- Close confine won't get the bonus range on cast as other skills do due to exploits.
- Fixed a bug in setnpctimer checking out the wrong variable. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5347 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -5,6 +5,9 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
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GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
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2006/02/20
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* Close confine won't get the bonus range on cast as other skills do due to
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exploits. [Skotlex]
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* Fixed a bug in setnpctimer. [Skotlex]
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* Menu-based skills now use their own variables separetly from the normal
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skill variables. This should enable them to work even when you keep doing
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other stuff between the menu invocation and selection. Also gives a better
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@ -769,7 +769,7 @@ int npc_settimerevent_tick(struct npc_data *nd,int newtimer)
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}
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flag= sd->npc_timer_id != -1 ;
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} else
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flag= nd->u.scr.timer != -1 ;
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flag= nd->u.scr.timerid != -1 ;
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if(flag)
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npc_timerevent_stop(nd);
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nd->u.scr.timer=newtimer;
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@ -8489,7 +8489,8 @@ int skill_use_id (struct map_session_data *sd, int target_id, int skill_num, int
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if (!skill_check_condition(sd,0)) return 0;
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if(sd->bl.id != target_id){ // Don't check range for self skills, this is useless...
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if(!battle_check_range(&sd->bl,bl,skill_get_range2(&sd->bl, skill_num,skill_lv)+1))
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if(!battle_check_range(&sd->bl,bl,skill_get_range2(&sd->bl, skill_num,skill_lv)
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+(skill_num==RG_CLOSECONFINE)?0:1)) //Close confine is expoitable thanks to this extra range "feature" of the client. [Skotlex]
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return 0;
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}
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