Added zeny from mobs option.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@175 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,5 +1,6 @@
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Date Added
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11/14
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* Added zeny_from_mobs option. [Valaris]
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* Corrected the file type attribute on most of the files in three which fixes the
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newline issues between linux and dos [MouseJstr]
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svn propset -R svn:eol-style native .
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@ -721,5 +721,8 @@ max_cloth_color: 4
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// Visible area size (how many squares away from a player can they see)
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area_size: 14
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// Zeny from mobs
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zeny_from_mobs: no
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import: conf/import/battle_conf.txt
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@ -5084,6 +5084,7 @@ static const struct {
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{ "castrate_dex_scale", &battle_config.castrate_dex_scale }, // added by [MouseJstr]
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{ "area_size", &battle_config.area_size }, // added by [MouseJstr]
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{ "muting_players", &battle_config.muting_players}, // added by [Apple]
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{ "zeny_from_mobs", &battle_config.zeny_from_mobs}, // [Valaris]
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//SQL-only options start
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#ifndef TXT_ONLY
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{ "mail_system", &battle_config.mail_system }, // added by [Valaris]
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@ -5303,6 +5304,7 @@ void battle_set_defaults() {
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battle_config.max_hair_color = 9;
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battle_config.min_cloth_color = 0;
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battle_config.max_cloth_color = 4;
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battle_config.zeny_from_mobs = 0;
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battle_config.castrate_dex_scale = 150;
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@ -331,6 +331,8 @@ extern struct Battle_Config {
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int castrate_dex_scale; // added by [MouseJstr]
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int area_size; // added by [MouseJstr]
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int zeny_from_mobs; // [Valaris]
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#ifndef TXT_ONLY /* SQL-only options */
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int mail_system; // [Valaris]
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#endif
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@ -378,7 +378,7 @@ struct npc_data {
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struct mob_data {
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struct block_list bl;
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short n;
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short base_class,class,dir,mode;
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short base_class,class,dir,mode,level;
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short m,x0,y0,xs,ys;
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char name[24];
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int spawndelay1,spawndelay2;
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@ -124,7 +124,7 @@ int mob_once_spawn(struct map_session_data *sd,char *mapname,
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else
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m=map_mapname2mapid(mapname);
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if(m<0 || amount<=0 || (class>=0 && class<=1000) || class>2000) // 値が異常なら召喚を止める
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if(m<0 || amount<=0 || (class>=0 && class<=1000) || class>6000) // 値が異常なら召喚を止める
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return 0;
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if(class<0){ // ランダムに召喚
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@ -161,6 +161,15 @@ int mob_once_spawn(struct map_session_data *sd,char *mapname,
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else
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md->lootitem=NULL;
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if(class>4000) { // large/tiny mobs [Valaris]
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md->size=2;
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class-=4000;
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}
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else if(class>2000) {
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md->size=1;
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class-=2000;
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}
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mob_spawn_dataset(md,mobname,class);
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md->bl.m=m;
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md->bl.x=x;
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@ -211,7 +220,7 @@ int mob_once_spawn_area(struct map_session_data *sd,char *mapname,
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max=(y1-y0+1)*(x1-x0+1)*3;
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if(max>1000)max=1000;
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if(m<0 || amount<=0 || (class>=0 && class<=1000) || class>2000) // 値が異常なら召喚を止める
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if(m<0 || amount<=0 || (class>=0 && class<=1000) || class>6000) // A summon is stopped if a value is unusual
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return 0;
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for(i=0;i<amount;i++){
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@ -726,7 +735,7 @@ static int mob_timer(int tid,unsigned int tick,int id,int data)
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nullpo_retr(1, md=(struct mob_data*)bl);
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if(md->bl.type!=BL_MOB)
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if(!md->bl.type || md->bl.type!=BL_MOB)
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return 1;
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if(md->timer != tid){
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@ -924,6 +933,10 @@ int mob_spawn(int id)
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if(!md->speed)
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md->speed = mob_db[md->class].speed;
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md->def_ele = mob_db[md->class].element;
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if(!md->level) // [Valaris]
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md->level=mob_db[md->class].lv;
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md->master_id=0;
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md->master_dist=0;
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@ -2048,7 +2061,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
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struct map_session_data *sd = NULL,*tmpsd[DAMAGELOG_SIZE];
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struct {
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struct party *p;
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int id,base_exp,job_exp;
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int id,base_exp,job_exp,zeny;
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} pt[DAMAGELOG_SIZE];
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int pnum=0;
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int mvp_damage,max_hp;
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@ -2072,7 +2085,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
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// if(battle_config.battle_log)
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// printf("mob_damage %d %d %d\n",md->hp,max_hp,damage);
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if(md->bl.prev==NULL){
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if(battle_config.error_log)
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if(battle_config.error_log==1)
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printf("mob_damage : BlockError!!\n");
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return 0;
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}
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@ -2124,7 +2137,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
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if(md->attacked_id <= 0 && md->state.special_mob_ai==0)
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md->attacked_id = sd->bl.id;
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}
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if(src && src->type == BL_PET && battle_config.pet_attack_exp_to_master) {
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if(src && src->type == BL_PET && battle_config.pet_attack_exp_to_master==1) {
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struct pet_data *pd = (struct pet_data *)src;
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nullpo_retr(0, pd);
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for(i=0,minpos=0,mindmg=0x7fffffff;i<DAMAGELOG_SIZE;i++){
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@ -2316,7 +2329,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
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// 経験値の分配
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for(i=0;i<DAMAGELOG_SIZE;i++){
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int pid,base_exp,job_exp,flag=1;
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int pid,base_exp,job_exp,flag=1,zeny=0;
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double per;
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struct party *p;
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if(tmpsd[i]==NULL || tmpsd[i]->bl.m != md->bl.m)
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@ -2348,7 +2361,12 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
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job_exp*=1.15; // pk_mode additional exp if monster >20 levels [Valaris]
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}
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if(md->state.special_mob_ai >= 1 && battle_config.alchemist_summon_reward != 1) job_exp = 0; // Added [Valaris]
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else if(battle_config.zeny_from_mobs) {
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if(md->level > 0) zeny=(md->level+rand()%md->level)*per/256; // zeny calculation moblv + random moblv [Valaris]
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if(mob_db[md->class].mexp > 0)
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zeny*=rand()%250;
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}
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if((pid=tmpsd[i]->status.party_id)>0){ // パーティに入っている
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int j=0;
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for(j=0;j<pnum;j++) // 公平パーティリストにいるかどうか
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@ -2360,21 +2378,31 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
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pt[pnum].p=p;
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pt[pnum].base_exp=base_exp;
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pt[pnum].job_exp=job_exp;
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if(battle_config.zeny_from_mobs)
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pt[pnum].zeny=zeny; // zeny share [Valaris]
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pnum++;
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flag=0;
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}
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}else{ // いるときは公平
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pt[j].base_exp+=base_exp;
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pt[j].job_exp+=job_exp;
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if(battle_config.zeny_from_mobs)
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pt[j].zeny+=zeny; // zeny share [Valaris]
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flag=0;
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}
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}
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if(flag) // 各自所得
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if(flag) { // added zeny from mobs [Valaris]
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if(base_exp > 0 || job_exp > 0)
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pc_gainexp(tmpsd[i],base_exp,job_exp);
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if (battle_config.zeny_from_mobs && zeny > 0) {
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pc_getzeny(tmpsd[i],zeny); // zeny from mobs [Valaris]
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}
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}
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}
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// 公平分配
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for(i=0;i<pnum;i++)
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party_exp_share(pt[i].p,md->bl.m,pt[i].base_exp,pt[i].job_exp);
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party_exp_share(pt[i].p,md->bl.m,pt[i].base_exp,pt[i].job_exp,pt[i].zeny);
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// item drop
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if(!(type&1)) {
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@ -2538,6 +2566,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
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}
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clif_clearchar_area(&md->bl,1);
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if(md->level) md->level=0;
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map_delblock(&md->bl);
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if(mob_get_viewclass(md->class) <= 1000)
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clif_clearchar_delay(tick+3000,&md->bl,0);
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@ -575,8 +575,8 @@ int party_send_hp_check(struct block_list *bl,va_list ap)
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return 0;
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}
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// 経験値公平分配
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int party_exp_share(struct party *p,int map,int base_exp,int job_exp)
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// exp share and added zeny share [Valaris]
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int party_exp_share(struct party *p,int map,int base_exp,int job_exp,int zeny)
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{
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struct map_session_data *sd;
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int i,c;
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@ -589,8 +589,11 @@ int party_exp_share(struct party *p,int map,int base_exp,int job_exp)
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if(c==0)
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return 0;
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for(i=0;i<MAX_PARTY;i++)
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if((sd=p->member[i].sd)!=NULL && sd->bl.m==map)
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if((sd=p->member[i].sd)!=NULL && sd->bl.m==map) {
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pc_gainexp(sd,base_exp/c+1,job_exp/c+1);
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if(battle_config.zeny_from_mobs) // zeny from mobs [Valaris]
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pc_getzeny(sd,zeny/c+1);
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}
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return 0;
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}
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@ -40,7 +40,7 @@ int party_check_conflict(struct map_session_data *sd);
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int party_send_xy_clear(struct party *p);
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int party_send_hp_check(struct block_list *bl,va_list ap);
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int party_exp_share(struct party *p,int map,int base_exp,int job_exp);
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int party_exp_share(struct party *p,int map,int base_exp,int job_exp,int zeny);
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void party_foreachsamemap(int (*func)(struct block_list *,va_list),struct map_session_data *sd,int type,...);
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