- Close confine won't get the bonus range on cast as other skills do due to exploits.

- Fixed a bug in setnpctimer checking out the wrong variable.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5347 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-02-20 18:22:04 +00:00
parent 1aad539664
commit 3dbf70680c
3 changed files with 6 additions and 2 deletions

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@ -5,6 +5,9 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/02/20
* Close confine won't get the bonus range on cast as other skills do due to
exploits. [Skotlex]
* Fixed a bug in setnpctimer. [Skotlex]
* Menu-based skills now use their own variables separetly from the normal
skill variables. This should enable them to work even when you keep doing
other stuff between the menu invocation and selection. Also gives a better

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@ -769,7 +769,7 @@ int npc_settimerevent_tick(struct npc_data *nd,int newtimer)
}
flag= sd->npc_timer_id != -1 ;
} else
flag= nd->u.scr.timer != -1 ;
flag= nd->u.scr.timerid != -1 ;
if(flag)
npc_timerevent_stop(nd);
nd->u.scr.timer=newtimer;

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@ -8489,7 +8489,8 @@ int skill_use_id (struct map_session_data *sd, int target_id, int skill_num, int
if (!skill_check_condition(sd,0)) return 0;
if(sd->bl.id != target_id){ // Don't check range for self skills, this is useless...
if(!battle_check_range(&sd->bl,bl,skill_get_range2(&sd->bl, skill_num,skill_lv)+1))
if(!battle_check_range(&sd->bl,bl,skill_get_range2(&sd->bl, skill_num,skill_lv)
+(skill_num==RG_CLOSECONFINE)?0:1)) //Close confine is expoitable thanks to this extra range "feature" of the client. [Skotlex]
return 0;
}