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@ -4056,7 +4056,7 @@ int mob_clone_spawn(map_session_data *sd, int16 m, int16 x, int16 y, const char
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else if (flag&1) //Friendly Character, remove looting.
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status->mode = static_cast<enum e_mode>(status->mode&(~MD_LOOTER));
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else if (flag&2) // Clone follows the creator, add MD_NORANDOMWALK
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status->mode = static_cast<enum e_mode>(status->mode&MD_NORANDOMWALK);
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status->mode = static_cast<enum e_mode>(status->mode|MD_NORANDOMWALK);
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status->hp = status->max_hp;
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status->sp = status->max_sp;
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memcpy(&db->vd, &sd->vd, sizeof(struct view_data));
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