Removes target SP consumption from Tiger Cannon
* Removes target SP consumption based on damage dealt by Tiger Cannon. * This effect was removed in #4256 but accidentally merged back in through #3659. Thanks to @Badarosk0!
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@ -3791,9 +3791,6 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list *
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}
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}
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}
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}
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break;
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break;
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case SR_TIGERCANNON:
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status_zap(bl, 0, damage * 10 / 100);
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break;
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}
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}
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if( sd )
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if( sd )
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skill_onskillusage(sd, bl, skill_id, tick);
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skill_onskillusage(sd, bl, skill_id, tick);
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