- Updated the effect list a bit
- Fixed some npc typos git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10531 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
cc636df44f
commit
41d87e49c5
@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
|
|||||||
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
|
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
|
||||||
|
|
||||||
2007/05/11
|
2007/05/11
|
||||||
|
* Updated the effect list a bit, changes by Au{R}oN
|
||||||
* Re-phrased the attacker flee/def penalty config descs [ultramage]
|
* Re-phrased the attacker flee/def penalty config descs [ultramage]
|
||||||
Ref: http://www.eathena.ws/board/index.php?showtopic=150918
|
Ref: http://www.eathena.ws/board/index.php?showtopic=150918
|
||||||
* Attempt to fix unwanted teleporting of immobile mobs [Playtester]
|
* Attempt to fix unwanted teleporting of immobile mobs [Playtester]
|
||||||
|
@ -15,16 +15,14 @@
|
|||||||
// Originally Translated by Peter Kieser <pfak@telus.net>
|
// Originally Translated by Peter Kieser <pfak@telus.net>
|
||||||
// Made in to plainer English by Ancyker
|
// Made in to plainer English by Ancyker
|
||||||
//--------------------------------------------------------------
|
//--------------------------------------------------------------
|
||||||
//Note 1: Directives can be set using on/off, yes/no or 1/0.
|
//Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||||
//Note 2: All rates are in percents, 100 would mean 100%, 200
|
//Note 2: Value is in percents (100 means 100%)
|
||||||
// would mean 200%, etc
|
//Note 3: Value is not limited to 60k (see below)
|
||||||
//Note 3: Value is not limited to 60K (see below)
|
//Note 4: Value is a bitmask. If no description is given,
|
||||||
// Other Information:
|
// assume object types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||||
// All options are limited to a max of 60K (aprox) which is 600%
|
//Other Information:
|
||||||
// or 60secs as appropiate.
|
// All values are limited to a number between 0 and 60k
|
||||||
// 1000 miliseconds is 1 second.
|
// (60000, 600%, 60secs, ...), unless otherwise specified.
|
||||||
// Unless otherwise specified, the minimum value is 0 for all
|
|
||||||
// features.
|
|
||||||
//--------------------------------------------------------------
|
//--------------------------------------------------------------
|
||||||
|
|
||||||
// The highest value at which an item can be sold via the merchant vend skill. (in zeny) (Note 3)
|
// The highest value at which an item can be sold via the merchant vend skill. (in zeny) (Note 3)
|
||||||
@ -75,8 +73,8 @@ item_check: no
|
|||||||
// On officials this is 0, but it's set to 100ms as a measure against bots/macros.
|
// On officials this is 0, but it's set to 100ms as a measure against bots/macros.
|
||||||
item_use_interval: 100
|
item_use_interval: 100
|
||||||
|
|
||||||
//Required level of bNoMagicDamage before Status Changes are blocked (Golden Thief Bug card).
|
// Required level of bNoMagicDamage before Status Changes are blocked (Golden Thief Bug card).
|
||||||
//For example, if left at 50. An item can give bNoMagicDamage,40;
|
// For example, if left at 50. An item can give bNoMagicDamage,40;
|
||||||
// which reduces magic damage by 40%, but does not blocks status changes.
|
// which reduces magic damage by 40%, but does not blocks status changes.
|
||||||
gtb_sc_immunity: 50
|
gtb_sc_immunity: 50
|
||||||
|
|
||||||
|
@ -1,11 +1,12 @@
|
|||||||
//===== Athena Doc ========================================
|
//===== Athena Doc ========================================
|
||||||
//= Client Effect List
|
//= Client Effects List
|
||||||
//===== By ================================================
|
//===== By ================================================
|
||||||
//= Valaris, Spira, Au{R}oN, Tharis, HiddenDragon
|
//= Valaris, Spira, Au{R}oN, Tharis, HiddenDragon
|
||||||
//===== Version ===========================================
|
//===== Version ===========================================
|
||||||
//= 1.0
|
//= 1.1
|
||||||
//=========================================================
|
//=========================================================
|
||||||
//= 1.0 - Formatted to the standard
|
//= 1.0 - Formatted to the standard
|
||||||
|
//= 1.1 - New effects, from 2007/05/07 Sakexe [Au{R}oN]
|
||||||
//===== Description =======================================
|
//===== Description =======================================
|
||||||
//= A list of client-side effects sorted by their ID
|
//= A list of client-side effects sorted by their ID
|
||||||
//=========================================================
|
//=========================================================
|
||||||
@ -221,7 +222,7 @@ number description
|
|||||||
200. (nothing)
|
200. (nothing)
|
||||||
201. (nothing)
|
201. (nothing)
|
||||||
202. Lv 99 Aura Bubble
|
202. Lv 99 Aura Bubble
|
||||||
203. Mental Strenght Lightning (Without Sound)
|
203. Mental Strength Lightning (Without Sound)
|
||||||
204. Red Herb/Potion
|
204. Red Herb/Potion
|
||||||
205. Orange Potion
|
205. Orange Potion
|
||||||
206. Yellow Potion
|
206. Yellow Potion
|
||||||
@ -339,14 +340,14 @@ number description
|
|||||||
318. Something Like Big Square Beam
|
318. Something Like Big Square Beam
|
||||||
319. Another Small Basilica
|
319. Another Small Basilica
|
||||||
320. Offensive Heal
|
320. Offensive Heal
|
||||||
321. Warp NPC °_°
|
321. Warp NPC O.O
|
||||||
322. Big Sunlight Through The Roof
|
322. Big Sunlight Through The Roof
|
||||||
323. Small Sunlight Through The Roof
|
323. Small Sunlight Through The Roof
|
||||||
324. Medium Sunlight Through The Roof
|
324. Medium Sunlight Through The Roof
|
||||||
325. Another Heal Effect
|
325. Another Heal Effect
|
||||||
326. Chase Walk Left Foot
|
326. Chase Walk Left Foot
|
||||||
327. Chse Walk Right Foot
|
327. Chse Walk Right Foot
|
||||||
328. Asura Strike Word
|
328. Monk Asura Strike
|
||||||
329. Triple Strike
|
329. Triple Strike
|
||||||
330. Combo Finish
|
330. Combo Finish
|
||||||
331. Natural HP Regeneration
|
331. Natural HP Regeneration
|
||||||
@ -354,7 +355,7 @@ number description
|
|||||||
333. Autumn Leaves
|
333. Autumn Leaves
|
||||||
334. Blind
|
334. Blind
|
||||||
335. Poison
|
335. Poison
|
||||||
336. Kirye Eleison/Parring/Defender Shield
|
336. Kyrie Eleison/Parrying Shield
|
||||||
337. Class Change
|
337. Class Change
|
||||||
338. Super Novice/Taekwon Level Up Angel
|
338. Super Novice/Taekwon Level Up Angel
|
||||||
339. Spiral Pierce
|
339. Spiral Pierce
|
||||||
@ -413,7 +414,7 @@ number description
|
|||||||
392. Reject Sword
|
392. Reject Sword
|
||||||
393. Arrow Vulcan
|
393. Arrow Vulcan
|
||||||
394. Sheltering Bliss
|
394. Sheltering Bliss
|
||||||
395. Soul Change (The same of 384)
|
395. Soul Change (the same as 384)
|
||||||
396. Marionette Control
|
396. Marionette Control
|
||||||
397. (nothing)
|
397. (nothing)
|
||||||
398. (nothing)
|
398. (nothing)
|
||||||
@ -447,9 +448,9 @@ number description
|
|||||||
426. Running Hit Effect
|
426. Running Hit Effect
|
||||||
427. (nothing)
|
427. (nothing)
|
||||||
428. (nothing)
|
428. (nothing)
|
||||||
429. Taekwon Normal Kick
|
429. Taekwon Normal Kicks
|
||||||
430. The Same of 429
|
430. Taekwon Normal Kicks
|
||||||
431. The Same of 429 and 430
|
431. Taekwon Normal Kicks
|
||||||
432. Star Gladiator Map Recognize
|
432. Star Gladiator Map Recognize
|
||||||
433. Something like 432
|
433. Something like 432
|
||||||
434. Like 429, 430 and 431
|
434. Like 429, 430 and 431
|
||||||
@ -481,7 +482,7 @@ number description
|
|||||||
460. Green tornado (unused)
|
460. Green tornado (unused)
|
||||||
461. Blue tornado (unused)
|
461. Blue tornado (unused)
|
||||||
462. Kaupe Dodge Effect
|
462. Kaupe Dodge Effect
|
||||||
463. The Same of 462
|
463. Kaupe Dodge Effect
|
||||||
464. White tornado (unused)
|
464. White tornado (unused)
|
||||||
465. Purple tornado (unused)
|
465. Purple tornado (unused)
|
||||||
466. Another Round Kick
|
466. Another Round Kick
|
||||||
@ -503,8 +504,8 @@ number description
|
|||||||
482. Demon of The Sun Moon And Stars (Level 8)
|
482. Demon of The Sun Moon And Stars (Level 8)
|
||||||
483. Demon of The Sun Moon And Stars (Level 9)
|
483. Demon of The Sun Moon And Stars (Level 9)
|
||||||
484. Demon of The Sun Moon And Stars (Level 10)
|
484. Demon of The Sun Moon And Stars (Level 10)
|
||||||
485. Lightning like Mental Strenght but White
|
485. Mental Strength Lightning but White
|
||||||
486. Like Mental Strenght but White
|
486. Mental Strength Lightning
|
||||||
487. Demon of The Sun Moon And Stars Ground Effect
|
487. Demon of The Sun Moon And Stars Ground Effect
|
||||||
488. Comfort Skills
|
488. Comfort Skills
|
||||||
489. (nothing)
|
489. (nothing)
|
||||||
@ -518,9 +519,9 @@ number description
|
|||||||
497. Twilight Alchemy 1
|
497. Twilight Alchemy 1
|
||||||
498. Twilight Alchemy 2
|
498. Twilight Alchemy 2
|
||||||
499. Twilight Alchemy 3
|
499. Twilight Alchemy 3
|
||||||
500. Need More Test Skill
|
500. Player Become Blue with Blue Aura
|
||||||
501. WTF?
|
501. Chase Walk Animation
|
||||||
502. Need More Test Skill
|
502. Player Become Yellow with Yellow Aura
|
||||||
503. Soul Link Word
|
503. Soul Link Word
|
||||||
504. (nothing)
|
504. (nothing)
|
||||||
505. Memorize
|
505. Memorize
|
||||||
@ -528,18 +529,18 @@ number description
|
|||||||
507. Authoritative Badge
|
507. Authoritative Badge
|
||||||
508. Fire Cracker
|
508. Fire Cracker
|
||||||
509. Valentine Day Hearth (Wings)
|
509. Valentine Day Hearth (Wings)
|
||||||
510. WOOH! Another Ashura Strike Word (Its the opposite of the original 328!!)
|
510. Champion Asura Strike
|
||||||
511. (nothing)
|
511. (nothing)
|
||||||
512. Chain Crush COmbo
|
512. Chain Crush Combo
|
||||||
513. O_O Like Area Cast Target
|
513. Area Cast
|
||||||
514. O_O I Really don't know this
|
514. Really Big Circle O.O
|
||||||
515. Einbroch Fog
|
515. Einbroch Fog
|
||||||
516. Airship Cloud
|
516. Airship Cloud
|
||||||
517. (nothing)
|
517. (nothing)
|
||||||
518. Cart Termination
|
518. Cart Termination
|
||||||
519. Speed Down Potion
|
519. Speed Down Potion
|
||||||
520. Shield Bumerang
|
520. Shield Bumerang
|
||||||
521. O_O I Really don't know this
|
521. Player Become Red with Red Aura
|
||||||
522. Gravitation Field
|
522. Gravitation Field
|
||||||
523. Tarot Card of Fate (The Fool)
|
523. Tarot Card of Fate (The Fool)
|
||||||
524. Tarot Card of Fate (The Magician)
|
524. Tarot Card of Fate (The Magician)
|
||||||
@ -555,21 +556,21 @@ number description
|
|||||||
534. Tarot Card of Fate (The Tower)
|
534. Tarot Card of Fate (The Tower)
|
||||||
535. Tarot Card of Fate (The Star)
|
535. Tarot Card of Fate (The Star)
|
||||||
536. Tarot Card of Fate (The Sun)
|
536. Tarot Card of Fate (The Sun)
|
||||||
537. O_O I Really don't know this
|
537. Acid Demonstration
|
||||||
538. O_O I Really don't know this
|
538. Player Become Green with Green Aura
|
||||||
539. Throw Random Bottle
|
539. Throw Random Bottle
|
||||||
540. Instant Small->Normal
|
540. Instant Small->Normal
|
||||||
541. (nothing)
|
541. (nothing)
|
||||||
542. KA-Spell (1st Part)
|
542. KA-Spell (1st Part)
|
||||||
543. Kahii
|
543. Kahii
|
||||||
544. Warmth Red Sprite
|
544. Warmth Red Sprite
|
||||||
545. Sound and... PUFF Crash Client :P
|
545. Sound and... PUFF Client Crash :P
|
||||||
546. Another HP/SP Regeneration
|
546. Another HP/SP Regeneration
|
||||||
547. Estin
|
547. Estin
|
||||||
548. Istant Red Sprite
|
548. Istant Red Sprite
|
||||||
549. Istant Blue Sprite
|
549. Istant Blue Sprite
|
||||||
550. Another Effect like Running Hit
|
550. Another Effect like Running Hit
|
||||||
551. O_O Effect Like Estun but with Circle
|
551. Effect Like Estun but with Circle
|
||||||
552. (nothing)
|
552. (nothing)
|
||||||
553. Esma
|
553. Esma
|
||||||
554. (nothing)
|
554. (nothing)
|
||||||
@ -603,10 +604,10 @@ number description
|
|||||||
582. Another Super Novice/Taekwon Angel
|
582. Another Super Novice/Taekwon Angel
|
||||||
583. Warmth Hit
|
583. Warmth Hit
|
||||||
584. Full Buster
|
584. Full Buster
|
||||||
585. A Gunslinger Skill
|
585. 5 Medium Size Explosion
|
||||||
586. Somatology Lab Mobs Aura
|
586. Somatology Lab Mobs Aura
|
||||||
587. WTF?
|
587. Big Purple Flame
|
||||||
588. WTF?
|
588. Little Red Flame
|
||||||
589. Eswoo
|
589. Eswoo
|
||||||
590. Running Stop
|
590. Running Stop
|
||||||
591. (nothing)
|
591. (nothing)
|
||||||
@ -617,7 +618,7 @@ number description
|
|||||||
596. Food Effect (AGI)
|
596. Food Effect (AGI)
|
||||||
597. Food Effect (DEX)
|
597. Food Effect (DEX)
|
||||||
598. Food Effect (LUK)
|
598. Food Effect (LUK)
|
||||||
599. O_O I Really don't know this
|
599. Cast Time Sound and Flashing Animation on Player
|
||||||
600. Something Happen Near Shadow Sprite
|
600. Something Happen Near Shadow Sprite
|
||||||
601. Sight Blaster
|
601. Sight Blaster
|
||||||
602. Something About 2nd Class New Skills
|
602. Something About 2nd Class New Skills
|
||||||
@ -630,7 +631,7 @@ number description
|
|||||||
609. Cooking Failed
|
609. Cooking Failed
|
||||||
610. Success
|
610. Success
|
||||||
611. Failed
|
611. Failed
|
||||||
612. -?-
|
612. Korean Words and /no1 Smile O.O
|
||||||
613. Throw Shuriken
|
613. Throw Shuriken
|
||||||
614. Throw Kunai
|
614. Throw Kunai
|
||||||
615. Throw Fumma Shuriken
|
615. Throw Fumma Shuriken
|
||||||
@ -673,8 +674,8 @@ number description
|
|||||||
652. Like Regeneration Number but Red with a Sound
|
652. Like Regeneration Number but Red with a Sound
|
||||||
653. Like Regeneration Number but Red
|
653. Like Regeneration Number but Red
|
||||||
654. Like Regeneration Number but Purple
|
654. Like Regeneration Number but Purple
|
||||||
655. Player Become Green slooooooowly
|
655. Mobs Skill (Change to Undead Element)
|
||||||
656. Green FLash
|
656. Final animation for Change Undead Element
|
||||||
657. (nothing)
|
657. (nothing)
|
||||||
658. (nothing)
|
658. (nothing)
|
||||||
659. (nothing)
|
659. (nothing)
|
||||||
@ -684,8 +685,16 @@ number description
|
|||||||
663. (nothing)
|
663. (nothing)
|
||||||
664. (nothing)
|
664. (nothing)
|
||||||
665. Little Blue Ball Falling From Sky
|
665. Little Blue Ball Falling From Sky
|
||||||
666. New Mobs Skill (Earthquake)
|
666. Mobs Skill (Earthquake)
|
||||||
667. (nothing)
|
667. (nothing)
|
||||||
668. New Mobs Skill (Unamed)
|
668. Mobs Skill (Scream)
|
||||||
669. New Mobs Skill (Unamed)
|
669. Mobs Skill (Critical Slash)
|
||||||
670.+ No More Effects
|
670. Mobs Skill (Scream Without Sound)
|
||||||
|
671. The Japan Earth Symbol (Like 'Seven Wind LV 1' but is in the Ground)
|
||||||
|
672. The Japan Wind Symbol (Like 'Seven Wind LV 2' but is in the Ground)
|
||||||
|
673. (nothing)
|
||||||
|
674. Like Curse Effect
|
||||||
|
675. Like Parrying/Kyrie Eleison barrier but is Yellow with small Cross in every barrier piece
|
||||||
|
676. Mobs Skill (Maybe is Full Screen Slow Down, or something like Slow Cast)
|
||||||
|
677. Mobs Skill (Unamed)
|
||||||
|
678+. No More Effects in 2007/05/07 Sakexe
|
||||||
|
@ -450,7 +450,7 @@ izlude,124,178,4 script Soldier 105,{
|
|||||||
izlude,56,126,7 script Cebalis::RedCebalis 85,{
|
izlude,56,126,7 script Cebalis::RedCebalis 85,{
|
||||||
|
|
||||||
mes "[Red]";
|
mes "[Red]";
|
||||||
mes "The only slill that's needed for a";
|
mes "The only skill that's needed for a";
|
||||||
mes "Swordman is ^FF0000Bash^000000! Bash, Bash and";
|
mes "Swordman is ^FF0000Bash^000000! Bash, Bash and";
|
||||||
mes "ONLY ^FF0000BASH^000000! No need to waste time";
|
mes "ONLY ^FF0000BASH^000000! No need to waste time";
|
||||||
mes "and effort for smaller skills!";
|
mes "and effort for smaller skills!";
|
||||||
|
@ -262,7 +262,7 @@ prontera,69,351,0 script #Observer 111,{
|
|||||||
mes "- enough. -";
|
mes "- enough. -";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
mes "- You can see the Calvary Division -";
|
mes "- You can see the Cavalry Division -";
|
||||||
mes "- training very hard. -";
|
mes "- training very hard. -";
|
||||||
mes "- The loud shoutings are quite annoying, -";
|
mes "- The loud shoutings are quite annoying, -";
|
||||||
mes "- but they are working hard -";
|
mes "- but they are working hard -";
|
||||||
|
@ -39,12 +39,9 @@ ve_fild05,359,192,0 warp veinswarp5019 1,1,ve_fild06,84,179
|
|||||||
ve_fild04,115,49,0 warp veinswarp5020 1,1,ve_fild06,84,179
|
ve_fild04,115,49,0 warp veinswarp5020 1,1,ve_fild06,84,179
|
||||||
|
|
||||||
ve_fild06,88,176,0 script veinswarp5021 45,1,1,{
|
ve_fild06,88,176,0 script veinswarp5021 45,1,1,{
|
||||||
switch(rand(2)){
|
if (rand(2))
|
||||||
case 1:
|
|
||||||
warp "ve_fild04",115,52;
|
warp "ve_fild04",115,52;
|
||||||
break;
|
else
|
||||||
default:
|
|
||||||
warp "ve_fild05",354,192;
|
warp "ve_fild05",354,192;
|
||||||
break;
|
end;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -5750,12 +5750,13 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
|
|||||||
val4 = BF_WEAPON|BF_MISC; //Type
|
val4 = BF_WEAPON|BF_MISC; //Type
|
||||||
break;
|
break;
|
||||||
case SC_ENCHANTARMS:
|
case SC_ENCHANTARMS:
|
||||||
|
//end previous enchants
|
||||||
|
skill_enchant_elemental_end(bl,type);
|
||||||
//Make sure the received element is valid.
|
//Make sure the received element is valid.
|
||||||
if (val2 >= ELE_MAX)
|
if (val2 >= ELE_MAX)
|
||||||
val2 = val2%ELE_MAX;
|
val2 = val2%ELE_MAX;
|
||||||
else if (val2 < 0)
|
else if (val2 < 0)
|
||||||
val2 = rand()%ELE_MAX;
|
val2 = rand()%ELE_MAX;
|
||||||
skill_enchant_elemental_end(bl,type);
|
|
||||||
break;
|
break;
|
||||||
case SC_ARMOR_ELEMENT:
|
case SC_ARMOR_ELEMENT:
|
||||||
//Place here SCs that have no SCB_* data, no skill associated, no ICON
|
//Place here SCs that have no SCB_* data, no skill associated, no ICON
|
||||||
|
Loading…
x
Reference in New Issue
Block a user