- Trade requests will now fail when either character is unable to act (character in storage, vending, interacting with an npc, petrified, etc)
- Change the default of attack_attr_none to all classes except players. This means that pet/mobs/homun will always do normal attacks with no-element modifiers (but elemental reduction cards still apply) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8207 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
3d1de08613
commit
3fc01d5169
@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
|
||||
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
|
||||
|
||||
2006/08/09
|
||||
* Trade requests will now fail when either character is unable to act
|
||||
(character in storage, vending, interacting with an npc, petrified, etc)
|
||||
[Skotlex]
|
||||
* Heard skotlex voice, changed all msg_table[] into msg_txt() in atcommand.c [Toms]
|
||||
2006/08/08
|
||||
* Fixed the char-server not invoking the party_calc_state function when the
|
||||
|
@ -1,4 +1,8 @@
|
||||
Date Added
|
||||
2006/08/09
|
||||
* Change the default of attack_attr_none to all classes except players.
|
||||
This means that pet/mobs/homun will always do normal attacks with
|
||||
no-element modifiers (but elemental reduction cards still apply) [Skotlex]
|
||||
2006/08/08
|
||||
* Removed config settings display_delay_skill_fail and
|
||||
display_snatcher_skill_fail, replaced them with display_skill_fail, which
|
||||
|
@ -133,7 +133,7 @@ vit_penalty_count_lv: 3
|
||||
attack_direction_change: 15
|
||||
|
||||
// Remove elemental modifiers from normal attacks (skills will always have elemental modifiers)? (Note 4)
|
||||
attack_attr_none: 0
|
||||
attack_attr_none: 14
|
||||
|
||||
// Rate at which equipment can break (base rate before it's modified by any skills)
|
||||
// 1 = 0.01% chance. Default for official servers: 0
|
||||
|
@ -4029,7 +4029,7 @@ void battle_set_defaults() {
|
||||
battle_config.party_share_type = 0;
|
||||
battle_config.party_hp_mode = 0;
|
||||
battle_config.party_show_share_picker = 0;
|
||||
battle_config.attack_attr_none = 0;
|
||||
battle_config.attack_attr_none = ~BL_PC;
|
||||
battle_config.mob_ghostring_fix = 1;
|
||||
battle_config.gx_allhit = 1;
|
||||
battle_config.gx_disptype = 1;
|
||||
|
@ -9556,11 +9556,18 @@ void clif_parse_TradeRequest(int fd,struct map_session_data *sd)
|
||||
RFIFOHEAD(fd);
|
||||
t_sd = map_id2sd(RFIFOL(sd->fd,2));
|
||||
|
||||
if(clif_cant_act(sd))
|
||||
return;
|
||||
|
||||
// @noask [LuzZza]
|
||||
if(t_sd && t_sd->state.noask) {
|
||||
if(t_sd) {
|
||||
if (t_sd->state.noask) {
|
||||
clif_noask_sub(sd, t_sd, 0);
|
||||
return;
|
||||
}
|
||||
if(clif_cant_act(t_sd))
|
||||
return;
|
||||
}
|
||||
|
||||
if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 1){
|
||||
trade_traderequest(sd,t_sd);
|
||||
|
@ -1455,7 +1455,7 @@ int pc_bonus(struct map_session_data *sd,int type,int val)
|
||||
break;
|
||||
case SP_ASPD: //Raw increase
|
||||
if(sd->state.lr_flag != 2)
|
||||
status->adelay -= val*10;
|
||||
status->amotion -= val*10;
|
||||
break;
|
||||
case SP_ASPD_RATE: //Non stackable increase
|
||||
if(sd->state.lr_flag != 2 && status->aspd_rate > 1000-val*10)
|
||||
|
Loading…
x
Reference in New Issue
Block a user