diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 669edc764f..8deda6944c 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,7 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/04/25 + * Fixed NPC_SUICIDE dropping items. [Skotlex] * Moved the mapflag skill restrictions from skill_checkcondition to skillnotok, this makes auto-spells not work in maps where they aren't allowed. [Skotlex] diff --git a/src/map/battle.c b/src/map/battle.c index f05edf2910..9976d3d9b1 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -245,7 +245,7 @@ int battle_damage(struct block_list *src,struct block_list *target,int damage, i switch (target->type) { case BL_MOB: - r_damage = mob_damage(src,(TBL_MOB*)target, damage,0); + r_damage = mob_damage(src,(TBL_MOB*)target, damage,flag&2?3:0); break; case BL_PC: r_damage = pc_damage(src,(TBL_PC*)target,damage); diff --git a/src/map/skill.c b/src/map/skill.c index 678aaac42c..e1f5b52ac2 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4910,7 +4910,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case NPC_SUICIDE: /* Ž©Œˆ */ clif_skill_nodamage(src,bl,skillid,skilllv,1); - battle_damage(NULL, src,status_get_hp(src),0,3); //Suicidal Mobs should give neither exp (flag&1) not items (flag&2) [Skotlex] + battle_damage(NULL, src,status_get_hp(src),0,3); //Suicidal Mobs should give neither exp nor items. (flag&2 passed to battle_damage) [Skotlex] break; case NPC_SUMMONSLAVE: /* Žè‰º?¢Š« */