.append("`location_left_hand`,");
|
||||
if (appendEntry(locations["Right_Hand"], value))
|
||||
column.append("`location_right_hand`,");
|
||||
}
|
||||
if (appendEntry(locations["Garment"], value))
|
||||
column.append("`location_garment`,");
|
||||
if (appendEntry(locations["Shoes"], value))
|
||||
column.append("`location_shoes`,");
|
||||
if (appendEntry(locations["Right_Accessory"], value))
|
||||
if (locations["Both_Accessory"].IsDefined()) {
|
||||
std::string tmp_value = string_trim(locations["Both_Accessory"].as<std::string>());
|
||||
if (!appendEntry(locations["Right_Accessory"], value)) {
|
||||
value.append(tmp_value);
|
||||
value.append(",");
|
||||
}
|
||||
if (!appendEntry(locations["Left_Accessory"], value)) {
|
||||
value.append(tmp_value);
|
||||
value.append(",");
|
||||
}
|
||||
column.append("`location_right_accessory`,");
|
||||
if (appendEntry(locations["Left_Accessory"], value))
|
||||
column.append("`location_left_accessory`,");
|
||||
|
||||
}
|
||||
else {
|
||||
if (appendEntry(locations["Right_Accessory"], value))
|
||||
column.append("`location_right_accessory`,");
|
||||
if (appendEntry(locations["Left_Accessory"], value))
|
||||
column.append("`location_left_accessory`,");
|
||||
}
|
||||
if (appendEntry(locations["Costume_Head_Top"], value))
|
||||
column.append("`location_costume_head_top`,");
|
||||
if (appendEntry(locations["Costume_Head_Mid"], value))
|
||||
|
Loading…
x
Reference in New Issue
Block a user