4th Improvement - Abyss Chaser (#7709)

This commit is contained in:
munkrej
2023-04-15 18:45:51 +02:00
committed by GitHub
parent 6c8b29e91b
commit 452238b523
3 changed files with 135 additions and 61 deletions

View File

@@ -4143,10 +4143,6 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list *
if (skill_area_temp[1] == bl->id && rnd()%100 < 4 * skill_lv)// Need official autocast chance. [Rytech]
skill_addtimerskill(src, tick + dmg.amotion, bl->id, 0, 0, skill_id, skill_lv, BF_WEAPON, 2);
break;
case ABC_FRENZY_SHOT:
if (rnd()%100 < 4 * skill_lv)// Need official autocast chance. [Rytech]
skill_addtimerskill(src, tick + dmg.amotion, bl->id, 0, 0, skill_id, skill_lv, BF_WEAPON, 2);
break;
}
}