diff --git a/db/re/item_db.txt b/db/re/item_db.txt index d9a607755b..354202f385 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -3061,12 +3061,12 @@ 4871,SP75,SP+75,6,20,,10,,,,,,,,,,,,,{ bonus bMaxSP,75; },{},{} 4872,Attack_Delay_2,DelayafterAttack2Lv,6,10,,,,,,,,,,,,,,,{ bonus bAspdRate,6; },{},{} 4873,Attack_Delay_3,DelayafterAttack3Lv,6,10,,,,,,,,,,,,,,,{ bonus bAspdRate,8; },{},{} -4875,Bear's_Power,Bear's Power,6,20,,10,,,,,,,,,,,,,{ autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",20,5000,BF_WEAPON,"{ active_transform 1060,5000; specialeffect2 EF_POTION_BERSERK; showscript \"Bigfoot Power !\"; }"; },{},{} -4876,Runaway_Magic,Runaway Magic,6,20,,10,,,,,,,,,,,,,{ autobonus "{ bonus bInt,200; bonus2 bSPLossRate,200,1000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_LAMADAN; }"; },{},{ heal 0,-2000; } -4877,Speed_Of_Light,Speed of Light,6,20,,10,,,,,,,,,,,,,{ /*TODO: Confirm the rate*/ autobonus "{ bonus bAspdRate,100; bonus bFlee,100; bonus2 bHPLossRate,400,1000; bonus2 bSPLossRate,50,1000;}",10,5000,BF_WEAPON,"{ specialeffect2 EF_AGIUP2; }"; },{},{ heal 0,-300; } -4878,Muscle_Fool,Muscle Fool,6,20,,10,,,,,,,,,,,,,{ autobonus2 "{ bonus bVit,200; bonus2 bAddRace,RC_All,-50; bonus bMatkRate,-50; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD3; }"; },{},{ heal 0,-300; } -4879,Hawkeye,Hawkeye,6,20,,10,,,,,,,,,,,,,{ autobonus "{ bonus bDex,200; bonus2 bSPLossRate,50,1000; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_BASH3D6; }"; },{},{ heal 0,-300; } -4880,Lucky_Day,Lucky Day,6,20,,10,,,,,,,,,,,,,{ autobonus "{ bonus bLuk,200; }",10,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_DANCE_BLADE_ATK; }"; },{},{ heal 0,-300; } +4875,Bear's_Power,Bear's Power,6,0,,0,,,,,,,,,,,,,{ autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",20,5000,BF_WEAPON,"{ active_transform 1060,5000; specialeffect2 EF_POTION_BERSERK; showscript \"Bigfoot Power !\"; }"; },{},{} +4876,Runaway_Magic,Runaway Magic,6,0,,0,,,,,,,,,,,,,{ autobonus "{ bonus bInt,200; bonus2 bSPLossRate,200,1000; }",15,10000,BF_MAGIC,"{ specialeffect2 EF_LAMADAN; }"; },{},{} +4877,Speed_Of_Light,Speed of Light,6,0,,0,,,,,,,,,,,,,{ autobonus "{ bonus bAspdRate,100; bonus bFlee,100; bonus2 bHPLossRate,400,1000; bonus2 bSPLossRate,40,1000;}",10,5000,BF_WEAPON,"{ specialeffect2 EF_FLASHER; }"; },{},{} +4878,Muscle_Fool,Muscle Fool,6,0,,0,,,,,,,,,,,,,{ autobonus2 "{ bonus bDef,1000; bonus2 bAddRace,RC_All,-50; bonus bMatkRate,-50; }",20,5000,BF_WEAPON,"{ specialeffect2 EF_MAGNUMBREAK; }"; },{},{} +4879,Hawkeye,Hawkeye,6,0,,0,,,,,,,,,,,,,{ autobonus "{ bonus bDex,200; bonus2 bSPLossRate,50,1000; }",30,5000,BF_WEAPON,"{ specialeffect2 EF_FLASHER; }"; },{},{} +4880,Lucky_Day,Lucky Day,6,0,,0,,,,,,,,,,,,,{ autobonus "{ bonus bLuk,200; bonus2 bAddMonsterDropItem,7444,10; }",15,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_MVP; showscript \"LUCKY MAX !!\"; }"; autobonus2 "{ bonus bLuk,200; bonus2 bAddMonsterDropItem,7444,1; }",1,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_MVP; showscript \"LUCKY MAX !!\"; }"; },{},{} 4881,Attack_Delay_4,Attack Delay 4,6,10,,,,,,,,,,,,,,,{ bonus bAspdRate,10; },{},{} 4882,Atk1p,ATK + 1%,6,10,,,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,1; },{},{} 4883,Matk1p,MATK + 1%,6,10,,,,,,,,,,,,,,,{ bonus bMatkRate,1; },{},{}