- Cleanup/typo on homunc's code

- Modified @reloadmobdb & @reloadskilldb to reload homunc's db too

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8476 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
toms 2006-08-24 23:49:05 +00:00
parent ea4513e726
commit 4233fe5c11
8 changed files with 210 additions and 204 deletions

View File

@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/24
* Little cleanup on homunc's code [Toms]
* Modified @reloadmobdb & @reloadskilldb to reload homunc's db too [Toms]
* Now when a mob's adelay is set to be less than the amotion, both values
will be swapped (this is an attempt to understand how those mobs actually
work on aegis) [Skotlex]

View File

@ -121,6 +121,8 @@
#define HM_SKILLBASE 8000
#define MAX_HOMUNSKILL 16
#define MAX_HOMUNCULUS_CLASS 16 //[orn]
#define HM_CLASS_BASE 6001
#define HM_CLASS_MAX 6099
struct item {
int id;

View File

@ -5484,6 +5484,7 @@ int atcommand_reloadmobdb(
mob_reload();
do_final_pet();
read_petdb();
merc_reload();
clif_displaymessage(fd, msg_txt(98)); // Monster database reloaded.
return 0;
@ -5499,6 +5500,7 @@ int atcommand_reloadskilldb(
{
nullpo_retr(-1, sd);
skill_reload();
merc_skill_reload();
clif_displaymessage(fd, msg_txt(99)); // Skill database reloaded.
return 0;
@ -9823,11 +9825,11 @@ atcommand_makehomun(
nullpo_retr(-1, sd);
if(sscanf(message, "%d", &homunid)<1)
return -1;
if( homunid < 6001 || homunid > 6016 )
if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 )
return -1;
if(sd->status.hom_id == 0)
{
merc_create_homunculus(sd,homunid);
merc_create_homunculus_request(sd,homunid);
}
else
{

View File

@ -986,7 +986,7 @@ struct homun_data {
struct map_session_data *master; //pointer back to its master
int hungry_timer; //[orn]
int target_id,attacked_id;
unsigned long exp_next;
unsigned int exp_next;
char blockskill[MAX_SKILL]; // [orn]
};

View File

@ -40,71 +40,12 @@
struct homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS]; //[orn]
struct skill_tree_entry hskill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE];
void merc_load_exptables(void);
int mercskill_castend_id( int tid, unsigned int tick, int id,int data );
static int merc_hom_hungry(int tid,unsigned int tick,int id,int data);
static unsigned long hexptbl[MAX_LEVEL+1];
void merc_load_exptables(void)
{
FILE *fp;
char line[1024];
int i,k;
int j=0;
int lines;
char *filename[]={"exp_homun.txt","exp_homun2.txt"};
char *str[32],*h,*nh;
j = 0;
memset(hexptbl,0,sizeof(hexptbl));
for(i=0;i<2;i++){
sprintf(line, "%s/%s", db_path, filename[i]);
fp=fopen(line,"r");
if(fp==NULL){
if(i>0)
continue;
ShowError("can't read %s\n",line);
return ;
}
lines = 0;
while(fgets(line,sizeof(line)-1,fp) && j <= MAX_LEVEL){
lines++;
if(line[0] == '/' && line[1] == '/')
continue;
for(k=0,h=line;k<20;k++){
if((nh=strchr(h,','))!=NULL){
str[k]=h;
*nh=0;
h=nh+1;
} else {
str[k]=h;
h+=strlen(h);
}
}
hexptbl[j]= atoi(str[0]);
j++;
}
if (j >= MAX_LEVEL)
ShowWarning("read_hexptbl: Reached max level in exp_homun [%d]. Remaining lines were not read.\n ", MAX_HOMUNCULUS_CLASS);
fclose(fp);
ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n",filename[i]);
}
return ;
}
static unsigned int hexptbl[MAX_LEVEL];
void merc_damage(struct homun_data *hd,struct block_list *src,int hp,int sp)
{
nullpo_retv(hd);
clif_hominfo(hd->master,hd,0);
}
@ -121,13 +62,16 @@ int merc_hom_dead(struct homun_data *hd, struct block_list *src)
sd->homunculus.hp = 0 ;
clif_hominfo(sd,hd,0); // Send dead flag
if(!merc_hom_decrease_intimacy(hd, 100)) // Intimacy was < 100
if(!merc_hom_decrease_intimacy(hd, 100)) // Intimacy was <= 100
clif_emotion(&sd->bl, 23) ; //omg
else {
clif_emotion(&sd->bl, 28) ; //sob
clif_send_homdata(hd->master,SP_INTIMATE,hd->master->homunculus.intimacy / 100);
// Not needed because the status window will be closed until resurect homun and then
// Intimacy will be sent
//clif_send_homdata(hd->master,SP_INTIMATE,hd->master->homunculus.intimacy / 100);
}
merc_save(hd);
//Remove from map (if it has no intimacy, it is auto-removed from memory)
return 3;
}
@ -187,16 +131,19 @@ int merc_hom_calc_skilltree(struct map_session_data *sd)
int c=0;
nullpo_retr(0, sd);
c = sd->homunculus.class_ - 6001 ;
c = sd->homunculus.class_ - HM_CLASS_BASE;
for(i=0;i < MAX_SKILL_TREE && (id = hskill_tree[c][i].id) > 0;i++){
for(i=0;i < MAX_SKILL_TREE && (id = hskill_tree[c][i].id) > 0;i++)
{
if(sd->homunculus.hskill[id-HM_SKILLBASE-1].id)
continue; //Skill already known.
if(!battle_config.skillfree) {
for(j=0;j<5;j++) {
if(!battle_config.skillfree)
{
for(j=0;j<5;j++)
{
if( hskill_tree[c][i].need[j].id &&
merc_hom_checkskill(sd,hskill_tree[c][i].need[j].id) <
hskill_tree[c][i].need[j].lv) {
merc_hom_checkskill(sd,hskill_tree[c][i].need[j].id) < hskill_tree[c][i].need[j].lv)
{
f=0;
break;
}
@ -206,14 +153,14 @@ int merc_hom_calc_skilltree(struct map_session_data *sd)
sd->homunculus.hskill[id-HM_SKILLBASE-1].id = id ;
}
}
return 0;
}
int merc_hom_checkskill(struct map_session_data *sd,int skill_id)
{
int i = skill_id - HM_SKILLBASE - 1 ;
if(sd == NULL) return 0;
int i = skill_id - HM_SKILLBASE - 1;
if(!sd)
return 0;
if(sd->homunculus.hskill[i].id == skill_id)
return (sd->homunculus.hskill[i].lv);
@ -223,9 +170,11 @@ int merc_hom_checkskill(struct map_session_data *sd,int skill_id)
int merc_skill_tree_get_max(int id, int b_class){
int i, skillid;
for(i=0;(skillid=hskill_tree[b_class-6001][i].id)>0;i++)
if (id == skillid) return hskill_tree[b_class-6001][i].max;
return skill_get_max (id);
b_class -= HM_CLASS_BASE;
for(i=0;(skillid=hskill_tree[b_class][i].id)>0;i++)
if (id == skillid)
return hskill_tree[b_class][i].max;
return skill_get_max(id);
}
void merc_hom_skillup(struct homun_data *hd,int skillnum)
@ -233,11 +182,12 @@ void merc_hom_skillup(struct homun_data *hd,int skillnum)
int i = 0 ;
nullpo_retv(hd);
if( hd->master->homunculus.vaporize == 0) {
if(!hd->master->homunculus.vaporize)
{
i = skillnum - HM_SKILLBASE - 1 ;
if( hd->master->homunculus.skillpts > 0 &&
hd->master->homunculus.hskill[i].id &&
( hd->master->homunculus.hskill[i].flag == 0 ) && //Don't allow raising while you have granted skills. [Skotlex]
hd->master->homunculus.hskill[i].flag == 0 && //Don't allow raising while you have granted skills. [Skotlex]
hd->master->homunculus.hskill[i].lv < merc_skill_tree_get_max(skillnum, hd->master->homunculus.class_)
)
{
@ -257,10 +207,12 @@ int merc_hom_levelup(struct homun_data *hd)
int growth_max_hp, growth_max_sp ;
char output[256] ;
if (hd->master->homunculus.level == MAX_LEVEL) return 0 ;
if (hd->master->homunculus.level == MAX_LEVEL || !hd->exp_next || hd->master->homunculus.exp < hd->exp_next)
return 0 ;
hd->master->homunculus.level++ ;
if ( ( (hd->master->homunculus.level) % 3 ) == 0 ) hd->master->homunculus.skillpts++ ; //1 skillpoint each 3 base level
if (!(hd->master->homunculus.level % 3))
hd->master->homunculus.skillpts++ ; //1 skillpoint each 3 base level
hd->master->homunculus.exp -= hd->exp_next ;
hd->exp_next = hexptbl[hd->master->homunculus.level - 1] ;
@ -314,9 +266,6 @@ int merc_hom_levelup(struct homun_data *hd)
"Growth : hp:%d sp:%d str(%.2f) agi(%.2f) vit(%.2f) int(%.2f) dex(%.2f) luk(%.2f) ", growth_max_hp, growth_max_sp, growth_str/(float)10, growth_agi/(float)10, growth_vit/(float)10, growth_int/(float)10, growth_dex/(float)10, growth_luk/(float)10 ) ;
clif_disp_onlyself(hd->master,output,strlen(output));
}
// merc_save(hd) ; //not necessary
return 1 ;
}
@ -345,7 +294,8 @@ int merc_hom_evolution(struct homun_data *hd)
return 0 ;
}
sd = hd->master;
if (!sd) return 0;
if (!sd)
return 0;
merc_hom_vaporize(sd, 0);
@ -353,7 +303,7 @@ int merc_hom_evolution(struct homun_data *hd)
ShowError("merc_hom_evolution: Can't evoluate homunc from %d to %d", hd->master->homunculus.class_, hd->homunculusDB->evo_class);
merc_call_homunculus(sd, hd->bl.x, hd->bl.y);
clif_emotion(&sd->bl, 21) ; //no1
clif_emotion(&sd->bl, 21); //no1
clif_misceffect2(&hd->bl,568);
return 1 ;
}
@ -391,7 +341,7 @@ int merc_hom_gainexp(struct homun_data *hd,int exp)
return 0;
}
// Return then new value
// Return the new value
int merc_hom_increase_intimacy(struct homun_data * hd, unsigned int value)
{
if (battle_config.homunculus_friendly_rate != 100)
@ -513,15 +463,15 @@ int merc_menu(struct map_session_data *sd,int menunum)
int merc_hom_food(struct map_session_data *sd, struct homun_data *hd)
{
int i, k, emotion;
int i, foodID, emotion;
if(sd->homunculus.vaporize)
return 1 ;
k=hd->homunculusDB->foodID;
i=pc_search_inventory(sd,k);
foodID = hd->homunculusDB->foodID;
i = pc_search_inventory(sd,foodID);
if(i < 0) {
clif_hom_food(sd,k,0);
clif_hom_food(sd,foodID,0);
return 1;
}
pc_delitem(sd,i,1,0);
@ -550,7 +500,7 @@ int merc_hom_food(struct map_session_data *sd, struct homun_data *hd)
clif_emotion(&hd->bl,emotion) ;
clif_send_homdata(sd,SP_HUNGRY,sd->homunculus.hunger);
clif_send_homdata(sd,SP_INTIMATE,sd->homunculus.intimacy / 100);
clif_hom_food(sd,hd->homunculusDB->foodID,1);
clif_hom_food(sd,foodID,1);
// Too much food :/
if(sd->homunculus.intimacy == 0)
@ -568,14 +518,13 @@ static int merc_hom_hungry(int tid,unsigned int tick,int id,int data)
if(!sd)
return 1;
if(!sd->status.hom_id || !sd->hd)
if(!sd->status.hom_id || !(hd=sd->hd))
return 1;
hd = sd->hd;
if(hd->hungry_timer != tid){
if(battle_config.error_log)
ShowError("merc_hom_hungry_timer %d != %d\n",hd->hungry_timer,tid);
return 0 ;
return 0;
}
hd->hungry_timer = -1;
@ -609,7 +558,6 @@ int merc_hom_hungry_timer_delete(struct homun_data *hd)
delete_timer(hd->hungry_timer,merc_hom_hungry);
hd->hungry_timer = -1;
}
return 1;
}
@ -637,7 +585,7 @@ int search_homunculusDB_index(int key,int type)
}
// Create homunc structure
int merc_hom_create(struct map_session_data *sd)
int merc_hom_alloc(struct map_session_data *sd)
{
struct homun_data *hd;
int i = 0 ;
@ -649,23 +597,24 @@ int merc_hom_create(struct map_session_data *sd)
i = search_homunculusDB_index(sd->homunculus.class_,HOMUNCULUS_CLASS);
if(i < 0) {
sd->status.hom_id = 0;
ShowError("merc_hom_alloc: unknown homunculus class [%d]", sd->homunculus.class_);
return 1;
}
sd->hd = hd = (struct homun_data *)aCalloc(1,sizeof(struct homun_data));
hd->homunculusDB = &homunculus_db[i];
hd->master = sd;
hd->bl.m=sd->bl.m;
hd->bl.x=sd->bl.x;
hd->bl.y=sd->bl.y - 1 ;
hd->bl.m = sd->bl.m;
hd->bl.x = sd->bl.x;
hd->bl.y = sd->bl.y - 1 ;
hd->bl.subtype = MONS;
hd->bl.type=BL_HOM;
hd->bl.id= npc_get_new_npc_id();
hd->bl.prev=NULL;
hd->bl.next=NULL;
hd->exp_next=hexptbl[hd->master->homunculus.level - 1];
hd->bl.type = BL_HOM;
hd->bl.id = npc_get_new_npc_id();
hd->bl.prev = NULL;
hd->bl.next = NULL;
hd->exp_next = hexptbl[sd->homunculus.level - 1];
status_set_viewdata(&hd->bl, hd->master->homunculus.class_);
status_set_viewdata(&hd->bl, sd->homunculus.class_);
status_change_init(&hd->bl);
unit_dataset(&hd->bl);
hd->ud.dir = sd->ud.dir;
@ -691,14 +640,14 @@ int merc_call_homunculus(struct map_session_data *sd, short x, short y)
struct homun_data *hd;
if (!sd->status.hom_id) //Create a new homun.
return merc_create_homunculus(sd, 6000 + rand(1, 8)) ;
return merc_create_homunculus_request(sd, HM_CLASS_BASE + rand(0, 7)) ;
if (!sd->homunculus.vaporize)
return 0; //Can't use this if homun wasn't vaporized.
// If homunc not yet loaded, load it
if (!sd->hd)
merc_hom_create(sd);
merc_hom_alloc(sd);
else
merc_hom_init_timers(sd->hd);
@ -722,25 +671,24 @@ int merc_call_homunculus(struct map_session_data *sd, short x, short y)
return 1;
}
// Albator
// Recv data of an homunculus after it loading
// Recv homunculus data from char server
int merc_hom_recv_data(int account_id, struct s_homunculus *sh, int flag)
{
struct map_session_data *sd ;
sd = map_id2sd(account_id);
if(sd == NULL)
if(!sd)
return 0;
if(flag == 0) {
if(!flag) { // Failed to load
sd->status.hom_id = 0;
return 0;
}
memcpy(&sd->homunculus, sh, sizeof(struct s_homunculus));
if(sd->homunculus.hp && sd->homunculus.vaporize!=1)
if(sd->homunculus.hp && !sd->homunculus.vaporize)
{
merc_hom_create(sd);
merc_hom_alloc(sd);
if ( sd->hd && sd->bl.prev != NULL) {
map_addblock(&sd->hd->bl);
@ -752,14 +700,13 @@ int merc_hom_recv_data(int account_id, struct s_homunculus *sh, int flag)
clif_send_homdata(sd,SP_ACK,0);
}
}
return 1;
}
int merc_create_homunculus(struct map_session_data *sd, int class_)
// Ask homunculus creation to char server
int merc_create_homunculus_request(struct map_session_data *sd, int class_)
{
int i=0 ;
int i;
nullpo_retr(1, sd);
@ -768,7 +715,7 @@ int merc_create_homunculus(struct map_session_data *sd, int class_)
sd->status.hom_id = 0;
return 0;
}
memcpy(sd->homunculus.name, homunculus_db[i].name, NAME_LENGTH-1);
strncpy(sd->homunculus.name, homunculus_db[i].name, NAME_LENGTH-1);
sd->homunculus.class_ = class_;
sd->homunculus.level=1;
@ -778,7 +725,7 @@ int merc_create_homunculus(struct map_session_data *sd, int class_)
sd->homunculus.rename_flag = 0;
sd->homunculus.skillpts = 0;
sd->homunculus.char_id = sd->status.char_id;
sd->homunculus.vaporize = 0; // albator
sd->homunculus.vaporize = 0;
sd->homunculus.hp = sd->homunculus.max_hp = homunculus_db[i].basemaxHP ;
sd->homunculus.sp = sd->homunculus.max_sp = homunculus_db[i].basemaxSP ;
@ -789,15 +736,16 @@ int merc_create_homunculus(struct map_session_data *sd, int class_)
sd->homunculus.dex = homunculus_db[i].baseDEX * 10;
sd->homunculus.luk = homunculus_db[i].baseLUK * 10;
// Clear all skills
for(i=0;i<MAX_HOMUNSKILL;i++)
sd->homunculus.hskill[i].id = sd->homunculus.hskill[i].lv = sd->homunculus.hskill[i].flag = 0;
intif_homunculus_create(sd->status.account_id, &sd->homunculus); // request homunculus creation
// Request homunculus creation
intif_homunculus_create(sd->status.account_id, &sd->homunculus);
return 1;
}
int merc_revive_homunculus(struct map_session_data *sd, unsigned char per, short x, short y)
int merc_resurrect_homunculus(struct map_session_data *sd, unsigned char per, short x, short y)
{
struct homun_data *hd;
nullpo_retr(0, sd);
@ -805,7 +753,7 @@ int merc_revive_homunculus(struct map_session_data *sd, unsigned char per, short
return 0;
if (!sd->hd) //Load homun data;
merc_hom_create(sd);
merc_hom_alloc(sd);
else
merc_hom_init_timers(sd->hd);
@ -827,10 +775,11 @@ int merc_revive_homunculus(struct map_session_data *sd, unsigned char per, short
return 1;
}
void merc_homun_revive(struct homun_data *hd, unsigned int hp, unsigned int sp)
void merc_hom_revive(struct homun_data *hd, unsigned int hp, unsigned int sp)
{
struct map_session_data *sd = hd->master;
if (!sd) return;
if (!sd)
return;
clif_send_homdata(sd,SP_ACK,0);
clif_hominfo(sd,hd,1);
clif_hominfo(sd,hd,0);
@ -841,50 +790,46 @@ int read_homunculusdb()
{
FILE *fp;
char line[1024], *p;
int i,k,l;
int j=0;
int c = 0 ;
int lines;
int i, k, classid;
int j = 0;
char *filename[]={"homunculus_db.txt","homunculus_db2.txt"};
char *str[36],*h,*nh;
char *str[36];
j = 0;
memset(homunculus_db,0,sizeof(homunculus_db));
for(i=0;i<2;i++){
for(i = 0; i<2; i++)
{
sprintf(line, "%s/%s", db_path, filename[i]);
fp=fopen(line,"r");
if(fp==NULL){
if(i>0)
fp = fopen(line,"r");
if(!fp){
if(i != 0)
continue;
ShowError("can't read %s\n",line);
ShowError("read_homunculusdb : can't read %s\n", line);
return -1;
}
lines = 0;
while(fgets(line,sizeof(line)-1,fp) && j < MAX_HOMUNCULUS_CLASS){
lines++;
while(fgets(line,sizeof(line)-1,fp) && j < MAX_HOMUNCULUS_CLASS)
{
if(line[0] == '/' && line[1] == '/')
continue;
for(k=0,h=line;k<36;k++){
if((nh=strchr(h,','))!=NULL){
str[k]=h;
*nh=0;
h=nh+1;
} else {
str[k]=h;
h+=strlen(h);
}
k = 0;
p = strtok (line,",");
while (p != NULL && k < 36)
{
str[k++] = p;
p = strtok (NULL, ",");
}
classid = atoi(str[0]);
if (k != 36 || classid < HM_CLASS_BASE || classid > HM_CLASS_MAX)
{
ShowError("read_homunculusdb : Error reading %s", filename[i]);
continue;
}
if(atoi(str[0]) < 6001 || atoi(str[0]) > 6099)
continue;
//Class,Homunculus,HP,SP,ATK,MATK,HIT,CRI,DEF,MDEF,FLEE,ASPD,STR,AGI,VIT,INT,DEX,LUK
homunculus_db[j].class_ = atoi(str[0]);
memcpy(homunculus_db[j].name,str[1],NAME_LENGTH-1);
homunculus_db[j].class_ = classid;
strncpy(homunculus_db[j].name,str[1],NAME_LENGTH-1);
homunculus_db[j].basemaxHP = atoi(str[2]);
homunculus_db[j].basemaxSP = atoi(str[3]);
homunculus_db[j].baseSTR = atoi(str[4]);
@ -919,7 +864,6 @@ int read_homunculusdb()
homunculus_db[j].race = atoi(str[33]);
homunculus_db[j].element = atoi(str[34]);
homunculus_db[j].accessID = atoi(str[35]);
j++;
}
if (j > MAX_HOMUNCULUS_CLASS)
@ -927,6 +871,16 @@ int read_homunculusdb()
fclose(fp);
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' homunculus in '"CL_WHITE"db/%s"CL_RESET"'.\n",j,filename[i]);
}
return 0;
}
int read_homunculus_skilldb()
{
FILE *fp;
char line[1024], *p;
int k, classid;
int j = 0;
char *split[15];
memset(hskill_tree,0,sizeof(hskill_tree));
sprintf(line, "%s/homun_skill_tree.txt", db_path);
@ -936,58 +890,113 @@ int read_homunculusdb()
return 1;
}
while(fgets(line, sizeof(line)-1, fp)){
char *split[50];
int f=0, m=3;
while(fgets(line, sizeof(line)-1, fp))
{
int minJobLevelPresent = 0;
if(line[0]=='/' && line[1]=='/')
continue;
for(j=0,p=line;j<14 && p;j++){
split[j]=p;
p=strchr(p,',');
if(p) *p++=0;
k = 0;
p = strtok(line,",");
while (p != NULL && k < 15)
{
split[k++] = p;
p = strtok(NULL, ",");
}
if(j<13)
if(k < 13)
continue;
if (j == 14) {
f=1; // MinJobLvl has been added
m++;
}
if (k == 14)
minJobLevelPresent = 1; // MinJobLvl has been added
// check for bounds [celest]
c = atoi(split[0]) ;
l = c - 6001 ;
if ( l >= MAX_HOMUNCULUS_CLASS )
classid = atoi(split[0]) - HM_CLASS_BASE;
if ( classid >= MAX_HOMUNCULUS_CLASS )
continue;
k = atoi(split[1]); //This is to avoid adding two lines for the same skill. [Skotlex]
for(j = 0; j < MAX_SKILL_TREE && hskill_tree[l][j].id && hskill_tree[l][j].id != k; j++);
// Search an empty line or a line with the same skill_id (stored in j)
for(j = 0; j < MAX_SKILL_TREE && hskill_tree[classid][j].id && hskill_tree[classid][j].id != k; j++);
if (j == MAX_SKILL_TREE)
{
ShowWarning("Unable to load skill %d into homunculus %d's tree. Maximum number of skills per class has been reached.\n", k, l);
ShowWarning("Unable to load skill %d into homunculus %d's tree. Maximum number of skills per class has been reached.\n", k, classid);
continue;
}
hskill_tree[l][j].id=k;
hskill_tree[l][j].max=atoi(split[2]);
if (f) hskill_tree[l][j].joblv=atoi(split[3]);
hskill_tree[classid][j].id=k;
hskill_tree[classid][j].max=atoi(split[2]);
if (minJobLevelPresent)
hskill_tree[classid][j].joblv=atoi(split[3]);
for(k=0;k<5;k++){
hskill_tree[l][j].need[k].id=atoi(split[k*2+m]);
hskill_tree[l][j].need[k].lv=atoi(split[k*2+m+1]);
hskill_tree[classid][j].need[k].id=atoi(split[3+k*2+minJobLevelPresent]);
hskill_tree[classid][j].need[k].lv=atoi(split[3+k*2+minJobLevelPresent+1]);
}
}
fclose(fp);
ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","homun_skill_tree.txt");
return 0;
}
int do_init_merc (void)
void read_homunculus_expdb()
{
merc_load_exptables();
memset(homunculus_db,0,sizeof(homunculus_db)); //[orn]
read_homunculusdb(); //[orn]
FILE *fp;
char line[1024];
int i, j=0;
char *filename[]={"exp_homun.txt","exp_homun2.txt"};
memset(hexptbl,0,sizeof(hexptbl));
for(i=0; i<2; i++){
sprintf(line, "%s/%s", db_path, filename[i]);
fp=fopen(line,"r");
if(fp == NULL){
if(i != 0)
continue;
ShowError("can't read %s\n",line);
return;
}
while(fgets(line,sizeof(line)-1,fp) && j < MAX_LEVEL)
{
if(line[0] == '/' && line[1] == '/')
continue;
hexptbl[j] = strtoul(line, NULL, 10);
if (!hexptbl[j++])
break;
}
if (!feof(fp) || hexptbl[MAX_LEVEL - 1])
{
ShowWarning("read_hexptbl: Reached max level in exp_homun [%d]. Remaining lines were not read.\n ", MAX_LEVEL);
hexptbl[MAX_LEVEL - 1] = 0;
}
fclose(fp);
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' levels in '"CL_WHITE"%s"CL_RESET"'.\n", j, filename[i]);
}
}
void merc_reload()
{
read_homunculusdb();
read_homunculus_expdb();
}
void merc_skill_reload()
{
read_homunculus_skilldb();
}
int do_init_merc()
{
read_homunculusdb();
read_homunculus_expdb();
read_homunculus_skilldb();
// Add homunc timer function to timer func list [Toms]
add_timer_func_list(merc_hom_hungry, "merc_hom_hungry");
return 0;
}
int do_final_merc (void);
int do_final_merc();

View File

@ -33,10 +33,7 @@ struct homunculus_db {
int gmaxLUK ;
int evo_class ;
int baseASPD ;
//short size ;
//short race ;
//short element ;
unsigned char element, race, size; // albator
unsigned char element, race, size;
int accessID ;
};
extern struct homunculus_db homuncumlus_db[MAX_HOMUNCULUS_CLASS];
@ -63,19 +60,21 @@ int merc_hom_levelup(struct homun_data *hd) ;
int merc_hom_evolution(struct homun_data *hd) ;
void merc_hom_heal(struct homun_data *hd,int hp,int sp);
int merc_hom_vaporize(struct map_session_data *sd, int flag);
int merc_revive_homunculus(struct map_session_data *sd, unsigned char per, short x, short y);
void merc_homun_revive(struct homun_data *hd, unsigned int hp, unsigned int sp);
int merc_resurrect_homunculus(struct map_session_data *sd, unsigned char per, short x, short y);
void merc_hom_revive(struct homun_data *hd, unsigned int hp, unsigned int sp);
void merc_save(struct homun_data *hd);
int merc_call_homunculus(struct map_session_data *sd, short x, short y);
int merc_create_homunculus(struct map_session_data *sd, int class_);
int merc_create_homunculus_request(struct map_session_data *sd, int class_);
int search_homunculusDB_index(int key,int type);
int merc_menu(struct map_session_data *sd,int menunum);
int merc_hom_food(struct map_session_data *sd, struct homun_data *hd);
int merc_hom_hungry_timer_delete(struct homun_data *hd);
#define merc_stop_walking(hd, type) { if((hd)->ud.walktimer != -1) unit_stop_walking(&(hd)->bl, type); }
#define merc_stop_attack(hd) { if((hd)->ud.attacktimer != -1) unit_stop_attack(&(hd)->bl); hd->ud.target = 0; }
int read_homunculusdb(void);
int merc_hom_increase_intimacy(struct homun_data * hd, unsigned int value);
int merc_hom_decrease_intimacy(struct homun_data * hd, unsigned int value);
int merc_skill_tree_get_max(int id, int b_class);
void merc_hom_init_timers(struct homun_data * hd);
void merc_skill_reload();
void merc_reload();

View File

@ -6257,16 +6257,8 @@ int skill_castend_pos2 (struct block_list *src, int x, int y, int skillid, int s
case AM_RESURRECTHOMUN: //[orn]
if (sd)
{
/* According to Tharis, the correct % SHOULD be 20*lv%
int p;
// If skilllv = 1, range = 1~4%, lv 2 : 5~25%, lv 3 : 25~45%, ...
if (skilllv == 1)
p = 1 + rand() % 4;
else
p = 5 + 20 * (skilllv - 2) + rand() % 21;
*/
if (map_flag_gvg(src->m) || //No reviving in WoE grounds!
!merc_revive_homunculus(sd, 20*skilllv, x, y))
!merc_resurrect_homunculus(sd, 20*skilllv, x, y))
{
clif_skill_fail(sd,skillid,0,0);
break;

View File

@ -897,7 +897,7 @@ int status_revive(struct block_list *bl, unsigned char per_hp, unsigned char per
pc_revive((TBL_PC*)bl, hp, sp);
break;
case BL_HOM: //[orn]
merc_homun_revive((TBL_HOM*)bl, hp, sp);
merc_hom_revive((TBL_HOM*)bl, hp, sp);
break;
}
return 1;