Updated Kiel Hyre quest thanks to L0ne_W0lf
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10261 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,6 +1,7 @@
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Date Added
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======
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2007/04/15
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* Updated Kiel Hyre quest thanks to L0ne_W0lf [Playtester]
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* Lowered the amount of Dimiks spawning in Juperos F1 [Playtester]
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2007/04/13
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* Added new Lighthalzen NPCs by $ephiroth and merged other NPCs
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@ -3,15 +3,19 @@
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//===== By: ==================================================
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//= L0ne_W0lf (Script), DZeroX (Timer)
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//===== Current Version: =====================================
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//= 1.0
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//= 1.1
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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//= - Quest for opening the doors to Geffenia.
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//= Quest for opening Robot Factory first and second floors.
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//===== Comments: ============================================
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//= See below
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//===== Additional Comments: =================================
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//= 1.0 First version, needs testing [Playtester]
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//= 1.1 Copied over some changes made by -Tsuyuki- [L0ne_W0lf]
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//= Reworked variables slightly so that the permenents ones aside from the
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//= main tracking variable, are deleted when no longer needed. Renamed
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//= several variables that handle strings to @KHInput$.
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//============================================================
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@ -68,37 +72,38 @@
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// KielHyreQuest - Main quest tracking variable
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//
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// KHPubMasterEnd - Finished with Pun Master if set to 1
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// - Deleted once no longer needed.
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//
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// KHToastGirlEnd - Pick up delivery if set to 1,
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// - picked up delivery if set to 2
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// - finished if set to 3
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// - Deleted once no longer needed.
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//
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// KHCottagePoem1 - Tracks Poem 1 quest in cottage. (finished = 5)
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// KHCottagePoem2 - Tracks Poem 2 quest in cottage. (finished = 3)
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// - Deleted once no longer needed.
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//
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// @KHDelivery$ - Used with Security guard when inputting text
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// KHCottagePoem2 - Tracks Poem 2 quest in cottage. (finished = 3)
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// - Deleted once no longer needed.
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//
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// @KHInput$ - Used with "Security Guard"
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// - Used with "Test Tube"
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// - Used when "Elly" (inputing string in attempt to wake her)
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// - Used with "Grave", (twice)
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// - Used with "Heavy Door"
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// - Used with "Mechanical Device"
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// - Used for opening various doors in Kiehl's area.
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//
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// @KHFirstKeyhole - Holds 1 (green keycard) or 2 (cottage key)
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// @KHSecondKeyhole - Holds 1 (green keycard) or 2 (cottage key)
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//
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// @KHPotionColor$ - Holds 'red', 'green', or 'yellow' depending
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// on what wrong potion is selected.
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// @KHPotionColor$ - Holds 'red', 'green', or 'yellow' depending on what wrong potion is selected.
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//
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// @KHFirstSword - holds 1, 2, 3 or 4. Used to keep track of swords and snakes.
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// @KHSecondSword - holds 1, 2, 3 or 4. Used to keep track of swords and snakes.
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// @KHThirdSword - holds 1, 2, 3 or 4. Used to keep track of swords and snakes.
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// @KHFourthSword - holds 1, 2, 3 or 4. Used to keep track of swords and snakes.
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//
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// @KHTestTubeName$ - Used with Test Tube when inputting name.
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//
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// @KHClimbAttempt - Set to random (1-5) to fail at climbing the water pipe.
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//
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// @KHShout$ - Used when inputing string in attempt to wake Elly
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//
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// @KHKeyCard$ - Used with "Grave", "Heavy Door", and "Mechanical Device"
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// - when inputting Keycards
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//
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// @KHInputPassword$ - Used with "Grave" when inputting password
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// @KHClimbAttempt - Set to random (1-5) to determine if you fail at climbing the water pipe.
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//
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// @KHQ1Read - Make sure player has asked question 1 to Kiel Hyre
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// @KHQ2Read - Make sure player has asked question 2 to Kiel Hyre
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@ -106,12 +111,9 @@
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//
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// @KHTitle$ - Holds "Mr", "Mrs", or "Miss"
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//
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// @KHInput$ - Used for opening various doors in Kiehl's area.
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//
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// @KHPryingItem$ - Used for incorrect options when prying open last door.
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//
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// .KHKilled - Tracks how many monsters have been killed.
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// Used with Receiver, Robots, and Kiehl NPCs
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// .KHKilled - Tracks how many monsters have been killed. Used with "Receiver", "Robots", and "Kiehl" NPCs
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//
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// .KHDoor1Open - 0/1 Depending on if the first door is opened.
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// .KHDoor2Open - 0/1 Depending on if the second door is opened.
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@ -121,6 +123,8 @@
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//
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// .KHKilledBoss - 0/1 depending on if the boss has been killed.
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//
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// $@KH_DoorInvoker$ - Holds character name, so only that person can use certain NPCs.
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//
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//----------------------------------------------------------------------------
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// [NPCs] [Location]
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// Pub Master .................. yuno_in01 [ 35,178]
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@ -212,28 +216,13 @@
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// Kiehl_Roomn_Exit ............ kh_kiehl01 [ 50, 59]
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//
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//----------------------------------------------------------------------------
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//
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//----------------------------------------------------------------------------
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// [Functions]
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// None
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//
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//----------------------------------------------------------------------------
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// [Conflicts]
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// [Warps]
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// school14 in /npc/warps/other/kiel.txt (remove)
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// vila18 in /npc/warps/other/kiel.txt (remove)
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// vila9 in /npc/warps/other/kiel.txt (change destination -> kh_vila,136,64)
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// vila13 in /npc/warps/other/kiel.txt (remove)
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// *kiel_dun in /npc/warps/dungeon/kiel_dun.txt
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// Resolved
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//
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// [Items]
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// Old_Copper_Key - Sell price should be 0z.
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//
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// [Maps]
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// kh_kiehl01 - Map flags: + nosave, nomemo, noteleport, nobranch;
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// kh_kiehl02 - Map flags: + nosave, nomemo, noteleport, nobranch;
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//
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//
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// * Most of this file is in conflict with the Kiel Hyre quest.
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//============================================================================
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@ -247,7 +236,7 @@
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yuno_in01,35,179,1 script Pub Master 46,4,4,{
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if (KielHyreQuest == 1) {
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mes "[Vandt]";
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mes "hi there, welcome";
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mes "Hi there, welcome";
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mes "to my pub. So what";
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mes "would you like to have?";
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next;
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@ -321,7 +310,7 @@ yuno_in01,35,179,1 script Pub Master 46,4,4,{
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mes "But first, I think it's fair to";
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mes "tell you that this job may not";
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mes "be as simple as you'd think.";
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mes "I expect you to comeplete the";
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mes "I expect you to complete the";
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mes "delivery, no matter what.";
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next;
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@ -331,7 +320,7 @@ yuno_in01,35,179,1 script Pub Master 46,4,4,{
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mes "[Vandt]";
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mes "I'm glad to hear that.";
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mes "Well then, please take this";
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mes "bottle of culinary Wine to";
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mes "bottle of Culinary Wine to";
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mes "Mrs. ^ff0000Lecollane^000000 in the Kiel";
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mes "Hyre Academy. I'll pay you";
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mes "once you finish the job, okay?";
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@ -387,7 +376,7 @@ yuno_in01,35,179,1 script Pub Master 46,4,4,{
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case 1:
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mes "[Vandt]";
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mes "oh, you need to deliver";
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mes "Oh, you need to deliver";
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mes "another bottle? Alright,";
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mes "let me look around, and";
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mes "I'll give you the wine";
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@ -408,6 +397,8 @@ yuno_in01,35,179,1 script Pub Master 46,4,4,{
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}
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else if ((KielHyreQuest > 6) || (KHPubMasterEnd == 1)) {
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//KHPubMasterEnd no longer needed-- deleting.
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set KHPubMasterEnd,0;
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mes "[Vandt]";
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mes "Hey, thanks a lot";
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mes "for helping me out that";
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@ -442,7 +433,7 @@ yuno,217,114,4 script Little Kid 96,{
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close;
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}
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else if ((KielHyreQuest >= 6) && (KHToastGirlEnd != 3)) {
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else if ((KielHyreQuest == 6) && (KHToastGirlEnd != 3)) {
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if (KHToastGirlEnd < 1) {
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mes "[Cezu]";
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mes "Fresh, crunchy toast!";
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@ -525,6 +516,8 @@ yuno,217,114,4 script Little Kid 96,{
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}
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else if ((KielHyreQuest >= 6) || (KHToastGirlEnd == 3)) {
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//KHToastGirlEnd no longer needed-- deleting.
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set KHToastGirlEnd,0;
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mes "[Cezu]";
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mes "Hot, fresh and";
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mes "cruuuunchy toast!";
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@ -613,7 +606,7 @@ lighthalzen,365,300,2 script Windmill Owner 46,{
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yuno_fild08,196,196,5 script Hanie 102,{
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mes "[Hanie]";
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mes "Oh, I wish I could study";
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mes "as the Kiel Hyre Academy...";
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mes "at the Kiel Hyre Academy...";
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mes "All of the graduates get";
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mes "really nice jobs! I'm almost";
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mes "jealous of the students!";
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@ -628,7 +621,7 @@ yuno_fild08,196,196,5 script Hanie 102,{
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mes "Hyre, an inventor that became";
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mes "rich from his strange machines.";
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mes "He decided to give back to society";
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mes "by building this private academy";
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mes "by building this private academy.";
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next;
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mes "[Hanie]";
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mes "However, the school will";
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@ -636,7 +629,7 @@ yuno_fild08,196,196,5 script Hanie 102,{
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mes "too poor to enroll in any other";
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mes "schools. Sometimes, it makes";
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mes "me wish that I was an orphan too!";
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mes "Well, not really, byt you know...";
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mes "Well, not really, but you know...";
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close;
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}
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}
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@ -649,7 +642,7 @@ yuno_fild08,158,194,5 script Security Guard#1::KHAGuard 852,{
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if ((KielHyreQuest < 2) && (KielHyreQuest >= 30)) {
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mes "[Security Guard]";
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mes "I'm sorry, but if you aren't";
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mes "assosiated with this institusion,";
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mes "associated with this institution,";
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mes "then you're not authorized to";
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mes "enter the ^FF0000Kiel Hyre Academy^000000.";
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mes "Please leave if you don't have";
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@ -661,7 +654,7 @@ yuno_fild08,158,194,5 script Security Guard#1::KHAGuard 852,{
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else if (KielHyreQuest == 2) {
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mes "[Security Guard]";
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mes "I'm sorry, but if you aren't";
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mes "assosiated with this institusion,";
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mes "associated with this institution,";
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mes "then you're not authorized to";
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mes "enter the ^FF0000Kiel Hyre Academy^000000.";
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mes "Please leave if you don't have";
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@ -718,7 +711,7 @@ yuno_fild08,158,194,5 script Security Guard#1::KHAGuard 852,{
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}
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mes "[Security Guard]";
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mes "Alight....";
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mes "Alright....";
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mes "So you're here to";
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mes "deliver a bottle of";
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mes "Wine to Mrs. Lecollane?";
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@ -1066,7 +1059,7 @@ kh_school,179,39,1 script Cute Student 895,{
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cutin "kh_elly02",2;
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mes "[Elly]";
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mes "Hooray! Finally, I have";
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mes "weverything I need! This is";
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mes "everything I need! This is";
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mes "great! Oh, would you please";
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mes "give me a moment while I bake";
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mes "these cookies? It shouldn't take";
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@ -1116,7 +1109,7 @@ kh_school,179,39,1 script Cute Student 895,{
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else if (KielHyreQuest == 10) {
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cutin "kh_elly01",2;
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mes "[Elly]";
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mes "I'n sorry, but I have";
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mes "I'm sorry, but I have";
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mes "another favor to ask you";
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mes "if you don't mind helping";
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mes "me out again. Don't worry,";
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@ -1201,7 +1194,7 @@ kh_school,179,39,1 script Cute Student 895,{
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mes "[Elly]";
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mes "Hm? Grandfather's not";
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mes "home? That's strange, he";
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mes "didn't mentiuon anything about";
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mes "didn't mention anything about";
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mes "any business trips. I thought";
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mes "he'd be at home all day...";
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next;
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@ -1238,8 +1231,8 @@ kh_school,179,39,1 script Cute Student 895,{
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mes "Dearest Elly";
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mes "^FFFFFF_^000000";
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mes "I have something to discuss";
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mes "with my some Kiehl, so I am";
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mes "leaving to meed with him.";
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mes "with my son Kiehl, so I am";
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mes "leaving to meet with him.";
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mes "If you don't hear from me";
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mes "7 days after I've written";
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mes "it's possible I may be in";
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@ -1279,7 +1272,7 @@ kh_school,179,39,1 script Cute Student 895,{
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next;
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mes "[Elly]";
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mes "We're not related by";
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mes "blood, but he'd taken";
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mes "blood, but he's taken";
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mes "care of me ever since";
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mes "I lost my parents. Oh,";
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mes "Grandpa, where are you?";
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@ -1298,9 +1291,9 @@ kh_school,179,39,1 script Cute Student 895,{
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mes "Mmm, he's a good looking";
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mes "guy with pale skin, silver";
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mes "hair, and this cold, fierce";
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mes "stare. A lot of my classmades";
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mes "stare. A lot of my classmates";
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mes "worship Kiehl because he's";
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mes "also a business genuis~";
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mes "also a business genius~";
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next;
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mes "[Elly]";
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mes "It's weird though...";
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@ -1315,7 +1308,7 @@ kh_school,179,39,1 script Cute Student 895,{
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mes "Well, I know the security";
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mes "here is really tight, but";
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mes "that's because everything";
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mes "here is so luxusious and";
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mes "here is so luxurious and";
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mes "expensive, you know~";
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next;
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mes "[Elly]";
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@ -1338,7 +1331,7 @@ kh_school,179,39,1 script Cute Student 895,{
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mes "Some really weird stuff";
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mes "has been happening. All of";
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mes "my classmates are afraid of";
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mes "goin gout alone by themselves.";
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mes "going out alone by themselves.";
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next;
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cutin "kh_elly02",2;
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mes "[Elly]";
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@ -1354,7 +1347,7 @@ kh_school,179,39,1 script Cute Student 895,{
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mes "Oh, Ms. Allysia is";
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mes "Grandfather's secretary~";
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mes "She's so beautiful, and";
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mes "y grandfather really";
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mes "my grandfather really";
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mes "trusts her with everything!";
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goto KH_Elly_end;
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@ -1385,7 +1378,7 @@ kh_school,179,39,1 script Cute Student 895,{
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cutin "kh_elly02",2;
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mes "[Elly]";
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mes "You know what...?";
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mes "If I ever got cused";
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mes "If I ever got cursed";
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mes "by that ghost, just yell";
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mes "''^FF0000Wake up, Elly!^000000''";
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mes "That'll wake me up for sure!";
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@ -1416,12 +1409,12 @@ kh_school,179,39,1 script Cute Student 895,{
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mes "Say, "+strcharinfo(0)+",";
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mes "if it's okay, would you";
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mes "please go find what my";
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mes "granpa left for me in";
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mes "grandpa left for me in";
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mes "the ^FF0000cottage study^000000? You're";
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mes "the only one I can trust!";
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next;
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mes "[Elly]";
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mes "Anyway, I'll se eyou later";
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mes "Anyway, I'll see you later";
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mes "in the evening! Please come";
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mes "by my ^FF0000dorm room^000000. Um, the";
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mes "dorms are in the church just";
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@ -1467,7 +1460,7 @@ yuno_fild08,69,185,0 script Window 111,{
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mes "^3355FFThis slightly open window^000000";
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mes "^3355FFmust lead into Elly's room.^000000";
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mes "^3355FFAlthought she asked you to^000000";
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mes "^3355FFfind a latter to enter her^000000";
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mes "^3355FFfind a ladder to enter her^000000";
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mes "^3355FFwindow, you probably won't^000000";
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mes "^3355FFfind one. You might be able^000000";
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mes "^3355FFto climb up that water pipe...^000000";
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@ -1548,8 +1541,8 @@ kh_school,178,180,5 script Elly 895,{
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close;
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case 2:
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input @KHShout$;
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if (@KHShout$ == "Wake up, Elly!") {
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input @KHInput$;
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if (@KHInput$ == "Wake up, Elly!") {
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mes "[Elly]";
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mes ".........";
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mes "^3355FFAs soon as you said those^000000";
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@ -1590,6 +1583,7 @@ kh_school,178,180,5 script Elly 895,{
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mes "^3355FFMaybe the golden key^000000";
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mes "unlocks something in the^000000";
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mes "Cottage. Let's take another look.^000000";
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close;
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}
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else {
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@ -1600,8 +1594,8 @@ kh_school,178,180,5 script Elly 895,{
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mes "^3355FFKiel Hyre's Cottage.^000000";
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next;
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mes "^3355FFYou successfully open the^000000";
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mes "^3355FFGray Box with the Golden Key,^000000";
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mes "^3355FFand fnid a Blue Keycard, along^000000";
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mes "^3355FFGrey Box with the Golden Key,^000000";
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mes "^3355FFand find a Blue Keycard, along^000000";
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mes "^3355FFwith a folded note, inside the^000000";
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mes "^3355FFGrey Box. You quickly read^000000";
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mes "^3355FFthe note's contents...^000000";
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@ -1691,7 +1685,7 @@ kh_school,175,175,0 script Cookie Basket 111,{
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switch(select("Read Note","Ignore")) {
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case 1:
|
||||
mes ""+strcharinfo(0)+", help";
|
||||
mes ""+strcharinfo(0)+", help!";
|
||||
mes "There's this guy dressed in";
|
||||
mes "black who;s walking around,";
|
||||
mes "and casting this weird spell!";
|
||||
@ -1767,13 +1761,13 @@ yuno_fild08,72,170,0 script Grave 111,{
|
||||
mes "^3355FFslot and a number pad^000000";
|
||||
mes "^3355FFinstalled on the door.^000000";
|
||||
next;
|
||||
mes "^3355FFwhat should you^000000";
|
||||
mes "^3355FFWhat should you^000000";
|
||||
mes "^3355FFinsert into the slot?^000000";
|
||||
next;
|
||||
|
||||
input @KHKeyCard$;
|
||||
input @KHInput$;
|
||||
|
||||
if (@KHKeyCard$ == "Yellow Keycard") {
|
||||
if (@KHInput$ == "Yellow Keycard") {
|
||||
mes "^3355FFAn electronic confirmation^000000";
|
||||
mes "^3355FFchime sounds once you insert^000000";
|
||||
mes "^3355FFthe Yellow Keycard, followed by^000000";
|
||||
@ -1783,17 +1777,17 @@ yuno_fild08,72,170,0 script Grave 111,{
|
||||
mes "Please enter the password.";
|
||||
next;
|
||||
|
||||
input @KHInputPassword$;
|
||||
input @KHInput$;
|
||||
|
||||
next;
|
||||
|
||||
if (@KHInputPassword$ == "4772961") {
|
||||
if (@KHInput$ == "4772961") {
|
||||
mes "[Security System]";
|
||||
mes "Password confirmed.";
|
||||
mes "Welcome, Kiel Hyre.";
|
||||
next;
|
||||
mes "^3355FFYou head another^000000";
|
||||
mes "^3355FFplesant beep, and^000000";
|
||||
mes "^3355FFYou hear another^000000";
|
||||
mes "^3355FFpleasant beep, and^000000";
|
||||
mes "^3355FFa secret path opens.^000000";
|
||||
set KielHyreQuest,38;
|
||||
close;
|
||||
@ -2222,15 +2216,15 @@ kh_vila,13,184,0 script Apple Box 111,{
|
||||
// Cottage interior, dining room; Map
|
||||
//----------------------------------------------------------------------------
|
||||
kh_vila,44,126,0 script Map 111,{
|
||||
if (KHCottagePoem1 < 1) {
|
||||
if ((KHCottagePoem1 < 1) && (KielHyreQuest < 30)) {
|
||||
mes "^3355FFA magnificent world map,^000000";
|
||||
mes "^3355FFdetailing the Rune-Midgarts^000000";
|
||||
mes "^3355FFKingdom, Schwaltzvalf Republic,^000000";
|
||||
mes "^3355FFKingdom, Schwaltzvalt Republic,^000000";
|
||||
mes "^3355FFas well as another country to the^000000";
|
||||
mes "^3355FFWest whose name is unfimiliar^000000";
|
||||
mes "^3355FFWest whose name is unfamiliar^000000";
|
||||
mes "^3355FFto you, is pasted to this wall.^000000";
|
||||
next;
|
||||
mes "^3355FFAS you exaimne the^000000";
|
||||
mes "^3355FFAs you examine the^000000";
|
||||
mes "^3355FFworld map more closely,^000000";
|
||||
mes "^3355FFyou find that something has^000000";
|
||||
mes "^3355FFbeen hidden underneath it.^000000";
|
||||
@ -2247,7 +2241,7 @@ kh_vila,44,126,0 script Map 111,{
|
||||
close;
|
||||
|
||||
case 2:
|
||||
mes "^3355FFUnfortunarely, you can't^000000";
|
||||
mes "^3355FFUnfortunately, you can't^000000";
|
||||
mes "^3355FFsee what's under the map^000000";
|
||||
mes "^3355FFsince it's pasted to the wall.^000000";
|
||||
mes "^3355FFYou'll need to find some^000000";
|
||||
@ -2260,11 +2254,11 @@ kh_vila,44,126,0 script Map 111,{
|
||||
|
||||
}
|
||||
|
||||
else if (KHCottagePoem1 == 2) {
|
||||
else if ((KHCottagePoem1 == 2) && (KielHyreQuest < 30)) {
|
||||
mes "^3355FFYou bring the pot of^000000";
|
||||
mes "^3355FFsteaming hot liquid^000000";
|
||||
mes "^3355FFclose to the world map.^000000";
|
||||
mes "^3355FFAS the paste on the wall^000000";
|
||||
mes "^3355FFAs the paste on the wall^000000";
|
||||
mes "^3355FFmoistens, the map slowly^000000";
|
||||
mes "^3355FFbegins to peel back.^000000";
|
||||
next;
|
||||
@ -2281,7 +2275,7 @@ kh_vila,44,126,0 script Map 111,{
|
||||
mes "^808080When the well is dried^000000";
|
||||
mes "^808080and the earth is cracked,^000000";
|
||||
mes "^808080the path to her heart, a^000000";
|
||||
mes "^808080heart as transparant as^000000";
|
||||
mes "^808080heart as transparent as^000000";
|
||||
mes "^808080crystal, will be open.^000000";
|
||||
next;
|
||||
mes "^808080I'll have to fight four^000000";
|
||||
@ -2300,7 +2294,7 @@ kh_vila,44,126,0 script Map 111,{
|
||||
close;
|
||||
}
|
||||
|
||||
else if (KHCottagePoem1 > 2) {
|
||||
else if ((KHCottagePoem1 > 2) && (KielHyreQuest >= 30)) {
|
||||
mes "^3355FFThis is where you found^000000";
|
||||
mes "^3355FFthe paper on which the^000000";
|
||||
mes "^3355FFpoem was written. Perhaps^000000";
|
||||
@ -2386,7 +2380,7 @@ kh_vila,33,184,0 script Pot 111,{
|
||||
|
||||
}
|
||||
|
||||
else if (KHCottagePoem1 > 1) {
|
||||
else if ((KHCottagePoem1 > 1) || (KielHyreQuest >= 30)){
|
||||
mes "^3355FFThis is where you^000000";
|
||||
mes "^3355FFpicked up the pot filled^000000";
|
||||
mes "^3355FFwith steaming liquid.^000000";
|
||||
@ -2420,6 +2414,7 @@ kh_vila,14,55,0 script Calabash 111,{
|
||||
|
||||
case 2:
|
||||
mes "^3355FFYou tenderly place^000000";
|
||||
|
||||
mes "^3355FFyour hand into the^000000";
|
||||
mes "^3355FFcalabash, and gently^000000";
|
||||
mes "^3355FFfeel around with your^000000";
|
||||
@ -2451,13 +2446,13 @@ kh_vila,14,55,0 script Calabash 111,{
|
||||
// Cottage interior, garden; Pool
|
||||
//----------------------------------------------------------------------------
|
||||
kh_vila,39,41,0 script pool 111,{
|
||||
if (KHCottagePoem1 < 1) {
|
||||
if ((KHCottagePoem1 < 1) && (KielHyreQuest < 30)) {
|
||||
mes "^3355FFYou find a fancy pool^000000";
|
||||
mes "^3355FFfilled with fresh water.^000000";
|
||||
close;
|
||||
}
|
||||
|
||||
else if (KHCottagePoem1 == 3) {
|
||||
else if ((KHCottagePoem1 == 3) && (KielHyreQuest < 30)) {
|
||||
mes "^3355FFYou find a fancy pool^000000";
|
||||
mes "^3355FFfilled with fresh water.^000000";
|
||||
mes "^3355FFalong with a conscpicuous^000000";
|
||||
@ -2539,7 +2534,7 @@ kh_vila,39,41,0 script pool 111,{
|
||||
|
||||
}
|
||||
|
||||
else if (KHCottagePoem1 > 3) {
|
||||
else if ((KHCottagePoem1 > 3) || (KielHyreQuest >= 30)) {
|
||||
mes "^3355FFThis is where you pressed^000000";
|
||||
mes "^3355FFthe small button that caused^000000";
|
||||
mes "^3355FFsome strange noise to come^000000";
|
||||
@ -2880,7 +2875,7 @@ kh_vila,118,143,0 script Desk 111,{
|
||||
// Cottage interior, upstairs; Medicine Chest
|
||||
//----------------------------------------------------------------------------
|
||||
kh_vila,123,170,0 script Medicine Chest 111,{
|
||||
if (KHCottagePoem2 < 1) {
|
||||
if ((KHCottagePoem2 < 1) && (KielHyreQuest < 30)) {
|
||||
mes "^3355FFThis medicine cabinet^000000";
|
||||
mes "^3355FFis filled with bottles of^000000";
|
||||
mes "^3355FFvarious colors. What kind^000000";
|
||||
@ -2888,7 +2883,7 @@ kh_vila,123,170,0 script Medicine Chest 111,{
|
||||
close;
|
||||
}
|
||||
|
||||
else if (KHCottagePoem2 == 1) {
|
||||
else if ((KHCottagePoem2 == 1) && (KielHyreQuest < 30)) {
|
||||
mes "^3355FFThis medicine cabinet^000000";
|
||||
mes "^3355FFis filled with bottles of^000000";
|
||||
mes "^3355FFvarious colors. What kind^000000";
|
||||
@ -2901,7 +2896,7 @@ kh_vila,123,170,0 script Medicine Chest 111,{
|
||||
mes "^3355FFpiece of paper. Maybe something^000000";
|
||||
mes "^3355FFis written on it with special ink?^000000";
|
||||
next;
|
||||
mes "^3355FFIt's a xrazy hunch, but^000000";
|
||||
mes "^3355FFIt's a crazy hunch, but^000000";
|
||||
mes "^3355FFmaybe, just maybe, you can^000000";
|
||||
mes "^3355FFuse something inside this^000000";
|
||||
mes "^3355FFmedicine cabinet that will^000000";
|
||||
@ -2990,7 +2985,7 @@ kh_vila,123,170,0 script Medicine Chest 111,{
|
||||
}
|
||||
}
|
||||
|
||||
else if (KHCottagePoem2 >= 2) {
|
||||
else if ((KHCottagePoem2 >= 2) && (KielHyreQuest >= 30)) {
|
||||
mes "^3355FFThis is where you poured^000000";
|
||||
mes "^3355FFsome blue liquid to read^000000";
|
||||
mes "^3355FFa poem written in invisible^000000";
|
||||
@ -3041,7 +3036,7 @@ kh_vila,123,170,0 script Medicine Chest 111,{
|
||||
// Cottage interior, stair case; Sword hilt
|
||||
//----------------------------------------------------------------------------
|
||||
kh_vila,136,68,0 script Sword Hilt 111,{
|
||||
if ((KHCottagePoem1 < 3) || (KHCottagePoem2 < 2)) {
|
||||
if ((KHCottagePoem1 < 3) || (KHCottagePoem2 < 2) && (KielHyreQuest < 30)) {
|
||||
mes "^3355FFThere are four elaborately^000000";
|
||||
mes "^3355FFdesigned swords positioned^000000";
|
||||
mes "^3355FFnext to four creepy looking^000000";
|
||||
@ -3049,7 +3044,7 @@ kh_vila,136,68,0 script Sword Hilt 111,{
|
||||
close;
|
||||
}
|
||||
|
||||
else if ((KHCottagePoem1 <= 4) || (KHCottagePoem2 <= 2)) {
|
||||
else if ((KHCottagePoem1 <= 4) || (KHCottagePoem2 <= 2) && (KielHyreQuest < 30)) {
|
||||
mes "^3355FFThere are four elaborately^000000";
|
||||
mes "^3355FFdesigned swords positioned^000000";
|
||||
mes "^3355FFnext to four creepy looking^000000";
|
||||
@ -3069,7 +3064,7 @@ kh_vila,136,68,0 script Sword Hilt 111,{
|
||||
case 2:
|
||||
mes "^3355FFOf course! And look!^000000";
|
||||
mes "^3355FFThere's a hole on top^000000";
|
||||
mes "^3355FFpf the head of each snake^000000";
|
||||
mes "^3355FFof the head of each snake^000000";
|
||||
mes "^3355FFsculpture. There holes seem^000000";
|
||||
mes "^3355FFbig enough to insert each of^000000";
|
||||
mes "^3355FFthe ornamental swords nearby...^000000";
|
||||
@ -3229,8 +3224,10 @@ kh_vila,136,68,0 script Sword Hilt 111,{
|
||||
}
|
||||
}
|
||||
|
||||
else if ((KHCottagePoem1 == 5) && (KHCottagePoem2 == 3)) {
|
||||
|
||||
else if ((KHCottagePoem1 == 5) && (KHCottagePoem2 == 3) || (KielHyreQuest >= 30)) {
|
||||
//KHCottagePoem1 and KHCottagePoem2 no longer needed-- deleting
|
||||
set KHCottagePoem1,0;
|
||||
set KHCottagePoem2,0;
|
||||
mes "^3355FFHere is a hidden^000000";
|
||||
mes "^3355FFpath that leads to^000000";
|
||||
mes "^3355FFthe secret laboratory.^000000";
|
||||
@ -3289,9 +3286,9 @@ kh_vila,185,68,0 script Test Tube 111,{
|
||||
mes "right? Do you know what I am?";
|
||||
next;
|
||||
|
||||
input @KHTestTubeName$;
|
||||
input @KHInput$;
|
||||
|
||||
if (@KHTestTubeName$ == "little lost devil") {
|
||||
if (@KHInput$ == "little lost devil") {
|
||||
mes "[???]";
|
||||
mes "Heh... Heh heh...";
|
||||
mes "He knows... Hey, you";
|
||||
@ -3361,7 +3358,7 @@ kh_dun01,235,48,0 script Heavy Door 111,{
|
||||
switch(select("Open Door","Cancel")) {
|
||||
|
||||
case 1:
|
||||
input @KHkeycard$;
|
||||
input @KHInput$;
|
||||
if (@KHkeycard2$ == "Blue Keycard") {
|
||||
mes "^3355FFYou've successfully^000000";
|
||||
mes "^3355FFopened the door.^000000";
|
||||
@ -3408,7 +3405,7 @@ kh_dun01,76,233,0 script Heavy Door::KHHeaveyDoor 111,{
|
||||
switch(select("Open Door","Cancel")) {
|
||||
|
||||
case 1:
|
||||
input @KHkeycard$;
|
||||
input @KHInput$;
|
||||
mes "^3355FFYou try to push the^000000";
|
||||
mes "^3355FFdoor open with all^000000";
|
||||
mes "^3355FFyour might, but fail^000000";
|
||||
@ -3636,7 +3633,7 @@ kh_school,122,186,4 script Beautiful lady 894,{
|
||||
|
||||
else if (KielHyreQuest == 42) {
|
||||
mes "[Allysia]";
|
||||
mes "have you already";
|
||||
mes "Have you already";
|
||||
mes "located Kiel Hyre?";
|
||||
next;
|
||||
mes "^3355FFYou tell Allysia where^000000";
|
||||
@ -3733,8 +3730,8 @@ kh_dun01,166,223,0 script Mechanical Device::KHKeyardReader 111,{
|
||||
next;
|
||||
|
||||
|
||||
input @KHkeycard$;
|
||||
if (@KHkeycard$ == "Red Keycard") {
|
||||
input @KHInput$;
|
||||
if (@KHInput$ == "Red Keycard") {
|
||||
mes "^3355FFThe door opens once^000000";
|
||||
mes "^3355FFyou insert the Red Keycard..^000000";
|
||||
close2;
|
||||
@ -3837,9 +3834,9 @@ kh_dun01,44,203,0 script Entrance Device#KHEntry1::KHAccess 111,{
|
||||
mes "correct keycard into the slot.^000000";
|
||||
next;
|
||||
|
||||
input @KHkeycard$;
|
||||
if (@KHkeycard$ == "Luxurious Keycard") {
|
||||
mes "^3355FFTAs you insert the";
|
||||
input @KHInput$;
|
||||
if (@KHInput$ == "Luxurious Keycard") {
|
||||
mes "^3355FFAs you insert the";
|
||||
mes "Luxurious Keycard";
|
||||
mes "into the keycard slot,";
|
||||
mes "the door swings open";
|
||||
@ -4259,6 +4256,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
mes "["+strcharinfo(0)+"]";
|
||||
mes "Kiel Hyre, I found this";
|
||||
mes "portrait of you as a young";
|
||||
|
||||
mes "man from the house of the";
|
||||
mes "man that bought Allysia's ring.";
|
||||
mes "I even spoke to the fisherman";
|
||||
@ -4378,7 +4376,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
mes "Ergo, Allysia must have";
|
||||
mes "died on August 19th. If she";
|
||||
mes "was planning to run away with";
|
||||
mes "her love on the next day, the";
|
||||
mes "her love on the next day, then";
|
||||
mes "she had no reason to kill herself!";
|
||||
next;
|
||||
mes "[Kiel Hyre]";
|
||||
@ -4416,7 +4414,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
next;
|
||||
mes "["+strcharinfo(0)+"]";
|
||||
mes "I'm assuming the place you";
|
||||
mes "two first me was near the";
|
||||
mes "two first met was near the";
|
||||
mes "river. No more of your lies:";
|
||||
mes "well me what really happened!";
|
||||
next;
|
||||
@ -4437,7 +4435,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
cutin "kh_kyel02",2;
|
||||
mes "[Kiel Hyre]";
|
||||
mes "That night, when she came";
|
||||
mes "to the river to meed me as";
|
||||
mes "to the river to meet me as";
|
||||
mes "I had asked, I begged her to";
|
||||
mes "run away with me, instead";
|
||||
mes "of waiting for that James.";
|
||||
@ -4472,7 +4470,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
case 1:
|
||||
mes "[Kiel Hyre]";
|
||||
mes "I'm not sure what it";
|
||||
mes "was. THe tains weakened";
|
||||
mes "was. The rain weakened";
|
||||
mes "the ground, something went";
|
||||
mes "wrong... and she just... just...";
|
||||
mes "The river swallowed her...";
|
||||
@ -4531,7 +4529,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
mes "First Generation Robot, which";
|
||||
mes "I named Allysia, and sold the";
|
||||
mes "designs to Rekenber. I gave them";
|
||||
mes "robots, and they gave me money";
|
||||
mes "robots, and they gave me money,";
|
||||
mes "power, obedient subordinates.";
|
||||
next;
|
||||
mes "[Kiel Hyre]";
|
||||
@ -4586,7 +4584,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
mes "[Kiel Hyre]";
|
||||
mes "Kiehl is now a genius,";
|
||||
mes "and has even developed the";
|
||||
mes "Third Generation of robots";
|
||||
mes "Third Generation of robots.";
|
||||
mes "Unfortunately, I failed to";
|
||||
mes "properly raise him with";
|
||||
mes "human morals and ethics.";
|
||||
@ -4628,7 +4626,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
mes "[Kiel Hyre]";
|
||||
mes "Please! Stop Kiehl!";
|
||||
mes "I don't want his madness";
|
||||
mes "to destroy any more robots";
|
||||
mes "to destroy any more robots!";
|
||||
mes "I see each and every one";
|
||||
mes "of them as one of my children!";
|
||||
next;
|
||||
@ -4659,7 +4657,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
mes "Thank you so much!";
|
||||
mes "You can find Kiehl";
|
||||
mes "in the underground";
|
||||
mes "level in this mansion";
|
||||
mes "level in this mansion.";
|
||||
set KielHyreQuest,72;
|
||||
|
||||
}
|
||||
@ -4767,7 +4765,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
if (countitem(7508) < 1) {
|
||||
mes "[Kiel Hyre]";
|
||||
mes "You mean... You don't have it?";
|
||||
mes "Please, retrieve Allysia's RTing";
|
||||
mes "Please, retrieve Allysia's Ring";
|
||||
mes "from Kiehl's heart!";
|
||||
next;
|
||||
enablenpc "Kiehl_Room_Warp";
|
||||
@ -4840,7 +4838,7 @@ kh_mansion,18,30,4 script Allysia 894,{
|
||||
if (KielHyreQuest < 70) {
|
||||
mes "[Allysia]";
|
||||
mes "You must be surprised";
|
||||
mes "by everyrhing that's been";
|
||||
mes "by everything that's been";
|
||||
mes "happening. Maybe everything";
|
||||
mes "would be easier to understand";
|
||||
mes "if I explained about robots?";
|
||||
@ -4851,8 +4849,8 @@ kh_mansion,18,30,4 script Allysia 894,{
|
||||
case 1:
|
||||
mes "[Allysia]";
|
||||
mes "The robots you've been";
|
||||
mes "encountering are atomated";
|
||||
mes "mechanical pupptes that can";
|
||||
mes "encountering are automated";
|
||||
mes "mechanical puppets that can";
|
||||
mes "independantly think and operate.";
|
||||
mes "Many sages have tried to develop";
|
||||
mes "their own robots, but have failed.";
|
||||
@ -4889,7 +4887,7 @@ kh_mansion,18,30,4 script Allysia 894,{
|
||||
mes "I'm the oldest type of";
|
||||
mes "humanoid robot, so I weigh";
|
||||
mes "a lot, and my mind can only";
|
||||
mes "process a limited anount of";
|
||||
mes "process a limited amount of";
|
||||
mes "data. Therefore, I can't express";
|
||||
mes "emotion similarly to a human.";
|
||||
break;
|
||||
@ -4900,14 +4898,14 @@ kh_mansion,18,30,4 script Allysia 894,{
|
||||
mes "were developed from mostly";
|
||||
mes "mechanical parts, but the";
|
||||
mes "Second Generation robots";
|
||||
mes "incorperated Homunculus";
|
||||
mes "incorporated Homunculus";
|
||||
mes "science and technology.";
|
||||
next;
|
||||
mes "[Allysia]";
|
||||
mes "Second Generation robots";
|
||||
mes "are more life-like since they";
|
||||
mes "have artifically created skin";
|
||||
mes "and flesh, althought they still";
|
||||
mes "and flesh, although they still";
|
||||
mes "are constructed from a heavy";
|
||||
mes "mechanical framework.";
|
||||
next;
|
||||
@ -4921,7 +4919,7 @@ kh_mansion,18,30,4 script Allysia 894,{
|
||||
next;
|
||||
mes "[Allysia]";
|
||||
mes "Although Condensed Memory";
|
||||
mes "Scrolls were 100,00 times";
|
||||
mes "Scrolls were 100,000 times";
|
||||
mes "more powerful than ordinary";
|
||||
mes "Memory Scrolls, they were";
|
||||
mes "problematic and were prone";
|
||||
@ -4959,20 +4957,20 @@ kh_mansion,18,30,4 script Allysia 894,{
|
||||
mes "Condensed Memory Scroll";
|
||||
mes "which does not suffer from";
|
||||
mes "critical errors, and can be";
|
||||
mes "cheaply mass procesed.";
|
||||
mes "cheaply mass processed.";
|
||||
next;
|
||||
mes "[Allysia]";
|
||||
mes "Elly is actually a Third";
|
||||
mes "Generation prototype. Once";
|
||||
mes "we optimize the prototypes,";
|
||||
mes "we will begind mass production.";
|
||||
mes "In fact, the academy is out";
|
||||
mes "we will begin mass production.";
|
||||
mes "In fact, the academy is our";
|
||||
mes "prototype testing ground.";
|
||||
next;
|
||||
mes "[Allysia]";
|
||||
mes "The fact that out prototype";
|
||||
mes "robots can interact just like";
|
||||
mes "real humans is proof of out";
|
||||
mes "real humans is proof of our";
|
||||
mes "success in robotics.";
|
||||
break;
|
||||
|
||||
@ -4980,7 +4978,7 @@ kh_mansion,18,30,4 script Allysia 894,{
|
||||
case 2:
|
||||
mes "[Allysia]";
|
||||
mes "Please let me know if";
|
||||
mes "youd like to learn more";
|
||||
mes "you'd like to learn more";
|
||||
mes "about Kiel Hyre's robots.";
|
||||
break;
|
||||
|
||||
@ -5008,7 +5006,7 @@ OnTouch:
|
||||
if (KielHyreQuest == 50) {
|
||||
mes "^3355FFAs you walked out of^000000";
|
||||
mes "^3355FFthe mansion, something^000000";
|
||||
mes "^3355FFsmashed the tp of your^000000";
|
||||
mes "^3355FFsmashed the top of your^000000";
|
||||
mes "^3355FFhead, and you instnatly^000000";
|
||||
mes "^3355FFlose consiousness...^000000";
|
||||
close2;
|
||||
@ -5038,7 +5036,7 @@ L_StartDialog:
|
||||
mes "earlier than I though.";
|
||||
mes "You must feel confused,";
|
||||
mes "but listen carefully. If you";
|
||||
mes "don't, then I can't guarentee";
|
||||
mes "don't, then I can't guarantee";
|
||||
mes "your safety, okay? Alright.";
|
||||
next;
|
||||
mes "[??????]";
|
||||
@ -5137,7 +5135,7 @@ L_StartDialog:
|
||||
mes "And recently, Kiehl Hyre";
|
||||
mes "has held a secret meeting with";
|
||||
mes "Rekenber executives to announce";
|
||||
mes "his new project. he intends to";
|
||||
mes "his new project. He intends to";
|
||||
mes "create advanced humanoid robots";
|
||||
mes "that will replace guardians!";
|
||||
next;
|
||||
@ -5151,11 +5149,11 @@ L_StartDialog:
|
||||
next;
|
||||
mes "[??????]";
|
||||
mes "Then, Kiel Hyre pops back";
|
||||
mes "in his mantion after all";
|
||||
mes "in his mansion after all";
|
||||
mes "this time as if nothing";
|
||||
mes "happened! At the same time,";
|
||||
mes "Kiehl disappears, under the";
|
||||
mes "excuse of conducntion research.";
|
||||
mes "excuse of conducting research.";
|
||||
next;
|
||||
mes "[??????]";
|
||||
mes "Rekenber is sponsoring";
|
||||
@ -5278,7 +5276,7 @@ L_StartDialog:
|
||||
mes "Good luck. Once you";
|
||||
mes "complete your mission,";
|
||||
mes "make sure that you report";
|
||||
mes "to Kiel Hyre's stweard so";
|
||||
mes "to Kiel Hyre's steward so";
|
||||
mes "that he can send you to me.";
|
||||
close2;
|
||||
warp "yuno",54,209;
|
||||
@ -5297,9 +5295,9 @@ L_StartDialog:
|
||||
else if (KielHyreQuest == 64) {
|
||||
mes "[Mitchell]";
|
||||
mes "Ah, you're back.";
|
||||
mes "What did you have";
|
||||
mes "What do you have";
|
||||
mes "to report from your";
|
||||
mes "investigation.";
|
||||
mes "investigation?";
|
||||
next;
|
||||
mes "[Mitchell]";
|
||||
mes ".....................";
|
||||
@ -5536,7 +5534,7 @@ yuno,250,132,2 script Old Lady 711,{
|
||||
next;
|
||||
mes "[Old Lady]";
|
||||
mes "I was so happy for her!";
|
||||
mes "But then, all od a sudden,";
|
||||
mes "But then, all of a sudden,";
|
||||
mes "she killed herself. Well,";
|
||||
mes "that's what they all say.";
|
||||
mes "Even today, I'm still not";
|
||||
@ -5722,7 +5720,7 @@ kh_rossi,92,40,0 script Shelf 111,{
|
||||
switch(select("Use Key","Pass")) {
|
||||
|
||||
case 1:
|
||||
mes "^3355FFWhich box do you^00000";
|
||||
mes "^3355FFWhich box do you^000000";
|
||||
mes "^3355FFwant to try to open?^000000";
|
||||
next;
|
||||
|
||||
@ -5759,7 +5757,7 @@ kh_rossi,92,40,0 script Shelf 111,{
|
||||
}
|
||||
|
||||
else {
|
||||
mes "^3355FFyou've found a woman's^000000";
|
||||
mes "^3355FFYou've found a woman's^000000";
|
||||
mes "^3355FFportrait in one of the^000000";
|
||||
mes "^3355FFboxes on this shelf.^000000";
|
||||
close;
|
||||
@ -5858,7 +5856,7 @@ yuno_fild12,232,222,0 script Old Fisherman 709,{
|
||||
|
||||
else if (KielHyreQuest == 60) {
|
||||
mes "[Fisherman]";
|
||||
mes "Eh? YOu want something?";
|
||||
mes "Eh? You want something?";
|
||||
mes "Heh, youngsters! I know";
|
||||
mes "how much you love handouts,";
|
||||
mes "but you're not getting any.";
|
||||
@ -5885,7 +5883,7 @@ yuno_fild12,232,222,0 script Old Fisherman 709,{
|
||||
mes "it was August 20th, my";
|
||||
mes "wife's birthday. That day,";
|
||||
mes "instead of catching fish,";
|
||||
mes "I cought a dead woman.";
|
||||
mes "I caught a dead woman.";
|
||||
next;
|
||||
mes "[Fisherman]";
|
||||
mes "Of course, I reported it";
|
||||
@ -6287,7 +6285,7 @@ kh_kiehl01,77,108,0 script Big Door 111,{
|
||||
|
||||
}
|
||||
|
||||
kh_kiehl01,68,108,0 script Big_Door_3_Warp 45,1,1,{
|
||||
kh_kiehl01,78,108,0 script Big_Door_3_Warp 45,1,1,{
|
||||
OnEnable:
|
||||
initnpctimer;
|
||||
misceffect 215;
|
||||
@ -6304,12 +6302,13 @@ OnTimer30000:
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
warp "kh_kiehl01",173,52;
|
||||
warp "kh_kiehl01",68,108;
|
||||
end;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// Kiehl's Room; Big Door, (Fourth)
|
||||
|
||||
// - Consume TWO Black KeyCard when opened.
|
||||
// - Only one person actually needs to open it.
|
||||
//----------------------------------------------------------------------------
|
||||
@ -6714,7 +6713,7 @@ kh_kiehl02,50,52,4 script Kiehl#Original 902,{
|
||||
mes "to humans that need them...";
|
||||
mes "But that's what they are.";
|
||||
mes "Weapons. It's more humane";
|
||||
mes "for robots to fight than humans";
|
||||
mes "for robots to fight than humans.";
|
||||
next;
|
||||
mes "[Kiehl]";
|
||||
mes "Robots don't naturally";
|
||||
@ -6785,7 +6784,7 @@ kh_kiehl02,50,52,4 script Kiehl#Original 902,{
|
||||
mes "[Kiehl]";
|
||||
mes "Ah, Schwaltzvalt Republic";
|
||||
mes "agents. Heh. I haven't had";
|
||||
mes "this many guests before";
|
||||
mes "this many guests before.";
|
||||
mes "Well, I guess this means";
|
||||
mes "we'll have to fight after";
|
||||
mes "all, you and I. *Sigh* Pity...";
|
||||
@ -6885,7 +6884,7 @@ kh_kiehl02,50,52,4 script Kiehl#Original 902,{
|
||||
mes "you this entire time~";
|
||||
next;
|
||||
mes "[Mitchell]";
|
||||
mes "Impossible";
|
||||
mes "Impossible!";
|
||||
mes "How can there";
|
||||
mes "be two of you...?!";
|
||||
next;
|
||||
@ -7051,7 +7050,6 @@ kh_kiehl02,50,52,4 script Kiehl#Original 902,{
|
||||
donpcevent "Kiehl#Copy::OnDisable";
|
||||
disablenpc "Kiehl#Copy";
|
||||
deltimer "KiehlRoom::OnKHTimerEnd";
|
||||
//addtimer 180000,"KiehlRoom::OnDetonation";
|
||||
initnpctimer;
|
||||
announce "3 minutes remaining until detonation.",bc_map,0xFF0000;
|
||||
end;
|
||||
@ -7151,7 +7149,6 @@ OnReset:
|
||||
killmonsterall "kh_kiehl02";
|
||||
set getvariableofnpc(.KHKilledBoss,"KiehlRoom"),0;
|
||||
set getvariableofnpc(.KHKilled,"KiehlRoom"),0;
|
||||
//set getvariableofnpc(.KHQuestBusy,"Big Door#5"),0;
|
||||
set getvariableofnpc(.KHTrapSprung,"Kiehl_Room_Trap"),0;
|
||||
set $@KH_DoorInvoker$,"";
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user