* Speed up array size calculation and deletion.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6676 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/05/19
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* Speed up array size calculation and deletion. [Lance]
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* Player must learn the skill before doing auto-spell [Lance]
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* Exploit prevention in clif_parse_NpcStringInput [Lance]
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* grfio_final moved back if any of GRF overriding is enabled so servers
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13
Dev/bugs.txt
13
Dev/bugs.txt
@ -4,19 +4,6 @@
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"reminder" of big bugs that have not been fixed yet. An good example would
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be "the matrix bug" from the good old days.
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BUG: grf loading is broken.
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DESC: Specifying multiple grfs is badly broken, as the 'checksum' applied to
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files usually returns the wrong index, thus looking the file up on the wrong
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grf file. Users have also reported that reading from the data/ dir is messed
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up. See link for all details.
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LINKS:
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- http://www.eathena.ws/board/index.php?showtopic=78372
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BUG: @reloadscript causes a crash
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DESC: Do a @reloadscript, and it will inmediately crash on the
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skill_unit_timer function. Apparently the global objects array gets messed up
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when cleaning the npcs. Valgrind doesn't seems to point at any particular
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cause. I suspect it may have to do with NPC shops.
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BUG: mob won't stop moving while casting spell
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DESC: When mob start casting spell, he still moves some cells (2-3). Also if
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@ -3424,12 +3424,17 @@ int buildin_copyarray(struct script_state *st)
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*/
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static int getarraysize(struct script_state *st,int num,int postfix)
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{
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int i=(num>>24),c=-1; // Moded to -1 because even if the first element is 0, it will still report as 1 [Lance]
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for(;i<128;i++){
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// num must be the first elements of array [Eoe / jA 1127]
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void *v=get_val2(st,(num & 0x00FFFFFF)+(i<<24));
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if(postfix=='$' && *((char*)v) ) c=i;
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if(postfix!='$' && (int)v )c=i;
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int i=(num>>24),c=(i==0? -1:i); // Moded to -1 because even if the first element is 0, it will still report as 1 [Lance]
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if(postfix == '$'){
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for(;i<128;i++){
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void *v=get_val2(st,(num & 0x00FFFFFF)+(i<<24));
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if(*((char*)v)) c=i;
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}
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}else{
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for(;i<128;i++){
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void *v=get_val2(st,(num & 0x00FFFFFF)+(i<<24));
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if((int)v) c=i;
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}
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}
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return c+1;
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}
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@ -3476,9 +3481,13 @@ int buildin_deletearray(struct script_state *st)
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for(i=0;i<sz;i++){
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set_reg(sd,num+(i<<24),name, get_val2(st,num+((i+count)<<24) ) );
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}
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for(;i<(128-(num>>24));i++){
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if( postfix!='$' ) set_reg(sd,num+(i<<24),name, 0);
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if( postfix=='$' ) set_reg(sd,num+(i<<24),name, (void *) "");
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if(postfix != '$'){
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for(;i<(128-(num>>24));i++)
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set_reg(sd,num+(i<<24),name, 0);
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} else {
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for(;i<(128-(num>>24));i++)
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set_reg(sd,num+(i<<24),name, (void *) "");
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}
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return 0;
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}
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