Updates Rolling Cutter counter behavior (#2837)
* Fixes #2835. * Rolling Cutter counter should only be reset on physical click-walks, not by any other movement. Thanks to @ecdarreola and @secretdataz!
This commit is contained in:
@@ -415,7 +415,6 @@ int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick)
|
||||
skill_unit_move(bl,tick,2);
|
||||
if ( sc && sc->count ) //at least one to cancel
|
||||
{
|
||||
status_change_end(bl, SC_ROLLINGCUTTER, INVALID_TIMER); // If you move, you lose your counters. [malufett]
|
||||
status_change_end(bl, SC_CLOSECONFINE, INVALID_TIMER);
|
||||
status_change_end(bl, SC_CLOSECONFINE2, INVALID_TIMER);
|
||||
status_change_end(bl, SC_TINDER_BREAKER, INVALID_TIMER);
|
||||
|
||||
Reference in New Issue
Block a user