diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 5db29c74fd..c6661800ad 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -954,7 +954,7 @@ This special label triggers when a player kills another player. The variable OnNPCKillEvent: -This special label triggers when a player kills a monster. The variable +This special label triggers when a player kills a monster without label. The variable 'killedrid' is set to the Class (mob ID) of the monster killed. OnPCLoadMapEvent: @@ -8484,7 +8484,7 @@ Warg Face : QTYPE_WARG2 (Only for packetver >= 20120410) Map Mark Color, when used, creates a mark in the user's mini map on the position of the NPC, the available color values are: -0 - No Marker +0 - No Marker (default) 1 - Yellow Marker 2 - Green Marker 3 - Purple Marker diff --git a/npc/re/instances/BangungotHospital.txt b/npc/re/instances/BangungotHospital.txt index 15d040ed93..73cc3699a0 100644 --- a/npc/re/instances/BangungotHospital.txt +++ b/npc/re/instances/BangungotHospital.txt @@ -42,9 +42,9 @@ ma_dun01,147,10,5 script Nurse#ma_dun01 4_F_NURSE,{ } if (checkquest(11309,HUNTING) == 2) { mes "[Nurse Maenne]"; - mes "You get rid of Bangungot!"; + mes "You got rid of Bangungot!"; mes "The nurse might be waiting for you"; - mes "at front of hospital!"; + mes "in front of the hospital!"; close2; cutin "",255; end; diff --git a/npc/re/quests/eden/eden_iro.txt b/npc/re/quests/eden/eden_iro.txt index 0c66cb5f52..c785ade5a3 100644 --- a/npc/re/quests/eden/eden_iro.txt +++ b/npc/re/quests/eden/eden_iro.txt @@ -222,6 +222,8 @@ moc_para01,53,30,3 script Clearchus 470,{ mes "[Clearchus]"; mes "Have fun now, ya hear?"; getitem .@base_id + .@i,1; + if (isbegin_quest(62238) > 0) + erasequest 62238; setquest 62238; close; }