Rebalance Night Watch 2024-02-05 (#8164)
* Hidden Card - No longer be removed by Dispell or Clearance. * The Vigilante at Night - Increases AP recovery rate from 1 to 2. * Only One Bullet - Increases AP recovery rate from 1 to 2. * Spiral Shooting - Increases AP recovery rate from 1 to 2. * Magazine for One - Increases AP recovery rate from 1 to 2. * Wild Fire - Increases AP recovery rate from 1 to 2.
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@ -41440,7 +41440,7 @@ Body:
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Area: 3
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Area: 3
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- Level: 5
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- Level: 5
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Area: 3
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Area: 3
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GiveAp: 1
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GiveAp: 2
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AfterCastActDelay: 1000
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AfterCastActDelay: 1000
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Cooldown: 500
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Cooldown: 500
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CastCancel: true
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CastCancel: true
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@ -41475,7 +41475,7 @@ Body:
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Hit: Single
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Hit: Single
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HitCount: 1
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HitCount: 1
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Element: Weapon
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Element: Weapon
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GiveAp: 1
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GiveAp: 2
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AfterCastActDelay: 500
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AfterCastActDelay: 500
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Cooldown: 350
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Cooldown: 350
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CastCancel: true
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CastCancel: true
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@ -41522,7 +41522,7 @@ Body:
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Area: 3
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Area: 3
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- Level: 5
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- Level: 5
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Area: 3
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Area: 3
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GiveAp: 1
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GiveAp: 2
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AfterCastActDelay: 1000
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AfterCastActDelay: 1000
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Cooldown: 500
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Cooldown: 500
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CastCancel: true
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CastCancel: true
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@ -41557,7 +41557,7 @@ Body:
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Hit: Multi_Hit
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Hit: Multi_Hit
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HitCount: 6
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HitCount: 6
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Element: Weapon
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Element: Weapon
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GiveAp: 1
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GiveAp: 2
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AfterCastActDelay: 1000
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AfterCastActDelay: 1000
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Cooldown: 500
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Cooldown: 500
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CastCancel: true
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CastCancel: true
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@ -41603,7 +41603,7 @@ Body:
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Area: 3
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Area: 3
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- Level: 5
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- Level: 5
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Area: 3
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Area: 3
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GiveAp: 1
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GiveAp: 2
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AfterCastActDelay: 1000
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AfterCastActDelay: 1000
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Cooldown: 500
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Cooldown: 500
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CastCancel: true
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CastCancel: true
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@ -8879,3 +8879,7 @@ Body:
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DurationLookup: NW_HIDDEN_CARD
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DurationLookup: NW_HIDDEN_CARD
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CalcFlags:
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CalcFlags:
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All: true
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All: true
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Flags:
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NoBanishingBuster: true
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NoDispell: true
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NoClearance: true
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