Fixed mvp hp bars not being updated.
Now mvps are correctly flagged as mvps on spawn already.
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@ -1115,12 +1115,12 @@ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool
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if ( battle_config.monster_hp_bars_info && bl->type == BL_MOB && (status_get_hp(bl) < status_get_max_hp(bl)) ) {
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WBUFL(buf,55) = status_get_max_hp(bl); // maxHP
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WBUFL(buf,59) = status_get_hp(bl); // HP
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WBUFB(buf,63) = ((((TBL_MOB*)bl)->db->mexp > 0) ) ? 1 : 0; // isBoss
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} else {
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WBUFL(buf,55) = -1; // maxHP
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WBUFL(buf,59) = -1; // HP
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WBUFB(buf,63) = 0; // isBoss
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}
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WBUFB(buf,63) = ( bl->type == BL_MOB && (((TBL_MOB*)bl)->db->mexp > 0) ) ? 1 : 0; // isBoss
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#endif
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#if PACKETVER >= 20150513
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WBUFW(buf,64) = 0; // body
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@ -1258,12 +1258,12 @@ static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, un
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if ( battle_config.monster_hp_bars_info && bl->type == BL_MOB && (status_get_hp(bl) < status_get_max_hp(bl)) ) {
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WBUFL(buf,62) = status_get_max_hp(bl); // maxHP
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WBUFL(buf,66) = status_get_hp(bl); // HP
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WBUFB(buf,70) = ((((TBL_MOB*)bl)->db->mexp > 0) ) ? 1 : 0; // isBoss
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} else {
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WBUFL(buf,62) = -1; // maxHP
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WBUFL(buf,66) = -1; // HP
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WBUFB(buf,70) = 0; // isBoss
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}
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WBUFB(buf,70) = ( bl->type == BL_MOB && (((TBL_MOB*)bl)->db->mexp > 0) ) ? 1 : 0; // isBoss
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#endif
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#if PACKETVER >= 20150513
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WBUFW(buf,71) = 0; // body
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@ -4572,7 +4572,7 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl)
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else if(md->special_state.size==SZ_MEDIUM)
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clif_specialeffect_single(bl,421,sd->fd);
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#if PACKETVER >= 20120404
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if( !(md->status.mode&MD_BOSS) && battle_config.monster_hp_bars_info){
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if( battle_config.monster_hp_bars_info){
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int i;
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for(i = 0; i < DAMAGELOG_SIZE; i++)// must show hp bar to all char who already hit the mob.
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if( md->dmglog[i].id == sd->status.char_id )
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@ -2176,7 +2176,7 @@ void mob_damage(struct mob_data *md, struct block_list *src, int damage)
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return;
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#if PACKETVER >= 20120404
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if( !(md->status.mode&MD_BOSS) && battle_config.monster_hp_bars_info){
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if( battle_config.monster_hp_bars_info){
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int i;
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for(i = 0; i < DAMAGELOG_SIZE; i++){ // must show hp bar to all char who already hit the mob.
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struct map_session_data *sd = map_charid2sd(md->dmglog[i].id);
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@ -2957,7 +2957,7 @@ void mob_heal(struct mob_data *md,unsigned int heal)
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if (battle_config.show_mob_info&3)
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clif_charnameack (0, &md->bl);
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#if PACKETVER >= 20120404
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if( !(md->status.mode&MD_BOSS) && battle_config.monster_hp_bars_info){
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if( battle_config.monster_hp_bars_info){
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int i;
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for(i = 0; i < DAMAGELOG_SIZE; i++)// must show hp bar to all char who already hit the mob.
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if( md->dmglog[i].id ) {
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