diff --git a/db/re/produce_db.txt b/db/re/produce_db.txt index 55c56d9163..b9e2d80477 100644 --- a/db/re/produce_db.txt +++ b/db/re/produce_db.txt @@ -703,14 +703,14 @@ //============================================== //===== Bionic Pharmacy === ItemLV=32 ========== -// Flame Acid Bottle (1000276) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 5 Fire Bottle, 5 Acid Bottle, 2 Bloody Red -284,1000276,32,5336,1,1000275,1,7135,5,7136,5,990,2 -// Earth Acid Bottle (1000277) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 5 Fire Bottle, 5 Acid Bottle, 2 Yellow Live -285,1000277,32,5336,1,1000275,1,7135,5,7136,5,993,2 -// Gale Acid Bottle (1000278) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 5 Fire Bottle, 5 Acid Bottle, 2 Wind of Verdure -286,1000278,32,5336,1,1000275,1,7135,5,7136,5,992,2 -// Icicle Acid Bottle (1000279) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 5 Fire Bottle, 5 Acid Bottle, 2 Crystal Blue -287,1000279,32,5336,1,1000275,1,7135,5,7136,5,991,2 +// Flame Acid Bottle (1000276) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 1 Fire Bottle, 1 Acid Bottle, 2 Scarlet Point +284,1000276,32,5336,1,1000275,1,7135,1,7136,1,6360,2 +// Earth Acid Bottle (1000277) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 1 Fire Bottle, 1 Acid Bottle, 2 Lime Green Point +285,1000277,32,5336,1,1000275,1,7135,1,7136,1,6363,2 +// Gale Acid Bottle (1000278) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 1 Fire Bottle, 1 Acid Bottle, 2 Yellow Wish +286,1000278,32,5336,1,1000275,1,7135,1,7136,1,6362,2 +// Icicle Acid Bottle (1000279) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 1 Fire Bottle, 1 Acid Bottle, 2 Indigo Blue +287,1000279,32,5336,1,1000275,1,7135,1,7136,1,6361,2 // High Coating Bottle (1000280) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 5 Empty Bottle, 10 Coating Bottle 288,1000280,32,5336,1,1000275,1,713,5,7139,10 // High Plant Bottle (1000281) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 2 Seed Of Thorny Plant, 2 Bloodsuck Plant Seed, 5 Mandragora Flowerpot, 10 Plant Bottle diff --git a/db/re/skill_db.yml b/db/re/skill_db.yml index dcc1cd2003..ea46160179 100644 --- a/db/re/skill_db.yml +++ b/db/re/skill_db.yml @@ -39676,13 +39676,13 @@ Body: AfterCastActDelay: 500 Duration1: - Level: 1 - Time: 30000 + Time: 90000 - Level: 2 - Time: 40000 + Time: 120000 - Level: 3 - Time: 50000 + Time: 150000 - Level: 4 - Time: 60000 + Time: 180000 FixedCastTime: 1000 Requires: SpCost: @@ -39708,7 +39708,7 @@ Body: Splash: true Range: 7 Hit: Multi_Hit - HitCount: 5 + HitCount: 7 Element: Water SplashArea: - Level: 1 @@ -39734,22 +39734,22 @@ Body: Amount: 5 CastCancel: true CastTime: 1000 - AfterCastActDelay: 500 + AfterCastActDelay: 150 Duration1: 10000 - Cooldown: 1000 + Cooldown: 500 FixedCastTime: 500 Requires: SpCost: - Level: 1 - Amount: 40 + Amount: 51 - Level: 2 - Amount: 52 + Amount: 54 - Level: 3 - Amount: 64 + Amount: 57 - Level: 4 - Amount: 76 + Amount: 60 - Level: 5 - Amount: 88 + Amount: 63 ItemCost: - Item: Icicle_Acid_Bottle Amount: 2 @@ -39770,7 +39770,7 @@ Body: Splash: true Range: 7 Hit: Multi_Hit - HitCount: 5 + HitCount: 7 Element: Earth SplashArea: - Level: 1 @@ -39796,22 +39796,22 @@ Body: Amount: 5 CastCancel: true CastTime: 1000 - AfterCastActDelay: 500 + AfterCastActDelay: 150 Duration1: 10000 - Cooldown: 1000 + Cooldown: 500 FixedCastTime: 500 Requires: SpCost: - Level: 1 - Amount: 40 + Amount: 51 - Level: 2 - Amount: 52 + Amount: 54 - Level: 3 - Amount: 64 + Amount: 57 - Level: 4 - Amount: 76 + Amount: 60 - Level: 5 - Amount: 88 + Amount: 63 ItemCost: - Item: Earth_Acid_Bottle Amount: 2 @@ -39832,7 +39832,7 @@ Body: Splash: true Range: 7 Hit: Multi_Hit - HitCount: 5 + HitCount: 7 Element: Wind SplashArea: - Level: 1 @@ -39858,22 +39858,22 @@ Body: Amount: 5 CastCancel: true CastTime: 1000 - AfterCastActDelay: 500 + AfterCastActDelay: 150 Duration1: 10000 - Cooldown: 1000 + Cooldown: 500 FixedCastTime: 500 Requires: SpCost: - Level: 1 - Amount: 40 + Amount: 51 - Level: 2 - Amount: 52 + Amount: 54 - Level: 3 - Amount: 64 + Amount: 57 - Level: 4 - Amount: 76 + Amount: 60 - Level: 5 - Amount: 88 + Amount: 63 ItemCost: - Item: Gale_Acid_Bottle Amount: 2 @@ -39894,7 +39894,7 @@ Body: Splash: true Range: 7 Hit: Multi_Hit - HitCount: 5 + HitCount: 7 Element: Fire SplashArea: - Level: 1 @@ -39920,22 +39920,22 @@ Body: Amount: 5 CastCancel: true CastTime: 1000 - AfterCastActDelay: 500 + AfterCastActDelay: 150 Duration1: 10000 - Cooldown: 1000 + Cooldown: 500 FixedCastTime: 500 Requires: SpCost: - Level: 1 - Amount: 40 + Amount: 51 - Level: 2 - Amount: 52 + Amount: 54 - Level: 3 - Amount: 64 + Amount: 57 - Level: 4 - Amount: 76 + Amount: 60 - Level: 5 - Amount: 88 + Amount: 63 ItemCost: - Item: Flame_Acid_Bottle Amount: 2 @@ -40087,9 +40087,9 @@ Body: CastCancel: true CastTime: 2000 AfterCastActDelay: 500 - Duration1: 60000 - Cooldown: 120000 - FixedCastTime: 1000 + Duration1: 150000 + Cooldown: 60000 + FixedCastTime: 500 Requires: SpCost: 60 ApCost: 100