Resolved rental timer display (fixes #1542)

* Resolves the timer display overflowing when an item is rented for a long duration.
Thanks to @mrjnumber1!
This commit is contained in:
aleos89 2016-11-07 14:39:43 -05:00
parent cbc365d0f2
commit 45d9674d2b

View File

@ -512,7 +512,7 @@ void pc_inventory_rental_clear(struct map_session_data *sd)
void pc_inventory_rentals(struct map_session_data *sd)
{
int i, c = 0;
unsigned int expire_tick, next_tick = UINT_MAX;
unsigned int next_tick = UINT_MAX;
for( i = 0; i < MAX_INVENTORY; i++ ) { // Check for Rentals on Inventory
if( sd->status.inventory[i].nameid == 0 )
@ -525,8 +525,9 @@ void pc_inventory_rentals(struct map_session_data *sd)
clif_rental_expired(sd->fd, i, sd->status.inventory[i].nameid);
pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_OTHER);
} else {
expire_tick = (unsigned int)(sd->status.inventory[i].expire_time - time(NULL)) * 1000;
clif_rental_time(sd->fd, sd->status.inventory[i].nameid, (int)(expire_tick / 1000));
unsigned int expire_tick = (unsigned int)(sd->status.inventory[i].expire_time - time(NULL));
clif_rental_time(sd->fd, sd->status.inventory[i].nameid, (int)expire_tick);
next_tick = umin(expire_tick, next_tick);
c++;
}