- Typo in mob_dead causing crash. Thanks to reddozen and his gang for testing.
- Compilation warnings

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6835 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Lance 2006-05-30 07:07:59 +00:00
parent 0e42a69087
commit 435f579918
3 changed files with 10 additions and 7 deletions

View File

@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/29 2006/05/29
* [Fixed]:
- Typo in mob_dead causing crash. Thanks to reddozen and his gang for testing.
[Lance]
* Cleaned up friend list saving and fixed loading of friends.txt file * Cleaned up friend list saving and fixed loading of friends.txt file
(char-txt) [Skotlex] (char-txt) [Skotlex]
* Added the Arunafeltz maps, not tested yet [Playtester] * Added the Arunafeltz maps, not tested yet [Playtester]
@ -14,7 +17,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
* Fixed battle_check_target check on BCT_ALL to check versus BL_CHAR * Fixed battle_check_target check on BCT_ALL to check versus BL_CHAR
instead of BL_PC and BL_MOB [Skotlex] instead of BL_PC and BL_MOB [Skotlex]
* [Fixed]: * [Fixed]:
- Declaration of int map_getcellp(struct map_data*,int,int,cell_t); - Declaration of int map_getcellp(struct map_data*,int,int,cell_t); [Lance]
* Removed Undead being inmune to poison status. [Skotlex] * Removed Undead being inmune to poison status. [Skotlex]
* Removed speed penalty from SC_SKA [Skotlex] * Removed speed penalty from SC_SKA [Skotlex]
* Fixed SC_SPURT triggering on Soul Linkers. [Skotlex] * Fixed SC_SPURT triggering on Soul Linkers. [Skotlex]

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@ -1744,7 +1744,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
tmpsd[temp] = map_charid2sd(md->dmglog[i].id); tmpsd[temp] = map_charid2sd(md->dmglog[i].id);
if(tmpsd[temp] == NULL) if(tmpsd[temp] == NULL)
continue; continue;
if(tmpsd[temp]->bl.m != md->bl.m || pc_isdead(tmpsd[i])) if(tmpsd[temp]->bl.m != md->bl.m || pc_isdead(tmpsd[temp]))
continue; continue;
temp++; temp++;

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@ -549,18 +549,18 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
} }
status_change_end(target, SC_DEVOTION, -1); status_change_end(target, SC_DEVOTION, -1);
} }
if(sc->data[SC_DANCING].timer != -1 && hp > status->max_hp>>2) if(sc->data[SC_DANCING].timer != -1 && hp > (signed int)status->max_hp>>2)
skill_stop_dancing(target); skill_stop_dancing(target);
} }
unit_skillcastcancel(target, 2); unit_skillcastcancel(target, 2);
} }
if (hp >= status->hp) { if (hp >= (signed int)status->hp) {
if (flag&2) return 0; if (flag&2) return 0;
hp = status->hp; hp = status->hp;
} }
if (sp > status->sp) { if (sp > (signed int)status->sp) {
if (flag&2) return 0; if (flag&2) return 0;
sp = status->sp; sp = status->sp;
} }
@ -621,7 +621,7 @@ int status_heal(struct block_list *bl,int hp,int sp, int flag)
hp = 0; hp = 0;
if(hp > status->max_hp - status->hp) if(hp > (signed int)(status->max_hp - status->hp))
hp = status->max_hp - status->hp; hp = status->max_hp - status->hp;
} }
@ -631,7 +631,7 @@ int status_heal(struct block_list *bl,int hp,int sp, int flag)
} }
if(sp) { if(sp) {
if(sp > status->max_sp - status->sp) if(sp > (signed int)(status->max_sp - status->sp))
sp = status->max_sp - status->sp; sp = status->max_sp - status->sp;
} }