merge master into cppcheck
This commit is contained in:
commit
46d417a458
2
.gitignore
vendored
2
.gitignore
vendored
@ -12,6 +12,7 @@ Thumbs.db
|
||||
# /
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/*_fifo
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||||
/*.exe
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||||
/*.exe.*
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/*.ilk
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/*.log
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||||
/*.ncb
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||||
@ -134,3 +135,4 @@ Thumbs.db
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||||
/.idea/vcs.xml
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||||
/.idea/workspace.xml
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/build/
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||||
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||||
|
@ -52,6 +52,12 @@ packet_ver_flag: 0x7FFFFFFF
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||||
// 0x00000008: 2013-07-10 Ragexe (version 43)
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// 0x00000010: 2013-07-17 Ragexe (version 44)
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||||
// 0x00000020: 2013-08-07 Ragexe (version 45)
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||||
// 0x00000040: 2013-12-23 Ragexe (version 46)
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||||
// 0x00000080: ????
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||||
// 0x00000100: ????
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||||
// 0x00000200: ????
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||||
// 0x00000400: 2014-10-16 Ragexe (version 50)
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||||
// 0x00000800: 2014-10-22 Ragexe (version 51)
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||||
// default value: 0x7FFFFFFF (all clients/versions [41;72])
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packet_ver_flag2: 0x7FFFFFFF
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@ -57,3 +57,8 @@ feature.autotrade_sit: 1
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// Delay in miliseconds to open vending/buyingsotre after player logged in.
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feature.autotrade_open_delay: 5000
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// Roulette (Note 1)
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// Requires: 2014-10-22bRagexe or later
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// Off by default while test version is out; enable at your own risk.
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feature.roulette: off
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|
@ -51,15 +51,14 @@ random_monster_checklv: no
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// NOTE: Wedding Rings and Whips/Musical Instruments will check gender regardless of setting.
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ignore_items_gender: yes
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// Item check?
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// On map change it will check for items not tagged as "available" and
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// auto-delete them from inventory/cart/storage.
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// NOTE: An item is not available if it was not loaded from the item_db or you
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// specify it as unavailable in db/item_avail.txt
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// 1: Inventory
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// 2: Cart
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// 4: Storage
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item_check: 0
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// NOTE: An item is not available if it was not loaded from the item_db or
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// specified as unavailable in db/item_avail.txt
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// 0x1: Inventory
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// 0x2: Cart
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// 0x4: Storage
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item_check: 0x0
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// How much time must pass between item uses?
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// Only affects the delay between using items, prevents healing item abuse. Recommended ~500 ms
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@ -51,6 +51,17 @@ char_port: 6121
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//If redirected output contains escape sequences (color codes)
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stdout_with_ansisequence: no
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//Makes server log selected message types to a file in the /log/ folder
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//1: Log Warning Messages
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//2: Log Error and SQL Error messages.
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//4: Log Debug Messages
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//Example: "console_msg_log: 7" logs all 3 kinds
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//Messages logged by this overrides console_silent setting
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console_msg_log: 0
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// File path to store the console messages above
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console_log_filepath: ./log/char-msg_log.log
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//Makes server output more silent by ommitting certain types of messages:
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//1: Hide Information messages
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//2: Hide Status messages
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@ -80,9 +80,12 @@ mysql_reconnect_count: 1
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// Login Database Tables
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login_server_account_db: login
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login_server_accreg_db: global_reg_value
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ipban_table: ipbanlist
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// Shared
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global_acc_reg_num_table: global_acc_reg_num
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global_acc_reg_str_table: global_acc_reg_str
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// Char Database Tables
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char_db: char
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hotkey_db: hotkey
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@ -91,7 +94,6 @@ cart_db: cart_inventory
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inventory_db: inventory
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charlog_db: charlog
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storage_db: storage
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reg_db: global_reg_value
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skill_db: skill
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interlog_db: interlog
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memo_db: memo
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@ -117,6 +119,10 @@ elemental_db: elemental
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ragsrvinfo_db: ragsrvinfo
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skillcooldown_db: skillcooldown
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bonus_script_db: bonus_script
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acc_reg_num_table: acc_reg_num
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acc_reg_str_table: acc_reg_str
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char_reg_str_table: char_reg_str
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char_reg_num_table: char_reg_num
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// Map Database Tables
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buyingstore_db: buyingstores
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@ -135,10 +141,11 @@ mob_skill_db_db: mob_skill_db
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mob_skill_db_re_db: mob_skill_db_re
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mob_skill_db2_db: mob_skill_db2
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//mob_skill_db2_db: mob_skill_db2_re
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mapreg_db: mapreg
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mapreg_table: mapreg
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vending_db: vendings
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vending_items_db: vending_items
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market_table: market
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db_roulette_table: db_roulette
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// Use SQL item_db, mob_db and mob_skill_db for the map server? (yes/no)
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use_sql_db: no
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@ -8,31 +8,34 @@
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//--------------------------------------------------------------
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// Enable Logs? (Note 3)
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// 0x00000 - Don't log at all
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// 0x00001 - (T) Log trades
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// 0x00002 - (V) Log vending transactions
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// 0x00004 - (P) Log items drop/picked by players
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// 0x00008 - (L) Log items drop/looted by monsters
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// 0x00010 - (S) Log NPC transactions (buy/sell)
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// 0x00020 - (N) Log Script transactions (items deleted/acquired through quests)
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// 0x00040 - (D) Log items stolen from mobs (Steal/Gank)
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||||
// 0x00080 - (C) Log player-used items (consumables/pet&hom&merc food/items used for skills&attacks)
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// 0x00100 - (O) Log produced/ingredient items
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// 0x00200 - (U) Log MVP prize items
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// 0x00400 - (A) Log player created/deleted items (through @/# commands)
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||||
// 0x00800 - (R) Log items placed/retrieved from storage.
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// 0x01000 - (G) Log items placed/retrieved from guild storage.
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// 0x02000 - (E) Log mail system transactions.
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||||
// 0x04000 - (I) Log auction system transactions.
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||||
// 0x08000 - (B) Log buying store transactions
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||||
// 0x10000 - (X) Log all other transactions (rentals expiring/inserting cards/items removed by item_check/
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||||
// 0x000000 - Don't log at all
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||||
// 0x000001 - (T) Log trades
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||||
// 0x000002 - (V) Log vending transactions
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||||
// 0x000004 - (P) Log items drop/picked by players
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||||
// 0x000008 - (L) Log items drop/looted by monsters
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||||
// 0x000010 - (S) Log NPC transactions (buy/sell)
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||||
// 0x000020 - (N) Log Script transactions (items deleted/acquired through quests)
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||||
// 0x000040 - (D) Log items stolen from mobs (Steal/Gank)
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||||
// 0x000080 - (C) Log player-used items (consumables/pet&hom&merc food/items used for skills&attacks)
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||||
// 0x000100 - (O) Log produced/ingredient items
|
||||
// 0x000200 - (U) Log MVP prize items
|
||||
// 0x000400 - (A) Log player created/deleted items (through @/# commands)
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||||
// 0x000800 - (R) Log items placed/retrieved from storage.
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||||
// 0x001000 - (G) Log items placed/retrieved from guild storage.
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||||
// 0x002000 - (E) Log mail system transactions.
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||||
// 0x004000 - (I) Log auction system transactions.
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||||
// 0x008000 - (B) Log buying store transactions
|
||||
// 0x010000 - (X) Log all other transactions (rentals expiring/inserting cards/items removed by item_check/
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||||
// rings deleted by divorce/pet egg (un)hatching/pet armor (un)equipping/Weapon Refine skill/Remove Trap skill)
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// 0x20000 - ($) Log cash transactions
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||||
// 0x40000 - (K) Log account bank transactions
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||||
// 0x80000 - (F) Removed bound items when guild/party is broken
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// 0x020000 - ($) Log cash transactions
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||||
// 0x040000 - (K) Log account bank transactions
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||||
// 0x080000 - (F) Removed bound items when guild/party is broken
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// 0x100000 - (Y) Roulette Lottery
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// 0x200000 - (Z) Merged items from item mergers process.
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// 0x400000 - (Q) Log items given from quest-granted drops.
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// Example: Log trades+vending+script items+created items: 1+2+32+1024 = 1059
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// Please note that moving items from inventory to cart and back is not logged by design.
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enable_logs: 0xFFFFF
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enable_logs: 0xFFFFFF
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// Use MySQL Logs? [SQL Version Only] (Note 1)
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sql_logs: yes
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@ -118,6 +121,15 @@ log_chat: 0
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// Disable chat logging when WoE is running? (Note 1)
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log_chat_woe_disable: no
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//Time-stamp format which will be printed for log file.
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//Can at most be 20 characters long.
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//Common formats:
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// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
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// %H:%M:%S (hour:minute:second, 24 hour format)
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// %d/%b/%Y (day/Month/year)
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//For full format information, consult the strftime() manual.
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log_timestamp_format: %m/%d/%Y %H:%M:%S
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// Logging files/tables
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// Following settings specify where to log to. If 'sql_logs' is
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// enabled, SQL tables are assumed, otherwise flat files.
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|
@ -25,6 +25,17 @@ login_port: 6900
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//If redirected output contains escape sequences (color codes)
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||||
stdout_with_ansisequence: no
|
||||
|
||||
//Makes server log selected message types to a file in the /log/ folder
|
||||
//1: Log Warning Messages
|
||||
//2: Log Error and SQL Error messages.
|
||||
//4: Log Debug Messages
|
||||
//Example: "console_msg_log: 7" logs all 3 kinds
|
||||
//Messages logged by this overrides console_silent setting
|
||||
console_msg_log: 0
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||||
|
||||
// File path to store the console messages above
|
||||
console_log_filepath: ./log/login-msg_log.log
|
||||
|
||||
//Makes server output more silent by omitting certain types of messages:
|
||||
//1: Hide Information messages
|
||||
//2: Hide Status messages
|
||||
|
@ -55,6 +55,9 @@ stdout_with_ansisequence: no
|
||||
//Messages logged by this overrides console_silent setting
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||||
console_msg_log: 0
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||||
// File path to store the console messages above
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console_log_filepath: ./log/map-msg_log.log
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||||
|
||||
//Makes server output more silent by omitting certain types of messages:
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||||
//1: Hide Information messages
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||||
//2: Hide Status messages
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||||
|
@ -742,8 +742,7 @@
|
||||
715: Point Shop List: '%s'
|
||||
716: Your '%s' now: %d
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// Item Group
|
||||
717: [%s] has won [%s] from '%s'
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||||
//717: Free
|
||||
|
||||
// @showrate
|
||||
718: Personal rate information is not displayed now.
|
||||
@ -1593,5 +1592,8 @@
|
||||
1495: You can't withdraw that much money
|
||||
1496: Banking is disabled
|
||||
|
||||
// Roulette
|
||||
1497: Roulette is disabled
|
||||
|
||||
//Custom translations
|
||||
//import: conf/msg_conf/import/map_msg_eng_conf.txt
|
||||
|
@ -404,7 +404,7 @@
|
||||
387: Emblem yang dipilih tidak bisa digunakan karena terlalu banyak transparency (batas=%d)
|
||||
//lainnya
|
||||
388: Kamu tidak bis menggunakan item ini ketika storage sedang dibuka.
|
||||
//389 kosong
|
||||
389: Speed kembali ke normal.
|
||||
//NoAsk
|
||||
390: Penolakan otomatis diaktifkan.
|
||||
391: Penolakan otomatis ditidakaktifkan.
|
||||
@ -427,7 +427,8 @@
|
||||
//berkaitan dengan chrif
|
||||
408: Dibutuhkan pemutusan koneksi untuk melakukan permintaan ubah jenis kelamin ...
|
||||
409: Jenis kelaminmu telah diganti (membutuhkan pemutusan koneksi oleh server) ...
|
||||
//410-411 digunakan untuk cash shop
|
||||
410: %d Cash Point telah dikurangi. Total point %d.
|
||||
411: %d Kafra Point telah dikurangi. Total point %d.
|
||||
412: Akunmu 'Tidak terdaftar'
|
||||
413: Akunmu memiliki 'Password yang salah'...
|
||||
414: Akunmu sudah kadaluarsa.
|
||||
@ -436,7 +437,7 @@
|
||||
417: File game EXE-mu bukanlah versi terakhir.
|
||||
418: Akunmu dilarang untuk masuk
|
||||
419: Server sedang macet karena populasi yang berlebihan.
|
||||
420: Akunmu sudah tidak diizinkan
|
||||
420: Akunmu sudah tidak diizinkan.
|
||||
421: Akunmu sudah dihapus keseluruhan.
|
||||
423: Akunmu telah dibuang hingga %s
|
||||
424: Login-serv meminta untuk %s pemain '%.*s'.
|
||||
@ -500,8 +501,6 @@
|
||||
504: %d kafra poin dan %d cash poin sudah digunakan. Sisa: %d kafra dan %d cash poin.
|
||||
505: %d cash poin sudah bertambah. Total %d poin.
|
||||
506: %d kafra poin sudah bertambah. Total %d poin.
|
||||
410: %d cash poin sudah dipakai. Total %d poin.
|
||||
411: %d kafra poin sudah dipakai. Total %d poin.
|
||||
|
||||
// Char ban
|
||||
507: Pemain ini sudah dihukum selama %d menit.
|
||||
@ -513,7 +512,7 @@
|
||||
510: Kamu memiliki %d pesan baru (ada %d pesan yang belum dibaca)
|
||||
|
||||
// Instancing
|
||||
515: Intance kamu sudha dimuat ulang.
|
||||
515: Instance kamu sudah dimuat ulang.
|
||||
516: Database Instance sudah dimuat ulang.
|
||||
|
||||
// @auction
|
||||
@ -537,7 +536,7 @@
|
||||
532: Shadow Right Accessory,
|
||||
533: Shadow Left Accessory,
|
||||
|
||||
//534: kosong
|
||||
534: Toko kehabisan stok! Datang lagi nanti.
|
||||
|
||||
// Pesan yang berhubungan dengan deteksi Bot (Saat ini belum diimplementasikan)
|
||||
535: Kemungkinan BOT (99%%) atau client yang digunakan sudah dimodifikasi '%s' (akun: %d, char_id: %d). Pemain ini bisa melihat nama kamu saat kamu sedang tidak terlihat.
|
||||
@ -686,7 +685,7 @@
|
||||
662: Kamu harus setidaknya %d kotak jauhnya dari NPC.
|
||||
663: Duel: Tidak dapat menggunakan item ini saat duel.
|
||||
664: Kamu tidak dapat menggunakan perintah ini ketika mati.
|
||||
665: TIdak daapt membuat ruang chat di area ini.
|
||||
665: Tidak dapat membuat ruang chat di area ini.
|
||||
666: Peliharaan tidak diperbolehkan di Guild Wars.
|
||||
667: Kamu tidak mati.
|
||||
668: Posisi memomu saat ini adalah:
|
||||
@ -736,9 +735,9 @@
|
||||
711: Item %hu telah dihapus dari storage-mu.
|
||||
|
||||
//Item shop
|
||||
712: %s (%d) yang kamu miliki tidak cukup.
|
||||
712: %s (%hu) yang kamu miliki tidak cukup.
|
||||
713: '%s' yang kamu miliki tidak cukup.
|
||||
714: Item Shop: %s (%d)
|
||||
714: Item Shop: %s (%hu)
|
||||
715: Point Shop: '%s'
|
||||
716: '%s' milikmu saat ini: %d
|
||||
|
||||
@ -788,7 +787,7 @@
|
||||
900: Penggunaan:
|
||||
901: @send len <nomor hex dari paket yang akan dikirim>
|
||||
902: @send <nomor hex dari paket yang akan dikirim> {<data>}*
|
||||
903: Data: <tipe=B(default),W,L><nomor> atau S<panjang>"<string>"
|
||||
903: Data: <tipe=B(default),W,L><nomor> atau S<panjang>\"<string>\"
|
||||
904: Paket 0x%x panjang: %d
|
||||
905: Paket tidak diketahui: 0x%x
|
||||
906: Bukan sebuah kata:
|
||||
@ -923,18 +922,12 @@
|
||||
1020: Kamu tidak diperbolehkan untuk memindahkan pemain tersebut.
|
||||
|
||||
// @charblock
|
||||
1021: Harap masukkan nama pemain. (Penggunaan: @charblock/@block <nama karakter>).
|
||||
1021: Harap masukkan nama pemain. (Penggunaan: %s <nama karakter>).
|
||||
|
||||
// @charban
|
||||
1022: Harap masukkan waktu hukuman dan nama pemain. (Penggunaan: @charban/@ban/@banish/@charbanish <waktu> <nama karakter>).
|
||||
1022: Harap masukkan waktu hukuman dan nama pemain. (Penggunaan: %s <waktu> <nama karakter>).
|
||||
1023: Kamu tidak diperbolehkan untuk mengubah waktu hukuman.
|
||||
|
||||
// @charunblock
|
||||
1024: Harap masukkan nama pemain. (Penggunaan: @charunblock <nama karakter>).
|
||||
|
||||
// @charunban
|
||||
1025: Harap masukkan nama pemain. (Penggunaan: @charunban <nama karakter>).
|
||||
|
||||
// @kick
|
||||
1026: Harap masukkan nama pemain. (Penggunaan: @kick <nama karakter/ID>).
|
||||
|
||||
@ -996,9 +989,9 @@
|
||||
1119: Kamu sudah menaiki seekor naga.
|
||||
1120: Kamu sudah melepaskan nagamu.
|
||||
1121: Kamu sudah menaiki seekor Warg.
|
||||
1122: Kamu sudah melepaskan Warg-mu.
|
||||
1122: Kamu sudah melepaskan Warg.
|
||||
1123: Kamu sudah menaiki sebuah Mado Gear.
|
||||
1124: Kamu sudah melepaskan Mado Gear-mu.
|
||||
1124: Kamu sudah melepaskan Mado Gear.
|
||||
|
||||
// @guildspy
|
||||
1125: Perintah 'spy' (memata-matai) dinonaktifkan di mapserver.
|
||||
@ -1146,8 +1139,8 @@
|
||||
1193: Kamu saat ini sedang tidak mengambil item ini secara otomatis.
|
||||
1194: Item dihilangkan: '%s'/'%s' {%hu} dari daftar pengambilan otomatismu.
|
||||
1195: Kamu hanya memiliki item %d di daftarmu.
|
||||
1196: Untuk menambahkan item ke daftar, gunakan "@alootid +<ID atau nama item>". Untuk menghilangkannya, gunakan "@alootid -<ID atau nama item>".
|
||||
1197: "@alootid reset" akan membersihkan daftar autolootitem.
|
||||
1196: Untuk menambahkan item ke daftar, gunakan \"@alootid +<ID atau nama item>\". Untuk menghilangkannya, gunakan \"@alootid -<ID atau nama item>\".
|
||||
1197: \"@alootid reset\" akan membersihkan daftar autolootitem.
|
||||
1198: Daftar autolootitemmu kosong.
|
||||
1199: Item yang berada di daftar autolootitem:
|
||||
1200: Daftar autolootitem telah direset.
|
||||
@ -1352,8 +1345,8 @@
|
||||
|
||||
// @mapflag
|
||||
1311: Mapflag yang ada di map ini:
|
||||
1312: Penggunaan: "@mapflag monster_noteleport 1" (0=Mati | 1=Hidup)
|
||||
1313: Ketikkan "@mapflag available" untuk melihat daftar mapflag yang tersedia.
|
||||
1312: Penggunaan: \"@mapflag monster_noteleport 1\" (0=Mati | 1=Hidup)
|
||||
1313: Ketikkan \"@mapflag available\" untuk melihat daftar mapflag yang tersedia.
|
||||
1314: Flag atau nama flag salah.
|
||||
1315: Flag yang tersedia:
|
||||
|
||||
@ -1391,7 +1384,7 @@
|
||||
|
||||
// @itemlist
|
||||
1332: ------ %s daftar item dari '%s' ------
|
||||
1333: | Dipakai:
|
||||
1333: | Lokasi:
|
||||
1334: Jubah,
|
||||
1335: Aksesori kiri,
|
||||
1336: Badan/armor,
|
||||
@ -1432,13 +1425,13 @@
|
||||
|
||||
// @accinfo
|
||||
1365: Penggunaan: @accinfo/@accountinfo <id_akun/nama karakter>
|
||||
1366: Kamu boleh mencari bagian nama dengan menggunakan '%' dalam pencarian, misal "@accinfo %Mario%" akan menampilkan daftar semua karakter dengan nama "Mario".
|
||||
1366: Kamu boleh mencari bagian nama dengan menggunakan '%' dalam pencarian, misal \"@accinfo %Mario%\" akan menampilkan daftar semua karakter dengan nama \"Mario\".
|
||||
|
||||
// @set
|
||||
1367: Penggunaan: @set <nama variable> <nilai>
|
||||
1368: Contoh penggunaan: "@set PoringCharVar 50"
|
||||
1369: Contoh penggunaan: "@set PoringCharVarSTR$ Super Duper String"
|
||||
1370: Contoh penggunaan: "@set PoringCharVarSTR$" menampilkan nilainya, Super Duper String.
|
||||
1368: Contoh penggunaan: \"@set PoringCharVar 50\"
|
||||
1369: Contoh penggunaan: \"@set PoringCharVarSTR$ Super Duper String\"
|
||||
1370: Contoh penggunaan: \"@set PoringCharVarSTR$\" menampilkan nilainya, Super Duper String.
|
||||
1371: Variabel pada NPC tidak boleh digunakan dengan @set.
|
||||
1372: Variabel instansi tidak boleh digunakan dengan @set.
|
||||
1373: Nilai %s saat ini: %d
|
||||
@ -1579,22 +1572,24 @@
|
||||
1482: Daftar autoloottype-mu sudah memiliki semua tipe. Kamu dapat menghilangkan beberapa tipe item dengan @autoloottype -<nama atau ID item>.
|
||||
1483: Meng-autoloot tipe item: '%s' {%d}
|
||||
1484: Kamu sudah tidak meng-autoloot tipe item ini.
|
||||
1485: Tipe item: '%s' {%d} dihilangkan dari daftar autoloottype-mu.
|
||||
1486: Untuk menambahkan tipe item ke dalam daftar, gunakan "@aloottype +<nama atau ID tipe>". Untuk menghilangkan sebuah tipe item, gunakan "@aloottype -<nama atau ID tipe>".
|
||||
1485: Tipe item: '%s' {%d} dihilangkan dari daftar autoloottype anda.
|
||||
1486: Untuk menambahkan tipe item ke dalam daftar, gunakan \"@aloottype +<nama atau ID tipe>\". Untuk menghilangkan sebuah tipe item, gunakan \"@aloottype -<nama atau ID tipe>\".
|
||||
1487: Daftar tipe: healing = 0, usable = 2, etc = 3, weapon = 4, armor = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
|
||||
1488: "@aloottype reset" akan membersihkan daftar autoloottype-mu.
|
||||
1489: Dafatr autoloottype-mu kosong.
|
||||
1490: Tipe item yang berada di daftar autoloottype-mu:
|
||||
1491: Daftar autoloottype-mu telah direset.
|
||||
1488: \"@aloottype reset\" akan membersihkan daftar autoloottype anda.
|
||||
1489: Daftar autoloottype anda kosong.
|
||||
1490: Tipe item yang berada di daftar autoloottype anda:
|
||||
1491: Daftar autoloottype anda telah direset.
|
||||
|
||||
// @dropall
|
||||
1492: Penggunaan: @dropall {<tipe>}
|
||||
1493: Daftar 'tipe': (default) all = -1, healing = 0, usable = 2, etc = 3, weapon = 4, armor = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
|
||||
1494: %d item telah dijatuhkan!
|
||||
1494: %d item telah dijatuhkan! (%d tidak bisa dijatuhkan)
|
||||
|
||||
//Banking
|
||||
1495: Kamu tidak dapat mengambil uang sebanyak itu.
|
||||
1496: Fitur banking tidak sedang aktif.
|
||||
|
||||
1497: Roulette tidak tersedia.
|
||||
|
||||
//Bila ada terjemahan lain
|
||||
//import: conf/msg_conf/import/map_msg_idn_conf.txt
|
||||
|
@ -1467,5 +1467,35 @@
|
||||
// @reloadpacketdb
|
||||
1477: °Ò¹¢éÍÁÙÅ Packet ä´é¶Ù¡âËÅ´ãËÁèàÃÕºÃéÍÂ.
|
||||
|
||||
// @partysharelvl
|
||||
1478: <20><>´<EFBFBD>÷ Level <20><><EFBFBD><EFBFBD><EFBFBD>÷<EFBFBD><C3B7><EFBFBD>ב×<D791>ל ה´י¶<D799><C2B6>»<EFBFBD><C2BB>÷א»<D790><C2BB>ט<EFBFBD>¹א<C2B9><D790><EFBFBD>÷<EFBFBD>י<EFBFBD><D799>ב<EFBFBD>י<EFBFBD>.
|
||||
1479: <20><><EFBFBD>»<EFBFBD><C2BB>÷¤ט<C2A4><D798><EFBFBD><EFBFBD>ב×<D791>ל¼<D79C>´¾<C2B4><C2BE>´. Character server ¨<>¶<EFBFBD><C2B6>»<EFBFBD>´<EFBFBD>§.
|
||||
|
||||
// @autoloottype
|
||||
1480: ה<>ט¾÷ה<C3B7>א·<D790>.
|
||||
1481: ¤<>³<EFBFBD><C2B3><EFBFBD><EFBFBD>§ autoloot ה<>א·<D790>×¹<C397>´¹<C2B4>י<EFBFBD><D799><EFBFBD>ט.
|
||||
1482: <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> autoloot ¢<>§¤<C2A7>³אµח<C2B5>. ¤<>³<EFBFBD><C2B3><EFBFBD><EFBFBD><EFBFBD>¶»<C2B6><C2BB>÷<EFBFBD>´ה´י´י<C2B4><D799>¤<EFBFBD><C2A4><EFBFBD>ט§ @autoloottype -<×<>ט<EFBFBD>ה<EFBFBD>א·<D790> <20><><EFBFBD><EFBFBD> ID>.
|
||||
1483: ה<>א·<D790>·<EFBFBD>ט<EFBFBD><D798><EFBFBD><EFBFBD>§ autolooting: '%s' {%d}
|
||||
1484: ¤<>³ה<C2B3>טה´י<C2B4><D799>ט§א<C2A7>ח÷ה<C3B7>א·<D790>×¹<C397>´¹<C2B4>י.
|
||||
1485: <20><>א<EFBFBD><D790><EFBFBD><EFBFBD><EFBFBD><EFBFBD>א<EFBFBD>ח÷ה<C3B7>א·<D790>×¹<C397>´¹<C2B4>י: '%s' {%d} ¨<><C2A8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> autoloot ¢<>§¤<C2A7>³.
|
||||
1486: <20><>¸<EFBFBD>¹<EFBFBD>ה<EFBFBD>א·<D790>·<EFBFBD>ט¨<D798>א<EFBFBD>ח÷א¢י<C2A2><D799><EFBFBD>ט<EFBFBD><D798><EFBFBD> ד<>י¾<D799><C2BE>¾ל¤<D79C><C2A4><EFBFBD>ט§ "@aloottype +<×<>ט<EFBFBD>ה<EFBFBD>א·<D790> <20><><EFBFBD><EFBFBD> ID>". <20><>א<EFBFBD><D790><EFBFBD><EFBFBD><EFBFBD><EFBFBD>א<EFBFBD>ח÷ה<C3B7>א·<D790>×¹<C397>´¹<C2B4>י ¾<>¾<EFBFBD>ל¤<D79C><C2A4><EFBFBD>ט§ "@aloottype -<×<>ט<EFBFBD>ה<EFBFBD>א·<D790> <20><><EFBFBD><EFBFBD> ID>".
|
||||
1487: »<><C2BB>א<EFBFBD>·ה<C2B7>א·<D790>µט<C2B5>§ז : healing = 0, usable = 2, etc = 3, armor = 4, weapon = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
|
||||
1488: "@aloottype reset" א¤<D790><C2A4><EFBFBD><EFBFBD>לה<D79C>א·<D790>·<EFBFBD>ט<EFBFBD><D798><EFBFBD>טד¹<D793><C2B9><EFBFBD>¢<EFBFBD>§¤<C2A7>³·<C2B3>י§<D799><C2A7>´.
|
||||
1489: <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>א<EFBFBD>ח÷ה<C3B7>א·<D790>¢<EFBFBD>§¤<C2A7>³אµח<C2B5>.
|
||||
1490: <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> autoloottype <20><>´<EFBFBD>§¹<C2A7>י:
|
||||
1491: <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> autoloottype ה´י¶<D799><C2B6><EFBFBD>÷ה»ב<C2BB>י<EFBFBD> .
|
||||
|
||||
// @dropall
|
||||
1492: ¾<><C2BE>¾ל¤<D79C><C2A4><EFBFBD>ט§: @dropall {<×¹<C397>´¢<C2B4>§ה<C2A7>א·<D790>>}
|
||||
1493: ×¹<C397>´¢<C2B4>§ה<C2A7>א·<D790>: (¤ט<C2A4>א<EFBFBD><D790>ט<EFBFBD>µי¹) ´<><C2B4>»·<C2BB><C2B7>×¹<C397>´ = -1, healing = 0, usable = 2, etc = 3, armor = 4, weapon = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
|
||||
1494: ה<>א·<D790> %d ה´י<C2B4><D799>ט¹<D798><C2B9><EFBFBD>¨<EFBFBD><C2A8>µ<EFBFBD><C2B5>¤<EFBFBD>³ב<C2B3>י<EFBFBD> (%d ¢י<C2A2><D799>)!
|
||||
|
||||
// Banking
|
||||
1495: ¤<>³ה<C2B3>ט<EFBFBD><D798><EFBFBD><EFBFBD><EFBFBD>¶¶<C2B6>¹א§<D790>¹ <20><><EFBFBD><EFBFBD><EFBFBD>ט<EFBFBD>·<EFBFBD>ט½<D798><C2BD>ה<EFBFBD>יה´י
|
||||
1496: <20><>÷÷½<C3B7><C2BD>א§<D790>¹ Banking »<>´<EFBFBD><C2B4><EFBFBD>ד×י§<D799>¹
|
||||
|
||||
// Roulette
|
||||
1497: <20><>÷÷ Roulette »<>´<EFBFBD><C2B4><EFBFBD>ד×י§<D799>¹
|
||||
|
||||
//Custom translations
|
||||
//import: conf/msg_conf/import/map_msg_tha_conf.txt
|
||||
|
@ -40,19 +40,19 @@ xml=yes
|
||||
xml-user-comment=
|
||||
|
||||
[valkyrie]
|
||||
binary=/home/lighta/Documents/Myscript/RO/Servs/ragit/char-server
|
||||
binary=./char-server
|
||||
binary-flags=--run-once
|
||||
browser=/usr/bin/perl
|
||||
default-logdir=/tmp/valkyrie_lighta/
|
||||
default-logdir=./tmp
|
||||
font-gen-sys=true
|
||||
font-gen-user="Luxi Sans,10,-1,5,50,0,0,0,0,0"
|
||||
font-tool-user="Misc Fixed,11,-1,5,50,0,0,0,0,0"
|
||||
project-file=
|
||||
project-file=/home/lighta/Documents/Dev/RO/rathena/conf/valkyrie_sample.cfg
|
||||
show-butt-text=false
|
||||
show-tooltips=true
|
||||
src-editor=gvim
|
||||
src-editor=/bin/geany
|
||||
src-lines=2
|
||||
use-vk-palette=true
|
||||
vg-exec=valgrind
|
||||
vg-exec=/bin/valgrind
|
||||
view-log=
|
||||
working-dir=/home/lighta/Documents/Myscript/RO/Servs/ragit
|
||||
working-dir=../
|
144
db/const.txt
144
db/const.txt
@ -175,7 +175,6 @@ EAJL_2 0x300
|
||||
EAJL_UPPER 0x1000
|
||||
EAJL_BABY 0x2000
|
||||
EAJL_THIRD 0x4000
|
||||
EAJL_SUPER_NOVICE 0x8000
|
||||
|
||||
EAJ_BASEMASK 0x00ff
|
||||
EAJ_UPPERMASK 0x0fff
|
||||
@ -299,10 +298,10 @@ EAJ_BABY_SURA 0x6204
|
||||
EAJ_BABY_GENETIC 0x6205
|
||||
EAJ_BABY_CHASER 0x6206
|
||||
|
||||
EAJ_SUPER_NOVICE 0x8100
|
||||
EAJ_SUPER_BABY 0xA100
|
||||
EAJ_SUPER_NOVICE_E 0xC100
|
||||
EAJ_SUPER_BABY_E 0xE100
|
||||
EAJ_SUPER_NOVICE 0x100
|
||||
EAJ_SUPER_BABY 0x2100
|
||||
EAJ_SUPER_NOVICE_E 0x4100
|
||||
EAJ_SUPER_BABY_E 0x6100
|
||||
|
||||
bc_all 0
|
||||
bc_map 1
|
||||
@ -433,6 +432,9 @@ CharMoves 124 1
|
||||
CharRename 125 1
|
||||
Font 126 1
|
||||
BankVault 127 1
|
||||
RouletteBronze 128 1
|
||||
RouletteSilver 129 1
|
||||
RouletteGold 130 1
|
||||
|
||||
bMaxHP 6
|
||||
bMaxSP 8
|
||||
@ -539,8 +541,8 @@ bSPDrainValue 1080
|
||||
bWeaponAtk 1081
|
||||
bWeaponAtkRate 1082
|
||||
bDelayrate 1083
|
||||
bHpDrainValueRace 1084
|
||||
bSpDrainValueRace 1085
|
||||
bHPDrainValueRace 1084
|
||||
bSPDrainValueRace 1085
|
||||
bIgnoreMdefRaceRate 1086
|
||||
bIgnoreDefRaceRate 1087
|
||||
bSkillHeal2 1088
|
||||
@ -596,8 +598,8 @@ bMagicSPGainValue 2043
|
||||
bMagicHPGainValue 2044
|
||||
bAddMonsterIdDropItem 2045
|
||||
bMatk 2046
|
||||
bSPGainRaceAttack 2047
|
||||
bHPGainRaceAttack 2048
|
||||
bComaClass 2047
|
||||
bComaRace 2048
|
||||
bSkillUseSPrate 2049
|
||||
bSkillCooldown 2050
|
||||
|
||||
@ -629,6 +631,9 @@ bAddMaxWeight 2072
|
||||
bAddItemGroupHealRate 2073
|
||||
bHPVanishRaceRate 2074
|
||||
bSPVanishRaceRate 2075
|
||||
bAbsorbDmgMaxHP 2076
|
||||
bSubSkill 2077
|
||||
bSubDefEle 2078
|
||||
|
||||
EQI_HEAD_TOP 1
|
||||
EQI_ARMOR 2
|
||||
@ -679,6 +684,7 @@ Eff_Bleeding 9
|
||||
Eff_DPoison 10
|
||||
Eff_Fear 309
|
||||
Eff_Burning 310
|
||||
Eff_Crystalize 388
|
||||
|
||||
Ele_Neutral 0
|
||||
Ele_Water 1
|
||||
@ -1163,8 +1169,39 @@ IG_Gift_Buff_Set 419
|
||||
IG_Lucky_Silvervine_Fruit_Box_III10 420
|
||||
IG_Lucky_Silvervine_Fruit_Box_III110 421
|
||||
IG_Old_Ore_Box 422
|
||||
IG_Blessing_Lucky_Egg 423
|
||||
IG_Sograt_Lucky_Egg 424
|
||||
IG_Garnet_Lucky_Egg 425
|
||||
IG_Amora_Lucky_Egg 426
|
||||
IG_Venus_Lucky_Egg 427
|
||||
IG_Erzulie_Lucky_Egg 428
|
||||
IG_Majestic_Lucky_Egg 429
|
||||
IG_Epic_Heroes_Lucky_Egg 430
|
||||
IG_Hero_Midgard_Egg 431
|
||||
IG_Midgard_Celebration_Lucky_Egg 432
|
||||
IG_Rune_Midgard_Imortal_Lucky_Egg 433
|
||||
IG_Rise_Midgard_Lucky_Egg 434
|
||||
IG_Time_Travel_Lucky_Egg 435
|
||||
IG_Solaris_Festival_Scroll 436
|
||||
IG_Midgard_Festival_Egg 437
|
||||
IG_Midgard_Egg 438
|
||||
IG_Sweet_Midgard_Egg 439
|
||||
IG_Winter_Midgard_Egg 440
|
||||
IG_Spring_Festival_Lucky_Egg 441
|
||||
IG_Birthday_IdRO10th_Scroll 442
|
||||
IG_Requiem_Egg 443
|
||||
IG_Holy_Spirit_Egg 444
|
||||
IG_Memorial_Garuda_Lucky_Egg 445
|
||||
IG_Miracle_Lucky_Egg 446
|
||||
IG_Legend_Hero_Lucky_Egg 447
|
||||
IG_Blessing_Midgard_Lucky_Egg 448
|
||||
IG_Chronosian_Lucky_Egg 449
|
||||
IG_Sanctuary_Lucky_Egg 450
|
||||
IG_Cyborg_Lucky_Egg 451
|
||||
IG_Undine_Lucky_Egg 452
|
||||
|
||||
SC_ALL -1
|
||||
SC_NONE -1
|
||||
SC_STONE 0
|
||||
SC_FREEZE 1
|
||||
SC_STUN 2
|
||||
@ -1752,8 +1789,8 @@ SC_ALL_RIDING 592
|
||||
SC_TEARGAS_SOB 593
|
||||
SC__FEINTBOMB 594
|
||||
SC__CHAOS 595
|
||||
SC_ELEMENTAL_SHIELD 596
|
||||
SC_CHASEWALK2 597
|
||||
SC_CHASEWALK2 596
|
||||
SC_VACUUM_EXTREME_POSTDELAY 597
|
||||
SC_MTF_ASPD2 598
|
||||
SC_MTF_RANGEATK2 599
|
||||
SC_MTF_MATK2 600
|
||||
@ -1763,7 +1800,23 @@ SC_MTF_MHP 603
|
||||
SC_MTF_MSP 604
|
||||
SC_MTF_PUMPKIN 605
|
||||
SC_MTF_HITFLEE 606
|
||||
SC_EXTREMITYFIST2 607
|
||||
SC_CRIFOOD 607
|
||||
SC_ATTHASTE_CASH 608
|
||||
SC_REUSE_LIMIT_A 609
|
||||
SC_REUSE_LIMIT_B 610
|
||||
SC_REUSE_LIMIT_C 611
|
||||
SC_REUSE_LIMIT_D 612
|
||||
SC_REUSE_LIMIT_E 613
|
||||
SC_REUSE_LIMIT_F 614
|
||||
SC_REUSE_LIMIT_G 615
|
||||
SC_REUSE_LIMIT_H 616
|
||||
SC_REUSE_LIMIT_MTF 617
|
||||
SC_REUSE_LIMIT_ASPD_POTION 618
|
||||
SC_REUSE_MILLENNIUMSHIELD 619
|
||||
SC_REUSE_CRUSHSTRIKE 620
|
||||
SC_REUSE_STORMBLAST 621
|
||||
SC_ALL_RIDING_REUSE_LIMIT 622
|
||||
SC_EXTREMITYFIST2 623
|
||||
|
||||
//Status Icon
|
||||
SI_BLANK -1
|
||||
@ -4627,6 +4680,67 @@ THANATOS_KEEP 10009
|
||||
4_JP_EDGA_H 10111
|
||||
4_JP_BRAGOLEM_H 10112
|
||||
4_EL_AQUA 10113
|
||||
4_EP16_NIHIL 10114
|
||||
4_EP16_SPICA 10115
|
||||
4_EP16_SKIA 10116
|
||||
4_EP16_PETER 10117
|
||||
4_EP16_CRUX 10118
|
||||
4_EP16_GRANZ 10119
|
||||
4_EP16_STOLZ 10120
|
||||
4_EP16_EGEO 10121
|
||||
4_EP16_COOK 10122
|
||||
4_EP16_MARK 10123
|
||||
4_EP16_TAMARIN 10124
|
||||
4_EP16_POE 10125
|
||||
4_EP16_ISAAC 10126
|
||||
4_EP16_HELMUT 10127
|
||||
4_EP16_WOLF 10128
|
||||
4_EP16_MEYER 10129
|
||||
4_EP16_AGNES 10130
|
||||
4_EP16_FOOD 10131
|
||||
4_EP16_LOUVIERE 10132
|
||||
4_EP16_MAX 10133
|
||||
4_EP16_SPIEGEL 10134
|
||||
4_MOONLIGHT 10135
|
||||
4_MISTRESS 10136
|
||||
4_DRACULA 10137
|
||||
4_STORMKNIGHT 10138
|
||||
4_TATTER 10139
|
||||
4_AS_RAGGED_GOLEM 10140
|
||||
4_AS_BLOODY_KNIGHT 10141
|
||||
4_AS_WIND_GHOST 10142
|
||||
4_F_BIJOU 10143
|
||||
4_EP16_COOK2 10144
|
||||
4_SERVICE_30_M_01 10145
|
||||
4_SERVICE_30_F_01 10146
|
||||
4_SCR_AT_ROBOTS 10147
|
||||
4_F_RANGER 10148
|
||||
4_WAG 10149
|
||||
4_NPC_TRAP 10150
|
||||
4_RAGGLER 10151
|
||||
4_DR_PEPE 10152
|
||||
4_DR_GAMBERI 10153
|
||||
4_DR_AGLIO 10154
|
||||
4_DR_OLIO 10155
|
||||
4_DR_STELO 10156
|
||||
4_DR_TORTEL 10157
|
||||
4_BASIL_SLAVE 10158
|
||||
4_DOU_JINDO 10159
|
||||
4_DOU_SIBA 10160
|
||||
4_TARUTUPI 10161
|
||||
4_DR_SOLDIER 10162
|
||||
4_DR_M_01 10163
|
||||
4_DR_M_02 10164
|
||||
4_DR_F_01 10165
|
||||
4_DR_F_02 10166
|
||||
4_DR_KID_01 10167
|
||||
4_JP_2015EVT 10168
|
||||
4_ALLIGATOR 10169
|
||||
4_ANOLIAN 10170
|
||||
4_TACNU 10171
|
||||
4_CENERE 10172
|
||||
4_F_ARUNA_POP2 10173
|
||||
4_JACK_HEAD 10174
|
||||
|
||||
HAVEQUEST 0
|
||||
PLAYTIME 1
|
||||
@ -4710,5 +4824,11 @@ SKILL_TEMP 1
|
||||
SKILL_TEMPLEVEL 2
|
||||
SKILL_PERM_GRANT 3
|
||||
|
||||
MOBG_Branch_Of_Dead_Tree 0
|
||||
MOBG_Poring_Box 1
|
||||
MOBG_Bloody_Dead_Branch 2
|
||||
MOBG_Red_Pouch_Of_Surprise 3
|
||||
MOBG_ClassChange 4
|
||||
|
||||
false 0
|
||||
true 1
|
||||
|
1
db/import-tmpl/mob_random_db.txt
Normal file
1
db/import-tmpl/mob_random_db.txt
Normal file
@ -0,0 +1 @@
|
||||
//import: db/import/mob_random_group.txt
|
@ -1,5 +1,7 @@
|
||||
// Quest Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,Quest Title
|
||||
|
||||
// Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,MobID1,NameID1,Rate1,MobID2,NameID2,Rate2,MobID3,NameID3,Rate3,Quest Title
|
||||
//
|
||||
// The MobID*, NameID*, and Rate* reflect special values for quests that can drop an item at given rate from given mob.
|
||||
// If no MobID* is given, then any mob has a chance to drop the given ItemID*.
|
||||
|
@ -2,30 +2,30 @@
|
||||
// List of monsters generated through Abracadabra's SA_CLASSCHANGE ability.
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,DummyName,Rate
|
||||
// MobRandomGroupID,MobID,DummyName,Rate
|
||||
|
||||
0,Baphomet,1039
|
||||
1038,Osiris,1000000
|
||||
1039,Baphomet,1000000
|
||||
1046,Doppelganger,1000000
|
||||
1059,Mistress,1000000
|
||||
1086,Golden Thief Bug,1000000
|
||||
1087,Orc Hero,1000000
|
||||
1112,Drake,1000000
|
||||
1115,Eddga,1000000
|
||||
1147,Maya,1000000
|
||||
1150,Moonlight Flower,1000000
|
||||
1157,Pharaoh,1000000
|
||||
1159,Phreeoni,1000000
|
||||
1190,Orc Lord,1000000
|
||||
1251,Stormy Knight,1000000
|
||||
1252,Garm,1000000
|
||||
1272,Dark Lord,1000000
|
||||
1312,Turtle General,1000000
|
||||
1373,Lord of the Dead,1000000
|
||||
1388,Arc Angeling,1000000
|
||||
1389,Dracula,1000000
|
||||
1418,Evil Snake Lord,1000000
|
||||
1492,Samurai Specter,1000000
|
||||
1511,Amon Ra,1000000
|
||||
1583,Tao Gunka,1000000
|
||||
MOBG_ClassChange,0,Baphomet,1039
|
||||
MOBG_ClassChange,1038,Osiris,1000000
|
||||
MOBG_ClassChange,1039,Baphomet,1000000
|
||||
MOBG_ClassChange,1046,Doppelganger,1000000
|
||||
MOBG_ClassChange,1059,Mistress,1000000
|
||||
MOBG_ClassChange,1086,Golden Thief Bug,1000000
|
||||
MOBG_ClassChange,1087,Orc Hero,1000000
|
||||
MOBG_ClassChange,1112,Drake,1000000
|
||||
MOBG_ClassChange,1115,Eddga,1000000
|
||||
MOBG_ClassChange,1147,Maya,1000000
|
||||
MOBG_ClassChange,1150,Moonlight Flower,1000000
|
||||
MOBG_ClassChange,1157,Pharaoh,1000000
|
||||
MOBG_ClassChange,1159,Phreeoni,1000000
|
||||
MOBG_ClassChange,1190,Orc Lord,1000000
|
||||
MOBG_ClassChange,1251,Stormy Knight,1000000
|
||||
MOBG_ClassChange,1252,Garm,1000000
|
||||
MOBG_ClassChange,1272,Dark Lord,1000000
|
||||
MOBG_ClassChange,1312,Turtle General,1000000
|
||||
MOBG_ClassChange,1373,Lord of the Dead,1000000
|
||||
MOBG_ClassChange,1388,Arc Angeling,1000000
|
||||
MOBG_ClassChange,1389,Dracula,1000000
|
||||
MOBG_ClassChange,1418,Evil Snake Lord,1000000
|
||||
MOBG_ClassChange,1492,Samurai Specter,1000000
|
||||
MOBG_ClassChange,1511,Amon Ra,1000000
|
||||
MOBG_ClassChange,1583,Tao Gunka,1000000
|
||||
|
664
db/mob_pouch.txt
664
db/mob_pouch.txt
@ -1,336 +1,336 @@
|
||||
// Red Pouch of Surprise Summonable Monsters Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,DummyName,Rate
|
||||
// MobRandomGroupID,MobID,DummyName,Rate
|
||||
|
||||
0,Poring,1002
|
||||
1001,Scorpion,214285
|
||||
1002,Poring,1000000
|
||||
1004,Hornet,357142
|
||||
1005,Familiar,357142
|
||||
1007,Fabre,428571
|
||||
1008,Pupa,71428
|
||||
1009,Condor,357142
|
||||
1010,Willow,357142
|
||||
1011,Chonchon,357142
|
||||
1012,Roda Frog,357142
|
||||
1013,Wolf,357142
|
||||
1014,Spore,357142
|
||||
1015,Zombie,357142
|
||||
1016,Archer Skeleton,214285
|
||||
1018,Creamy,357142
|
||||
1019,Peco Peco,357142
|
||||
1020,Mandragora,357142
|
||||
1023,Orc Warrior,214285
|
||||
1024,Wormtail,357142
|
||||
1025,Boa,357142
|
||||
1026,Munak,214285
|
||||
1028,Soldier Skeleton,214285
|
||||
1029,Isis,71428
|
||||
1030,Anacondaq,214285
|
||||
1031,Poporing,357142
|
||||
1032,Verit,214285
|
||||
1033,Elder Willow,214285
|
||||
1034,Thara Frog,214285
|
||||
1035,Hunter Fly,71428
|
||||
1036,Ghoul,214285
|
||||
1037,Side Winder,71428
|
||||
1040,Golem,214285
|
||||
1041,Mummy,214285
|
||||
1042,Steel Chonchon,357142
|
||||
1044,Obeaune,214285
|
||||
1045,Marc,214285
|
||||
1047,Peco Peco Egg,71428
|
||||
1048,Thief Bug Egg,71428
|
||||
1049,Picky,357142
|
||||
1050,Picky,357142
|
||||
1051,Thief Bug,357142
|
||||
1052,Rocker,357142
|
||||
1053,Thief Bug Female,357142
|
||||
1054,Thief Bug Male,357142
|
||||
1055,Muka,357142
|
||||
1056,Smokie,357142
|
||||
1057,Yoyo,357142
|
||||
1058,Metaller,214285
|
||||
1060,Bigfoot,214285
|
||||
1061,Nightmare,71428
|
||||
1062,Santa Poring,357142
|
||||
1063,Lunatic,357142
|
||||
1064,Megalodon,214285
|
||||
1065,Strouf,214285
|
||||
1066,Vadon,357142
|
||||
1067,Cornutus,214285
|
||||
1068,Hydra,357142
|
||||
1069,Swordfish,214285
|
||||
1070,Kukre,357142
|
||||
1071,Pirate Skeleton,214285
|
||||
1072,Kaho,71428
|
||||
1073,Crab,214285
|
||||
1074,Shellfish,357142
|
||||
1076,Skeleton,357142
|
||||
1077,Poison Spore,357142
|
||||
1078,Red Plant,71428
|
||||
1079,Blue Plant,71428
|
||||
1080,Green Plant,71428
|
||||
1081,Yellow Plant,71428
|
||||
1082,White Plant,71428
|
||||
1083,Shining Plant,71428
|
||||
1084,Black Mushroom,71428
|
||||
1085,Red Mushroom,71428
|
||||
1088,Vocal,71428
|
||||
1089,Toad,71428
|
||||
1090,Mastering,71428
|
||||
1091,Dragon Fly,71428
|
||||
1092,Vagabond Wolf,71428
|
||||
1093,Eclipse,71428
|
||||
1094,Ambernite,357142
|
||||
1095,Andre,357142
|
||||
1096,Angeling,71428
|
||||
1097,Ant Egg,71428
|
||||
1099,Argiope,71428
|
||||
1100,Argos,214285
|
||||
1101,Baphomet Jr.,71428
|
||||
1102,Bathory,71428
|
||||
1103,Caramel,214285
|
||||
1104,Coco,357142
|
||||
1105,Deniro,357142
|
||||
1106,Desert Wolf,214285
|
||||
1107,Baby Desert Wolf,71428
|
||||
1108,Deviace,71428
|
||||
1109,Deviruchi,71428
|
||||
1110,Dokebi,214285
|
||||
1111,Drainliar,214285
|
||||
1113,Drops,357142
|
||||
1114,Dustiness,214285
|
||||
1116,Eggyra,214285
|
||||
1117,Evil Druid,71428
|
||||
1118,Flora,214285
|
||||
1119,Frilldora,214285
|
||||
1120,Ghostring,71428
|
||||
1121,Giearth,214285
|
||||
1122,Goblin,214285
|
||||
1123,Goblin,214285
|
||||
1124,Goblin,214285
|
||||
1125,Goblin,214285
|
||||
1126,Goblin,214285
|
||||
1127,Hode,214285
|
||||
1128,Horn,357142
|
||||
1129,Horong,214285
|
||||
1130,Jakk,214285
|
||||
1131,Joker,71428
|
||||
1132,Khalitzburg,71428
|
||||
1133,Kobold,214285
|
||||
1134,Kobold,214285
|
||||
1135,Kobold,214285
|
||||
1138,Magnolia,214285
|
||||
1139,Mantis,214285
|
||||
1140,Marduk,214285
|
||||
1141,Marina,214285
|
||||
1142,Marine Sphere,214285
|
||||
1143,Marionette,71428
|
||||
1144,Marse,214285
|
||||
1145,Martin,357142
|
||||
1146,Matyr,214285
|
||||
1148,Medusa,71428
|
||||
1149,Minorous,71428
|
||||
1151,Myst,214285
|
||||
1152,Orc Skeleton,214285
|
||||
1153,Orc Zombie,214285
|
||||
1154,Pasana,71428
|
||||
1155,Petite,71428
|
||||
1156,Petite,71428
|
||||
1158,Phen,214285
|
||||
1160,Piere,357142
|
||||
1161,Plankton,357142
|
||||
1163,Raydric,71428
|
||||
1164,Requiem,214285
|
||||
1165,Sandman,214285
|
||||
1166,Savage,214285
|
||||
1167,Savage Babe,357142
|
||||
1169,Skeleton Worker,214285
|
||||
1170,Sohee,214285
|
||||
1174,Stainer,357142
|
||||
1175,Tarou,357142
|
||||
1176,Vitata,214285
|
||||
1177,Zenorc,214285
|
||||
1178,Zerom,214285
|
||||
1179,Whisper,71428
|
||||
1180,Nine Tail,71428
|
||||
1182,Thief Mushroom,71428
|
||||
1185,Whisper,71428
|
||||
1186,Giant Whisper,71428
|
||||
1188,Bongun,214285
|
||||
1189,Orc Archer,71428
|
||||
1191,Mimic,71428
|
||||
1192,Wraith,71428
|
||||
1193,Alarm,71428
|
||||
1194,Arclouze,71428
|
||||
1195,Rideword,71428
|
||||
1196,Skeleton Prisoner,71428
|
||||
1197,Zombie Prisoner,71428
|
||||
1199,Punk,71428
|
||||
1200,Zealotus,71428
|
||||
1201,Rybio,71428
|
||||
1202,Phendark,71428
|
||||
1203,Mysteltainn,71428
|
||||
1204,Ogretooth,71428
|
||||
1205,Executioner,71428
|
||||
1206,Anolian,71428
|
||||
1207,Sting,71428
|
||||
1208,Wanderer,71428
|
||||
1209,Cramp,71428
|
||||
1211,Brilight,71428
|
||||
1212,Iron Fist,71428
|
||||
1213,High Orc,71428
|
||||
1214,Choco,71428
|
||||
1215,Stem Worm,214285
|
||||
1216,Penomena,71428
|
||||
1219,Abysmal Knight,71428
|
||||
1242,Marin,357142
|
||||
1243,Sasquatch,214285
|
||||
1245,Christmas Goblin,71428
|
||||
1246,Christmas Cookie,214285
|
||||
1248,Cruiser,214285
|
||||
1249,Myst Case,214285
|
||||
1250,Chepet,71428
|
||||
1253,Gargoyle,71428
|
||||
1254,Raggler,214285
|
||||
1255,Nereid,214285
|
||||
1256,Pest,214285
|
||||
1257,Injustice,71428
|
||||
1258,Goblin Archer,214285
|
||||
1259,Gryphon,71428
|
||||
1260,Dark Frame,71428
|
||||
1261,Wild Rose,214285
|
||||
1262,Mutant Dragonoid,71428
|
||||
1263,Wind Ghost,71428
|
||||
1264,Merman,71428
|
||||
1265,Cookie,214285
|
||||
1266,Aster,357142
|
||||
1267,Carat,71428
|
||||
1268,Bloody Knight,71428
|
||||
1269,Clock,71428
|
||||
1270,Clock Tower Manager,71428
|
||||
1271,Alligator,71428
|
||||
1273,Orc Lady,214285
|
||||
1274,Megalith,71428
|
||||
1275,Alice,71428
|
||||
1276,Raydric Archer,71428
|
||||
1277,Greatest General,214285
|
||||
1278,Stalactic Golem,71428
|
||||
1279,Tri Joint,214285
|
||||
1280,Goblin Steamrider,214285
|
||||
1281,Sage Worm,71428
|
||||
1282,Kobold Archer,214285
|
||||
1283,Chimera,71428
|
||||
1289,Maya Purple,71428
|
||||
1290,Skeleton General,71428
|
||||
1291,Wraith Dead,71428
|
||||
1292,Mini Demon,71428
|
||||
1293,Creamy Fear,71428
|
||||
1294,Killer Mantis,71428
|
||||
1295,Owl Baron,71428
|
||||
1296,Kobold Leader,71428
|
||||
1297,Ancient Mummy,71428
|
||||
1298,Zombie Master,71428
|
||||
1299,Goblin Leader,71428
|
||||
1300,Caterpillar,71428
|
||||
1301,Am Mut,71428
|
||||
1302,Dark Illusion,71428
|
||||
1303,Giant Hornet,71428
|
||||
1304,Giant Spider,71428
|
||||
1305,Ancient Worm,71428
|
||||
1306,Leib Olmai,71428
|
||||
1307,Cat o' Nine Tails,71428
|
||||
1308,Panzer Goblin,71428
|
||||
1309,Gajomart,71428
|
||||
1310,Majoruros,71428
|
||||
1311,Gullinbursti,71428
|
||||
1313,Mobster,71428
|
||||
1314,Permeter,71428
|
||||
1315,Assaulter,71428
|
||||
1316,Solider,71428
|
||||
1317,Seal,71428
|
||||
1318,Heater,71428
|
||||
1319,Freezer,71428
|
||||
1320,Owl Duke,71428
|
||||
1321,Dragon Tail,71428
|
||||
1322,Spring Rabbit,71428
|
||||
1323,Sea Otter,71428
|
||||
1365,Apocalypse,71428
|
||||
1366,Lava Golem,71428
|
||||
1367,Blazer,71428
|
||||
1368,Geographer,71428
|
||||
1369,Grand Peco,71428
|
||||
1370,Succubus,71428
|
||||
1371,False Angel,71428
|
||||
1372,Goat,71428
|
||||
1374,Incubus,71428
|
||||
1375,The Paper,71428
|
||||
1376,Harpy,71428
|
||||
1377,Elder,71428
|
||||
1378,Demon Pungus,71428
|
||||
1379,Nightmare Terror,71428
|
||||
1380,Driller,71428
|
||||
1381,Grizzly,71428
|
||||
1382,Diabolic,71428
|
||||
1383,Explosion,71428
|
||||
1384,Deleter,71428
|
||||
1385,Deleter,71428
|
||||
1386,Sleeper,71428
|
||||
1387,Gig,71428
|
||||
1390,Violy,71428
|
||||
1391,Galapago,71428
|
||||
1392,Rotar Zairo,214285
|
||||
1400,Karakasa,214285
|
||||
1401,Shinobi,71428
|
||||
1402,Poison Toad,71428
|
||||
1403,Firelock Soldier,71428
|
||||
1404,Miyabi Doll,214285
|
||||
1405,Tengu,71428
|
||||
1406,Kapha,71428
|
||||
1408,Bloody Butterfly,71428
|
||||
1409,Dumpling Child,214285
|
||||
1410,Enchanted Peach Tree,71428
|
||||
1412,Taoist Hermit,71428
|
||||
1413,Hermit Plant,71428
|
||||
1415,Baby Leopard,214285
|
||||
1416,Evil Nymph,71428
|
||||
1417,Zipper Bear,214285
|
||||
1493,Dryad,71428
|
||||
1494,Beetle King,214285
|
||||
1495,Stone Shooter,71428
|
||||
1497,Wooden Golem,71428
|
||||
1498,Wootan Shooter,214285
|
||||
1499,Wootan Fighter,71428
|
||||
1500,Parasite,214285
|
||||
1503,Gibbet,71428
|
||||
1504,Dullahan,71428
|
||||
1505,Loli Ruri,71428
|
||||
1506,Disguise,71428
|
||||
1507,Bloody Murderer,71428
|
||||
1508,Quve,214285
|
||||
1509,Lude,214285
|
||||
1510,Heirozoist,71428
|
||||
1512,Yao Jun,71428
|
||||
1513,Mao Guai,71428
|
||||
1514,Zhu Po Long,71428
|
||||
1515,Baby Hatii,71428
|
||||
1516,Mi Gao,71428
|
||||
1517,Jing Guai,71428
|
||||
1519,Green Maiden,71428
|
||||
1520,Boiled Rice,71428
|
||||
1582,Deviling,71428
|
||||
1584,Tamruan,71428
|
||||
1586,Leaf Cat,71428
|
||||
1587,Kraben,71428
|
||||
1613,Metaling,71428
|
||||
1614,Mineral,71428
|
||||
1615,Obsidian,71428
|
||||
1616,Pitman,71428
|
||||
1617,Old Stove,71428
|
||||
1618,Ungoliant,71428
|
||||
1619,Porcellio,71428
|
||||
1620,Noxious,71428
|
||||
1621,Venomous,71428
|
||||
1622,Teddy Bear,142857
|
||||
MOBG_Red_Pouch_Of_Surprise,0,Poring,1002
|
||||
MOBG_Red_Pouch_Of_Surprise,1001,Scorpion,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1002,Poring,1000000
|
||||
MOBG_Red_Pouch_Of_Surprise,1004,Hornet,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1005,Familiar,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1007,Fabre,428571
|
||||
MOBG_Red_Pouch_Of_Surprise,1008,Pupa,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1009,Condor,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1010,Willow,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1011,Chonchon,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1012,Roda Frog,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1013,Wolf,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1014,Spore,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1015,Zombie,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1016,Archer Skeleton,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1018,Creamy,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1019,Peco Peco,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1020,Mandragora,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1023,Orc Warrior,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1024,Wormtail,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1025,Boa,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1026,Munak,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1028,Soldier Skeleton,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1029,Isis,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1030,Anacondaq,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1031,Poporing,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1032,Verit,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1033,Elder Willow,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1034,Thara Frog,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1035,Hunter Fly,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1036,Ghoul,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1037,Side Winder,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1040,Golem,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1041,Mummy,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1042,Steel Chonchon,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1044,Obeaune,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1045,Marc,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1047,Peco Peco Egg,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1048,Thief Bug Egg,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1049,Picky,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1050,Picky,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1051,Thief Bug,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1052,Rocker,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1053,Thief Bug Female,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1054,Thief Bug Male,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1055,Muka,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1056,Smokie,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1057,Yoyo,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1058,Metaller,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1060,Bigfoot,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1061,Nightmare,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1062,Santa Poring,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1063,Lunatic,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1064,Megalodon,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1065,Strouf,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1066,Vadon,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1067,Cornutus,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1068,Hydra,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1069,Swordfish,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1070,Kukre,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1071,Pirate Skeleton,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1072,Kaho,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1073,Crab,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1074,Shellfish,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1076,Skeleton,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1077,Poison Spore,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1078,Red Plant,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1079,Blue Plant,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1080,Green Plant,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1081,Yellow Plant,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1082,White Plant,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1083,Shining Plant,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1084,Black Mushroom,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1085,Red Mushroom,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1088,Vocal,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1089,Toad,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1090,Mastering,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1091,Dragon Fly,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1092,Vagabond Wolf,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1093,Eclipse,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1094,Ambernite,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1095,Andre,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1096,Angeling,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1097,Ant Egg,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1099,Argiope,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1100,Argos,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1101,Baphomet Jr.,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1102,Bathory,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1103,Caramel,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1104,Coco,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1105,Deniro,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1106,Desert Wolf,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1107,Baby Desert Wolf,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1108,Deviace,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1109,Deviruchi,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1110,Dokebi,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1111,Drainliar,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1113,Drops,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1114,Dustiness,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1116,Eggyra,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1117,Evil Druid,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1118,Flora,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1119,Frilldora,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1120,Ghostring,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1121,Giearth,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1122,Goblin,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1123,Goblin,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1124,Goblin,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1125,Goblin,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1126,Goblin,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1127,Hode,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1128,Horn,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1129,Horong,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1130,Jakk,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1131,Joker,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1132,Khalitzburg,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1133,Kobold,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1134,Kobold,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1135,Kobold,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1138,Magnolia,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1139,Mantis,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1140,Marduk,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1141,Marina,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1142,Marine Sphere,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1143,Marionette,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1144,Marse,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1145,Martin,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1146,Matyr,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1148,Medusa,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1149,Minorous,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1151,Myst,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1152,Orc Skeleton,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1153,Orc Zombie,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1154,Pasana,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1155,Petite,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1156,Petite,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1158,Phen,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1160,Piere,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1161,Plankton,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1163,Raydric,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1164,Requiem,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1165,Sandman,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1166,Savage,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1167,Savage Babe,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1169,Skeleton Worker,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1170,Sohee,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1174,Stainer,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1175,Tarou,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1176,Vitata,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1177,Zenorc,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1178,Zerom,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1179,Whisper,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1180,Nine Tail,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1182,Thief Mushroom,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1185,Whisper,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1186,Giant Whisper,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1188,Bongun,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1189,Orc Archer,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1191,Mimic,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1192,Wraith,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1193,Alarm,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1194,Arclouze,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1195,Rideword,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1196,Skeleton Prisoner,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1197,Zombie Prisoner,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1199,Punk,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1200,Zealotus,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1201,Rybio,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1202,Phendark,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1203,Mysteltainn,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1204,Ogretooth,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1205,Executioner,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1206,Anolian,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1207,Sting,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1208,Wanderer,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1209,Cramp,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1211,Brilight,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1212,Iron Fist,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1213,High Orc,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1214,Choco,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1215,Stem Worm,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1216,Penomena,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1219,Abysmal Knight,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1242,Marin,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1243,Sasquatch,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1245,Christmas Goblin,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1246,Christmas Cookie,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1248,Cruiser,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1249,Myst Case,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1250,Chepet,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1253,Gargoyle,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1254,Raggler,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1255,Nereid,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1256,Pest,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1257,Injustice,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1258,Goblin Archer,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1259,Gryphon,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1260,Dark Frame,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1261,Wild Rose,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1262,Mutant Dragonoid,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1263,Wind Ghost,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1264,Merman,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1265,Cookie,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1266,Aster,357142
|
||||
MOBG_Red_Pouch_Of_Surprise,1267,Carat,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1268,Bloody Knight,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1269,Clock,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1270,Clock Tower Manager,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1271,Alligator,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1273,Orc Lady,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1274,Megalith,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1275,Alice,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1276,Raydric Archer,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1277,Greatest General,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1278,Stalactic Golem,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1279,Tri Joint,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1280,Goblin Steamrider,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1281,Sage Worm,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1282,Kobold Archer,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1283,Chimera,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1289,Maya Purple,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1290,Skeleton General,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1291,Wraith Dead,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1292,Mini Demon,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1293,Creamy Fear,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1294,Killer Mantis,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1295,Owl Baron,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1296,Kobold Leader,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1297,Ancient Mummy,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1298,Zombie Master,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1299,Goblin Leader,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1300,Caterpillar,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1301,Am Mut,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1302,Dark Illusion,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1303,Giant Hornet,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1304,Giant Spider,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1305,Ancient Worm,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1306,Leib Olmai,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1307,Cat o' Nine Tails,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1308,Panzer Goblin,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1309,Gajomart,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1310,Majoruros,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1311,Gullinbursti,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1313,Mobster,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1314,Permeter,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1315,Assaulter,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1316,Solider,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1317,Seal,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1318,Heater,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1319,Freezer,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1320,Owl Duke,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1321,Dragon Tail,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1322,Spring Rabbit,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1323,Sea Otter,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1365,Apocalypse,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1366,Lava Golem,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1367,Blazer,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1368,Geographer,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1369,Grand Peco,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1370,Succubus,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1371,False Angel,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1372,Goat,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1374,Incubus,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1375,The Paper,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1376,Harpy,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1377,Elder,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1378,Demon Pungus,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1379,Nightmare Terror,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1380,Driller,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1381,Grizzly,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1382,Diabolic,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1383,Explosion,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1384,Deleter,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1385,Deleter,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1386,Sleeper,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1387,Gig,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1390,Violy,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1391,Galapago,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1392,Rotar Zairo,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1400,Karakasa,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1401,Shinobi,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1402,Poison Toad,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1403,Firelock Soldier,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1404,Miyabi Doll,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1405,Tengu,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1406,Kapha,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1408,Bloody Butterfly,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1409,Dumpling Child,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1410,Enchanted Peach Tree,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1412,Taoist Hermit,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1413,Hermit Plant,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1415,Baby Leopard,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1416,Evil Nymph,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1417,Zipper Bear,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1493,Dryad,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1494,Beetle King,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1495,Stone Shooter,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1497,Wooden Golem,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1498,Wootan Shooter,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1499,Wootan Fighter,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1500,Parasite,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1503,Gibbet,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1504,Dullahan,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1505,Loli Ruri,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1506,Disguise,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1507,Bloody Murderer,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1508,Quve,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1509,Lude,214285
|
||||
MOBG_Red_Pouch_Of_Surprise,1510,Heirozoist,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1512,Yao Jun,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1513,Mao Guai,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1514,Zhu Po Long,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1515,Baby Hatii,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1516,Mi Gao,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1517,Jing Guai,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1519,Green Maiden,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1520,Boiled Rice,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1582,Deviling,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1584,Tamruan,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1586,Leaf Cat,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1587,Kraben,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1613,Metaling,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1614,Mineral,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1615,Obsidian,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1616,Pitman,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1617,Old Stove,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1618,Ungoliant,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1619,Porcellio,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1620,Noxious,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1621,Venomous,71428
|
||||
MOBG_Red_Pouch_Of_Surprise,1622,Teddy Bear,142857
|
||||
|
121
db/packet_db.txt
121
db/packet_db.txt
@ -1477,7 +1477,7 @@ packet_ver: 25
|
||||
|
||||
//2009-12-01aRagexeRE
|
||||
0x07fc,10
|
||||
//0x07fd,-1
|
||||
0x07fd,-1,ZC_BROADCASTING_SPECIAL_ITEM_OBTAIN,0
|
||||
0x07fe,26
|
||||
//0x07ff,-1
|
||||
|
||||
@ -1776,6 +1776,11 @@ packet_keys: 0x01581359,0x452D6FFA,0x6AFB6E2E // [Shakto]
|
||||
0x0916,26,guildinvite2,2
|
||||
0x091d,41,bookingregreq,2:4:6
|
||||
0x08cb,10,ZC_PERSONAL_INFOMATION,2:4:6:8:10:11:13:15 //Still need further information
|
||||
// Merge Item
|
||||
0x096D,-1,ZC_MERGE_ITEM_OPEN,2:4 // ZC_MERGE_ITEM_OPEN
|
||||
0x096E,-1,mergeitem_req,2:4 // CZ_REQ_MERGE_ITEM
|
||||
0x096F,7,ZC_ACK_MERGE_ITEM,2:4:6 // ZC_ACK_MERGE_ITEM
|
||||
0x0974,2,mergeitem_cancel,0 // CZ_CANCEL_MERGE_ITEM
|
||||
|
||||
//2012-04-18aRagexeRE [Special Thanks to Judas!]
|
||||
packet_ver: 31
|
||||
@ -2273,6 +2278,11 @@ packet_keys: 0x7E241DE0,0x5E805580,0x3D807D80 // [Shakto]
|
||||
0x0361,5,hommenu,2:4
|
||||
0x0887,36,storagepassword,2:4:20
|
||||
0x09C1,10,ZC_C_MARKERINFO,2:6:8
|
||||
// Merge Item
|
||||
0x096D,-1,ZC_MERGE_ITEM_OPEN,2:4 // ZC_MERGE_ITEM_OPEN
|
||||
0x096E,-1,mergeitem_req,2:4 // CZ_REQ_MERGE_ITEM
|
||||
0x096F,7,ZC_ACK_MERGE_ITEM,2:4:6:7 // ZC_ACK_MERGE_ITEM
|
||||
0x0974,2,mergeitem_cancel,0 // CZ_CANCEL_MERGE_ITEM
|
||||
|
||||
//2013-12-23Ragexe
|
||||
packet_ver: 46
|
||||
@ -2318,5 +2328,112 @@ packet_keys: 0x631C511C,0x111C111C,0x111C111C // [Shakto]
|
||||
0x09D8,2,npcmarketclosed,0
|
||||
0x09DF,7
|
||||
|
||||
//2014-10-16Ragexe
|
||||
packet_ver: 50
|
||||
packet_keys: 0x2DFF467C,0x444B37EE,0x2C1B634F // [YomRawr]
|
||||
0x0369,7,actionrequest,2:6
|
||||
0x083C,10,useskilltoid,2:4:6
|
||||
0x0437,5,walktoxy,2
|
||||
0x035F,6,ticksend,2
|
||||
0x0967,5,changedir,2:4
|
||||
0x07E4,6,takeitem,2
|
||||
0x0362,6,dropitem,2:4
|
||||
0x07EC,8,movetokafra,2:4
|
||||
0x022D,8,movefromkafra,2:4
|
||||
0x0438,10,useskilltopos,2:4:6:8
|
||||
0x0366,90,useskilltoposinfo,2:4:6:8:10
|
||||
0x096A,6,getcharnamerequest,2
|
||||
0x0368,6,solvecharname,2
|
||||
0x0838,12,searchstoreinfolistitemclick,2:6:10
|
||||
0x0835,2,searchstoreinfonextpage,0
|
||||
0x0819,-1,searchstoreinfo,2:4:5:9:13:14:15
|
||||
0x0811,-1,reqtradebuyingstore,2:4:8:12
|
||||
0x0360,6,reqclickbuyingstore,2
|
||||
0x0817,2,reqclosebuyingstore,0
|
||||
0x0815,-1,reqopenbuyingstore,2:4:8:9:89
|
||||
0x0365,18,bookingregreq,2:4
|
||||
// 0x0363,8 // CZ_JOIN_BATTLE_FIELD
|
||||
0x0281,-1,itemlistwindowselected,2:4:8
|
||||
0x086E,19,wanttoconnection,2:6:10:14:18
|
||||
0x0802,26,partyinvite,2
|
||||
// 0x0922,4 // CZ_GANGSI_RANK
|
||||
0x094B,26,friendslistadd,2
|
||||
0x0364,5,hommenu,2:4
|
||||
0x0936,36,storagepassword,0
|
||||
0x09DF,7
|
||||
0x0A00,269
|
||||
0x0A01,3,hotkeyrowshift,2
|
||||
|
||||
// Roulette System [Yommy]
|
||||
0x0A19,2,rouletteopen,0 // HEADER_CZ_REQ_OPEN_ROULETTE
|
||||
0x0A1A,23 // HEADER_ZC_ACK_OPEN_ROULETTE
|
||||
0x0A1B,2,rouletteinfo,0 // HEADER_CZ_REQ_ROULETTE_INFO
|
||||
0x0A1C,-1 // HEADER_ZC_ACK_ROULETTE_INFO
|
||||
0x0A1D,2,rouletteclose,0 // HEADER_CZ_REQ_CLOSE_ROULETTE
|
||||
0x0A1E,3 // HEADER_ZC_ACK_CLOSE_ROULETTE
|
||||
0x0A1F,2,roulettegenerate,0 // HEADER_CZ_REQ_GENERATE_ROULETTE
|
||||
0x0A20,21 // HEADER_ZC_ACK_GENERATE_ROULETTE
|
||||
0x0A21,3,rouletterecvitem,2 // HEADER_CZ_RECV_ROULETTE_ITEM
|
||||
0x0A22,5 // HEADER_ZC_RECV_ROULETTE_ITEM
|
||||
|
||||
//2014-10-22bRagexe
|
||||
packet_ver: 51
|
||||
packet_keys: 0x290551EA,0x2B952C75,0x2D67669B // [YomRawr]
|
||||
0x006d,149
|
||||
0x023b,10,useskilltopos,2:4:6:8
|
||||
0x0281,-1,itemlistwindowselected,2:4:8:12
|
||||
0x035f,6,ticksend,2
|
||||
0x0360,6,reqclickbuyingstore,2
|
||||
0x0366,90,useskilltoposinfo,2:4:6:8:10
|
||||
0x0368,6,solvecharname,2
|
||||
0x0369,7,actionrequest,2:6
|
||||
0x0437,5,walktoxy,2
|
||||
0x0438,36,storagepassword,2:4:20
|
||||
0x0811,-1,reqtradebuyingstore,2:4:8:12
|
||||
0x0815,-1,reqopenbuyingstore,2:4:8:9:89
|
||||
0x0817,2,reqclosebuyingstore,0
|
||||
0x0819,-1,searchstoreinfo,2:4:5:9:13:14:15
|
||||
0x0835,12,searchstoreinfolistitemclick,2:6:10
|
||||
0x083c,10,useskilltoid,2:4:6
|
||||
0x0878,8,movetokafra,2:4
|
||||
0x087d,6,dropitem,2:4
|
||||
0x0896,26,partyinvite2,2
|
||||
0x0899,5,hommenu,2:4
|
||||
0x08aa,8,movefromkafra,2:4
|
||||
//0x08ab,4 // CZ_GANGSI_RANK
|
||||
0x08ad,5,changedir,2:4
|
||||
0x08e3,149
|
||||
0x091a,26,friendslistadd,2
|
||||
//0x092b,8 // CZ_JOIN_BATTLE_FIELD
|
||||
0x093b,19,wanttoconnection,2:6:10:14:18
|
||||
0x0940,2,searchstoreinfonextpage,0
|
||||
0x094e,6,takeitem,2
|
||||
0x0955,18,bookingregreq,2:4:6
|
||||
0x096a,6,getcharnamerequest,2
|
||||
0x09e7,3
|
||||
0x09e8,11
|
||||
0x09ea,11
|
||||
0x09eb,-1
|
||||
0x09ed,3
|
||||
0x09ee,11
|
||||
0x09f1,11
|
||||
0x09f2,12
|
||||
0x09f3,11
|
||||
0x09f9,143
|
||||
0x0a03,2
|
||||
0x0a04,6
|
||||
0x0a05,49
|
||||
0x0a06,6
|
||||
0x0a07,9
|
||||
0x0a08,26
|
||||
0x0a09,45
|
||||
0x0a0a,47
|
||||
0x0a0b,47
|
||||
0x0a0c,56
|
||||
0x0a0d,-1
|
||||
0x0a13,26
|
||||
0x0A18,14 // HEADER_ZC_ACCEPT_ENTER3
|
||||
0x0a24,66
|
||||
|
||||
//Add new packets here
|
||||
//packet_ver: 47
|
||||
//packet_ver: 52
|
||||
|
@ -136,12 +136,12 @@
|
||||
4127:4166,{ bonus2 bAddEffWhenHit,Eff_Curse,600; }
|
||||
4153:4247:4273,{ bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; }
|
||||
4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bCastrate,-10; }
|
||||
4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus2 bSPDrainValue,1,0; if(BaseClass==Job_Thief) bonus bNoGemStone,0; }
|
||||
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bWeaponComaRace,RC_Brute,100; } }
|
||||
4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone,0; }
|
||||
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } }
|
||||
4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; }
|
||||
4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } }
|
||||
4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } }
|
||||
4186:4206:4233:4281:4321,{ bonus bLuk,10; bonus2 bSPDrainValue,2,0; bonus2 bSkillAtk,42,20; if(BaseClass==Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } }
|
||||
4186:4206:4233:4281:4321,{ bonus bLuk,10; bonus bSPDrainValue,2; bonus2 bSkillAtk,42,20; if(BaseClass==Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } }
|
||||
4191:4208:4258:4309:4325:4327,{ bonus bMaxHP,500; bonus bDef,5; bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass==Job_Mage) { bonus bMatkRate,3; bonus bCastrate,-15; } }
|
||||
4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; }
|
||||
4208:4258:4325:4327:4382,{ bonus bInt,3; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; bonus2 bSkillAtk,"MG_THUNDERSTORM",10; if(BaseJob==Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bCastrate,-20; } }
|
||||
|
@ -155,7 +155,7 @@
|
||||
659,Heart_Of_Her,Her Heart,2,500,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1188; },{},{}
|
||||
660,Prohibition_Red_Candle,Forbidden Red Candle,2,20000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1200; },{},{}
|
||||
661,Sway_Apron,Soft Apron,2,20000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1275; },{},{}
|
||||
662,Inspector_Certificate,Authoritative Badge,2,1450,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SpeedUp0,180000,0; },{},{}
|
||||
662,Inspector_Certificate,Authoritative Badge,2,1450,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,180000,25; },{},{}
|
||||
663,Korea_Rice_Cake,Korean Rice Cake,0,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 10,0; },{},{}
|
||||
664,Gift_Box_1,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_1),1; },{},{}
|
||||
665,Gift_Box_2,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_2),1; },{},{}
|
||||
@ -482,7 +482,7 @@
|
||||
1129,Flamberge,Flamberge,5,60000,,1500,150,,1,0,0x00004080,7,2,2,3,27,1,2,{},{},{}
|
||||
1130,Nagan,Nagan,5,20,,500,120,,1,0,0x000654E2,7,2,2,4,40,1,2,{ skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{}
|
||||
1131,Ice_Falchon,Ice Falchion,5,20,,600,100,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,10; skill "MG_COLDBOLT",3; bonus3 bAutoSpell,"MG_COLDBOLT",3,100; },{},{}
|
||||
1132,Edge,Edge,5,20,,700,115,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus2 bAddEff,Eff_Curse,30; bonus2 bWeaponComaClass,Class_Normal,10; },{},{}
|
||||
1132,Edge,Edge,5,20,,700,115,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus2 bAddEff,Eff_Curse,30; bonus2 bComaClass,Class_Normal,10; },{},{}
|
||||
1133,Fire_Brand,Fireblend,5,20,,500,100,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Fire; skill "MG_FIREBOLT",3; bonus3 bAutoSpell,"MG_FIREBOLT",3,100; },{},{}
|
||||
1134,Scissores_Sword,Caesar's Sword,5,20,,700,140,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus2 bAddRace,RC_Plant,25; bonus bIgnoreDefRace,RC_Plant; },{},{}
|
||||
1135,Cutlas,Cutlus,5,20,,900,150,,1,0,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{}
|
||||
@ -660,11 +660,11 @@
|
||||
1362,Two_Handed_Axe__,Two-Handed Axe,5,55000,,2500,185,,1,0,0x000444A2,7,2,34,3,30,1,7,{},{},{}
|
||||
1363,Brood_Axe,Bloody Axe,5,20,,4000,170,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus bStr,10; bonus bSpeedRate,25; },{},{}
|
||||
1364,Great_Axe,Great Axe,5,20,,1800,187,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,1500; },{},{}
|
||||
1365,Sabbath,Sabbath,5,20,,2300,120,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Dark; bonus2 bWeaponComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50; },{},{}
|
||||
1365,Sabbath,Sabbath,5,20,,2300,120,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Dark; bonus2 bComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50; },{},{}
|
||||
1366,Right_Epsilon,Light Epsilon,5,20,,2300,180,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; },{},{}
|
||||
1367,Slaughter,Slaughter,5,20,,2500,120,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bWeaponComaRace,RC_Brute,40; },{},{}
|
||||
1367,Slaughter,Slaughter,5,20,,2500,120,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bComaRace,RC_Brute,40; },{},{}
|
||||
1368,Tomahawk,Tomahawk,5,20,,2500,165,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1; },{},{}
|
||||
1369,Guillotine,Guillotine,5,20,,3000,215,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus2 bWeaponComaRace,RC_DemiHuman,30; bonus2 bWeaponComaRace,RC_Player,30; bonus2 bSPGainRaceAttack,RC_DemiHuman,2; bonus2 bSPGainRaceAttack,RC_Player,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player,20; },{},{}
|
||||
1369,Guillotine,Guillotine,5,20,,3000,215,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player,30; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPDrainValueRace,RC_Player,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player,20; },{},{}
|
||||
1370,Doom_Slayer,Doom Slayer,5,20,,6000,10,,1,0,0x000444A2,7,2,34,4,80,1,7,{ bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{}
|
||||
1371,Doom_Slayer_,Doom Slayer,5,20,,6000,10,,1,1,0x000444A2,7,2,34,4,80,1,7,{ bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{}
|
||||
1372,Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,7,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25; },{},{}
|
||||
@ -786,7 +786,7 @@
|
||||
1523,Spike,Spike,5,20,,700,85,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{}
|
||||
1524,Golden_Mace,Golden Mace,5,20,,800,110,,1,1,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0; },{},{}
|
||||
1525,Long_Mace,Long Mace,5,20,,800,135,,3,0,0x00008110,7,2,2,4,40,1,8,{ bonus bLongAtkDef,10; },{},{}
|
||||
1526,Slash,Slash,5,20,,1000,145,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,15; bonus2 bWeaponComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5; },{},{}
|
||||
1526,Slash,Slash,5,20,,1000,145,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,15; bonus2 bComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5; },{},{}
|
||||
1527,Quadrille,Quadrille,5,20,,900,165,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10; },{},{}
|
||||
1528,Grand_Cross,Grand Cross,5,20,,1500,140,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{}
|
||||
1529,Iron_Driver,Iron Driver,5,20,,3000,155,,2,0,0x00008100,7,2,2,3,78,1,8,{},{},{}
|
||||
@ -825,7 +825,7 @@
|
||||
1562,Bible_Of_Battlefield,Battlefield Textbook,5,20,,700,110,,1,1,0x00410100,7,2,2,4,80,0,15,{ bonus bInt,3; bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20; },{},{}
|
||||
1563,Diary_Of_Great_Sage_C,Sage's Diary,5,1,,0,135,,1,2,0x00410100,7,2,2,3,1,0,15,{ bonus bMatkRate,20; bonus bAspdRate,5; },{},{}
|
||||
1564,Encyclopedia,Encyclopedia,5,20,,2000,110,,1,2,0x00410100,7,2,2,3,70,1,15,{ bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); },{},{}
|
||||
1565,Death_Note,Ledger of Death,5,20,,1000,137,,1,2,0x00410100,7,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus2 bWeaponComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{}
|
||||
1565,Death_Note,Ledger of Death,5,20,,1000,137,,1,2,0x00410100,7,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{}
|
||||
1566,Diary_Of_Great_Basil,Diary Of Great Basil,5,20,,0,120,,1,0,0x00410100,7,2,2,1,0,0,15,{ bonus2 bAddClass,Class_All,50; },{},{}
|
||||
1567,Hardback_C,Refined Hardcover Book,5,1,,0,168,,1,0,0x00410100,7,2,2,4,0,0,15,{ bonus bStr,5; bonus bDex,2; bonus bMatkRate,20; },{},{}
|
||||
1568,Book_Of_Billows_,Book of Billows,5,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Water; },{},{}
|
||||
@ -839,7 +839,7 @@
|
||||
1576,Krieger_Book1,Glorious Tablet,5,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{}
|
||||
1577,Krieger_Book2,Glorious Apocalypse,5,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{}
|
||||
1578,Book_Of_Prayer,Book Of Prayer,5,20,,0,140,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10; },{},{}
|
||||
1579,Death_Note_M,Book of the Dead,5,20,,1000,137,,1,2,0x00410100,7,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus2 bWeaponComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{}
|
||||
1579,Death_Note_M,Book of the Dead,5,20,,1000,137,,1,2,0x00410100,7,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{}
|
||||
1580,Encyclopedia_C,Giant Encyclopedia,5,0,,0,145,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40; },{},{}
|
||||
1581,F_Diary_Of_Great_Sage_C,Diary Of Great Sage,5,1,,0,135,,1,2,0x00410100,7,2,2,3,1,0,15,{},{},{}
|
||||
1582,E_Diary_Of_Great_Sage_C,Diary Of Great Sage,5,1,,0,135,,1,2,0x00410100,7,2,2,3,1,0,15,{},{},{}
|
||||
@ -1417,7 +1417,7 @@
|
||||
2551,Rider_Insignia_M,Crest of the Rider,4,20,,500,,4,,1,0xFFFFFFFE,2,2,4,,55,1,0,{ bonus bAgi,2; },{},{}
|
||||
2552,Mithril_Magic_Cape_M,Mithril Magic Manteau,4,20,,400,,3,,1,0x00098B1C,2,2,4,,70,1,0,{ bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0; },{},{}
|
||||
2553,Dragon_Manteau,Dragon Manteau,4,20,,1000,,5,,1,0xFFFFFFFE,2,2,4,,0,1,0,{ bonus bAgi,1; bonus bMdef,5; },{},{}
|
||||
2554,Piece_Of_Angent_Skin,Nydhorgg's Shadow Garb,4,20,,400,,5,,1,0xFFFFFFFE,2,2,4,,90,1,0,{ bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus3 bSPDrainRate,10,1,0; bonus bMdef,3; },{},{}
|
||||
2554,Piece_Of_Angent_Skin,Nydhorgg's Shadow Garb,4,20,,400,,5,,1,0xFFFFFFFE,2,2,4,,90,1,0,{ bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus2 bSPDrainRate,10,1; bonus bMdef,3; },{},{}
|
||||
// Accessories
|
||||
//===================================================================
|
||||
2601,Ring,Ring,4,30000,,100,,0,,0,0xFFFFFFFE,7,2,136,,20,0,0,{ bonus bStr,2; },{},{}
|
||||
@ -1740,7 +1740,7 @@
|
||||
4112,Marduk_Card,Marduk Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Silence,10000; },{},{}
|
||||
4113,Marionette_Card,Marionette Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Ghost,30; bonus bFlee,5; },{},{}
|
||||
4114,Argiope_Card,Argiope Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Poison; bonus bDef,1; },{},{}
|
||||
4115,Hunter_Fly_Card,Hunter Fly Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bHpDrainRate,30,15; },{},{}
|
||||
4115,Hunter_Fly_Card,Hunter Fly Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bHPDrainRate,30,15; },{},{}
|
||||
4116,Isis_Card,Isis Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Dark,30; bonus bFlee,5; },{},{}
|
||||
4117,Side_Winder_Card,Sidewinder Card,6,20,,10,,,,,,,,2,,,,,{ skill "TF_DOUBLE",1; bonus bDoubleRate,5; },{},{}
|
||||
4118,Petit_Card,Earth Petite Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Dragon,20; },{},{}
|
||||
@ -1759,7 +1759,7 @@
|
||||
4131,Moonlight_Flower_Card,Moonlight Flower Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSpeedRate,25; },{},{}
|
||||
4132,Mistress_Card,Mistress Card,6,20,,10,,,,,,,,769,,,,,{ bonus bNoGemStone,0; bonus bUseSPrate,25; },{},{}
|
||||
4133,Daydric_Card,Raydric Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,20; },{},{}
|
||||
4134,Dracula_Card,Dracula Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSpDrainRate,100,5; },{},{}
|
||||
4134,Dracula_Card,Dracula Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPDrainRate,100,5; },{},{}
|
||||
4135,Orc_Load_Card,Orc Lord Card,6,20,,10,,,,,,,,16,,,,,{ bonus bShortWeaponDamageReturn,30; },{},{}
|
||||
4136,Khalitzburg_Card,Khalitzburg Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Demon,30; },{},{}
|
||||
4137,Drake_Card,Drake Card,6,20,,10,,,,,,,,2,,,,,{ bonus bNoSizeFix,0; },{},{}
|
||||
@ -1797,7 +1797,7 @@
|
||||
4169,Dark_Illusion_Card,Dark Illusion Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bCastrate,-10; },{},{}
|
||||
4170,Dark_Frame_Card,Dark Frame Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stone,600; },{},{}
|
||||
4171,Dark_Priest_Card,Dark Priest Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPVanishRate,50,10; if(BaseJob==Job_Sage) bonus bSPDrainValue,1; },{},{}
|
||||
4172,The_Paper_Card,The Paper Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,20; bonus2 bSPDrainValue,-1,0; },{},{}
|
||||
4172,The_Paper_Card,The Paper Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,20; bonus bSPDrainValue,-1; },{},{}
|
||||
4173,Demon_Pungus_Card,Demon Pungus Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Sleep,600; },{},{}
|
||||
4174,Deviling_Card,Deviling Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50; },{},{}
|
||||
4175,Poison_Toad_Card,Poisonous Toad Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"TF_POISON",1,20; bonus2 bAddSkillBlow,52,5; },{},{}
|
||||
@ -1901,12 +1901,12 @@
|
||||
4273,Shellfish_Card,Shell Fish Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1073,30; },{},{}
|
||||
4274,Zombie_Master_Card,Zombie Master Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Undead,5; },{},{ heal 0,-5; }
|
||||
4275,Zombie_Prisoner_Card,Zombie Prisoner Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Undead,-20; bonus2 bExpAddRace,RC_Undead,10; },{},{}
|
||||
4276,Lord_Of_Death_Card,Lord of The Dead Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bWeaponComaClass,Class_Normal,1; },{},{}
|
||||
4276,Lord_Of_Death_Card,Lord of The Dead Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bComaClass,Class_Normal,1; },{},{}
|
||||
4277,Zherlthsh_Card,Zealotus Card,6,20,,10,,,,,,,,32,,,,,{ bonus bLuk,2; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; bonus2 bSkillAtk,"DC_THROWARROW",10; },{},{}
|
||||
4278,Gibbet_Card,Gibbet Card,6,20,,10,,,,,,,,769,,,,,{ if(getrefine()<6) bonus bMdef,5; },{},{}
|
||||
4279,Deleter_Card,Earth Deleter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bSPrecovRate,-100; bonus bSPGainValue,10; },{},{ heal 0,-100; }
|
||||
4280,Geographer_Card,Geographer Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30; },{},{}
|
||||
4281,Zipper_Bear_Card,Zipper Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0; },{},{}
|
||||
4281,Zipper_Bear_Card,Zipper Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus bSPDrainValue,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0; },{},{}
|
||||
4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Recovery,600; },{},{}
|
||||
4283,Greatest_General_Card,Greatest General Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte); },{},{}
|
||||
4284,Chepet_Card,Chepet Card,6,20,,10,,,,,,,,2,,,,,{ bonus4 bAutoSpell,"AL_HEAL",5,50,1; },{},{}
|
||||
@ -1992,7 +1992,7 @@
|
||||
4364,Magaleta_Card,Margaretha Sorin Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus5 bAutoSpellWhenHit,"PR_LEXDIVINA",5,150,BF_MAGIC,1; },{},{}
|
||||
4365,B_Katrinn_Card,High Wizard Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus bCastrate,100; bonus bSPrecovRate,-100; },{},{ heal 0,-2000; }
|
||||
4366,Katrinn_Card,Kathryne Keyron Card,6,20,,10,,,,,,,,769,,,,,{ bonus bCastrate,getrefine()*-1; if(getrefine()>=9) { bonus bMatkRate,2; } },{},{}
|
||||
4367,B_Shecil_Card,Sniper Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bHpDrainRate,50,20; bonus bHPrecovRate,-10; },{},{}
|
||||
4367,B_Shecil_Card,Sniper Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bHPDrainRate,50,20; bonus bHPrecovRate,-10; },{},{}
|
||||
4368,Shecil_Card,Cecil Damon Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,5; bonus bHit,-30; },{},{}
|
||||
4369,Venatu_Card,Venatu Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,readparam(bAgi)/18; },{},{}
|
||||
4370,Dimik_Card,Dimik Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,getrefine()-5; },{},{}
|
||||
@ -4564,7 +4564,7 @@
|
||||
12013,Shadow_Arrow_Container,Shadow Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1767,500; },{},{}
|
||||
12014,Imma_Arrow_Container,Immaterial Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1757,500; },{},{}
|
||||
12015,Rusty_Arrow_Container,Rusty Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1762,500; },{},{}
|
||||
12016,Speed_Up_Potion,Speed Potion,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SpeedUp1,5000,0; },{},{}
|
||||
12016,Speed_Up_Potion,Speed Potion,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP1,5000,50; },{},{}
|
||||
12017,Slow_Down_Potion,Slow Potion,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SlowDown,5000,0; },{},{}
|
||||
12018,Fire_Cracker,Firecracker,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||
12019,Holy_Egg,Holy Egg,11,2,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ALL_RESURRECTION",2; },{},{}
|
||||
@ -4576,7 +4576,7 @@
|
||||
12025,Egg_Boy,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_EggBoy),1; },{},{}
|
||||
12026,Egg_Girl,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_EggGirl),1; },{},{}
|
||||
12027,Giggling_Box,Giggling Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 9,0; sc_start SC_Curse,30000,0,3000,0; },{},{}
|
||||
12028,Box_Of_Thunder,Box of Thunder,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SpeedUp0,20000,0; },{},{}
|
||||
12028,Box_Of_Thunder,Box of Thunder,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,20000,25; },{},{}
|
||||
12029,Gloomy_Box,Box of Gloom,11,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AC_CONCENTRATION",1; },{},{}
|
||||
12030,Box_Of_Grudge,Box of Resentment,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKPOTION,60000,20; },{},{}
|
||||
12031,Sleepy_Box,Box of Drowsiness,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MATKPOTION,60000,20; },{},{}
|
||||
@ -4772,13 +4772,13 @@
|
||||
12220,Adrenaline_Scroll,LV5 Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ set .@type,getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==6||.@type==7||.@type==8) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; } },{},{}
|
||||
12221,Megaphone_,Megaphone,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ input @megaphone$; announce strcharinfo(0) + ": " + @megaphone$,bc_all,0xFF0000; end; },{},{}
|
||||
12225,Sweet_Candy_Striper,Sweet Candy Cane,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1245; },{},{}
|
||||
12226,Examination1,Examination 1,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SpeedUp0,5400000,0; percentheal 100,100; sc_start SC_STRFOOD,5400000,10; sc_start SC_DEXFOOD,5400000,5; sc_start SC_ATKPOTION,5400000,22; sc_start SC_MATKFOOD,5400000,15; },{},{}
|
||||
12227,Examination2,Examination 2,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SpeedUp0,5400000,0; percentheal 100,100; sc_start SC_INTFOOD,5400000,8; sc_start SC_VITFOOD,5400000,7; sc_start SC_LUKFOOD,5400000,7; sc_start SC_ATKPOTION,5400000,10; },{},{}
|
||||
12228,Examination3,Examination 3,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SpeedUp0,5400000,0; percentheal 100,100; sc_start SC_AGIFOOD,5400000,15; sc_start SC_ATKPOTION,5400000,52; sc_start SC_MATKFOOD,5400000,10; },{},{}
|
||||
12229,Examination4,Examination 4,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SpeedUp0,5400000,0; percentheal 100,100; sc_start SC_STRFOOD,5400000,3; sc_start SC_AGIFOOD,5400000,5; sc_start SC_VITFOOD,5400000,10; sc_start SC_MATKFOOD,5400000,52; },{},{}
|
||||
12230,Examination5,Examination 5,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SpeedUp0,5400000,0; percentheal 100,100; sc_start SC_INTFOOD,5400000,3; sc_start SC_DEXFOOD,5400000,12; sc_start SC_ATKPOTION,5400000,20; sc_start SC_MATKFOOD,5400000,20; },{},{}
|
||||
12231,Examination6,Examination 6,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,100; sc_start SC_SpeedUp0,5400000,0; sc_start SC_STRFOOD,5400000,6; sc_start SC_DEXFOOD,5400000,6; sc_start SC_AGIFOOD,5400000,6; sc_start SC_INTFOOD,5400000,6; sc_start SC_VITFOOD,5400000,6; sc_start SC_LUKFOOD,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKFOOD,5400000,24; },{},{}
|
||||
12232,Gingerbread,Ginger Bread,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ASPDPOTION1,900000,0; sc_start SC_SpeedUp0,900000,0; },{},{}
|
||||
12226,Examination1,Examination 1,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,10; sc_start SC_DEXFOOD,5400000,5; sc_start SC_ATKPOTION,5400000,22; sc_start SC_MATKFOOD,5400000,15; },{},{}
|
||||
12227,Examination2,Examination 2,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_INTFOOD,5400000,8; sc_start SC_VITFOOD,5400000,7; sc_start SC_LUKFOOD,5400000,7; sc_start SC_ATKPOTION,5400000,10; },{},{}
|
||||
12228,Examination3,Examination 3,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_AGIFOOD,5400000,15; sc_start SC_ATKPOTION,5400000,52; sc_start SC_MATKFOOD,5400000,10; },{},{}
|
||||
12229,Examination4,Examination 4,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,3; sc_start SC_AGIFOOD,5400000,5; sc_start SC_VITFOOD,5400000,10; sc_start SC_MATKFOOD,5400000,52; },{},{}
|
||||
12230,Examination5,Examination 5,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_INTFOOD,5400000,3; sc_start SC_DEXFOOD,5400000,12; sc_start SC_ATKPOTION,5400000,20; sc_start SC_MATKFOOD,5400000,20; },{},{}
|
||||
12231,Examination6,Examination 6,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,100; sc_start SC_SPEEDUP0,5400000,25; sc_start SC_STRFOOD,5400000,6; sc_start SC_DEXFOOD,5400000,6; sc_start SC_AGIFOOD,5400000,6; sc_start SC_INTFOOD,5400000,6; sc_start SC_VITFOOD,5400000,6; sc_start SC_LUKFOOD,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKFOOD,5400000,24; },{},{}
|
||||
12232,Gingerbread,Ginger Bread,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ASPDPOTION1,900000,0; sc_start SC_SPEEDUP0,900000,25; },{},{}
|
||||
12233,Kvass,Kvass,0,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,100; },{},{}
|
||||
12234,Cacao99,Fierce Cacao 99%,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 25,0; },{},{}
|
||||
12235,Strawberry_Choco,Chocolate Strawberry,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,5; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10; },{},{}
|
||||
@ -4808,7 +4808,7 @@
|
||||
12259,Miracle_Medicine,Miracle Tonic,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getexp 3000000,1500000; },{},{}
|
||||
12260,Cool_Summer_Outfit,Cool Summer Outfit,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Summer,600000,0; },{},{}
|
||||
12261,Secret_Medicine,Leap of Fantasy,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getexp 2000000,1000000; },{},{}
|
||||
12262,Inspector_Certificate_,Authoritative Badge,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SpeedUp0,180000,0; },{},{}
|
||||
12262,Inspector_Certificate_,Authoritative Badge,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,540000,25; },{},{}
|
||||
12263,Comp_Battle_Manual,Field Manual,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,1800000,50; },{},{}
|
||||
12264,Comp_Bubble_Gum,Bubble Gum,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ITEMBOOST,1800000,200; },{},{}
|
||||
12265,Comp_Insurance,Life Insurrance,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LIFEINSURANCE,1800000,0; },{},{}
|
||||
@ -5136,7 +5136,7 @@
|
||||
12707,Lucky_Cookie02,Lucky Cookie,11,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_MAGNIFICAT",1; },{},{}
|
||||
12708,Lucky_Cookie03,Lucky Cookie,11,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_IMPOSITIO",3; },{},{}
|
||||
12709,Guyak_Candy,Guyak Candy,0,0,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 30,30; },{},{}
|
||||
12710,Guyak_Pudding,Guyak Pudding,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SpeedUp1,300000,0; },{},{}
|
||||
12710,Guyak_Pudding,Guyak Pudding,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP1,300000,50; },{},{}
|
||||
12711,Pretzel,Pretzel,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,90),0; },{},{}
|
||||
12712,Green_Beer,Green Beer,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,50; },{},{}
|
||||
12713,Monster_Extract,Monster Extract,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||
@ -5438,18 +5438,18 @@
|
||||
13269,Boost500_To_Throw,Throwing Boost 500,10,100,,10,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_BOOST500,500000,10; },{},{}
|
||||
13270,Full_SwingK_To_Throw,Throwing Full Swing K,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_FULL_SWING_K,500000,50; },{},{}
|
||||
13271,Mana_Plus_To_Throw,Throwing Mana Plus,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_MANA_PLUS,500000,50; },{},{}
|
||||
13272,Cure_Free_To_Throw,Throwing Cure Free,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_end SC_Bleeding; sc_end SC_Curse; sc_end SC_Silence; itemheal rand(1000,1200),0; },{},{}
|
||||
13272,Cure_Free_To_Throw,Throwing Cure Free,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_end SC_BLEEDING; sc_end SC_CURSE; sc_end SC_SILENCE; sc_end SC_POISON; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_DPOISON; itemheal 500,0; },{},{}
|
||||
13273,Stamina_Up_M_To_Throw,Throwing Muramura M,10,100,,10,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_MUSTLE_M,500000,5; },{},{}
|
||||
13274,Digestive_F_To_Throw,Throwing Falmons F,10,100,,10,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_LIFE_FORCE_F,500000,5; },{},{}
|
||||
13275,HP_Inc_PotS_To_Throw,Throwing Increase HP Potion (Small),10,100,,20,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_INCMHPRATE,500000,1; percentheal 1,0; },{},{}//HP and SP pots need a recheck later to correct max increases.
|
||||
13276,HP_Inc_PotM_To_Throw,Throwing Increase HP Potion (Medium),10,100,,40,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_INCMHPRATE,500000,2; percentheal 2,0; },{},{}
|
||||
13277,HP_Inc_PotL_To_Throw,Throwing Increase HP Potion (Large),10,100,,80,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_INCMHPRATE,500000,5; percentheal 5,0; },{},{}
|
||||
13278,SP_Inc_PotS_To_Throw,Throwing Increase SP Potion (Small),10,100,,20,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_INCMSPRATE,500000,2; percentheal 0,2; },{},{}
|
||||
13279,SP_Inc_PotM_To_Throw,Throwing Increase SP Potion (Medium),10,100,,40,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_INCMSPRATE,500000,4; percentheal 0,4; },{},{}
|
||||
13280,SP_Inc_PotL_To_Throw,Throwing Increase SP Potion (Large),10,100,,80,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_INCMSPRATE,500000,8; percentheal 0,8; },{},{}
|
||||
13281,En_White_PotZ_To_Throw,Throwing Concentrated White Potion Z,10,100,,70,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; itemheal rand(1500,1600),0; },{},{}// Check if heal amount is correct.
|
||||
13282,Vitata500_To_Throw,Throwing Vitata 500,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_VITATA_500,500000,20; },{},{}
|
||||
13283,En_Cel_Juice_To_Throw,Throwing Ceromain Soup,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; itemheal rand(1500,1600),0; },{},{}// Check if heal amount is correct.
|
||||
13275,HP_Inc_PotS_To_Throw,Throwing Increase HP Potion (Small),10,100,,20,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_INCMHP,500000,(500+(BaseLevel*10/3)); percentheal 1,0; },{},{}
|
||||
13276,HP_Inc_PotM_To_Throw,Throwing Increase HP Potion (Medium),10,100,,40,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_INCMHP,500000,(1500+(BaseLevel*10/3)); percentheal 2,0; },{},{}
|
||||
13277,HP_Inc_PotL_To_Throw,Throwing Increase HP Potion (Large),10,100,,80,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_INCMHP,500000,(2500+(BaseLevel*10/3)); percentheal 5,0; },{},{}
|
||||
13278,SP_Inc_PotS_To_Throw,Throwing Increase SP Potion (Small),10,100,,20,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_INCMSP,500000,((BaseLevel/10)-5); percentheal 0,2; },{},{}
|
||||
13279,SP_Inc_PotM_To_Throw,Throwing Increase SP Potion (Medium),10,100,,40,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_INCMSP,500000,((BaseLevel/10)); percentheal 0,4; },{},{}
|
||||
13280,SP_Inc_PotL_To_Throw,Throwing Increase SP Potion (Large),10,100,,80,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_INCMSP,500000,((BaseLevel/10)+5); percentheal 0,8; },{},{}
|
||||
13281,En_White_PotZ_To_Throw,Throwing Concentrated White Potion Z,10,100,,70,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; itemheal 1000,0; },{},{}
|
||||
13282,Vitata500_To_Throw,Throwing Vitata 500,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start2 SC_VITATA_500,500000,20,5; itemheal 0,200; },{},{}
|
||||
13283,En_Cel_Juice_To_Throw,Throwing Ceromain Soup,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; },{},{}
|
||||
13284,Savage_BBQ_To_Throw,Throwing Savage Full Roast,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_SAVAGE_STEAK,300000,20; },{},{}
|
||||
13285,Wug_Cocktail_To_Throw,Throwing Cocktail Warg Blood,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_COCKTAIL_WARG_BLOOD,300000,20; },{},{}
|
||||
13286,M_Brisket_To_Throw,Throwing Minor Stew,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_MINOR_BBQ,300000,20; },{},{}
|
||||
@ -5472,7 +5472,7 @@
|
||||
13400,Cutlas_,Cutlus,5,20,,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{}
|
||||
13401,Excalibur_C,Excalibur,5,1,,0,199,,1,0,0x000654E2,7,2,2,4,1,0,2,{ bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy; },{},{}
|
||||
13402,Cutlas_C,Cutlus,5,2,,0,185,,1,0,0x000654E2,7,2,2,4,0,0,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{}
|
||||
13403,Solar_Sword_C,Solar Sword,5,2,,0,120,,1,0,0x000654E2,7,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000; },{},{}
|
||||
13403,Solar_Sword_C,Solar Sword,5,2,,0,120,,1,0,0x000654E2,7,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Fire; bonus bHPDrainRate,1; bonus2 bSPLossRate,15,10000; },{},{}
|
||||
13404,Platinum_Shotel,Platinum Shotel,5,20,,1500,130,,1,1,0x000654E2,7,2,2,4,55,1,2,{ bonus bCritical,50; },{},{}
|
||||
13405,Curved_Sword,Curved Sword,5,20,,800,125,,1,2,0x000654E2,7,2,2,4,55,1,2,{ bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300; },{},{}
|
||||
13406,Edger,Edger,5,20,,0,120,,1,0,0x000654E2,7,2,2,1,0,0,2,{ bonus2 bAddClass,Class_All,50; },{},{}
|
||||
@ -6405,7 +6405,7 @@
|
||||
14588,Pty_Blessing_Scroll,Party Blessing 10 Scroll,11,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "CASH_BLESSING",10; },{},{}
|
||||
14589,Pty_Inc_Agi_Scroll,Party Increase Agi 10 Scroll,11,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "CASH_INCAGI",10; },{},{}
|
||||
14590,Pty_Assumptio_Scroll,Party Assumptio 5 Scroll,11,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "CASH_ASSUMPTIO",5; },{},{}
|
||||
14591,Siege_Teleport_Scroll,WoE Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashSeigeTele"; },{},{}
|
||||
14591,Siege_Teleport_Scroll,WoE Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashSiegeTele"; },{},{}
|
||||
14592,Job_Manual50,JOB Battle Manual,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_JEXPBOOST,1800000,50; },{},{}
|
||||
14593,Magic_Power_Scroll,Mystical Amplification Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "HW_MAGICPOWER",10; },{},{}
|
||||
14594,Quagmire_Scroll,Quagmire Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_QUAGMIRE",5; },{},{}
|
||||
|
@ -1,31 +1,56 @@
|
||||
// Item Delay Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Item ID,Delay in Milliseconds
|
||||
// <ItemID>,<Delay>{,<SC_GroupID>}
|
||||
//
|
||||
// NOTE:
|
||||
// There is a max concurrent number of entries set in src/map/itemdb.h as MAX_ITEMDELAYS.
|
||||
// <ItemID>
|
||||
// ID of item that will has reuse delay.
|
||||
// <Delay>
|
||||
// Re-use delay in milliseconds.
|
||||
// <SC_GroupID>
|
||||
// SC (status change) group for the item.
|
||||
// Example for SC_REUSE_LIMIT_MTF
|
||||
// 12658,10000,620 // Transformation Scroll(Deviruchi)
|
||||
// 12659,10000,620 // Transformation Scroll(Raydric)
|
||||
// -> 12658 has reuse delay for 10 seconds, and also,
|
||||
// 12659 cannot be used when this delay is active.
|
||||
// Since this is optional, default is -1 will ignores the
|
||||
// delay group and the delay will be stored in character's
|
||||
// data that has limit set in src/map/itemdb.h as MAX_ITEMDELAYS.
|
||||
|
||||
// SC_REUSE_LIMIT_A 609
|
||||
14538,300000,608 //Glass_Of_Illusion
|
||||
|
||||
// SC_REUSE_LIMIT_B 610
|
||||
14586,180000,609 //Spark_Candy
|
||||
|
||||
// SC_REUSE_LIMIT_C 611
|
||||
12208,60000,610 //Battle_Manual
|
||||
|
||||
// SC_REUSE_LIMIT_D 612
|
||||
12210,60000,611 //Bubble_Gum
|
||||
|
||||
// SC_REUSE_LIMIT_E 613
|
||||
11522,1000,612 //Red_Raffle_Sap
|
||||
11523,2000,612 //Yellow_Raffle_Sap
|
||||
11524,3000,612 //White_Raffle_Sap
|
||||
|
||||
// SC_REUSE_LIMIT_F 614
|
||||
607,5000,613 //Yggdrasil_Berry
|
||||
|
||||
// SC_REUSE_LIMIT_G 615
|
||||
608,3000,614 //Yggdrasil_Seed
|
||||
|
||||
// SC_REUSE_LIMIT_H 616
|
||||
11525,5000,615 //Mora_Hip_Tea
|
||||
|
||||
// Misc
|
||||
//12202,60000 //Str_Dish10_
|
||||
//12203,60000 //Agi_Dish10_
|
||||
//12204,60000 //Int_Dish10_
|
||||
//12205,60000 //Dex_Dish10_
|
||||
//12206,60000 //Luk_Dish10_
|
||||
//12207,60000 //Vit_Dish10_
|
||||
12208,60000 //Battle_Manual
|
||||
12210,60000 //Bubble_Gum
|
||||
14538,300000 //Glass_Of_Illusion
|
||||
14586,180000 //Spark_Candy
|
||||
607,5000 //Yggdrasil_Berry
|
||||
608,3000 //Yggdrasil_Seed
|
||||
|
||||
// Bifrost Items
|
||||
11522,1000 //Red_Raffle_Sap
|
||||
11523,2000 //Yellow_Raffle_Sap
|
||||
11524,3000 //White_Raffle_Sap
|
||||
11525,5000 //Mora_Hip_Tea
|
||||
|
||||
// FIX ME! Delays need confirmation.
|
||||
12968,300000 //Emergency_Scroll1
|
||||
12969,300000 //Emergency_Scroll2
|
||||
12970,300000 //Emergency_Scroll3
|
||||
12968,300000 //Emergency_Scroll1 //! CHECKME: Need confirmation!
|
||||
12969,300000 //Emergency_Scroll2 //! CHECKME: Need confirmation!
|
||||
12970,300000 //Emergency_Scroll3 //! CHECKME: Need confirmation!
|
||||
|
@ -2,10 +2,11 @@
|
||||
// <ItemID>,<Flag>
|
||||
//
|
||||
// <Flag>:
|
||||
// 1 - As Dead Branch item (will be logged at `branchlog` table and cannot be used at 'nobranch' mapflag)
|
||||
// 2 - As item group container, check player's inventory and weight before consumed
|
||||
// 4 - GUID item, cannot be stacked even same or stackable item
|
||||
// 8 - Item will be bound item when equipped
|
||||
// 1 - As Dead Branch item (will be logged at `branchlog` table and cannot be used at 'nobranch' mapflag)
|
||||
// 2 - As item group container, check player's inventory and weight before consumed
|
||||
// 4 - GUID Item: When this item is obtained, will generates GUID that cannot be stacked even same or stackable item
|
||||
// 8 - Item will be bound item when equipped
|
||||
// 16 - Special Broadcast: When item dropped by monster and player loot it, will be broadcasted!
|
||||
// NOTE: For removing flag by import file, use "-" to remove the flag. Example, 604,-1 will removes flag 1 from Branch_Of_Dead_Tree
|
||||
|
||||
// Logged as Dead Branch item
|
||||
|
@ -1,50 +1,50 @@
|
||||
// Bloody Branch Summonable Monsters Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,DummyName,Rate
|
||||
// MobRandomGroupID,MobID,DummyName,Rate
|
||||
|
||||
0,Baphomet,1039
|
||||
1038,Osiris,500000
|
||||
1039,Baphomet,500000
|
||||
1046,Doppelganger,500000
|
||||
1059,Mistress,500000
|
||||
1086,Golden Thief Bug,500000
|
||||
1087,Orc Hero,500000
|
||||
1096,Angeling,500000
|
||||
1112,Drake,500000
|
||||
1115,Eddga,500000
|
||||
1120,Ghostring,500000
|
||||
1147,Maya,500000
|
||||
1150,Moonlight Flower,500000
|
||||
1157,Pharaoh,500000
|
||||
1159,Phreeoni,500000
|
||||
1190,Orc Lord,500000
|
||||
1251,Stormy Knight,500000
|
||||
1252,Hatii,500000
|
||||
1272,Dark Lord,500000
|
||||
1312,Turtle General,500000
|
||||
1373,Lord of the Dead,500000
|
||||
1388,Arc Angeling,500000
|
||||
1389,Dracula,500000
|
||||
1418,Evil Snake Lord,500000
|
||||
1492,Samurai Specter,500000
|
||||
1511,Amon Ra,500000
|
||||
1582,Deviling,500000
|
||||
1583,Tao Gunka,500000
|
||||
1623,RSX-0806,500000
|
||||
1630,White Lady,500000
|
||||
1658,Egnigem Cenia,500000
|
||||
1685,Vesper,500000
|
||||
1688,Lady Tanee,500000
|
||||
1708,Thanatos Phantom,500000
|
||||
1719,Detardeurus,500000
|
||||
1734,Kiel D-01,500000
|
||||
1751,Valkyrie Randgris,500000
|
||||
1768,Gloom Under Night,500000
|
||||
1779,Ktullanux,500000
|
||||
1785,Atroce,1000000
|
||||
1832,Ifrit,500000
|
||||
1871,Falling Bishop,500000
|
||||
1873,Beelzebub,500000
|
||||
1885,Gopinich,500000
|
||||
2022,Nidhoggur's Shadow,500000
|
||||
MOBG_Bloody_Dead_Branch,0,Baphomet,1039
|
||||
MOBG_Bloody_Dead_Branch,1038,Osiris,500000
|
||||
MOBG_Bloody_Dead_Branch,1039,Baphomet,500000
|
||||
MOBG_Bloody_Dead_Branch,1046,Doppelganger,500000
|
||||
MOBG_Bloody_Dead_Branch,1059,Mistress,500000
|
||||
MOBG_Bloody_Dead_Branch,1086,Golden Thief Bug,500000
|
||||
MOBG_Bloody_Dead_Branch,1087,Orc Hero,500000
|
||||
MOBG_Bloody_Dead_Branch,1096,Angeling,500000
|
||||
MOBG_Bloody_Dead_Branch,1112,Drake,500000
|
||||
MOBG_Bloody_Dead_Branch,1115,Eddga,500000
|
||||
MOBG_Bloody_Dead_Branch,1120,Ghostring,500000
|
||||
MOBG_Bloody_Dead_Branch,1147,Maya,500000
|
||||
MOBG_Bloody_Dead_Branch,1150,Moonlight Flower,500000
|
||||
MOBG_Bloody_Dead_Branch,1157,Pharaoh,500000
|
||||
MOBG_Bloody_Dead_Branch,1159,Phreeoni,500000
|
||||
MOBG_Bloody_Dead_Branch,1190,Orc Lord,500000
|
||||
MOBG_Bloody_Dead_Branch,1251,Stormy Knight,500000
|
||||
MOBG_Bloody_Dead_Branch,1252,Hatii,500000
|
||||
MOBG_Bloody_Dead_Branch,1272,Dark Lord,500000
|
||||
MOBG_Bloody_Dead_Branch,1312,Turtle General,500000
|
||||
MOBG_Bloody_Dead_Branch,1373,Lord of the Dead,500000
|
||||
MOBG_Bloody_Dead_Branch,1388,Arc Angeling,500000
|
||||
MOBG_Bloody_Dead_Branch,1389,Dracula,500000
|
||||
MOBG_Bloody_Dead_Branch,1418,Evil Snake Lord,500000
|
||||
MOBG_Bloody_Dead_Branch,1492,Samurai Specter,500000
|
||||
MOBG_Bloody_Dead_Branch,1511,Amon Ra,500000
|
||||
MOBG_Bloody_Dead_Branch,1582,Deviling,500000
|
||||
MOBG_Bloody_Dead_Branch,1583,Tao Gunka,500000
|
||||
MOBG_Bloody_Dead_Branch,1623,RSX-0806,500000
|
||||
MOBG_Bloody_Dead_Branch,1630,White Lady,500000
|
||||
MOBG_Bloody_Dead_Branch,1658,Egnigem Cenia,500000
|
||||
MOBG_Bloody_Dead_Branch,1685,Vesper,500000
|
||||
MOBG_Bloody_Dead_Branch,1688,Lady Tanee,500000
|
||||
MOBG_Bloody_Dead_Branch,1708,Thanatos Phantom,500000
|
||||
MOBG_Bloody_Dead_Branch,1719,Detardeurus,500000
|
||||
MOBG_Bloody_Dead_Branch,1734,Kiel D-01,500000
|
||||
MOBG_Bloody_Dead_Branch,1751,Valkyrie Randgris,500000
|
||||
MOBG_Bloody_Dead_Branch,1768,Gloom Under Night,500000
|
||||
MOBG_Bloody_Dead_Branch,1779,Ktullanux,500000
|
||||
MOBG_Bloody_Dead_Branch,1785,Atroce,1000000
|
||||
MOBG_Bloody_Dead_Branch,1832,Ifrit,500000
|
||||
MOBG_Bloody_Dead_Branch,1871,Falling Bishop,500000
|
||||
MOBG_Bloody_Dead_Branch,1873,Beelzebub,500000
|
||||
MOBG_Bloody_Dead_Branch,1885,Gopinich,500000
|
||||
MOBG_Bloody_Dead_Branch,2022,Nidhoggur's Shadow,500000
|
||||
|
@ -1,469 +1,469 @@
|
||||
// Dead Branch Summonable Monsters Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,DummyName,Rate
|
||||
// MobRandomGroupID,MobID,DummyName,Rate
|
||||
|
||||
0,Scorpion,1001
|
||||
1001,Scorpion,214285
|
||||
1002,Poring,1000000
|
||||
1004,Hornet,357142
|
||||
1005,Familiar,357142
|
||||
1007,Fabre,428571
|
||||
1008,Pupa,71428
|
||||
1009,Condor,357142
|
||||
1010,Willow,357142
|
||||
1011,Chonchon,357142
|
||||
1012,Roda Frog,357142
|
||||
1013,Wolf,357142
|
||||
1014,Spore,357142
|
||||
1015,Zombie,357142
|
||||
1016,Archer Skeleton,214285
|
||||
1018,Creamy,357142
|
||||
1019,Peco Peco,357142
|
||||
1020,Mandragora,357142
|
||||
1023,Orc Warrior,214285
|
||||
1024,Wormtail,357142
|
||||
1025,Boa,357142
|
||||
1026,Munak,214285
|
||||
1028,Soldier Skeleton,214285
|
||||
1029,Isis,71428
|
||||
1030,Anacondaq,214285
|
||||
1031,Poporing,357142
|
||||
1032,Verit,214285
|
||||
1033,Elder Willow,214285
|
||||
1034,Thara Frog,214285
|
||||
1035,Hunter Fly,71428
|
||||
1036,Ghoul,214285
|
||||
1037,Side Winder,71428
|
||||
1040,Golem,214285
|
||||
1041,Mummy,214285
|
||||
1042,Steel Chonchon,357142
|
||||
1044,Obeaune,214285
|
||||
1045,Marc,214285
|
||||
1047,Peco Peco Egg,71428
|
||||
1048,Thief Bug Egg,71428
|
||||
1049,Picky,357142
|
||||
1050,Picky,357142
|
||||
1051,Thief Bug,357142
|
||||
1052,Rocker,357142
|
||||
1053,Thief Bug Female,357142
|
||||
1054,Thief Bug Male,357142
|
||||
1055,Muka,357142
|
||||
1056,Smokie,357142
|
||||
1057,Yoyo,357142
|
||||
1058,Metaller,214285
|
||||
1060,Bigfoot,214285
|
||||
1061,Nightmare,71428
|
||||
1062,Santa Poring,357142
|
||||
1063,Lunatic,357142
|
||||
1064,Megalodon,214285
|
||||
1065,Strouf,214285
|
||||
1066,Vadon,357142
|
||||
1067,Cornutus,214285
|
||||
1068,Hydra,357142
|
||||
1069,Swordfish,214285
|
||||
1070,Kukre,357142
|
||||
1071,Pirate Skeleton,214285
|
||||
1072,Kaho,71428
|
||||
1073,Crab,214285
|
||||
1074,Shellfish,357142
|
||||
1076,Skeleton,357142
|
||||
1077,Poison Spore,357142
|
||||
1078,Red Plant,71428
|
||||
1079,Blue Plant,71428
|
||||
1080,Green Plant,71428
|
||||
1081,Yellow Plant,71428
|
||||
1082,White Plant,71428
|
||||
1083,Shining Plant,71428
|
||||
1084,Black Mushroom,71428
|
||||
1085,Red Mushroom,71428
|
||||
1088,Vocal,71428
|
||||
1089,Toad,71428
|
||||
1090,Mastering,71428
|
||||
1091,Dragon Fly,71428
|
||||
1092,Vagabond Wolf,71428
|
||||
1093,Eclipse,71428
|
||||
1094,Ambernite,357142
|
||||
1095,Andre,357142
|
||||
1096,Angeling,71428
|
||||
1097,Ant Egg,71428
|
||||
1098,Anubis,71428
|
||||
1099,Argiope,71428
|
||||
1100,Argos,214285
|
||||
1101,Baphomet Jr.,71428
|
||||
1102,Bathory,71428
|
||||
1103,Caramel,214285
|
||||
1104,Coco,357142
|
||||
1105,Deniro,357142
|
||||
1106,Desert Wolf,214285
|
||||
1107,Baby Desert Wolf,71428
|
||||
1108,Deviace,71428
|
||||
1109,Deviruchi,71428
|
||||
1110,Dokebi,214285
|
||||
1111,Drainliar,214285
|
||||
1113,Drops,357142
|
||||
1114,Dustiness,214285
|
||||
1116,Eggyra,214285
|
||||
1117,Evil Druid,71428
|
||||
1118,Flora,214285
|
||||
1119,Frilldora,214285
|
||||
1120,Ghostring,71428
|
||||
1121,Giearth,214285
|
||||
1122,Goblin,214285
|
||||
1123,Goblin,214285
|
||||
1124,Goblin,214285
|
||||
1125,Goblin,214285
|
||||
1126,Goblin,214285
|
||||
1127,Hode,214285
|
||||
1128,Horn,357142
|
||||
1129,Horong,214285
|
||||
1130,Jakk,214285
|
||||
1131,Joker,71428
|
||||
1132,Khalitzburg,71428
|
||||
1133,Kobold,214285
|
||||
1134,Kobold,214285
|
||||
1135,Kobold,214285
|
||||
1138,Magnolia,214285
|
||||
1139,Mantis,214285
|
||||
1140,Marduk,214285
|
||||
1141,Marina,214285
|
||||
1142,Marine Sphere,214285
|
||||
1143,Marionette,71428
|
||||
1144,Marse,214285
|
||||
1145,Martin,357142
|
||||
1146,Matyr,214285
|
||||
1148,Medusa,71428
|
||||
1149,Minorous,71428
|
||||
1151,Myst,214285
|
||||
1152,Orc Skeleton,214285
|
||||
1153,Orc Zombie,214285
|
||||
1154,Pasana,71428
|
||||
1155,Petite,71428
|
||||
1156,Petite,71428
|
||||
1158,Phen,214285
|
||||
1160,Piere,357142
|
||||
1161,Plankton,357142
|
||||
1163,Raydric,71428
|
||||
1164,Requiem,214285
|
||||
1165,Sandman,214285
|
||||
1166,Savage,214285
|
||||
1167,Savage Babe,357142
|
||||
1169,Skeleton Worker,214285
|
||||
1170,Sohee,214285
|
||||
1174,Stainer,357142
|
||||
1175,Tarou,357142
|
||||
1176,Vitata,214285
|
||||
1177,Zenorc,214285
|
||||
1178,Zerom,214285
|
||||
1179,Whisper,71428
|
||||
1180,Nine Tail,71428
|
||||
1182,Thief Mushroom,71428
|
||||
1185,Whisper,71428
|
||||
1186,Giant Whisper,71428
|
||||
1188,Bongun,214285
|
||||
1189,Orc Archer,71428
|
||||
1191,Mimic,71428
|
||||
1192,Wraith,71428
|
||||
1193,Alarm,71428
|
||||
1194,Arclouze,71428
|
||||
1195,Rideword,71428
|
||||
1196,Skeleton Prisoner,71428
|
||||
1197,Zombie Prisoner,71428
|
||||
1199,Punk,71428
|
||||
1200,Zealotus,71428
|
||||
1201,Rybio,71428
|
||||
1202,Phendark,71428
|
||||
1203,Mysteltainn,71428
|
||||
1204,Ogretooth,71428
|
||||
1205,Executioner,71428
|
||||
1206,Anolian,71428
|
||||
1207,Sting,71428
|
||||
1208,Wanderer,71428
|
||||
1209,Cramp,71428
|
||||
1211,Brilight,71428
|
||||
1212,Iron Fist,71428
|
||||
1213,High Orc,71428
|
||||
1214,Choco,71428
|
||||
1215,Stem Worm,214285
|
||||
1216,Penomena,71428
|
||||
1219,Abysmal Knight,71428
|
||||
1242,Marin,357142
|
||||
1243,Sasquatch,214285
|
||||
1245,Christmas Goblin,71428
|
||||
1246,Christmas Cookie,214285
|
||||
1248,Cruiser,214285
|
||||
1249,Myst Case,214285
|
||||
1250,Chepet,71428
|
||||
1253,Gargoyle,71428
|
||||
1254,Raggler,214285
|
||||
1255,Nereid,214285
|
||||
1256,Pest,214285
|
||||
1257,Injustice,71428
|
||||
1258,Goblin Archer,214285
|
||||
1259,Gryphon,71428
|
||||
1260,Dark Frame,71428
|
||||
1261,Wild Rose,214285
|
||||
1262,Mutant Dragonoid,71428
|
||||
1263,Wind Ghost,71428
|
||||
1264,Merman,71428
|
||||
1265,Cookie,214285
|
||||
1266,Aster,357142
|
||||
1267,Carat,71428
|
||||
1268,Bloody Knight,71428
|
||||
1269,Clock,71428
|
||||
1270,Clock Tower Manager,71428
|
||||
1271,Alligator,71428
|
||||
1273,Orc Lady,214285
|
||||
1274,Megalith,71428
|
||||
1275,Alice,71428
|
||||
1276,Raydric Archer,71428
|
||||
1277,Greatest General,214285
|
||||
1278,Stalactic Golem,71428
|
||||
1279,Tri Joint,214285
|
||||
1280,Goblin Steamrider,214285
|
||||
1281,Sage Worm,71428
|
||||
1282,Kobold Archer,214285
|
||||
1283,Chimera,71428
|
||||
1289,Maya Purple,71428
|
||||
1290,Skeleton General,71428
|
||||
1291,Wraith Dead,71428
|
||||
1292,Mini Demon,71428
|
||||
1293,Creamy Fear,71428
|
||||
1294,Killer Mantis,71428
|
||||
1295,Owl Baron,71428
|
||||
1296,Kobold Leader,71428
|
||||
1297,Ancient Mummy,71428
|
||||
1298,Zombie Master,71428
|
||||
1299,Goblin Leader,71428
|
||||
1300,Caterpillar,71428
|
||||
1301,Am Mut,71428
|
||||
1302,Dark Illusion,71428
|
||||
1303,Giant Hornet,71428
|
||||
1304,Giant Spider,71428
|
||||
1305,Ancient Worm,71428
|
||||
1306,Leib Olmai,71428
|
||||
1307,Cat o' Nine Tails,71428
|
||||
1308,Panzer Goblin,71428
|
||||
1309,Gajomart,71428
|
||||
1310,Majoruros,71428
|
||||
1311,Gullinbursti,71428
|
||||
1313,Mobster,71428
|
||||
1314,Permeter,71428
|
||||
1315,Assaulter,71428
|
||||
1316,Solider,71428
|
||||
1317,Seal,71428
|
||||
1318,Heater,71428
|
||||
1319,Freezer,71428
|
||||
1320,Owl Duke,71428
|
||||
1321,Dragon Tail,71428
|
||||
1322,Spring Rabbit,71428
|
||||
1323,Sea Otter,71428
|
||||
1365,Apocalypse,71428
|
||||
1366,Lava Golem,71428
|
||||
1367,Blazer,71428
|
||||
1368,Geographer,71428
|
||||
1369,Grand Peco,71428
|
||||
1370,Succubus,71428
|
||||
1371,False Angel,71428
|
||||
1372,Goat,71428
|
||||
1374,Incubus,71428
|
||||
1375,The Paper,71428
|
||||
1376,Harpy,71428
|
||||
1377,Elder,71428
|
||||
1378,Demon Pungus,71428
|
||||
1379,Nightmare Terror,71428
|
||||
1380,Driller,71428
|
||||
1381,Grizzly,71428
|
||||
1382,Diabolic,71428
|
||||
1383,Explosion,71428
|
||||
1384,Deleter,71428
|
||||
1385,Deleter,71428
|
||||
1386,Sleeper,71428
|
||||
1387,Gig,71428
|
||||
1390,Violy,71428
|
||||
1391,Galapago,71428
|
||||
1392,Rotar Zairo,214285
|
||||
1400,Karakasa,214285
|
||||
1401,Shinobi,71428
|
||||
1402,Poison Toad,71428
|
||||
1403,Firelock Soldier,71428
|
||||
1404,Miyabi Doll,214285
|
||||
1405,Tengu,71428
|
||||
1406,Kapha,71428
|
||||
1408,Bloody Butterfly,71428
|
||||
1409,Dumpling Child,214285
|
||||
1410,Enchanted Peach Tree,71428
|
||||
1412,Taoist Hermit,71428
|
||||
1413,Hermit Plant,71428
|
||||
1415,Baby Leopard,214285
|
||||
1416,Evil Nymph,71428
|
||||
1417,Zipper Bear,214285
|
||||
1493,Dryad,71428
|
||||
1494,Beetle King,214285
|
||||
1495,Stone Shooter,71428
|
||||
1497,Wooden Golem,71428
|
||||
1498,Wootan Shooter,214285
|
||||
1499,Wootan Fighter,71428
|
||||
1500,Parasite,214285
|
||||
1503,Gibbet,71428
|
||||
1504,Dullahan,71428
|
||||
1505,Loli Ruri,71428
|
||||
1506,Disguise,71428
|
||||
1507,Bloody Murderer,71428
|
||||
1508,Quve,214285
|
||||
1509,Lude,214285
|
||||
1510,Heirozoist,71428
|
||||
1512,Yao Jun,71428
|
||||
1513,Mao Guai,71428
|
||||
1514,Zhu Po Long,71428
|
||||
1515,Baby Hatii,71428
|
||||
1516,Mi Gao,71428
|
||||
1517,Jing Guai,71428
|
||||
1519,Green Maiden,71428
|
||||
1520,Boiled Rice,71428
|
||||
1582,Deviling,71428
|
||||
1584,Tamruan,71428
|
||||
1586,Leaf Cat,71428
|
||||
1587,Kraben,71428
|
||||
1613,Metaling,71428
|
||||
1614,Mineral,71428
|
||||
1615,Obsidian,71428
|
||||
1616,Pitman,71428
|
||||
1617,Old Stove,71428
|
||||
1618,Ungoliant,71428
|
||||
1619,Porcellio,71428
|
||||
1620,Noxious,71428
|
||||
1621,Venomous,71428
|
||||
1622,Teddy Bear,71428
|
||||
1627,Anopheles,71428
|
||||
1628,Holden,71428
|
||||
1629,Hill Wind,71428
|
||||
1631,Green Maiden,71428
|
||||
1632,Gremlin,71428
|
||||
1633,Beholder,71428
|
||||
1634,Seyren Windsor,71428
|
||||
1635,Eremes Guile,71428
|
||||
1636,Howard Alt-Eisen,71428
|
||||
1637,Margaretha Sorin,71428
|
||||
1638,Cecil Damon,71428
|
||||
1639,Kathryne Keyron,71428
|
||||
1652,Egnigem Cenia,71428
|
||||
1653,Wickebine Tres,71428
|
||||
1654,Armeyer Dinze,71428
|
||||
1655,Errende Ebecee,71428
|
||||
1656,Kavach Icarus,71428
|
||||
1657,Laurell Weinder,71428
|
||||
1664,Photon Cannon,71428
|
||||
1665,Photon Cannon,71428
|
||||
1666,Photon Cannon,71428
|
||||
1667,Photon Cannon,71428
|
||||
1668,Archdam,71428
|
||||
1669,Dimik,71428
|
||||
1670,Dimik,71428
|
||||
1671,Dimik,71428
|
||||
1672,Dimik,71428
|
||||
1673,Dimik,71428
|
||||
1675,Venatu,71428
|
||||
1676,Venatu,71428
|
||||
1677,Venatu,71428
|
||||
1678,Venatu,71428
|
||||
1679,Venatu,71428
|
||||
1680,Hill Wind,71428
|
||||
1681,Gemini-S58,71428
|
||||
1682,Remover,71428
|
||||
1686,Orc Baby,71428
|
||||
1687,Grove,71428
|
||||
1692,Breeze,71428
|
||||
1693,Plasma,71428
|
||||
1694,Plasma,71428
|
||||
1695,Plasma,71428
|
||||
1696,Plasma,71428
|
||||
1699,Ancient Mimic,71428
|
||||
1703,Lady Solace,71428
|
||||
1704,Odium of Thanatos,71428
|
||||
1705,Despero of Thanatos,71428
|
||||
1706,Maero of Thanatos,71428
|
||||
1707,Dolor of Thanatos,71428
|
||||
1713,Acidus,71428
|
||||
1714,Ferus,71428
|
||||
1715,Novus,71428
|
||||
1717,Ferus,71428
|
||||
1718,Novus,71428
|
||||
1720,Hydrolancer,71428
|
||||
1721,Dragon Egg,71428
|
||||
1736,Aliot,71428
|
||||
1737,Aliza,71428
|
||||
1738,Constant,71428
|
||||
1752,Skogul,71428
|
||||
1753,Frus,71428
|
||||
1754,Skeggiold,71428
|
||||
1755,Skeggiold,71428
|
||||
1769,Agav,71428
|
||||
1770,Echio,71428
|
||||
1771,Vanberk,71428
|
||||
1772,Isilla,71428
|
||||
1773,Hodremlin,71428
|
||||
1774,Seeker,71428
|
||||
1775,Snowier,71428
|
||||
1776,Siroma,71428
|
||||
1777,Ice Titan,71428
|
||||
1778,Gazeti,71428
|
||||
1780,Muscipular,71428
|
||||
1781,Drosera,71428
|
||||
1782,Roween,71428
|
||||
1783,Galion,71428
|
||||
1784,Stapo,142857
|
||||
1789,Iceicle,71428
|
||||
1796,Aunoe,142857
|
||||
1797,Fanat,142857
|
||||
1829,Sword Guardian,71428
|
||||
1830,Bow Guardian,71428
|
||||
1831,Salamander,71428
|
||||
1833,Kasa,71428
|
||||
1836,Magmaring,214285
|
||||
1837,Imp,71428
|
||||
1838,Knocker,71428
|
||||
1839,Byrogue,71428
|
||||
1864,Zombie Slaughter,71428
|
||||
1865,Ragged Zombie,71428
|
||||
1866,Hellhound,71428
|
||||
1867,Banshee,71428
|
||||
1869,Flame Skull,71428
|
||||
1870,Necromancer,71428
|
||||
1872,Hell Fly,71428
|
||||
1880,Wood Goblin,71428
|
||||
1881,Les,71428
|
||||
1882,Baba-Yaga,71428
|
||||
1883,Uzhas,71428
|
||||
1884,Mavka,71428
|
||||
1918,Incarnation of Morroc,71428
|
||||
1919,Incarnation of Morroc,71428
|
||||
1920,Incarnation of Morroc,71428
|
||||
1921,Incarnation of Morroc,71428
|
||||
1974,Banshee Master,71428
|
||||
1975,Beholder Master,71428
|
||||
1976,Cobalt Mineral,71428
|
||||
1977,Heavy Metaling,71428
|
||||
1978,Hell Vesper,71428
|
||||
1979,Zakudam,71428
|
||||
1986,Tatacho,71428
|
||||
1987,Centipede,71428
|
||||
1988,Nepenthes,71428
|
||||
1989,Hillthrion,71428
|
||||
1990,Hardrock Mammoth,71428
|
||||
1991,Tendrillion,71428
|
||||
1992,Cornus,71428
|
||||
1993,Naga,71428
|
||||
1994,Luciola Vespa,71428
|
||||
1995,Pinguicula,71428
|
||||
1999,Centipede Larva,71428
|
||||
2013,Draco,71428
|
||||
2015,Dark Pinguicula,71428
|
||||
2016,Aqua Elemental,71428
|
||||
2017,Rata,71428
|
||||
2018,Duneyrr,71428
|
||||
2019,Ancient Tree,71428
|
||||
2020,Rhyncho,71428
|
||||
2021,Phylla,71428
|
||||
2023,Dark Shadow,71428
|
||||
2024,Bradium Golem,71428
|
||||
MOBG_Branch_Of_Dead_Tree,0,Scorpion,1001
|
||||
MOBG_Branch_Of_Dead_Tree,1001,Scorpion,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1002,Poring,1000000
|
||||
MOBG_Branch_Of_Dead_Tree,1004,Hornet,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1005,Familiar,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1007,Fabre,428571
|
||||
MOBG_Branch_Of_Dead_Tree,1008,Pupa,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1009,Condor,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1010,Willow,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1011,Chonchon,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1012,Roda Frog,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1013,Wolf,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1014,Spore,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1015,Zombie,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1016,Archer Skeleton,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1018,Creamy,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1019,Peco Peco,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1020,Mandragora,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1023,Orc Warrior,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1024,Wormtail,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1025,Boa,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1026,Munak,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1028,Soldier Skeleton,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1029,Isis,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1030,Anacondaq,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1031,Poporing,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1032,Verit,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1033,Elder Willow,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1034,Thara Frog,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1035,Hunter Fly,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1036,Ghoul,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1037,Side Winder,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1040,Golem,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1041,Mummy,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1042,Steel Chonchon,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1044,Obeaune,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1045,Marc,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1047,Peco Peco Egg,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1048,Thief Bug Egg,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1049,Picky,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1050,Picky,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1051,Thief Bug,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1052,Rocker,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1053,Thief Bug Female,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1054,Thief Bug Male,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1055,Muka,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1056,Smokie,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1057,Yoyo,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1058,Metaller,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1060,Bigfoot,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1061,Nightmare,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1062,Santa Poring,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1063,Lunatic,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1064,Megalodon,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1065,Strouf,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1066,Vadon,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1067,Cornutus,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1068,Hydra,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1069,Swordfish,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1070,Kukre,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1071,Pirate Skeleton,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1072,Kaho,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1073,Crab,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1074,Shellfish,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1076,Skeleton,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1077,Poison Spore,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1078,Red Plant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1079,Blue Plant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1080,Green Plant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1081,Yellow Plant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1082,White Plant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1083,Shining Plant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1084,Black Mushroom,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1085,Red Mushroom,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1088,Vocal,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1089,Toad,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1090,Mastering,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1091,Dragon Fly,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1092,Vagabond Wolf,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1093,Eclipse,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1094,Ambernite,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1095,Andre,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1096,Angeling,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1097,Ant Egg,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1098,Anubis,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1099,Argiope,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1100,Argos,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1101,Baphomet Jr.,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1102,Bathory,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1103,Caramel,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1104,Coco,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1105,Deniro,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1106,Desert Wolf,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1107,Baby Desert Wolf,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1108,Deviace,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1109,Deviruchi,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1110,Dokebi,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1111,Drainliar,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1113,Drops,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1114,Dustiness,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1116,Eggyra,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1117,Evil Druid,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1118,Flora,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1119,Frilldora,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1120,Ghostring,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1121,Giearth,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1122,Goblin,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1123,Goblin,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1124,Goblin,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1125,Goblin,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1126,Goblin,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1127,Hode,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1128,Horn,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1129,Horong,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1130,Jakk,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1131,Joker,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1132,Khalitzburg,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1133,Kobold,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1134,Kobold,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1135,Kobold,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1138,Magnolia,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1139,Mantis,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1140,Marduk,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1141,Marina,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1142,Marine Sphere,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1143,Marionette,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1144,Marse,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1145,Martin,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1146,Matyr,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1148,Medusa,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1149,Minorous,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1151,Myst,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1152,Orc Skeleton,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1153,Orc Zombie,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1154,Pasana,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1155,Petite,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1156,Petite,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1158,Phen,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1160,Piere,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1161,Plankton,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1163,Raydric,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1164,Requiem,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1165,Sandman,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1166,Savage,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1167,Savage Babe,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1169,Skeleton Worker,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1170,Sohee,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1174,Stainer,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1175,Tarou,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1176,Vitata,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1177,Zenorc,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1178,Zerom,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1179,Whisper,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1180,Nine Tail,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1182,Thief Mushroom,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1185,Whisper,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1186,Giant Whisper,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1188,Bongun,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1189,Orc Archer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1191,Mimic,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1192,Wraith,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1193,Alarm,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1194,Arclouze,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1195,Rideword,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1196,Skeleton Prisoner,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1197,Zombie Prisoner,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1199,Punk,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1200,Zealotus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1201,Rybio,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1202,Phendark,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1203,Mysteltainn,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1204,Ogretooth,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1205,Executioner,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1206,Anolian,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1207,Sting,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1208,Wanderer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1209,Cramp,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1211,Brilight,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1212,Iron Fist,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1213,High Orc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1214,Choco,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1215,Stem Worm,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1216,Penomena,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1219,Abysmal Knight,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1242,Marin,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1243,Sasquatch,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1245,Christmas Goblin,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1246,Christmas Cookie,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1248,Cruiser,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1249,Myst Case,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1250,Chepet,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1253,Gargoyle,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1254,Raggler,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1255,Nereid,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1256,Pest,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1257,Injustice,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1258,Goblin Archer,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1259,Gryphon,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1260,Dark Frame,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1261,Wild Rose,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1262,Mutant Dragonoid,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1263,Wind Ghost,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1264,Merman,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1265,Cookie,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1266,Aster,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1267,Carat,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1268,Bloody Knight,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1269,Clock,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1270,Clock Tower Manager,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1271,Alligator,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1273,Orc Lady,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1274,Megalith,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1275,Alice,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1276,Raydric Archer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1277,Greatest General,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1278,Stalactic Golem,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1279,Tri Joint,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1280,Goblin Steamrider,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1281,Sage Worm,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1282,Kobold Archer,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1283,Chimera,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1289,Maya Purple,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1290,Skeleton General,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1291,Wraith Dead,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1292,Mini Demon,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1293,Creamy Fear,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1294,Killer Mantis,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1295,Owl Baron,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1296,Kobold Leader,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1297,Ancient Mummy,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1298,Zombie Master,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1299,Goblin Leader,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1300,Caterpillar,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1301,Am Mut,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1302,Dark Illusion,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1303,Giant Hornet,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1304,Giant Spider,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1305,Ancient Worm,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1306,Leib Olmai,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1307,Cat o' Nine Tails,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1308,Panzer Goblin,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1309,Gajomart,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1310,Majoruros,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1311,Gullinbursti,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1313,Mobster,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1314,Permeter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1315,Assaulter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1316,Solider,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1317,Seal,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1318,Heater,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1319,Freezer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1320,Owl Duke,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1321,Dragon Tail,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1322,Spring Rabbit,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1323,Sea Otter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1365,Apocalypse,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1366,Lava Golem,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1367,Blazer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1368,Geographer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1369,Grand Peco,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1370,Succubus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1371,False Angel,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1372,Goat,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1374,Incubus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1375,The Paper,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1376,Harpy,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1377,Elder,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1378,Demon Pungus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1379,Nightmare Terror,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1380,Driller,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1381,Grizzly,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1382,Diabolic,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1383,Explosion,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1384,Deleter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1385,Deleter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1386,Sleeper,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1387,Gig,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1390,Violy,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1391,Galapago,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1392,Rotar Zairo,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1400,Karakasa,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1401,Shinobi,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1402,Poison Toad,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1403,Firelock Soldier,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1404,Miyabi Doll,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1405,Tengu,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1406,Kapha,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1408,Bloody Butterfly,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1409,Dumpling Child,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1410,Enchanted Peach Tree,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1412,Taoist Hermit,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1413,Hermit Plant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1415,Baby Leopard,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1416,Evil Nymph,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1417,Zipper Bear,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1493,Dryad,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1494,Beetle King,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1495,Stone Shooter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1497,Wooden Golem,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1498,Wootan Shooter,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1499,Wootan Fighter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1500,Parasite,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1503,Gibbet,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1504,Dullahan,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1505,Loli Ruri,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1506,Disguise,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1507,Bloody Murderer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1508,Quve,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1509,Lude,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1510,Heirozoist,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1512,Yao Jun,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1513,Mao Guai,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1514,Zhu Po Long,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1515,Baby Hatii,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1516,Mi Gao,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1517,Jing Guai,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1519,Green Maiden,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1520,Boiled Rice,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1582,Deviling,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1584,Tamruan,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1586,Leaf Cat,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1587,Kraben,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1613,Metaling,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1614,Mineral,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1615,Obsidian,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1616,Pitman,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1617,Old Stove,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1618,Ungoliant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1619,Porcellio,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1620,Noxious,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1621,Venomous,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1622,Teddy Bear,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1627,Anopheles,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1628,Holden,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1629,Hill Wind,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1631,Green Maiden,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1632,Gremlin,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1633,Beholder,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1634,Seyren Windsor,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1635,Eremes Guile,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1636,Howard Alt-Eisen,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1637,Margaretha Sorin,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1638,Cecil Damon,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1639,Kathryne Keyron,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1652,Egnigem Cenia,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1653,Wickebine Tres,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1654,Armeyer Dinze,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1655,Errende Ebecee,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1656,Kavach Icarus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1657,Laurell Weinder,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1664,Photon Cannon,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1665,Photon Cannon,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1666,Photon Cannon,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1667,Photon Cannon,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1668,Archdam,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1669,Dimik,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1670,Dimik,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1671,Dimik,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1672,Dimik,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1673,Dimik,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1675,Venatu,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1676,Venatu,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1677,Venatu,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1678,Venatu,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1679,Venatu,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1680,Hill Wind,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1681,Gemini-S58,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1682,Remover,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1686,Orc Baby,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1687,Grove,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1692,Breeze,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1693,Plasma,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1694,Plasma,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1695,Plasma,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1696,Plasma,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1699,Ancient Mimic,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1703,Lady Solace,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1704,Odium of Thanatos,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1705,Despero of Thanatos,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1706,Maero of Thanatos,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1707,Dolor of Thanatos,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1713,Acidus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1714,Ferus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1715,Novus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1717,Ferus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1718,Novus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1720,Hydrolancer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1721,Dragon Egg,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1736,Aliot,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1737,Aliza,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1738,Constant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1752,Skogul,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1753,Frus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1754,Skeggiold,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1755,Skeggiold,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1769,Agav,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1770,Echio,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1771,Vanberk,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1772,Isilla,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1773,Hodremlin,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1774,Seeker,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1775,Snowier,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1776,Siroma,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1777,Ice Titan,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1778,Gazeti,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1780,Muscipular,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1781,Drosera,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1782,Roween,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1783,Galion,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1784,Stapo,142857
|
||||
MOBG_Branch_Of_Dead_Tree,1789,Iceicle,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1796,Aunoe,142857
|
||||
MOBG_Branch_Of_Dead_Tree,1797,Fanat,142857
|
||||
MOBG_Branch_Of_Dead_Tree,1829,Sword Guardian,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1830,Bow Guardian,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1831,Salamander,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1833,Kasa,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1836,Magmaring,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1837,Imp,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1838,Knocker,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1839,Byrogue,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1864,Zombie Slaughter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1865,Ragged Zombie,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1866,Hellhound,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1867,Banshee,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1869,Flame Skull,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1870,Necromancer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1872,Hell Fly,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1880,Wood Goblin,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1881,Les,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1882,Baba-Yaga,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1883,Uzhas,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1884,Mavka,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1918,Incarnation of Morroc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1919,Incarnation of Morroc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1920,Incarnation of Morroc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1921,Incarnation of Morroc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1974,Banshee Master,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1975,Beholder Master,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1976,Cobalt Mineral,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1977,Heavy Metaling,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1978,Hell Vesper,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1979,Zakudam,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1986,Tatacho,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1987,Centipede,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1988,Nepenthes,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1989,Hillthrion,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1990,Hardrock Mammoth,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1991,Tendrillion,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1992,Cornus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1993,Naga,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1994,Luciola Vespa,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1995,Pinguicula,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1999,Centipede Larva,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2013,Draco,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2015,Dark Pinguicula,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2016,Aqua Elemental,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2017,Rata,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2018,Duneyrr,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2019,Ancient Tree,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2020,Rhyncho,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2021,Phylla,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2023,Dark Shadow,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2024,Bradium Golem,71428
|
||||
|
@ -1,18 +1,18 @@
|
||||
// Poring Box Summonable Monsters Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,DummyName,Rate
|
||||
// MobRandomGroupID,MobID,DummyName,Rate
|
||||
|
||||
0,Poring,1002
|
||||
1002,Poring,1000000
|
||||
1031,Poporing,1000000
|
||||
1062,Santa Poring,200000
|
||||
1090,Mastering,400000
|
||||
1096,Angeling,200000
|
||||
1113,Drops,1000000
|
||||
1120,Ghostring,200000
|
||||
1242,Marin,1000000
|
||||
1388,Arc Angeling,200000
|
||||
1582,Deviling,200000
|
||||
1613,Metaling,1000000
|
||||
1784,Stapo,1000000
|
||||
MOBG_Poring_Box,0,Poring,1002
|
||||
MOBG_Poring_Box,1002,Poring,1000000
|
||||
MOBG_Poring_Box,1031,Poporing,1000000
|
||||
MOBG_Poring_Box,1062,Santa Poring,200000
|
||||
MOBG_Poring_Box,1090,Mastering,400000
|
||||
MOBG_Poring_Box,1096,Angeling,200000
|
||||
MOBG_Poring_Box,1113,Drops,1000000
|
||||
MOBG_Poring_Box,1120,Ghostring,200000
|
||||
MOBG_Poring_Box,1242,Marin,1000000
|
||||
MOBG_Poring_Box,1388,Arc Angeling,200000
|
||||
MOBG_Poring_Box,1582,Deviling,200000
|
||||
MOBG_Poring_Box,1613,Metaling,1000000
|
||||
MOBG_Poring_Box,1784,Stapo,1000000
|
||||
|
5
db/pre-re/mob_random_db.txt
Normal file
5
db/pre-re/mob_random_db.txt
Normal file
@ -0,0 +1,5 @@
|
||||
import: db/pre-re/mob_branch.txt
|
||||
import: db/pre-re/mob_poring.txt
|
||||
import: db/pre-re/mob_boss.txt
|
||||
import: db/mob_pouch.txt
|
||||
import: db/mob_classchange.txt
|
3132
db/pre-re/quest_db.txt
Normal file
3132
db/pre-re/quest_db.txt
Normal file
File diff suppressed because it is too large
Load Diff
@ -1117,7 +1117,7 @@
|
||||
//-- GC_POISONINGWEAPON
|
||||
2027,0,1000,0,60000:120000:180000:240000:300000,300000,0
|
||||
//-- GC_WEAPONBLOCKING
|
||||
2028,0,2000,0,180000,0,0
|
||||
2028,0,2000,0,180000,2000,0
|
||||
//-- GC_COUNTERSLASH
|
||||
2029,0,2000,0,0,0,0
|
||||
//-- GC_WEAPONCRUSH
|
||||
@ -1368,7 +1368,7 @@
|
||||
2304,1000,0,0,500,1500,5000
|
||||
|
||||
//-- SC_ESCAPE
|
||||
5010,0,0,0,1000,0,15000
|
||||
5010,0,500,0,50000,20000,10000:8000:6000:4000:2000
|
||||
//==========================================
|
||||
|
||||
//==== Royal Guard skills ==================
|
||||
@ -1386,7 +1386,7 @@
|
||||
2313,0,1000,0,300000,0,0
|
||||
//-- LG_RAGEBURST
|
||||
2314,0,3000,0,0,0,0
|
||||
//-- LG_SHIELDSPELL //TODO apply proper duration [malufett]
|
||||
//-- LG_SHIELDSPELL
|
||||
2315,1000,1000,0,3000:30000:30000,0,2000
|
||||
//-- LG_EXEEDBREAK
|
||||
2316,5000:5500:6000:6500:7000,1000,0,300000,0,0
|
||||
@ -1470,7 +1470,7 @@
|
||||
|
||||
//==== Minstresl skills ====================
|
||||
//-- MI_RUSH_WINDMILL
|
||||
2381,0,2000,0,60000,0,0
|
||||
2381,1000,2000,0,60000,0,0
|
||||
//-- MI_ECHOSONG
|
||||
2382,1000,2000,0,60000,0,0
|
||||
//-- MI_HARMONIZE
|
||||
@ -1575,9 +1575,6 @@
|
||||
2467,1000,0,0,60000,0,60000
|
||||
//-- SO_EARTH_INSIGNIA
|
||||
2468,1000,0,0,60000,0,60000
|
||||
|
||||
//-- SO_ELEMENTAL_SHIELD
|
||||
5008,1000,0,0,10000,0,10000
|
||||
//==========================================
|
||||
|
||||
//==== Genetic skills ======================
|
||||
|
@ -41,6 +41,7 @@
|
||||
// 0x08000 - skill that ignore bg reduction
|
||||
// 0x10000 - skill that ignore gvg reduction
|
||||
// 0x20000 - makes 'self'/'place' skill cannot be casted/placed when near NPC (see 'db/skill_nonearnpc_db.txt' for more options)
|
||||
// 0x40000 - skill that can hit trap-type skill (inf2 has 0x00080)
|
||||
// 13 maxcount: max amount of skill instances to place on the ground when
|
||||
// player_land_skill_limit/monster_land_skill_limit is enabled. For skills
|
||||
// that attack using a path, this is the path length to be used.
|
||||
@ -76,7 +77,7 @@
|
||||
4,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, SM_RECOVERY,Increase HP Recovery
|
||||
5,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0x0, SM_BASH,Bash
|
||||
6,9,6,1,0,1,0,10,1,no,0,0,0,none,0,0x0, SM_PROVOKE,Provoke
|
||||
7,0,6,4,3,0x2,2,10,1,no,0,0,0,weapon,2,0x0, SM_MAGNUM,Magnum Break
|
||||
7,0,6,4,3,0x2,2,10,1,no,0,0x40000,0,weapon,2,0x0, SM_MAGNUM,Magnum Break
|
||||
8,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, SM_ENDURE,Endure
|
||||
|
||||
//****
|
||||
@ -128,7 +129,7 @@
|
||||
44,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, AC_VULTURE,Vulture's Eye
|
||||
45,0,6,4,0,0x3,3,10,1,no,0,0,0,weapon,0,0x0, AC_CONCENTRATION,Improve Concentration
|
||||
46,-9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x80, AC_DOUBLE,Double Strafe
|
||||
47,-9,6,2,-1,0x2,2,10,1,no,0,0x0,0,weapon,2,0x81, AC_SHOWER,Arrow Shower
|
||||
47,-9,6,2,-1,0x2,2,10,1,no,0,0x40000,0,weapon,2,0x81, AC_SHOWER,Arrow Shower
|
||||
|
||||
//****
|
||||
// Thief
|
||||
@ -175,7 +176,7 @@
|
||||
//****
|
||||
// Wizard
|
||||
80,9,8,2,3,0x20,1:1:1:1:1:2:2:2:2:2:2,10,-3:-4:-5:-6:-7:-8:-9:-10:-11:-12:-12,yes,0,0x2080,5,magic,0,0x0, WZ_FIREPILLAR,Fire Pillar
|
||||
81,0,6,4,3,0,7,10,1,yes,0,0x2000,0,magic,5,0x20, WZ_SIGHTRASHER,Sightrasher
|
||||
81,0,6,4,3,0x2,7,10,1,yes,0,0x42000,0,magic,5,0x20, WZ_SIGHTRASHER,Sightrasher
|
||||
83,9,8,2,3,0,3:3:3:3:3:3:3:3:3:3:14,10,1:1:2:2:3:3:4:4:5:5:15,yes,0,0x2000,0,magic,0,0x20, WZ_METEOR,Meteor Storm
|
||||
84,9,8,1,4,0,0,10,3:4:5:6:7:8:9:10:11:12,yes,0,0x2000,0,magic,2:3:3:4:4:5:5:6:6:7,0x20, WZ_JUPITEL,Jupitel Thunder
|
||||
85,9,8,2,4,0,0,10,-10,yes,0,0x2000,0,magic,0,0x20, WZ_VERMILION,Lord of Vermilion
|
||||
@ -217,13 +218,13 @@
|
||||
115,3,6,2,0,0x1,0,5,1,no,0,0x80,0,misc,6:7:8:9:10,0x3000, HT_SKIDTRAP,Skid Trap
|
||||
116,3,6,2,2,0x42,0,5,1,no,0,0x80,0,misc,0,0x3800, HT_LANDMINE,Land Mine
|
||||
117,3,6,2,0,0x1,0,5,1,no,0,0x80,0,misc,0,0x3000, HT_ANKLESNARE,Ankle Snare
|
||||
118,3,6,2,0,0x2,1,5,1,no,0,0x80,0,misc,0,0x3000, HT_SHOCKWAVE,Shockwave Trap
|
||||
118,3,6,2,0,0x3,1,5,1,no,0,0x80,0,misc,0,0x3000, HT_SHOCKWAVE,Shockwave Trap
|
||||
119,3,6,2,0,0x3,2,5,1,no,0,0x80,0,misc,0,0x3000, HT_SANDMAN,Sandman
|
||||
120,3,6,2,0,0x3,1,5,1,no,0,0x80,0,misc,0,0x3000, HT_FLASHER,Flasher
|
||||
121,3,6,2,1,0x42,1,5,1,no,0,0x80,0,weapon,0,0x3800, HT_FREEZINGTRAP,Freezing Trap
|
||||
122,3,6,2,4,0x42,1,5,1,no,0,0x80,0,misc,0,0x3800, HT_BLASTMINE,Blast Mine
|
||||
123,3,6,2,3,0x42,2,5,1,no,0,0x80,0,misc,0,0x3800, HT_CLAYMORETRAP,Claymore Trap
|
||||
124,2,6,32,0,0x1,0,1,1,no,0,0,0,misc,0,0x0, HT_REMOVETRAP,Remove Trap
|
||||
124,2,6,32,0,0x1,0,1,1,no,0,0x40000,0,misc,0,0x0, HT_REMOVETRAP,Remove Trap
|
||||
125,3,6,2,0,0x1,0,1,1,no,0,0x80,0,misc,0,0x2000, HT_TALKIEBOX,Talkie Box
|
||||
126,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, HT_BEASTBANE,Beast Bane
|
||||
127,0,0,0,0,0,0,1,0,no,0,0,0,misc,0,0x0, HT_FALCON,Falconry Mastery
|
||||
@ -369,7 +370,7 @@
|
||||
249,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, CR_AUTOGUARD,Guard
|
||||
250,3,6,1,0,0,0,5,1,no,0,0,0,weapon,5:6:7:8:9,0x0, CR_SHIELDCHARGE,Smite
|
||||
251,3:5:7:9:11,6,1,0,0,0,5,1,no,0,0,0,weapon,0,0x20000, CR_SHIELDBOOMERANG,Shield Boomerang
|
||||
252,0,6,4,0,0,0,10,1,no,0,0,0,weapon,0,0x0, CR_REFLECTSHIELD,Shield Reflect
|
||||
252,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, CR_REFLECTSHIELD,Shield Reflect
|
||||
253,-2,8,1,6,0,0,10,-2,no,0,0,0,weapon,0,0x0, CR_HOLYCROSS,Holy Cross
|
||||
254,5,6,4,6,0x48,0,10,1,no,33,0x100,0,magic,0,0x0, CR_GRANDCROSS,Grand Cross
|
||||
255,7:8:9:10:11,6,16,0,0x1,0,5,1,yes,0,0x600,0,none,0,0x0, CR_DEVOTION,Sacrifice
|
||||
@ -561,7 +562,7 @@
|
||||
//****
|
||||
// Stalker
|
||||
389,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x60, ST_CHASEWALK,Stealth
|
||||
390,0,0,4,0,0,0,5,1,yes,0,0,0,weapon,0,0x0, ST_REJECTSWORD,Counter Instinct
|
||||
390,0,0,4,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x0, ST_REJECTSWORD,Counter Instinct
|
||||
//391,0,0,4,0,1,0,1,1,yes,0,0,0,magic,0,0x0, ST_STEALBACKPACK,Steal Backpack
|
||||
|
||||
//****
|
||||
@ -629,9 +630,9 @@
|
||||
//****
|
||||
// Star Gladiator
|
||||
427,0,6,4,0,0x1,0,3,1,yes,0,0,0,magic,0,0x0, SG_FEEL,Feeling the Sun Moon and Stars
|
||||
428,1,6,4,-1,0x2,1,3,1,yes,0,0,0,weapon,2,0x1, SG_SUN_WARM,Warmth of the Sun
|
||||
429,1,6,4,-1,0x2,1,3,1,yes,0,0,0,weapon,2,0x1, SG_MOON_WARM,Warmth of the Moon
|
||||
430,1,6,4,-1,0x2,1,3,1,yes,0,0,0,weapon,2,0x1, SG_STAR_WARM,Warmth of the Stars
|
||||
428,1,6,4,-1,0x3,1,3,1,yes,0,0,0,weapon,2,0x1, SG_SUN_WARM,Warmth of the Sun
|
||||
429,1,6,4,-1,0x3,1,3,1,yes,0,0,0,weapon,2,0x1, SG_MOON_WARM,Warmth of the Moon
|
||||
430,1,6,4,-1,0x3,1,3,1,yes,0,0,0,weapon,2,0x1, SG_STAR_WARM,Warmth of the Stars
|
||||
431,0,0,4,0,0x1,0,4,1,yes,0,0,0,magic,0,0x0, SG_SUN_COMFORT,Comfort of the Sun
|
||||
432,0,0,4,0,0x1,0,4,1,yes,0,0,0,magic,0,0x0, SG_MOON_COMFORT,Comfort of the Moon
|
||||
433,0,0,4,0,0x1,0,4,1,yes,0,0,0,magic,0,0x0, SG_STAR_COMFORT,Comfort of the Stars
|
||||
@ -689,14 +690,14 @@
|
||||
|
||||
//****
|
||||
// Other 2nd Skills
|
||||
473,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x0, SM_SELFPROVOKE,Provoke Self
|
||||
473,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, SM_SELFPROVOKE,Provoke Self
|
||||
474,0,0,4,0,0x1,0,10,1,no,0,0x2,0,none,0,0x0, NPC_EMOTION_ON,Emotion ON
|
||||
475,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, ST_PRESERVE,Preserve
|
||||
476,1,6,1,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x20, ST_FULLSTRIP,Divest All
|
||||
477,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x4000, WS_WEAPONREFINE,Upgrade Weapon
|
||||
478,3,6,2,0,0x3,3,10,1,no,0,0,0,none,0,0x0, CR_SLIMPITCHER,Aid Condensed Potion
|
||||
479,1,6,16,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x0, CR_FULLPROTECTION,Full Protection
|
||||
480,5,8,1,-1,0,0,5,5,no,0,0,0,weapon,0,0x20000, PA_SHIELDCHAIN,Shield Chain
|
||||
480,5,8,1,0,0,0,5,5,no,0,0,0,weapon,0,0x20000, PA_SHIELDCHAIN,Shield Chain
|
||||
481,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, HP_MANARECHARGE,Mana Recharge
|
||||
482,0,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, PF_DOUBLECASTING,Double Casting
|
||||
483,14,6,2,0,0x1,1:2:3:4:5,1,1,no,0,0,0,none,0,0x20, HW_GANBANTEIN,Ganbantein
|
||||
@ -719,7 +720,7 @@
|
||||
|
||||
//****
|
||||
// Gunslinger
|
||||
500,0,6,4,0,0x40,0,5,1,no,0,0,0,misc,0,0x0, GS_GLITTERING,Flip the Coin
|
||||
500,0,6,4,0,0x41,0,5,1,no,0,0,0,misc,0,0x0, GS_GLITTERING,Flip the Coin
|
||||
501,9,6,1,-1,0x50,0,1,1,no,0,0,0,misc,0,0x0, GS_FLING,Fling
|
||||
502,-9,8,1,-1,0,0,1,3,no,0,0,0,weapon,0,0x0, GS_TRIPLEACTION,Triple Action
|
||||
503,-9,6,1,-1,0x8,0,1,1,no,0,0,0,weapon,0,0x0, GS_BULLSEYE,Bulls Eye
|
||||
@ -865,12 +866,12 @@
|
||||
|
||||
//****
|
||||
// 2nd Quest Skills
|
||||
1001,9,6,1,-1,0,0,1,1,no,0,0x1,0,weapon,0,0x0, KN_CHARGEATK,Charge Attack
|
||||
1001,14,6,1,-1,0,0,1,1,no,0,0x1,0,weapon,0,0x0, KN_CHARGEATK,Charge Attack
|
||||
1002,0,6,4,0,0x1,0,1,0,no,0,0x1,0,weapon,2,0x0, CR_SHRINK,Shrink
|
||||
1003,0,0,0,0,0,0,1,0,no,0,0x1,0,weapon,0,0x0, AS_SONICACCEL,Sonic Acceleration
|
||||
1004,9,8,1,0,0x8,0,1,1,no,0,0x1,0,weapon,0,0x0, AS_VENOMKNIFE,Throw Venom Knife
|
||||
1005,1,6,1,0,0x1,0,1,1,no,0,0x1,0,weapon,0,0x0, RG_CLOSECONFINE,Close Confine
|
||||
1006,0,6,4,3,0,1,1,1,yes,0,0x1,0,magic,3,0x20, WZ_SIGHTBLASTER,Sight Blaster
|
||||
1006,0,6,4,3,0,1,1,1,yes,0,0x40001,0,magic,3,0x20, WZ_SIGHTBLASTER,Sight Blaster
|
||||
1007,0,6,4,0,0x1,0,1,0,no,0,0x1,0,none,0,0x0, SA_CREATECON,Create Elemental Converter
|
||||
1008,9,6,1,1,0x1,0,1,1,yes,0,0x1,0,magic,0,0x0, SA_ELEMENTWATER,Elemental Change Water
|
||||
1009,-9,6,1,0,0,0,1,1,no,0,0x1,0,weapon,3,0x0, HT_PHANTASMIC,Phantasmic Arrow
|
||||
@ -894,7 +895,7 @@
|
||||
2005,1,6,2,4,0x2,2,5,1,no,0,0,0,weapon,3,0x0, RK_WINDCUTTER,Wind Cutter
|
||||
2006,0,6,4,-1,0x2,5,5,1,no,0,0,0,weapon,0,0x0, RK_IGNITIONBREAK,Ignition Break
|
||||
2007,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, RK_DRAGONTRAINING,Dragon Training
|
||||
2008,9,6,2,3,0x42,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,weapon,0,0x0, RK_DRAGONBREATH,Dragon Breath
|
||||
2008,9,6,2,3,0x42,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0x40000,0,weapon,0,0x0, RK_DRAGONBREATH,Dragon Breath
|
||||
2009,0,6,4,0,0x3,3:4:5:6:7,5,1,no,0,0,0,none,0,0x0, RK_DRAGONHOWLING,Dragon Howling
|
||||
2010,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, RK_RUNEMASTERY,Rune Mastery
|
||||
2011,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, RK_MILLENNIUMSHIELD,Millenium Shield
|
||||
@ -903,7 +904,7 @@
|
||||
2014,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, RK_GIANTGROWTH,Giant Growth
|
||||
2015,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, RK_STONEHARDSKIN,Stone Hard Skin
|
||||
2016,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, RK_VITALITYACTIVATION,Vitality Activation
|
||||
2017,0,6,4,-1,0x2,3,1,1,no,0,0,0,weapon,7,0x0, RK_STORMBLAST,Storm Blast
|
||||
2017,0,6,4,-1,0x2,3,1,1,no,0,0x40000,0,weapon,7,0x0, RK_STORMBLAST,Storm Blast
|
||||
2018,0,6,4,0,0x3,-1,1,1,yes,0,0,0,none,0,0x0, RK_FIGHTINGSPIRIT,Fighting Spirit //CHECK Is this splash needed?
|
||||
2019,9,6,4,6,0x1,0,1,1,yes,0,0,0,none,0,0x0, RK_ABUNDANCE,Abundance
|
||||
2020,5:6:7:8:9,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, RK_PHANTOMTHRUST,Phantom Thrust
|
||||
@ -969,11 +970,11 @@
|
||||
2038,11,8,1,6,0x2,1,5,-3,yes,0,0,0,magic,0,0x0, AB_JUDEX,Judex
|
||||
2039,0,6,4,0,0x1,0,1,1,yes,0,0,0,magic,0,0x0, AB_ANCILLA,Ancilla
|
||||
2040,11,8,1,6,0,0,10,-10,yes,0,0,0,magic,0,0x0, AB_ADORAMUS,Adoramus
|
||||
2041,0,6,4,6,0x3,3:7:15,3,1,yes,0,0,0,magic,0,0x0, AB_CLEMENTIA,Crementia
|
||||
2042,0,6,4,6,0x3,3:7:15,3,1,yes,0,0,0,magic,0,0x0, AB_CANTO,Canto Candidus
|
||||
2041,0,6,4,0,0x3,3:7:15,3,1,yes,0,0,0,magic,0,0x0, AB_CLEMENTIA,Crementia
|
||||
2042,0,6,4,0,0x3,3:7:15,3,1,yes,0,0,0,magic,0,0x0, AB_CANTO,Canto Candidus
|
||||
2043,0,6,4,6,0x3,3:7:15,3,1,yes,0,0,0,magic,0,0x0, AB_CHEAL,Coluceo Heal
|
||||
2044,11,6,2,6,0x1,0,5,1,yes,0,0,1,magic,0,0x0, AB_EPICLESIS,Epiclesis
|
||||
2045,0,6,4,6,0x3,15,10,1,yes,0,0,0,magic,0,0x0, AB_PRAEFATIO,Praefatio
|
||||
2044,11,6,2,6,0x1,2,5,1,yes,0,0,1,magic,0,0x0, AB_EPICLESIS,Epiclesis
|
||||
2045,0,6,4,0,0x3,15,10,1,yes,0,0,0,magic,0,0x0, AB_PRAEFATIO,Praefatio
|
||||
2046,0,6,4,6,0x3,15,10,1,yes,0,0,0,magic,0,0x0, AB_ORATIO,Oratio
|
||||
2047,0,6,4,6,0x3,15,4,1,yes,0,0,0,magic,0,0x0, AB_LAUDAAGNUS,Lauda Agnus
|
||||
2048,0,6,4,6,0x3,15,4,1,yes,0,0,0,magic,0,0x0, AB_LAUDARAMUS,Lauda Ramus
|
||||
@ -995,7 +996,7 @@
|
||||
2234,0,6,4,0,0,0,5,1,yes,0,0,0,none,0,0x0, RA_FEARBREEZE,Fear Breeze
|
||||
2235,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, RA_RANGERMAIN,Ranger Main
|
||||
2236,9,8,1,-1,0,0,10,1,yes,0,0,0,weapon,0,0x80, RA_AIMEDBOLT,Aimed Bolt
|
||||
2237,9,6,2,0,0x3,3,1,1,no,0,0,0,none,0,0x2000, RA_DETONATOR,Detonator
|
||||
2237,9,6,2,0,0x3,3,1,1,no,0,0x40000,0,none,0,0x2000, RA_DETONATOR,Detonator
|
||||
2238,3,6,2,0,0x3,2,5,1,no,0,0x80,3,misc,0,0x2000, RA_ELECTRICSHOCKER,Electric Shocker
|
||||
2239,3,6,2,0,0x42,3,5,1,no,0,0x80,3,misc,0,0x2800, RA_CLUSTERBOMB,Cluster Bomb
|
||||
2240,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x0, RA_WUGMASTERY,Warg Mastery
|
||||
@ -1004,7 +1005,7 @@
|
||||
2243,9,6,1,0,0x40,0,5,1,no,0,0,0,weapon,0,0x2000, RA_WUGSTRIKE,Warg Strike
|
||||
2244,9,6,1,0,0x40,0,5,1,no,0,0,0,weapon,0,0x80, RA_WUGBITE,Warg Bite
|
||||
2245,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, RA_TOOTHOFWUG,Tooth of Warg
|
||||
2246,0,6,4,0,0x2,3:4:5:6:7,5,1,no,0,0,0,weapon,0,0x0, RA_SENSITIVEKEEN,Sensitive Keen
|
||||
2246,0,6,4,0,0x2,3:4:5:6:7,5,1,no,0,0x40000,0,weapon,0,0x0, RA_SENSITIVEKEEN,Sensitive Keen
|
||||
2247,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x42, RA_CAMOUFLAGE,Camouflage
|
||||
2248,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, RA_RESEARCHTRAP,Research Trap
|
||||
2249,3,6,2,3,0x43,2,1,1,no,0,0x80,1,misc,0,0x2000, RA_MAGENTATRAP,Magenta Trap
|
||||
@ -1021,14 +1022,14 @@
|
||||
2257,3,6,1,-1,0,0,3,1,no,0,0,0,weapon,0,0x0, NC_PILEBUNKER,Pile Bunker
|
||||
2258,13,6,1,-1,0x2,1,3,1,no,0,0,0,weapon,0,0x0, NC_VULCANARM,Vulcan Arm
|
||||
2259,7,6,1,3,0,2,3,1,no,0,0,5,weapon,0,0x0, NC_FLAMELAUNCHER,Flame Launcher
|
||||
2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0,0,weapon,0,0x0, NC_COLDSLOWER,Cold Slower
|
||||
2261,9:11:13,6,2,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0,0x0, NC_ARMSCANNON,Arm Cannon
|
||||
2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0x40000,0,weapon,0,0x0, NC_COLDSLOWER,Cold Slower
|
||||
2261,9:11:13,6,1,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0,0x0, NC_ARMSCANNON,Arm Cannon
|
||||
2262,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x0, NC_ACCELERATION,Acceleration
|
||||
2263,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_HOVERING,Hovering
|
||||
2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x0, NC_F_SIDESLIDE,Front-Side Slide
|
||||
2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x0, NC_B_SIDESLIDE,Back-Side Slide
|
||||
2266,0,0,0,0,0,0,4,0,no,0,0,0,none,0,0x0, NC_MAINFRAME,Mainframe Restructure
|
||||
2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0,0,weapon,5,0x0, NC_SELFDESTRUCTION,Self Destruction
|
||||
2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0x40000,0,weapon,5,0x0, NC_SELFDESTRUCTION,Self Destruction
|
||||
2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0,0x0, NC_SHAPESHIFT,Shape Shift
|
||||
2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_EMERGENCYCOOL,Emergency Cool
|
||||
2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0,0x0, NC_INFRAREDSCAN,Infrared Scan
|
||||
@ -1102,7 +1103,7 @@
|
||||
2329,-2,8,4,-1,0,0,5,-2,no,0,0x200,0,weapon,0,0x0, SR_FALLENEMPIRE,Fallen Empire
|
||||
2330,-2,6,1,-1,0x42,1:1:1:1:1:2:2:2:2:2,10,1,yes,0,0,0,weapon,0,0x0, SR_TIGERCANNON,Tiger Cannon
|
||||
2331,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, SR_HELLGATE,Hell Gate
|
||||
2332,0,6,4,-1,0x2,3,5,1,no,0,0,0,weapon,0,0x0, SR_RAMPAGEBLASTER,Rampage Blaster
|
||||
2332,0,6,4,-1,0x2,3,5,1,no,0,0x40000,0,weapon,0,0x0, SR_RAMPAGEBLASTER,Rampage Blaster
|
||||
2333,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_CRESCENTELBOW,Crescent Elbow
|
||||
2334,0,6,4,0,0x3,1:1:2:2:3,5,1,no,0,0,0,none,0,0x0, SR_CURSEDCIRCLE,Cursed Circle
|
||||
2335,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_LIGHTNINGWALK,Lightning Walk
|
||||
@ -1139,9 +1140,9 @@
|
||||
// WM Wanderer/Minstrel
|
||||
2412,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, WM_LESSON,Lesson
|
||||
2413,9,8,1,-1,0,0,5,-2:-2:-3:-3:-4,yes,0,0,0,magic,0,0x0, WM_METALICSOUND,Metallic Sound
|
||||
2414,9,6,2,-1,0x3,1,5,1,yes,0,0x80,3,none,0,0x0, WM_REVERBERATION,Reverberation
|
||||
2415,0,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, WM_REVERBERATION_MELEE,Reverberation Melee
|
||||
2416,0,6,1,-1,0,0,5,1,no,0,0,0,magic,0,0x0, WM_REVERBERATION_MAGIC,Reverberation Magic
|
||||
2414,9,6,2,0,0x3,2,5,1,yes,0,0x80,0,none,0,0x0, WM_REVERBERATION,Reverberation
|
||||
2415,0,6,1,-1,0x6,2,5,1,no,0,0,0,weapon,0,0x0, WM_REVERBERATION_MELEE,Reverberation Melee
|
||||
2416,0,6,1,0,0x6,2,5,1,no,0,0,0,magic,0,0x0, WM_REVERBERATION_MAGIC,Reverberation Magic
|
||||
2417,11,6,2,0,0x3,5,1,1,no,0,0,0,none,0,0x0, WM_DOMINION_IMPULSE,Dominion Impulse
|
||||
2418,9,6,2,0,0x1,0,5,1,yes,0,0,0,none,0,0x0, WM_SEVERE_RAINSTORM,Severe Rainstorm
|
||||
2419,9,6,2,0,0x3,1,5,1,yes,0,0x80,5,none,0,0x0, WM_POEMOFNETHERWORLD,Poem of The Netherworld
|
||||
@ -1154,9 +1155,9 @@
|
||||
2426,9,6,2,0,0x2,2:3:3:4:4,5,1,yes,0,0x4000,0,weapon,0,0x0, WM_GREAT_ECHO,Great Echo
|
||||
2427,0,6,4,0,0x3,5:6:7:8:9,5,1,yes,0,0x4000,0,none,0,0x0, WM_SONG_OF_MANA,Song of Mana
|
||||
2428,0,6,4,0,0x3,5:6:7:8:9,5,1,yes,0,0x4000,0,none,0,0x0, WM_DANCE_WITH_WUG,Dance With A Warg
|
||||
2429,9,6,1,0,0x42,4:4:5:5:6,5,1,yes,0,0x4000,0,weapon,0,0x0, WM_SOUND_OF_DESTRUCTION,Sound of Destruction //CHECK Source shows its magic attack. Need to confirm before changing.
|
||||
2429,9,6,2,0,0x42,4:4:5:5:6,5,1,yes,0,0x4000,0,none,0,0x0, WM_SOUND_OF_DESTRUCTION,Sound of Destruction
|
||||
2430,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0x4000,0,none,0,0x0, WM_SATURDAY_NIGHT_FEVER,Saturday Night Fever
|
||||
2431,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,magic,0,0x0, WM_LERADS_DEW,Lerad's Dew
|
||||
2431,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0,0x0, WM_LERADS_DEW,Lerad's Dew
|
||||
2432,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0,0x0, WM_MELODYOFSINK,Melody of Sink
|
||||
2433,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0,0x0, WM_BEYOND_OF_WARCRY,Warcry of Beyond
|
||||
2434,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0,0x0, WM_UNLIMITED_HUMMING_VOICE,Unlimited Humming Voice
|
||||
@ -1203,7 +1204,7 @@
|
||||
2481,11,6,1,-1,0x2,1:2:3:4:5,5,1,yes,0,0,0,weapon,0,0x0, GN_SPORE_EXPLOSION,Spore Explosion //CHECK Data says its element is set to neutral. Need to confirm.
|
||||
2482,11,6,2,0,0x8,0,5,1,yes,0,0,1,weapon,2,0x0, GN_WALLOFTHORN,Wall of Thorns
|
||||
2483,11,6,2,0,0x3,4,10,1,yes,0,0x0,0,weapon,0,0x1, GN_CRAZYWEED,Crazy Weed
|
||||
2484,0,6,2,2,0x2,2,10,1,no,0,0x0,0,weapon,0,0x1, GN_CRAZYWEED_ATK,Crazy Weed Attack
|
||||
2484,0,6,2,2,0x2,2,10,1,no,0,0x40000,0,weapon,0,0x1, GN_CRAZYWEED_ATK,Crazy Weed Attack
|
||||
2485,9,6,2,3,0,0,5,1,yes,0,0,0,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
|
||||
2486,9,6,2,0,0,0,5,1,yes,0,0,0,none,0,0x0, GN_FIRE_EXPANSION,Fire Expansion
|
||||
2487,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_SMOKE_POWDER,Fire Expansion Smoke Powder
|
||||
@ -1263,35 +1264,35 @@
|
||||
|
||||
//****
|
||||
// Kagerou & Oboro
|
||||
3001,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x4, KO_YAMIKUMO,Yamikumo
|
||||
3001,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x4, KO_YAMIKUMO,Shadow Hiding
|
||||
3002,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0,0x0, KO_RIGHT,Right Hand Mastery
|
||||
3003,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0,0x0, KO_LEFT,Left Hand Mastery
|
||||
3004,3:4:5:6:7,8,1,-1,0,0,5,-2,no,0,0,0,weapon,0,0x0, KO_JYUMONJIKIRI,Cross Strike
|
||||
3005,2,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, KO_SETSUDAN,Soul Sever
|
||||
3006,7:8:9:10:11,6,2,-1,0x42,2,5,1,no,0,0,0,weapon,0,0x0, KO_BAKURETSU,Bakuretsu Kunai
|
||||
3007,5,6,4,-1,0x42,4:4:4:4:5,5,1,no,0,0,0,weapon,0,0x0, KO_HAPPOKUNAI,Happo Kunai
|
||||
3008,11,8,2,0,0x56,1:1:1:1:1:1:1:1:1:2,10,-10,no,0,0,0,misc,0,0x0, KO_MUCHANAGE,Mucha Nage
|
||||
3009,9:10:11:12:13,8,2,-1,0x2,3,5,2,no,0,0,0,weapon,0,0x0, KO_HUUMARANKA,Huuma Shuriken Ranka
|
||||
3004,3:4:5:6:7,8,1,-1,0,0,5,-2,no,0,0,0,weapon,0,0x0, KO_JYUMONJIKIRI,Cross Slash
|
||||
3005,2,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, KO_SETSUDAN,Soul Cutter
|
||||
3006,7:8:9:10:11,6,2,-1,0x42,2,5,1,no,0,0,0,weapon,0,0x0, KO_BAKURETSU,Kunai Explosion
|
||||
3007,0,6,4,-1,0x42,4:4:4:4:5,5,1,no,0,0,0,weapon,0,0x0, KO_HAPPOKUNAI,Kunai Splash
|
||||
3008,11,8,2,0,0x56,1:1:1:1:1:1:1:1:1:2,10,-10,no,0,0,0,misc,0,0x0, KO_MUCHANAGE,Rapid Throw
|
||||
3009,9:10:11:12:13,8,2,-1,0x2,3,5,2,no,0,0,0,weapon,0,0x0, KO_HUUMARANKA,Swirling Petal
|
||||
3010,3,6,4,0,0x52,0,5,1,no,0,0x80,0,weapon,0,0x10, KO_MAKIBISHI,Makibishi
|
||||
3011,0,6,4,0,0x1,0,5,0,yes,0,0,0,none,0,0x0, KO_MEIKYOUSISUI,Meikyo Shisui
|
||||
3012,0,6,4,0,0x1,0,5,0,no,0,0,1,none,3:4:5:6:7,0x0, KO_ZANZOU,Zanzou
|
||||
3013,5,6,1,0,0x1,0,5,0,no,0,0,0,none,0,0x0, KO_KYOUGAKU,Kyougaku
|
||||
3014,5,6,1,0,0x1,0,5,0,no,0,0,0,none,0,0x0, KO_JYUSATSU,Jyusatsu
|
||||
3015,0,6,4,3,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_KAHU_ENTEN,Kahu Enten
|
||||
3016,0,6,4,1,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_HYOUHU_HUBUKI,Hyouhu Hubuki
|
||||
3017,0,6,4,4,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_KAZEHU_SEIRAN,Kazehu Seiran
|
||||
3018,0,6,4,2,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_DOHU_KOUKAI,Dohu Koukai
|
||||
3019,11,6,1,0,0,0,1,1,no,0,0,0,magic,0,0x0, KO_KAIHOU,Technique Kaihou
|
||||
3020,7,6,2,0,0,0,1,1,yes,0,0,0,magic,0,0x0, KO_ZENKAI,Zenkai
|
||||
3021,5:6:7:8:9,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, KO_GENWAKU,Genwaku
|
||||
3022,0,6,4,0,0x1,0,5,0,no,0,0,0,none,0,0x0, KO_IZAYOI,Izayoi
|
||||
3023,0,6,4,0,0x3,2:3:4:5:6,5,0,no,0,0,0,none,0,0x0, KG_KAGEHUMI,Kagehumi
|
||||
3024,7,6,1,0,0x1,0,5,1,no,0,0,0,none,0,0x0, KG_KYOMU,Kyomu
|
||||
3025,7,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, KG_KAGEMUSYA,Kagemusha
|
||||
3026,7,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, OB_ZANGETSU,Zangetsu
|
||||
3027,7,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, OB_OBOROGENSOU,Oboro Gensou
|
||||
3028,1,6,4,0,0x2,3,1,1,no,0,0,0,weapon,0,0x0, OB_OBOROGENSOU_TRANSITION_ATK,Hazy Moonlight Illusion Transition Attack
|
||||
3029,7,6,1,0,0x1,0,5,0,no,0,0,0,none,0,0x0, OB_AKAITSUKI,Akaitsuki
|
||||
3011,0,6,4,0,0x1,0,5,0,yes,0,0,0,none,0,0x0, KO_MEIKYOUSISUI,Pure Soul
|
||||
3012,0,6,4,0,0x1,0,5,0,no,0,0,1,none,3:4:5:6:7,0x0, KO_ZANZOU,Illusion - Shadow
|
||||
3013,5,6,1,0,0x1,0,5,0,no,0,0,0,none,0,0x0, KO_KYOUGAKU,Illusion - Shock
|
||||
3014,5,6,1,0,0x1,0,5,0,no,0,0,0,none,0,0x0, KO_JYUSATSU,Illusion - Death
|
||||
3015,0,6,4,3,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_KAHU_ENTEN,Fire Charm
|
||||
3016,0,6,4,1,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_HYOUHU_HUBUKI,Ice Charm
|
||||
3017,0,6,4,4,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_KAZEHU_SEIRAN,Wind Charm
|
||||
3018,0,6,4,2,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_DOHU_KOUKAI,Earth Charm
|
||||
3019,11,6,1,0,0,0,1,1,no,0,0,0,magic,0,0x0, KO_KAIHOU,Release Ninja Spell
|
||||
3020,7,6,2,0,0,0,1,1,yes,0,0,0,magic,0,0x0, KO_ZENKAI,Cast Ninja Spell
|
||||
3021,5:6:7:8:9,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, KO_GENWAKU,Illusion - Bewitch
|
||||
3022,0,6,4,0,0x1,0,5,0,no,0,0,0,none,0,0x0, KO_IZAYOI,16th Night
|
||||
3023,0,6,4,0,0x3,2:3:4:5:6,5,0,no,0,0,0,none,0,0x0, KG_KAGEHUMI,Shadow Trampling
|
||||
3024,7,6,1,0,0x1,0,5,1,no,0,0,0,none,0,0x0, KG_KYOMU,Empty Shadow
|
||||
3025,7,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, KG_KAGEMUSYA,Shadow Warrior
|
||||
3026,7,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, OB_ZANGETSU,Distorted Crescent
|
||||
3027,7,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, OB_OBOROGENSOU,Moonlight Fantasy
|
||||
3028,1,6,4,0,0x2,3,1,1,no,0,0,0,weapon,0,0x0, OB_OBOROGENSOU_TRANSITION_ATK,Moonlight Fantasy Transition Attack
|
||||
3029,7,6,1,0,0x1,0,5,0,no,0,0,0,none,0,0x0, OB_AKAITSUKI,Ominous Moonlight
|
||||
|
||||
//****
|
||||
// Eclage Skills
|
||||
@ -1310,13 +1311,13 @@
|
||||
5001,1,8,1,-1,0,0,5,3,no,0,0,0,weapon,0,0x0, GC_DARKCROW,Dark Claw
|
||||
5002,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, RA_UNLIMIT,Unlimited
|
||||
5003,7,6,1,-1,0x2,4:5:6:7:-1,5,1,no,0,0,0,weapon,0,0x0, GN_ILLUSIONDOPING,Illusion Doping
|
||||
5004,9,6,2,1,0x42,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,weapon,0,0x0, RK_DRAGONBREATH_WATER,Dragon Breath - Water
|
||||
5004,9,6,2,1,0x42,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0x40000,0,weapon,0,0x0, RK_DRAGONBREATH_WATER,Dragon Breath - Water
|
||||
5005,0,6,4,0,0x3,3,1,1,no,0,0,0,none,0,0x0, RK_LUXANIMA,Lux Anima
|
||||
5006,1,6,2,3,0,0,5,1,no,0,0,3,misc,0,0x0, NC_MAGMA_ERUPTION,Magma Eruption
|
||||
5007,0,6,4,0,0x3,5:6:7:8:9,5,1,no,0,0,0,none,0,0x0, WM_FRIGG_SONG,Frigg's Song
|
||||
5008,0,6,4,0,0x3,15,5,1,no,0,0,0,none,0,0x0, SO_ELEMENTAL_SHIELD,Elemental Shield
|
||||
5008,0,6,4,0,0x3,11,5,1,no,0,0,0,none,0,0x0, SO_ELEMENTAL_SHIELD,Elemental Shield
|
||||
5009,1,6,1,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_FLASHCOMBO,Flash Combo
|
||||
5010,0,6,2,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SC_ESCAPE,Emergency Escape
|
||||
5010,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SC_ESCAPE,Emergency Escape
|
||||
5011,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, AB_OFFERTORIUM,Offertorium
|
||||
5012,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, WL_TELEKINESIS_INTENSE,Intense Telekinesis
|
||||
5013,0,6,4,0,0x3,0,5,1,no,0,0,0,none,0,0x0, LG_KINGS_GRACE,King's Grace
|
||||
@ -1339,7 +1340,7 @@
|
||||
8009,1,8,1,0,0,0,5,-1:-2:-2:-2:-3,no,0,0,0,weapon,0,0x0, HFLI_MOON,Moonlight
|
||||
8010,0,6,4,0,0x1,0,5,0,no,0,0,0,none,0,0x0, HFLI_FLEET,Fleeting Move
|
||||
8011,0,6,4,0,0x1,0,5,0,yes,0,0,0,misc,0,0x0, HFLI_SPEED,Speed
|
||||
8012,1,6,1,0,0,0,3,0,no,0,0,0,none,0,0x0, HFLI_SBR44,S.B.R.44
|
||||
8012,1,6,1,0,0,0,3,1,no,0,0,0,weapon,0,0x0, HFLI_SBR44,S.B.R.44
|
||||
8013,9,6,1,0,0,0,5,1:2:3:4:5,no,0,0,0,magic,0,0x0, HVAN_CAPRICE,Caprice
|
||||
8014,0,6,4,0,0x1,0,5,0,no,0,0,0,none,0,0x0, HVAN_CHAOTIC,Benediction of Chaos
|
||||
8015,0,0,0,0,0x1,0,5,0,no,0,0,0,none,0,0x0, HVAN_INSTRUCT,Instruct
|
||||
@ -1374,18 +1375,18 @@
|
||||
//****
|
||||
// Mercenary Skill Place holders
|
||||
8201,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0x0, MS_BASH,Bash
|
||||
8202,0,6,4,3,0x2,2,10,1,no,0,0,0,weapon,2,0x0, MS_MAGNUM,Magnum_Break
|
||||
8202,0,6,4,3,0x2,2,10,1,no,0,0x40000,0,weapon,2,0x0, MS_MAGNUM,Magnum_Break
|
||||
8203,-2,6,1,-1,0x2,1,10,1,no,0,0,0,weapon,1,0x0, MS_BOWLINGBASH,Bowling_Bash
|
||||
8204,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, MS_PARRYING,Parry
|
||||
8205,0,6,4,0,0,0,10,1,no,0,0,0,weapon,0,0x0, MS_REFLECTSHIELD,Shield_Reflect
|
||||
8206,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, MS_BERSERK,Frenzy
|
||||
8207,-9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x80, MA_DOUBLE,Double_Strafe
|
||||
8208,-9,6,2,-1,0x2,2,10,1,no,0,0x0,0,weapon,2,0x81, MA_SHOWER,Arrow_Shower
|
||||
8208,-9,6,2,-1,0x2,2,10,1,no,0,0x40000,0,weapon,2,0x81, MA_SHOWER,Arrow_Shower
|
||||
8209,3,6,2,0,0x1,0,5,1,no,0,0x80,0,misc,6:7:8:9:10,0x0, MA_SKIDTRAP,Skid_Trap
|
||||
8210,3,6,2,2,0x40,0,5,1,no,0,0x80,0,misc,0,0x0, MA_LANDMINE,Land_Mine
|
||||
8211,3,6,2,0,0x3,2,5,1,no,0,0x80,0,misc,0,0x0, MA_SANDMAN,Sandman
|
||||
8212,3,6,2,1,0x42,1,5,1,no,0,0x80,0,weapon,0,0x0, MA_FREEZINGTRAP,Freezing_Trap
|
||||
8213,2,6,32,0,0x1,0,1,1,no,0,0,0,misc,0,0x0, MA_REMOVETRAP,Remove_Trap
|
||||
8213,2,6,32,0,0x1,0,1,1,no,0,0x40000,0,misc,0,0x0, MA_REMOVETRAP,Remove_Trap
|
||||
8214,-9,6,1,-1,0x2,0,1,1,no,0,0x1,0,weapon,6,0x80, MA_CHARGEARROW,Arrow_Repel
|
||||
8215,9,8,1,-1,0,2,5,1,yes,0,0,13,weapon,0,0x0, MA_SHARPSHOOTING,Focused_Arrow_Strike
|
||||
8216,-2,8,1,-1,0,0,10,3,no,0,0,0,weapon,0,0x0, ML_PIERCE,Pierce
|
||||
|
@ -20,6 +20,7 @@
|
||||
// ridingwarg = Requires to ride a Warg
|
||||
// mado = Requires to have an active mado
|
||||
// elementalspirit = Requires to have an Elemental Spirit summoned.
|
||||
// elementalspirit2 = Requires to have an Elemental Spirit summoned, and will be removed.
|
||||
// peco = Requires riding a peco
|
||||
//
|
||||
// 'RequiredStatuses'
|
||||
@ -758,7 +759,7 @@
|
||||
2327,0,0,8:9:10:11:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW
|
||||
2328,0,0,36:40:44:48:52,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_EARTHSHAKER
|
||||
2329,0,0,20:30:40:50:60,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE
|
||||
2330,0,0,1:2:3:4:5:6:7:8:9:10,0,0,0,99,0,0,none,SC_EXPLOSIONSPIRITS,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_TIGERCANNON
|
||||
2330,0,0,1:2:3:4:5:6:7:8:9:10,-12:-14:-16:-18:-20:-22:-24:-26:-28:-30,-6:-7:-8:-9:-10:-11:-12:-13:-14:-15,0,99,0,0,none,SC_EXPLOSIONSPIRITS,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_TIGERCANNON
|
||||
2331,0,0,1,0,-11:-12:-13:-14:-15:-16:-17:-18:-19:-20,0,99,0,0,none,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_HELLGATE
|
||||
2332,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER
|
||||
2333,0,0,80,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW
|
||||
@ -808,7 +809,7 @@
|
||||
2423,0,0,42:46:50:54:58,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE
|
||||
2424,0,0,40:45:50:55:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL
|
||||
2425,0,0,60:75:90:105:120,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //MW_GLOOMYDAY
|
||||
2426,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO // Missing 1 Lozange. Need item ID.
|
||||
2426,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO
|
||||
2427,0,0,120:140:160:180:200,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SONG_OF_MANA
|
||||
2428,0,0,120:140:160:180:200,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DANCE_WITH_WUG
|
||||
2429,0,0,50:60:70:80:90,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION
|
||||
@ -948,7 +949,7 @@
|
||||
5005,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_LUXANIMA
|
||||
5006,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION
|
||||
5007,0,0,200:230:260:290:320,0,0,0,13:14,0,0,none,0,0,6144,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG
|
||||
5008,0,0,120,0,0,0,99,0,0,elementalspirit,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_ELEMENTAL_SHIELD
|
||||
5008,0,0,120,0,0,0,99,0,0,elementalspirit2,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_ELEMENTAL_SHIELD
|
||||
5009,0,0,65,0,0,0,99,0,0,none,0,5:5:4:4:3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO
|
||||
5010,0,0,30:26:22:18:14,0,0,0,99,0,0,none,0,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_ESCAPE
|
||||
5011,0,0,30:60:90:120:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM
|
||||
|
@ -122,10 +122,10 @@
|
||||
2253,0xd6, , 0, 1,1000,enemy, 0x8002 //RA_FIRINGTRAP
|
||||
2254,0xd7, , 0, 1,1000,enemy, 0x8002 //RA_ICEBOUNDTRAP
|
||||
|
||||
2273,0xe2, , 2, 0, 500,all, 0x000 //NC_NEUTRALBARRIER
|
||||
2274,0xe3, , 2, 0, 500,friend,0x000 //NC_STEALTHFIELD
|
||||
2273,0xe2, , 2, 0, -1,all, 0x000 //NC_NEUTRALBARRIER
|
||||
2274,0xe3, , 2, 0, -1,friend,0x000 //NC_STEALTHFIELD
|
||||
|
||||
2299,0xcc, , 0, 1,1000,all, 0xC006 //SC_MANHOLE
|
||||
2299,0xcc, , 0, 1,1000,all, 0x8006 //SC_MANHOLE
|
||||
2300,0xcd, , 0, 0,1000,all, 0xC006 //SC_DIMENSIONDOOR
|
||||
2301,0xce, , 2, 0,1000,all, 0xE00E //SC_CHAOSPANIC
|
||||
2302,0xcf, , 2, 0, -1,all, 0xE002 //SC_MAELSTROM
|
||||
@ -134,7 +134,7 @@
|
||||
|
||||
2319,0xec, , 0, 3,5000,all, 0x000 //LG_BANDING
|
||||
|
||||
2414,0xda, , 0, 0, -1,enemy, 0x1000 //WM_REVERBERATION
|
||||
2414,0xda, , 0, 0,1000,enemy, 0x1000 //WM_REVERBERATION
|
||||
2418,0xdb, , 0, 5, 300,enemy, 0x800 //WM_SEVERE_RAINSTORM
|
||||
2419,0xde, , 0, 1,1000,enemy, 0x1014 //WM_POEMOFNETHERWORLD
|
||||
|
||||
@ -168,9 +168,8 @@
|
||||
3010,0xfc, , 0, 1,5000,enemy, 0x018 //KO_MAKIBISHI
|
||||
3020,0xf8, , 0, 2, 500,all, 0x018 //KO_ZENKAI
|
||||
|
||||
5006,0x101, , 0, 3,2000,enemy, 0x018 //NC_MAGMA_ERUPTION
|
||||
5008,0x85, , 0, 0, -1,all, 0x003 //SO_ELEMENTAL_SHIELD
|
||||
5010,0xfe, , 0, 2, -1,enemy, 0x000 //SC_ESCAPE
|
||||
5006,0x101, , 0, 3, 500,enemy, 0x018 //NC_MAGMA_ERUPTION
|
||||
5010,0x91, , 0, 1,1000,all, 0x002 //SC_ESCAPE
|
||||
5013,0x102, , 3, 0, -1,all, 0x2002 //LG_KINGS_GRACE
|
||||
|
||||
8020,0xf5, , 3, 0,2300:2100:1900:1700:1500,enemy, 0x018 //MH_POISON_MIST
|
||||
@ -185,10 +184,10 @@
|
||||
8211,0x95, , 0, 1,1000,enemy, 0x006 //MA_SANDMAN
|
||||
8212,0x97, , 0, 1,1000,enemy, 0x006 //MA_FREEZINGTRAP
|
||||
|
||||
8403,0xed, , -1, 1,1000,enemy, 0x018 //EL_FIRE_MANTLE
|
||||
8406,0xee, , 0, 1, -1,friend,0x018 //EL_WATER_BARRIER
|
||||
8409,0xef, , 0, 1,1000,friend,0x018 //EL_ZEPHYR
|
||||
8412,0xf0, , 0, 1, -1,friend,0x018 //EL_POWER_OF_GAIA
|
||||
8403,0xed, , -1, 1,1000,enemy, 0x018 //EL_FIRE_MANTLE
|
||||
8406,0xee, , 1, 0, -1,friend,0x2018 //EL_WATER_BARRIER
|
||||
8409,0xef, , 1, 0, -1,friend,0x2018 //EL_ZEPHYR
|
||||
8412,0xf0, , 1, 0, -1,friend,0x2018 //EL_POWER_OF_GAIA
|
||||
|
||||
10006,0xc1, , 2, 0, -1,guild, 0x040 //GD_LEADERSHIP
|
||||
10007,0xc2, , 2, 0, -1,guild, 0x040 //GD_GLORYWOUNDS
|
||||
|
3129
db/quest_db.txt
3129
db/quest_db.txt
File diff suppressed because it is too large
Load Diff
@ -95,8 +95,12 @@
|
||||
2183:15068,{ bonus2 bSubEle,Ele_Neutral,5; }
|
||||
2183:15068:18776:20710:22015,{ bonus bMaxHP,900; bonus bMaxSP,100; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,30; }
|
||||
2183:22015,{ bonus bAllStats,2; }
|
||||
2198:1649,{ .@r_2198 = getequiprefinerycnt(EQI_HAND_L); .@r_1649 = getequiprefinerycnt(EQI_HAND_R); if (.@r_2198 > 9) { bonus bMatk,15 * .@r_1649; } if (.@r_1649 >= 10) { bonus bMatk,50; bonus bVariableCastrate,-10; } }
|
||||
2241:5136,{ bonus bMaxHP,700; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"AL_INCAGI",10,30,1; }
|
||||
2268:18573,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if(.@r > 6) { bonus bMaxHPrate,((.@r-5)/2)*2; bonus bHit,(.@r-5)/2; } }
|
||||
2268:19082,{ bonus bDelayrate,-5; }
|
||||
//Mechanical Plant Hat:19082,{ bonus2 bSkillAtk,GN_SPORE_EXPLOSION,getequiprefinerycnt(EQI_HEAD_???)*5; }
|
||||
//2268:Mechanical Plant Hat:19082,{ bonus2 bSkillUseSP,GN_SPORE_EXPLOSION,20; }
|
||||
2269:5781,{ bonus bInt,1; bonus bMaxSP,30; }
|
||||
2269:5786,{ bonus2 bAddClass,Class_All,1; }
|
||||
//2269:5768,{ bonus bInt,1; if(getequiprefinerycnt(EQI_HEAD_TOP) > 6) bonus bMaxSPrate,getequiprefinerycnt(EQI_HEAD_TOP)-6; }
|
||||
@ -127,7 +131,7 @@
|
||||
2374:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
|
||||
2375:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
|
||||
2376:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
||||
2377:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; }
|
||||
2377:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,1; }
|
||||
2378:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
||||
2379:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
||||
2380:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
||||
@ -166,12 +170,18 @@
|
||||
2483:2586:15046,{ bonus bVit,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }
|
||||
2484:2586:15047,{ bonus bDex,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }
|
||||
2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }
|
||||
2507:15146,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxSPrate,10+.@r; bonus bFlee,10+.@r; }
|
||||
2509:15146,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,10+.@r; bonus bMatkRate,2+.@r; }
|
||||
2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel,0; bonus bVariableCastrate,25; }
|
||||
2519:2650:2651:5127,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; }
|
||||
2519:15147,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Demon,15; bonus2 bIgnoreDefRaceRate,RC_Undead,15; bonus bLuk,3+.@r; bonus bCritical,10+.@r; }
|
||||
2524:15147,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Demon,15; bonus2 bIgnoreDefRaceRate,RC_Undead,15; bonus bMaxHPrate,10+.@r; bonus bAtkRate,2+.@r; }
|
||||
2527:5467:13001,{ bonus2 bAddRace,RC_Dragon,25; }
|
||||
2527:5467:13030,{ bonus2 bAddRace,RC_Dragon,25; }
|
||||
2527:13001,{ bonus2 bAddRace,RC_Dragon,5; }
|
||||
2527:13030,{ bonus2 bAddRace,RC_Dragon,5; }
|
||||
2597:28342,{ bonus bCritAtkRate,5; bonus bCritical,10; .@r = getequiprefinerycnt(EQI_COSTUME_HEAD_TOP); if (.@r > 7) bonus bCritAtkRate,4; else if (.@r > 5) bonus bCritAtkRate,3; }
|
||||
//2598:Ramor Shield,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_Undead,.@r; bonus2 bSubRace,RC_DemiHuman,.@r; }
|
||||
2607:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
|
||||
2607:2711,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
|
||||
2607:2786,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
|
||||
@ -219,7 +229,7 @@
|
||||
2826:2827:5577,{ autobonus "{ bonus bAspdRate,2; }",50,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bMaxHP,BaseLevel*15; bonus bMaxSP,(BaseLevel*12)/10; bonus2 bAddClass,Class_All,3; }
|
||||
2855:5360,{ bonus bCritAtkRate,10; if( getequiprefinerycnt(EQI_HEAD_TOP)>5 ) bonus bCritical,50; }
|
||||
2957:2958,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; }
|
||||
2959:18756,{ .@r = 3+(3*getequiprefinerycnt(EQI_HEAD_TOP)); autobonus "{ /* Active_Montransform ATROCE, SetDisappearSPAmount COMBIITEM_Shiba_Set 1 5 */ bonus bBaseAtk,30; }",.@r,5000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; autobonus2 "{ /* Active_Montransform ATROCE, SetDisappearSPAmount COMBIITEM_Shiba_Set 1 5 */ bonus bBaseAtk,30; }",.@r,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
|
||||
2959:18756,{ .@r = 3+(3*getequiprefinerycnt(EQI_HEAD_TOP)); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,30; }",.@r,5000,BF_WEAPON,"{ transform 1785,5000; specialeffect2 EF_POTION_BERSERK; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,30; }",.@r,5000,BF_WEAPON,"{ transform 1785,5000; specialeffect2 EF_POTION_BERSERK; }"; }
|
||||
2966:2967:13092,{ bonus bBaseAtk,-(getequiprefinerycnt(EQI_HAND_R)*10); }
|
||||
2966:2967:16026,{ bonus bBaseAtk,-(getequiprefinerycnt(EQI_HAND_R)*5); }
|
||||
2966:2967:18821,{ bonus2 bAddClass,Class_All, -(getequiprefinerycnt(EQI_HEAD_TOP)/2); }
|
||||
@ -267,20 +277,23 @@
|
||||
4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bVariableCastrate,-10; }
|
||||
4169:4488,{ if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } else { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } }
|
||||
4169:4488,{ if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } else { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } }
|
||||
4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus2 bSPDrainValue,1,0; if(BaseClass==Job_Thief) bonus bNoGemStone,0; }
|
||||
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bWeaponComaRace,RC_Brute,100; } }
|
||||
4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone,0; }
|
||||
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } }
|
||||
4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; }
|
||||
4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bVariableCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } }
|
||||
4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } }
|
||||
4186:4206:4233:4281:4321,{ bonus bLuk,10; bonus2 bSPDrainValue,2,0; bonus2 bSkillAtk,42,20; if(BaseClass==Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } }
|
||||
4186:4206:4233:4281:4321,{ bonus bLuk,10; bonus bSPDrainValue,2; bonus2 bSkillAtk,42,20; if(BaseClass==Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } }
|
||||
4191:4208:4258:4309:4325:4327,{ bonus bMaxHP,500; bonus bDef,5; bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass==Job_Mage) { bonus bMatkRate,3; bonus bVariableCastrate,-15; } }
|
||||
4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; }
|
||||
4207:18865,{ bonus2 bAddSize,Size_All,5; bonus2 bMagicAddSize,Size_All,5; }
|
||||
4208:4258:4325:4327:4382,{ bonus bInt,3; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; bonus2 bSkillAtk,"MG_THUNDERSTORM",10; if(BaseJob==Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bVariableCastrate,-20; } }
|
||||
4218:4269,{ bonus bHPrecovRate,30; bonus bSPrecovRate,30; bonus bVit,4; bonus bInt,4; }
|
||||
4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) bonus2 bAddItemGroupHealRate,IG_Potion,50; }
|
||||
4229:4244:4299:4313,{ bonus bDef,3; bonus bMdef,3; }
|
||||
4237:4238,{ bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",5,20; }
|
||||
4247:18554,{ bonus2 bAddEle,Ele_Water,10; }
|
||||
4250:18865,{ bonus2 bAddSize,Size_All,5; bonus2 bMagicAddSize,Size_All,5; }
|
||||
4254:18865,{ bonus2 bAddSize,Size_All,5; bonus2 bMagicAddSize,Size_All,5; }
|
||||
4268:4277,{ bonus bBaseAtk,20; bonus bLuk,3; }
|
||||
4273:18554,{ bonus2 bAddEle,Ele_Water,10; }
|
||||
4311:4319:4331:4371,{ bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10; bonus2 bSkillAtk,"PA_SACRIFICE",10; bonus bVariableCastrate,-10; if(BaseJob==Job_Crusader) bonus bDefEle,Ele_Holy; }
|
||||
@ -293,6 +306,7 @@
|
||||
4627:4628,{ bonus2 bSubRace,RC_Formless,5; bonus2 bSubRace,RC_Demon,5; bonus2 bIgnoreDefRaceRate,RC_Formless,50; bonus2 bIgnoreDefRaceRate,RC_Demon,50;}
|
||||
4629:4630,{ bonus3 bAutoSpell,677,2,2; bonus2 bSubEle,Ele_Neutral,5; }
|
||||
4631:4632,{ bonus5 bAutoSpell,85,1,1,BF_SHORT,0; }
|
||||
4635:4636,{ bonus2 bResEff,Eff_Burning,10000; }
|
||||
5040:5442,{ bonus bAspdRate,3; bonus bVariableCastrate,3; }
|
||||
5040:18673,{ bonus bSPrecovRate,3; }
|
||||
5041:18538,{ bonus2 bSubRace,RC_Angel,9; }
|
||||
@ -317,28 +331,64 @@
|
||||
5475:18656,{ bonus bBaseAtk,30; bonus bMatk,30; bonus2 bAddMonsterDropItem,529,400; bonus2 bAddMonsterDropItem,530,400; bonus2 bAddMonsterDropItem,538,400; bonus2 bAddMonsterDropItem,12192,400;}
|
||||
5498:5521,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if(.@r>=7) bonus bCritAtkRate,10; if(.@r>=9) bonus bAspd,1; }
|
||||
5548:5766,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bBaseAtk,(.@r>10?10:.@r); bonus bMatk,(.@r>10?10:.@r); }
|
||||
5920:1659,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillUseSP,"AL_HEAL",6*.@r; bonus2 bSkillUseSP,"AB_CHEAL",10*.@r; bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",14*.@r; }
|
||||
5920:18542,{ bonus bHealPower,2*getequiprefinerycnt(EQI_HEAD_TOP); }
|
||||
5966:2198,{ .@r = getequiprefinerycnt(EQI_HAND_L); if (.@r > 7) bonus2 bSkillCooldown,"WL_COMET",-20000+(.@r > 9 ? -20000 : 0); }
|
||||
5967:4152,{ bonus2 bAddItemGroupHealRate,IG_Juice,1000; }
|
||||
5967:4163,{ bonus bAspdRate,3; bonus bAspd,1; bonus bNoWeaponDamage,5; if (getequiprefinerycnt(EQI_HAND_R) > 10 && getiteminfo(getequipid(EQI_HAND_R),11) == 11) bonus bAspd,1; }
|
||||
5967:4015,{ bonus2 bSubEle,Ele_All,10; }
|
||||
5968:1647,{ if (BaseClass == Job_Acolyte) { bonus bHealPower,getequiprefinerycnt(EQI_HAND_R)*4; } }
|
||||
//9024:18832,{ bonus3 bAutoSpell,"BS_ADRENALINE",2,(GetPetRelationship >= 3)?15:10; }
|
||||
13027:15044,{ .@r = getequiprefinerycnt(EQI_ARMOR)?getequiprefinerycnt(EQI_ARMOR):1; bonus3 bAddMonsterDropItem,929,RC_DemiHuman,70*.@r; bonus3 bAddMonsterDropItem,970,RC_DemiHuman,50*.@r; bonus3 bAddMonsterDropItem,929,RC_Player,70*.@r; bonus3 bAddMonsterDropItem,970,RC_Player,50*.@r; bonus3 bAddMonsterDropItem,929,RC_Brute,70*.@r; bonus3 bAddMonsterDropItem,970,RC_Brute,50*.@r; }
|
||||
13034:13035,{ bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
|
||||
15041:18659,{ bonus bInt,3; bonus bStr,3; bonus bMdef,10; bonus bDefEle,Ele_Fire; bonus2 bAddEle,Ele_Earth,10; }
|
||||
15067:2950:20709:22012,{ bonus2 bExpAddRace,RC_All,30; }
|
||||
15068:20710,{ bonus bAgi,5; bonus bFlee,10; }
|
||||
15088:18816:18818,{ bonus bMatk,BaseLevel/3; bonus2 bExpAddClass,Class_All,5; }
|
||||
15088:18817:18819,{ bonus bBaseAtk,BaseLevel/3; bonus2 bExpAddClass,Class_All,5; }
|
||||
15090:18820:20721:22033,{ bonus2 bSubEle,Ele_Neutral,15; bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bMatkRate,10; bonus3 bAutoSpellWhenHit,"WL_DRAINLIFE",3,1; }
|
||||
15116:20743:22046,{ bonus bMaxSPrate,25; bonus bMaxSPrate,25; bonus bSpeedAddRate,10; }
|
||||
15123:1287,{ if (getequiprefinerycnt(EQI_HAND_R) >= 7) { autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",1000,3000,BF_SHORT,BF_NORMAL; } /* Confirm: Success rate */ }
|
||||
15138:19026,{ bonus bUnbreakableArmor,1; bonus2 bSubRace,RC_Fish,(10+getequiprefinerycnt(EQI_ARMOR)); }
|
||||
18507:18539,{ bonus bUseSPrate,-3; }
|
||||
18559:18560,{ bonus bCritAtkRate,5; }
|
||||
18776:20710,{ bonus bBaseAtk,10; }
|
||||
18776:22015,{ bonus bMatk,20; }
|
||||
18937:2659,{ bonus bInt,8; bonus bMaxSPrate,5;}
|
||||
18937:2660,{ bonus bInt,8; bonus bBaseAtk,20;}
|
||||
18937:2661,{ bonus bInt,8; bonus bFlee,15;}
|
||||
18937:2662,{ bonus bInt,8; bonus bHit,10;}
|
||||
18997:28326:28327,{ bonus bSpeedRate,10; bonus bBaseAtk,50; bonus bMatk,50; if(getequiprefinerycnt(EQI_HEAD_TOP)>=9){ bonus bMaxHPrate,10; bonus bMaxSPrate,50; } }
|
||||
19019:1730,{ bonus bLongAtkRate,45; }
|
||||
19019:1731,{ bonus bLongAtkRate,45; }
|
||||
19019:1732,{ bonus bLongAtkRate,45; }
|
||||
19019:1733,{ bonus bLongAtkRate,45; }
|
||||
19020:1617,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,.@r; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } }
|
||||
19020:1618,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,.@r; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } }
|
||||
19020:1619,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,.@r; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } }
|
||||
19020:1620,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,.@r; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } }
|
||||
19021:2160,{ bonus2 bSubSize,Size_Large,5+(getequiprefinerycnt(EQI_HAND_L)*2); }
|
||||
19021:1387,{ bonus2 bSkillAtk,"WS_CARTTERMINATION",15+(getequiprefinerycnt(EQI_HAND_R))*5; }
|
||||
19021:1490,{ bonus2 bSkillAtk,"LK_SPIRALPIERCE",getequiprefinerycnt(EQI_HAND_R)*5; .@lv = getskilllv("LK_SPIRALPIERCE"); bonus4 bAutoSpellOnSkill,"LK_JOINTBEAT","LK_SPIRALPIERCE",(.@lv ? .@lv : 1),50+(getskilllv("LK_JOINTBEAT")*10); /* Confirm: Success rate */ }
|
||||
19024:5170,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 7) bonus bAspdRate,5; if (.@r >= 9) bonus bMaxHPRate,5; }
|
||||
19026:15138,{ bonus2 bSubRace,RC_Fish,(10+getequiprefinerycnt(EQI_ARMOR)); bonus bUnbreakableArmor,1; }
|
||||
19026:20756,{ set .@c, getequiprefinerycnt(EQI_GARMENT); bonus2 bSPGainRace,RC_Fish,10; bonus3 bAddMonsterDropItem,551,RC_Fish,(5+.@c); bonus2 bAddItemHealRate,551,5; bonus bHPrecovRate,(5+.@c); }
|
||||
19026:22059,{ bonus2 bCriticalAddRace,RC_Fish,(10+getequiprefinerycnt(EQI_SHOES)); }
|
||||
19026:20756,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSPGainRace,RC_Fish,10; bonus3 bAddMonsterDropItem,551,RC_Fish,(5+.@r); bonus2 bAddItemHealRate,551,5; bonus bHPrecovRate,(5+.@r); }
|
||||
19026:20756:22059:15138,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus2 bExpAddRace,RC_Fish,20; bonus2 bMagicAddRace,RC_Fish,50; bonus2 bSubEle,Ele_Water,50; }
|
||||
19026:22059,{ bonus2 bCriticalAddRace,RC_Fish,(10+getequiprefinerycnt(EQI_SHOES)); }
|
||||
19038:19039,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HEAD_MID); if((.@r==7)||(.@r==8)){ bonus bCritical,12; bonus bHit,12; } if(.@r>=9){ bonus bMaxHP,1200; bonus bMaxSP,120; } }
|
||||
19048:1730:1752,{ bonus bLongAtkRate,20; bonus2 bSubEle,Ele_Fire,-10; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; }
|
||||
19048:1731:1754,{ bonus bLongAtkRate,20; bonus2 bSubEle,Ele_Fire,-10; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus2 bResEff,Eff_Freeze,-1000; /* Confirm: Resistance reduction */ }
|
||||
19048:1732:1756,{ bonus bLongAtkRate,20; bonus2 bSubEle,Ele_Fire,-10; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus2 bResEff,Eff_Stone,-1000; /* Confirm: Resistance reduction */ }
|
||||
19048:1733:1755,{ bonus bLongAtkRate,20; bonus2 bSubEle,Ele_Fire,-10; /* if (getequiprefinerycnt(EQI_HAND_R) >= 10) TO DO: Disable autocast Wind Blade */ }
|
||||
20135:20136,{ bonus bAllStats,12; }
|
||||
20756:19026,{ bonus2 bSPGainRace,RC_Fish,10; bonus bHPrecovRate,(getequiprefinerycnt(EQI_GARMENT)*5); bonus3 bAddMonsterDropItem,551,RC_Fish,(1+getequiprefinerycnt(EQI_GARMENT)); bonus2 bAddItemHealRate,551,5; }
|
||||
22059:19026,{ bonus2 bCriticalAddRace,RC_Fish,(10+getequiprefinerycnt(EQI_SHOES)); }
|
||||
21012:4388,{ bonus5 bAutoSpell,"MG_SOULSTRIKE",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ }
|
||||
21012:4335,{ bonus5 bAutoSpell,"WZ_EARTHSPIKE",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ }
|
||||
21012:4345,{ bonus5 bAutoSpell,"MG_LIGHTNINGBOLT",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ }
|
||||
21012:4350,{ bonus5 bAutoSpell,"MG_COLDBOLT",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ }
|
||||
21012:4380,{ bonus5 bAutoSpell,"MG_FIREBOLT",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ }
|
||||
21013:4072,{ bonus2 bSubSize,Size_All,15; }
|
||||
22064:2124,{ bonus bAspd,getequiprefinerycnt(EQI_HAND_L)/3; }
|
||||
22064:2702,{ if (readparam(bAgi) > 120) bonus bAspd,2; /* Confirm: Bonus value */ }
|
||||
24012:24013:24014:24015:24016:24017,{ bonus bAllStats,9; }
|
||||
24018:24019:24020,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus bAtkRate,1; } }
|
||||
24021:24022:24023,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus bMatkRate,1; } }
|
||||
@ -366,8 +416,8 @@
|
||||
24072:24075,{ bonus bMaxHPrate,1; bonus bMaxSPrate,1; }
|
||||
24073:24076,{ bonus bMaxHPrate,1; bonus bMaxSPrate,1; }
|
||||
24074:24077,{ bonus bMaxHPrate,1; bonus bMaxSPrate,1; }
|
||||
24078:24079:24080,{ bonus3 bSPDrainRate,10,1+(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)/10),0; }
|
||||
24081:24082:24083,{ bonus3 bHPDrainRateRace,11,40,2+(getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)/5); }
|
||||
24078:24079:24080,{ bonus2 bSPDrainRate,10,1+(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)/10); }
|
||||
24081:24082:24083,{ bonus2 bHPDrainRate,40,2+(getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)/5); }
|
||||
24084:24085:24086:24087:24088:24089,{ bonus bAllStats,1; .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 45) { bonus bNoGemStone,1; } bonus bUseSPrate,100-.@r; }
|
||||
24090:24091:24092,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Stone,100; }
|
||||
24090:24093:24094,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Sleep,100; }
|
||||
@ -403,8 +453,7 @@
|
||||
24168:24169:24177,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Formless; }
|
||||
24168:24169:24178,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Undead; }
|
||||
24168:24169:24179,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Plant; }
|
||||
28326:28327,{ bonus bInt,8; bonus bStr,8; }
|
||||
24180:24181:24182:24183:24184:24185,{ .@refine = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bAllStats,1; if(.@refine>=45) { bonus bMaxHPrate,(.@refine-60); sc_start4 SC_ENDURE,1,10,0,0,1;} }
|
||||
24180:24181:24182:24183:24184:24185,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bAllStats,1; if(.@r>=45) { bonus bMaxHPrate,(.@r-60); sc_start4 SC_ENDURE,1,10,0,0,1;} }
|
||||
24186:24198,{ bonus2 bSubEle,Ele_Neutral,2; }
|
||||
24187:24199,{ bonus2 bSubEle,Ele_Dark,2; }
|
||||
24188:24200,{ bonus2 bSubEle,Ele_Water,2; }
|
||||
@ -421,7 +470,19 @@
|
||||
24212:24213,{ bonus2 bExpAddRace,RC_All,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:5); }
|
||||
24214:24215,{ bonus2 bExpAddRace,RC_All,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?4:2); }
|
||||
24217:24218,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) bonus bAspd,1; }
|
||||
//24223:Enhanced Force Shadow Earring:Enhanced Force Shadow Pendant,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 {bonus bAtkRate,2;} else if(.@refine)>=20 {bonus bAtkRate,1;} bonus bAtkRate,1; }
|
||||
24224:24225:24226,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 {bonus bAtkRate,2;} else if(.@refine)>=20 {bonus bAtkRate,1;} bonus bAtk2,10; }
|
||||
//24227:Enhanced Soul Earring:Enhanced Soul Pendant,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 {bonus bMatkRate,2;} else if(.@refine)>=20 {bonus bMatkRate,1;} bonus bMatkRate,1; }
|
||||
24228:24229:24230,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 {bonus bMatkRate,2;} else if(.@refine)>=20 {bonus bMatkRate,1;} bonus bMatk,10; }
|
||||
//24223:Enhanced Force Shadow Earring:Enhanced Force Shadow Pendant,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r)>=25 {bonus bAtkRate,2;} else if(.@r)>=20 {bonus bAtkRate,1;} bonus bAtkRate,1; }
|
||||
24224:24225:24226,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r)>=25 {bonus bAtkRate,2;} else if(.@r)>=20 {bonus bAtkRate,1;} bonus bAtk2,10; }
|
||||
//24227:Enhanced Soul Earring:Enhanced Soul Pendant,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r)>=25 {bonus bMatkRate,2;} else if(.@r)>=20 {bonus bMatkRate,1;} bonus bMatkRate,1; }
|
||||
24228:24229:24230,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r)>=25 {bonus bMatkRate,2;} else if(.@r)>=20 {bonus bMatkRate,1;} bonus bMatk,10; }
|
||||
24231:24232,{ bonus bFlee,5; if (getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)>=15) { bonus bAspd,1; } }
|
||||
24234:24235,{ bonus bBaseAtk,5; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) { bonus2 bAddSize,Size_Large,2; bonus2 bMagicAddSize,Size_Large,2; } }
|
||||
24236:24237,{ bonus bBaseAtk,5; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) { bonus2 bAddSize,Size_Medium,2; bonus2 bMagicAddSize,Size_Medium,2; } }
|
||||
24238:24239,{ bonus bBaseAtk,5; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) { bonus2 bAddSize,Size_Small,2; bonus2 bMagicAddSize,Size_Small,2; } }
|
||||
24243:24244:24245,{ bonus bDelayrate,(getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)>=25?-5:-1); }
|
||||
28315:28317,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; }
|
||||
28316:28318,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; }
|
||||
28326:28327,{ bonus bInt,8; bonus bStr,8; }
|
||||
28372:1433,{ .@r = getequiprefinerycnt(EQI_HAND_R)/2*7; bonus2 bSkillAtk,"LG_CANNONSPEAR",.@r; bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@r; }
|
||||
28372:2153,{ .@r = getequiprefinerycnt(EQI_HAND_R)/6*8; bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r; }
|
||||
28372:18823,{ bonus2 bSkillAtk,"CR_GRANDCROSS",BaseLevel; bonus2 bVariableCastrate,"CR_GRANDCROSS",-BaseLevel*2; bonus2 bSkillAtk,"CR_GRANDCROSS",BaseLevel/30; bonus2 bSkillUseSP,"CR_GRANDCROSS",-(BaseLevel/30)*10; }
|
||||
28602:2677,{ bonus2 bVariableCastrate,"PR_MAGNUS",-25; bonus bHealPower,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus bIgnoreMDefRace,RC_All; }",getequiprefinerycnt(EQI_HAND_R)*20,2000,BF_SHORT|BF_NORMAL; /* Confirm: Success rate and duration */ }
|
||||
|
1764
db/re/item_db.txt
1764
db/re/item_db.txt
File diff suppressed because it is too large
Load Diff
@ -1,41 +1,91 @@
|
||||
// Item Delay Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Item ID,Delay in Milliseconds
|
||||
// <ItemID>,<Delay>{,<SC_GroupID>}
|
||||
//
|
||||
// NOTE:
|
||||
// There is a max concurrent number of entries set in src/map/itemdb.h as MAX_ITEMDELAYS.
|
||||
// <ItemID>
|
||||
// ID of item that will has reuse delay.
|
||||
// <Delay>
|
||||
// Re-use delay in milliseconds.
|
||||
// <SC_GroupID>
|
||||
// SC (status change) group for the item.
|
||||
// Example for SC_REUSE_LIMIT_MTF
|
||||
// 12658,10000,620 // Transformation Scroll(Deviruchi)
|
||||
// 12659,10000,620 // Transformation Scroll(Raydric)
|
||||
// -> 12658 has reuse delay for 10 seconds, and also,
|
||||
// 12659 cannot be used when this delay is active.
|
||||
// Since this is optional, default is -1 will ignores the
|
||||
// delay group and the delay will be stored in character's
|
||||
// data that has limit set in src/map/itemdb.h as MAX_ITEMDELAYS.
|
||||
|
||||
// SC_REUSE_REFRESH 317
|
||||
12725,120000,317 //Runstone_Nosiege
|
||||
|
||||
// SC_REUSE_LIMIT_A 609
|
||||
14538,300000,608 //Glass_Of_Illusion
|
||||
|
||||
// SC_REUSE_LIMIT_B 610
|
||||
12596,180000,609 //Magic_Candy
|
||||
14586,180000,609 //Spark_Candy
|
||||
|
||||
// SC_REUSE_LIMIT_C 611
|
||||
12208,60000,610 //Battle_Manual
|
||||
|
||||
// SC_REUSE_LIMIT_D 612
|
||||
12210,60000,611 //Bubble_Gum
|
||||
|
||||
// SC_REUSE_LIMIT_E 613
|
||||
11522,1000,612 //Red_Raffle_Sap
|
||||
11523,2000,612 //Yellow_Raffle_Sap
|
||||
11524,3000,612 //White_Raffle_Sap
|
||||
|
||||
// SC_REUSE_LIMIT_F 614
|
||||
607,5000,613 //Yggdrasil_Berry
|
||||
|
||||
// SC_REUSE_LIMIT_G 615
|
||||
608,3000,614 //Yggdrasil_Seed
|
||||
22559,3000,614 //Mock_Strawberry
|
||||
|
||||
// SC_REUSE_LIMIT_H 616
|
||||
11525,5000,615 //Mora_Hip_Tea
|
||||
|
||||
// SC_REUSE_LIMIT_ASPD_POTION 617
|
||||
//12684,0,616 //ASPD_Potion //! CHECKME: Need confirmation!
|
||||
|
||||
// SC_REUSE_LIMIT_MTF 618
|
||||
12658,10000,620 //Transformation Scroll(Deviruchi)
|
||||
12659,10000,620 //Transformation Scroll(Raydric)
|
||||
12660,10000,620 //Transformation Scroll(Mavka)
|
||||
12661,10000,620 //Transformation Scroll(Marduk)
|
||||
12662,10000,620 //Transformation Scroll(Banshee)
|
||||
12663,10000,620 //Transformation Scroll(Poring)
|
||||
12664,10000,620 //Transformation Scroll(Golem)
|
||||
|
||||
// SC_ALL_RIDING_REUSE_LIMIT 619
|
||||
12622,3000,621 //Boarding_Halter
|
||||
|
||||
// SC_SEARCH_STORE_INFO 620
|
||||
12580,0,624 //Vending_Search_Scroll
|
||||
12581,0,624 //Vending_Search_Scroll2
|
||||
12591,0,624 //Uni_Catalog_Bz
|
||||
|
||||
// SC_REUSE_MILLENNIUMSHIELD 621
|
||||
12727,60000,625 //Runstone_Verkana
|
||||
|
||||
// SC_REUSE_CRUSHSTRIKE 622
|
||||
12726,30000,626 //Runstone_Rhydo
|
||||
|
||||
// SC_REUSE_STORMBLAST 623
|
||||
12732,1000,627 //Runstone_Pertz
|
||||
|
||||
// Misc
|
||||
//12202,60000 //Str_Dish10_
|
||||
//12203,60000 //Agi_Dish10_
|
||||
//12204,60000 //Int_Dish10_
|
||||
//12205,60000 //Dex_Dish10_
|
||||
//12206,60000 //Luk_Dish10_
|
||||
//12207,60000 //Vit_Dish10_
|
||||
12208,60000 //Battle_Manual
|
||||
12210,60000 //Bubble_Gum
|
||||
14538,300000 //Glass_Of_Illusion
|
||||
607,5000 //Yggdrasil_Berry
|
||||
608,3000 //Yggdrasil_Seed
|
||||
|
||||
// Bifrost Items
|
||||
11522,1000 //Red_Raffle_Sap
|
||||
11523,2000 //Yellow_Raffle_Sap
|
||||
11524,3000 //White_Raffle_Sap
|
||||
11525,5000 //Mora_Hip_Tea
|
||||
|
||||
12658,10000 //Transformation Scroll(Deviruchi)
|
||||
12659,10000 //Transformation Scroll(Raydric)
|
||||
12660,10000 //Transformation Scroll(Mavka)
|
||||
12661,10000 //Transformation Scroll(Marduk)
|
||||
12662,10000 //Transformation Scroll(Banshee)
|
||||
12663,10000 //Transformation Scroll(Poring)
|
||||
12664,10000 //Transformation Scroll(Golem)
|
||||
|
||||
// FIX ME! Delays need confirmation.
|
||||
12968,300000 //Emergency_Scroll1
|
||||
12969,300000 //Emergency_Scroll2
|
||||
12970,300000 //Emergency_Scroll3
|
||||
|
||||
12596,300000 //Magic_Candy
|
||||
14586,300000 //Spark_Candy
|
||||
12968,300000 //Emergency_Scroll1 //! CHECKME: Need confirmation!
|
||||
12969,300000 //Emergency_Scroll2 //! CHECKME: Need confirmation!
|
||||
12970,300000 //Emergency_Scroll3 //! CHECKME: Need confirmation!
|
||||
22508,7200000 //Para_Team_Mark_
|
||||
|
1078
db/re/item_flag.txt
1078
db/re/item_flag.txt
File diff suppressed because it is too large
Load Diff
@ -612,174 +612,188 @@ IG_A_Grade_Coin_Bag,6418,3 // A Grade Coin
|
||||
IG_A_Grade_Coin_Bag,6419,2 // B Grade Coin
|
||||
IG_A_Grade_Coin_Bag,6420,1 // C Grade Coin
|
||||
// Advanced Weapons Box
|
||||
IG_Advanced_Weapons_Box,1130,1 // Nagan
|
||||
IG_Advanced_Weapons_Box,1131,1 // Ice_Falchon
|
||||
IG_Advanced_Weapons_Box,1130,2 // Nagan
|
||||
IG_Advanced_Weapons_Box,1131,7 // Ice_Falchon
|
||||
IG_Advanced_Weapons_Box,1132,1 // Edge
|
||||
IG_Advanced_Weapons_Box,1133,1 // Fire_Brand
|
||||
IG_Advanced_Weapons_Box,1134,1 // Caesar's Sword
|
||||
IG_Advanced_Weapons_Box,1135,1 // Cutlas
|
||||
IG_Advanced_Weapons_Box,1136,1 // Solar_Sword
|
||||
IG_Advanced_Weapons_Box,1137,1 // Excalibur
|
||||
IG_Advanced_Weapons_Box,1138,1 // Mysteltainn
|
||||
IG_Advanced_Weapons_Box,1139,1 // Tirfing
|
||||
IG_Advanced_Weapons_Box,1140,1 // Byeollungum
|
||||
IG_Advanced_Weapons_Box,1141,1 // Immaterial_Sword
|
||||
IG_Advanced_Weapons_Box,1148,1 // Star_Dust_Blade
|
||||
IG_Advanced_Weapons_Box,1164,1 // Muramasa
|
||||
IG_Advanced_Weapons_Box,1165,1 // Masamune
|
||||
IG_Advanced_Weapons_Box,1166,1 // Dragon_Slayer
|
||||
IG_Advanced_Weapons_Box,1167,1 // Schweizersabel
|
||||
IG_Advanced_Weapons_Box,1168,1 // Zweihander
|
||||
IG_Advanced_Weapons_Box,1169,1 // Executioner
|
||||
IG_Advanced_Weapons_Box,1170,1 // Katzbalger
|
||||
IG_Advanced_Weapons_Box,1171,1 // Zweihander_
|
||||
IG_Advanced_Weapons_Box,1175,1 // Altas_Weapon
|
||||
IG_Advanced_Weapons_Box,1176,1 // Muscle_Cutter
|
||||
IG_Advanced_Weapons_Box,1178,1 // Schweizersabel_
|
||||
IG_Advanced_Weapons_Box,1179,1 // Executioner__
|
||||
IG_Advanced_Weapons_Box,1180,1 // Dragon_Slayer_
|
||||
IG_Advanced_Weapons_Box,1181,1 // Tae_Goo_Lyeon
|
||||
IG_Advanced_Weapons_Box,1182,1 // Bloody_Eater
|
||||
IG_Advanced_Weapons_Box,1133,7 // Fire_Brand
|
||||
IG_Advanced_Weapons_Box,1134,7 // Caesar's Sword
|
||||
IG_Advanced_Weapons_Box,1135,7 // Cutlas
|
||||
IG_Advanced_Weapons_Box,1136,7 // Solar_Sword
|
||||
IG_Advanced_Weapons_Box,1137,2 // Excalibur
|
||||
IG_Advanced_Weapons_Box,1138,7 // Mysteltainn
|
||||
IG_Advanced_Weapons_Box,1139,7 // Tirfing
|
||||
IG_Advanced_Weapons_Box,1140,7 // Byeollungum
|
||||
IG_Advanced_Weapons_Box,1141,7 // Immaterial_Sword
|
||||
IG_Advanced_Weapons_Box,1148,7 // Star_Dust_Blade
|
||||
IG_Advanced_Weapons_Box,1164,7 // Muramasa
|
||||
IG_Advanced_Weapons_Box,1165,2 // Masamune
|
||||
IG_Advanced_Weapons_Box,1166,7 // Dragon_Slayer
|
||||
IG_Advanced_Weapons_Box,1167,7 // Schweizersabel
|
||||
IG_Advanced_Weapons_Box,1168,7 // Zweihander
|
||||
IG_Advanced_Weapons_Box,1169,2 // Executioner
|
||||
IG_Advanced_Weapons_Box,1170,7 // Katzbalger
|
||||
IG_Advanced_Weapons_Box,1171,7 // Zweihander_
|
||||
IG_Advanced_Weapons_Box,1175,2 // Altas_Weapon
|
||||
IG_Advanced_Weapons_Box,1176,7 // Muscle_Cutter
|
||||
IG_Advanced_Weapons_Box,1178,7 // Schweizersabel_
|
||||
IG_Advanced_Weapons_Box,1179,2 // Executioner__
|
||||
IG_Advanced_Weapons_Box,1180,7 // Dragon_Slayer_
|
||||
IG_Advanced_Weapons_Box,1181,7 // Tae_Goo_Lyeon
|
||||
IG_Advanced_Weapons_Box,1182,7 // Bloody_Eater
|
||||
IG_Advanced_Weapons_Box,1185,1 // Violet_Fear
|
||||
IG_Advanced_Weapons_Box,1186,1 // Death_Guidance
|
||||
IG_Advanced_Weapons_Box,1188,1 // Veteran_Sword
|
||||
IG_Advanced_Weapons_Box,1189,1 // Krasnaya
|
||||
IG_Advanced_Weapons_Box,1196,1 // Chrome_Metal_Two-Hand_Sword
|
||||
IG_Advanced_Weapons_Box,1223,1 // Forturn_Sword
|
||||
IG_Advanced_Weapons_Box,1224,1 // Sword_Breaker
|
||||
IG_Advanced_Weapons_Box,1225,1 // Mail_Breaker
|
||||
IG_Advanced_Weapons_Box,1227,1 // Weeder_Knife
|
||||
IG_Advanced_Weapons_Box,1228,1 // Combat_Knife
|
||||
IG_Advanced_Weapons_Box,1229,1 // Kitchen_Knife
|
||||
IG_Advanced_Weapons_Box,1188,7 // Veteran_Sword
|
||||
IG_Advanced_Weapons_Box,1189,5 // Krasnaya
|
||||
IG_Advanced_Weapons_Box,1196,2 // Chrome_Metal_Two-Hand_Sword
|
||||
IG_Advanced_Weapons_Box,1223,2 // Forturn_Sword
|
||||
IG_Advanced_Weapons_Box,1224,4 // Sword_Breaker
|
||||
IG_Advanced_Weapons_Box,1227,5 // Weeder_Knife
|
||||
IG_Advanced_Weapons_Box,1228,2 // Combat_Knife
|
||||
IG_Advanced_Weapons_Box,1229,5 // Kitchen_Knife
|
||||
IG_Advanced_Weapons_Box,1230,1 // Ice_Pick
|
||||
IG_Advanced_Weapons_Box,1231,1 // Bazerald
|
||||
IG_Advanced_Weapons_Box,1232,1 // Assasin_Dagger
|
||||
IG_Advanced_Weapons_Box,1233,1 // Exorciser
|
||||
IG_Advanced_Weapons_Box,1234,1 // Moonlight_Dagger
|
||||
IG_Advanced_Weapons_Box,1235,1 // Azoth
|
||||
IG_Advanced_Weapons_Box,1236,1 // Sucsamad
|
||||
IG_Advanced_Weapons_Box,1237,1 // Grimtooth
|
||||
IG_Advanced_Weapons_Box,1240,1 // Princess_Knife
|
||||
IG_Advanced_Weapons_Box,1241,1 // Cursed_Dagger
|
||||
IG_Advanced_Weapons_Box,1242,1 // Counter_Dagger
|
||||
IG_Advanced_Weapons_Box,1244,1 // Holy_Dagger
|
||||
IG_Advanced_Weapons_Box,1232,5 // Assasin_Dagger
|
||||
IG_Advanced_Weapons_Box,1233,5 // Exorciser
|
||||
IG_Advanced_Weapons_Box,1234,2 // Moonlight_Dagger
|
||||
IG_Advanced_Weapons_Box,1235,5 // Azoth
|
||||
IG_Advanced_Weapons_Box,1236,5 // Sucsamad
|
||||
IG_Advanced_Weapons_Box,1237,5 // Grimtooth
|
||||
IG_Advanced_Weapons_Box,1240,5 // Princess_Knife
|
||||
IG_Advanced_Weapons_Box,1241,5 // Cursed_Dagger
|
||||
IG_Advanced_Weapons_Box,1242,5 // Counter_Dagger
|
||||
IG_Advanced_Weapons_Box,1244,5 // Holy_Dagger
|
||||
IG_Advanced_Weapons_Box,1261,1 // Infiltrator
|
||||
IG_Advanced_Weapons_Box,1263,1 // Unholy_Touch
|
||||
IG_Advanced_Weapons_Box,1265,1 // Bloody_Roar
|
||||
IG_Advanced_Weapons_Box,1263,5 // Unholy_Touch
|
||||
IG_Advanced_Weapons_Box,1265,2 // Bloody_Roar
|
||||
IG_Advanced_Weapons_Box,1266,1 // Infiltrator_
|
||||
IG_Advanced_Weapons_Box,1268,1 // Wild_Beast_Claw
|
||||
IG_Advanced_Weapons_Box,1269,1 // Inverse_Scale
|
||||
IG_Advanced_Weapons_Box,1270,1 // Drill_Katar
|
||||
IG_Advanced_Weapons_Box,1271,1 // Blood_Tears
|
||||
IG_Advanced_Weapons_Box,1284,1 // Krishna
|
||||
IG_Advanced_Weapons_Box,1285,1 // Chakram
|
||||
IG_Advanced_Weapons_Box,1305,1 // Cleaver
|
||||
IG_Advanced_Weapons_Box,1311,1 // Vecer_Axe
|
||||
IG_Advanced_Weapons_Box,1363,1 // Bloody_Axe
|
||||
IG_Advanced_Weapons_Box,1364,1 // Great_Axe
|
||||
IG_Advanced_Weapons_Box,1365,1 // Sabbath
|
||||
IG_Advanced_Weapons_Box,1268,2 // Wild_Beast_Claw
|
||||
IG_Advanced_Weapons_Box,1269,2 // Inverse_Scale
|
||||
IG_Advanced_Weapons_Box,1270,5 // Drill_Katar
|
||||
IG_Advanced_Weapons_Box,1271,5 // Blood_Tears
|
||||
IG_Advanced_Weapons_Box,1284,5 // Krishna
|
||||
IG_Advanced_Weapons_Box,1285,5 // Chakram
|
||||
IG_Advanced_Weapons_Box,1305,5 // Cleaver
|
||||
IG_Advanced_Weapons_Box,1311,5 // Vecer_Axe
|
||||
IG_Advanced_Weapons_Box,1363,2 // Bloody_Axe
|
||||
IG_Advanced_Weapons_Box,1364,5 // Great_Axe
|
||||
IG_Advanced_Weapons_Box,1365,5 // Sabbath
|
||||
IG_Advanced_Weapons_Box,1366,1 // Light Epsilon
|
||||
IG_Advanced_Weapons_Box,1367,1 // Slaughter
|
||||
IG_Advanced_Weapons_Box,1368,1 // Tomahawk
|
||||
IG_Advanced_Weapons_Box,1369,1 // Guillotine
|
||||
IG_Advanced_Weapons_Box,1367,5 // Slaughter
|
||||
IG_Advanced_Weapons_Box,1368,5 // Tomahawk
|
||||
IG_Advanced_Weapons_Box,1369,2 // Guillotine
|
||||
IG_Advanced_Weapons_Box,1370,1 // Doom_Slayer
|
||||
IG_Advanced_Weapons_Box,1371,1 // Doom_Slayer_
|
||||
IG_Advanced_Weapons_Box,1376,1 // Heart_Breaker
|
||||
IG_Advanced_Weapons_Box,1377,1 // Hurricane_Fury
|
||||
IG_Advanced_Weapons_Box,1385,1 // Bradium_Stonehammer
|
||||
IG_Advanced_Weapons_Box,1387,1 // Giant_Axe
|
||||
IG_Advanced_Weapons_Box,1413,1 // Gungnir
|
||||
IG_Advanced_Weapons_Box,1414,1 // Gelerdria
|
||||
IG_Advanced_Weapons_Box,1415,1 // Brocca
|
||||
IG_Advanced_Weapons_Box,1416,1 // Tjungkuletti
|
||||
IG_Advanced_Weapons_Box,1418,1 // Gungnir_
|
||||
IG_Advanced_Weapons_Box,1420,1 // Long_Horn
|
||||
IG_Advanced_Weapons_Box,1421,1 // Battle_Hook
|
||||
IG_Advanced_Weapons_Box,1385,5 // Bradium_Stonehammer
|
||||
IG_Advanced_Weapons_Box,1387,2 // Giant_Axe
|
||||
IG_Advanced_Weapons_Box,1413,5 // Gungnir
|
||||
IG_Advanced_Weapons_Box,1414,5 // Gelerdria
|
||||
IG_Advanced_Weapons_Box,1415,2 // Brocca
|
||||
IG_Advanced_Weapons_Box,1416,5 // Tjungkuletti
|
||||
IG_Advanced_Weapons_Box,1418,5 // Gungnir_
|
||||
IG_Advanced_Weapons_Box,1420,5 // Long_Horn
|
||||
IG_Advanced_Weapons_Box,1421,2 // Battle_Hook
|
||||
IG_Advanced_Weapons_Box,1422,1 // Hunting_Spear
|
||||
IG_Advanced_Weapons_Box,1433,1 // Imperial_Spear
|
||||
IG_Advanced_Weapons_Box,1466,1 // Crescent_Scythe
|
||||
IG_Advanced_Weapons_Box,1467,1 // Bill_Guisarme
|
||||
IG_Advanced_Weapons_Box,1468,1 // Zephyrus
|
||||
IG_Advanced_Weapons_Box,1469,1 // Longinus's_Spear
|
||||
IG_Advanced_Weapons_Box,1470,1 // Brionac
|
||||
IG_Advanced_Weapons_Box,1471,1 // Hell_Fire
|
||||
IG_Advanced_Weapons_Box,1473,1 // Wizardy_Staff
|
||||
IG_Advanced_Weapons_Box,1474,1 // Gae_Bolg
|
||||
IG_Advanced_Weapons_Box,1477,1 // Spectral_Spear
|
||||
IG_Advanced_Weapons_Box,1478,1 // Ahlspiess
|
||||
IG_Advanced_Weapons_Box,1479,1 // Spectral_Spear_
|
||||
IG_Advanced_Weapons_Box,1480,1 // Gae_Bolg_
|
||||
IG_Advanced_Weapons_Box,1481,1 // Zephyrus_
|
||||
IG_Advanced_Weapons_Box,1484,1 // Cardo
|
||||
IG_Advanced_Weapons_Box,1523,1 // Spike
|
||||
IG_Advanced_Weapons_Box,1524,1 // Golden_Mace
|
||||
IG_Advanced_Weapons_Box,1525,1 // Long_Mace
|
||||
IG_Advanced_Weapons_Box,1527,1 // Quadrille
|
||||
IG_Advanced_Weapons_Box,1433,2 // Imperial_Spear
|
||||
IG_Advanced_Weapons_Box,1466,5 // Crescent_Scythe
|
||||
IG_Advanced_Weapons_Box,1467,5 // Bill_Guisarme
|
||||
IG_Advanced_Weapons_Box,1468,5 // Zephyrus
|
||||
IG_Advanced_Weapons_Box,1469,5 // Longinus's_Spear
|
||||
IG_Advanced_Weapons_Box,1470,5 // Brionac
|
||||
IG_Advanced_Weapons_Box,1471,5 // Hell_Fire
|
||||
IG_Advanced_Weapons_Box,1473,5 // Wizardy_Staff
|
||||
IG_Advanced_Weapons_Box,1474,5 // Gae_Bolg
|
||||
IG_Advanced_Weapons_Box,1477,5 // Spectral_Spear
|
||||
IG_Advanced_Weapons_Box,1478,5 // Ahlspiess
|
||||
IG_Advanced_Weapons_Box,1479,5 // Spectral_Spear_
|
||||
IG_Advanced_Weapons_Box,1480,5 // Gae_Bolg_
|
||||
IG_Advanced_Weapons_Box,1481,5 // Zephyrus_
|
||||
IG_Advanced_Weapons_Box,1484,2 // Cardo
|
||||
IG_Advanced_Weapons_Box,1523,2 // Spike
|
||||
IG_Advanced_Weapons_Box,1524,5 // Golden_Mace
|
||||
IG_Advanced_Weapons_Box,1525,5 // Long_Mace
|
||||
IG_Advanced_Weapons_Box,1527,5 // Quadrille
|
||||
IG_Advanced_Weapons_Box,1528,1 // Grand_Cross
|
||||
IG_Advanced_Weapons_Box,1538,1 // Spike_
|
||||
IG_Advanced_Weapons_Box,1539,1 // Golden_Mace_
|
||||
IG_Advanced_Weapons_Box,1538,2 // Spike_
|
||||
IG_Advanced_Weapons_Box,1539,5 // Golden_Mace_
|
||||
IG_Advanced_Weapons_Box,1540,1 // Grand_Cross_
|
||||
IG_Advanced_Weapons_Box,1541,1 // Nemesis
|
||||
IG_Advanced_Weapons_Box,1557,1 // Book_Of_The_Apocalypse
|
||||
IG_Advanced_Weapons_Box,1558,1 // Girl's_Diary
|
||||
IG_Advanced_Weapons_Box,1559,1 // Legacy_Of_Dragon
|
||||
IG_Advanced_Weapons_Box,1561,1 // Hardcover_Book
|
||||
IG_Advanced_Weapons_Box,1562,1 // Battlefield_Textbook
|
||||
IG_Advanced_Weapons_Box,1541,5 // Nemesis
|
||||
IG_Advanced_Weapons_Box,1557,5 // Book_Of_The_Apocalypse
|
||||
IG_Advanced_Weapons_Box,1558,5 // Girl's_Diary
|
||||
IG_Advanced_Weapons_Box,1559,5 // Legacy_Of_Dragon
|
||||
IG_Advanced_Weapons_Box,1561,5 // Hardcover_Book
|
||||
IG_Advanced_Weapons_Box,1562,5 // Battlefield_Textbook
|
||||
IG_Advanced_Weapons_Box,1565,1 // Ledger of Death
|
||||
IG_Advanced_Weapons_Box,1616,1 // Wing Staff
|
||||
IG_Advanced_Weapons_Box,1629,1 // Gentleman's Staff
|
||||
IG_Advanced_Weapons_Box,1631,1 // Holy_Stick
|
||||
IG_Advanced_Weapons_Box,1616,5 // Wing Staff
|
||||
IG_Advanced_Weapons_Box,1629,5 // Gentleman's Staff
|
||||
IG_Advanced_Weapons_Box,1631,5 // Holy_Stick
|
||||
IG_Advanced_Weapons_Box,1636,1 // Thorn_Staff
|
||||
IG_Advanced_Weapons_Box,1637,1 // Eraser
|
||||
IG_Advanced_Weapons_Box,1643,1 // Dead_Tree_Cane
|
||||
IG_Advanced_Weapons_Box,1654,1 // Mental_Stick
|
||||
IG_Advanced_Weapons_Box,1719,1 // Bow_Of_Roguemaster
|
||||
IG_Advanced_Weapons_Box,1720,1 // Bow_Of_Rudra
|
||||
IG_Advanced_Weapons_Box,1722,1 // Ballista
|
||||
IG_Advanced_Weapons_Box,1724,1 // Dragon_Wing
|
||||
IG_Advanced_Weapons_Box,1725,1 // Bow_Of_Minstrel
|
||||
IG_Advanced_Weapons_Box,1727,1 // Balistar_
|
||||
IG_Advanced_Weapons_Box,1737,1 // Ixion_Wing
|
||||
IG_Advanced_Weapons_Box,1740,1 // Nepenthes_Bow
|
||||
IG_Advanced_Weapons_Box,1741,1 // Cursed_Lyre
|
||||
IG_Advanced_Weapons_Box,1745,1 // Falken_Blitz
|
||||
IG_Advanced_Weapons_Box,1813,1 // Kaiser_Knuckle
|
||||
IG_Advanced_Weapons_Box,1643,5 // Dead_Tree_Cane
|
||||
IG_Advanced_Weapons_Box,1654,2 // Mental_Stick
|
||||
IG_Advanced_Weapons_Box,1719,2 // Bow_Of_Roguemaster
|
||||
IG_Advanced_Weapons_Box,1720,2 // Bow_Of_Rudra
|
||||
IG_Advanced_Weapons_Box,1722,2 // Ballista
|
||||
IG_Advanced_Weapons_Box,1724,5 // Dragon_Wing
|
||||
IG_Advanced_Weapons_Box,1725,5 // Bow_Of_Minstrel
|
||||
IG_Advanced_Weapons_Box,1727,2 // Balistar_
|
||||
IG_Advanced_Weapons_Box,1737,5 // Ixion_Wing
|
||||
IG_Advanced_Weapons_Box,1740,5 // Nepenthes_Bow
|
||||
IG_Advanced_Weapons_Box,1741,5 // Cursed_Lyre
|
||||
IG_Advanced_Weapons_Box,1745,5 // Falken_Blitz
|
||||
IG_Advanced_Weapons_Box,1813,5 // Kaiser_Knuckle
|
||||
IG_Advanced_Weapons_Box,1814,1 // Berserk
|
||||
IG_Advanced_Weapons_Box,1815,1 // Claw_Of_Garm
|
||||
IG_Advanced_Weapons_Box,1815,5 // Claw_Of_Garm
|
||||
IG_Advanced_Weapons_Box,1816,1 // Berserk_
|
||||
IG_Advanced_Weapons_Box,1830,1 // Great_King's_Dance
|
||||
IG_Advanced_Weapons_Box,1913,1 // Electronic_Guitar
|
||||
IG_Advanced_Weapons_Box,1918,1 // Oriental_Lute
|
||||
IG_Advanced_Weapons_Box,1830,2 // Sura's Rampage
|
||||
IG_Advanced_Weapons_Box,1913,5 // Electronic_Guitar
|
||||
IG_Advanced_Weapons_Box,1918,5 // Oriental_Lute
|
||||
IG_Advanced_Weapons_Box,1920,1 // Berserk_Guitar
|
||||
IG_Advanced_Weapons_Box,1922,1 // Oriental_Lute_
|
||||
IG_Advanced_Weapons_Box,1926,1 // Harp_Of_Nepenthes
|
||||
IG_Advanced_Weapons_Box,1930,1 // Green_Whistle
|
||||
IG_Advanced_Weapons_Box,1962,1 // Lariat_Whip
|
||||
IG_Advanced_Weapons_Box,1963,1 // Rapture_Rose
|
||||
IG_Advanced_Weapons_Box,1964,1 // Chemeti_Whip
|
||||
IG_Advanced_Weapons_Box,1969,1 // Blade_Whip
|
||||
IG_Advanced_Weapons_Box,1970,1 // Queen's_Whip
|
||||
IG_Advanced_Weapons_Box,1972,1 // Electric_Eel
|
||||
IG_Advanced_Weapons_Box,1973,1 // Sea_Witch_Foot
|
||||
IG_Advanced_Weapons_Box,1974,1 // Carrot_Whip
|
||||
IG_Advanced_Weapons_Box,1976,1 // Queen's_Whip_
|
||||
IG_Advanced_Weapons_Box,1979,1 // Stem_Of_Nepenthes
|
||||
IG_Advanced_Weapons_Box,1984,1 // Stem_Whip
|
||||
IG_Advanced_Weapons_Box,1922,5 // Oriental_Lute_
|
||||
IG_Advanced_Weapons_Box,1926,5 // Harp_Of_Nepenthes
|
||||
IG_Advanced_Weapons_Box,1930,2 // Green_Whistle
|
||||
IG_Advanced_Weapons_Box,1962,5 // Lariat_Whip
|
||||
IG_Advanced_Weapons_Box,1963,5 // Rapture_Rose
|
||||
IG_Advanced_Weapons_Box,1964,5 // Chemeti_Whip
|
||||
IG_Advanced_Weapons_Box,1969,5 // Blade_Whip
|
||||
IG_Advanced_Weapons_Box,1970,5 // Queen's_Whip
|
||||
IG_Advanced_Weapons_Box,1972,5 // Electric_Eel
|
||||
IG_Advanced_Weapons_Box,1973,5 // Sea_Witch_Foot
|
||||
IG_Advanced_Weapons_Box,1974,5 // Carrot_Whip
|
||||
IG_Advanced_Weapons_Box,1976,5 // Queen's_Whip_
|
||||
IG_Advanced_Weapons_Box,1979,5 // Stem_Of_Nepenthes
|
||||
IG_Advanced_Weapons_Box,1984,2 // Stem_Whip
|
||||
IG_Advanced_Weapons_Box,1985,1 // Rose_Vine
|
||||
IG_Advanced_Weapons_Box,2000,1 // Destruction_Rod
|
||||
IG_Advanced_Weapons_Box,2001,1 // Divine_Cross
|
||||
IG_Advanced_Weapons_Box,2004,1 // Kronos
|
||||
IG_Advanced_Weapons_Box,2005,1 // Dea_Staff
|
||||
IG_Advanced_Weapons_Box,13046,1 // Krieg
|
||||
IG_Advanced_Weapons_Box,13047,1 // Weihna
|
||||
IG_Advanced_Weapons_Box,13061,1 // Black_Wing
|
||||
IG_Advanced_Weapons_Box,13062,1 // Ancient_Dagger
|
||||
IG_Advanced_Weapons_Box,13421,1 // Ruber
|
||||
IG_Advanced_Weapons_Box,13431,1 // Chrome_Metal_Sword
|
||||
IG_Advanced_Weapons_Box,16000,1 // Erde
|
||||
IG_Advanced_Weapons_Box,16001,1 // Red_Square_Bag
|
||||
IG_Advanced_Weapons_Box,16010,1 // Red_Ether_Bag
|
||||
IG_Advanced_Weapons_Box,18103,1 // Mystic_Bow
|
||||
IG_Advanced_Weapons_Box,2001,5 // Divine_Cross
|
||||
IG_Advanced_Weapons_Box,2004,5 // Kronos
|
||||
IG_Advanced_Weapons_Box,2005,5 // Dea_Staff
|
||||
IG_Advanced_Weapons_Box,13046,5 // Krieg
|
||||
IG_Advanced_Weapons_Box,13047,5 // Weihna
|
||||
IG_Advanced_Weapons_Box,13061,5 // Black_Wing
|
||||
IG_Advanced_Weapons_Box,13062,1 // Ancient_Dagger
|
||||
IG_Advanced_Weapons_Box,13421,5 // Ruber
|
||||
IG_Advanced_Weapons_Box,13431,2 // Chrome_Metal_Sword
|
||||
IG_Advanced_Weapons_Box,16000,5 // Erde
|
||||
IG_Advanced_Weapons_Box,16001,5 // Red_Square_Bag
|
||||
IG_Advanced_Weapons_Box,16010,5 // Red_Ether_Bag
|
||||
IG_Advanced_Weapons_Box,18103,5 // Mystic_Bow
|
||||
IG_Advanced_Weapons_Box,1476,1 // Crescent_Scythe_
|
||||
IG_Advanced_Weapons_Box,1526,5 // Slash
|
||||
IG_Advanced_Weapons_Box,1290,1 // Agent_Katar
|
||||
IG_Advanced_Weapons_Box,1291,1 // Guillotine_Katar
|
||||
IG_Advanced_Weapons_Box,1392,1 // Ygnus_Stale
|
||||
IG_Advanced_Weapons_Box,1393,1 // End_Sektura
|
||||
IG_Advanced_Weapons_Box,1435,1 // Cannon_Spear
|
||||
IG_Advanced_Weapons_Box,1584,1 // Chilly_Spell_Book
|
||||
IG_Advanced_Weapons_Box,1659,1 // Recovery_Light
|
||||
IG_Advanced_Weapons_Box,13069,1 // Aztoe_Nail
|
||||
IG_Advanced_Weapons_Box,13070,1 // Scarletto_Nail
|
||||
IG_Advanced_Weapons_Box,16017,1 // Bloody_Cross
|
||||
IG_Advanced_Weapons_Box,18109,1 // Catapult
|
||||
IG_Advanced_Weapons_Box,18110,1 // Big_CrossBow
|
||||
IG_Advanced_Weapons_Box,18111,1 // Creeper_Bow
|
||||
// Splendid Box
|
||||
IG_Splendid_Box,1189,1 // Krasnaya
|
||||
IG_Splendid_Box,1191,1 // Alca Bringer
|
||||
|
@ -106,3 +106,51 @@
|
||||
// Zone 7 - Towns
|
||||
//----------------------------------------------------------------------------
|
||||
14529,2048 //Greed_Scroll
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// WoE TE Items - Only can be used in WoE TE maps
|
||||
// Assumed WOE TE maps are restricted zone 8.
|
||||
// TODO: &1 (Normal) is currently removed since if the map is restricted, it'll fail.
|
||||
//----------------------------------------------------------------------------
|
||||
//1299,4094 // TE_Woe_Katar
|
||||
//1319,4094 // TE_Woe_Axe
|
||||
//1399,4094 // TE_Woe_Two_Handed_Axe
|
||||
//1437,4094 // TE_Woe_Pike
|
||||
//1495,4094 // TE_Woe_Lance
|
||||
//1591,4094 // TE_Woe_Book
|
||||
//1667,4094 // TE_Woe_Staff
|
||||
//1834,4094 // TE_Woe_Fist
|
||||
//1932,4094 // TE_Woe_Guitar
|
||||
//1987,4094 // TE_Woe_Rope
|
||||
//2019,4094 // TE_Woe_Two_Hand_Staff
|
||||
//2178,4094 // TE_Woe_Buckler
|
||||
//2179,4094 // TE_Woe_Shield
|
||||
//2180,4094 // TE_Woe_Magic_Guard
|
||||
//2496,4094 // TE_Woe_Shoes
|
||||
//2497,4094 // TE_Woe_Boots
|
||||
//2498,4094 // TE_Woe_Magic_Sandal
|
||||
//2944,4094 // TE_Ring_Of_Protection
|
||||
//2945,4094 // TE_Ring_Of_Rage
|
||||
//2946,4094 // TE_Ring_Of_Defiance
|
||||
//11557,4094 // TE_White_Potion
|
||||
//11558,4094 // TE_White_Slim_Potion
|
||||
//13083,4094 // TE_Woe_Knife
|
||||
//13117,4094 // TE_Woe_Pistol
|
||||
//13184,4094 // TE_Woe_Rifle
|
||||
//13185,4094 // TE_Woe_Gatling
|
||||
//13186,4094 // TE_Woe_Shotgun
|
||||
//13187,4094 // TE_Woe_Grenade
|
||||
//13317,4094 // TE_Woe_Huuma
|
||||
//13439,4094 // TE_Woe_Sword
|
||||
//15062,4094 // TE_Woe_Coat
|
||||
//15063,4094 // TE_Woe_Chain_Mail
|
||||
//15064,4094 // TE_Woe_Mage_Coat
|
||||
//16025,4094 // TE_Woe_Mace
|
||||
//18118,4094 // TE_Woe_Bow
|
||||
//18732,4094 // TE_Woe_Cap
|
||||
//18733,4094 // TE_Woe_Bone_Helm
|
||||
//18734,4094 // TE_Woe_Magic_Eyes
|
||||
//20702,4094 // TE_Woe_Muffler
|
||||
//20703,4094 // TE_Woe_Manteau
|
||||
//20704,4094 // TE_Woe_Magic_Manteau
|
||||
//21006,4094 // TE_Woe_Two_Hand_Sword
|
||||
|
File diff suppressed because it is too large
Load Diff
7059
db/re/item_trade.txt
7059
db/re/item_trade.txt
File diff suppressed because it is too large
Load Diff
@ -1,52 +1,52 @@
|
||||
// Bloody Branch Summonable Monsters Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,DummyName,Rate
|
||||
// MobRandomGroupID,MobID,DummyName,Rate
|
||||
|
||||
0,Baphomet,1039
|
||||
1038,Osiris,500000
|
||||
1039,Baphomet,500000
|
||||
1046,Doppelganger,500000
|
||||
1059,Mistress,500000
|
||||
1086,Golden Thief Bug,500000
|
||||
1087,Orc Hero,500000
|
||||
1096,Angeling,500000
|
||||
1112,Drake,500000
|
||||
1115,Eddga,500000
|
||||
1120,Ghostring,500000
|
||||
1147,Maya,500000
|
||||
1150,Moonlight Flower,500000
|
||||
1157,Pharaoh,500000
|
||||
1159,Phreeoni,500000
|
||||
1190,Orc Lord,500000
|
||||
1251,Stormy Knight,500000
|
||||
1252,Hatii,500000
|
||||
1272,Dark Lord,500000
|
||||
1312,Turtle General,500000
|
||||
1373,Lord of the Dead,500000
|
||||
1388,Arc Angeling,500000
|
||||
1389,Dracula,500000
|
||||
1418,Evil Snake Lord,500000
|
||||
1492,Samurai Specter,500000
|
||||
1511,Amon Ra,500000
|
||||
1582,Deviling,500000
|
||||
1583,Tao Gunka,500000
|
||||
1623,RSX-0806,500000
|
||||
1630,White Lady,500000
|
||||
1658,Egnigem Cenia,500000
|
||||
1685,Vesper,500000
|
||||
1688,Lady Tanee,500000
|
||||
1708,Thanatos Phantom,500000
|
||||
1719,Detardeurus,500000
|
||||
1734,Kiel D-01,500000
|
||||
1751,Valkyrie Randgris,500000
|
||||
1768,Gloom Under Night,500000
|
||||
1779,Ktullanux,500000
|
||||
1785,Atroce,1000000
|
||||
1832,Ifrit,500000
|
||||
1871,Falling Bishop,500000
|
||||
1873,Beelzebub,500000
|
||||
1885,Gopinich,500000
|
||||
2022,Nidhoggur's Shadow,500000
|
||||
2068,Boitata,500000
|
||||
2087,Scaraba Queen,500000
|
||||
MOBG_Bloody_Dead_Branch,0,Baphomet,1039
|
||||
MOBG_Bloody_Dead_Branch,1038,Osiris,500000
|
||||
MOBG_Bloody_Dead_Branch,1039,Baphomet,500000
|
||||
MOBG_Bloody_Dead_Branch,1046,Doppelganger,500000
|
||||
MOBG_Bloody_Dead_Branch,1059,Mistress,500000
|
||||
MOBG_Bloody_Dead_Branch,1086,Golden Thief Bug,500000
|
||||
MOBG_Bloody_Dead_Branch,1087,Orc Hero,500000
|
||||
MOBG_Bloody_Dead_Branch,1096,Angeling,500000
|
||||
MOBG_Bloody_Dead_Branch,1112,Drake,500000
|
||||
MOBG_Bloody_Dead_Branch,1115,Eddga,500000
|
||||
MOBG_Bloody_Dead_Branch,1120,Ghostring,500000
|
||||
MOBG_Bloody_Dead_Branch,1147,Maya,500000
|
||||
MOBG_Bloody_Dead_Branch,1150,Moonlight Flower,500000
|
||||
MOBG_Bloody_Dead_Branch,1157,Pharaoh,500000
|
||||
MOBG_Bloody_Dead_Branch,1159,Phreeoni,500000
|
||||
MOBG_Bloody_Dead_Branch,1190,Orc Lord,500000
|
||||
MOBG_Bloody_Dead_Branch,1251,Stormy Knight,500000
|
||||
MOBG_Bloody_Dead_Branch,1252,Hatii,500000
|
||||
MOBG_Bloody_Dead_Branch,1272,Dark Lord,500000
|
||||
MOBG_Bloody_Dead_Branch,1312,Turtle General,500000
|
||||
MOBG_Bloody_Dead_Branch,1373,Lord of the Dead,500000
|
||||
MOBG_Bloody_Dead_Branch,1388,Arc Angeling,500000
|
||||
MOBG_Bloody_Dead_Branch,1389,Dracula,500000
|
||||
MOBG_Bloody_Dead_Branch,1418,Evil Snake Lord,500000
|
||||
MOBG_Bloody_Dead_Branch,1492,Samurai Specter,500000
|
||||
MOBG_Bloody_Dead_Branch,1511,Amon Ra,500000
|
||||
MOBG_Bloody_Dead_Branch,1582,Deviling,500000
|
||||
MOBG_Bloody_Dead_Branch,1583,Tao Gunka,500000
|
||||
MOBG_Bloody_Dead_Branch,1623,RSX-0806,500000
|
||||
MOBG_Bloody_Dead_Branch,1630,White Lady,500000
|
||||
MOBG_Bloody_Dead_Branch,1658,Egnigem Cenia,500000
|
||||
MOBG_Bloody_Dead_Branch,1685,Vesper,500000
|
||||
MOBG_Bloody_Dead_Branch,1688,Lady Tanee,500000
|
||||
MOBG_Bloody_Dead_Branch,1708,Thanatos Phantom,500000
|
||||
MOBG_Bloody_Dead_Branch,1719,Detardeurus,500000
|
||||
MOBG_Bloody_Dead_Branch,1734,Kiel D-01,500000
|
||||
MOBG_Bloody_Dead_Branch,1751,Valkyrie Randgris,500000
|
||||
MOBG_Bloody_Dead_Branch,1768,Gloom Under Night,500000
|
||||
MOBG_Bloody_Dead_Branch,1779,Ktullanux,500000
|
||||
MOBG_Bloody_Dead_Branch,1785,Atroce,1000000
|
||||
MOBG_Bloody_Dead_Branch,1832,Ifrit,500000
|
||||
MOBG_Bloody_Dead_Branch,1871,Falling Bishop,500000
|
||||
MOBG_Bloody_Dead_Branch,1873,Beelzebub,500000
|
||||
MOBG_Bloody_Dead_Branch,1885,Gopinich,500000
|
||||
MOBG_Bloody_Dead_Branch,2022,Nidhoggur's Shadow,500000
|
||||
MOBG_Bloody_Dead_Branch,2068,Boitata,500000
|
||||
MOBG_Bloody_Dead_Branch,2087,Scaraba Queen,500000
|
||||
|
@ -1,485 +1,485 @@
|
||||
// Dead Branch Summonable Monsters Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,DummyName,Rate
|
||||
// MobRandomGroupID,MobID,DummyName,Rate
|
||||
|
||||
0,Scorpion,1001
|
||||
1001,Scorpion,214285
|
||||
1002,Poring,1000000
|
||||
1004,Hornet,357142
|
||||
1005,Familiar,357142
|
||||
1007,Fabre,428571
|
||||
1008,Pupa,71428
|
||||
1009,Condor,357142
|
||||
1010,Willow,357142
|
||||
1011,Chonchon,357142
|
||||
1012,Roda Frog,357142
|
||||
1013,Wolf,357142
|
||||
1014,Spore,357142
|
||||
1015,Zombie,357142
|
||||
1016,Archer Skeleton,214285
|
||||
1018,Creamy,357142
|
||||
1019,Peco Peco,357142
|
||||
1020,Mandragora,357142
|
||||
1023,Orc Warrior,214285
|
||||
1024,Wormtail,357142
|
||||
1025,Boa,357142
|
||||
1026,Munak,214285
|
||||
1028,Soldier Skeleton,214285
|
||||
1029,Isis,71428
|
||||
1030,Anacondaq,214285
|
||||
1031,Poporing,357142
|
||||
1032,Verit,214285
|
||||
1033,Elder Willow,214285
|
||||
1034,Thara Frog,214285
|
||||
1035,Hunter Fly,71428
|
||||
1036,Ghoul,214285
|
||||
1037,Side Winder,71428
|
||||
1040,Golem,214285
|
||||
1041,Mummy,214285
|
||||
1042,Steel Chonchon,357142
|
||||
1044,Obeaune,214285
|
||||
1045,Marc,214285
|
||||
1047,Peco Peco Egg,71428
|
||||
1048,Thief Bug Egg,71428
|
||||
1049,Picky,357142
|
||||
1050,Picky,357142
|
||||
1051,Thief Bug,357142
|
||||
1052,Rocker,357142
|
||||
1053,Thief Bug Female,357142
|
||||
1054,Thief Bug Male,357142
|
||||
1055,Muka,357142
|
||||
1056,Smokie,357142
|
||||
1057,Yoyo,357142
|
||||
1058,Metaller,214285
|
||||
1060,Bigfoot,214285
|
||||
1061,Nightmare,71428
|
||||
1062,Santa Poring,357142
|
||||
1063,Lunatic,357142
|
||||
1064,Megalodon,214285
|
||||
1065,Strouf,214285
|
||||
1066,Vadon,357142
|
||||
1067,Cornutus,214285
|
||||
1068,Hydra,357142
|
||||
1069,Swordfish,214285
|
||||
1070,Kukre,357142
|
||||
1071,Pirate Skeleton,214285
|
||||
1072,Kaho,71428
|
||||
1073,Crab,214285
|
||||
1074,Shellfish,357142
|
||||
1076,Skeleton,357142
|
||||
1077,Poison Spore,357142
|
||||
1078,Red Plant,71428
|
||||
1079,Blue Plant,71428
|
||||
1080,Green Plant,71428
|
||||
1081,Yellow Plant,71428
|
||||
1082,White Plant,71428
|
||||
1083,Shining Plant,71428
|
||||
1084,Black Mushroom,71428
|
||||
1085,Red Mushroom,71428
|
||||
1088,Vocal,71428
|
||||
1089,Toad,71428
|
||||
1090,Mastering,71428
|
||||
1091,Dragon Fly,71428
|
||||
1092,Vagabond Wolf,71428
|
||||
1093,Eclipse,71428
|
||||
1094,Ambernite,357142
|
||||
1095,Andre,357142
|
||||
1096,Angeling,71428
|
||||
1097,Ant Egg,71428
|
||||
1098,Anubis,71428
|
||||
1099,Argiope,71428
|
||||
1100,Argos,214285
|
||||
1101,Baphomet Jr.,71428
|
||||
1102,Bathory,71428
|
||||
1103,Caramel,214285
|
||||
1104,Coco,357142
|
||||
1105,Deniro,357142
|
||||
1106,Desert Wolf,214285
|
||||
1107,Baby Desert Wolf,71428
|
||||
1108,Deviace,71428
|
||||
1109,Deviruchi,71428
|
||||
1110,Dokebi,214285
|
||||
1111,Drainliar,214285
|
||||
1113,Drops,357142
|
||||
1114,Dustiness,214285
|
||||
1116,Eggyra,214285
|
||||
1117,Evil Druid,71428
|
||||
1118,Flora,214285
|
||||
1119,Frilldora,214285
|
||||
1120,Ghostring,71428
|
||||
1121,Giearth,214285
|
||||
1122,Goblin,214285
|
||||
1123,Goblin,214285
|
||||
1124,Goblin,214285
|
||||
1125,Goblin,214285
|
||||
1126,Goblin,214285
|
||||
1127,Hode,214285
|
||||
1128,Horn,357142
|
||||
1129,Horong,214285
|
||||
1130,Jakk,214285
|
||||
1131,Joker,71428
|
||||
1132,Khalitzburg,71428
|
||||
1133,Kobold,214285
|
||||
1134,Kobold,214285
|
||||
1135,Kobold,214285
|
||||
1138,Magnolia,214285
|
||||
1139,Mantis,214285
|
||||
1140,Marduk,214285
|
||||
1141,Marina,214285
|
||||
1142,Marine Sphere,214285
|
||||
1143,Marionette,71428
|
||||
1144,Marse,214285
|
||||
1145,Martin,357142
|
||||
1146,Matyr,214285
|
||||
1148,Medusa,71428
|
||||
1149,Minorous,71428
|
||||
1151,Myst,214285
|
||||
1152,Orc Skeleton,214285
|
||||
1153,Orc Zombie,214285
|
||||
1154,Pasana,71428
|
||||
1155,Petite,71428
|
||||
1156,Petite,71428
|
||||
1158,Phen,214285
|
||||
1160,Piere,357142
|
||||
1161,Plankton,357142
|
||||
1163,Raydric,71428
|
||||
1164,Requiem,214285
|
||||
1165,Sandman,214285
|
||||
1166,Savage,214285
|
||||
1167,Savage Babe,357142
|
||||
1169,Skeleton Worker,214285
|
||||
1170,Sohee,214285
|
||||
1174,Stainer,357142
|
||||
1175,Tarou,357142
|
||||
1176,Vitata,214285
|
||||
1177,Zenorc,214285
|
||||
1178,Zerom,214285
|
||||
1179,Whisper,71428
|
||||
1180,Nine Tail,71428
|
||||
1182,Thief Mushroom,71428
|
||||
1185,Whisper,71428
|
||||
1186,Giant Whisper,71428
|
||||
1188,Bongun,214285
|
||||
1189,Orc Archer,71428
|
||||
1191,Mimic,71428
|
||||
1192,Wraith,71428
|
||||
1193,Alarm,71428
|
||||
1194,Arclouze,71428
|
||||
1195,Rideword,71428
|
||||
1196,Skeleton Prisoner,71428
|
||||
1197,Zombie Prisoner,71428
|
||||
1199,Punk,71428
|
||||
1200,Zealotus,71428
|
||||
1201,Rybio,71428
|
||||
1202,Phendark,71428
|
||||
1203,Mysteltainn,71428
|
||||
1204,Ogretooth,71428
|
||||
1205,Executioner,71428
|
||||
1206,Anolian,71428
|
||||
1207,Sting,71428
|
||||
1208,Wanderer,71428
|
||||
1209,Cramp,71428
|
||||
1211,Brilight,71428
|
||||
1212,Iron Fist,71428
|
||||
1213,High Orc,71428
|
||||
1214,Choco,71428
|
||||
1215,Stem Worm,214285
|
||||
1216,Penomena,71428
|
||||
1219,Abysmal Knight,71428
|
||||
1242,Marin,357142
|
||||
1243,Sasquatch,214285
|
||||
1245,Christmas Goblin,71428
|
||||
1246,Christmas Cookie,214285
|
||||
1248,Cruiser,214285
|
||||
1249,Myst Case,214285
|
||||
1250,Chepet,71428
|
||||
1253,Gargoyle,71428
|
||||
1254,Raggler,214285
|
||||
1255,Nereid,214285
|
||||
1256,Pest,214285
|
||||
1257,Injustice,71428
|
||||
1258,Goblin Archer,214285
|
||||
1259,Gryphon,71428
|
||||
1260,Dark Frame,71428
|
||||
1261,Wild Rose,214285
|
||||
1262,Mutant Dragonoid,71428
|
||||
1263,Wind Ghost,71428
|
||||
1264,Merman,71428
|
||||
1265,Cookie,214285
|
||||
1266,Aster,357142
|
||||
1267,Carat,71428
|
||||
1268,Bloody Knight,71428
|
||||
1269,Clock,71428
|
||||
1270,Clock Tower Manager,71428
|
||||
1271,Alligator,71428
|
||||
1273,Orc Lady,214285
|
||||
1274,Megalith,71428
|
||||
1275,Alice,71428
|
||||
1276,Raydric Archer,71428
|
||||
1277,Greatest General,214285
|
||||
1278,Stalactic Golem,71428
|
||||
1279,Tri Joint,214285
|
||||
1280,Goblin Steamrider,214285
|
||||
1281,Sage Worm,71428
|
||||
1282,Kobold Archer,214285
|
||||
1283,Chimera,71428
|
||||
1289,Maya Purple,71428
|
||||
1290,Skeleton General,71428
|
||||
1291,Wraith Dead,71428
|
||||
1292,Mini Demon,71428
|
||||
1293,Creamy Fear,71428
|
||||
1294,Killer Mantis,71428
|
||||
1295,Owl Baron,71428
|
||||
1296,Kobold Leader,71428
|
||||
1297,Ancient Mummy,71428
|
||||
1298,Zombie Master,71428
|
||||
1299,Goblin Leader,71428
|
||||
1300,Caterpillar,71428
|
||||
1301,Am Mut,71428
|
||||
1302,Dark Illusion,71428
|
||||
1303,Giant Hornet,71428
|
||||
1304,Giant Spider,71428
|
||||
1305,Ancient Worm,71428
|
||||
1306,Leib Olmai,71428
|
||||
1307,Cat o' Nine Tails,71428
|
||||
1308,Panzer Goblin,71428
|
||||
1309,Gajomart,71428
|
||||
1310,Majoruros,71428
|
||||
1311,Gullinbursti,71428
|
||||
1313,Mobster,71428
|
||||
1314,Permeter,71428
|
||||
1315,Assaulter,71428
|
||||
1316,Solider,71428
|
||||
1317,Seal,71428
|
||||
1318,Heater,71428
|
||||
1319,Freezer,71428
|
||||
1320,Owl Duke,71428
|
||||
1321,Dragon Tail,71428
|
||||
1322,Spring Rabbit,71428
|
||||
1323,Sea Otter,71428
|
||||
1365,Apocalypse,71428
|
||||
1366,Lava Golem,71428
|
||||
1367,Blazer,71428
|
||||
1368,Geographer,71428
|
||||
1369,Grand Peco,71428
|
||||
1370,Succubus,71428
|
||||
1371,False Angel,71428
|
||||
1372,Goat,71428
|
||||
1374,Incubus,71428
|
||||
1375,The Paper,71428
|
||||
1376,Harpy,71428
|
||||
1377,Elder,71428
|
||||
1378,Demon Pungus,71428
|
||||
1379,Nightmare Terror,71428
|
||||
1380,Driller,71428
|
||||
1381,Grizzly,71428
|
||||
1382,Diabolic,71428
|
||||
1383,Explosion,71428
|
||||
1384,Deleter,71428
|
||||
1385,Deleter,71428
|
||||
1386,Sleeper,71428
|
||||
1387,Gig,71428
|
||||
1390,Violy,71428
|
||||
1391,Galapago,71428
|
||||
1392,Rotar Zairo,214285
|
||||
1400,Karakasa,214285
|
||||
1401,Shinobi,71428
|
||||
1402,Poison Toad,71428
|
||||
1403,Firelock Soldier,71428
|
||||
1404,Miyabi Doll,214285
|
||||
1405,Tengu,71428
|
||||
1406,Kapha,71428
|
||||
1408,Bloody Butterfly,71428
|
||||
1409,Dumpling Child,214285
|
||||
1410,Enchanted Peach Tree,71428
|
||||
1412,Taoist Hermit,71428
|
||||
1413,Hermit Plant,71428
|
||||
1415,Baby Leopard,214285
|
||||
1416,Evil Nymph,71428
|
||||
1417,Zipper Bear,214285
|
||||
1493,Dryad,71428
|
||||
1494,Beetle King,214285
|
||||
1495,Stone Shooter,71428
|
||||
1497,Wooden Golem,71428
|
||||
1498,Wootan Shooter,214285
|
||||
1499,Wootan Fighter,71428
|
||||
1500,Parasite,214285
|
||||
1503,Gibbet,71428
|
||||
1504,Dullahan,71428
|
||||
1505,Loli Ruri,71428
|
||||
1506,Disguise,71428
|
||||
1507,Bloody Murderer,71428
|
||||
1508,Quve,214285
|
||||
1509,Lude,214285
|
||||
1510,Heirozoist,71428
|
||||
1512,Yao Jun,71428
|
||||
1513,Mao Guai,71428
|
||||
1514,Zhu Po Long,71428
|
||||
1515,Baby Hatii,71428
|
||||
1516,Mi Gao,71428
|
||||
1517,Jing Guai,71428
|
||||
1519,Green Maiden,71428
|
||||
1520,Boiled Rice,71428
|
||||
1582,Deviling,71428
|
||||
1584,Tamruan,71428
|
||||
1586,Leaf Cat,71428
|
||||
1587,Kraben,71428
|
||||
1613,Metaling,71428
|
||||
1614,Mineral,71428
|
||||
1615,Obsidian,71428
|
||||
1616,Pitman,71428
|
||||
1617,Old Stove,71428
|
||||
1618,Ungoliant,71428
|
||||
1619,Porcellio,71428
|
||||
1620,Noxious,71428
|
||||
1621,Venomous,71428
|
||||
1622,Teddy Bear,71428
|
||||
1627,Anopheles,71428
|
||||
1628,Holden,71428
|
||||
1629,Hill Wind,71428
|
||||
1631,Green Maiden,71428
|
||||
1632,Gremlin,71428
|
||||
1633,Beholder,71428
|
||||
1634,Seyren Windsor,71428
|
||||
1635,Eremes Guile,71428
|
||||
1636,Howard Alt-Eisen,71428
|
||||
1637,Margaretha Sorin,71428
|
||||
1638,Cecil Damon,71428
|
||||
1639,Kathryne Keyron,71428
|
||||
1652,Egnigem Cenia,71428
|
||||
1653,Wickebine Tres,71428
|
||||
1654,Armeyer Dinze,71428
|
||||
1655,Errende Ebecee,71428
|
||||
1656,Kavach Icarus,71428
|
||||
1657,Laurell Weinder,71428
|
||||
1664,Photon Cannon,71428
|
||||
1665,Photon Cannon,71428
|
||||
1666,Photon Cannon,71428
|
||||
1667,Photon Cannon,71428
|
||||
1668,Archdam,71428
|
||||
1669,Dimik,71428
|
||||
1670,Dimik,71428
|
||||
1671,Dimik,71428
|
||||
1672,Dimik,71428
|
||||
1673,Dimik,71428
|
||||
1675,Venatu,71428
|
||||
1676,Venatu,71428
|
||||
1677,Venatu,71428
|
||||
1678,Venatu,71428
|
||||
1679,Venatu,71428
|
||||
1680,Hill Wind,71428
|
||||
1681,Gemini-S58,71428
|
||||
1682,Remover,71428
|
||||
1686,Orc Baby,71428
|
||||
1687,Grove,71428
|
||||
1692,Breeze,71428
|
||||
1693,Plasma,71428
|
||||
1694,Plasma,71428
|
||||
1695,Plasma,71428
|
||||
1696,Plasma,71428
|
||||
1699,Ancient Mimic,71428
|
||||
1703,Lady Solace,71428
|
||||
1704,Odium of Thanatos,71428
|
||||
1705,Despero of Thanatos,71428
|
||||
1706,Maero of Thanatos,71428
|
||||
1707,Dolor of Thanatos,71428
|
||||
1713,Acidus,71428
|
||||
1714,Ferus,71428
|
||||
1715,Novus,71428
|
||||
1717,Ferus,71428
|
||||
1718,Novus,71428
|
||||
1720,Hydrolancer,71428
|
||||
1721,Dragon Egg,71428
|
||||
1736,Aliot,71428
|
||||
1737,Aliza,71428
|
||||
1738,Constant,71428
|
||||
1752,Skogul,71428
|
||||
1753,Frus,71428
|
||||
1754,Skeggiold,71428
|
||||
1755,Skeggiold,71428
|
||||
1769,Agav,71428
|
||||
1770,Echio,71428
|
||||
1771,Vanberk,71428
|
||||
1772,Isilla,71428
|
||||
1773,Hodremlin,71428
|
||||
1774,Seeker,71428
|
||||
1775,Snowier,71428
|
||||
1776,Siroma,71428
|
||||
1777,Ice Titan,71428
|
||||
1778,Gazeti,71428
|
||||
1780,Muscipular,71428
|
||||
1781,Drosera,71428
|
||||
1782,Roween,71428
|
||||
1783,Galion,71428
|
||||
1784,Stapo,142857
|
||||
1789,Iceicle,71428
|
||||
1796,Aunoe,142857
|
||||
1797,Fanat,142857
|
||||
1829,Sword Guardian,71428
|
||||
1830,Bow Guardian,71428
|
||||
1831,Salamander,71428
|
||||
1833,Kasa,71428
|
||||
1836,Magmaring,214285
|
||||
1837,Imp,71428
|
||||
1838,Knocker,71428
|
||||
1839,Byrogue,71428
|
||||
1864,Zombie Slaughter,71428
|
||||
1865,Ragged Zombie,71428
|
||||
1866,Hellhound,71428
|
||||
1867,Banshee,71428
|
||||
1869,Flame Skull,71428
|
||||
1870,Necromancer,71428
|
||||
1872,Hell Fly,71428
|
||||
1880,Wood Goblin,71428
|
||||
1881,Les,71428
|
||||
1882,Baba-Yaga,71428
|
||||
1883,Uzhas,71428
|
||||
1884,Mavka,71428
|
||||
1918,Incarnation of Morroc,71428
|
||||
1919,Incarnation of Morroc,71428
|
||||
1920,Incarnation of Morroc,71428
|
||||
1921,Incarnation of Morroc,71428
|
||||
1974,Banshee Master,71428
|
||||
1975,Beholder Master,71428
|
||||
1976,Cobalt Mineral,71428
|
||||
1977,Heavy Metaling,71428
|
||||
1978,Hell Vesper,71428
|
||||
1979,Zakudam,71428
|
||||
1986,Tatacho,71428
|
||||
1987,Centipede,71428
|
||||
1988,Nepenthes,71428
|
||||
1989,Hillthrion,71428
|
||||
1990,Hardrock Mammoth,71428
|
||||
1991,Tendrillion,71428
|
||||
1992,Cornus,71428
|
||||
1993,Naga,71428
|
||||
1994,Luciola Vespa,71428
|
||||
1995,Pinguicula,71428
|
||||
1999,Centipede Larva,71428
|
||||
2013,Draco,71428
|
||||
2015,Dark Pinguicula,71428
|
||||
2016,Aqua Elemental,71428
|
||||
2017,Rata,71428
|
||||
2018,Duneyrr,71428
|
||||
2019,Ancient Tree,71428
|
||||
2020,Rhyncho,71428
|
||||
2021,Phylla,71428
|
||||
2023,Dark Shadow,71428
|
||||
2024,Bradium Golem,71428
|
||||
2069,Iara,71428
|
||||
2070,Piranha,71428
|
||||
2071,Headless Mule,71428
|
||||
2072,Jaguar,71428
|
||||
2073,Toucan,71428
|
||||
2074,Curupira,71428
|
||||
2083,One-Horned Scaraba,71428
|
||||
2084,Two-Horned Scaraba,71428
|
||||
2085,Antler Scaraba,71428
|
||||
2086,Rake Scaraba,71428
|
||||
2088,Scaraba Egg,71428
|
||||
2089,Scaraba Egg,71428
|
||||
2090,Antler Scaraba Egg,71428
|
||||
2091,Rake Scaraba Egg,71428
|
||||
2092,Dolomedes,71428
|
||||
2093,Botaring,142857
|
||||
MOBG_Branch_Of_Dead_Tree,0,Scorpion,1001
|
||||
MOBG_Branch_Of_Dead_Tree,1001,Scorpion,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1002,Poring,1000000
|
||||
MOBG_Branch_Of_Dead_Tree,1004,Hornet,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1005,Familiar,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1007,Fabre,428571
|
||||
MOBG_Branch_Of_Dead_Tree,1008,Pupa,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1009,Condor,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1010,Willow,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1011,Chonchon,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1012,Roda Frog,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1013,Wolf,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1014,Spore,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1015,Zombie,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1016,Archer Skeleton,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1018,Creamy,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1019,Peco Peco,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1020,Mandragora,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1023,Orc Warrior,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1024,Wormtail,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1025,Boa,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1026,Munak,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1028,Soldier Skeleton,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1029,Isis,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1030,Anacondaq,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1031,Poporing,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1032,Verit,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1033,Elder Willow,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1034,Thara Frog,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1035,Hunter Fly,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1036,Ghoul,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1037,Side Winder,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1040,Golem,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1041,Mummy,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1042,Steel Chonchon,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1044,Obeaune,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1045,Marc,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1047,Peco Peco Egg,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1048,Thief Bug Egg,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1049,Picky,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1050,Picky,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1051,Thief Bug,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1052,Rocker,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1053,Thief Bug Female,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1054,Thief Bug Male,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1055,Muka,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1056,Smokie,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1057,Yoyo,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1058,Metaller,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1060,Bigfoot,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1061,Nightmare,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1062,Santa Poring,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1063,Lunatic,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1064,Megalodon,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1065,Strouf,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1066,Vadon,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1067,Cornutus,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1068,Hydra,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1069,Swordfish,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1070,Kukre,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1071,Pirate Skeleton,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1072,Kaho,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1073,Crab,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1074,Shellfish,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1076,Skeleton,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1077,Poison Spore,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1078,Red Plant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1079,Blue Plant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1080,Green Plant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1081,Yellow Plant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1082,White Plant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1083,Shining Plant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1084,Black Mushroom,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1085,Red Mushroom,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1088,Vocal,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1089,Toad,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1090,Mastering,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1091,Dragon Fly,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1092,Vagabond Wolf,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1093,Eclipse,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1094,Ambernite,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1095,Andre,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1096,Angeling,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1097,Ant Egg,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1098,Anubis,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1099,Argiope,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1100,Argos,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1101,Baphomet Jr.,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1102,Bathory,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1103,Caramel,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1104,Coco,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1105,Deniro,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1106,Desert Wolf,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1107,Baby Desert Wolf,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1108,Deviace,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1109,Deviruchi,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1110,Dokebi,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1111,Drainliar,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1113,Drops,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1114,Dustiness,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1116,Eggyra,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1117,Evil Druid,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1118,Flora,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1119,Frilldora,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1120,Ghostring,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1121,Giearth,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1122,Goblin,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1123,Goblin,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1124,Goblin,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1125,Goblin,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1126,Goblin,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1127,Hode,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1128,Horn,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1129,Horong,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1130,Jakk,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1131,Joker,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1132,Khalitzburg,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1133,Kobold,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1134,Kobold,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1135,Kobold,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1138,Magnolia,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1139,Mantis,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1140,Marduk,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1141,Marina,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1142,Marine Sphere,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1143,Marionette,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1144,Marse,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1145,Martin,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1146,Matyr,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1148,Medusa,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1149,Minorous,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1151,Myst,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1152,Orc Skeleton,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1153,Orc Zombie,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1154,Pasana,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1155,Petite,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1156,Petite,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1158,Phen,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1160,Piere,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1161,Plankton,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1163,Raydric,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1164,Requiem,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1165,Sandman,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1166,Savage,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1167,Savage Babe,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1169,Skeleton Worker,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1170,Sohee,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1174,Stainer,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1175,Tarou,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1176,Vitata,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1177,Zenorc,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1178,Zerom,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1179,Whisper,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1180,Nine Tail,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1182,Thief Mushroom,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1185,Whisper,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1186,Giant Whisper,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1188,Bongun,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1189,Orc Archer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1191,Mimic,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1192,Wraith,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1193,Alarm,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1194,Arclouze,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1195,Rideword,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1196,Skeleton Prisoner,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1197,Zombie Prisoner,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1199,Punk,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1200,Zealotus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1201,Rybio,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1202,Phendark,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1203,Mysteltainn,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1204,Ogretooth,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1205,Executioner,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1206,Anolian,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1207,Sting,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1208,Wanderer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1209,Cramp,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1211,Brilight,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1212,Iron Fist,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1213,High Orc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1214,Choco,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1215,Stem Worm,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1216,Penomena,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1219,Abysmal Knight,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1242,Marin,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1243,Sasquatch,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1245,Christmas Goblin,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1246,Christmas Cookie,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1248,Cruiser,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1249,Myst Case,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1250,Chepet,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1253,Gargoyle,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1254,Raggler,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1255,Nereid,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1256,Pest,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1257,Injustice,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1258,Goblin Archer,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1259,Gryphon,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1260,Dark Frame,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1261,Wild Rose,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1262,Mutant Dragonoid,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1263,Wind Ghost,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1264,Merman,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1265,Cookie,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1266,Aster,357142
|
||||
MOBG_Branch_Of_Dead_Tree,1267,Carat,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1268,Bloody Knight,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1269,Clock,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1270,Clock Tower Manager,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1271,Alligator,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1273,Orc Lady,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1274,Megalith,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1275,Alice,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1276,Raydric Archer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1277,Greatest General,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1278,Stalactic Golem,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1279,Tri Joint,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1280,Goblin Steamrider,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1281,Sage Worm,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1282,Kobold Archer,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1283,Chimera,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1289,Maya Purple,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1290,Skeleton General,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1291,Wraith Dead,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1292,Mini Demon,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1293,Creamy Fear,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1294,Killer Mantis,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1295,Owl Baron,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1296,Kobold Leader,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1297,Ancient Mummy,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1298,Zombie Master,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1299,Goblin Leader,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1300,Caterpillar,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1301,Am Mut,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1302,Dark Illusion,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1303,Giant Hornet,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1304,Giant Spider,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1305,Ancient Worm,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1306,Leib Olmai,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1307,Cat o' Nine Tails,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1308,Panzer Goblin,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1309,Gajomart,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1310,Majoruros,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1311,Gullinbursti,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1313,Mobster,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1314,Permeter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1315,Assaulter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1316,Solider,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1317,Seal,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1318,Heater,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1319,Freezer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1320,Owl Duke,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1321,Dragon Tail,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1322,Spring Rabbit,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1323,Sea Otter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1365,Apocalypse,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1366,Lava Golem,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1367,Blazer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1368,Geographer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1369,Grand Peco,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1370,Succubus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1371,False Angel,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1372,Goat,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1374,Incubus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1375,The Paper,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1376,Harpy,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1377,Elder,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1378,Demon Pungus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1379,Nightmare Terror,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1380,Driller,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1381,Grizzly,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1382,Diabolic,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1383,Explosion,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1384,Deleter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1385,Deleter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1386,Sleeper,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1387,Gig,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1390,Violy,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1391,Galapago,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1392,Rotar Zairo,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1400,Karakasa,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1401,Shinobi,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1402,Poison Toad,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1403,Firelock Soldier,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1404,Miyabi Doll,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1405,Tengu,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1406,Kapha,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1408,Bloody Butterfly,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1409,Dumpling Child,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1410,Enchanted Peach Tree,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1412,Taoist Hermit,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1413,Hermit Plant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1415,Baby Leopard,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1416,Evil Nymph,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1417,Zipper Bear,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1493,Dryad,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1494,Beetle King,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1495,Stone Shooter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1497,Wooden Golem,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1498,Wootan Shooter,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1499,Wootan Fighter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1500,Parasite,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1503,Gibbet,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1504,Dullahan,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1505,Loli Ruri,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1506,Disguise,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1507,Bloody Murderer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1508,Quve,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1509,Lude,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1510,Heirozoist,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1512,Yao Jun,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1513,Mao Guai,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1514,Zhu Po Long,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1515,Baby Hatii,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1516,Mi Gao,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1517,Jing Guai,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1519,Green Maiden,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1520,Boiled Rice,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1582,Deviling,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1584,Tamruan,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1586,Leaf Cat,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1587,Kraben,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1613,Metaling,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1614,Mineral,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1615,Obsidian,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1616,Pitman,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1617,Old Stove,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1618,Ungoliant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1619,Porcellio,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1620,Noxious,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1621,Venomous,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1622,Teddy Bear,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1627,Anopheles,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1628,Holden,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1629,Hill Wind,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1631,Green Maiden,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1632,Gremlin,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1633,Beholder,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1634,Seyren Windsor,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1635,Eremes Guile,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1636,Howard Alt-Eisen,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1637,Margaretha Sorin,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1638,Cecil Damon,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1639,Kathryne Keyron,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1652,Egnigem Cenia,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1653,Wickebine Tres,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1654,Armeyer Dinze,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1655,Errende Ebecee,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1656,Kavach Icarus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1657,Laurell Weinder,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1664,Photon Cannon,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1665,Photon Cannon,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1666,Photon Cannon,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1667,Photon Cannon,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1668,Archdam,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1669,Dimik,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1670,Dimik,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1671,Dimik,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1672,Dimik,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1673,Dimik,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1675,Venatu,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1676,Venatu,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1677,Venatu,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1678,Venatu,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1679,Venatu,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1680,Hill Wind,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1681,Gemini-S58,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1682,Remover,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1686,Orc Baby,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1687,Grove,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1692,Breeze,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1693,Plasma,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1694,Plasma,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1695,Plasma,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1696,Plasma,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1699,Ancient Mimic,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1703,Lady Solace,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1704,Odium of Thanatos,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1705,Despero of Thanatos,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1706,Maero of Thanatos,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1707,Dolor of Thanatos,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1713,Acidus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1714,Ferus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1715,Novus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1717,Ferus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1718,Novus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1720,Hydrolancer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1721,Dragon Egg,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1736,Aliot,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1737,Aliza,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1738,Constant,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1752,Skogul,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1753,Frus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1754,Skeggiold,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1755,Skeggiold,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1769,Agav,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1770,Echio,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1771,Vanberk,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1772,Isilla,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1773,Hodremlin,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1774,Seeker,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1775,Snowier,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1776,Siroma,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1777,Ice Titan,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1778,Gazeti,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1780,Muscipular,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1781,Drosera,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1782,Roween,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1783,Galion,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1784,Stapo,142857
|
||||
MOBG_Branch_Of_Dead_Tree,1789,Iceicle,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1796,Aunoe,142857
|
||||
MOBG_Branch_Of_Dead_Tree,1797,Fanat,142857
|
||||
MOBG_Branch_Of_Dead_Tree,1829,Sword Guardian,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1830,Bow Guardian,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1831,Salamander,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1833,Kasa,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1836,Magmaring,214285
|
||||
MOBG_Branch_Of_Dead_Tree,1837,Imp,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1838,Knocker,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1839,Byrogue,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1864,Zombie Slaughter,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1865,Ragged Zombie,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1866,Hellhound,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1867,Banshee,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1869,Flame Skull,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1870,Necromancer,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1872,Hell Fly,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1880,Wood Goblin,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1881,Les,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1882,Baba-Yaga,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1883,Uzhas,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1884,Mavka,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1918,Incarnation of Morroc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1919,Incarnation of Morroc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1920,Incarnation of Morroc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1921,Incarnation of Morroc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1974,Banshee Master,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1975,Beholder Master,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1976,Cobalt Mineral,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1977,Heavy Metaling,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1978,Hell Vesper,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1979,Zakudam,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1986,Tatacho,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1987,Centipede,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1988,Nepenthes,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1989,Hillthrion,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1990,Hardrock Mammoth,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1991,Tendrillion,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1992,Cornus,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1993,Naga,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1994,Luciola Vespa,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1995,Pinguicula,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1999,Centipede Larva,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2013,Draco,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2015,Dark Pinguicula,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2016,Aqua Elemental,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2017,Rata,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2018,Duneyrr,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2019,Ancient Tree,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2020,Rhyncho,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2021,Phylla,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2023,Dark Shadow,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2024,Bradium Golem,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2069,Iara,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2070,Piranha,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2071,Headless Mule,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2072,Jaguar,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2073,Toucan,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2074,Curupira,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2083,One-Horned Scaraba,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2084,Two-Horned Scaraba,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2085,Antler Scaraba,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2086,Rake Scaraba,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2088,Scaraba Egg,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2089,Scaraba Egg,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2090,Antler Scaraba Egg,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2091,Rake Scaraba Egg,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2092,Dolomedes,71428
|
||||
MOBG_Branch_Of_Dead_Tree,2093,Botaring,142857
|
||||
|
@ -677,12 +677,12 @@
|
||||
1632,GREMLIN,Gremlin,Gremlin,118,20313,1,3091,2318,1,606,744,76,25,141,75,48,61,90,37,10,12,2,6,47,0x191,140,432,540,432,0,0,0,0,0,0,0,7340,3000,938,3000,719,100,2406,1,1265,1,0,0,603,2,0,0,0,0,4355,1
|
||||
1633,BEHOLDER,Beholder,Beholder,120,19280,1,3285,2463,6,588,718,50,30,96,82,65,107,94,82,10,12,0,0,44,0x91,190,336,840,360,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,0,0,0,0,603,2,0,0,0,0,4356,1
|
||||
// Normal advanced class mobs
|
||||
1634,SEYREN,Seyren,Seyren Windsor,142,194962,1,10386,7790,1,1670,1987,166,12,142,69,86,49,132,55,10,12,1,6,63,0x3195,170,76,384,288,0,0,0,0,0,0,0,7345,3000,13001,2,1163,200,6223,10,2229,12,2317,1,13421,100,0,0,0,0,4358,1
|
||||
1635,EREMES,Eremes,Eremes Guile,140,190525,1,10329,6846,1,1503,1674,122,12,145,87,59,67,127,76,10,12,1,6,85,0x3195,180,76,384,288,0,0,0,0,0,0,0,7347,2000,6223,1,2514,1,1262,3,1264,30,678,110,1284,100,0,0,0,0,4360,1
|
||||
1636,HARWORD,Harword,Howard Alt-Eisen,142,348100,1,10854,7241,1,1308,1590,131,10,138,79,62,53,82,48,10,12,1,7,81,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,3000,2514,1,1311,100,1361,110,2104,10,2318,1,6223,10,0,0,0,0,4362,1
|
||||
1637,MAGALETA,Magaleta,Margaretha Sorin,140,220800,1,9895,7421,1,851,1405,108,93,126,74,71,123,99,65,10,12,1,7,66,0x3295,180,1152,384,288,0,0,0,0,0,0,0,7347,2000,1647,100,6223,1,1561,10,2327,1,603,50,2504,10,0,0,0,0,4364,1
|
||||
1638,SHECIL,Shecil,Cecil Damon,141,190255,1,10103,7577,14,1158,1406,76,15,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,3000,12014,110,2331,10,1711,100,12007,150,6223,1,1745,100,0,0,0,0,4368,1
|
||||
1639,KATRINN,Katrinn,Kathryne Keyron,141,219780,1,9207,6905,1,726,1449,77,74,108,78,55,144,139,49,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,7345,3000,6223,1,1646,100,1620,5,2102,30,5085,1,2404,20,0,0,0,0,4366,1
|
||||
1634,SEYREN,Seyren,Seyren Windsor,142,194962,1,10386,7790,1,1670,1987,166,12,142,69,86,49,132,55,10,12,1,6,63,0x3195,170,76,384,288,0,0,0,0,0,0,0,7345,1500,13030,1,12623,5,6223,1,6471,1,6469,200,13421,100,0,0,0,0,4358,1
|
||||
1635,EREMES,Eremes,Eremes Guile,140,190525,1,10329,6846,1,1503,1674,122,12,145,87,59,67,127,76,10,12,1,6,85,0x3195,180,76,384,288,0,0,0,0,0,0,0,7347,2000,6223,1,2514,1,1262,3,1264,30,6471,2,1284,100,0,0,0,0,4360,1
|
||||
1636,HARWORD,Harword,Howard Alt-Eisen,142,348100,1,10854,7241,1,1308,1590,131,10,138,79,62,53,82,48,10,12,1,7,81,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,3000,6471,1,1311,200,12818,55,6469,100,2318,1,6223,10,0,0,0,0,4362,1
|
||||
1637,MAGALETA,Magaleta,Margaretha Sorin,140,220800,1,9895,7421,1,851,1405,108,93,126,74,71,123,99,65,10,12,1,7,66,0x3295,180,1152,384,288,0,0,0,0,0,0,0,7347,1000,1647,200,6471,1,1561,5,2162,5,1659,10,6469,200,0,0,0,0,4364,1
|
||||
1638,SHECIL,Shecil,Cecil Damon,141,190255,1,10103,7577,14,1158,1406,76,15,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,1500,12014,55,18110,10,12623,3,6469,200,6471,1,1745,200,0,0,0,0,4368,1
|
||||
1639,KATRINN,Katrinn,Kathryne Keyron,141,219780,1,9207,6905,1,726,1449,77,74,108,78,55,144,139,49,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,7345,1500,6223,1,1646,200,12623,5,6469,200,5085,1,6471,20,0,0,0,0,4366,1
|
||||
// MVP Slaves
|
||||
1640,G_SEYREN,Lord Knight Seyren,Lord Knight Seyren,160,2680000,1,0,0,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10
|
||||
1641,G_EREMES,Assassin Cross Eremes,Assassin Cross Eremes,160,1230000,1,0,0,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10
|
||||
@ -691,12 +691,12 @@
|
||||
1644,G_SHECIL,Sniper Shecil,Sniper Cecil,160,4140000,1,0,0,14,2770,4320,178,135,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10
|
||||
1645,G_KATRINN,High Wizard Katrinn,High Wizard Kathryne,160,4500000,1,0,0,1,1398,6652,215,456,165,190,142,236,199,93,10,12,1,7,68,0x37B5,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10
|
||||
// MVP Monsters
|
||||
1646,B_SEYREN,Lord Knight Seyren,Lord Knight Seyren,160,4680000,1,4642560,3481920,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,2321280,617,5500,603,5000,732,2000,1132,2500,2342,3500,2412,9000,1470,3500,1469,3000,1166,2500,1415,1500,0,0,0,0,4357,1
|
||||
1647,B_EREMES,Assassin Cross Eremes,Assassin Cross Eremes,160,4230000,1,4185000,3147120,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,2092500,617,5500,603,5000,732,2000,1234,1500,1230,1500,2319,9000,1233,3500,1232,3500,1265,3500,13002,3500,0,0,0,0,4359,1
|
||||
1648,B_HARWORD,Whitesmith Harword,Whitesmith Howard,160,6750000,1,3555000,2664000,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,1777500,617,5500,603,5000,732,2000,1138,3500,1140,2500,2318,9000,1365,3500,1364,3500,1369,2500,1368,3500,0,0,0,0,4361,1
|
||||
1649,B_MAGALETA,High Priest Magaleta,High Priest Margaretha,160,4800000,1,3465000,2520000,1,1666,5062,231,349,172,150,164,203,155,88,10,12,1,7,86,0x37B5,125,1152,384,288,1732500,617,5500,603,5000,732,2000,1814,3500,2615,2500,2513,9000,1557,3500,1527,3500,1528,2500,1560,3500,0,0,0,0,4363,1
|
||||
1650,B_SHECIL,Sniper Shecil,Sniper Cecil,160,4140000,1,4106880,3080160,14,2770,4320,178,135,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,2053440,617,5500,603,5000,1723,2000,1228,3500,1236,3500,617,9000,1234,1500,1237,3500,1720,1500,1724,2500,0,0,0,0,4367,1
|
||||
1651,B_KATRINN,High Wizard Katrinn,High Wizard Kathryne,160,4500000,1,3240000,2430000,1,1398,6652,215,456,165,190,142,236,199,93,10,12,1,7,68,0x37B5,150,1152,384,288,1620000,617,5500,603,5000,732,2000,1241,3500,1242,3500,2616,9000,2343,2500,2513,2500,1618,3000,2319,3500,0,0,0,0,4365,1
|
||||
1646,B_SEYREN,Lord Knight Seyren,Lord Knight Seyren,160,4680000,1,4642560,3481920,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,2321280,617,5500,603,5000,732,2000,1132,2500,6471,10000,2412,9000,1470,3500,1469,3000,1166,2500,1415,1500,0,0,0,0,4357,1
|
||||
1647,B_EREMES,Assassin Cross Eremes,Assassin Cross Eremes,160,4230000,1,4185000,3147120,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,2092500,617,5500,603,5000,732,2000,1234,1500,1230,1500,2319,9000,1233,3500,1232,3500,6471,10000,12623,10000,0,0,0,0,4359,1
|
||||
1648,B_HARWORD,Whitesmith Harword,Whitesmith Howard,160,6750000,1,3555000,2664000,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,1777500,617,5500,603,5000,732,2000,1138,3500,1140,2500,6471,10000,1365,3500,12623,10000,1369,2500,1368,3500,0,0,0,0,4361,1
|
||||
1649,B_MAGALETA,High Priest Magaleta,High Priest Margaretha,160,4800000,1,3465000,2520000,1,1666,5062,231,349,172,150,164,203,155,88,10,12,1,7,86,0x37B5,125,1152,384,288,1732500,617,5500,603,5000,732,2000,1814,3500,2615,2500,2513,9000,12623,10000,1527,3500,1528,2500,6471,10000,0,0,0,0,4363,1
|
||||
1650,B_SHECIL,Sniper Shecil,Sniper Cecil,160,4140000,1,4106880,3080160,14,2770,4320,178,135,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,2053440,617,5500,603,5000,1723,2000,1228,3500,6471,10000,617,9000,12623,10000,1237,3500,1720,1500,1724,2500,0,0,0,0,4367,1
|
||||
1651,B_KATRINN,High Wizard Katrinn,High Wizard Kathryne,160,4500000,1,3240000,2430000,1,1398,6652,215,456,165,190,142,236,199,93,10,12,1,7,68,0x37B5,150,1152,384,288,1620000,617,5500,603,5000,732,2000,1241,3500,1242,3500,6471,10000,2616,9000,2343,2500,6471,2000,12623,10000,2319,3500,0,0,4365,1
|
||||
// 1'st Class Mobs
|
||||
1652,YGNIZEM,Ygnizem,Egnigem Cenia,136,44327,1,5229,4461,1,790,1018,124,8,144,92,86,69,99,68,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,7347,1000,1170,1,1158,20,1127,20,2313,10,1152,80,2317,1,0,0,0,0,4346,1
|
||||
1653,WHIKEBAIN,Whikebain,Wickebine Tres,132,43191,1,5094,4721,1,876,1020,114,66,114,91,69,42,85,55,10,12,1,7,65,0x3885,120,576,432,288,0,0,0,0,0,0,0,7345,2000,1223,1,2306,40,1220,10,2315,2,2620,1,13004,10,0,0,0,0,4348,1
|
||||
|
@ -1,19 +1,19 @@
|
||||
// Poring Box Summonable Monsters Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,DummyName,Rate
|
||||
// MobRandomGroupID,MobID,DummyName,Rate
|
||||
|
||||
0,Poring,1002
|
||||
1002,Poring,1000000
|
||||
1031,Poporing,1000000
|
||||
1062,Santa Poring,200000
|
||||
1090,Mastering,400000
|
||||
1096,Angeling,200000
|
||||
1113,Drops,1000000
|
||||
1120,Ghostring,200000
|
||||
1242,Marin,1000000
|
||||
1388,Arc Angeling,200000
|
||||
1582,Deviling,200000
|
||||
1613,Metaling,1000000
|
||||
1784,Stapo,1000000
|
||||
2093,Botaring,400000
|
||||
MOBG_Poring_Box,0,Poring,1002
|
||||
MOBG_Poring_Box,1002,Poring,1000000
|
||||
MOBG_Poring_Box,1031,Poporing,1000000
|
||||
MOBG_Poring_Box,1062,Santa Poring,200000
|
||||
MOBG_Poring_Box,1090,Mastering,400000
|
||||
MOBG_Poring_Box,1096,Angeling,200000
|
||||
MOBG_Poring_Box,1113,Drops,1000000
|
||||
MOBG_Poring_Box,1120,Ghostring,200000
|
||||
MOBG_Poring_Box,1242,Marin,1000000
|
||||
MOBG_Poring_Box,1388,Arc Angeling,200000
|
||||
MOBG_Poring_Box,1582,Deviling,200000
|
||||
MOBG_Poring_Box,1613,Metaling,1000000
|
||||
MOBG_Poring_Box,1784,Stapo,1000000
|
||||
MOBG_Poring_Box,2093,Botaring,400000
|
||||
|
5
db/re/mob_random_db.txt
Normal file
5
db/re/mob_random_db.txt
Normal file
@ -0,0 +1,5 @@
|
||||
import: db/re/mob_branch.txt
|
||||
import: db/re/mob_poring.txt
|
||||
import: db/re/mob_boss.txt
|
||||
import: db/mob_pouch.txt
|
||||
import: db/mob_classchange.txt
|
@ -78,8 +78,8 @@
|
||||
1148,MEDUSA,Medusa,12368,9050,10032,6108,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus bVit,1; bonus2 bResEff,Eff_Stone,500; }
|
||||
1179,WHISPER,Whisper,12363,9045,10027,6100,80,60,20,100,250,20,500,150,0,0,300,300,800,{},{ bonus bFlee,7; bonus bDef,-3; }
|
||||
1299,GOBLIN_LEADER,Goblin Leader,12364,9046,10028,6104,80,60,10,100,250,20,50,150,0,0,300,300,800,{},{ bonus2 bAddRace,RC_DemiHuman,3; }
|
||||
1370,SUCCUBUS,Succubus,12373,9055,10037,6113,80,60,10,100,250,20,200,150,0,0,300,300,800,{ /*bonus3 bHPDrainRate,10,5,0;*/ },{ /*bonus3 bHPDrainRate,30,5,0;*/ bonus bMaxHPrate,1; }
|
||||
1374,INCUBUS,Incubus,12370,9052,10034,6110,80,60,10,100,250,20,50,150,0,0,300,300,800,{ bonus bMaxSPRate,3; bonus3 bSPDrainRate,10,1,0; },{ bonus bMaxSPRate,5; bonus3 bSPDrainRate,30,1,0; }
|
||||
1370,SUCCUBUS,Succubus,12373,9055,10037,6113,80,60,10,100,250,20,200,150,0,0,300,300,800,{ bonus2 bHPDrainRate,10,5; },{ bonus2 bHPDrainRate,30,5; bonus bMaxHPrate,1; }
|
||||
1374,INCUBUS,Incubus,12370,9052,10034,6110,80,60,10,100,250,20,50,150,0,0,300,300,800,{ bonus bMaxSPRate,3; bonus2 bSPDrainRate,10,1; },{ bonus bMaxSPRate,5; bonus2 bSPDrainRate,30,1; }
|
||||
1379,NIGHTMARE_TERROR,Nightmare Terror,12372,9054,10036,6112,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bResEff,Eff_Sleep,10000; }
|
||||
1401,SHINOBI,Shinobi,12362,9044,10026,6099,80,60,20,100,250,20,500,150,0,0,300,300,800,{},{ bonus bAgi,2; }
|
||||
1404,MIYABI_NINGYO,Miyabi Doll,12366,9048,10030,6106,80,60,15,100,250,20,200,150,0,0,300,300,800,{},{ bonus bInt,1; bonus bCastrate,-3; }
|
||||
|
3132
db/re/quest_db.txt
Normal file
3132
db/re/quest_db.txt
Normal file
File diff suppressed because it is too large
Load Diff
@ -51,7 +51,7 @@
|
||||
//-- MG_LIGHTNINGBOLT
|
||||
20,640:960:1280:1600:1920:2100:1560:2880:3200:3520,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,160:240:320:400:480:700:640:720:800:880
|
||||
//-- MG_THUNDERSTORM
|
||||
21,640:1280:1920:2560:3200:3840:4480:5120:5760:6400,2000:2000:2000:2000:2000:2000:2000:2000:2000:2000,0,500,0,0,160:320:480:640:800:960:1120:1280:1440:1600
|
||||
21,640:1280:1920:2560:3200:3840:4480:5120:5760:6400,2000,0,500,0,0,160:320:480:640:800:960:1120:1280:1440:1600
|
||||
//==========================================
|
||||
|
||||
|
||||
@ -63,7 +63,7 @@
|
||||
//-- AL_TELEPORT
|
||||
26,0,0,0,0,0,0,0
|
||||
//-- AL_WARP
|
||||
27,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0,1000
|
||||
27,0,1000,0,10000:15000:20000:25000,0,0,1000
|
||||
//-- AL_HEAL
|
||||
28,0,1000,0,0,0,0,0
|
||||
//-- AL_INCAGI
|
||||
@ -103,7 +103,7 @@
|
||||
|
||||
//===== First planned to be shared =========
|
||||
//-- ALL_RESURRECTION
|
||||
54,4800:3200:1600:0,0:1000:2000:3000,0,0,0,0,1200:800:400:0
|
||||
54,4800:3200:1600:0,0:1000:2000:3000,0,0,0,0,1200:800:400:-1
|
||||
//==========================================
|
||||
|
||||
|
||||
@ -166,7 +166,7 @@
|
||||
//-- WZ_VERMILION
|
||||
85,9600:9280:8960:8640:8320:8000:7680:7360:7040:6720,5000,0,4000,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000,0,2400:2320:2240:2160:2080:2000:1920:1840:1760:1680
|
||||
//-- WZ_WATERBALL
|
||||
86,640:1280:1920:2560:3200:3200:3200:3200:3200:3200,0,0,0,0,0,160:320:480:640:800:800:800:800:800:800
|
||||
86,640:1280:1920:2560:3200,0,0,0,0,0,160:320:480:640:800
|
||||
//-- WZ_ICEWALL
|
||||
87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0,0
|
||||
//-- WZ_FROSTNOVA
|
||||
@ -174,9 +174,9 @@
|
||||
//-- WZ_STORMGUST
|
||||
89,3840:4480:5120:5760:6400:7040:7680:8320:8960:9600,5000,0,4600,12000,0,960:1120:1280:1440:1600:1760:1920:2080:2240:2400
|
||||
//-- WZ_EARTHSPIKE
|
||||
90,448:896:1344:1792:2240:2240:2240:2240:2240:2240,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,112:224:336:448:560:560:560:560:560:560
|
||||
90,448:896:1344:1792:2240,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,112:224:336:448:560
|
||||
//-- WZ_HEAVENDRIVE
|
||||
91,640:1280:1920:2560:3200:3200:3200:3200:3200:3200,1000,0,500,0,0,160:320:480:640:800:800:800:800:800:800
|
||||
91,640:1280:1920:2560:3200,1000,0,500,0,0,160:320:480:640:800
|
||||
//-- WZ_QUAGMIRE
|
||||
92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000,0,0
|
||||
//==========================================
|
||||
@ -328,13 +328,13 @@
|
||||
//-- RG_RAID
|
||||
214,0,0,0,5000,8000:9000:10000:11000:12000,0,0
|
||||
//-- RG_STRIPWEAPON
|
||||
215,560:720:880:1140:1200:1200:1200:1200:1200:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300:300:300:300:300:300
|
||||
215,560:720:880:1140:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300
|
||||
//-- RG_STRIPSHIELD
|
||||
216,560:720:880:1140:1200:1200:1200:1200:1200:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300:300:300:300:300:300
|
||||
216,560:720:880:1140:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300
|
||||
//-- RG_STRIPARMOR
|
||||
217,560:720:880:1140:1200:1200:1200:1200:1200:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300:300:300:300:300:300
|
||||
217,560:720:880:1140:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300
|
||||
//-- RG_STRIPHELM
|
||||
218,560:720:880:1140:1200:1200:1200:1200:1200:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300:300:300:300:300:300
|
||||
218,560:720:880:1140:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300
|
||||
//-- RG_GRAFFITI
|
||||
220,0,0,0,180000,0,0,0
|
||||
//==========================================
|
||||
@ -404,7 +404,7 @@
|
||||
//-- MO_EXPLOSIONSPIRITS
|
||||
270,0,0,0,180000,0,0,0
|
||||
//-- MO_EXTREMITYFIST
|
||||
271,2000:1750:1500:1250:1000:500:1000:1000:1000:1000,3000:2500:2000:1500:1000,0,10000,300000,0,2000:1750:1500:1250:1000:500:1000:1000:1000:1000
|
||||
271,2000:1750:1500:1250:1000,3000:2500:2000:1500:1000,0,10000,300000,0,2000:1750:1500:1250:1000
|
||||
//==========================================
|
||||
|
||||
|
||||
@ -542,7 +542,7 @@
|
||||
|
||||
//===== High Priest ========================
|
||||
//-- HP_ASSUMPTIO
|
||||
361,800:1200:1600:2000:2400:2400:2400:2400:2400:2400,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0,0,200:300:400:500:600
|
||||
361,800:1200:1600:2000:2400,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0,0,200:300:400:500:600
|
||||
//-- HP_BASILICA
|
||||
362,0,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000,0,5000:6000:7000:8000:9000
|
||||
//==========================================
|
||||
@ -552,7 +552,7 @@
|
||||
//-- HW_MAGICCRASHER
|
||||
365,240,300,0,0,0,0,60
|
||||
//-- HW_MAGICPOWER
|
||||
366,0,0,0,30000,0,0,0
|
||||
366,0,0,0,30000,0,0,700
|
||||
//==========================================
|
||||
|
||||
|
||||
@ -574,7 +574,7 @@
|
||||
|
||||
//===== Professor ==========================
|
||||
//-- PF_HPCONVERSION
|
||||
373,1000:1200:1400:1600:1800,0,0,0,0,0,0
|
||||
373,0,1000:1200:1400:1600:1800,0,0,0,0,0
|
||||
//-- PF_SOULCHANGE
|
||||
374,0,0,0,0,0,0,3000
|
||||
//-- PF_SOULBURN
|
||||
@ -629,7 +629,7 @@
|
||||
|
||||
//===== Mixed Advanced Skills ==============
|
||||
//-- LK_SPIRALPIERCE
|
||||
397,150:250:350:450:500:500:500:500:500:500,1200:1400:1600:1800:2000,0,0,1000,0,150:250:350:450:500:500:500:500:500:500
|
||||
397,150:250:350:450:500,1200:1400:1600:1800:2000,0,0,1000,0,150:250:350:450:500
|
||||
//-- LK_HEADCRUSH
|
||||
398,0,500,0,0,120000,0,0
|
||||
//-- LK_JOINTBEAT
|
||||
@ -669,7 +669,7 @@
|
||||
|
||||
//===== Taekwon ============================
|
||||
//-- TK_RUN
|
||||
411,3000:2500:2000:1500:100:500:0:0:0:0,300,0,1000,150000,0,3000:2500:2000:1500:1000:500:0:0:0:0
|
||||
411,3000:2500:2000:1500:1000:500:0:0:0:0,300,0,1000,150000,0,3000:2500:2000:1500:1000:500:-1-1-1-1
|
||||
//-- TK_DOWNKICK
|
||||
415,0,0,0,0,3000,0,0
|
||||
//-- TK_TURNKICK
|
||||
@ -679,7 +679,7 @@
|
||||
//-- TK_SEVENWIND
|
||||
425,0,0,0,300000,0,0,0
|
||||
//-- TK_HIGHJUMP
|
||||
426,2500:2000:1500:1000:500:500:500:500:500:500,0,0,0,0,0,2500:2000:1500:1000:500:500:500:500:500:500
|
||||
426,2500:2000:1500:1000:500,0,0,0,0,0,2500:2000:1500:1000:500
|
||||
//==========================================
|
||||
|
||||
//===== Star Gladiator =====================
|
||||
@ -747,13 +747,13 @@
|
||||
//-- SL_SOULLINKER
|
||||
461,0,0,0,150000:200000:250000:300000:350000,0,0,1000
|
||||
//-- SL_KAIZEL
|
||||
462,3600:3200:2800:2400:2000:2000:2000:2000:2000:2000,0,0,1800000,2000,0,900:800:700:600:500:500:500:500:500:500
|
||||
462,3600:3200:2800:2400:2000,0,0,1800000,2000,0,900:800:700:600:500
|
||||
//-- SL_KAAHI
|
||||
463,0,0,0,350000,0,0,0
|
||||
//-- SL_KAUPE
|
||||
464,400,0,0,600000,0,0,100
|
||||
//-- SL_KAITE
|
||||
465,4800:4400:4000:3600:3200:2800:2400:2400:2400:2400,0,0,60000:120000:180000:240000:300000:360000:600000,0,0,1200:1100:1000:900:800:700:600:600:600:600
|
||||
465,4800:4400:4000:3600:3200:2800:2400,0,0,60000:120000:180000:240000:300000:360000:600000,0,0,1200:1100:1000:900:800:700:600
|
||||
//-- SL_STIN
|
||||
467,80,500,0,0,0,0,20
|
||||
//-- SL_STUN
|
||||
@ -763,9 +763,9 @@
|
||||
//-- SL_SWOO
|
||||
470,800,500,0,1000:2000:3000:4000:5000:6000:7000,0,0,200
|
||||
//-- SL_SKE
|
||||
471,2400:1600:800:800:800:800:800:800:800:800,500,0,10000:20000:30000,3000,0,600:400:200:200:200:200:200:200:200:200
|
||||
471,2400:1600:800,500,0,10000:20000:30000,3000,0,600:400:200
|
||||
//-- SL_SKA
|
||||
472,2400:1600:800:800:800:800:800:800:800:800,500,0,10000:20000:30000,0,0,600:400:200:200:200:200:200:200:200:200
|
||||
472,2400:1600:800,500,0,10000:20000:30000,0,0,600:400:200
|
||||
//==========================================
|
||||
//-- SM_SELFPROVOKE
|
||||
473,0,0,0,30000,0,0,0
|
||||
@ -790,7 +790,7 @@
|
||||
//-- HW_GANBANTEIN
|
||||
483,0,5000,0,0,0,0,3000
|
||||
//-- HW_GRAVITATION
|
||||
484,0,0,0,5000:6000:7000:8000:9000,0,0,5000
|
||||
484,0,2000,0,5000:6000:7000:8000:9000,0,0,5000
|
||||
|
||||
//-- WS_CARTTERMINATION
|
||||
485,0,0,0,0,5000,0,0
|
||||
@ -818,7 +818,7 @@
|
||||
493,0,0,0,0,0,0,1000
|
||||
|
||||
//-- SL_HIGH
|
||||
494,0,0,0,150000:200000:250000:300000:350000,0,0,0
|
||||
494,0,0,0,150000:200000:250000:300000:350000,0,0,1000
|
||||
|
||||
//-- KN_ONEHAND
|
||||
495,0,0,0,300000,0,0,0
|
||||
@ -840,6 +840,8 @@
|
||||
500,0,0,0,600000,0,0,0
|
||||
//-- GS_FLING
|
||||
501,0,0,0,30000,0,0,0
|
||||
//-- GS_TRIPLEACTION
|
||||
502,0,1000,0,0,0,0,0
|
||||
//-- GS_BULLSEYE
|
||||
503,800,1000,0,0,0,0,200
|
||||
//-- GS_MADNESSCANCEL
|
||||
@ -848,6 +850,8 @@
|
||||
505,800,2000,0,30000,0,0,200
|
||||
//-- GS_INCREASING
|
||||
506,0,1000,0,60000,0,0,0
|
||||
//-- GS_MAGICALBULLET
|
||||
507,0,500,0,0,0,0,0
|
||||
//-- GS_CRACKER
|
||||
508,0,1000,0,0,5000,0,0
|
||||
//-- GS_TRACKING
|
||||
@ -866,6 +870,8 @@
|
||||
518,1200,1000,0,0,0,0,300
|
||||
//-- GS_FULLBUSTER
|
||||
519,800,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000,0,200
|
||||
//-- GS_SPREADATTACK
|
||||
520,800,1000,0,0,0,0,200
|
||||
//-- GS_GROUNDDRIFT
|
||||
521,800,1000,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000,0,200
|
||||
//==========================================
|
||||
@ -875,7 +881,7 @@
|
||||
//-- NJ_KUNAI
|
||||
524,0,1000,0,0,0,0,0
|
||||
//-- NJ_HUUMA
|
||||
525,2400:2400:2400:2400:2400:2400:2400:2400:2400:2400,2000,0,100,0,0,600
|
||||
525,2400,2000,0,100,0,0,600
|
||||
//-- NJ_ZENYNAGE
|
||||
526,0,5000,0,0,0,0,0
|
||||
//-- NJ_TATAMIGAESHI
|
||||
@ -899,7 +905,7 @@
|
||||
//-- NJ_SUITON
|
||||
538,2400,2000,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,600
|
||||
//-- NJ_HYOUSYOURAKU
|
||||
539,1600:2000:2400:2800:3200:3200:3200:3200:3200:3200,2000,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0,400:500:600:700:800:800:800:800:800:800
|
||||
539,1600:2000:2400:2800:3200,2000,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0,400:500:600:700:800
|
||||
//-- NJ_HUUJIN
|
||||
540,800:1200:1600:2000:2400:2800:3200:3600:4000:4400,1000,0,0,0,0,200:300:400:500:600:700:800:900:1000:1100
|
||||
//-- NJ_RAIGEKISAI
|
||||
@ -907,7 +913,7 @@
|
||||
//-- NJ_KAMAITACHI
|
||||
542,3200,0,0,0,0,0,800
|
||||
//-- NJ_NEN
|
||||
543,4000:3200:2400:1600:800:800:800:800:800:800,0,0,30000:45000:60000:75000:90000,0,0,1000:800:600:400:200:200:200:200:200:200
|
||||
543,4000:3200:2400:1600:800,0,0,30000:45000:60000:75000:90000,0,0,1000:800:600:400:200
|
||||
//==========================================
|
||||
|
||||
//===== Gangsi Branch and Other Skills =====
|
||||
@ -1020,10 +1026,10 @@
|
||||
690,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,-1
|
||||
//-- CASH_ASSUMPTIO
|
||||
691,0,0,0,20000:40000:60000:80000:100000,0,0,-1
|
||||
|
||||
//-- ALL_CATCRY
|
||||
692,0,5000,0,0,0,0,-1
|
||||
|
||||
//-- ALL_PARTYFLEE
|
||||
693,0,0,0,0,0,300000,-1
|
||||
//-- ALL_ANGEL_PROTECTION
|
||||
694,0,0,0,30000,0,0,-1
|
||||
//-- ALL_DREAM_SUMMERNIGHT
|
||||
@ -1078,7 +1084,7 @@
|
||||
//-- RK_SONICWAVE
|
||||
2002,0,1000,0,0,0,2000,-1
|
||||
//-- RK_DEATHBOUND
|
||||
2003,0,2000,0,2000,0,3000,-1
|
||||
2003,0,2000,0,3000,2000,3000,-1
|
||||
//-- RK_HUNDREDSPEAR
|
||||
2004,1000:900:800:700:600:500:400:300:200:100,500,0,0,0,3000,-1
|
||||
//-- RK_WINDCUTTER
|
||||
@ -1090,11 +1096,11 @@
|
||||
//-- RK_DRAGONHOWLING
|
||||
2009,0,0,0,15000,0,10000,-1
|
||||
//-- RK_MILLENNIUMSHIELD
|
||||
2011,0,1000,0,180000,60000,60000,-1
|
||||
2011,0,1000,0,180000,60000,0,-1
|
||||
//-- RK_CRUSHSTRIKE
|
||||
2012,0,0,0,30000,30000,30000,1000
|
||||
2012,0,0,0,180000,30000,0,1000
|
||||
//-- RK_REFRESH
|
||||
2013,0,0,0,60000,120000,120000,1000
|
||||
2013,0,0,0,60000,120000,0,1000
|
||||
//-- RK_GIANTGROWTH
|
||||
2014,0,0,0,180000,0,0,1000
|
||||
//-- RK_STONEHARDSKIN
|
||||
@ -1102,7 +1108,7 @@
|
||||
//-- RK_VITALITYACTIVATION
|
||||
2016,0,0,0,180000,0,0,-1
|
||||
//-- RK_STORMBLAST
|
||||
2017,2000,1000,0,0,0,0,-1
|
||||
2017,2000,0,0,0,0,0,-1
|
||||
//-- RK_FIGHTINGSPIRIT
|
||||
2018,0,0,0,180000,0,0,-1
|
||||
//-- RK_ABUNDANCE
|
||||
@ -1113,7 +1119,7 @@
|
||||
5005,0,0,0,60000,0,0,-1
|
||||
//==========================================
|
||||
|
||||
//===== Guillotine Cross ====================
|
||||
//===== Guillotine Cross ===================
|
||||
//-- GC_VENOMIMPRESS
|
||||
2021,0,3000:2500:2000:1500:1000,0,10000:20000:30000:40000:50000,0,0,-1
|
||||
//-- GC_CROSSIMPACT
|
||||
@ -1125,7 +1131,7 @@
|
||||
//-- GC_POISONINGWEAPON
|
||||
2027,0,1000,0,60000:120000:180000:240000:300000,300000,0,-1
|
||||
//-- GC_WEAPONBLOCKING
|
||||
2028,0,2000,0,180000,0,0,-1
|
||||
2028,0,2000,0,180000,2000,0,-1
|
||||
//-- GC_COUNTERSLASH
|
||||
2029,0,2000,0,0,0,0,-1
|
||||
//-- GC_WEAPONCRUSH
|
||||
@ -1197,27 +1203,27 @@
|
||||
//-- WL_JACKFROST
|
||||
2204,2000:2500:3000:3500:4000,1000,0,10000:15000:20000:25000:30000,0,0,1000
|
||||
//-- WL_MARSHOFABYSS
|
||||
2205,2500,1000,0,25000,0,0,500
|
||||
2205,2500,1000,0,30000,0,0,500
|
||||
//-- WL_RECOGNIZEDSPELL
|
||||
2206,1000,1000,0,60000:90000:120000:150000:180000,0,50000:80000:110000:140000:170000,1000
|
||||
//-- WL_SIENNAEXECRATE
|
||||
2207,2000,2000,0,10000:12000:14000:16000:18000,0,0,-1
|
||||
//-- WL_STASIS
|
||||
2209,3000,1000,0,10000:15000:20000:25000:30000,0,300000,1000
|
||||
2209,3000,2000,0,10000:15000:20000:25000:30000,0,180000:190000:200000:210000:220000,1000
|
||||
//-- WL_DRAINLIFE
|
||||
2210,4000,0,0,0,0,2000,1000
|
||||
//-- WL_CRIMSONROCK
|
||||
2211,5000,2000,0,3000:4000:5000:6000:7000,0,5000,2000
|
||||
2211,5000,2000,0,5000,0,5000,1000
|
||||
//-- WL_HELLINFERNO
|
||||
2212,3000,1000,0,15000,0,0,1000
|
||||
//-- WL_COMET
|
||||
2213,10000:11000:12000:13000:14000,0,0,15000,0,60000,1000:1500:2000:2500:3000
|
||||
2213,10000:11000:12000:13000:14000,2000,0,100,42000,60000,1000:1500:2000:2500:3000
|
||||
//-- WL_CHAINLIGHTNING
|
||||
2214,3500:4000:4500:5000:5500,0,0,100,0,3000,1000
|
||||
//-- WL_EARTHSTRAIN
|
||||
2216,2000:3000:4000:5000:6000,1000,0,150,75000:90000:105000:120000:135000,10000,2000
|
||||
2216,2000:3000:4000:5000:6000,1000,0,100,75000:90000:105000:120000:135000,10000,2000
|
||||
//-- WL_TETRAVORTEX
|
||||
2217,5000:6000:7000:8000:9000,2000,0,20000,0,15000,2000
|
||||
2217,5000:6000:7000:8000:9000,2000,0,0,0,15000,2000
|
||||
//-- WL_SUMMONFB
|
||||
2222,2000,0,0,120000:160000:200000:240000:280000,0,0,-1
|
||||
//-- WL_SUMMONBL
|
||||
@ -1227,7 +1233,7 @@
|
||||
//-- WL_SUMMONSTONE
|
||||
2229,2000,0,0,120000:160000:200000:240000:280000,0,0,-1
|
||||
//-- WL_READING_SB
|
||||
2231,5000,500,0,0,0,0,1000
|
||||
2231,5000,500,0,30000,0,0,1000
|
||||
//-- WL_TELEKINESIS_INTENSE
|
||||
5012,1000,0,0,180000,0,300000,-1
|
||||
//==========================================
|
||||
@ -1236,7 +1242,7 @@
|
||||
//-- RA_ARROWSTORM
|
||||
2233,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,0,0,0,0,5000:4800:4600:4400:4200:4000:3800:3600:3400:3200,-1
|
||||
//-- RA_FEARBREEZE
|
||||
2234,2000,0,0,60000:90000:120000:150000:180000,0,0,0
|
||||
2234,0,0,0,60000:90000:120000:150000:180000,0,0,2000
|
||||
//-- RA_AIMEDBOLT
|
||||
2236,4000,1000,0,0,0,0,500
|
||||
//-- RA_DETONATOR
|
||||
@ -1266,7 +1272,7 @@
|
||||
//-- RA_FIRINGTRAP
|
||||
2253,0,0,0,15000,15000,0,-1
|
||||
//-- RA_ICEBOUNDTRAP
|
||||
2254,0,0,0,20000,15000,0,-1
|
||||
2254,0,0,0,15000,20000,0,-1
|
||||
//-- RA_UNLIMIT
|
||||
5002,0,500,0,60000,0,300000,1000
|
||||
//==========================================
|
||||
@ -1281,7 +1287,7 @@
|
||||
//-- NC_FLAMELAUNCHER
|
||||
2259,500:1000:1500,1500:1000:500,0,7000:14000:21000,0,0,500
|
||||
//-- NC_COLDSLOWER
|
||||
2260,1000,1000:2000:3000,0,7000:14000:21000,0,0,-1
|
||||
2260,1000,1000:2000:3000,0,7000:14000:21000,40000,0,-1
|
||||
// -- NC_ARMSCANNON
|
||||
2261,1400:1600:1800,500:1000:2000,0,0,0,0,600:400:200
|
||||
//-- NC_ACCELERATION
|
||||
@ -1301,7 +1307,7 @@
|
||||
//-- NC_INFRAREDSCAN
|
||||
2270,0,500,0,3000,0,3000,-1
|
||||
//-- NC_ANALYZE
|
||||
2271,0,1000,0,20000,0,0,-1
|
||||
2271,0,1000,0,20000,0,0,1000
|
||||
//-- NC_MAGNETICFIELD
|
||||
2272,0,0,0,4000:6000:8000,0,20000:15000:10000,-1
|
||||
//-- NC_NEUTRALBARRIER
|
||||
@ -1323,7 +1329,7 @@
|
||||
//-- NC_DISJOINT
|
||||
2283,2000,0,0,0,0,0,-1
|
||||
//-- NC_MAGMA_ERUPTION (dur1=stun, dur2=burning)
|
||||
5006,1000,0,0,10000,42000,0,-1
|
||||
5006,1000,0,0,10000,42000,10000:9000:8000:7000:6000,-1
|
||||
//==========================================
|
||||
|
||||
//===== Shadow Chaser ======================
|
||||
@ -1338,7 +1344,7 @@
|
||||
//-- SC_TRIANGLESHOT
|
||||
2288,1000,500,0,0,0,0,-1
|
||||
//-- SC_BODYPAINT
|
||||
2289,0,1000,0,5000:7000:9000:11000:13000,0,2000,-1
|
||||
2289,0,1000,0,5000:7000:9000:11000:13000,10000,2000,-1
|
||||
//-- SC_INVISIBILITY
|
||||
2290,1000,1000,0,0,0,20000:30000:40000:50000:60000,-1
|
||||
//-- SC_DEADLYINFECT
|
||||
@ -1355,7 +1361,7 @@
|
||||
2296,2000,1000,0,10000:15000:20000,0,2000,-1
|
||||
//-- SC_WEAKNESS
|
||||
2297,2000,1000,0,10000:15000:20000,0,2000,-1
|
||||
//-- SC_STRIPACCESORY
|
||||
//-- SC_STRIPACCESSARY
|
||||
2298,1000,1000,0,60000:70000:80000:90000:100000,0,0,-1
|
||||
//-- SC_MANHOLE
|
||||
2299,1000,2000,0,5000:10000:15000,5000:10000:15000,0,-1
|
||||
@ -1365,49 +1371,49 @@
|
||||
2301,2000,2000,0,5000:10000:15000,4000:8000:12000,0,-1
|
||||
//-- SC_MAELSTROM
|
||||
2302,2000,2000,0,7000:14000:21000,0,0,-1
|
||||
//-- SC_BLOODYLUST //dur2=intr
|
||||
//-- SC_BLOODYLUST
|
||||
2303,2000,2000,0,10000:20000:30000,0,180000,-1
|
||||
//-- SC_FEINTBOMB
|
||||
2304,1000,0,0,500,1500,5000,-1
|
||||
//-- SC_ESCAPE
|
||||
5010,0,0,0,1000,0,15000,-1
|
||||
5010,0,500,0,50000,20000,10000:8000:6000:4000:2000,-1
|
||||
//==========================================
|
||||
|
||||
//==== Royal Guard skills ==================
|
||||
//-- LG_CANNONSPEAR
|
||||
2307,0,0,0,0,0,2000,-1
|
||||
//-- LG_TRAMPLE
|
||||
2309,0,0,0,0,0,1000,-1
|
||||
2309,0,1000,0,0,0,0,-1
|
||||
//-- LG_SHIELDPRESS
|
||||
2310,0,0,0,3500:4000:4500:5000:5500,0,2000,-1
|
||||
//-- LG_REFLECTDAMAGE
|
||||
2311,0,0,0,300000,0,0,-1
|
||||
//-- LG_PINPOINTATTACK
|
||||
2312,0,1000,0,5000,0,5000,-1
|
||||
2312,0,1000,0,12000,0,5000,-1
|
||||
//-- LG_FORCEOFVANGUARD
|
||||
2313,0,1000,0,300000,0,0,-1
|
||||
2313,0,1000,0,300000,0,0,1000
|
||||
//-- LG_RAGEBURST
|
||||
2314,0,3000,0,0,0,0,-1
|
||||
//-- LG_SHIELDSPELL //TODO apply proper duration [malufett]
|
||||
2315,1000,1000,0,3000:30000:30000,0,2000,0
|
||||
//-- LG_SHIELDSPELL
|
||||
2315,1000,1000,0,3000:30000:30000,0,2000,-1
|
||||
//-- LG_EXEEDBREAK
|
||||
2316,5000:5500:6000:6500:7000,1000,0,300000,0,0,0
|
||||
2316,5000:5500:6000:6500:7000,1000,0,300000,0,0,-1
|
||||
//-- LG_OVERBRAND
|
||||
2317,500,2000,0,0,0,0,0
|
||||
2317,500,2000,0,0,0,0,-1
|
||||
//-- LG_PRESTIGE
|
||||
2318,1000,0,0,30000:45000:60000:75000:90000,0,60000,2000
|
||||
//-- LG_BANDING
|
||||
2319,0,0,0,-1,2000:4000:6000:8000:10000,0,-1
|
||||
//-- LG_MOONSLASHER
|
||||
2320,1000,1000,0,0,0,6000:5000:4000:3000:2000,0
|
||||
2320,1000,1000,0,0,0,6000:5000:4000:3000:2000,-1
|
||||
//-- LG_RAYOFGENESIS
|
||||
2321,2000:2500:3000:3500:4000,2000,0,10000,0,5000,500
|
||||
//-- LG_PIETY
|
||||
2322,3000:2500:2000:1500:1000,0,0,60000:80000:100000:120000:140000,0,0,0
|
||||
2322,3000:2500:2000:1500:1000,0,0,60000:80000:100000:120000:140000,0,0,-1
|
||||
//-- LG_EARTHDRIVE
|
||||
2323,1000,1000,0,3000:6000:9000:12000:15000,0,7000:6000:5000:4000:3000,0
|
||||
2323,1000,1000,0,3000:6000:9000:12000:15000,0,7000:6000:5000:4000:3000,-1
|
||||
//-- LG_HESPERUSLIT
|
||||
2324,1000,3000,0,0,0,20000,0
|
||||
2324,1000,3000,0,0,0,20000,-1
|
||||
//-- LG_INSPIRATION
|
||||
2325,2000,2000,0,30000:45000:60000:75000:90000,0,540000:480000:420000:360000:300000,1000
|
||||
//-- LG_KINGS_GRACE
|
||||
@ -1470,7 +1476,7 @@
|
||||
|
||||
//==== Minstresl skills ====================
|
||||
//-- MI_RUSH_WINDMILL
|
||||
2381,0,2000,0,60000,0,0,-1
|
||||
2381,1000,2000,0,60000,0,0,-1
|
||||
//-- MI_ECHOSONG
|
||||
2382,1000,2000,0,60000,0,0,-1
|
||||
//-- MI_HARMONIZE
|
||||
@ -1485,13 +1491,13 @@
|
||||
//-- WM_DOMINION_IMPULSE
|
||||
2417,0,1000,0,0,0,0,-1
|
||||
//-- WM_SEVERE_RAINSTORM
|
||||
2418,1500:2000:2500:3000:3500,1000,0,3300,0,5000:5500:6000:6500:7000,500
|
||||
2418,1500:2000:2500:3000:3500,1000,0,3400,0,5000:5500:6000:6500:7000,500
|
||||
//-- WM_POEMOFNETHERWORLD
|
||||
2419,3000,0,0,9000:11000:13000:15000:17000,8000:10000:12000:14000:16000,0,-1
|
||||
//-- WM_VOICEOFSIREN
|
||||
2420,2000:2200:2400:2600:2800,1000,0,15000:18000:21000:24000:27000,0,5000,-1
|
||||
//-- WM_DEADHILLHERE
|
||||
2421,4000:3500:3000:2500:2000,1000,0,0,0,0,1000
|
||||
2421,3000:2500:2000:1500:1000,1000,0,0,0,0,1000
|
||||
//-- WM_LULLABY_DEEPSLEEP
|
||||
2422,2000,1000,0,12000:14000:16000:18000:20000,0,10000,1000
|
||||
//-- WM_SIRCLEOFNATURE
|
||||
@ -1507,7 +1513,7 @@
|
||||
//-- WM_DANCE_WITH_WUG
|
||||
2428,1500:2000:2500:3000:3500,1000,0,30000:60000:90000:120000:150000,0,90000,500
|
||||
//-- WM_SOUND_OF_DESTRUCTION
|
||||
2429,0:500:1000:1500:2000,1000,0,0,0,6000:7000:8000:9000:10000,500
|
||||
2429,0:500:1000:1500:2000,1000,0,5000,0,6000:7000:8000:9000:10000,500
|
||||
//-- WM_SATURDAY_NIGHT_FEVER
|
||||
2430,1000:2000:3000:4000:5000,1000,0,10000:15000:20000:25000:30000,10000:8000:6000:4000:2000,180000,1000
|
||||
//-- WM_LERADS_DEW
|
||||
@ -1523,10 +1529,10 @@
|
||||
//==========================================
|
||||
|
||||
//==== Sorcerer skills =====================
|
||||
//-- SO_FIREWALK //CHECK Duration 2 needs to be added for the PROPERTYWALK status ID. Ask me for more info. [Rytech]
|
||||
2443,1000,1000,0,12000,0,0,-1
|
||||
//-- SO_ELECTRICWALK //CHECK Duration 2 needs to be added for the PROPERTYWALK status ID. Ask me for more info. [Rytech]
|
||||
2444,1000,1000,0,12000,0,0,-1
|
||||
//-- SO_FIREWALK
|
||||
2443,1000,1000,0,30000,12000,0,-1
|
||||
//-- SO_ELECTRICWALK
|
||||
2444,1000,1000,0,30000,12000,0,-1
|
||||
//-- SO_SPELLFIST
|
||||
2445,0,1000,0,20000:25000:30000:35000:40000,0,0,0
|
||||
//-- SO_EARTHGRAVE
|
||||
@ -1534,11 +1540,11 @@
|
||||
//-- SO_DIAMONDDUST
|
||||
2447,5000:5500:6000:6500:7000,1000,0,500,12000:14000:16000:18000:20000,5000,800:600:400:200:-1
|
||||
//-- SO_POISON_BUSTER
|
||||
2448,2200:3400:4600:5800:7000,1000,0,0,0,2000,800:600:400:200:-1
|
||||
2448,2200:3400:4600:5800:6000,1000,0,0,0,2000,800:600:400:200:-1
|
||||
//-- SO_PSYCHIC_WAVE
|
||||
2449,8000:9000:10000:11000:12000,1000,0,1200:1700:2200:2700:3200,0,5000,1000:900:800:700:600
|
||||
//-- SO_CLOUD_KILL
|
||||
2450,2300:2500:2700:2900:3100,1000,0,8000:10000:12000:14000:16000,10000:15000:20000:25000:30000,5000,700:500:300:100:-1
|
||||
2450,2300:2500:2700:2900:3100,1000,0,8000:10000:12000:14000:16000,4000:8000:12000:16000:20000,5000,700:500:300:100:-1
|
||||
//-- SO_STRIKING
|
||||
2451,1000,1000,0,60000,0,2000,-1
|
||||
//-- SO_WARMER
|
||||
@ -1546,7 +1552,7 @@
|
||||
//-- SO_VACUUM_EXTREME
|
||||
2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,2000,5000,-1
|
||||
//-- SO_VARETYR_SPEAR
|
||||
2454,2200:2400:2600:2800:3000,1000,0,0,2200:2400:2600:2800:3000,2000,1800:1600:1400:1200:1000
|
||||
2454,2200:2400:2600:2800:3000,1000,0,2200:2400:2600:2800:3000,0,2000,1800:1600:1400:1200:1000
|
||||
//-- SO_ARRULLO
|
||||
2455,2200:2400:2600:2800:3000,1000,0,8000:10000:12000:14000:16000,0,5000:6000:7000:8000:9000,800:600:400:200:-1
|
||||
//-- SO_EL_CONTROL
|
||||
@ -1573,8 +1579,6 @@
|
||||
2467,1000,0,0,60000,0,60000,1000
|
||||
//-- SO_EARTH_INSIGNIA
|
||||
2468,1000,0,0,60000,0,60000,1000
|
||||
//-- SO_ELEMENTAL_SHIELD
|
||||
5008,1000,0,0,10000,0,10000,-1
|
||||
//==========================================
|
||||
|
||||
//==== Genetic skills ======================
|
||||
@ -1627,58 +1631,58 @@
|
||||
|
||||
//===== Misc. Skills =======================
|
||||
//-- ALL_ODINS_RECALL
|
||||
2533,10000,0,0,0,0,300000,0
|
||||
2533,0,0,0,0,0,0,10000
|
||||
//-- RETURN_TO_ELDICASTES
|
||||
2534,3000,0,0,0,0,300000,0
|
||||
2534,0,0,0,0,0,300000,2000
|
||||
//-- ALL_GUARDIAN_RECALL
|
||||
2536,3000,0,0,0,0,300000,0
|
||||
2536,0,0,0,0,0,300000,3000
|
||||
//-- ALL_ODINS_POWER
|
||||
2537,0,0,0,60000,0,0,0
|
||||
//==========================================
|
||||
|
||||
//===== Rebellion ==========================
|
||||
//===== Rebellion Skills ===================
|
||||
//-- RL_GLITTERING_GREED
|
||||
//2551,0,0,0,0,0,0,-1
|
||||
//-- RL_RICHS_COIN
|
||||
2552,0,1000,0,600000,0,0,-1
|
||||
2552,0,1000,0,600000,0,3000,-1
|
||||
//-- RL_MASS_SPIRAL
|
||||
2553,2000,1000,0,0,30000,1000,-1
|
||||
2553,1000,1000,0,0,30000,10000,2000
|
||||
//-- RL_BANISHING_BUSTER
|
||||
2554,3000:2500:2000:1500:1000,1000,0,0,0,1500,-1
|
||||
2554,3000:2500:2000:1500:1000,0,0,0,0,10000,-1
|
||||
//-- RL_B_TRAP
|
||||
2555,0,0,0,4000,6000:7000:8000:9000:10000,2000,-1
|
||||
2555,0,0,0,10000:11000:12000:13000:14000,6000:7000:8000:9000:10000,0,-1
|
||||
//-- RL_FLICKER
|
||||
2556,0,500,0,0,0,2000,-1
|
||||
2556,0,0,0,0,0,10000,-1
|
||||
//-- RL_S_STORM
|
||||
2557,3000:2500:2000:1500:1000,1000,0,0,0,2000,-1
|
||||
2557,3000:2500:2000:1500:1000,0,0,0,0,2000,-1
|
||||
//-- RL_E_CHAIN
|
||||
2558,0,500,0,45000:60000:75000:90000:105000:120000:135000:150000:165000:180000,0,5000,-1
|
||||
2558,0,1000,0,45000:60000:75000:90000:105000:120000:135000:150000:165000:180000,0,5000,-1
|
||||
//-- RL_QD_SHOT
|
||||
2559,0,1000,0,1500,0,5000,-1
|
||||
//-- RL_C_MARKER
|
||||
2560,0,0,0,30000,0,1000,-1
|
||||
//-- RL_FIREDANCE
|
||||
2561,1600:1500:1400:1200:1000,1500,0,0,0,5000,-1
|
||||
2561,0,2000,0,0,0,5000,-1
|
||||
//-- RL_H_MINE
|
||||
2562,2000,1500,0,30000,15000,5000:4500:4000:3500:3000,-1
|
||||
2562,1500,0,0,30000,15000,5000:4500:4000:3500:3000,500
|
||||
//-- RL_P_ALTER
|
||||
2563,0,1000,0,30000:45000:60000:75000:90000,0,5000,-1
|
||||
//-- RL_FALLEN_ANGEL
|
||||
2564,0,1500,0,0,0,4500:4000:3500:2500:2000,-1
|
||||
2564,500,1500,0,0,0,10000:8000:6000:4000:2000,500
|
||||
//-- RL_R_TRIP
|
||||
2565,0,1500,0,0,0,3000,-1
|
||||
2565,0,1000,0,0,0,1000,-1
|
||||
//-- RL_D_TAIL
|
||||
2566,2000,1500,0,0,0,5000,-1
|
||||
2566,500,2000,0,0,0,5000,500
|
||||
//-- RL_FIRE_RAIN
|
||||
2567,0,1500,0,100,0,5000,-1
|
||||
2567,1800:1600:1400:1200:1000,2000,0,100,0,5000,200
|
||||
//-- RL_HEAT_BARREL
|
||||
2568,0,1000,0,60000,10000,10000,-1
|
||||
//-- RL_AM_BLAST
|
||||
2569,2000,1500,0,0,6000:7000:8000:9000:10000,1000,1000
|
||||
2569,2000,1000,0,0,6000:7000:8000:9000:10000,5000,1000
|
||||
//-- RL_SLUGSHOT
|
||||
2570,5000:6000:7000:8000:9000,1000,0,2000,0,1500,1000
|
||||
2570,5000:6000:7000:8000:9000,1000,0,0,2000,10000,1000
|
||||
//-- RL_HAMMER_OF_GOD
|
||||
2571,3000,1000,0,0,3000:3000:4000:4000:5000,3000,-1
|
||||
2571,8000,2000,0,0,3000:3000:4000:4000:5000,30000,2000
|
||||
//-- RL_R_TRIP_PLUSATK
|
||||
//2572,0,0,0,0,0,0,-1
|
||||
//-- RL_B_FLICKER_ATK
|
||||
@ -1687,7 +1691,7 @@
|
||||
//2574,0,0,0,0,0,0,-1
|
||||
//==========================================
|
||||
|
||||
//==== Kagerou & Oboro skills ==============
|
||||
//==== Kagerou & Oboro Skills ==============
|
||||
//-- KO_YAMIKUMO
|
||||
3001,0,0,0,200000,0,0,-1
|
||||
//-- KO_JYUMONJIKIRI
|
||||
@ -1695,35 +1699,35 @@
|
||||
//-- KO_SETSUDAN
|
||||
3005,0,0,0,0,0,3000,-1
|
||||
//-- KO_BAKURETSU
|
||||
3006,1000:1400:1800:2200:2600,1000,0,100,0,3000,0
|
||||
3006,1000:1400:1800:2200:2600,1000,0,100,0,3000,-1
|
||||
//-- KO_HAPPOKUNAI
|
||||
3007,0,500,0,0,0,0,-1
|
||||
//-- KO_MUCHANAGE
|
||||
3008,1000,0,0,100,0,10000,-1
|
||||
3008,1000,0,0,0,0,10000,-1
|
||||
//-- KO_HUUMARANKA
|
||||
3009,1000:1200:1400:1600:1800,1000,0,500,0,3000,-1
|
||||
3009,1000:1200:1400:1600:1800,1000,0,100,0,3000,-1
|
||||
//-- KO_MAKIBISHI
|
||||
3010,0,0,0,12000:14000:16000:18000:20000,2500:3000:3500:4000:4500,10000,-1
|
||||
//-- KO_MEIKYOUSISUI
|
||||
3011,3000,0,0,10000,0,10000,0
|
||||
3011,3000,0,0,10000,0,10000,-1
|
||||
//-- KO_ZANZOU
|
||||
3012,0,1000,0,27000:24000:21000:18000:15000,0,30000:27000:24000:21000:18000,-1
|
||||
//-- KO_KYOUGAKU
|
||||
3013,3000:2500:2000:1500:1000,1000,0,12000:14000:16000:18000:20000,0,10000,0
|
||||
3013,3000:2500:2000:1500:1000,1000,0,12000:14000:16000:18000:20000,0,10000,-1
|
||||
//-- KO_JYUSATSU
|
||||
3014,3000:2500:2000:1500:1000,1000,0,8000:10000:12000:14000:16000,0,10000,0
|
||||
3014,3000:2500:2000:1500:1000,1000,0,8000:10000:12000:14000:16000,0,10000,-1
|
||||
//-- KO_KAHU_ENTEN
|
||||
3015,2000,0,0,300000,0,0,0
|
||||
3015,2000,0,0,300000,0,0,-1
|
||||
//-- KO_HYOUHU_HUBUKI
|
||||
3016,2000,0,0,300000,0,0,0
|
||||
3016,2000,0,0,300000,0,0,-1
|
||||
//-- KO_KAZEHU_SEIRAN
|
||||
3017,2000,0,0,300000,0,0,0
|
||||
3017,2000,0,0,300000,0,0,-1
|
||||
//-- KO_DOHU_KOUKAI
|
||||
3018,2000,0,0,300000,0,0,0
|
||||
3018,2000,0,0,300000,0,0,-1
|
||||
//-- KO_ZENKAI
|
||||
3020,0,1000,0,10000,10000,0,0
|
||||
3020,0,1000,0,10000,0,0,-1
|
||||
//-- KO_GENWAKU
|
||||
3021,3000:2500:2000:1500:1000,1000,0,30000,0,10000,0
|
||||
3021,3000:2500:2000:1500:1000,1000,0,30000,0,10000,-1
|
||||
//-- KO_IZAYOI
|
||||
3022,0,0,0,30000:45000:60000:75000:90000,0,60000,-1
|
||||
//-- KG_KAGEHUMI
|
||||
@ -1754,7 +1758,7 @@
|
||||
//==========================================
|
||||
|
||||
//-- ALL_FULL_THROTTLE
|
||||
5014,0,0,0,10000:15000:20000:25000:30000,10000,3000000,-1
|
||||
5014,0,0,0,10000:15000:20000:25000:30000,10000,1800000,-1
|
||||
|
||||
//===== Homunculus Skills ==================
|
||||
//-- HLIF_HEAL
|
||||
@ -1772,9 +1776,11 @@
|
||||
//-- HFLI_MOON
|
||||
8009,0,0,2000,0,0,0,-1
|
||||
//-- HFLI_FLEET
|
||||
8010,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000,0,-1
|
||||
8010,0,0,0,60000:55000:50000:45000:40000,60000:75000:90000:105000:120000,0,-1
|
||||
//-- HFLI_SPEED
|
||||
8011,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000,0,-1
|
||||
8011,0,0,0,60000:55000:50000:45000:40000,60000:75000:90000:105000:120000,0,-1
|
||||
//-- HFLI_SBR44
|
||||
8012,0,1000,0,0,0,0,-1
|
||||
//-- HVAN_CAPRICE
|
||||
8013,0,2000:2200:2400:2600:2800,0,0,0,0,-1
|
||||
//-- HVAN_CHAOTIC
|
||||
@ -1786,7 +1792,7 @@
|
||||
//-- MH_SUMMON_LEGION
|
||||
8018,1600:1400:1200:1000:800,0,0,20000:30000:40000:50000:60000,0,0,400:600:800:1000:1200
|
||||
//-- MH_NEEDLE_OF_PARALYZE
|
||||
8019,1000:1100:1200:1300:1400,0,0,12000:14000:16000:18000:20000,0,0,500:400:300:200:100
|
||||
8019,1000:1100:1200:1300:1400,2000,0,12000:14000:16000:18000:20000,0,0,500:400:300:200:100
|
||||
//-- MH_POISON_MIST
|
||||
8020,500:700:900:1100:1300,0,0,12000:14000:16000:18000:20000,4000:6000:8000:10000:12000,0,500
|
||||
//-- MH_PAIN_KILLER
|
||||
@ -1798,49 +1804,49 @@
|
||||
//-- MH_ERASER_CUTTER
|
||||
8024,1000:1500:2000:2500:3000,2000,0,0,0,0,-1
|
||||
//-- MH_XENO_SLASHER
|
||||
8025,1500:2500:3500:4500:5500,5000,0,500,0,0,500
|
||||
8025,1500:2500:3500:4500:5500,5000,0,500,120000,0,500
|
||||
//-- MH_SILENT_BREEZE
|
||||
8026,1000:1200:1400:1600:1800,0,0,9000:12000:15000:18000:21000,0,0,1000:800:600:400:200
|
||||
//-- MH_STYLE_CHANGE
|
||||
//8027,0,0,0,0,0,0,0
|
||||
8027,0,1000,0,0,0,0,500
|
||||
//-- MH_SONIC_CRAW
|
||||
//8028,0,0,0,0,0,0,0
|
||||
8028,0,1000,0,0,0,0,-1
|
||||
//-- MH_SILVERVEIN_RUSH
|
||||
//8029,0,0,0,0,0,0,0
|
||||
8029,0,0,0,5000,0,2000,-1
|
||||
//-- MH_MIDNIGHT_FRENZY
|
||||
//8030,0,0,0,0,0,0,0
|
||||
8030,0,0,0,10000,0,2000,-1
|
||||
//-- MH_STAHL_HORN
|
||||
8031,800:600:400:200:0,0,0,5000,0,0,200:400:600:800:1000
|
||||
8031,800:600:400:200:0,3000,0,5000,0,0,200:400:600:800:1000
|
||||
//-- MH_GOLDENE_FERSE
|
||||
8032,1000:1200:1400:1600:1800,0,0,30000:45000:60000:75000:90000,0,0,-1
|
||||
//-- MH_STEINWAND
|
||||
8033,1000,0,0,30000:45000:60000:75000:90000,0,0,-1
|
||||
//-- MH_HEILIGE_STANGE
|
||||
8034,200:400:600:800:1000,0,0,0,0,0,1800:1600:1400:1200:1000
|
||||
8034,200:400:600:800:1000,5000,0,0,0,0,1800:1600:1400:1200:1000
|
||||
//-- MH_ANGRIFFS_MODUS
|
||||
8035,200:400:600:800:1000,0,0,30000:45000:60000:75000:90000,0,0,-1
|
||||
//-- MH_TINDER_BREAKER
|
||||
//8036,0,0,0,5000,0,0,0
|
||||
8036,1000,0,0,0,0,0,-1
|
||||
//-- MH_CBC
|
||||
//8037,0,0,0,0,0,0,0
|
||||
//-- MH_EQC
|
||||
//8038,0,0,0,0,0,0,0
|
||||
8038,0,1000,0,0,0,0,-1
|
||||
//-- MH_MAGMA_FLOW
|
||||
8039,2000:2500:3000:3500:4000,0,0,30000:45000:60000:75000:90000,0,0,2000:1500:1000:500:-1
|
||||
8039,2000:2500:3000:3500:4000,1000,0,30000:45000:60000:75000:90000,0,0,2000:1500:1000:500:-1
|
||||
//-- MH_GRANITIC_ARMOR
|
||||
8040,6000:5500:5000:4500:4000,0,0,60000,0,0,1000
|
||||
8040,5000:4500:4000:3500:3000,1000,0,60000,0,0,1000
|
||||
//-- MH_LAVA_SLIDE
|
||||
8041,6000:5500:5000:4500:4000,0,0,12000:14000:16000:18000:20000,0,0,1000
|
||||
8041,5000:4500:4000:3500:3000,1000,0,12000:14000:16000:18000:20000,20000,0,1000
|
||||
//-- MH_PYROCLASTIC
|
||||
8042,5000:4500:4000:3500:3000,0,0,60000:90000:120000:150000:180000,0,0,1000
|
||||
8042,1000:1500:2000:2500:3000,1000,0,60000:90000:120000:150000:180000,0,0,200
|
||||
//-- MH_VOLCANIC_ASH
|
||||
8043,5000:4500:4000:3500:3000,0,0,12000:14000:16000:18000:20000,0,0,1000
|
||||
8043,4000:3500:3000:2500:2000,1000,0,12000:14000:16000:18000:20000,0,0,1000
|
||||
|
||||
//===== Mercenary Skills ===================
|
||||
//-- MS_MAGNUM
|
||||
8202,0,1500,2000,2000,10000,0,0
|
||||
//-- MS_BOWLINGBASH
|
||||
8203,700,2500,0,0,0,0,0
|
||||
8203,400,2500,0,0,0,0,100
|
||||
//-- MS_PARRYING
|
||||
8204,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0,0
|
||||
//-- MS_REFLECTSHIELD
|
||||
@ -1866,7 +1872,7 @@
|
||||
//-- ML_BRANDISHSPEAR
|
||||
8217,350,1200,0,0,0,0,350
|
||||
//-- ML_SPIRALPIERCE
|
||||
8218,150:250:350:450:500:500:500:500:500:500,2500,0,0,1000,0,150:250:350:450:500:500:500:500:500:500
|
||||
8218,150:250:350:450:500,2500,0,0,1000,0,150:250:350:450:500
|
||||
//-- ML_DEFENDER
|
||||
8219,0,800,0,180000,0,0,0
|
||||
//-- ML_AUTOGUARD
|
||||
@ -1909,7 +1915,7 @@
|
||||
//-- EL_WATER_DROP
|
||||
8405,0,0,0,-1,0,0,-1
|
||||
//-- EL_WATER_BARRIER
|
||||
8406,1000,0,0,15000,0,0,-1
|
||||
8406,0,0,0,15000,0,0,-1
|
||||
//-- EL_WIND_STEP
|
||||
8407,0,0,0,-1,0,0,-1
|
||||
//-- EL_WIND_CURTAIN
|
||||
|
@ -41,6 +41,7 @@
|
||||
// 0x08000 - skill that ignore bg reduction
|
||||
// 0x10000 - skill that ignore gvg reduction
|
||||
// 0x20000 - makes 'self'/'place' skill cannot be casted/placed when near NPC (see 'db/skill_nonearnpc_db.txt' for more options)
|
||||
// 0x40000 - skill that can hit trap-type skill (inf2 has 0x00080)
|
||||
// 13 maxcount: max amount of skill instances to place on the ground when
|
||||
// player_land_skill_limit/monster_land_skill_limit is enabled. For skills
|
||||
// that attack using a path, this is the path length to be used.
|
||||
@ -76,7 +77,7 @@
|
||||
4,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, SM_RECOVERY,Increase HP Recovery
|
||||
5,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0x0, SM_BASH,Bash
|
||||
6,9,6,1,0,1,0,10,1,no,0,0,0,none,0,0x0, SM_PROVOKE,Provoke
|
||||
7,0,6,4,3,0x2,2,10,1,no,0,0,0,weapon,2,0x0, SM_MAGNUM,Magnum Break
|
||||
7,0,6,4,3,0x2,2,10,1,no,0,0x40000,0,weapon,2,0x0, SM_MAGNUM,Magnum Break
|
||||
8,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, SM_ENDURE,Endure
|
||||
|
||||
//****
|
||||
@ -128,7 +129,7 @@
|
||||
44,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, AC_VULTURE,Vulture's Eye
|
||||
45,0,6,4,0,0x3,3,10,1,no,0,0,0,weapon,0,0x0, AC_CONCENTRATION,Improve Concentration
|
||||
46,-9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x80, AC_DOUBLE,Double Strafe
|
||||
47,-9,6,2,-1,0x2,2,10,1,no,0,0x0,0,weapon,2,0x81, AC_SHOWER,Arrow Shower
|
||||
47,-9,6,2,-1,0x2,2,10,1,no,0,0x40000,0,weapon,2,0x81, AC_SHOWER,Arrow Shower
|
||||
|
||||
//****
|
||||
// Thief
|
||||
@ -146,11 +147,11 @@
|
||||
55,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, KN_SPEARMASTERY,Spear Mastery
|
||||
56,-2,8,1,-1,0,0,10,3,no,0,0,0,weapon,0,0x0, KN_PIERCE,Pierce
|
||||
57,-2,6,1,-1,0x1,0,10,1,no,0,0,0,weapon,3,0x20000, KN_BRANDISHSPEAR,Brandish Spear
|
||||
58,-4,6,1,-1,0x2,0,10,1,no,0,0,0,weapon,6,0x0, KN_SPEARSTAB,Spear Stab
|
||||
58,-4,6,1,-1,0x2,0,10,1,no,0,0x40000,0,weapon,6,0x0, KN_SPEARSTAB,Spear Stab
|
||||
59,3:5:7:9:11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, KN_SPEARBOOMERANG,Spear Boomerang
|
||||
60,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, KN_TWOHANDQUICKEN,Twohand Quicken
|
||||
61,0,6,4,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, KN_AUTOCOUNTER,Counter Attack
|
||||
62,-2,6,1,-1,0x2,1,10,1,no,0,0,0,weapon,1,0x0, KN_BOWLINGBASH,Bowling Bash
|
||||
62,-2,6,1,-1,0x2,1,10,1,no,0,0x40000,0,weapon,1,0x0, KN_BOWLINGBASH,Bowling Bash
|
||||
63,0,0,0,0,0,0,1,0,no,0,0,0,weapon,0,0x0, KN_RIDING,Peco Peco Riding
|
||||
64,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0,0x0, KN_CAVALIERMASTERY,Cavalier Mastery
|
||||
|
||||
@ -175,7 +176,7 @@
|
||||
//****
|
||||
// Wizard
|
||||
80,9,8,2,3,0x20,1:1:1:1:1:2:2:2:2:2:2,10,-3:-4:-5:-6:-7:-8:-9:-10:-11:-12:-12,yes,0,0x2000,5,magic,0,0x0, WZ_FIREPILLAR,Fire Pillar
|
||||
81,0,6,4,3,0,7,10,1,yes,0,0x2000,0,magic,5,0x20, WZ_SIGHTRASHER,Sightrasher
|
||||
81,0,6,4,3,0x2,7,10,1,yes,0,0x42000,0,magic,5,0x20, WZ_SIGHTRASHER,Sightrasher
|
||||
83,9,8,2,3,0,3:3:3:3:3:3:3:3:3:3:14,10,1:1:2:2:3:3:4:4:5:5:15,yes,0,0x2000,0,magic,0,0x20, WZ_METEOR,Meteor Storm
|
||||
84,9,8,1,4,0,0,10,3:4:5:6:7:8:9:10:11:12,yes,0,0x2000,0,magic,2:3:3:4:4:5:5:6:6:7,0x20, WZ_JUPITEL,Jupitel Thunder
|
||||
85,9,8,2,4,0,0,10,-10,yes,0,0x2000,0,magic,0,0x20, WZ_VERMILION,Lord of Vermilion
|
||||
@ -217,13 +218,13 @@
|
||||
115,3,6,2,0,0x1,0,5,1,no,0,0x80,0,misc,6:7:8:9:10,0x3000, HT_SKIDTRAP,Skid Trap
|
||||
116,3,6,2,2,0x42,0,5,1,no,0,0x80,0,misc,0,0x3800, HT_LANDMINE,Land Mine
|
||||
117,3,6,2,0,0x1,0,5,1,no,0,0x80,0,misc,0,0x3000, HT_ANKLESNARE,Ankle Snare
|
||||
118,3,6,2,0,0x2,1,5,1,no,0,0x80,0,misc,0,0x3000, HT_SHOCKWAVE,Shockwave Trap
|
||||
118,3,6,2,0,0x3,1,5,1,no,0,0x80,0,misc,0,0x3000, HT_SHOCKWAVE,Shockwave Trap
|
||||
119,3,6,2,0,0x3,2,5,1,no,0,0x80,0,misc,0,0x3000, HT_SANDMAN,Sandman
|
||||
120,3,6,2,0,0x3,1,5,1,no,0,0x80,0,misc,0,0x3000, HT_FLASHER,Flasher
|
||||
121,3,6,2,1,0x42,1,5,1,no,0,0x80,0,weapon,0,0x3800, HT_FREEZINGTRAP,Freezing Trap
|
||||
122,3,6,2,4,0x42,1,5,1,no,0,0x80,0,misc,0,0x3800, HT_BLASTMINE,Blast Mine
|
||||
123,3,6,2,3,0x42,2,5,1,no,0,0x80,0,misc,0,0x3800, HT_CLAYMORETRAP,Claymore Trap
|
||||
124,2,6,32,0,0x1,0,1,1,no,0,0,0,misc,0,0x0, HT_REMOVETRAP,Remove Trap
|
||||
123,3,6,2,3,0x42,2,5,1,no,0,0x40080,0,misc,0,0x3800, HT_CLAYMORETRAP,Claymore Trap
|
||||
124,2,6,32,0,0x1,0,1,1,no,0,0x40000,0,misc,0,0x0, HT_REMOVETRAP,Remove Trap
|
||||
125,3,6,2,0,0x1,0,1,1,no,0,0x80,0,misc,0,0x2000, HT_TALKIEBOX,Talkie Box
|
||||
126,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, HT_BEASTBANE,Beast Bane
|
||||
127,0,0,0,0,0,0,1,0,no,0,0,0,misc,0,0x0, HT_FALCON,Falconry Mastery
|
||||
@ -258,7 +259,7 @@
|
||||
150,0,6,4,0,0x1,0,1,1,no,0,0x1,0,weapon,5,0x40, TF_BACKSLIDING,Back Slide
|
||||
151,0,6,4,0,0x1,0,1,1,no,0,0x1,0,none,0,0x0, TF_PICKSTONE,Find Stone
|
||||
152,7,6,1,0,0x40,0,1,1,no,0,0x1,0,misc,0,0x0, TF_THROWSTONE,Stone Fling
|
||||
153,1,6,1,-1,0x2,1,1,1,no,0,0x1,0,weapon,2,0x0, MC_CARTREVOLUTION,Cart Revolution
|
||||
153,1,6,1,-1,0x2,1,1,1,no,0,0x40001,0,weapon,2,0x0, MC_CARTREVOLUTION,Cart Revolution
|
||||
154,0,6,4,0,0x1,0,1,1,no,0,0x1,0,none,0,0x0, MC_CHANGECART,Change Cart
|
||||
155,0,6,4,0,0x1,0,1,1,no,0,0x1,0,weapon,0,0x0, MC_LOUD,Crazy Uproar
|
||||
156,9,6,1,6,0,0,1,1,yes,0,0x1,0,magic,0,0x20, AL_HOLYLIGHT,Holy Light
|
||||
@ -325,7 +326,7 @@
|
||||
211,1,6,1,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, RG_STEALCOIN,Mug
|
||||
212,-1,6,1,-1,0x40,0,10,1,no,0,0,0,weapon,0,0x4, RG_BACKSTAP,Back Stab
|
||||
213,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, RG_TUNNELDRIVE,Stalk
|
||||
214,0,6,4,-1,0x2,3,5,1,no,0,0,0,weapon,0,0x4, RG_RAID,Sightless Mind
|
||||
214,0,6,4,-1,0x2,3,5,1,no,0,0x40000,0,weapon,0,0x4, RG_RAID,Sightless Mind
|
||||
215,1,6,1,0,0x1,0,5,1,no,0,0,0,weapon,0,0x20, RG_STRIPWEAPON,Divest Weapon
|
||||
216,1,6,1,0,0x1,0,5,1,no,0,0,0,weapon,0,0x20, RG_STRIPSHIELD,Divest Shield
|
||||
217,1,6,1,0,0x1,0,5,1,no,0,0,0,weapon,0,0x20, RG_STRIPARMOR,Divest Armor
|
||||
@ -369,8 +370,8 @@
|
||||
249,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, CR_AUTOGUARD,Guard
|
||||
250,3,6,1,0,0,0,5,1,no,0,0,0,weapon,5:6:7:8:9,0x0, CR_SHIELDCHARGE,Smite
|
||||
251,3:5:7:9:11,6,1,0,0,0,5,1,no,0,0,0,weapon,0,0x20000, CR_SHIELDBOOMERANG,Shield Boomerang
|
||||
252,0,6,4,0,0,0,10,1,no,0,0,0,weapon,0,0x0, CR_REFLECTSHIELD,Shield Reflect
|
||||
253,-2,8,1,6,0,0,10,-2,no,0,0,0,weapon,0,0x0, CR_HOLYCROSS,Holy Cross
|
||||
252,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, CR_REFLECTSHIELD,Shield Reflect
|
||||
253,-2,8,1,6,0,0,10,-2,no,0,0x40000,0,weapon,0,0x0, CR_HOLYCROSS,Holy Cross
|
||||
254,5,6,4,6,0x48,0,10,1,no,33,0x100,0,magic,0,0x0, CR_GRANDCROSS,Grand Cross
|
||||
255,7:8:9:10:11,6,16,0,0x1,0,5,1,yes,0,0x600,0,none,0,0x0, CR_DEVOTION,Sacrifice
|
||||
256,9,6,16,0,0x1,0,5,1,yes,0,0x200,0,none,0,0x0, CR_PROVIDENCE,Resistant Souls
|
||||
@ -383,15 +384,15 @@
|
||||
260,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0,0x0, MO_SPIRITSRECOVERY,Spiritual Cadence
|
||||
261,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, MO_CALLSPIRITS,Summon Spirit Sphere
|
||||
262,9,6,16,0,0x1,0,1,1,yes,0,0,0,weapon,0,0x0, MO_ABSORBSPIRITS,Absorb Spirit Sphere
|
||||
263,-1,8,0,-1,0,0,10,-3,no,0,0,0,weapon,0,0x0, MO_TRIPLEATTACK,Raging Trifecta Blow
|
||||
263,-1,8,0,-1,0,0,10,-3,no,0,0x40000,0,weapon,0,0x0, MO_TRIPLEATTACK,Raging Trifecta Blow
|
||||
264,18,6,2,0,0x1,0,1,1,no,0,0,0,none,0,0x0, MO_BODYRELOCATION,Snap
|
||||
265,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, MO_DODGE,Dodge
|
||||
266,2,6,1,-1,0x40,0,5,1,no,0,0,0,weapon,0,0x0, MO_INVESTIGATE,Occult Impaction
|
||||
267,9,8,1,-1,0,0,5,1:2:3:4:5,no,0,0,0,weapon,0,0x0, MO_FINGEROFFENSIVE,Throw Spirit Sphere
|
||||
266,2,6,1,-1,0x40,0,5,1,no,0,0x40000,0,weapon,0,0x0, MO_INVESTIGATE,Occult Impaction
|
||||
267,9,8,1,-1,0,0,5,1:2:3:4:5,no,0,0x40000,0,weapon,0,0x0, MO_FINGEROFFENSIVE,Throw Spirit Sphere
|
||||
268,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, MO_STEELBODY,Mental Strength
|
||||
269,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, MO_BLADESTOP,Root
|
||||
270,0,6,4,0,0x1,0,5,0,no,0,0,0,weapon,0,0x0, MO_EXPLOSIONSPIRITS,Fury
|
||||
271,-2,6,1,0,0x60,0,5,1,yes,0,0,0,weapon,0,0x0, MO_EXTREMITYFIST,Asura Strike
|
||||
271,-2,6,1,0,0x60,0,5,1,yes,0,0x40000,0,weapon,0,0x0, MO_EXTREMITYFIST,Asura Strike
|
||||
272,-2,8,4,-1,0,0,5,-4,no,0,0x200,0,weapon,0,0x0, MO_CHAINCOMBO,Raging Quadruple Blow
|
||||
273,-2,6,4,-1,0x2,2,5,1,no,0,0x200,0,weapon,0,0x0, MO_COMBOFINISH,Raging Thrust
|
||||
|
||||
@ -561,7 +562,7 @@
|
||||
//****
|
||||
// Stalker
|
||||
389,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x60, ST_CHASEWALK,Stealth
|
||||
390,0,0,4,0,0,0,5,1,yes,0,0,0,weapon,0,0x0, ST_REJECTSWORD,Counter Instinct
|
||||
390,0,0,4,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x0, ST_REJECTSWORD,Counter Instinct
|
||||
//391,0,0,4,0,1,0,1,1,yes,0,0,0,magic,0,0x0, ST_STEALBACKPACK,Steal Backpack
|
||||
|
||||
//****
|
||||
@ -577,7 +578,7 @@
|
||||
|
||||
//****
|
||||
// Lord Knight
|
||||
397,5,8,1,-1,0,0,5,5,no,0,0,0,weapon,0,0x20000, LK_SPIRALPIERCE,Spiral Pierce
|
||||
397,5,8,1,-1,0,0,5,5,no,0,0x40000,0,weapon,0,0x20000, LK_SPIRALPIERCE,Spiral Pierce
|
||||
398,4,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, LK_HEADCRUSH,Traumatic Blow
|
||||
399,4,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0x0, LK_JOINTBEAT,Vital Strike
|
||||
|
||||
@ -598,7 +599,7 @@
|
||||
|
||||
//****
|
||||
// Assassin Cross
|
||||
406,0,6,4,-1,0xA,2,10,1,no,0,0,0,weapon,0,0x0, ASC_METEORASSAULT,Meteor Assault
|
||||
406,0,6,4,-1,0xA,2,10,1,no,0,0x40000,0,weapon,0,0x0, ASC_METEORASSAULT,Meteor Assault
|
||||
407,0,6,4,0,0x1,0,1,0,no,0,0,0,none,0,0x0, ASC_CDP,Create Deadly Poison
|
||||
|
||||
//****
|
||||
@ -629,9 +630,9 @@
|
||||
//****
|
||||
// Star Gladiator
|
||||
427,0,6,4,0,0x1,0,3,1,yes,0,0,0,magic,0,0x0, SG_FEEL,Feeling the Sun Moon and Stars
|
||||
428,1,6,4,-1,0x2,1,3,1,yes,0,0,0,weapon,2,0x1, SG_SUN_WARM,Warmth of the Sun
|
||||
429,1,6,4,-1,0x2,1,3,1,yes,0,0,0,weapon,2,0x1, SG_MOON_WARM,Warmth of the Moon
|
||||
430,1,6,4,-1,0x2,1,3,1,yes,0,0,0,weapon,2,0x1, SG_STAR_WARM,Warmth of the Stars
|
||||
428,1,6,4,-1,0x3,1,3,1,yes,0,0,0,weapon,2,0x1, SG_SUN_WARM,Warmth of the Sun
|
||||
429,1,6,4,-1,0x3,1,3,1,yes,0,0,0,weapon,2,0x1, SG_MOON_WARM,Warmth of the Moon
|
||||
430,1,6,4,-1,0x3,1,3,1,yes,0,0,0,weapon,2,0x1, SG_STAR_WARM,Warmth of the Stars
|
||||
431,0,0,4,0,0x1,0,4,1,yes,0,0,0,magic,0,0x0, SG_SUN_COMFORT,Comfort of the Sun
|
||||
432,0,0,4,0,0x1,0,4,1,yes,0,0,0,magic,0,0x0, SG_MOON_COMFORT,Comfort of the Moon
|
||||
433,0,0,4,0,0x1,0,4,1,yes,0,0,0,magic,0,0x0, SG_STAR_COMFORT,Comfort of the Stars
|
||||
@ -689,7 +690,7 @@
|
||||
|
||||
//****
|
||||
// Other 2nd Skills
|
||||
473,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x0, SM_SELFPROVOKE,Provoke Self
|
||||
473,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, SM_SELFPROVOKE,Provoke Self
|
||||
474,0,0,4,0,0x1,0,10,1,no,0,0x2,0,none,0,0x0, NPC_EMOTION_ON,Emotion ON
|
||||
475,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, ST_PRESERVE,Preserve
|
||||
476,1,6,1,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x20, ST_FULLSTRIP,Divest All
|
||||
@ -719,14 +720,14 @@
|
||||
|
||||
//****
|
||||
// Gunslinger
|
||||
500,0,6,4,0,0x40,0,5,1,no,0,0,0,misc,0,0x0, GS_GLITTERING,Flip the Coin
|
||||
500,0,6,4,0,0x41,0,5,1,no,0,0,0,misc,0,0x0, GS_GLITTERING,Flip the Coin
|
||||
501,9,6,1,-1,0x50,0,1,1,no,0,0,0,misc,0,0x0, GS_FLING,Fling
|
||||
502,-9,8,1,-1,0,0,1,3,no,0,0,0,weapon,0,0x0, GS_TRIPLEACTION,Triple Action
|
||||
503,-9,6,1,-1,0x8,0,1,1,no,0,0,0,weapon,0,0x0, GS_BULLSEYE,Bulls Eye
|
||||
504,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_MADNESSCANCEL,Madness Canceller
|
||||
505,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_ADJUSTMENT,AdJustment
|
||||
506,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_INCREASING,Increasing Accuracy
|
||||
507,-9,6,1,8,0,0,1,1,no,0,0,0,weapon,0,0x0, GS_MAGICALBULLET,Magical Bullet
|
||||
507,-9,6,1,8,0x20,0,1,1,no,0,0,0,misc,0,0x0, GS_MAGICALBULLET,Magical Bullet
|
||||
508,-9,6,1,-1,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_CRACKER,Cracker
|
||||
509,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, GS_SINGLEACTION,Single Action
|
||||
510,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, GS_SNAKEEYE,Snake Eye
|
||||
@ -865,12 +866,12 @@
|
||||
|
||||
//****
|
||||
// 2nd Quest Skills
|
||||
1001,9,6,1,-1,0,0,1,1,no,0,0x1,0,weapon,0,0x0, KN_CHARGEATK,Charge Attack
|
||||
1001,14,6,1,-1,0,0,1,1,no,0,0x1,0,weapon,0,0x0, KN_CHARGEATK,Charge Attack
|
||||
1002,0,6,4,0,0x1,0,1,0,no,0,0x1,0,weapon,2,0x0, CR_SHRINK,Shrink
|
||||
1003,0,0,0,0,0,0,1,0,no,0,0x1,0,weapon,0,0x0, AS_SONICACCEL,Sonic Acceleration
|
||||
1004,9,8,1,0,0x8,0,1,1,no,0,0x1,0,weapon,0,0x0, AS_VENOMKNIFE,Throw Venom Knife
|
||||
1005,1,6,1,0,0x1,0,1,1,no,0,0x1,0,weapon,0,0x0, RG_CLOSECONFINE,Close Confine
|
||||
1006,0,6,4,3,0,1,1,1,yes,0,0x1,0,magic,3,0x20, WZ_SIGHTBLASTER,Sight Blaster
|
||||
1006,0,6,4,3,0,1,1,1,yes,0,0x40001,0,magic,3,0x20, WZ_SIGHTBLASTER,Sight Blaster
|
||||
1007,0,6,4,0,0x1,0,1,0,no,0,0x1,0,none,0,0x0, SA_CREATECON,Create Elemental Converter
|
||||
1008,9,6,1,1,0x1,0,1,1,yes,0,0x1,0,magic,0,0x0, SA_ELEMENTWATER,Elemental Change Water
|
||||
1009,-9,6,1,0,0,0,1,1,no,0,0x1,0,weapon,3,0x0, HT_PHANTASMIC,Phantasmic Arrow
|
||||
@ -894,7 +895,7 @@
|
||||
2005,1,6,2,4,0x2,2,5,1,no,0,0,0,weapon,3,0x0, RK_WINDCUTTER,Wind Cutter
|
||||
2006,0,6,4,-1,0x2,5,5,1,no,0,0,0,weapon,0,0x0, RK_IGNITIONBREAK,Ignition Break
|
||||
2007,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, RK_DRAGONTRAINING,Dragon Training
|
||||
2008,9,6,2,3,0x42,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,weapon,0,0x0, RK_DRAGONBREATH,Dragon Breath
|
||||
2008,9,6,2,3,0x42,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0x40000,0,weapon,0,0x0, RK_DRAGONBREATH,Dragon Breath
|
||||
2009,0,6,4,0,0x3,3:4:5:6:7,5,1,no,0,0,0,none,0,0x0, RK_DRAGONHOWLING,Dragon Howling
|
||||
2010,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, RK_RUNEMASTERY,Rune Mastery
|
||||
2011,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, RK_MILLENNIUMSHIELD,Millenium Shield
|
||||
@ -903,7 +904,7 @@
|
||||
2014,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, RK_GIANTGROWTH,Giant Growth
|
||||
2015,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, RK_STONEHARDSKIN,Stone Hard Skin
|
||||
2016,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, RK_VITALITYACTIVATION,Vitality Activation
|
||||
2017,0,6,4,-1,0x2,3,1,1,no,0,0,0,weapon,7,0x0, RK_STORMBLAST,Storm Blast
|
||||
2017,0,6,4,-1,0x2,3,1,1,no,0,0x40000,0,weapon,7,0x0, RK_STORMBLAST,Storm Blast
|
||||
2018,0,6,4,0,0x3,-1,1,1,yes,0,0,0,none,0,0x0, RK_FIGHTINGSPIRIT,Fighting Spirit //CHECK Is this splash needed?
|
||||
2019,9,6,4,6,0x1,0,1,1,yes,0,0,0,none,0,0x0, RK_ABUNDANCE,Abundance
|
||||
2020,5:6:7:8:9,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, RK_PHANTOMTHRUST,Phantom Thrust
|
||||
@ -969,11 +970,11 @@
|
||||
2038,11,8,1,6,0x2,1,5,-3,yes,0,0,0,magic,0,0x0, AB_JUDEX,Judex
|
||||
2039,0,6,4,0,0x1,0,1,1,yes,0,0,0,magic,0,0x0, AB_ANCILLA,Ancilla
|
||||
2040,11,8,1,6,0,0,10,-10,yes,0,0,0,magic,0,0x0, AB_ADORAMUS,Adoramus
|
||||
2041,0,6,4,6,0x3,3:7:15,3,1,yes,0,0,0,magic,0,0x0, AB_CLEMENTIA,Crementia
|
||||
2042,0,6,4,6,0x3,3:7:15,3,1,yes,0,0,0,magic,0,0x0, AB_CANTO,Canto Candidus
|
||||
2041,0,6,4,0,0x3,3:7:15,3,1,yes,0,0,0,magic,0,0x0, AB_CLEMENTIA,Crementia
|
||||
2042,0,6,4,0,0x3,3:7:15,3,1,yes,0,0,0,magic,0,0x0, AB_CANTO,Canto Candidus
|
||||
2043,0,6,4,6,0x3,3:7:15,3,1,yes,0,0,0,magic,0,0x0, AB_CHEAL,Coluceo Heal
|
||||
2044,11,6,2,6,0x1,0,5,1,yes,0,0,1,magic,0,0x0, AB_EPICLESIS,Epiclesis
|
||||
2045,0,6,4,6,0x3,15,10,1,yes,0,0,0,magic,0,0x0, AB_PRAEFATIO,Praefatio
|
||||
2044,11,6,2,6,0x1,2,5,1,yes,0,0,1,magic,0,0x0, AB_EPICLESIS,Epiclesis
|
||||
2045,0,6,4,0,0x3,15,10,1,yes,0,0,0,magic,0,0x0, AB_PRAEFATIO,Praefatio
|
||||
2046,0,6,4,6,0x3,15,10,1,yes,0,0,0,magic,0,0x0, AB_ORATIO,Oratio
|
||||
2047,0,6,4,6,0x3,15,4,1,yes,0,0,0,magic,0,0x0, AB_LAUDAAGNUS,Lauda Agnus
|
||||
2048,0,6,4,6,0x3,15,4,1,yes,0,0,0,magic,0,0x0, AB_LAUDARAMUS,Lauda Ramus
|
||||
@ -995,7 +996,7 @@
|
||||
2234,0,6,4,0,0,0,5,1,yes,0,0,0,none,0,0x0, RA_FEARBREEZE,Fear Breeze
|
||||
2235,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, RA_RANGERMAIN,Ranger Main
|
||||
2236,9,8,1,-1,0,0,10,1,yes,0,0,0,weapon,0,0x80, RA_AIMEDBOLT,Aimed Bolt
|
||||
2237,9,6,2,0,0x3,3,1,1,no,0,0,0,none,0,0x2000, RA_DETONATOR,Detonator
|
||||
2237,9,6,2,0,0x3,3,1,1,no,0,0x40000,0,none,0,0x2000, RA_DETONATOR,Detonator
|
||||
2238,3,6,2,0,0x3,2,5,1,no,0,0x80,3,misc,0,0x2000, RA_ELECTRICSHOCKER,Electric Shocker
|
||||
2239,3,6,2,0,0x42,3,5,1,no,0,0x80,3,misc,0,0x2800, RA_CLUSTERBOMB,Cluster Bomb
|
||||
2240,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x0, RA_WUGMASTERY,Warg Mastery
|
||||
@ -1004,15 +1005,15 @@
|
||||
2243,9,6,1,0,0x40,0,5,1,no,0,0,0,weapon,0,0x2000, RA_WUGSTRIKE,Warg Strike
|
||||
2244,9,6,1,0,0x40,0,5,1,no,0,0,0,weapon,0,0x80, RA_WUGBITE,Warg Bite
|
||||
2245,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, RA_TOOTHOFWUG,Tooth of Warg
|
||||
2246,0,6,4,0,0x2,3:4:5:6:7,5,1,no,0,0,0,weapon,0,0x0, RA_SENSITIVEKEEN,Sensitive Keen
|
||||
2246,0,6,4,0,0x2,3:4:5:6:7,5,1,no,0,0x40000,0,weapon,0,0x0, RA_SENSITIVEKEEN,Sensitive Keen
|
||||
2247,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x42, RA_CAMOUFLAGE,Camouflage
|
||||
2248,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, RA_RESEARCHTRAP,Research Trap
|
||||
2249,3,6,2,3,0x43,2,1,1,no,0,0x80,1,misc,0,0x2000, RA_MAGENTATRAP,Magenta Trap
|
||||
2250,3,6,2,1,0x43,2,1,1,no,0,0x80,1,misc,0,0x2000, RA_COBALTTRAP,Cobalt Trap
|
||||
2251,3,6,2,2,0x43,2,1,1,no,0,0x80,1,misc,0,0x2000, RA_MAIZETRAP,Maize Trap
|
||||
2252,3,6,2,4,0x43,2,1,1,no,0,0x80,1,misc,0,0x2000, RA_VERDURETRAP,Verdure Trap
|
||||
2253,3,6,2,3,0x42,2,5,1,no,0,0x80,2,misc,0,0x2800, RA_FIRINGTRAP,Firing Trap
|
||||
2254,3,6,2,1,0x42,2,5,1,no,0,0x80,2,misc,0,0x2800, RA_ICEBOUNDTRAP,Icebound Trap
|
||||
2253,3,6,2,3,0x42,2,5,1,no,0,0x40080,2,misc,0,0x2800, RA_FIRINGTRAP,Firing Trap
|
||||
2254,3,6,2,1,0x42,2,5,1,no,0,0x40080,2,misc,0,0x2800, RA_ICEBOUNDTRAP,Icebound Trap
|
||||
|
||||
//****
|
||||
// NC Mechanic
|
||||
@ -1021,14 +1022,14 @@
|
||||
2257,3,6,1,-1,0,0,3,1,no,0,0,0,weapon,0,0x0, NC_PILEBUNKER,Pile Bunker
|
||||
2258,13,6,1,-1,0x2,1,3,1,no,0,0,0,weapon,0,0x0, NC_VULCANARM,Vulcan Arm
|
||||
2259,7,6,1,3,0,2,3,1,no,0,0,5,weapon,0,0x0, NC_FLAMELAUNCHER,Flame Launcher
|
||||
2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0,0,weapon,0,0x0, NC_COLDSLOWER,Cold Slower
|
||||
2261,9:11:13,6,2,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0,0x0, NC_ARMSCANNON,Arm Cannon
|
||||
2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0x40000,0,weapon,0,0x0, NC_COLDSLOWER,Cold Slower
|
||||
2261,9:11:13,6,1,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0,0x0, NC_ARMSCANNON,Arm Cannon
|
||||
2262,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x0, NC_ACCELERATION,Acceleration
|
||||
2263,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_HOVERING,Hovering
|
||||
2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x0, NC_F_SIDESLIDE,Front-Side Slide
|
||||
2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x0, NC_B_SIDESLIDE,Back-Side Slide
|
||||
2266,0,0,0,0,0,0,4,0,no,0,0,0,none,0,0x0, NC_MAINFRAME,Mainframe Restructure
|
||||
2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0,0,weapon,5,0x0, NC_SELFDESTRUCTION,Self Destruction
|
||||
2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0x40000,0,weapon,5,0x0, NC_SELFDESTRUCTION,Self Destruction
|
||||
2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0,0x0, NC_SHAPESHIFT,Shape Shift
|
||||
2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_EMERGENCYCOOL,Emergency Cool
|
||||
2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0,0x0, NC_INFRAREDSCAN,Infrared Scan
|
||||
@ -1102,7 +1103,7 @@
|
||||
2329,-2,8,4,-1,0,0,5,-2,no,0,0x200,0,weapon,0,0x0, SR_FALLENEMPIRE,Fallen Empire
|
||||
2330,-2,6,1,-1,0x42,1:1:1:1:1:2:2:2:2:2,10,1,yes,0,0,0,weapon,0,0x0, SR_TIGERCANNON,Tiger Cannon
|
||||
2331,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, SR_HELLGATE,Hell Gate
|
||||
2332,0,6,4,-1,0x2,3,5,1,no,0,0,0,weapon,0,0x0, SR_RAMPAGEBLASTER,Rampage Blaster
|
||||
2332,0,6,4,-1,0x2,3,5,1,no,0,0x40000,0,weapon,0,0x0, SR_RAMPAGEBLASTER,Rampage Blaster
|
||||
2333,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_CRESCENTELBOW,Crescent Elbow
|
||||
2334,0,6,4,0,0x3,1:1:2:2:3,5,1,no,0,0,0,none,0,0x0, SR_CURSEDCIRCLE,Cursed Circle
|
||||
2335,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_LIGHTNINGWALK,Lightning Walk
|
||||
@ -1139,9 +1140,9 @@
|
||||
// WM Wanderer/Minstrel
|
||||
2412,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, WM_LESSON,Lesson
|
||||
2413,9,8,1,-1,0,0,5,-2:-2:-3:-3:-4,yes,0,0,0,magic,0,0x0, WM_METALICSOUND,Metallic Sound
|
||||
2414,9,6,2,-1,0x3,1,5,1,yes,0,0x80,3,none,0,0x0, WM_REVERBERATION,Reverberation
|
||||
2415,0,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, WM_REVERBERATION_MELEE,Reverberation Melee
|
||||
2416,0,6,1,-1,0,0,5,1,no,0,0,0,magic,0,0x0, WM_REVERBERATION_MAGIC,Reverberation Magic
|
||||
2414,9,6,2,0,0x3,2,5,1,yes,0,0x80,0,none,0,0x0, WM_REVERBERATION,Reverberation
|
||||
2415,0,6,1,-1,0x6,2,5,1,no,0,0,0,weapon,0,0x0, WM_REVERBERATION_MELEE,Reverberation Melee
|
||||
2416,0,6,1,0,0x6,2,5,1,no,0,0,0,magic,0,0x0, WM_REVERBERATION_MAGIC,Reverberation Magic
|
||||
2417,11,6,2,0,0x3,5,1,1,no,0,0,0,none,0,0x0, WM_DOMINION_IMPULSE,Dominion Impulse
|
||||
2418,9,6,2,0,0x1,0,5,1,yes,0,0,0,none,0,0x0, WM_SEVERE_RAINSTORM,Severe Rainstorm
|
||||
2419,9,6,2,0,0x3,1,5,1,yes,0,0x80,5,none,0,0x0, WM_POEMOFNETHERWORLD,Poem of The Netherworld
|
||||
@ -1154,9 +1155,9 @@
|
||||
2426,9,6,2,0,0x2,2:3:3:4:4,5,1,yes,0,0x4000,0,weapon,0,0x0, WM_GREAT_ECHO,Great Echo
|
||||
2427,0,6,4,0,0x3,5:6:7:8:9,5,1,yes,0,0x4000,0,none,0,0x0, WM_SONG_OF_MANA,Song of Mana
|
||||
2428,0,6,4,0,0x3,5:6:7:8:9,5,1,yes,0,0x4000,0,none,0,0x0, WM_DANCE_WITH_WUG,Dance With A Warg
|
||||
2429,9,6,1,0,0x42,4:4:5:5:6,5,1,yes,0,0x4000,0,weapon,0,0x0, WM_SOUND_OF_DESTRUCTION,Sound of Destruction //CHECK Source shows its magic attack. Need to confirm before changing.
|
||||
2429,9,6,2,0,0x42,4:4:5:5:6,5,1,yes,0,0x4000,0,none,0,0x0, WM_SOUND_OF_DESTRUCTION,Sound of Destruction
|
||||
2430,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0x4000,0,none,0,0x0, WM_SATURDAY_NIGHT_FEVER,Saturday Night Fever
|
||||
2431,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,magic,0,0x0, WM_LERADS_DEW,Lerad's Dew
|
||||
2431,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0,0x0, WM_LERADS_DEW,Lerad's Dew
|
||||
2432,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0,0x0, WM_MELODYOFSINK,Melody of Sink
|
||||
2433,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0,0x0, WM_BEYOND_OF_WARCRY,Warcry of Beyond
|
||||
2434,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0,0x0, WM_UNLIMITED_HUMMING_VOICE,Unlimited Humming Voice
|
||||
@ -1203,7 +1204,7 @@
|
||||
2481,11,6,1,-1,0x2,1:2:3:4:5,5,1,yes,0,0,0,weapon,0,0x0, GN_SPORE_EXPLOSION,Spore Explosion //CHECK Data says its element is set to neutral. Need to confirm.
|
||||
2482,11,6,2,0,0x8,0,5,1,yes,0,0,1,weapon,2,0x0, GN_WALLOFTHORN,Wall of Thorns
|
||||
2483,11,6,2,0,0x3,4,10,1,yes,0,0x0,0,weapon,0,0x1, GN_CRAZYWEED,Crazy Weed
|
||||
2484,0,6,2,2,0x2,2,10,1,no,0,0x0,0,weapon,0,0x1, GN_CRAZYWEED_ATK,Crazy Weed Attack
|
||||
2484,0,6,2,2,0x2,2,10,1,no,0,0x40000,0,weapon,0,0x1, GN_CRAZYWEED_ATK,Crazy Weed Attack
|
||||
2485,9,6,2,3,0,0,5,1,yes,0,0,0,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
|
||||
2486,9,6,2,0,0,0,5,1,yes,0,0,0,none,0,0x0, GN_FIRE_EXPANSION,Fire Expansion
|
||||
2487,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_SMOKE_POWDER,Fire Expansion Smoke Powder
|
||||
@ -1266,35 +1267,35 @@
|
||||
|
||||
//****
|
||||
// Kagerou & Oboro
|
||||
3001,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x4, KO_YAMIKUMO,Yamikumo
|
||||
3001,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x4, KO_YAMIKUMO,Shadow Hiding
|
||||
3002,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0,0x0, KO_RIGHT,Right Hand Mastery
|
||||
3003,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0,0x0, KO_LEFT,Left Hand Mastery
|
||||
3004,3:4:5:6:7,8,1,-1,0,0,5,-2,no,0,0,0,weapon,0,0x0, KO_JYUMONJIKIRI,Cross Strike
|
||||
3005,2,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, KO_SETSUDAN,Soul Sever
|
||||
3006,7:8:9:10:11,6,2,-1,0x42,2,5,1,no,0,0,0,weapon,0,0x0, KO_BAKURETSU,Bakuretsu Kunai
|
||||
3007,0,6,4,-1,0x42,4:4:4:4:5,5,1,no,0,0,0,weapon,0,0x0, KO_HAPPOKUNAI,Happo Kunai
|
||||
3008,11,8,2,0,0x56,1:1:1:1:1:1:1:1:1:2,10,-10,no,0,0,0,misc,0,0x0, KO_MUCHANAGE,Mucha Nage
|
||||
3009,9:10:11:12:13,8,2,-1,0x2,3,5,2,no,0,0,0,weapon,0,0x0, KO_HUUMARANKA,Huuma Shuriken Ranka
|
||||
3004,3:4:5:6:7,8,1,-1,0,0,5,-2,no,0,0,0,weapon,0,0x0, KO_JYUMONJIKIRI,Cross Slash
|
||||
3005,2,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, KO_SETSUDAN,Soul Cutter
|
||||
3006,7:8:9:10:11,6,2,-1,0x42,2,5,1,no,0,0,0,weapon,0,0x0, KO_BAKURETSU,Kunai Explosion
|
||||
3007,0,6,4,-1,0x42,4:4:4:4:5,5,1,no,0,0,0,weapon,0,0x0, KO_HAPPOKUNAI,Kunai Splash
|
||||
3008,11,8,2,0,0x56,1:1:1:1:1:1:1:1:1:2,10,-10,no,0,0,0,misc,0,0x0, KO_MUCHANAGE,Rapid Throw
|
||||
3009,9:10:11:12:13,8,2,-1,0x2,3,5,2,no,0,0,0,weapon,0,0x0, KO_HUUMARANKA,Swirling Petal
|
||||
3010,3,6,4,0,0x52,0,5,1,no,0,0x80,0,weapon,0,0x10, KO_MAKIBISHI,Makibishi
|
||||
3011,0,6,4,0,0x1,0,5,0,yes,0,0,0,none,0,0x0, KO_MEIKYOUSISUI,Meikyo Shisui
|
||||
3012,0,6,4,0,0x1,0,5,0,no,0,0,1,none,3:4:5:6:7,0x0, KO_ZANZOU,Zanzou
|
||||
3013,5,6,1,0,0x1,0,5,0,no,0,0,0,none,0,0x0, KO_KYOUGAKU,Kyougaku
|
||||
3014,5,6,1,0,0x1,0,5,0,no,0,0,0,none,0,0x0, KO_JYUSATSU,Jyusatsu
|
||||
3015,0,6,4,3,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_KAHU_ENTEN,Kahu Enten
|
||||
3016,0,6,4,1,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_HYOUHU_HUBUKI,Hyouhu Hubuki
|
||||
3017,0,6,4,4,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_KAZEHU_SEIRAN,Kazehu Seiran
|
||||
3018,0,6,4,2,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_DOHU_KOUKAI,Dohu Koukai
|
||||
3019,11,6,1,0,0,0,1,1,no,0,0,0,magic,0,0x0, KO_KAIHOU,Technique Kaihou
|
||||
3020,7,6,2,0,0,0,1,1,yes,0,0,0,magic,0,0x0, KO_ZENKAI,Zenkai
|
||||
3021,5:6:7:8:9,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, KO_GENWAKU,Genwaku
|
||||
3022,0,6,4,0,0x1,0,5,0,no,0,0,0,none,0,0x0, KO_IZAYOI,Izayoi
|
||||
3023,0,6,4,0,0x3,2:3:4:5:6,5,0,no,0,0,0,none,0,0x0, KG_KAGEHUMI,Kagehumi
|
||||
3024,7,6,1,0,0x1,0,5,1,no,0,0,0,none,0,0x0, KG_KYOMU,Kyomu
|
||||
3025,7,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, KG_KAGEMUSYA,Kagemusha
|
||||
3026,7,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, OB_ZANGETSU,Zangetsu
|
||||
3027,7,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, OB_OBOROGENSOU,Oboro Gensou
|
||||
3028,1,6,4,0,0x2,3,1,1,no,0,0,0,weapon,0,0x0, OB_OBOROGENSOU_TRANSITION_ATK,Hazy Moonlight Illusion Transition Attack
|
||||
3029,7,6,1,0,0x1,0,5,0,no,0,0,0,none,0,0x0, OB_AKAITSUKI,Akaitsuki
|
||||
3011,0,6,4,0,0x1,0,5,0,yes,0,0,0,none,0,0x0, KO_MEIKYOUSISUI,Pure Soul
|
||||
3012,0,6,4,0,0x1,0,5,0,no,0,0,1,none,3:4:5:6:7,0x0, KO_ZANZOU,Illusion - Shadow
|
||||
3013,5,6,1,0,0x1,0,5,0,no,0,0,0,none,0,0x0, KO_KYOUGAKU,Illusion - Shock
|
||||
3014,5,6,1,0,0x1,0,5,0,no,0,0,0,none,0,0x0, KO_JYUSATSU,Illusion - Death
|
||||
3015,0,6,4,3,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_KAHU_ENTEN,Fire Charm
|
||||
3016,0,6,4,1,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_HYOUHU_HUBUKI,Ice Charm
|
||||
3017,0,6,4,4,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_KAZEHU_SEIRAN,Wind Charm
|
||||
3018,0,6,4,2,0x1,0,1,1,no,0,0,0,none,0,0x0, KO_DOHU_KOUKAI,Earth Charm
|
||||
3019,11,6,1,0,0,0,1,1,no,0,0,0,magic,0,0x0, KO_KAIHOU,Release Ninja Spell
|
||||
3020,7,6,2,0,0,0,1,1,yes,0,0,0,magic,0,0x0, KO_ZENKAI,Cast Ninja Spell
|
||||
3021,5:6:7:8:9,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, KO_GENWAKU,Illusion - Bewitch
|
||||
3022,0,6,4,0,0x1,0,5,0,no,0,0,0,none,0,0x0, KO_IZAYOI,16th Night
|
||||
3023,0,6,4,0,0x3,2:3:4:5:6,5,0,no,0,0,0,none,0,0x0, KG_KAGEHUMI,Shadow Trampling
|
||||
3024,7,6,1,0,0x1,0,5,1,no,0,0,0,none,0,0x0, KG_KYOMU,Empty Shadow
|
||||
3025,7,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, KG_KAGEMUSYA,Shadow Warrior
|
||||
3026,7,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, OB_ZANGETSU,Distorted Crescent
|
||||
3027,7,6,16,0,0x1,0,5,1,no,0,0,0,none,0,0x0, OB_OBOROGENSOU,Moonlight Fantasy
|
||||
3028,1,6,4,0,0x2,3,1,1,no,0,0,0,weapon,0,0x0, OB_OBOROGENSOU_TRANSITION_ATK,Moonlight Fantasy Transition Attack
|
||||
3029,7,6,1,0,0x1,0,5,0,no,0,0,0,none,0,0x0, OB_AKAITSUKI,Ominous Moonlight
|
||||
|
||||
//****
|
||||
// Eclage Skills
|
||||
@ -1313,21 +1314,21 @@
|
||||
5001,1,8,1,-1,0,0,5,3,no,0,0,0,weapon,0,0x0, GC_DARKCROW,Dark Claw
|
||||
5002,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, RA_UNLIMIT,Unlimited
|
||||
5003,7,6,1,-1,0x2,4:5:6:7:-1,5,1,no,0,0,0,weapon,0,0x0, GN_ILLUSIONDOPING,Illusion Doping
|
||||
5004,9,6,2,1,0x42,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,weapon,0,0x0, RK_DRAGONBREATH_WATER,Dragon Breath - Water
|
||||
5004,9,6,2,1,0x42,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0x40000,0,weapon,0,0x0, RK_DRAGONBREATH_WATER,Dragon Breath - Water
|
||||
5005,0,6,4,0,0x3,3,1,1,no,0,0,0,none,0,0x0, RK_LUXANIMA,Lux Anima
|
||||
5006,1,6,2,3,0,0,5,1,no,0,0,3,misc,0,0x0, NC_MAGMA_ERUPTION,Magma Eruption
|
||||
5006,1,6,2,3,0x2,3,5,1,no,0,0,3,misc,0,0x0, NC_MAGMA_ERUPTION,Magma Eruption
|
||||
5007,0,6,4,0,0x3,5:6:7:8:9,5,1,no,0,0,0,none,0,0x0, WM_FRIGG_SONG,Frigg's Song
|
||||
5008,0,6,4,0,0x3,15,5,1,no,0,0,0,none,0,0x0, SO_ELEMENTAL_SHIELD,Elemental Shield
|
||||
5008,0,6,4,0,0x3,11,5,1,no,0,0,0,none,0,0x0, SO_ELEMENTAL_SHIELD,Elemental Shield
|
||||
5009,1,6,1,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_FLASHCOMBO,Flash Combo
|
||||
5010,0,6,2,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SC_ESCAPE,Emergency Escape
|
||||
5010,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SC_ESCAPE,Emergency Escape
|
||||
5011,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, AB_OFFERTORIUM,Offertorium
|
||||
5012,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, WL_TELEKINESIS_INTENSE,Intense Telekinesis
|
||||
5013,0,6,4,0,0x3,0,5,1,no,0,0,0,none,0,0x0, LG_KINGS_GRACE,King's Grace
|
||||
5014,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, ALL_FULL_THROTTLE,Full Throttle
|
||||
5015,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_FLASHCOMBO_ATK_STEP1,Flash Combo Attack Step 1
|
||||
5016,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_FLASHCOMBO_ATK_STEP2,Flash Combo Attack Step 2
|
||||
5017,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_FLASHCOMBO_ATK_STEP3,Flash Combo Attack Step 3
|
||||
5018,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_FLASHCOMBO_ATK_STEP4,Flash Combo Attack Step 4
|
||||
5015,-2,8,1,-1,0,0,10,-2,no,0,0,0,weapon,0,0x0, SR_FLASHCOMBO_ATK_STEP1,Flash Combo Attack Step 1
|
||||
5016,-2,8,4,-1,0,0,5,-2,no,0,0x200,0,weapon,0,0x0, SR_FLASHCOMBO_ATK_STEP2,Flash Combo Attack Step 2
|
||||
5017,-2,6,1,-1,0x42,1:1:1:1:1:2:2:2:2:2,10,1,yes,0,0,0,weapon,0,0x0, SR_FLASHCOMBO_ATK_STEP3,Flash Combo Attack Step 3
|
||||
5018,0,8,4,-1,0x2,2,5,-3,no,0,0,0,weapon,3,0x0, SR_FLASHCOMBO_ATK_STEP4,Flash Combo Attack Step 4
|
||||
|
||||
//****
|
||||
// Homunculus S
|
||||
@ -1342,7 +1343,7 @@
|
||||
8009,1,8,1,0,0,0,5,-1:-2:-2:-2:-3,no,0,0,0,weapon,0,0x0, HFLI_MOON,Moonlight
|
||||
8010,0,6,4,0,0x1,0,5,0,no,0,0,0,none,0,0x0, HFLI_FLEET,Fleeting Move
|
||||
8011,0,6,4,0,0x1,0,5,0,yes,0,0,0,misc,0,0x0, HFLI_SPEED,Speed
|
||||
8012,1,6,1,0,0,0,3,0,no,0,0,0,none,0,0x0, HFLI_SBR44,S.B.R.44
|
||||
8012,1,6,1,0,0,0,3,1,no,0,0,0,weapon,0,0x0, HFLI_SBR44,S.B.R.44
|
||||
8013,9,6,1,0,0,0,5,1:2:3:4:5,no,0,0,0,magic,0,0x0, HVAN_CAPRICE,Caprice
|
||||
8014,0,6,4,0,0x1,0,5,0,no,0,0,0,none,0,0x0, HVAN_CHAOTIC,Benediction of Chaos
|
||||
8015,0,0,0,0,0x1,0,5,0,no,0,0,0,none,0,0x0, HVAN_INSTRUCT,Instruct
|
||||
@ -1377,23 +1378,23 @@
|
||||
//****
|
||||
// Mercenary Skill Place holders
|
||||
8201,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0x0, MS_BASH,Bash
|
||||
8202,0,6,4,3,0x2,2,10,1,no,0,0,0,weapon,2,0x0, MS_MAGNUM,Magnum_Break
|
||||
8202,0,6,4,3,0x2,2,10,1,no,0,0x40000,0,weapon,2,0x0, MS_MAGNUM,Magnum_Break
|
||||
8203,-2,6,1,-1,0x2,1,10,1,no,0,0,0,weapon,1,0x0, MS_BOWLINGBASH,Bowling_Bash
|
||||
8204,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, MS_PARRYING,Parry
|
||||
8205,0,6,4,0,0,0,10,1,no,0,0,0,weapon,0,0x0, MS_REFLECTSHIELD,Shield_Reflect
|
||||
8206,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, MS_BERSERK,Frenzy
|
||||
8207,-9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x80, MA_DOUBLE,Double_Strafe
|
||||
8208,-9,6,2,-1,0x2,2,10,1,no,0,0x0,0,weapon,2,0x81, MA_SHOWER,Arrow_Shower
|
||||
8208,-9,6,2,-1,0x2,2,10,1,no,0,0x40000,0,weapon,2,0x81, MA_SHOWER,Arrow_Shower
|
||||
8209,3,6,2,0,0x1,0,5,1,no,0,0x80,0,misc,6:7:8:9:10,0x0, MA_SKIDTRAP,Skid_Trap
|
||||
8210,3,6,2,2,0x40,0,5,1,no,0,0x80,0,misc,0,0x0, MA_LANDMINE,Land_Mine
|
||||
8211,3,6,2,0,0x3,2,5,1,no,0,0x80,0,misc,0,0x0, MA_SANDMAN,Sandman
|
||||
8212,3,6,2,1,0x42,1,5,1,no,0,0x80,0,weapon,0,0x0, MA_FREEZINGTRAP,Freezing_Trap
|
||||
8213,2,6,32,0,0x1,0,1,1,no,0,0,0,misc,0,0x0, MA_REMOVETRAP,Remove_Trap
|
||||
8213,2,6,32,0,0x1,0,1,1,no,0,0x40000,0,misc,0,0x0, MA_REMOVETRAP,Remove_Trap
|
||||
8214,-9,6,1,-1,0x2,0,1,1,no,0,0x1,0,weapon,6,0x80, MA_CHARGEARROW,Arrow_Repel
|
||||
8215,9,8,1,-1,0,2,5,1,yes,0,0,13,weapon,0,0x0, MA_SHARPSHOOTING,Focused_Arrow_Strike
|
||||
8216,-2,8,1,-1,0,0,10,3,no,0,0,0,weapon,0,0x0, ML_PIERCE,Pierce
|
||||
8217,-2,6,1,-1,0x1,0,10,1,no,0,0,0,weapon,3,0x0, ML_BRANDISH,Brandish_Spear
|
||||
8218,5,8,1,-1,0x20,0,5,5,no,0,0,0,weapon,0,0x0, ML_SPIRALPIERCE,Spiral_Pierce
|
||||
8218,5,8,1,-1,0x20,0,5,5,no,0,0x40000,0,weapon,0,0x0, ML_SPIRALPIERCE,Spiral_Pierce
|
||||
8219,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, ML_DEFENDER,Defending_Aura
|
||||
8220,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, ML_AUTOGUARD,Guard
|
||||
8221,7:8:9:10:11,6,16,0,0x1,0,5,1,yes,0,0x600,0,none,0,0x0, ML_DEVOTION,Sacrifice
|
||||
|
@ -20,6 +20,7 @@
|
||||
// ridingwarg = Requires to ride a Warg
|
||||
// mado = Requires to have an active mado
|
||||
// elementalspirit = Requires to have an Elemental Spirit summoned.
|
||||
// elementalspirit2 = Requires to have an Elemental Spirit summoned, and will be removed.
|
||||
// peco = Requires riding a peco
|
||||
//
|
||||
// 'RequiredStatuses'
|
||||
@ -758,7 +759,7 @@
|
||||
2327,0,0,8:9:10:11:12,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW
|
||||
2328,0,0,36:40:44:48:52,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_EARTHSHAKER
|
||||
2329,0,0,20:30:40:50:60,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE
|
||||
2330,0,0,1:2:3:4:5:6:7:8:9:10,0,0,0,99,0,0,none,SC_EXPLOSIONSPIRITS,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_TIGERCANNON
|
||||
2330,0,0,1:2:3:4:5:6:7:8:9:10,-12:-14:-16:-18:-20:-22:-24:-26:-28:-30,-6:-7:-8:-9:-10:-11:-12:-13:-14:-15,0,99,0,0,none,SC_EXPLOSIONSPIRITS,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_TIGERCANNON
|
||||
2331,0,0,1,0,-11:-12:-13:-14:-15:-16:-17:-18:-19:-20,0,99,0,0,none,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_HELLGATE
|
||||
2332,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER
|
||||
2333,0,0,80,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW
|
||||
@ -808,7 +809,7 @@
|
||||
2423,0,0,42:46:50:54:58,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE
|
||||
2424,0,0,40:45:50:55:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL
|
||||
2425,0,0,60:75:90:105:120,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //MW_GLOOMYDAY
|
||||
2426,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO // Missing 1 Lozange. Need item ID.
|
||||
2426,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO
|
||||
2427,0,0,120:140:160:180:200,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SONG_OF_MANA
|
||||
2428,0,0,120:140:160:180:200,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DANCE_WITH_WUG
|
||||
2429,0,0,50:60:70:80:90,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION
|
||||
@ -963,17 +964,17 @@
|
||||
5005,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_LUXANIMA
|
||||
5006,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION
|
||||
5007,0,0,200:230:260:290:320,0,0,0,13:14,0,0,none,0,0,6144,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG
|
||||
5008,0,0,120,0,0,0,99,0,0,elementalspirit,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_ELEMENTAL_SHIELD
|
||||
5008,0,0,120,0,0,0,99,0,0,elementalspirit2,0,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_ELEMENTAL_SHIELD
|
||||
5009,0,0,65,0,0,0,99,0,0,none,0,5:5:4:4:3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO
|
||||
5010,0,0,30:26:22:18:14,0,0,0,99,0,0,none,0,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_ESCAPE
|
||||
5011,0,0,30:60:90:120:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM
|
||||
5012,0,0,100:150:200:250:300,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE
|
||||
5013,0,0,200:180:160:140:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE
|
||||
5014,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE
|
||||
5015,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP1 //All 4 steps are using temp req SP values for now.
|
||||
5016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP2
|
||||
5017,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP3
|
||||
5018,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP4
|
||||
5015,0,0,0,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP1 //All 4 steps are using temp req SP values for now.
|
||||
5016,0,0,0,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP2
|
||||
5017,0,0,0,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP3
|
||||
5018,0,0,0,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP4
|
||||
|
||||
8001,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,545,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
|
||||
8002,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
|
||||
|
@ -124,10 +124,10 @@
|
||||
2253,0xd6, , 0, 1,1000,enemy, 0x8002 //RA_FIRINGTRAP
|
||||
2254,0xd7, , 0, 1,1000,enemy, 0x8002 //RA_ICEBOUNDTRAP
|
||||
|
||||
2273,0xe2, , 2, 0, 500,all, 0x000 //NC_NEUTRALBARRIER
|
||||
2274,0xe3, , 2, 0, 500,friend,0x000 //NC_STEALTHFIELD
|
||||
2273,0xe2, , 2, 0, -1,all, 0x000 //NC_NEUTRALBARRIER
|
||||
2274,0xe3, , 2, 0, -1,friend,0x000 //NC_STEALTHFIELD
|
||||
|
||||
2299,0xcc, , 0, 1,1000,all, 0xC006 //SC_MANHOLE
|
||||
2299,0xcc, , 0, 1,1000,all, 0x8006 //SC_MANHOLE
|
||||
2300,0xcd, , 0, 0,1000,all, 0xC006 //SC_DIMENSIONDOOR
|
||||
2301,0xce, , 2, 0,1000,all, 0xE00E //SC_CHAOSPANIC
|
||||
2302,0xcf, , 2, 0, -1,all, 0xE002 //SC_MAELSTROM
|
||||
@ -136,7 +136,7 @@
|
||||
|
||||
2319,0xec, , 0, 3,5000,all, 0x000 //LG_BANDING
|
||||
|
||||
2414,0xda, , 0, 0, -1,enemy, 0x1000 //WM_REVERBERATION
|
||||
2414,0xda, , 0, 0,1000,enemy, 0x1000 //WM_REVERBERATION
|
||||
2418,0xdb, , 0, 5, 300,enemy, 0x800 //WM_SEVERE_RAINSTORM
|
||||
2419,0xde, , 0, 1,1000,enemy, 0x1014 //WM_POEMOFNETHERWORLD
|
||||
|
||||
@ -170,9 +170,8 @@
|
||||
3010,0xfc, , 0, 1,5000,enemy, 0x018 //KO_MAKIBISHI
|
||||
3020,0xf8, , 0, 2, 500,all, 0x018 //KO_ZENKAI
|
||||
|
||||
5006,0x101, , 0, 3,2000,enemy, 0x018 //NC_MAGMA_ERUPTION
|
||||
5008,0x85, , 0, 0, -1,all, 0x003 //SO_ELEMENTAL_SHIELD
|
||||
5010,0xfe, , 0, 2, -1,enemy, 0x000 //SC_ESCAPE
|
||||
5006,0x101, , 0, 3, 500,enemy, 0x018 //NC_MAGMA_ERUPTION
|
||||
5010,0x91, , 0, 1,1000,all, 0x002 //SC_ESCAPE
|
||||
5013,0x102, , 3, 0, -1,all, 0x2002 //LG_KINGS_GRACE
|
||||
|
||||
8020,0xf5, , 3, 0,2300:2100:1900:1700:1500,enemy, 0x018 //MH_POISON_MIST
|
||||
@ -187,10 +186,10 @@
|
||||
8211,0x95, , 0, 1,1000,enemy, 0x8006 //MA_SANDMAN
|
||||
8212,0x97, , 0, 1,1000,enemy, 0x8006 //MA_FREEZINGTRAP
|
||||
|
||||
8403,0xed, , -1, 1,1000,enemy, 0x018 //EL_FIRE_MANTLE
|
||||
8406,0xee, , 0, 1, -1,friend,0x018 //EL_WATER_BARRIER
|
||||
8409,0xef, , 0, 1,1000,friend,0x018 //EL_ZEPHYR
|
||||
8412,0xf0, , 0, 1, -1,friend,0x018 //EL_POWER_OF_GAIA
|
||||
8403,0xed, , -1, 1,1000,enemy, 0x018 //EL_FIRE_MANTLE
|
||||
8406,0xee, , 1, 0, -1,friend,0x2018 //EL_WATER_BARRIER
|
||||
8409,0xef, , 1, 0, -1,friend,0x2018 //EL_ZEPHYR
|
||||
8412,0xf0, , 1, 0, -1,friend,0x2018 //EL_POWER_OF_GAIA
|
||||
|
||||
10006,0xc1, , 2, 0, -1,guild, 0x040 //GD_LEADERSHIP
|
||||
10007,0xc2, , 2, 0, -1,guild, 0x040 //GD_GLORYWOUNDS
|
||||
|
@ -6,31 +6,19 @@
|
||||
//
|
||||
// - To remove entry by importing, put 0 on 'Rate'
|
||||
|
||||
// Mage Skills
|
||||
10,5000 // Sight
|
||||
11,5000 // Napalm Beat
|
||||
12,5000 // Safety Wall
|
||||
13,5000 // Soul Strike
|
||||
14,5000 // Cold Bolt
|
||||
15,5000 // Frost Diver
|
||||
16,5000 // Stone Curse
|
||||
17,5000 // Fire Ball
|
||||
18,5000 // Fire Wall
|
||||
19,5000 // Fire Bolt
|
||||
20,5000 // Lightning Bolt
|
||||
21,5000 // Thunderstorm
|
||||
|
||||
// Wizard Skills
|
||||
80,2500 // Fire Pillar
|
||||
81,2500 // Sightrasher
|
||||
83,2500 // Meteor Storm
|
||||
84,2500 // Jupitel Thunder
|
||||
85,2500 // Lord of Vermilion
|
||||
86,2500 // Water Ball
|
||||
87,2500 // Ice Wall
|
||||
88,2500 // Frost Nova
|
||||
89,2500 // Storm Gust
|
||||
90,2500 // Earth Spike
|
||||
91,2500 // Heaven's Drive
|
||||
92,2500 // Quagmire
|
||||
93,2500 // Sense
|
||||
11,60000 // Napalm Beat
|
||||
12,40000 // Safety Wall
|
||||
13,60000 // Soul Strike
|
||||
14,60000 // Cold Bolt
|
||||
15,60000 // Frost Diver
|
||||
17,60000 // Fire Ball
|
||||
18,40000 // Fire Wall
|
||||
19,60000 // Fire Bolt
|
||||
20,60000 // Lightning Bolt
|
||||
21,40000 // Thunderstorm
|
||||
80,40000 // Fire Pillar
|
||||
83,40000 // Meteor Storm
|
||||
84,60000 // Jupitel Thunder
|
||||
85,40000 // Lord of Vermilion
|
||||
86,60000 // Water Ball
|
||||
89,40000 // Storm Gust
|
||||
|
@ -12,44 +12,64 @@
|
||||
Preface:
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
Most scripters are aware of the class values used in RO and their constants specified on db/const.txt. Each class has a number associated to it for referencing, so when someone's class is 9 that means they are a wizard. However, this list of job numbers has no real order behind it, and no logic behind it's assignation.
|
||||
Most scripters are aware of the class values used in RO and their constants
|
||||
specified on db/const.txt. Each class has a number associated to it for
|
||||
referencing, so when someone's class is 9 that means they are a wizard.
|
||||
However, this list of job numbers has no real order behind it, and no logic
|
||||
behind it's assignation.
|
||||
|
||||
You can add 3999 to a job to get their rebirth ID, but if you try to do the same to get the Baby class ID, that fails on the super Baby class. Also, there's no way to calculate, from a given first class, which classes would be their "evolution". That is, given the Archer's ID, you cannot just add a value that will return you "Hunter", and will still work if applied to the other classes. It didn't help much when they added Taekwon Boy, a first class, with an ID of 4046, and much later they added Ninja/Gunslinger with the IDs 25/24. How do you identify a first class on all this mess without recurring to very ugly range checks?
|
||||
You can add 3999 to a job to get their rebirth ID, but if you try to do the
|
||||
same to get the Baby class ID, that fails on the super Baby class. Also,
|
||||
there's no way to calculate, from a given first class, which classes would
|
||||
be their "evolution". That is, given the Archer's ID, you cannot just add
|
||||
a value that will return you "Hunter", and will still work if applied to
|
||||
the other classes. It didn't help much when they added Taekwon Boy, a first
|
||||
class, with an ID of 4046, and much later they added Ninja/Gunslinger with
|
||||
the IDs 25/24. How do you identify a first class on all this mess without
|
||||
recurring to very ugly range checks?
|
||||
|
||||
The eA Job System:
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
Since the code also required to do this kind of checks for various skills (the Soul Linker Spirit buffs specifically come to mind), an alternate job ID system was developed, which attempts to make more sense and make it easier to check where a particular job stands in relation to the rest.
|
||||
Since the code also required to do this kind of checks for various skills
|
||||
(the Soul Linker Spirit buffs specifically come to mind), an alternate job
|
||||
ID system was developed, which attempts to make more sense and make it
|
||||
easier to check where a particular job stands in relation to the rest.
|
||||
|
||||
The scheme consists in that every job can be broken down by 3 criteria:
|
||||
|
||||
- Base Job: This determines to which class-tree a job belongs. All jobs can be traced back to their root. The base job of all classes has to be one of the following:
|
||||
- Base Job: This determines to which class-tree a job belongs. All jobs can be
|
||||
traced back to their root. The base job of all classes has to be one of the
|
||||
following:
|
||||
|
||||
EAJ_NOVICE 0x0
|
||||
EAJ_NOVICE 0x0
|
||||
EAJ_SWORDMAN 0x1
|
||||
EAJ_MAGE 0x2
|
||||
EAJ_ARCHER 0x3
|
||||
EAJ_ACOLYTE 0x4
|
||||
EAJ_MAGE 0x2
|
||||
EAJ_ARCHER 0x3
|
||||
EAJ_ACOLYTE 0x4
|
||||
EAJ_MERCHANT 0x5
|
||||
EAJ_THIEF 0x6
|
||||
EAJ_TAEKWON 0x7
|
||||
EAJ_THIEF 0x6
|
||||
EAJ_TAEKWON 0x7
|
||||
EAJ_GUNSLINGER 0x9
|
||||
EAJ_NINJA 0x0A
|
||||
EAJ_GANGSI 0x0D
|
||||
EAJ_NINJA 0x0A
|
||||
EAJ_GANGSI 0x0D
|
||||
|
||||
- Branch: All classes can be classified as "1st Class", "2-1 Class" or "2-2 Class":
|
||||
- Branch: All classes can be classified as "1st Class", "2-1 Class" or
|
||||
"2-2 Class":
|
||||
|
||||
EAJL_2_1 0x100
|
||||
EAJL_2_2 0x200
|
||||
EAJL_2 0x300
|
||||
EAJL_2 0x300
|
||||
|
||||
- The third category is type. Classes can either be normal, rebirth/advanced, adopted, or third class.
|
||||
- The third category is type. Classes can either be normal, rebirth/advanced,
|
||||
adopted, or third class.
|
||||
|
||||
EAJL_UPPER 0x1000
|
||||
EAJL_BABY 0x2000
|
||||
EAJL_THIRD 0x4000
|
||||
|
||||
So using these three categories, any job class can be constructed from the others. Let's take a swordman, for example.
|
||||
So using these three categories, any job class can be constructed from the
|
||||
others. Let's take a swordman, for example.
|
||||
|
||||
The first step is basic swordman, with nothing else:
|
||||
|
||||
@ -66,7 +86,7 @@ The next step is to either become a 2-1 or a 2-2 job:
|
||||
|
||||
Getting out the rebirth versions of a swordman:
|
||||
|
||||
EAJ_SWORDMAN|EAJL_UPPER -> EAJ_SWORDMAN_HIGH
|
||||
EAJ_SWORDMAN|EAJL_UPPER -> EAJ_SWORDMAN_HIGH
|
||||
EAJ_SWORDMAN|EAJL_2_1|EAJL_UPPER -> EAJ_LORD_KNIGHT
|
||||
EAJ_SWORDMAN|EAJL_2_2|EAJL_UPPER -> EAJ_PALADIN
|
||||
|
||||
@ -75,7 +95,8 @@ Or getting the third job versions:
|
||||
EAJ_SWORDMAN|EAJL_2_1|EAJL_THIRD -> EAJ_RUNE_KNIGHT
|
||||
EAJ_SWORDMAN|EAJL_2_2|EAJL_THIRD -> EAJ_ROYAL_GUARD
|
||||
|
||||
Why are we using the bitwise OR operand ('|') rather than just adding? Because the OR is wreck-proof:
|
||||
Why are we using the bitwise OR operand ('|') rather than just adding? Because
|
||||
the OR is wreck-proof:
|
||||
|
||||
EAJ_SWORDMAN_HIGH|EAJL_UPPER -> EAJ_SWORDMAN_HIGH
|
||||
|
||||
@ -84,7 +105,9 @@ If we had used addition, we would have gotten a completely different result.
|
||||
The EAJL (eA Job Level) constants
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
There are a few constants which can be used to filter out and make job comparisons easier. The comparisons involve eA job IDs, not classic job IDs, using the eaclass() command explained in the next section.
|
||||
There are a few constants which can be used to filter out and make job
|
||||
comparisons easier. The comparisons involve eA job IDs, not classic job
|
||||
IDs, using the eaclass() command explained in the next section.
|
||||
|
||||
set @eac, eaclass();
|
||||
|
||||
@ -99,7 +122,8 @@ EAJL_2_2:
|
||||
mes "Oh, a 2-2 job!";
|
||||
|
||||
EAJL_2:
|
||||
Checks if the class is a 2nd Class. If the check fails, you can be sure the character is a first class.
|
||||
Checks if the class is a 2nd Class. If the check fails, you can be sure
|
||||
the character is a first class.
|
||||
if (!(@eac&EAJL_2))
|
||||
mes "Will you wait until Job 50 to change?";
|
||||
|
||||
@ -119,28 +143,45 @@ EAJL_THIRD:
|
||||
mes "Wow, you've really grown!";
|
||||
|
||||
EAJ_UPPERMASK:
|
||||
The upper mask can be used to "strip" the upper/baby characteristics of a class, used when you want to know if someone is a certain class regardless of rebirth/adopted status. For example, the following code would go through for Monks, Champions and Baby Monks:
|
||||
The upper mask can be used to "strip" the upper/baby characteristics of a
|
||||
class, used when you want to know if someone is a certain class regardless
|
||||
of rebirth/adopted status. For example, the following code would go through
|
||||
for Monks, Champions and Baby Monks:
|
||||
if ((@eac&EAJ_UPPERMASK) == EAJ_MONK)
|
||||
mes "Aren't knuckles such a cool weapon?";
|
||||
|
||||
Note that if instead of EAJ_MONK you used EAJ_CHAMPION or EAJ_BABY_MONK, the check would had never passed, since the upper/baby state has been removed from the original job when checking.
|
||||
Note that if instead of EAJ_MONK you used EAJ_CHAMPION or EAJ_BABY_MONK,
|
||||
the check would had never passed, since the upper/baby state has been
|
||||
removed from the original job when checking.
|
||||
|
||||
EAJ_BASEMASK:
|
||||
This mask strips also the 2nd class attributes. It can be used to check against the basic job of a character. For example, the following code would go through for Merchants (+Baby Merchant and High Merchant), Blacksmiths (+Baby blacksmiths and Whitesmith) and Alchemist (+Baby Alchemist and +Creator):
|
||||
This mask strips also the 2nd class attributes. It can be used to check
|
||||
against the basic job of a character. For example, the following code would
|
||||
go through for Merchants (+Baby Merchant and High Merchant), Blacksmiths
|
||||
(+Baby blacksmiths and Whitesmith) and Alchemist (+Baby Alchemist and
|
||||
+Creator):
|
||||
if ((@eac&EAJ_BASEMASK) == EAJ_MERCHANT)
|
||||
mes "Why I can't have discount like you guys do?";
|
||||
|
||||
Note that, like before, if you try to check versus any of the other classes (High merchant, blacksmith, etc) instead of basic merchant, the check will always fail for the same reasons previously explained.
|
||||
Note that, like before, if you try to check versus any of the other
|
||||
classes (High merchant, blacksmith, etc) instead of basic merchant, the
|
||||
check will always fail for the same reasons previously explained.
|
||||
|
||||
EAJ_THIRDMASK:
|
||||
This mask strips 3rd class attributes. It will give the "normal" class of a third job, regardless of rebirth/adopted status. When used on non-third class characters, it will return the second job, or, if that also doesn't exist, the first.
|
||||
This mask strips 3rd class attributes. It will give the "normal" class of
|
||||
a third job, regardless of rebirth/adopted status. When used on non-third
|
||||
class characters, it will return the second job, or, if that also doesn't
|
||||
exist, the first.
|
||||
if ((@eac&EAJ_THIRDMASK) == EAJ_WARLOCK_T)
|
||||
mes "You've gone through rebirth, I see.";
|
||||
|
||||
The script commands eaclass, roclass:
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
These script commands are what you can use in scripts to convert between the RO classic job id, and eA's job system. The following script code demonstrates how to use these script commands to guess what your next job will be:
|
||||
These script commands are what you can use in scripts to convert between
|
||||
the RO classic job id, and eA's job system. The following script code
|
||||
demonstrates how to use these script commands to guess what your next job
|
||||
will be:
|
||||
|
||||
set @eac, eaclass();
|
||||
if (@eac&EAJL_2)
|
||||
@ -150,8 +191,9 @@ The script commands eaclass, roclass:
|
||||
mes "You can't go anywhere, can you?";
|
||||
close;
|
||||
}
|
||||
//Note that if we remove the EAJL_BABY check up there, the following check
|
||||
//will also fail, because there's no such thing as Rebirth-Baby classes.
|
||||
//Note that if we remove the EAJL_BABY check up there, the following
|
||||
//check will also fail, because there's no such thing as Rebirth-Baby
|
||||
//classes.
|
||||
set @newclass, roclass(@eac|EAJL_UPPER);
|
||||
if (@newclass == -1) {
|
||||
//Don't you hate this of SG and SL?
|
||||
@ -164,12 +206,12 @@ The script commands eaclass, roclass:
|
||||
set @class1, roclass(@eac|EAJL_2_1);
|
||||
set @class2, roclass(@eac|EAJL_2_2);
|
||||
if (@class1 == -1) {
|
||||
//NJ/GS are the only classes who get stuck on their 1st class forever.
|
||||
mes "Looks like you are stuck forever on that class.";
|
||||
close;
|
||||
}
|
||||
if (@class2 == -1) {
|
||||
//Not quite true, currently the only 1st class that doesn't has two choices is Novice -> Supernovice (see s.novice section below)
|
||||
//Not quite true, currently the only 1st class that doesn't has two
|
||||
//choices is Novice -> Supernovice (see s.novice section below)
|
||||
mes "Looks like you have no choice but to be a "+jobname(@class1)+".";
|
||||
close;
|
||||
}
|
||||
@ -180,10 +222,17 @@ The script commands eaclass, roclass:
|
||||
Oddities of the System:
|
||||
-------------------------------------------------------------------------------
|
||||
About Bards and Dancers:
|
||||
These two classes are considered the same in eA's job system, since they both are the 2-2 job of archers. The only way to tell them apart is by using the gender of the character we are referring to. The script command roclass() will automatically use the gender of the attached player (or 'male' if there's no such player), but you can also explicitly pass the gender to the script command when there's no player attached.
|
||||
These two classes are considered the same in eA's job system, since they
|
||||
both are the 2-2 job of archers. The only way to tell them apart is by
|
||||
using the gender of the character we are referring to. The script command
|
||||
roclass() will automatically use the gender of the attached player (or
|
||||
'male' if there's no such player), but you can also explicitly pass the
|
||||
gender to the script command when there's no player attached.
|
||||
|
||||
About Novices and Super Novices:
|
||||
These are treated a bit differently from you'd expect. Because.. for instance, a novice is not supposed to be a 1st class, but it is considered as one on this tree system:
|
||||
These are treated a bit differently from you'd expect. Because.. for
|
||||
instance, a novice is not supposed to be a 1st class, but it is considered
|
||||
as one on this tree system:
|
||||
|
||||
EAJ_NOVICE -> Novice
|
||||
EAJ_NOVICE|EAJL_2_1 -> EAJ_SUPER_NOVICE
|
||||
@ -191,7 +240,10 @@ About Novices and Super Novices:
|
||||
EAJ_NOVICE|EAJL_BABY -> EAJ_BABY
|
||||
EAJ_NOVICE|EAJL_BABY|EAJL_2_1 -> EAJ_SUPER_BABY
|
||||
|
||||
So as you can see, on this job system, the Super Novice is treated as the 2-1 job of a Novice, and the Novice job it's at the same level of the other 1st jobs. Even though that may seem like a hindrance, it makes it very easy to add a check to discard Novice types from a quest:
|
||||
So as you can see, on this job system, the Super Novice is treated as the
|
||||
2-1 job of a Novice, and the Novice job it's at the same level of the other
|
||||
1st jobs. Even though that may seem like a hindrance, it makes it very easy
|
||||
to add a check to discard Novice types from a quest:
|
||||
|
||||
if ((eaclass()&EAJ_BASEMASK) == EAJ_NOVICE)
|
||||
//Novice class detected.
|
||||
|
@ -13,19 +13,19 @@ Constants
|
||||
This list contains all available constants referenced in the 'bonus' commands.
|
||||
|
||||
* Status effect (eff)
|
||||
Eff_Stone, Eff_Freeze, Eff_Stun, Eff_Sleep, Eff_Poison, Eff_Curse, Eff_Silence,
|
||||
Eff_Confusion, Eff_Blind, Eff_Bleeding, Eff_DPoison, Eff_Fear, Eff_Burning
|
||||
Eff_Bleeding, Eff_Blind, Eff_Burning, Eff_Confusion, Eff_Crystalize, Eff_Curse, Eff_DPoison,
|
||||
Eff_Fear, Eff_Freeze, Eff_Poison, Eff_Silence, Eff_Sleep, Eff_Stone, Eff_Stun
|
||||
|
||||
* Element (e)
|
||||
Ele_Neutral, Ele_Water, Ele_Earth, Ele_Fire, Ele_Wind, Ele_Poison,
|
||||
Ele_Holy, Ele_Dark, Ele_Ghost, Ele_Undead, Ele_All
|
||||
Ele_Dark, Ele_Earth, Ele_Fire, Ele_Ghost, Ele_Holy, Ele_Neutral, Ele_Poison,
|
||||
Ele_Undead, Ele_Water, Ele_Wind, Ele_All
|
||||
|
||||
* Race (r)
|
||||
RC_Formless, RC_Undead, RC_Brute, RC_Plant, RC_Insect, RC_Fish,
|
||||
RC_Demon, RC_DemiHuman, RC_Angel, RC_Dragon, RC_Player, RC_All
|
||||
RC_Angel, RC_Brute, RC_DemiHuman, RC_Demon, RC_Dragon, RC_Fish, RC_Formless,
|
||||
RC_Insect, RC_Plant, RC_Player, RC_Undead, RC_All
|
||||
|
||||
* Monster Race (mr)
|
||||
RC2_Goblin, RC2_Kobold, RC2_Orc, RC2_Golem, RC2_Guardian, RC2_Ninja.
|
||||
RC2_Goblin, RC2_Kobold, RC2_Orc, RC2_Golem, RC2_Guardian, RC2_Ninja
|
||||
See 'db/(pre-)re/mob_race2_db.txt'
|
||||
|
||||
* Class (c)
|
||||
@ -35,19 +35,33 @@ This list contains all available constants referenced in the 'bonus' commands.
|
||||
Size_Small, Size_Medium, Size_Large, Size_All
|
||||
|
||||
* Trigger criteria (bf)
|
||||
BF_SHORT: Trigger on melee attacks
|
||||
BF_LONG: Trigger on ranged attacks
|
||||
BF_SHORT = Trigger on melee attacks
|
||||
BF_LONG = Trigger on ranged attacks
|
||||
(Default: BF_SHORT+BF_LONG)
|
||||
|
||||
BF_WEAPON: Trigger on weapon skills
|
||||
BF_MAGIC: Trigger on magic skills
|
||||
BF_MISC: Trigger on misc skills
|
||||
BF_WEAPON = Trigger on weapon skills
|
||||
BF_MAGIC = Trigger on magic skills
|
||||
BF_MISC = Trigger on misc skills
|
||||
(Default: BF_WEAPON)
|
||||
|
||||
BF_NORMAL: Trigger on normal attacks
|
||||
BF_SKILL: Trigger on skills
|
||||
BF_NORMAL = Trigger on normal attacks
|
||||
BF_SKILL = Trigger on skills
|
||||
(Default: BF_SKILL if type is BF_MISC or BF_MAGIC, BF_NORMAL if type is BF_WEAPON)
|
||||
|
||||
* Trigger criteria (atf)
|
||||
Effect target: (Default: Attacked target)
|
||||
ATF_SELF = Trigger effect on self
|
||||
ATF_TARGET = Trigger effect on target
|
||||
|
||||
Attack range criteria: (Default: All attacks)
|
||||
ATF_SHORT = Trigger on melee attacks
|
||||
ATF_LONG = Trigger on ranged attacks
|
||||
|
||||
Skill/attack type criteria: (Default: Physical/weapon)
|
||||
ATF_WEAPON = Trigger on weapon skill / physical attacks
|
||||
ATF_MAGIC = Trigger on magic skills
|
||||
ATF_MISC = Trigger on misc skills
|
||||
|
||||
* Other values:
|
||||
Skill (sk): see 'db/(pre-)re/skill_db.txt' (NOTE: Both skill IDs and names, in quotes, are supported.)
|
||||
Monster id (mid): see 'db/(pre-)re/mob_db.txt'
|
||||
@ -202,8 +216,9 @@ Damage modifiers
|
||||
bonus2 bAddEle,e,x; +x% physical damage against element e
|
||||
bonus3 bAddEle,e,x,bf; +x% physical damage against element e with trigger criteria bf
|
||||
bonus2 bMagicAddEle,e,x; +x% magical damage against element e
|
||||
bonus2 bSubEle,e,x; +x% damage reduction against element e
|
||||
bonus3 bSubEle,e,x,bf; +x% damage reduction against element e with trigger criteria bf
|
||||
bonus2 bSubEle,e,x; +x% damage reduction against attack element e
|
||||
bonus3 bSubEle,e,x,bf; +x% damage reduction against attack element e with trigger criteria bf
|
||||
bonus2 bSubDefEle,e,x; +x% damage reduction from enemy with defense element e
|
||||
|
||||
bonus2 bAddRace,r,x; +x% physical damage against race r
|
||||
bonus2 bMagicAddRace,r,x; +x% magical damage against race r
|
||||
@ -230,6 +245,10 @@ bonus2 bAddMDefMonster,mid,x; +x% magical damage reduction against monster
|
||||
bonus2 bAddRace2,mr,x; +x% damage against monster race mr
|
||||
bonus2 bSubRace2,mr,x; +x% damage reduction against monster race mr
|
||||
|
||||
bonus2 bSubSkill,sk,n; Reduces n% damage received from skill sk
|
||||
|
||||
bonus bAbsorbDmgMaxHP,n; If the damage received is more than n% of Max HP, the damage received is [TotalDamage] - [n% of MaxHP] (Doesn't stack, will use the highest value)
|
||||
|
||||
Atk/Def
|
||||
-------
|
||||
bonus bAtkEle,e; Gives the player's attacks element e
|
||||
@ -269,20 +288,32 @@ bonus2 bAddEff2,eff,n; Adds a n/100% chance to cause status eff on self w
|
||||
bonus2 bAddEffWhenHit,eff,n; Adds a n/100% chance to cause status eff on the enemy when being hit by physical damage
|
||||
bonus2 bResEff,eff,n; Adds a n/100% tolerance to status eff
|
||||
|
||||
bonus3 bAddEff,eff,n,y; Adds a n/100% chance to cause status eff on the target when attacking
|
||||
bonus3 bAddEffWhenHit,eff,n,y; Adds a n/100% chance to cause status eff on the enemy when being hit by physical damage
|
||||
y is the trigger criteria:
|
||||
bonus3 bAddEff,eff,n,atf; Adds a n/100% chance to cause status eff on the target when attacking
|
||||
bonus4 bAddEff,eff,n,atf,t; Adds a n/100% chance to cause status eff for t milliseconds on the target when attacking
|
||||
bonus3 bAddEffWhenHit,eff,n,atf; Adds a n/100% chance to cause status eff on the target when being hit by physical damage
|
||||
bonus4 bAddEffWhenHit,eff,n,atf,t; Adds a n/100% chance to cause status eff for t milliseconds on the target when being hit by physical damage
|
||||
atf is the trigger criteria:
|
||||
Effect target: (Default: Attacked target)
|
||||
ATF_SELF = trigger effect on self
|
||||
ATF_TARGET = trigger effect on target (default)
|
||||
ATF_TARGET = trigger effect on target
|
||||
Attack range criteria: (Default: All attacks)
|
||||
ATF_SHORT = trigger on melee attacks
|
||||
ATF_LONG = trigger on ranged attacks (default: trigger on all attacks)
|
||||
ATF_LONG = trigger on ranged attacks
|
||||
Skill/attack type criteria: (Default: Physical/weapon)
|
||||
ATF_WEAPON = trigger on weapon skill / physical attacks
|
||||
ATF_MAGIC = trigger on magic skills
|
||||
ATF_MISC = trigger on misc skills
|
||||
|
||||
bonus3 bAddEffOnSkill,sk,eff,n; Adds a n/100% chance to cause status eff on enemy when using skill sk
|
||||
bonus4 bAddEffOnSkill,sk,eff,n,y; Adds a n/100% chance to cause status eff when using skill sk
|
||||
y is the trigger criteria:
|
||||
bonus4 bAddEffOnSkill,sk,eff,n,atf; Adds a n/100% chance to cause status eff on the target when using skill sk
|
||||
bonus5 bAddEffOnSkill,sk,eff,n,atf,t; Adds a n/100% chance to cause status eff for t milliseconds on the target when using skill sk
|
||||
atf is the trigger criteria:
|
||||
ATF_SELF = trigger effect on self
|
||||
ATF_TARGET = trigger effect on target
|
||||
|
||||
bonus2 bComaClass,c,n; Adds a n/100% chance to cause Coma when attacking a target of class c (regardless the type of attack)
|
||||
bonus2 bComaRace,r,n; Adds a n/100% chance to cause Coma when attacking a target of race r (regardless the type of attack)
|
||||
|
||||
bonus2 bWeaponComaEle,e,n; Adds a n/100% chance to cause Coma when attacking a target of element e with a normal attack
|
||||
bonus2 bWeaponComaClass,c,n; Adds a n/100% chance to cause Coma when attacking a target of class c with a normal attack
|
||||
bonus2 bWeaponComaRace,r,n; Adds a n/100% chance to cause Coma when attacking a target of race r with a normal attack
|
||||
@ -320,28 +351,26 @@ bonus5 bAutoSpellOnSkill,sk,x,y,n,i; Adds a n/10% chance to autospell skill x at
|
||||
HP/SP drain
|
||||
-----------
|
||||
bonus bHPDrainValue,n; Heals +n HP with a normal attack
|
||||
bonus2 bHPDrainValue,n,x; Heals +n HP with a normal attack (x: 0=gain n SP, 1=drain n SP from target)
|
||||
bonus2 bHPDrainValueRace,r,n; Heals +n HP when attacking a monster of race r with normal attack
|
||||
bonus2 bHpDrainValueClass,c,n; Heals +n HP when attacking a monster of class c with normal attack
|
||||
|
||||
bonus bSPDrainValue,n; Heals +n SP with a normal attack
|
||||
bonus2 bSPDrainValue,n,x; Heals +n SP with a normal attack (x: 0=gain n SP, 1=drain n SP from target)
|
||||
bonus2 bSPDrainValueRace,r,n; Heals +n SP when attacking a monster of race r with normal attack
|
||||
bonus2 bSpDrainValueClass,c,n; Heals +n SP when attacking a monster of class c with normal attack
|
||||
|
||||
bonus2 bHPDrainRate,n,x; Adds a n/10% chance to drain x% HP when attacking
|
||||
bonus2 bSPDrainRate,n,x; Adds a n/10% chance to drain x% SP when attacking
|
||||
bonus3 bSPDrainRate,n,x,y; Adds a n/10% chance to either gain SP equivalent to x% of damage dealt, OR drain the amount of SP from the enemy
|
||||
(y: 0=gain SP, 1=drain SP from target)
|
||||
bonus2 bHPDrainRate,x,n; Adds a x/10% chance to drain n% HP from inflicted damage when attacking
|
||||
bonus2 bSPDrainRate,x,n; Adds a x/10% chance to drain n% SP from inflicted damage when attacking
|
||||
|
||||
bonus2 bHPVanishRate,n,x; Add a n/100% chance of decreasing enemy's HP amount by x% when attacking
|
||||
bonus2 bSPVanishRate,n,x; Add a n/100% chance of decreasing enemy's SP amount by x% when attacking
|
||||
HP/SP vanish
|
||||
------------
|
||||
bonus2 bHPVanishRate,x,n; Add a x/10% chance of decreasing enemy's HP amount by n% when attacking
|
||||
bonus2 bSPVanishRate,x,n; Add a x/10% chance of decreasing enemy's SP amount by n% when attacking
|
||||
|
||||
bonus3 bHPVanishRaceRate,r,n,x; Add a n/100% chance of decreasing enemy's HP amount by x% when attacking, depends on enemy race r
|
||||
bonus3 bSPVanishRaceRate,r,n,x; Add a n/100% chance of decreasing enemy's SP amount by x% when attacking, depends on enemy race r
|
||||
|
||||
bonus2 bHPGainRaceAttack,r,n; Heals +n HP on every hit when attacking an enemy of race r
|
||||
bonus2 bSPGainRaceAttack,r,n; Heals +n SP on every hit when attacking an enemy of race r
|
||||
bonus3 bHPVanishRaceRate,r,x,n; Add a x/100% chance of decreasing enemy's HP amount by n% when attacking, depends on enemy race r
|
||||
bonus3 bSPVanishRaceRate,r,x,n; Add a x/100% chance of decreasing enemy's SP amount by n% when attacking, depends on enemy race r
|
||||
|
||||
HP/SP gain
|
||||
------------
|
||||
bonus bHPGainValue,n; Heals +n HP when killing an enemy with a physical attack
|
||||
bonus bSPGainValue,n; Heals +n SP when killing an enemy with a physical attack
|
||||
bonus2 bSPGainRace,r,n; Heals +n SP when killing an enemy of race r with a physical attack
|
||||
|
@ -75,16 +75,7 @@ Currently the max packet size is 0xFFFF (see 'WFIFOSET()' in 'src/common/socket.
|
||||
- Retrieve the number of user present on a char-serv
|
||||
|
||||
0x2715:
|
||||
Type: HA
|
||||
Structure: <cmd>.W <aid>.L <email>40B
|
||||
index: 0,2,6
|
||||
len: 46
|
||||
parameter:
|
||||
- cmd : packet identification (0x2715)
|
||||
- aid: account identification
|
||||
- email: new email for account id
|
||||
desc:
|
||||
- Request to update the email linked to this aid
|
||||
free
|
||||
|
||||
0x2716:
|
||||
Type: HA
|
||||
@ -234,7 +225,24 @@ Currently the max packet size is 0xFFFF (see 'WFIFOSET()' in 'src/common/socket.
|
||||
- Receiving of map-server via char-server a ban request (alter the ban time)
|
||||
|
||||
0x2726:
|
||||
free
|
||||
Type: AH
|
||||
Structure: <cmd>.W <len>.W <aid>.L <cid>.L <?>.B <type>.B <count>.W { <keyLength>.B <key>.<keyLength> <index>.L <valLength>.B <val>.<valLength> }*
|
||||
index: 0,2,4,8,12,13,14,16,...
|
||||
len: variable
|
||||
parameter:
|
||||
- cmd : packet identification (0x2726)
|
||||
- ?
|
||||
- aid
|
||||
- cid
|
||||
- type
|
||||
- count
|
||||
- keyLength
|
||||
- key
|
||||
- index
|
||||
- val
|
||||
- valLength
|
||||
desc:
|
||||
- Send global account registry
|
||||
|
||||
0x2727:
|
||||
Type: HA
|
||||
@ -249,7 +257,7 @@ Currently the max packet size is 0xFFFF (see 'WFIFOSET()' in 'src/common/socket.
|
||||
|
||||
0x2728:
|
||||
Type: HA
|
||||
Structure: <cmd>.W <len>.W <aid>.L <cid>.L { <str>.?B <value>.?B }
|
||||
Structure: <cmd>.W <len>.W <aid>.L <cid>.L { <keyLength>.B <key>.<keyLength> <index>.L <type>.B <value>.?B }
|
||||
index: 0,2,4,8,13
|
||||
len: variable (reg size+4)
|
||||
parameter:
|
||||
@ -257,8 +265,11 @@ Currently the max packet size is 0xFFFF (see 'WFIFOSET()' in 'src/common/socket.
|
||||
- len: pakcet size
|
||||
- aid: account identification
|
||||
- cid : char identification
|
||||
- str : name of variable in registry
|
||||
- value : value of varaible in registry
|
||||
- keyLength
|
||||
- key
|
||||
- index
|
||||
- type
|
||||
- value
|
||||
desc:
|
||||
- Receive an request to fetch account_reg2 from a char-server, see packet 0x3004 (mapif_parse_Registry)
|
||||
|
||||
@ -382,7 +393,8 @@ Currently the max packet size is 0xFFFF (see 'WFIFOSET()' in 'src/common/socket.
|
||||
parameter:
|
||||
- cmd : packet identification (0x2735
|
||||
desc:
|
||||
- ip address update signal from login server
|
||||
- IP address update signal from login server.
|
||||
- Send back the IP of char server to login-server if IP was changed.
|
||||
|
||||
0x2736:
|
||||
Type: HA
|
||||
@ -594,6 +606,22 @@ Currently the max packet size is 0xFFFF (see 'WFIFOSET()' in 'src/common/socket.
|
||||
desc:
|
||||
- Request acc info
|
||||
|
||||
0x3009
|
||||
Type: ZI
|
||||
Structure: <cmd>.W <len>.W <nameid>.W <source>.W <type>.B <name>.24B <srcname>.24B
|
||||
index: 0,2,6,4,8,9,24
|
||||
len: 9+NAME_LENGTH+NAME_LENGTH
|
||||
parameter:
|
||||
- cmd : packet identification (0x3009)
|
||||
- len : Packet length
|
||||
- nameid : ID of obtained item
|
||||
- source : Source from where the item obtained
|
||||
- type : Obtained type. 0: Box/Package, 1: Monster, 2: NPC
|
||||
- name : Name of player who obtained the item
|
||||
- srcname : Source name as alternative of source id
|
||||
desc:
|
||||
- Send broadcasts request if player get special items.
|
||||
|
||||
0x3018
|
||||
Type: ZI
|
||||
Structure: <cmd>.W <aid>.L <gid>.L
|
||||
@ -1422,18 +1450,24 @@ Currently the max packet size is 0xFFFF (see 'WFIFOSET()' in 'src/common/socket.
|
||||
- Parse whisper to GM
|
||||
|
||||
0x3804
|
||||
Type: IZ
|
||||
Structure: <cmd>.W <?>.W <aid>.L <cid>.L <type>.B
|
||||
index: 0,2,4,8,12
|
||||
len: variable: 13 or p (Max=5013)
|
||||
Type: HZ
|
||||
Structure: <cmd>.W <len>.W <aid>.L <cid>.L <?>.B <type>.B <count>.W { <keyLength>.B <key>.<keyLength> <index>.L <valLength>.B <val>.<valLength> }*
|
||||
index: 0,2,4,8,12,13,14,16,...
|
||||
len: variable
|
||||
parameter:
|
||||
- cmd : packet identification (0x3804)
|
||||
- ?
|
||||
- aid
|
||||
- cid
|
||||
- type
|
||||
- count
|
||||
- keyLength
|
||||
- key
|
||||
- index
|
||||
- val
|
||||
- valLength
|
||||
desc:
|
||||
- Account registry transfer to map-server
|
||||
- Send global account registry to map-server from login-server
|
||||
|
||||
0x3806
|
||||
Type: IZ
|
||||
@ -1477,6 +1511,22 @@ Currently the max packet size is 0xFFFF (see 'WFIFOSET()' in 'src/common/socket.
|
||||
desc:
|
||||
- Transmit the result of a account_information request from map-serv, with type 1
|
||||
|
||||
0x3809
|
||||
Type: IZ
|
||||
Structure: <cmd>.W <len>.W <nameid>.W <source>.W <type>.B <name>.24B <srcname>.24B
|
||||
index: 0,2,6,4,8,9,24
|
||||
len: 9+NAME_LENGTH+NAME_LENGTH
|
||||
parameter:
|
||||
- cmd : packet identification (0x3809)
|
||||
- len : Packet length
|
||||
- nameid : ID of obtained item
|
||||
- source : Source from where the item obtained
|
||||
- type : Obtained type. 0: Box/Package, 1: Monster, 2: NPC
|
||||
- name : Name of player who obtained the item
|
||||
- srcname : Source name as alternative of source
|
||||
desc:
|
||||
- Broadcasts if player get special items.
|
||||
|
||||
0x3818
|
||||
Type: IZ
|
||||
Structure: <cmd>.W <len>.W <aid>.L <guild_id>.L <flag>.B <guild_storage>.?B
|
||||
@ -2632,7 +2682,7 @@ Currently the max packet size is 0xFFFF (see 'WFIFOSET()' in 'src/common/socket.
|
||||
- cmd : packet identification (0x2b0e)
|
||||
- aid
|
||||
- name
|
||||
- operation_type
|
||||
- operation_type: 1:block account, 2:ban account, 3:unblock account, 4:unban account, 5:changesex, 6:VIP, 7:changecharsex
|
||||
- timediff
|
||||
- val1
|
||||
- val2
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20140313
|
||||
//= 20150610
|
||||
//===== Description: =========================================
|
||||
//= A reference manual for the rAthena scripting language.
|
||||
//= Commands are sorted depending on their functionality.
|
||||
@ -374,8 +374,10 @@ But what about GID?
|
||||
|
||||
GID stands for the Game ID of something, this can either be the GID obtained
|
||||
through mobspawn (mob control commands) or the account ID of a character.
|
||||
Another way would be to right click on a mob,
|
||||
NPC or char as GM sprited char to view the GID.
|
||||
Another way would be to right click on a mob, NPC or char as GM sprited char
|
||||
to view the GID.
|
||||
|
||||
See also 'getpetinfo', 'getmercinfo', 'gethominfo', and 'geteleminfo'.
|
||||
|
||||
This is mostly used for the new version of skill and the mob control commands
|
||||
implemented.
|
||||
@ -446,13 +448,14 @@ temporary - They cease to exist when the server resets.
|
||||
|
||||
Prefix: scope and extent
|
||||
nothing - A permanent variable attached to the character, the default variable
|
||||
type. They are stored in the `global_reg_value` table using type 3.
|
||||
type. They are stored by char-server in the `global_acc_reg_num` and
|
||||
`global_acc_reg_str`.
|
||||
"@" - A temporary variable attached to the character.
|
||||
SVN versions before 2094 revision and RC5 version will also treat
|
||||
'l' as a temporary variable prefix, so beware of having variable
|
||||
names starting with 'l' if you want full backward compatibility.
|
||||
"$" - A global permanent variable.
|
||||
They are stored in database table `mapreg`.
|
||||
They are stored by map-server in database table `mapreg`.
|
||||
"$@" - A global temporary variable.
|
||||
This is important for scripts which are called with no RID
|
||||
attached, that is, not triggered by a specific character object.
|
||||
@ -468,13 +471,14 @@ nothing - A permanent variable attached to the character, the default variable
|
||||
callsub/callfunc starts a new scope, returning from the function
|
||||
ends it. When a scope ends, its variables are converted to values
|
||||
('return .@var;' returns a value, not a reference).
|
||||
"'" - An instance variable
|
||||
"'" - An instance variable.
|
||||
These are used with the instancing system, and are unique to each
|
||||
party's instance.
|
||||
"#" - A permanent local account variable.
|
||||
They are stored in the `global_reg_value` table using type 2.
|
||||
They are stored by char-server in the `char_reg_num` table and
|
||||
`char_reg_str`.
|
||||
"##" - A permanent global account variable stored by the login server.
|
||||
They are stored in the `global_reg_value` table using type 1.
|
||||
They are stored in the `acc_reg_num` table and `acc_reg_str`.
|
||||
The only difference you will note from normal # variables is when
|
||||
you have multiple char-servers connected to the same login server.
|
||||
The # variables are unique to each char-server, while the ## variables
|
||||
@ -616,6 +620,8 @@ same name. You can tell between the specific variables of an array with an
|
||||
|
||||
<variable name>[<array index>]
|
||||
|
||||
All variable types can be used as arrays.
|
||||
|
||||
Variables stored in this way, inside an array, are also called 'array elements'.
|
||||
Arrays are specifically useful for storing a set of similar data (like several
|
||||
item IDs for example) and then looping through it. You can address any array
|
||||
@ -631,8 +637,9 @@ value from an another array) to get at an array value:
|
||||
|
||||
This will make @arrayofnumbers[100] equal to 10.
|
||||
|
||||
Notice that index numbering always starts with 0. Arrays cannot hold more than
|
||||
128 variables. (So the last one can't have a number higher than 127)
|
||||
Index numbering always starts with 0 and arrays can hold over 2 billion
|
||||
variables. As such, the (guaranteed) allowed values for indices are in the
|
||||
range 0 ~ 2147483647.
|
||||
|
||||
And array indexes probably can't be negative. Nobody tested what happens when
|
||||
you try to get a negatively numbered variable from an array, but it's not going
|
||||
@ -644,41 +651,6 @@ Arrays can naturally store strings:
|
||||
the '$', normally denoting a string variable, before the square brackets that
|
||||
denotes an array index.
|
||||
|
||||
Resume of the allowed variable and array scopes
|
||||
-----------------------------------------------
|
||||
|
||||
+==========+======+=======+
|
||||
|VarType | Norm | Array |
|
||||
+==========+======+=======+
|
||||
|$Str$ | OK! | OK! |
|
||||
+----------+------+-------+
|
||||
|$@Str$ | OK! | OK! |
|
||||
+----------+------+-------+
|
||||
|@Str$ | OK! | OK! |
|
||||
+----------+------+-------+
|
||||
|#Str$ | OK! | FAIL! |
|
||||
+----------+------+-------+
|
||||
|Str$ | OK! | FAIL! |
|
||||
+----------+------+-------+
|
||||
|$Int | OK! | OK! |
|
||||
+----------+------+-------+
|
||||
|$@Int | OK! | OK! |
|
||||
+----------+------+-------+
|
||||
|@Int | OK! | OK! |
|
||||
+----------+------+-------+
|
||||
|#Int | OK! | FAIL! |
|
||||
+----------+------+-------+
|
||||
|Int | OK! | FAIL! |
|
||||
+----------+------+-------+
|
||||
|.Str$ | OK! | OK! |
|
||||
+----------+------+-------+
|
||||
|.Int | OK! | OK! |
|
||||
+----------+------+-------+
|
||||
|.@Str$ | OK! | OK! |
|
||||
+----------+------+-------+
|
||||
|.@Int | OK! | OK! |
|
||||
+----------+------+-------+
|
||||
|
||||
Variable References
|
||||
-------------------
|
||||
|
||||
@ -991,6 +963,7 @@ On<label name>:
|
||||
These special labels are used with Mob scripts mostly, and script commands
|
||||
that requires you to point/link a command to a mob or another NPC, giving a label
|
||||
name to start from. The label name can be any of your liking, but must be
|
||||
started with "On".
|
||||
|
||||
Example:
|
||||
|
||||
@ -1287,6 +1260,14 @@ getvariableofnpc will not work on them.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getvar <variable>,<char_id>;
|
||||
|
||||
Get variable value from the specified player. Only player/account variables
|
||||
are allowed to be used (temporary character variable "@", permanent
|
||||
character "", permanent local account "#", and permanent global account "##").
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*goto <label>;
|
||||
|
||||
This command will make the script jump to a label, usually used in conjunction
|
||||
@ -2266,9 +2247,9 @@ Whatever it returns is determined by type.
|
||||
|
||||
*getarraysize(<array name>)
|
||||
|
||||
This function returns the number of values that are contained inside the
|
||||
specified array. Notice that zeros and empty strings at the end of this array
|
||||
are not counted towards this number.
|
||||
This function returns highest index of the array that is filled.
|
||||
Notice that zeros and empty strings at the end of this array are not
|
||||
counted towards this number.
|
||||
|
||||
For example:
|
||||
|
||||
@ -2480,6 +2461,19 @@ Deletes the spirit ball(s) from player.
|
||||
|
||||
Counts the spirit ball that player has.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*ignoretimeout <flag>{,<char_id>};
|
||||
|
||||
Disables the SECURE_NPCTIMEOUT function on the character invoking the script,
|
||||
or by the given character ID/character name.
|
||||
|
||||
Valid flag:
|
||||
0 - Enabled SECURE_NPCTIMEOUT.
|
||||
1 - Disable SECURE_NPCTIMEOUT.
|
||||
|
||||
Note: SECURE_NPCTIMEOUT must be enabled for this to work.
|
||||
|
||||
---------------------------------------
|
||||
\\
|
||||
2,2 Item-related commands
|
||||
@ -2492,7 +2486,7 @@ This function returns the item ID of the item equipped in the equipment slot
|
||||
specified on the invoking character. If nothing is equipped there, it returns -1.
|
||||
Valid equipment slots are:
|
||||
|
||||
EQI_HEAD_TOP (1) - Upper Headear
|
||||
EQI_HEAD_TOP (1) - Upper Headgear
|
||||
EQI_ARMOR (2) - Armor (jackets, robes)
|
||||
EQI_HAND_L (3) - Left hand (weapons, shields)
|
||||
EQI_HAND_R (4) - Right hand (weapons)
|
||||
@ -2852,15 +2846,27 @@ It's useful for when you want to check whether an item contains cards or if it's
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*mergeitem({<item_id>{,<char_id>}});
|
||||
*mergeitem({"<item name>"{,<char_id>}});
|
||||
*mergeitem({,<char_id>});
|
||||
|
||||
Open merge item window to merge available item can be merged.
|
||||
|
||||
Examples
|
||||
1. See the NPC 'npc/re/other/merge_item.txt'.
|
||||
2. Simple usage:
|
||||
mes "Let's check if any item can be merged.";
|
||||
close2;
|
||||
mergeitem;
|
||||
end;
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*mergeitem2({<item_id>{,<char_id>}});
|
||||
*mergeitem2({"<item name>"{,<char_id>}});
|
||||
|
||||
Merge all stackable items that separated by GUID flags
|
||||
(either by flag 4 item_flag.txt or GUID in item_group).
|
||||
If no item ID/name given, all possible items in player's inventory will be merged.
|
||||
|
||||
Example, just see the NPC 'npc/re/other/merge_item.txt'.
|
||||
|
||||
---------------------------------------
|
||||
//
|
||||
2,1.- End of item-related commands.
|
||||
@ -3039,7 +3045,7 @@ Example:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getguildmember <guild id>{,<type>};
|
||||
*getguildmember <guild id>{,<type>{,<array_variable>}};
|
||||
|
||||
This command will find all members of a specified guild and returns their names
|
||||
(or character id or account id depending on the value of "type") into an array
|
||||
@ -3067,6 +3073,9 @@ Note that the names come in no particular order.
|
||||
Be sure to use $@guildmembercount to go through this array, and not
|
||||
'getarraysize', because it is not cleared between runs of 'getguildmember'.
|
||||
|
||||
If 'array_variable' is set, the result will be stored to that variable instead
|
||||
using global variable.
|
||||
|
||||
For usage examples, see 'getpartymember'.
|
||||
|
||||
---------------------------------------
|
||||
@ -3374,7 +3383,8 @@ account ID.
|
||||
|
||||
*getattachedrid();
|
||||
|
||||
Returns RID from running script. Script may does not have RID.
|
||||
Returns RID from running script. Script may not be attached to any RID like
|
||||
a floating script or function and will return 0.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@ -3806,6 +3816,13 @@ by default green
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*showscript "<message>"{,<GID>};
|
||||
|
||||
Makes attached player or GID says a message like shouting a skill name, the message
|
||||
will be seen to everyone around but not in chat window.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*warp "<map name>",<x>,<y>;
|
||||
|
||||
This command will take the invoking character to the specified map, and if
|
||||
@ -3939,7 +3956,7 @@ no teleportation is otherwise possible.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*heal <hp>,<sp>;
|
||||
*heal <hp>,<sp>{,<char_id>};
|
||||
|
||||
This command will heal a set amount of HP and/or SP on the invoking character.
|
||||
|
||||
@ -3952,7 +3969,7 @@ character and produces no other output whatsoever.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*itemheal <hp>,<sp>;
|
||||
*itemheal <hp>,<sp>{,<char_id>};
|
||||
|
||||
This command heals relative amounts of HP and/or SP on the invoking character.
|
||||
Unlike heal, this command is intended for use in item scripts. It applies
|
||||
@ -3969,7 +3986,7 @@ Example:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*percentheal <hp>,<sp>;
|
||||
*percentheal <hp>,<sp>{,<char_id>};
|
||||
|
||||
This command will heal the invoking character. It heals the character, but not
|
||||
by a set value - it adds percent of their maximum HP/SP.
|
||||
@ -4021,7 +4038,7 @@ Examples:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*jobchange <job number>{,<upper flag>};
|
||||
*jobchange <job number>{,<upper flag>,<char_id>};
|
||||
|
||||
This command will change the job class of the invoking character.
|
||||
|
||||
@ -4061,7 +4078,7 @@ This command retrieves the name of the given job using the map_msg entries 550->
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*eaclass({<job number>})
|
||||
*eaclass({<job number>,<char_id>})
|
||||
|
||||
This commands returns the "eA job-number" corresponding to the given class, and
|
||||
uses the invoking player's class if none is given. The eA job-number is also a
|
||||
@ -4153,6 +4170,20 @@ they will also have their skills reset upon 'changesex'.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*changecharsex({<char_id>});
|
||||
|
||||
This command will change the gender of the attached character. If it
|
||||
was male, it will become female, if it was female, it will become male. The
|
||||
change will be written to the character server, the player will receive the
|
||||
message: "Need disconnection to perform change-sex request..." and the player
|
||||
will be immediately kicked to the login screen. When they log back in, they will
|
||||
be the opposite sex.
|
||||
|
||||
If the character being changed is a Dancer/Gypsy or Bard/Clown class type,
|
||||
the character will also have their skills reset upon 'changecharsex'.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getexp <base xp>,<job xp>{,<char_id>};
|
||||
|
||||
This command will give the invoking character a specified number of base and job
|
||||
@ -4175,8 +4206,8 @@ adjusts the gained value. If you want to bypass this, use the 'set' method.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*setlook <look type>,<look value>;
|
||||
*changelook <look type>,<look value>;
|
||||
*setlook <look type>,<look value>{,<char_id>};
|
||||
*changelook <look type>,<look value>{,<char_id>};
|
||||
|
||||
'setlook' will alter the look data for the invoking character. It is used
|
||||
mainly for changing the palette used on hair and clothes: you specify which look
|
||||
@ -4659,7 +4690,7 @@ More info, see doc/item_group.txt.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getgroupitem <group_id>;
|
||||
*getgroupitem <group_id>{,<char_id>};
|
||||
|
||||
Gives item(s) to the attached player based on item group contents.
|
||||
This is not working like 'getrandgroupitem' which only give 1 item for specified
|
||||
@ -4872,7 +4903,7 @@ This command will return 1 if an item was broken and 0 otherwise.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*clearitem {,<char_id>};
|
||||
*clearitem {<char_id>};
|
||||
|
||||
This command will destroy all items the invoking character has in their
|
||||
inventory (including equipped items). It will not affect anything else, like
|
||||
@ -5297,7 +5328,7 @@ expected, refer only to an invoking character.
|
||||
What these commands do is 'attach' a script to the player which will get
|
||||
executed on attack (or when attacked in the case of autobonus2).
|
||||
|
||||
Rate is the trigger rate of the script (10000 = 100%).
|
||||
Rate is the trigger rate of the script (1000 = 100%).
|
||||
|
||||
Duration is the time that the bonus will last for since the script has triggered.
|
||||
|
||||
@ -5521,9 +5552,10 @@ Examples:
|
||||
---------------------------------------
|
||||
|
||||
*pcblockmove <id>,<option>;
|
||||
*unitblockmove <id>,<option>;
|
||||
|
||||
Prevents the given GID from moving when the option is 1, and enables the ID to
|
||||
move again when the option is 0. This command will run for the attached player
|
||||
move again when the option is 0. This command will run for the attached unit
|
||||
if the given GID is zero.
|
||||
|
||||
Examples:
|
||||
@ -6417,6 +6449,20 @@ example.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*waitingroomkick "<NPC object name>" , "<character name>";
|
||||
|
||||
This command kicks the given character from the waiting room attached to the given NPC.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getwaitingroomusers "<NPC object name>";
|
||||
|
||||
This command get all the characters in the waiting room of the given NPC and stores
|
||||
their gids in the array .@waitingroom_users[]. Also, stores the the number of characters
|
||||
in the variable .@waitingroom_usercount
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*kickwaitingroomall {"<NPC object name>"};
|
||||
|
||||
This command kicks everybody out of a specified waiting room chat.
|
||||
@ -6490,7 +6536,7 @@ The optional parameter 'type' is used in the 'skill_damage' mapflag:
|
||||
*getbattleflag("<battle flag>")
|
||||
|
||||
Sets or gets the value of the given battle flag.
|
||||
Battle flags are the flags found in the battle/*.conf files and is also used in Lupus' variable rates script.
|
||||
Battle flags are the flags found in the battle / *.conf files and is also used in Lupus' variable rates script.
|
||||
|
||||
Examples:
|
||||
|
||||
@ -6958,8 +7004,8 @@ in this way.
|
||||
\\
|
||||
---------------------------------------
|
||||
|
||||
*unitwalk <GID>,<x>,<y>;
|
||||
*unitwalk <GID>,<Target ID>;
|
||||
*unitwalk <GID>,<x>,<y>{,"<event label>"};
|
||||
*unitwalkto <GID>,<Target GID>{,"<event label>"};
|
||||
|
||||
This command will tell a <GID> to walk to a position, defined either as a set of
|
||||
coordinates or another object. The command returns a 1 for success and 0 upon failure.
|
||||
@ -6968,11 +7014,14 @@ If coordinates are passed, the <GID> will walk to the given x,y coordinates on t
|
||||
unit's current map. While there is no way to move across an entire map with 1 command
|
||||
use, this could be used in a loop to move long distances.
|
||||
|
||||
If an object ID is passed, the initial <GID> will walk to the <Target ID> (similar to
|
||||
If an object ID is passed, the initial <GID> will walk to the <Target GID> (similar to
|
||||
walking to attack). This is based on the distance from <GID> to <Target ID>. This command
|
||||
uses a hard walk check, so it will calculate a walk path with obstacles. Sending a bad
|
||||
target ID will result in an error.
|
||||
|
||||
An optional Event Label can be passed as well which will execute when the <GID> has reached
|
||||
the given coordinates or <Target GID>.
|
||||
|
||||
Examples:
|
||||
|
||||
// Makes player walk to the coordinates (150,150).
|
||||
@ -6985,7 +7034,7 @@ Examples:
|
||||
dispbottom "That's too far away, man.";
|
||||
|
||||
// Makes player walk to another character named "WalkToMe".
|
||||
unitwalk getcharid(3),getcharid(3,"WalkToMe");
|
||||
unitwalkto getcharid(3),getcharid(3,"WalkToMe");
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@ -7028,6 +7077,10 @@ This command will make a <GID> stop attacking.
|
||||
|
||||
This command will make a <GID> stop moving.
|
||||
|
||||
Note: If this is called from OnTouch, then the walktimer attached to the unit is
|
||||
removed from OnTouch which causes this command to not stop the unit from walking.
|
||||
Suggest to use 'unitblockmove' to forcefully stop the unit with OnTouch.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*unittalk <GID>,"<text>";
|
||||
@ -7058,6 +7111,20 @@ For the position, the x and y are given in the UnitSkillUsePos.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getunittype <GID>;
|
||||
|
||||
Returns the type of object from the given Game ID. Returns -1 if the given <GID> does not
|
||||
exist.
|
||||
|
||||
0 - Monster
|
||||
1 - Homunculus
|
||||
2 - Pet
|
||||
3 - Mercenary
|
||||
4 - Elemental
|
||||
5 - NPC
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getunitname <GID>;
|
||||
|
||||
Gets the name of the given unit. Supported types are monster, homunculus, pet, and NPC.
|
||||
@ -7163,6 +7230,17 @@ Example:
|
||||
// Set the max HP of the Poring to 1000 (current HP will also get updated to 1000).
|
||||
setunitdata .GID,3,1000;
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*geteleminfo <type>{,<char_id>};
|
||||
|
||||
Get info of elemental of attached player or player by char_id.
|
||||
Other info can be obtained by 'getunitdata' command.
|
||||
|
||||
Valid types are:
|
||||
0: Elemental ID
|
||||
1: Elemental Game ID
|
||||
|
||||
---------------------------------------
|
||||
\\
|
||||
6,1.- End of unit-related commands
|
||||
@ -7773,7 +7851,7 @@ the script will come to a halt.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*instance_enter("<instance name>"{,<x>,<y>});
|
||||
*instance_enter("<instance name>"{,<x>,<y>,<char_id>});
|
||||
|
||||
Warps player to the specified instance after the script terminates. The map and
|
||||
coordinates are located in 'db/(pre-)re/instance_db.txt'.
|
||||
@ -7783,6 +7861,8 @@ The command returns 0 upon success, and these values upon failure:
|
||||
2: Party does not have an instance.
|
||||
3: Other errors (invalid instance name, instance doesn't match with party).
|
||||
|
||||
Put -1 for x and y if want to warp player with default entrance coordinates.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*instance_npcname("<npc name>"{,<instance id>})
|
||||
@ -8085,7 +8165,7 @@ OnTimer1000:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*bg_leave;
|
||||
*bg_leave {<char_id>};
|
||||
|
||||
Removes attached player from their Battle Group.
|
||||
|
||||
@ -8173,12 +8253,12 @@ server and the egg will disappear when anyone tries to hatch it.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getpetinfo(<type>)
|
||||
*getpetinfo(<type>{,<char_id>})
|
||||
|
||||
This function will return pet information for the pet the invoking character
|
||||
currently has active. Valid types are:
|
||||
|
||||
0 - Pet Game ID
|
||||
0 - Pet ID
|
||||
1 - Pet class number as per 'db/pet_db.txt' - will tell you what kind of a pet it
|
||||
is.
|
||||
2 - Pet name. Will return "null" if there's no pet.
|
||||
@ -8186,6 +8266,7 @@ currently has active. Valid types are:
|
||||
4 - Pet hungry level. 100 is completely full.
|
||||
5 - Pet rename flag. 0 means this pet has not been named yet.
|
||||
6 - Pet level
|
||||
7 - Pet Game ID
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@ -8341,20 +8422,21 @@ and will return the following values:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*gethominfo(<type>)
|
||||
*gethominfo(<type>{,<char_id>})
|
||||
|
||||
This function will return Homunculus information for the Homunculus of the
|
||||
invoking character, regardless of its vaporize state. It returns zero or
|
||||
"null" if the player does not own a Homunculus.
|
||||
|
||||
Valid types are:
|
||||
0 - Homunculus Game ID
|
||||
0 - Homunculus ID
|
||||
1 - Homunculus Class
|
||||
2 - Homunculus Name
|
||||
3 - Homunculus friendly level (intimacy score). 100000 is full loyalty.
|
||||
4 - Homunculus hungry level. 100 is completely full.
|
||||
5 - Homunculus rename flag. 0 means this homunculus has not been named yet.
|
||||
6 - Homunculus level
|
||||
7 - Homunculus Game ID
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@ -8424,7 +8506,7 @@ character. If char id is given, the information of that character is
|
||||
retrieved instead. Type specifies what information to retrieve and
|
||||
can be one of the following:
|
||||
|
||||
0 - Mercenary Game ID
|
||||
0 - Mercenary ID
|
||||
1 - Mercenary Class
|
||||
2 - Mercenary Name
|
||||
3 - Mercenary faith value for this mercenary's guild, if any
|
||||
@ -8432,6 +8514,7 @@ can be one of the following:
|
||||
5 - Mercenary kill count
|
||||
6 - Mercenary remaining life time in msec
|
||||
7 - Mercenary level
|
||||
8 - Mercenary Game ID
|
||||
|
||||
If the character does not have a mercenary, the command returns ""
|
||||
for name and 0 for all other types.
|
||||
@ -8455,7 +8538,7 @@ Lets say the ID of a party was saved as a global variable:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getpartymember <party id>{,<type>};
|
||||
*getpartymember <party id>{,<type>{,<array_variable>}};
|
||||
|
||||
This command will find all members of a specified party and returns their names
|
||||
(or character id or account id depending on the value of "type") into an array
|
||||
@ -8492,6 +8575,9 @@ call remain, and you will get 5+2 members, of which the last 2 don't belong to
|
||||
the new guy's party. $@partymembercount will always contain the correct number,
|
||||
(5) unlike 'getarraysize()' which will return 7 in this case.
|
||||
|
||||
If 'array_variable' is set, the result will be stored to that variable instead
|
||||
using global variable.
|
||||
|
||||
Example 1: list party member names
|
||||
|
||||
// get the party member names
|
||||
|
@ -751,8 +751,9 @@ SC_SPIRIT ()
|
||||
val1:
|
||||
|
||||
SC_COMA ()
|
||||
desc:
|
||||
val1:
|
||||
desc: Vanish HP to 1 and SP to 0
|
||||
val1: (meaningless)
|
||||
val2: If 1 means do not remove SP
|
||||
|
||||
SC_INTRAVISION ()
|
||||
desc:
|
||||
@ -2432,7 +2433,7 @@ SC_MTF_MLEATKED (SI_MTF_MLEATKED)
|
||||
|
||||
SC_MTF_CRIDAMAGE (SI_MTF_CRIDAMAGE)
|
||||
desc: Bonus critical rate of monster transformation
|
||||
val1: +$ Critical
|
||||
val1: +% Critical
|
||||
|
||||
SC_OKTOBERFEST ()
|
||||
desc: Costume
|
||||
|
@ -18,7 +18,7 @@
|
||||
bat_room,169,226,5 script KVM Waiting Room#a::KvM01R_Guillaume 418,{
|
||||
end;
|
||||
OnInit:
|
||||
waitingroom "Battle Station 5 Players",6,"KvM01_BG::OnGuillaumeJoin",1;
|
||||
waitingroom "Battle Station 5 Players",6,"KvM01_BG_Out::OnGuillaumeJoin",1;
|
||||
end;
|
||||
OnEnterBG:
|
||||
set $@KvM01BG_id1, waitingroom2bg("bat_c01",52,129,"KvM01_BG::OnGuillaumeQuit","KvM01_BG::OnGuillaumeDie");
|
||||
@ -29,7 +29,7 @@ bat_room,169,205,3 script KVM Waiting Room#b::KvM01R_Croix 414,{
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
waitingroom "Battle Station 5 Players",6,"KvM01_BG::OnCroixJoin",1;
|
||||
waitingroom "Battle Station 5 Players",6,"KvM01_BG_Out::OnCroixJoin",1;
|
||||
end;
|
||||
|
||||
OnEnterBG:
|
||||
|
@ -20,7 +20,7 @@
|
||||
bat_room,197,226,5 script KVM Waiting Room#a2::KvM02R_Guillaume 418,{
|
||||
end;
|
||||
OnInit:
|
||||
waitingroom "Battle Station 5 Players",6,"KvM02_BG::OnGuillaumeJoin",1;
|
||||
waitingroom "Battle Station 5 Players",6,"KvM02_BG_Out::OnGuillaumeJoin",1;
|
||||
end;
|
||||
OnEnterBG:
|
||||
set $@KvM02BG_id1, waitingroom2bg("bat_c02",52,129,"KvM02_BG::OnGuillaumeQuit","KvM02_BG::OnGuillaumeDie");
|
||||
@ -30,7 +30,7 @@ OnEnterBG:
|
||||
bat_room,197,205,3 script KVM Waiting Room#b2::KvM02R_Croix 414,{
|
||||
end;
|
||||
OnInit:
|
||||
waitingroom "Battle Station 5 Players",6,"KvM02_BG::OnCroixJoin",1;
|
||||
waitingroom "Battle Station 5 Players",6,"KvM02_BG_Out::OnCroixJoin",1;
|
||||
end;
|
||||
OnEnterBG:
|
||||
set $@KvM02BG_id2, waitingroom2bg("bat_c02",147,55,"KvM02_BG::OnCroixQuit","KvM02_BG::OnCroixDie");
|
||||
|
@ -19,7 +19,7 @@
|
||||
bat_room,225,226,5 script KVM Waiting Room#a3::KvM03R_Guillaume 418,{
|
||||
end;
|
||||
OnInit:
|
||||
waitingroom "Battle Station 5 Players",6,"KvM03_BG::OnGuillaumeJoin",1;
|
||||
waitingroom "Battle Station 5 Players",6,"KvM03_BG_Out::OnGuillaumeJoin",1;
|
||||
end;
|
||||
OnEnterBG:
|
||||
set $@KvM03BG_id1, waitingroom2bg("bat_c03",52,129,"KvM03_BG::OnGuillaumeQuit","KvM03_BG::OnGuillaumeDie");
|
||||
@ -29,7 +29,7 @@ OnEnterBG:
|
||||
bat_room,225,205,3 script KVM Waiting Room#b3::KvM03R_Croix 414,{
|
||||
end;
|
||||
OnInit:
|
||||
waitingroom "Battle Station 5 Players",6,"KvM03_BG::OnCroixJoin",1;
|
||||
waitingroom "Battle Station 5 Players",6,"KvM03_BG_Out::OnCroixJoin",1;
|
||||
end;
|
||||
OnEnterBG:
|
||||
set $@KvM03BG_id2, waitingroom2bg("bat_c03",147,55,"KvM03_BG::OnCroixQuit","KvM03_BG::OnCroixDie");
|
||||
|
@ -55,7 +55,7 @@ function Chk;
|
||||
mes "You've started a mission";
|
||||
mes "on another character.";
|
||||
if (!@hm_char_del_check) { // check for deleted character
|
||||
query_sql("SELECT 1 FROM `global_reg_value` WHERE `str` = 'Mission0' AND `char_id` IN(SELECT `char_id` FROM `char` WHERE `account_id` = " + getcharid(3) + ")", .@i);
|
||||
query_sql("SELECT 1 FROM `char_reg_num` WHERE `key` = 'Mission0' AND `char_id` IN(SELECT `char_id` FROM `char` WHERE `account_id` = " + getcharid(3) + ")", .@i);
|
||||
if (!.@i) {
|
||||
next;
|
||||
mes "[Hunting Missions]";
|
||||
@ -146,7 +146,7 @@ function Chk;
|
||||
case 6:
|
||||
mes "[Hunting Missions]";
|
||||
mes "The top hunters are:";
|
||||
query_sql("SELECT char_id AS id, (SELECT `name` FROM `char` WHERE char_id = id),`value` FROM `global_reg_value` WHERE str = 'Mission_Total' ORDER BY CAST(`value` AS SIGNED) DESC LIMIT 5", .@id, .@name$, .@val);
|
||||
query_sql("SELECT char_id AS id, (SELECT `name` FROM `char` WHERE char_id = id),`value` FROM `char_reg_num` WHERE `key` = 'Mission_Total' ORDER BY CAST(`value` AS SIGNED) DESC LIMIT 5", .@id, .@name$, .@val);
|
||||
for (.@i = 0; .@i < 5; .@i++)
|
||||
mes " [Rank " + (.@i+1) + "] " + ((.@name$[.@i] == "") ? "^777777none" : "^0055FF" + .@name$[.@i]+"^000000 : ^FF0000" + .@val[.@i] + " pt.") + "^000000";
|
||||
close;
|
||||
@ -207,9 +207,9 @@ Mission_Status:
|
||||
#Mission_Delay = gettimetick(2) + (.Delay * 3600);
|
||||
Mission_Total++;
|
||||
if (Mission_Total == 1)
|
||||
query_sql("INSERT INTO `global_reg_value` (`char_id`,`str`,`value`,`type`,`account_id`) VALUES (" + getcharid(0) + ",'Mission_Total','1',3,0)");
|
||||
query_sql("INSERT INTO `char_reg_num` (`char_id`,`key`,`index`,`value`) VALUES (" + getcharid(0) + ",'Mission_Total','0',1)");
|
||||
else
|
||||
query_sql("UPDATE `global_reg_value` SET `value` = " + Mission_Total + " WHERE char_id = " + getcharid(0) + " AND `str` = 'Mission_Total'");
|
||||
query_sql("UPDATE `char_reg_num` SET `value` = " + Mission_Total + " WHERE `char_id` = " + getcharid(0) + " AND `key` = 'Mission_Total'");
|
||||
close;
|
||||
|
||||
Mission_Info:
|
||||
@ -285,15 +285,18 @@ OnNPCKillEvent:
|
||||
getpartymember getcharid(1),2;
|
||||
for (.@i = 0; .@i < $@partymembercount; .@i++) {
|
||||
if (isloggedin($@partymemberaid[.@i], $@partymembercid[.@i])) {
|
||||
attachrid $@partymemberaid[.@i];
|
||||
if (#Mission_Count && Mission0 && HP > 0) {
|
||||
set .@Mission_Count, getvar(#Mission_Count, $@partymembercid[.@i]);
|
||||
set .@Mission0, getvar(Mission0, $@partymembercid[.@i]);
|
||||
set .@HP, getvar(HP, $@partymembercid[.@i]);
|
||||
|
||||
if (.@Mission_Count && .@Mission0 && .@HP > 0) {
|
||||
getmapxy(.@map2$,.@x2,.@y2,0);
|
||||
if ((.@map1$ == .@map2$ || .Party == 1) && (distance(.@x1,.@y1,.@x2,.@y2) <= 30 || .Party < 3)) {
|
||||
for (.@j = 0; .@j < .Quests; .@j++) {
|
||||
if (strmobinfo(1,.@mob) == strmobinfo(1,getd("Mission"+.@j))) {
|
||||
if (getd("Mission"+.@j+"_") < #Mission_Count) {
|
||||
dispbottom "[Hunting Mission] Killed " + (set(getd("Mission" + .@j + "_"),getd("Mission" + .@j + "_") + 1)) +
|
||||
" of " + #Mission_Count + " " + strmobinfo(1,.@mob) + ".";
|
||||
if (strmobinfo(1,.@mob) == strmobinfo(1,getvar(getd("Mission"+.@j), $@partymembercid[.@i]))) {
|
||||
if (getvar(getd("Mission"+.@j+"_"), $@partymembercid[.@i]) < .@Mission_Count) {
|
||||
dispbottom "[Hunting Mission] Killed " + (set(getvar(getd("Mission" + .@j + "_"), $@partymembercid[.@i]), getvar(getd("Mission" + .@j + "_") + 1, $@partymembercid[.@i]))) +
|
||||
" of " + .@Mission_Count + " " + strmobinfo(1,.@mob) + ".";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -205,7 +205,6 @@ alberta,214,77,6 script Captain Janssen 709,{
|
||||
e_tower,81,105,0 script Tower Protection Stone 406,{
|
||||
|
||||
set .@party_id,getcharid(1);
|
||||
set .@p_name$,getpartyname(.@party_id);
|
||||
set .@md_name$,"Endless Tower";
|
||||
|
||||
set .@etower_timer,checkquest(60200,PLAYTIME); // 1 week
|
||||
@ -222,7 +221,7 @@ e_tower,81,105,0 script Tower Protection Stone 406,{
|
||||
switch(select("Generate dungeon "+.@md_name$+":Enter the dungeon:Return to Alberta:Cancel")) {
|
||||
case 1:
|
||||
if (instance_create(.@md_name$) < 0) {
|
||||
mes "Party Name: "+.@p_name$;
|
||||
mes "Party Name: "+ getpartyname(.@party_id);
|
||||
mes "Party Leader: "+strcharinfo(0);
|
||||
mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!";
|
||||
close;
|
||||
@ -304,7 +303,7 @@ L_Enter:
|
||||
mes "You can enter the dungeon after making the party.";
|
||||
close;
|
||||
case 0:
|
||||
mapannounce "e_tower", strcharinfo(0)+" of the party, "+.@p_name$+", is entering the dungeon, Endless Tower.",bc_map,"0x00ff99",FW_NORMAL,12;
|
||||
mapannounce "e_tower", strcharinfo(0) +" of the party, "+ getpartyname( getcharid(1) ) +", is entering the dungeon, Endless Tower.",bc_map,"0x00ff99",FW_NORMAL,12;
|
||||
if (getarg(1)) {
|
||||
set etower_timer,gettimetick(2);
|
||||
setquest 60200;
|
||||
|
@ -884,7 +884,7 @@ spl_in01,109,60,3 script Commander Lebiordirr#edq 435,3,3,{
|
||||
mes "His Highness, the World Tree Yggdrasil, said that?";
|
||||
next;
|
||||
mes "[Commander Lebiordirr]";
|
||||
mes "The reason behind all of this... is not because of the Sapha tribe, but because of the sudden leave of the Guardian? And the Guaridan has given up on his identity?";
|
||||
mes "The reason behind all of this... is not because of the Sapha tribe, but because of the sudden leave of the Guardian? And the Guardian has given up on his identity?";
|
||||
next;
|
||||
mes "[Commander Lebiordirr]";
|
||||
mes "This must be reported... reported to the High Priest of Alfheim... Unbelievable.";
|
||||
|
@ -38,7 +38,6 @@
|
||||
gef_fild10,242,202,0 script Dimensional Gorge Piece 406,{
|
||||
|
||||
set .@party_id,getcharid(1);
|
||||
set .@p_name$,getpartyname(.@party_id);
|
||||
set .@md_name$,"Orc's Memory";
|
||||
|
||||
if (!instance_check_party(.@party_id,2,30,80)) {
|
||||
@ -54,7 +53,7 @@ gef_fild10,242,202,0 script Dimensional Gorge Piece 406,{
|
||||
switch(select("Reserve the "+.@md_name$+":Enter the Dungeon:Cancel")) {
|
||||
case 1:
|
||||
if (instance_create(.@md_name$) < 0) {
|
||||
mes "Party Name: "+.@p_name$;
|
||||
mes "Party Name: "+ getpartyname(.@party_id);
|
||||
mes "Party Leader: "+strcharinfo(0);
|
||||
mes "^0000ff"+.@md_name$+" ^000000 - Reservation Failed.";
|
||||
close;
|
||||
@ -97,7 +96,7 @@ L_Enter:
|
||||
mes "Only a member of the party can enter the Memorial Dungeon.";
|
||||
close;
|
||||
case 0:
|
||||
mapannounce "gef_fild10",.@p_name$+" party's member "+strcharinfo(0)+" has entered the Orc's Memory.",bc_map,"0x00ff99";
|
||||
mapannounce "gef_fild10", getpartyname( getcharid(1) ) +" party's member "+strcharinfo(0)+" has entered the Orc's Memory.",bc_map,"0x00ff99";
|
||||
if (checkquest(12059) == -1) setquest 12059;
|
||||
//warp "1@orcs",179,15;
|
||||
if (getarg(0) == 0) close;
|
||||
|
@ -10,7 +10,7 @@
|
||||
//= Spawns monsters in Jail.
|
||||
//============================================================
|
||||
|
||||
sec_in02,139,80,20 monster Poring 1002,10,0,0,0
|
||||
sec_in02,139,80,20,10 monster Poring 1002,5,0,0,0
|
||||
sec_in02,138,54,20,20 monster Marin 1242,5,0,0,0
|
||||
sec_in02,161,46,15,15 monster Poporing 1031,5,0,0,0
|
||||
sec_in02,114,47,10,10 monster Drops 1113,5,0,0,0
|
||||
|
@ -27,6 +27,7 @@
|
||||
//= 1.7 Added Dungeon Teleport Scroll II maps. [Euphy]
|
||||
//= 1.8 Added VIP function. [Euphy]
|
||||
//= 1.9 Added checkdragon() in F_CashReset. [Capuche]
|
||||
//= 2.0 Moved VIP_Third_Class function into other/re/CashShop_Functions. [Capuche]
|
||||
//============================================================
|
||||
|
||||
// Kafra Card
|
||||
@ -303,35 +304,3 @@ function script F_Snowball {
|
||||
}
|
||||
end;
|
||||
}
|
||||
|
||||
// VIP Functions
|
||||
//============================================================
|
||||
function script VIP_Third_Class {
|
||||
if (!vip_status(1)) {
|
||||
mes "[Voice from nowhere]";
|
||||
mes "Access to Premium content is only available to those who possess a certain amount of Reset Stones.";
|
||||
next;
|
||||
if (countitem(6320) < 1) {
|
||||
mes "[Voice from nowhere]";
|
||||
mes "In order to change to third class, you must bring 1 ^0000CCReset Stone^000000 or have a Premium account.";
|
||||
//mes "Please visit our iShop to purchase the ^0000CCReset Stone^000000.";
|
||||
close;
|
||||
} else {
|
||||
mes "[Voice from nowhere]";
|
||||
mes "Would you like to participate in this quest for 1 ^0000CCReset Stone^000000?";
|
||||
next;
|
||||
switch(select("Yes:No")) {
|
||||
case 1:
|
||||
mes "[Voice from nowhere]";
|
||||
mes "Good luck, adventurer.";
|
||||
delitem 6320,1; //Premium_Reset_Stone
|
||||
break;
|
||||
case 2:
|
||||
mes "[Voice from nowhere]";
|
||||
mes "Very well.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -93,7 +93,7 @@ OnEnable:
|
||||
enablenpc "Tire"+.@c+"#2";
|
||||
enablenpc "Tire"+.@c+"#3";
|
||||
if (.@tired < 30) enablenpc "Tire"+.@c+"#4";
|
||||
} else if (.@line) <= 60 {
|
||||
} else if (.@line <= 60) {
|
||||
.@tired = rand(10,30);
|
||||
for ( .@i = 1; .@i <= 3; .@i++ )
|
||||
enablenpc "Luk"+.@c+"#"+.@i;
|
||||
|
@ -13,7 +13,7 @@
|
||||
//= 1.0 First version.
|
||||
//============================================================
|
||||
|
||||
nif_fild02,332,327,4 script Deadman 795,{
|
||||
nif_fild01,332,327,4 script Deadman 795,{
|
||||
|
||||
if (checkquest(60173) != -1) {
|
||||
if (checkquest(60173,HUNTING) != 2 ) {
|
||||
|
@ -387,7 +387,7 @@ einbech,97,167,5 script Cavitar 847,{
|
||||
switch(select("Sure~!:No, thanks.")) {
|
||||
case 1:
|
||||
set Zeny,Zeny-1000;
|
||||
set $einamanoama,$einamanoama + 1;
|
||||
set $ein_amano,$ein_amano + 1;
|
||||
set ein_gear1,1;
|
||||
mes "[Cavitar]";
|
||||
mes "Great...!";
|
||||
|
@ -4058,7 +4058,7 @@ cmd_fild01,55,160,0 script Heap of Earth 844,{
|
||||
set diamond_edq,6;
|
||||
close;
|
||||
}
|
||||
if (diamond_edq) == 9 {
|
||||
if (diamond_edq == 9) {
|
||||
mes "[Dorian]";
|
||||
mes "Ah, did you bring all";
|
||||
mes "the materials I need to";
|
||||
@ -4152,7 +4152,7 @@ cmd_fild01,55,160,0 script Heap of Earth 844,{
|
||||
close;
|
||||
}
|
||||
}
|
||||
if (diamond_edq) == 10 {
|
||||
if (diamond_edq == 10) {
|
||||
mes "[Dorian]";
|
||||
mes "Did you already forget";
|
||||
mes "my instructions for fixing my";
|
||||
@ -4216,7 +4216,7 @@ cmd_fild01,55,160,0 script Heap of Earth 844,{
|
||||
close;
|
||||
}
|
||||
}
|
||||
if (diamond_edq) == 11 {
|
||||
if (diamond_edq == 11) {
|
||||
mes "[Dorian]";
|
||||
mes "Ah, so you failed to";
|
||||
mes "fix the Mystic Dryer de";
|
||||
@ -4227,7 +4227,7 @@ cmd_fild01,55,160,0 script Heap of Earth 844,{
|
||||
set diamond_edq,10;
|
||||
close;
|
||||
}
|
||||
if (diamond_edq) == 12 {
|
||||
if (diamond_edq == 12) {
|
||||
mes "[Dorian]";
|
||||
mes "Ah, I underestimated you.";
|
||||
mes "You really repaired the";
|
||||
@ -4253,7 +4253,7 @@ cmd_fild01,55,160,0 script Heap of Earth 844,{
|
||||
mes "your kind of help. Farewell~";
|
||||
close;
|
||||
}
|
||||
if (diamond_edq) > 12 {
|
||||
if (diamond_edq > 12) {
|
||||
mes "[Dorian]";
|
||||
mes "Ah, hello! How have";
|
||||
mes "you been? Are you in need";
|
||||
@ -4264,7 +4264,7 @@ cmd_fild01,55,160,0 script Heap of Earth 844,{
|
||||
|
||||
//OnTouch2:
|
||||
OnTouch:
|
||||
if (diamond_edq) < 9 {
|
||||
if (diamond_edq < 9) {
|
||||
mes "[Dorian]";
|
||||
mes "Wh-what are you doing?";
|
||||
mes "D-don't sully my wonderful";
|
||||
@ -4272,7 +4272,7 @@ OnTouch:
|
||||
mes "uncultured hands!";
|
||||
close;
|
||||
}
|
||||
if (diamond_edq) == 9 {
|
||||
if (diamond_edq == 9) {
|
||||
mes "[Dorian]";
|
||||
mes "Can't you see that the";
|
||||
mes "machine won't work without";
|
||||
@ -4294,7 +4294,7 @@ OnTouch:
|
||||
mes "goods to Kafra Storage, please.";
|
||||
close;
|
||||
}
|
||||
if (diamond_edq) == 10 {
|
||||
if (diamond_edq == 10) {
|
||||
set .@bolt_rand,rand(2,5);
|
||||
mes "^3355FFThis must be Dorian's";
|
||||
mes "Mystic Dryer de Elegance.";
|
||||
@ -4321,7 +4321,7 @@ OnTouch:
|
||||
next;
|
||||
set .@engine,.@engine+1;
|
||||
}
|
||||
else if (engine > 0) {
|
||||
else if (.@engine > 0) {
|
||||
mes "^3355FFThe ruby in the";
|
||||
mes "engine has already";
|
||||
mes "been replaced.^000000";
|
||||
@ -8045,500 +8045,229 @@ payon,192,176,3 script Gooho Ahn 903,{
|
||||
close;
|
||||
}
|
||||
|
||||
moc_ruins,90,67,3 script Suspicious Man#1 99,2,2,{
|
||||
if ((zdan_edq == 9) && ($@zdan == 0)) {
|
||||
set $@zdan,1;
|
||||
initnpctimer;
|
||||
mes "[????]";
|
||||
mes "I know you've";
|
||||
mes "been pursuing us!";
|
||||
mes "Grrrr... DIE NOW!";
|
||||
specialeffect EF_STEAL;
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Wh-who are you?";
|
||||
next;
|
||||
mes "[????]";
|
||||
mes "Y-you're stronger";
|
||||
mes "than I thought!";
|
||||
mes "Run awaaaaay!";
|
||||
hideoffnpc "Suspicious Man#2";
|
||||
hideonnpc "Suspicious Man#1";
|
||||
set $@zdan,0;
|
||||
stopnpctimer;
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Huh? That man must";
|
||||
mes "have dropped this";
|
||||
mes "note in his haste";
|
||||
mes "to get away from here.";
|
||||
mes "Let's see what it says...";
|
||||
next;
|
||||
mes "^FFFFFF ^000000";
|
||||
mes "^FFFFFF ^000000";
|
||||
mes "^666666Kill " + strcharinfo(0) + ", meow.";
|
||||
mes "That arrogant do-gooder";
|
||||
mes "is looking into us too much.";
|
||||
mes "Fail to kill him, and death";
|
||||
mes "will be too good for you, meow.^000000";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "That must have been";
|
||||
mes "an informer for the Z Gang.";
|
||||
mes "He can't have gotten too far:";
|
||||
mes "I have a chance to catch him!";
|
||||
changequest 3126,3127;
|
||||
set zdan_edq,10;
|
||||
close;
|
||||
moc_ruins,90,67,3 script Suspicious Man#1 4W_M_03,4,4,{
|
||||
if (zdan_edq == 9) {
|
||||
if ($@zdan == 0)
|
||||
callsub S_Quest;
|
||||
else {
|
||||
mes "[Suspicious Man]";
|
||||
if (strnpcinfo(2) == "1") {
|
||||
mes "...............................";
|
||||
mes "...............................";
|
||||
mes "............................... ";
|
||||
}
|
||||
else
|
||||
mes "... ...";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Something's not quite";
|
||||
mes "right. I should come back";
|
||||
mes "and investigate this area";
|
||||
mes "later when there are fewer";
|
||||
mes "people watching...";
|
||||
}
|
||||
}
|
||||
if ((zdan_edq == 9) && ($@zdan > 0)) {
|
||||
mes "[Suspicious Man]";
|
||||
mes "...............................";
|
||||
mes "...............................";
|
||||
mes "............................... ";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Something's not quite";
|
||||
mes "right. I should come back";
|
||||
mes "and investigate this area";
|
||||
mes "later when there are fewer";
|
||||
mes "people watching...";
|
||||
close;
|
||||
else if (zdan_edq == 10) {
|
||||
if ($@zdan > 0) {
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Nuts! I was supposed";
|
||||
mes "to try to do this secretly!";
|
||||
mes "I better try to investigate";
|
||||
mes "this area again when no";
|
||||
mes "one is around here.";
|
||||
}
|
||||
else {
|
||||
set $@zdan,1;
|
||||
initnpctimer;
|
||||
mes "[????]";
|
||||
mes "Eeek...!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Haha! Got you!";
|
||||
mes "You're an informer for";
|
||||
mes "the Z Gang, aren't you?";
|
||||
next;
|
||||
mes "[????]";
|
||||
mes "I... I... d-don't";
|
||||
mes "know what you're";
|
||||
mes "talking about!";
|
||||
mes "I'm innocent!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Then you're telling";
|
||||
mes "me this note didn't";
|
||||
mes "just fall out of your";
|
||||
mes "pocket? What's this";
|
||||
mes "about trying to kill me?";
|
||||
next;
|
||||
mes "[????]";
|
||||
mes "Th-that's...";
|
||||
mes "I'm not--That...!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "You better confess, or";
|
||||
mes "I'll drag you over to the";
|
||||
mes "Prontera Knightage or the";
|
||||
mes "Rogue Guild to take care";
|
||||
mes "of you. In fact, let's just";
|
||||
mes "head over to Prontera...";
|
||||
next;
|
||||
mes "[Z Gang Informer]";
|
||||
mes "N-no! I'll tell you";
|
||||
mes "everything! Please!";
|
||||
mes "My mother's old! I've";
|
||||
mes "got kids to feed!";
|
||||
mes "I... I can't go to jail!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Alright.";
|
||||
mes "Let's start by you";
|
||||
mes "telling me where";
|
||||
mes "I can find the Z Gang.";
|
||||
next;
|
||||
mes "[Z Gang Informer]";
|
||||
mes "I... I really don't";
|
||||
mes "know where to find them.";
|
||||
mes "I'm at the bottom of the";
|
||||
mes "food chain, I just follow";
|
||||
mes "their written instructions.";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "You know what?";
|
||||
mes "Never mind. I'm won't";
|
||||
mes "take you to be jailed by";
|
||||
mes "the Prontera Knights.";
|
||||
mes "I'll drop you off";
|
||||
mes "at the Rogues.";
|
||||
next;
|
||||
mes "[Z Gang Informer]";
|
||||
mes "...............................";
|
||||
mes "Their secret hideout is in";
|
||||
mes "South Morroc, and you can't";
|
||||
mes "enter the place without the";
|
||||
mes "secret password.";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Nice. Now, you better";
|
||||
mes "stop running with the";
|
||||
mes "Z Gang. Otherwise, I'm";
|
||||
mes "not going to be so merciful";
|
||||
mes "the next time I see you.";
|
||||
next;
|
||||
mes "[Z Gang Informer]";
|
||||
mes "Anything you want!";
|
||||
mes "J-just let me liiive!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "I should head back to";
|
||||
mes "Marybell, and see if she's";
|
||||
mes "learned any new information.";
|
||||
changequest 3127,3128;
|
||||
set zdan_edq,11;
|
||||
set $@zdan,0;
|
||||
stopnpctimer;
|
||||
}
|
||||
}
|
||||
if ((zdan_edq == 10) && ($@zdan > 0)) {
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Nuts! I was supposed";
|
||||
mes "to try to do this secretly!";
|
||||
mes "I better try to investigate";
|
||||
mes "this area again when no";
|
||||
mes "one is around here.";
|
||||
close;
|
||||
}
|
||||
if ((zdan_edq == 10) && ($@zdan == 0 )) {
|
||||
set $@zdan,1;
|
||||
initnpctimer;
|
||||
mes "[????]";
|
||||
mes "Eeek...!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Haha! Got you!";
|
||||
mes "You're an informer for";
|
||||
mes "the Z Gang, aren't you?";
|
||||
next;
|
||||
mes "[????]";
|
||||
mes "I... I... d-don't";
|
||||
mes "know what you're";
|
||||
mes "talking about!";
|
||||
mes "I'm innocent!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Then you're telling";
|
||||
mes "me this note didn't";
|
||||
mes "just fall out of your";
|
||||
mes "pocket? What's this";
|
||||
mes "about trying to kill me?";
|
||||
next;
|
||||
mes "[????]";
|
||||
mes "Th-that's...";
|
||||
mes "I'm not--That...!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "You better confess, or";
|
||||
mes "I'll drag you over to the";
|
||||
mes "Prontera Knightage or the";
|
||||
mes "Rogue Guild to take care";
|
||||
mes "of you. In fact, let's just";
|
||||
mes "head over to Prontera...";
|
||||
next;
|
||||
mes "[Z Gang Informer]";
|
||||
mes "N-no! I'll tell you";
|
||||
mes "everything! Please!";
|
||||
mes "My mother's old! I've";
|
||||
mes "got kids to feed!";
|
||||
mes "I... I can't go to jail!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Alright.";
|
||||
mes "Let's start by you";
|
||||
mes "telling me where";
|
||||
mes "I can find the Z Gang.";
|
||||
next;
|
||||
mes "[Z Gang Informer]";
|
||||
mes "I... I really don't";
|
||||
mes "know where to find them.";
|
||||
mes "I'm at the bottom of the";
|
||||
mes "food chain, I just follow";
|
||||
mes "their written instructions.";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "You know what?";
|
||||
mes "Never mind. I'm won't";
|
||||
mes "take you to be jailed by";
|
||||
mes "the Prontera Knights.";
|
||||
mes "I'll drop you off";
|
||||
mes "at the Rogues.";
|
||||
next;
|
||||
mes "[Z Gang Informer]";
|
||||
mes "...............................";
|
||||
mes "Their secret hideout is in";
|
||||
mes "South Morroc, and you can't";
|
||||
mes "enter the place without the";
|
||||
mes "secret password.";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Nice. Now, you better";
|
||||
mes "stop running with the";
|
||||
mes "Z Gang. Otherwise, I'm";
|
||||
mes "not going to be so merciful";
|
||||
mes "the next time I see you.";
|
||||
next;
|
||||
mes "[Z Gang Informer]";
|
||||
mes "Anything you want!";
|
||||
mes "J-just let me liiive!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "I should head back to";
|
||||
mes "Marybell, and see if she's";
|
||||
mes "learned any new information.";
|
||||
changequest 3127,3128;
|
||||
set zdan_edq,11;
|
||||
set $@zdan,0;
|
||||
stopnpctimer;
|
||||
close;
|
||||
}
|
||||
if (zdan_edq < 9) {
|
||||
mes "[Suspicious Man]";
|
||||
else if (zdan_edq < 9) {
|
||||
if (strnpcinfo(2) == "1")
|
||||
mes "[Suspicious Man]";
|
||||
else
|
||||
mes "[Thug]";
|
||||
mes "What? Get lost!";
|
||||
mes "Listen, you don't";
|
||||
mes "want to mess with";
|
||||
mes "me. Just. Don't.";
|
||||
close;
|
||||
}
|
||||
if ((zdan_edq > 10) && (zdan_edq < 15)) {
|
||||
else if (zdan_edq > 10 && zdan_edq < 15) {
|
||||
mes "[Z Gang Informer]";
|
||||
mes "Whoa, leave me alone!";
|
||||
mes "I'm just standing here";
|
||||
mes "on the road, I didn't";
|
||||
mes "do anything wrong!";
|
||||
close;
|
||||
}
|
||||
if (zdan_edq > 14) {
|
||||
else if (zdan_edq > 14) {
|
||||
mes "[Former Z Gang Informer]";
|
||||
mes "You don't have to";
|
||||
mes "worry about me anymore.";
|
||||
mes "I've turned over a new";
|
||||
mes "leaf, got a real job,";
|
||||
mes "that sort of deal.";
|
||||
close;
|
||||
}
|
||||
mes "[Suspicious Man]";
|
||||
mes "What? Get lost!";
|
||||
mes "Listen, you don't";
|
||||
mes "want to mess with";
|
||||
mes "me. Just. Don't.";
|
||||
else {
|
||||
if (strnpcinfo(2) == "1")
|
||||
mes "[Suspicious Man]";
|
||||
else
|
||||
mes "[Thug]";
|
||||
mes "What? Get lost!";
|
||||
mes "Listen, you don't";
|
||||
mes "want to mess with";
|
||||
mes "me. Just. Don't.";
|
||||
}
|
||||
close;
|
||||
|
||||
OnTimer30000:
|
||||
set $@zdan,0;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
if ((zdan_edq == 9) && ($@zdan == 0)) {
|
||||
set $@zdan,1;
|
||||
initnpctimer;
|
||||
mes "[????]";
|
||||
mes "I know you've";
|
||||
mes "been pursuing us!";
|
||||
mes "Grrrr... DIE NOW!";
|
||||
specialeffect EF_STEAL;
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Wh-who are you?";
|
||||
next;
|
||||
mes "[????]";
|
||||
mes "Y-you're stronger";
|
||||
mes "than I thought!";
|
||||
mes "Run awaaaaay!";
|
||||
hideoffnpc "Suspicious Man#2";
|
||||
hideonnpc "Suspicious Man#1";
|
||||
set $@zdan,0;
|
||||
stopnpctimer;
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "] ";
|
||||
mes "Huh? That man must";
|
||||
mes "have dropped this";
|
||||
mes "note in his haste";
|
||||
mes "to get away from here.";
|
||||
mes "Let's see what it says...";
|
||||
next;
|
||||
mes "^FFFFFF ^000000";
|
||||
mes "^FFFFFF ^000000";
|
||||
mes "^666666Kill " + strcharinfo(0) + ", meow.";
|
||||
mes "That arrogant do-gooder";
|
||||
mes "is looking into us too much.";
|
||||
mes "Fail to kill him, and death";
|
||||
mes "will be too good for you, meow.^000000";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "That must have been";
|
||||
mes "an informer for the Z Gang.";
|
||||
mes "He can't have gotten too far:";
|
||||
mes "I have a chance to catch him!";
|
||||
changequest 3126,3127;
|
||||
set zdan_edq,10;
|
||||
close;
|
||||
}
|
||||
end;
|
||||
}
|
||||
|
||||
//Incorrect position.
|
||||
moc_ruins,78,167,3 script Suspicious Man#2 99,2,2,{
|
||||
if ((zdan_edq == 9) && ($@zdan == 0)) {
|
||||
set $@zdan,1;
|
||||
initnpctimer;
|
||||
mes "[????]";
|
||||
mes "I know you've";
|
||||
mes "been pursuing us!";
|
||||
mes "Grrrr... DIE NOW!";
|
||||
specialeffect EF_STEAL;
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Wh-who are you?";
|
||||
next;
|
||||
mes "[????]";
|
||||
mes "Y-you're stronger";
|
||||
mes "than I thought!";
|
||||
mes "Run awaaaaay!";
|
||||
hideoffnpc "Suspicious Man#1";
|
||||
hideonnpc "Suspicious Man#2";
|
||||
set $@zdan,0;
|
||||
stopnpctimer;
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "] ";
|
||||
mes "Huh? That man must";
|
||||
mes "have dropped this";
|
||||
mes "note in his haste";
|
||||
mes "to get away from here.";
|
||||
mes "Let's see what it says...";
|
||||
next;
|
||||
mes "^FFFFFF ^000000";
|
||||
mes "^FFFFFF ^000000";
|
||||
mes "^666666Kill " + strcharinfo(0) + ", meow.";
|
||||
mes "That arrogant do-gooder";
|
||||
mes "is looking into us too much.";
|
||||
mes "Fail to kill him, and death";
|
||||
mes "will be too good for you, meow.^000000";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "That must have been";
|
||||
mes "an informer for the Z Gang.";
|
||||
mes "He can't have gotten too far:";
|
||||
mes "I have a chance to catch him!";
|
||||
changequest 3126,3127;
|
||||
set zdan_edq,10;
|
||||
close;
|
||||
}
|
||||
if ((zdan_edq == 10) && ($@zdan == 0)) {
|
||||
set $@zdan,1;
|
||||
initnpctimer;
|
||||
mes "[????]";
|
||||
mes "Eeek...!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Haha! Got you!";
|
||||
mes "You're an informer for";
|
||||
mes "the Z Gang, aren't you?";
|
||||
next;
|
||||
mes "[????]";
|
||||
mes "I... I... d-don't";
|
||||
mes "know what you're";
|
||||
mes "talking about!";
|
||||
mes "I'm innocent!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Then you're telling";
|
||||
mes "me this note didn't";
|
||||
mes "just fall out of your";
|
||||
mes "pocket? What's this";
|
||||
mes "about trying to kill me?";
|
||||
next;
|
||||
mes "[????]";
|
||||
mes "Th-that's...";
|
||||
mes "I'm not--That...!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "You better confess, or";
|
||||
mes "I'll drag you over to the";
|
||||
mes "Prontera Knightage or the";
|
||||
mes "Rogue Guild to take care";
|
||||
mes "of you. In fact, let's just";
|
||||
mes "head over to Prontera...";
|
||||
next;
|
||||
mes "[Z Gang Informer]";
|
||||
mes "N-no! I'll tell you";
|
||||
mes "everything! Please!";
|
||||
mes "My mother's old! I've";
|
||||
mes "got kids to feed!";
|
||||
mes "I... I can't go to jail!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Alright.";
|
||||
mes "Let's start by you";
|
||||
mes "telling me where";
|
||||
mes "I can find the Z Gang.";
|
||||
next;
|
||||
mes "[Z Gang Informer]";
|
||||
mes "I... I really don't";
|
||||
mes "know where to find them.";
|
||||
mes "I'm at the bottom of the";
|
||||
mes "food chain, I just follow";
|
||||
mes "their written instructions.";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "You know what?";
|
||||
mes "Never mind. I'm won't";
|
||||
mes "take you to be jailed by";
|
||||
mes "the Prontera Knights.";
|
||||
mes "I'll drop you off";
|
||||
mes "at the Rogues.";
|
||||
next;
|
||||
mes "[Z Gang Informer]";
|
||||
mes "...............................";
|
||||
mes "Their secret hideout is in";
|
||||
mes "South Morroc, and you can't";
|
||||
mes "enter the place without the";
|
||||
mes "secret password.";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Nice. Now, you better";
|
||||
mes "stop running with the";
|
||||
mes "Z Gang. Otherwise, I'm";
|
||||
mes "not going to be so merciful";
|
||||
mes "the next time I see you.";
|
||||
next;
|
||||
mes "[Z Gang Informer]";
|
||||
mes "Anything you want!";
|
||||
mes "J-just let me liiive!";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "I should head back to";
|
||||
mes "Marybell, and see if she's";
|
||||
mes "learned any new information.";
|
||||
changequest 3127,3128;
|
||||
set zdan_edq,11;
|
||||
set $@zdan,0;
|
||||
stopnpctimer;
|
||||
close;
|
||||
}
|
||||
if ((zdan_edq == 9) && ($@zdan > 0)) {
|
||||
mes "[Suspicious Man]";
|
||||
mes "... ...";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Something's not quite";
|
||||
mes "right. I should come back";
|
||||
mes "and investigate this area";
|
||||
mes "later when there are fewer";
|
||||
mes "people watching...";
|
||||
close;
|
||||
}
|
||||
if ((zdan_edq == 10) && ($@zdan > 0)) {
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Nuts! I was supposed";
|
||||
mes "to try to do this secretly!";
|
||||
mes "I better try to investigate";
|
||||
mes "this area again when no";
|
||||
mes "one is around here.";
|
||||
close;
|
||||
}
|
||||
if (zdan_edq < 9) {
|
||||
mes "[Thug]";
|
||||
mes "What? Get lost!";
|
||||
mes "Listen, you don't";
|
||||
mes "want to mess with";
|
||||
mes "me. Just. Don't.";
|
||||
close;
|
||||
}
|
||||
if ((zdan_edq > 10) && (zdan_edq < 15)) {
|
||||
mes "[Z Gang Informer]";
|
||||
mes "Whoa, leave me alone!";
|
||||
mes "I'm just standing here";
|
||||
mes "on the road, I didn't";
|
||||
mes "do anything wrong!";
|
||||
close;
|
||||
}
|
||||
if (zdan_edq > 14) {
|
||||
mes "[Former Z Gang Informer]";
|
||||
mes "You don't have to";
|
||||
mes "worry about me anymore.";
|
||||
mes "I've turned over a new";
|
||||
mes "leaf, got a real job,";
|
||||
mes "that sort of deal.";
|
||||
close;
|
||||
}
|
||||
mes "[Thug]";
|
||||
mes "What? Get lost!";
|
||||
mes "Listen, you don't";
|
||||
mes "want to mess with";
|
||||
mes "me. Just. Don't.";
|
||||
close;
|
||||
|
||||
OnInit:
|
||||
hideonnpc "Suspicious Man#2";
|
||||
end;
|
||||
|
||||
OnTimer30000:
|
||||
set $@zdan,0;
|
||||
OnTouch:
|
||||
if (zdan_edq == 9 && $@zdan == 0)
|
||||
callsub S_Quest;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
if ((zdan_edq == 9) && ($@zdan == 0)) {
|
||||
set $@zdan,1;
|
||||
initnpctimer;
|
||||
mes "[????]";
|
||||
mes "I know you've";
|
||||
mes "been pursuing us!";
|
||||
mes "Grrrr... DIE NOW!";
|
||||
specialeffect EF_STEAL;
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Wh-who are you?";
|
||||
next;
|
||||
mes "[????]";
|
||||
mes "Y-you're stronger";
|
||||
mes "than I thought!";
|
||||
mes "Run awaaaaay!";
|
||||
hideoffnpc "Suspicious Man#1";
|
||||
hideonnpc "Suspicious Man#2";
|
||||
set $@zdan,0;
|
||||
stopnpctimer;
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "] ";
|
||||
mes "Huh? That man must";
|
||||
mes "have dropped this";
|
||||
mes "note in his haste";
|
||||
mes "to get away from here.";
|
||||
mes "Let's see what it says...";
|
||||
next;
|
||||
mes "^FFFFFF ^000000";
|
||||
mes "^FFFFFF ^000000";
|
||||
mes "^666666Kill " + strcharinfo(0) + ", meow.";
|
||||
mes "That arrogant do-gooder";
|
||||
mes "is looking into us too much.";
|
||||
mes "Fail to kill him, and death";
|
||||
mes "will be too good for you, meow.^000000";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "That must have been";
|
||||
mes "an informer for the Z Gang.";
|
||||
mes "He can't have gotten too far:";
|
||||
mes "I have a chance to catch him!";
|
||||
changequest 3126,3127;
|
||||
set zdan_edq,10;
|
||||
close;
|
||||
S_Quest:
|
||||
set $@zdan,1;
|
||||
initnpctimer;
|
||||
mes "[????]";
|
||||
mes "I know you've";
|
||||
mes "been pursuing us!";
|
||||
mes "Grrrr... DIE NOW!";
|
||||
specialeffect EF_STEAL;
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Wh-who are you?";
|
||||
next;
|
||||
mes "[????]";
|
||||
mes "Y-you're stronger";
|
||||
mes "than I thought!";
|
||||
mes "Run awaaaaay!";
|
||||
if (strnpcinfo(2) == "1") {
|
||||
hideonnpc "Suspicious Man#1";
|
||||
hideoffnpc "Suspicious Man#2";
|
||||
}
|
||||
end;
|
||||
else {
|
||||
hideonnpc "Suspicious Man#2";
|
||||
hideoffnpc "Suspicious Man#1";
|
||||
}
|
||||
set $@zdan,0;
|
||||
stopnpctimer;
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "] ";
|
||||
mes "Huh? That man must";
|
||||
mes "have dropped this";
|
||||
mes "note in his haste";
|
||||
mes "to get away from here.";
|
||||
mes "Let's see what it says...";
|
||||
next;
|
||||
mes "^666666Kill " + strcharinfo(0) + ", meow.";
|
||||
mes "That arrogant do-gooder";
|
||||
mes "is looking into us too much.";
|
||||
mes "Fail to kill him, and death";
|
||||
mes "will be too good for you, meow.^000000";
|
||||
next;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "That must have been";
|
||||
mes "an informer for the Z Gang.";
|
||||
mes "He can't have gotten too far:";
|
||||
mes "I have a chance to catch him!";
|
||||
changequest 3126,3127;
|
||||
set zdan_edq,10;
|
||||
close;
|
||||
}
|
||||
moc_ruins,75,171,3 duplicate(Suspicious Man#1) Suspicious Man#2 4W_M_03,4,4
|
||||
|
||||
moc_fild17,209,235,0 script Odd Slab 111,4,4,{
|
||||
if (((zdan_edq == 15) || (zdan_edq == 16) || (zdan_edq == 17)) && ($@door2 == 0)) {
|
||||
|
@ -828,7 +828,7 @@ lhz_cube,233,24,4 script Sorcerer#Bio4Reward 4_M_UMDANCEKID,{
|
||||
mes "[Pudding]";
|
||||
mes "OKAY! In which equipment you want to dwell the power?";
|
||||
next;
|
||||
setarray .@parts[0], EQI_ARMOR, EQI_HAND_L, EQI_HAND_R, EQI_GARMENT, EQI_ACC_L, EQI_ACC_R, EQI_HEAD_LOW;
|
||||
setarray .@parts[0], EQI_ARMOR, EQI_HAND_L, EQI_HAND_R, EQI_GARMENT, EQI_ACC_L, EQI_ACC_R, EQI_HEAD_TOP;
|
||||
for(.@i = 0; .@i < 7; .@i++) {
|
||||
if (!getequipisequiped(.@parts[.@i])) {
|
||||
switch(.@i) {
|
||||
@ -913,12 +913,12 @@ lhz_cube,233,24,4 script Sorcerer#Bio4Reward 4_M_UMDANCEKID,{
|
||||
.@part = EQI_ACC_R;
|
||||
break;
|
||||
case 8:
|
||||
if (!getequipisequiped(EQI_HEAD_LOW)) {
|
||||
if (!getequipisequiped(EQI_HEAD_TOP)) {
|
||||
mes "[Pudding]";
|
||||
mes "Hey.. Are you not wearing any Helm?";
|
||||
close;
|
||||
}
|
||||
.@part = EQI_HEAD_LOW;
|
||||
.@part = EQI_HEAD_TOP;
|
||||
break;
|
||||
}
|
||||
.@refine_count = getequiprefinerycnt(.@part);
|
||||
|
@ -2263,30 +2263,30 @@ job_ko,131,124,0 script Crafting Tools#ko_01 844,{
|
||||
callsub L_CheckMaterials;
|
||||
while(1) {
|
||||
switch(select("Melt Iron Ore.:Melt Iron.:Melt Steel.:Melt Phracon.:Melt Emveretarcon.:Melt Rough Oridecon.:Melt Rough Elunium.:Stop.")) {
|
||||
case 1: set .@item,1002; set .@val1,1; break; //Iron_Ore
|
||||
case 2: set .@item, 998; set .@val1,2; break; //Iron
|
||||
case 3: set .@item, 999; set .@val1,3; break; //Steel
|
||||
case 4: set .@item,1010; set .@val2,1; break; //Phracon
|
||||
case 5: set .@item,1011; set .@val2,2; break; //Emveretarcon
|
||||
case 6: set .@item, 756; set .@val2,3; break; //Oridecon_Stone
|
||||
case 7: set .@item, 757; set .@val3,5; break; //Elunium_Stone
|
||||
case 1: set .@item,1002; setarray .@val[0],1,0,0; break; //Iron_Ore
|
||||
case 2: set .@item, 998; setarray .@val[0],2,0,0; break; //Iron
|
||||
case 3: set .@item, 999; setarray .@val[0],3,0,0; break; //Steel
|
||||
case 4: set .@item,1010; setarray .@val[0],0,1,0; break; //Phracon
|
||||
case 5: set .@item,1011; setarray .@val[0],0,2,0; break; //Emveretarcon
|
||||
case 6: set .@item, 756; setarray .@val[0],0,3,0; break; //Oridecon_Stone
|
||||
case 7: set .@item, 757; setarray .@val[0],0,0,5; break; //Elunium_Stone
|
||||
case 8: close;
|
||||
}
|
||||
if (countitem(.@item)) {
|
||||
delitem .@item,1;
|
||||
if (.@val1) { //Iron Ore, Iron, Steel
|
||||
set .@ston_t01, .@ston_t01 + .@val1;
|
||||
if (.@val[0]) { //Iron Ore, Iron, Steel
|
||||
set .@ston_t01, .@ston_t01 + .@val[0];
|
||||
if (.@ston_t02 > 0)
|
||||
set .@ston_t02, .@ston_t02 - .@val1;
|
||||
} else if (.@val2) { //Phracon, Emveretarcon, Rough Oridecon
|
||||
set .@ston_t02, .@ston_t02 + .@val2;
|
||||
set .@ston_t02, .@ston_t02 - .@val[0];
|
||||
} else if (.@val[1]) { //Phracon, Emveretarcon, Rough Oridecon
|
||||
set .@ston_t02, .@ston_t02 + .@val[1];
|
||||
if (.@ston_t01 > 0)
|
||||
set .@ston_t01, .@ston_t01 - .@val2;
|
||||
} else if (.@val3) { //Rouch Elunium
|
||||
set .@ston_t01, .@ston_t01 - .@val[1];
|
||||
} else if (.@val[2]) { //Rouch Elunium
|
||||
if (.@ston_t01 > 0)
|
||||
set .@ston_t01, .@ston_t01 - .@val3;
|
||||
set .@ston_t01, .@ston_t01 - .@val[2];
|
||||
if (.@ston_t02 > 0)
|
||||
set .@ston_t02, .@ston_t02 - .@val3;
|
||||
set .@ston_t02, .@ston_t02 - .@val[2];
|
||||
}
|
||||
specialeffect EF_DEMONSTRATION;
|
||||
mes "Melted " + getitemname(.@item) + " in high temperature.";
|
||||
@ -2471,19 +2471,19 @@ job_ko,121,121,0 script Refinement Tools#ko_01 844,{
|
||||
}
|
||||
progressbar "ffff00",1;
|
||||
set .@rand, rand(1,100);
|
||||
if (.@equip_refine < 5) { // 0>5 100%
|
||||
if (.@equip_refine < 5) { // 0>5 100%
|
||||
set .@wlevel_up,1;
|
||||
} else if (.@equip_refine == 5) { // 5>6 40%
|
||||
} else if (.@equip_refine == 5) { // 5>6 40%
|
||||
if (.@rand < 41) set .@wlevel_up,1;
|
||||
} else if (.@equip_refine == 6) { // 6>7 30%
|
||||
} else if (.@equip_refine == 6) { // 6>7 30%
|
||||
if (.@rand < 31) set .@wlevel_up,1;
|
||||
} else if (.@equip_refine == 7) { // 7>8 20%
|
||||
} else if (.@equip_refine == 7) { // 7>8 20%
|
||||
if (.@rand < 21) set .@wlevel_up,1;
|
||||
} else if (.@equip_refine == 8) { // 8>9 10%
|
||||
} else if (.@equip_refine == 8) { // 8>9 10%
|
||||
if (.@rand < 11) set .@wlevel_up,1;
|
||||
} else if (.@equip_refine == 9) { // 9>10 5%
|
||||
} else if (.@equip_refine == 9) { // 9>10 5%
|
||||
if (.@rand < 6) set .@wlevel_up,1;
|
||||
} else { // 10>20 2%
|
||||
} else { // 10>20 2%
|
||||
if (.@rand < 3) set .@wlevel_up,1;
|
||||
}
|
||||
if (.@wlevel_up) {
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= Cydh
|
||||
//===== Current Version: =====================================
|
||||
//= 1.2
|
||||
//= 1.3
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena Project
|
||||
//===== Description: =========================================
|
||||
@ -14,7 +14,11 @@
|
||||
// - Fixed the item list
|
||||
// - Added NPC placement for some maps
|
||||
//= 1.2 2014-Feb-4 [Cydh]
|
||||
// - Added Cash Trader with special offer for Chinese New Year
|
||||
// - Added Cash Trader with special offer for Chinese
|
||||
// New Year
|
||||
//= 1.3 2015-Aug-24 [Cydh]
|
||||
// - Added Cash Trader with special offer for Indonesia
|
||||
// 70th Independence Day
|
||||
//============================================================
|
||||
|
||||
// Main NPCs
|
||||
@ -287,6 +291,12 @@ comodo,198,148,3 duplicate(idRO_kafra) Kafra Shop#cmd 721
|
||||
comodo,200,148,3 duplicate(idRO_kafra2) Kafra Shop 2#cmd 80
|
||||
comodo,202,148,3 duplicate(idRO_rental) Rental Shop#cmd 874
|
||||
|
||||
// Comodo Pharos Beacon
|
||||
//============================================================
|
||||
cmd_fild07,139,134,3 duplicate(idRO_kafra) Kafra Shop#cmdp 721
|
||||
cmd_fild07,138,134,3 duplicate(idRO_kafra2) Kafra Shop 2#cmdp 80
|
||||
cmd_fild07,141,134,3 duplicate(idRO_rental) Rental Shop#cmdp 874
|
||||
|
||||
// Umbala
|
||||
//============================================================
|
||||
umbala,90,159,3 duplicate(idRO_kafra) Kafra Shop#um 721
|
||||
@ -341,3 +351,8 @@ rachel,95,131,3 duplicate(idRO_rental) Rental Shop#ra 874
|
||||
//============================================================
|
||||
//- cashshop idROC2014::idRO_C2014 721,2936:6250,2177:6250,18574:6250,6225:7500,6226:5625,5381:7500,5210:10000,5294:6250,5463:6250,5335:6250,5256:6250,5495:6250,18630:6250,19518:6250,19519:6250,19520:6250,2573:6250,15058:6250,5490:6250,5498:6250,5253:6250,5502:6250,5526:6250,5529:6250,19509:6250,5359:7500,18729:6250,18666:6250,5284:6250,5471:6250,5467:6250,5363:6250,5546:6250,5334:6250,1472:5000,13420:6250,1392:5000,15008:6250,1731:3750,1825:2500,1261:1875,5545:6250,5550:6250,5549:6250,5515:6250,5514:6250,5470:6250,5505:6250,18695:6250,18694:6250
|
||||
//prontera,156,178,3 duplicate(idRO_C2014) Kafra Shop#C2014_prt 721
|
||||
|
||||
// Special Prices for Indonesia 70th Independence Day 2015
|
||||
//============================================================
|
||||
//- cashshop idROHUT2015::idROHUT2015 721,12213:12500,2936:6250,2177:6250,18574:6250,16770:2375,16979:1000,16771:9500
|
||||
//prontera,156,178,3 duplicate(idROHUT2015) Kafra Shop#idROHUT2015 721
|
||||
|
@ -830,7 +830,7 @@ malangdo,150,135,5 script Roving Merchant 495,{
|
||||
|
||||
// Eclage
|
||||
//============================================================
|
||||
ecl_in01,66,95,3 script Armor Merchant Naphara#e 436,{
|
||||
ecl_in01,66,95,3 script Armor Merchant Naphara#e::glove 436,{
|
||||
if (!checkweight(1301,3)) {
|
||||
mes "- Stop Here!! -";
|
||||
mes "- You have too many items. -";
|
||||
@ -966,7 +966,7 @@ ecl_in01,64,97,5 script Slot Expert Nattuer#ecl 436,{
|
||||
close;
|
||||
}
|
||||
|
||||
ecl_in01,33,98,5 script Armor Merchant Naphara#a 443,{ // Armor Merchant Naphara#ec - Too long changed.
|
||||
ecl_in01,33,98,5 script Herb Merchant Plafina#a 443,{
|
||||
if (checkweight(1301,1)==0) {
|
||||
mes "- Stop Here!! -";
|
||||
mes "- You have too many items. -";
|
||||
|
@ -17,19 +17,19 @@ prt_fild08,0,0,0,0 monster Poring 1002,110,5000,0,0
|
||||
prt_fild08,0,0,0,0 monster Lunatic 1063,100,5000,0,0
|
||||
prt_fild08,0,0,0,0 monster Fabre 1007,100,5000,0,0
|
||||
prt_fild08,0,0,0,0 monster Little Poring 2398,30,50000,0,0
|
||||
prt_fild08a,0,0,0,0 monster Poring 1002,110,5000,110,0,0
|
||||
prt_fild08a,0,0,0,0 monster Poring 1002,110,5000,0,0
|
||||
prt_fild08a,0,0,0,0 monster Lunatic 1063,100,5000,0,0
|
||||
prt_fild08a,0,0,0,0 monster Fabre 1007,100,5000,0,0
|
||||
prt_fild08a,0,0,0,0 monster Little Poring 2398,30,50000,0,0
|
||||
prt_fild08b,0,0,0,0 monster Poring 1002,110,5000,110,0,0
|
||||
prt_fild08b,0,0,0,0 monster Poring 1002,110,5000,0,0
|
||||
prt_fild08b,0,0,0,0 monster Lunatic 1063,100,5000,0,0
|
||||
prt_fild08b,0,0,0,0 monster Fabre 1007,100,5000,0,0
|
||||
prt_fild08b,0,0,0,0 monster Little Poring 2398,30,50000,0,0
|
||||
prt_fild08c,0,0,0,0 monster Poring 1002,110,5000,110,0,0
|
||||
prt_fild08c,0,0,0,0 monster Poring 1002,110,5000,0,0
|
||||
prt_fild08c,0,0,0,0 monster Lunatic 1063,100,5000,0,0
|
||||
prt_fild08c,0,0,0,0 monster Fabre 1007,100,5000,0,0
|
||||
prt_fild08c,0,0,0,0 monster Little Poring 2398,30,50000,0,0
|
||||
prt_fild08d,0,0,0,0 monster Poring 1002,110,5000,110,0,0
|
||||
prt_fild08d,0,0,0,0 monster Poring 1002,110,5000,0,0
|
||||
prt_fild08d,0,0,0,0 monster Lunatic 1063,100,5000,0,0
|
||||
prt_fild08d,0,0,0,0 monster Fabre 1007,100,5000,0,0
|
||||
prt_fild08d,0,0,0,0 monster Little Poring 2398,30,50000,0,0
|
||||
|
41
npc/re/other/CashShop_Functions.txt
Normal file
41
npc/re/other/CashShop_Functions.txt
Normal file
@ -0,0 +1,41 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Cash Shop Functions
|
||||
//===== Description: =========================================
|
||||
//= Functions related to the VIP system.
|
||||
//===== Changelogs: ==========================================
|
||||
//= 1.0 Moved VIP_Third_Class function
|
||||
//= from other/CashShop_Functions. [Capuche]
|
||||
//============================================================
|
||||
|
||||
// VIP Functions
|
||||
//============================================================
|
||||
function script VIP_Third_Class {
|
||||
if (!vip_status(1)) {
|
||||
mes "[Voice from nowhere]";
|
||||
mes "Access to Premium content is only available to those who possess a certain amount of Reset Stones.";
|
||||
next;
|
||||
if (countitem(6320) < 1) {
|
||||
mes "[Voice from nowhere]";
|
||||
mes "In order to change to third class, you must bring 1 ^0000CCReset Stone^000000 or have a Premium account.";
|
||||
//mes "Please visit our iShop to purchase the ^0000CCReset Stone^000000.";
|
||||
close;
|
||||
} else {
|
||||
mes "[Voice from nowhere]";
|
||||
mes "Would you like to participate in this quest for 1 ^0000CCReset Stone^000000?";
|
||||
next;
|
||||
switch(select("Yes:No")) {
|
||||
case 1:
|
||||
mes "[Voice from nowhere]";
|
||||
mes "Good luck, adventurer.";
|
||||
delitem 6320,1; //Premium_Reset_Stone
|
||||
next;
|
||||
break;
|
||||
case 2:
|
||||
mes "[Voice from nowhere]";
|
||||
mes "Very well.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
@ -239,9 +239,6 @@ moc_para01,25,35,4 script Instructor Boya#para01 4_M_KNIGHT_GOLD,{
|
||||
mes "[Boya]";
|
||||
mes "I will certify that you completed the training.";
|
||||
mes "The person in charge of equipment storage will supply you with what you need.";
|
||||
next;
|
||||
mes "[Boya]";
|
||||
mes "The person in charge of equipment storage will supply you with what you need.";
|
||||
para_suv01 = 22;
|
||||
completequest 7146;
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -10699,16 +10699,16 @@ function script F_Cat_Hard_Biscuit { //11536
|
||||
heal -100,0;
|
||||
break;
|
||||
case 2:
|
||||
unittalk getcharid(3),"Huuph...! Yucky..! Wa, Water...!!";
|
||||
showscript "Huuph...! Yucky..! Wa, Water...!!";
|
||||
sc_start SC_Stun,3000,0,5000,0;
|
||||
break;
|
||||
case 3:
|
||||
unittalk getcharid(3),"Yeeyuck...!! This is rotten!!";
|
||||
showscript "Yeeyuck...!! This is rotten!!";
|
||||
sc_start SC_POISON,50000,0;
|
||||
break;
|
||||
case 4:
|
||||
specialeffect2 EF_HIT4;
|
||||
unittalk getcharid(3),"Arrrrrgggg...!! Bu, Bu, Bugggggg!!!!!";
|
||||
showscript "Arrrrrgggg...!! Bu, Bu, Bugggggg!!!!!";
|
||||
getitem 11537,1; //Rice_Weevil_Bug
|
||||
break;
|
||||
}
|
||||
@ -10719,32 +10719,32 @@ function script F_Rice_Weevil_Bug { //11537
|
||||
switch (rand(1,6)) {
|
||||
case 1:
|
||||
specialeffect2 EF_POISONHIT;
|
||||
unittalk getcharid(3),"Errrgg!!! This is so... bitter....!!";
|
||||
showscript "Errrgg!!! This is so... bitter....!!";
|
||||
heal 0,-50;
|
||||
break;
|
||||
case 2:
|
||||
specialeffect2 EF_HEAL;
|
||||
unittalk getcharid(3),"....well, at least this is good for my health.";
|
||||
showscript "....well, at least this is good for my health.";
|
||||
percentheal 15,0;
|
||||
break;
|
||||
case 3:
|
||||
specialeffect2 EF_POISONHIT;
|
||||
unittalk getcharid(3),"Phewphew!! Argh.... Is this poisoned or what?!";
|
||||
showscript "Phewphew!! Argh.... Is this poisoned or what?!";
|
||||
heal 0,-100;
|
||||
break;
|
||||
case 4:
|
||||
specialeffect2 EF_POISONHIT;
|
||||
unittalk getcharid(3),"Whasdfhwkljhrtklwert....!!";
|
||||
showscript "Whasdfhwkljhrtklwert....!!";
|
||||
heal 0,-200;
|
||||
break;
|
||||
case 5:
|
||||
specialeffect2 EF_HEAL;
|
||||
unittalk getcharid(3),"It's ok, no one saw me yet...";
|
||||
showscript "It's ok, no one saw me yet...";
|
||||
percentheal 10,0;
|
||||
break;
|
||||
case 6:
|
||||
specialeffect2 EF_HEAL;
|
||||
unittalk getcharid(3),"I really need something to eat... ?? Sorry, little buggy.";
|
||||
showscript "I really need something to eat... ?? Sorry, little buggy.";
|
||||
percentheal 5,0;
|
||||
break;
|
||||
}
|
||||
|
@ -99,6 +99,7 @@ npc: npc/re/other/pvp.txt
|
||||
npc: npc/re/other/resetskill.txt
|
||||
npc: npc/re/other/stone_change.txt
|
||||
npc: npc/re/other/turbo_track.txt
|
||||
npc: npc/re/other/CashShop_Functions.txt
|
||||
|
||||
// --------------------------- Quests ---------------------------
|
||||
// - Eden Group -------------------------------------------------
|
||||
|
@ -19,7 +19,7 @@
|
||||
ecl_fild01,207,72,0 warp fild01-1_biffild 1,1,bif_fild02,294,350
|
||||
bif_fild02,292,351,0 warp biffild_fild01-1 1,1,ecl_fild01,205,76
|
||||
//ecl_fild01,97,320,0 warp eclage_field0003 1,1,eclage,100,28
|
||||
eclage,98,26,0 warp eclageS_EclEnter 1,1,eclage,100,28
|
||||
eclage,98,26,0 warp eclageS_EclEnter 1,1,ecl_fild01,99,317
|
||||
eclage,299,309,0 warp eclageN_in01s 1,1,ecl_in01,47,11
|
||||
ecl_in01,47,8,0 warp in01s_eclageN 1,1,eclage,297,307
|
||||
ecl_in01,8,67,0 warp in01w_hub1-1 1,1,ecl_hub01,38,94
|
||||
|
2
serv.bat
2
serv.bat
@ -48,7 +48,7 @@ GOTO RESTART_NT
|
||||
|
||||
:DIRECT
|
||||
ECHO Do not run this file directly. It is used by logserv.bat, charserv.bat,
|
||||
ECHO mapserv.bat and their '-sql' counterparts.
|
||||
ECHO mapserv.bat and their '-server' counterparts.
|
||||
GOTO END
|
||||
|
||||
:NOTFOUND
|
||||
|
@ -186,7 +186,7 @@ REPLACE INTO `item_db` VALUES (658,'Union_Of_Tribe','Union of Tribe',2,2,NULL,50
|
||||
REPLACE INTO `item_db` VALUES (659,'Heart_Of_Her','Her Heart',2,500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1188;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (660,'Prohibition_Red_Candle','Forbidden Red Candle',2,20000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1200;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (661,'Sway_Apron','Soft Apron',2,20000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1275;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (662,'Inspector_Certificate','Authoritative Badge',2,1450,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp0,180000,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (662,'Inspector_Certificate','Authoritative Badge',2,1450,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,180000,25;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (663,'Korea_Rice_Cake','Korean Rice Cake',0,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (664,'Gift_Box_1','Gift Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GiftBox_1),1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (665,'Gift_Box_2','Gift Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GiftBox_2),1;',NULL,NULL);
|
||||
@ -513,7 +513,7 @@ REPLACE INTO `item_db` VALUES (1128,'Hae_Dong_Gum_','Haedonggum',5,50000,NULL,90
|
||||
REPLACE INTO `item_db` VALUES (1129,'Flamberge','Flamberge',5,60000,NULL,1500,150,NULL,1,0,0x00004080,7,2,2,3,27,1,2,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1130,'Nagan','Nagan',5,20,NULL,500,120,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1131,'Ice_Falchon','Ice Falchion',5,20,NULL,600,100,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,10; skill "MG_COLDBOLT",3; bonus3 bAutoSpell,"MG_COLDBOLT",3,100;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1132,'Edge','Edge',5,20,NULL,700,115,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus2 bAddEff,Eff_Curse,30; bonus2 bWeaponComaClass,Class_Normal,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1132,'Edge','Edge',5,20,NULL,700,115,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus2 bAddEff,Eff_Curse,30; bonus2 bComaClass,Class_Normal,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1133,'Fire_Brand','Fireblend',5,20,NULL,500,100,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Fire; skill "MG_FIREBOLT",3; bonus3 bAutoSpell,"MG_FIREBOLT",3,100;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1134,'Scissores_Sword','Caesar\'s Sword',5,20,NULL,700,140,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus2 bAddRace,RC_Plant,25; bonus bIgnoreDefRace,RC_Plant;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1135,'Cutlas','Cutlus',5,20,NULL,900,150,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL);
|
||||
@ -691,11 +691,11 @@ REPLACE INTO `item_db` VALUES (1361,'Two_Handed_Axe_','Two-Handed Axe',5,55000,N
|
||||
REPLACE INTO `item_db` VALUES (1362,'Two_Handed_Axe__','Two-Handed Axe',5,55000,NULL,2500,185,NULL,1,0,0x000444A2,7,2,34,3,30,1,7,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1363,'Brood_Axe','Bloody Axe',5,20,NULL,4000,170,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bStr,10; bonus bSpeedRate,25;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1364,'Great_Axe','Great Axe',5,20,NULL,1800,187,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,1500;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1365,'Sabbath','Sabbath',5,20,NULL,2300,120,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Dark; bonus2 bWeaponComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1365,'Sabbath','Sabbath',5,20,NULL,2300,120,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Dark; bonus2 bComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1366,'Right_Epsilon','Light Epsilon',5,20,NULL,2300,180,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1367,'Slaughter','Slaughter',5,20,NULL,2500,120,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bWeaponComaRace,RC_Brute,40;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1367,'Slaughter','Slaughter',5,20,NULL,2500,120,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bComaRace,RC_Brute,40;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1368,'Tomahawk','Tomahawk',5,20,NULL,2500,165,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1369,'Guillotine','Guillotine',5,20,NULL,3000,215,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus2 bWeaponComaRace,RC_DemiHuman,30; bonus2 bWeaponComaRace,RC_Player,30; bonus2 bSPGainRaceAttack,RC_DemiHuman,2; bonus2 bSPGainRaceAttack,RC_Player,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1369,'Guillotine','Guillotine',5,20,NULL,3000,215,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player,30; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPDrainValueRace,RC_Player,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1370,'Doom_Slayer','Doom Slayer',5,20,NULL,6000,10,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1371,'Doom_Slayer_','Doom Slayer',5,20,NULL,6000,10,NULL,1,1,0x000444A2,7,2,34,4,80,1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1372,'Right_Epsilon_C','Light Epsilon',5,1,NULL,0,229,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25;',NULL,NULL);
|
||||
@ -817,7 +817,7 @@ REPLACE INTO `item_db` VALUES (1522,'Stunner','Stunner',5,60000,NULL,2000,140,NU
|
||||
REPLACE INTO `item_db` VALUES (1523,'Spike','Spike',5,20,NULL,700,85,NULL,1,0,0x00008110,7,2,2,4,40,1,8,'bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1524,'Golden_Mace','Golden Mace',5,20,NULL,800,110,NULL,1,1,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1525,'Long_Mace','Long Mace',5,20,NULL,800,135,NULL,3,0,0x00008110,7,2,2,4,40,1,8,'bonus bLongAtkDef,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1526,'Slash','Slash',5,20,NULL,1000,145,NULL,1,0,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,15; bonus2 bWeaponComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1526,'Slash','Slash',5,20,NULL,1000,145,NULL,1,0,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,15; bonus2 bComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1527,'Quadrille','Quadrille',5,20,NULL,900,165,NULL,1,0,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1528,'Grand_Cross','Grand Cross',5,20,NULL,1500,140,NULL,1,0,0x00008110,7,2,2,4,40,1,8,'bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1529,'Iron_Driver','Iron Driver',5,20,NULL,3000,155,NULL,2,0,0x00008100,7,2,2,3,78,1,8,NULL,NULL,NULL);
|
||||
@ -856,7 +856,7 @@ REPLACE INTO `item_db` VALUES (1561,'Hardback','Hardcover Book',5,20,NULL,1500,1
|
||||
REPLACE INTO `item_db` VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook',5,20,NULL,700,110,NULL,1,1,0x00410100,7,2,2,4,80,0,15,'bonus bInt,3; bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1563,'Diary_Of_Great_Sage_C','Sage\'s Diary',5,1,NULL,0,135,NULL,1,2,0x00410100,7,2,2,3,1,0,15,'bonus bMatkRate,20; bonus bAspdRate,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1564,'Encyclopedia','Encyclopedia',5,20,NULL,2000,110,NULL,1,2,0x00410100,7,2,2,3,70,1,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10);',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1565,'Death_Note','Ledger of Death',5,20,NULL,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus2 bWeaponComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1565,'Death_Note','Ledger of Death',5,20,NULL,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1566,'Diary_Of_Great_Basil','Diary Of Great Basil',5,20,NULL,0,120,NULL,1,0,0x00410100,7,2,2,1,0,0,15,'bonus2 bAddClass,Class_All,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1567,'Hardback_C','Refined Hardcover Book',5,1,NULL,0,168,NULL,1,0,0x00410100,7,2,2,4,0,0,15,'bonus bStr,5; bonus bDex,2; bonus bMatkRate,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1568,'Book_Of_Billows_','Book of Billows',5,35000,NULL,750,90,NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Water;',NULL,NULL);
|
||||
@ -870,7 +870,7 @@ REPLACE INTO `item_db` VALUES (1575,'BF_Book2','Valorous Battle Strategy Book',5
|
||||
REPLACE INTO `item_db` VALUES (1576,'Krieger_Book1','Glorious Tablet',5,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1577,'Krieger_Book2','Glorious Apocalypse',5,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1578,'Book_Of_Prayer','Book Of Prayer',5,20,NULL,0,140,NULL,1,0,0x00410100,7,2,2,3,0,0,15,'bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1579,'Death_Note_M','Book of the Dead',5,20,NULL,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus2 bWeaponComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1579,'Death_Note_M','Book of the Dead',5,20,NULL,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1580,'Encyclopedia_C','Giant Encyclopedia',5,0,NULL,0,145,NULL,1,0,0x00410100,7,2,2,3,0,0,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1581,'F_Diary_Of_Great_Sage_C','Diary Of Great Sage',5,1,NULL,0,135,NULL,1,2,0x00410100,7,2,2,3,1,0,15,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (1582,'E_Diary_Of_Great_Sage_C','Diary Of Great Sage',5,1,NULL,0,135,NULL,1,2,0x00410100,7,2,2,3,1,0,15,NULL,NULL,NULL);
|
||||
@ -1448,7 +1448,7 @@ REPLACE INTO `item_db` VALUES (2550,'Fisher\'s_Muffler','Fisher\'s Muffler',4,20
|
||||
REPLACE INTO `item_db` VALUES (2551,'Rider_Insignia_M','Crest of the Rider',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau',4,20,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (2553,'Dragon_Manteau','Dragon Manteau',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,4,NULL,0,1,0,'bonus bAgi,1; bonus bMdef,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb',4,20,NULL,400,NULL,5,NULL,1,0xFFFFFFFE,2,2,4,NULL,90,1,0,'bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus3 bSPDrainRate,10,1,0; bonus bMdef,3;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb',4,20,NULL,400,NULL,5,NULL,1,0xFFFFFFFE,2,2,4,NULL,90,1,0,'bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus2 bSPDrainRate,10,1; bonus bMdef,3;',NULL,NULL);
|
||||
# Accessories
|
||||
#===================================================================
|
||||
REPLACE INTO `item_db` VALUES (2601,'Ring','Ring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus bStr,2;',NULL,NULL);
|
||||
@ -1771,7 +1771,7 @@ REPLACE INTO `item_db` VALUES (4111,'Strouf_Card','Strouf Card',6,20,NULL,10,NUL
|
||||
REPLACE INTO `item_db` VALUES (4112,'Marduk_Card','Marduk Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Silence,10000;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4113,'Marionette_Card','Marionette Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Ghost,30; bonus bFlee,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4114,'Argiope_Card','Argiope Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Poison; bonus bDef,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4115,'Hunter_Fly_Card','Hunter Fly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bHpDrainRate,30,15;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4115,'Hunter_Fly_Card','Hunter Fly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bHPDrainRate,30,15;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4116,'Isis_Card','Isis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Dark,30; bonus bFlee,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4117,'Side_Winder_Card','Sidewinder Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'skill "TF_DOUBLE",1; bonus bDoubleRate,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4118,'Petit_Card','Earth Petite Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Dragon,20;',NULL,NULL);
|
||||
@ -1790,7 +1790,7 @@ REPLACE INTO `item_db` VALUES (4130,'Scorpion_King_Card','Scorpion King Card',6,
|
||||
REPLACE INTO `item_db` VALUES (4131,'Moonlight_Flower_Card','Moonlight Flower Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bSpeedRate,25;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4132,'Mistress_Card','Mistress Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bNoGemStone,0; bonus bUseSPrate,25;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4133,'Daydric_Card','Raydric Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4134,'Dracula_Card','Dracula Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSpDrainRate,100,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4134,'Dracula_Card','Dracula Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPDrainRate,100,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4135,'Orc_Load_Card','Orc Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bShortWeaponDamageReturn,30;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4136,'Khalitzburg_Card','Khalitzburg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Demon,30;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4137,'Drake_Card','Drake Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bNoSizeFix,0;',NULL,NULL);
|
||||
@ -1828,7 +1828,7 @@ REPLACE INTO `item_db` VALUES (4168,'Dark_Lord_Card','Dark Lord Card',6,20,NULL,
|
||||
REPLACE INTO `item_db` VALUES (4169,'Dark_Illusion_Card','Dark Illusion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bCastrate,-10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4170,'Dark_Frame_Card','Dark Frame Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Stone,600;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4171,'Dark_Priest_Card','Dark Priest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPVanishRate,50,10; if(BaseJob==Job_Sage) bonus bSPDrainValue,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4172,'The_Paper_Card','The Paper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20; bonus2 bSPDrainValue,-1,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4172,'The_Paper_Card','The Paper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20; bonus bSPDrainValue,-1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4173,'Demon_Pungus_Card','Demon Pungus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Sleep,600;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4174,'Deviling_Card','Deviling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4175,'Poison_Toad_Card','Poisonous Toad Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"TF_POISON",1,20; bonus2 bAddSkillBlow,52,5;',NULL,NULL);
|
||||
@ -1932,12 +1932,12 @@ REPLACE INTO `item_db` VALUES (4272,'Dancing_Dragon_Card','Zhu Po Long Card',6,2
|
||||
REPLACE INTO `item_db` VALUES (4273,'Shellfish_Card','Shell Fish Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddDamageClass,1073,30;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4274,'Zombie_Master_Card','Zombie Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Undead,5;',NULL,'heal 0,-5;');
|
||||
REPLACE INTO `item_db` VALUES (4275,'Zombie_Prisoner_Card','Zombie Prisoner Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Undead,-20; bonus2 bExpAddRace,RC_Undead,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4276,'Lord_Of_Death_Card','Lord of The Dead Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bWeaponComaClass,Class_Normal,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4276,'Lord_Of_Death_Card','Lord of The Dead Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bComaClass,Class_Normal,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4277,'Zherlthsh_Card','Zealotus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4278,'Gibbet_Card','Gibbet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if(getrefine()<6) bonus bMdef,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4279,'Deleter_Card','Earth Deleter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bSPrecovRate,-100; bonus bSPGainValue,10;',NULL,'heal 0,-100;');
|
||||
REPLACE INTO `item_db` VALUES (4280,'Geographer_Card','Geographer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4281,'Zipper_Bear_Card','Zipper Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4281,'Zipper_Bear_Card','Zipper Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bSPDrainValue,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4282,'Tengu_Card','Tengu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItemGroup,IG_Recovery,600;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4283,'Greatest_General_Card','Greatest General Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte);',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4284,'Chepet_Card','Chepet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus4 bAutoSpell,"AL_HEAL",5,50,1;',NULL,NULL);
|
||||
@ -2023,7 +2023,7 @@ REPLACE INTO `item_db` VALUES (4363,'B_Magaleta_Card','High Priest Card',6,20,NU
|
||||
REPLACE INTO `item_db` VALUES (4364,'Magaleta_Card','Margaretha Sorin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus5 bAutoSpellWhenHit,"PR_LEXDIVINA",5,150,BF_MAGIC,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4365,'B_Katrinn_Card','High Wizard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus bCastrate,100; bonus bSPrecovRate,-100;',NULL,'heal 0,-2000;');
|
||||
REPLACE INTO `item_db` VALUES (4366,'Katrinn_Card','Kathryne Keyron Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bCastrate,getrefine()*-1; if(getrefine()>=9) { bonus bMatkRate,2; }',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4367,'B_Shecil_Card','Sniper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bHpDrainRate,50,20; bonus bHPrecovRate,-10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4367,'B_Shecil_Card','Sniper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bHPDrainRate,50,20; bonus bHPrecovRate,-10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4368,'Shecil_Card','Cecil Damon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,5; bonus bHit,-30;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4369,'Venatu_Card','Venatu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,readparam(bAgi)/18;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (4370,'Dimik_Card','Dimik Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,getrefine()-5;',NULL,NULL);
|
||||
@ -4595,7 +4595,7 @@ REPLACE INTO `item_db` VALUES (12012,'Crystal_Arrow_Container','Crystal Arrow Qu
|
||||
REPLACE INTO `item_db` VALUES (12013,'Shadow_Arrow_Container','Shadow Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1767,500;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12014,'Imma_Arrow_Container','Immaterial Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1757,500;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12015,'Rusty_Arrow_Container','Rusty Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1762,500;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12016,'Speed_Up_Potion','Speed Potion',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp1,5000,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12016,'Speed_Up_Potion','Speed Potion',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP1,5000,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12017,'Slow_Down_Potion','Slow Potion',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SlowDown,5000,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12018,'Fire_Cracker','Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12019,'Holy_Egg','Holy Egg',11,2,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ALL_RESURRECTION",2;',NULL,NULL);
|
||||
@ -4607,7 +4607,7 @@ REPLACE INTO `item_db` VALUES (12024,'Red_Pouch_Of_Surprise','Red Pouch',2,50,NU
|
||||
REPLACE INTO `item_db` VALUES (12025,'Egg_Boy','Dano Festival Egg',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_EggBoy),1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12026,'Egg_Girl','Dano Festival Egg',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_EggGirl),1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12027,'Giggling_Box','Giggling Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 9,0; sc_start SC_Curse,30000,0,3000,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12028,'Box_Of_Thunder','Box of Thunder',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp0,20000,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12028,'Box_Of_Thunder','Box of Thunder',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,20000,25;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12029,'Gloomy_Box','Box of Gloom',11,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AC_CONCENTRATION",1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12030,'Box_Of_Grudge','Box of Resentment',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12031,'Sleepy_Box','Box of Drowsiness',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,60000,20;',NULL,NULL);
|
||||
@ -4803,13 +4803,13 @@ REPLACE INTO `item_db` VALUES (12219,'Wind_Walk_10_Scroll','LV10 Wind Walker Scr
|
||||
REPLACE INTO `item_db` VALUES (12220,'Adrenaline_Scroll','LV5 Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'set .@type,getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==6||.@type==7||.@type==8) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; }',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12221,'Megaphone_','Megaphone',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'input @megaphone$; announce strcharinfo(0) + ": " + @megaphone$,bc_all,0xFF0000; end;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12225,'Sweet_Candy_Striper','Sweet Candy Cane',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1245;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12226,'Examination1','Examination 1',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp0,5400000,0; percentheal 100,100; sc_start SC_STRFOOD,5400000,10; sc_start SC_DEXFOOD,5400000,5; sc_start SC_ATKPOTION,5400000,22; sc_start SC_MATKFOOD,5400000,15;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12227,'Examination2','Examination 2',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp0,5400000,0; percentheal 100,100; sc_start SC_INTFOOD,5400000,8; sc_start SC_VITFOOD,5400000,7; sc_start SC_LUKFOOD,5400000,7; sc_start SC_ATKPOTION,5400000,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12228,'Examination3','Examination 3',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp0,5400000,0; percentheal 100,100; sc_start SC_AGIFOOD,5400000,15; sc_start SC_ATKPOTION,5400000,52; sc_start SC_MATKFOOD,5400000,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12229,'Examination4','Examination 4',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp0,5400000,0; percentheal 100,100; sc_start SC_STRFOOD,5400000,3; sc_start SC_AGIFOOD,5400000,5; sc_start SC_VITFOOD,5400000,10; sc_start SC_MATKFOOD,5400000,52;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12230,'Examination5','Examination 5',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp0,5400000,0; percentheal 100,100; sc_start SC_INTFOOD,5400000,3; sc_start SC_DEXFOOD,5400000,12; sc_start SC_ATKPOTION,5400000,20; sc_start SC_MATKFOOD,5400000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12231,'Examination6','Examination 6',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100; sc_start SC_SpeedUp0,5400000,0; sc_start SC_STRFOOD,5400000,6; sc_start SC_DEXFOOD,5400000,6; sc_start SC_AGIFOOD,5400000,6; sc_start SC_INTFOOD,5400000,6; sc_start SC_VITFOOD,5400000,6; sc_start SC_LUKFOOD,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKFOOD,5400000,24;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12232,'Gingerbread','Ginger Bread',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION1,900000,0; sc_start SC_SpeedUp0,900000,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12226,'Examination1','Examination 1',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,10; sc_start SC_DEXFOOD,5400000,5; sc_start SC_ATKPOTION,5400000,22; sc_start SC_MATKFOOD,5400000,15;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12227,'Examination2','Examination 2',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_INTFOOD,5400000,8; sc_start SC_VITFOOD,5400000,7; sc_start SC_LUKFOOD,5400000,7; sc_start SC_ATKPOTION,5400000,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12228,'Examination3','Examination 3',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_AGIFOOD,5400000,15; sc_start SC_ATKPOTION,5400000,52; sc_start SC_MATKFOOD,5400000,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12229,'Examination4','Examination 4',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,3; sc_start SC_AGIFOOD,5400000,5; sc_start SC_VITFOOD,5400000,10; sc_start SC_MATKFOOD,5400000,52;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12230,'Examination5','Examination 5',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_INTFOOD,5400000,3; sc_start SC_DEXFOOD,5400000,12; sc_start SC_ATKPOTION,5400000,20; sc_start SC_MATKFOOD,5400000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12231,'Examination6','Examination 6',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100; sc_start SC_SPEEDUP0,5400000,25; sc_start SC_STRFOOD,5400000,6; sc_start SC_DEXFOOD,5400000,6; sc_start SC_AGIFOOD,5400000,6; sc_start SC_INTFOOD,5400000,6; sc_start SC_VITFOOD,5400000,6; sc_start SC_LUKFOOD,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKFOOD,5400000,24;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12232,'Gingerbread','Ginger Bread',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION1,900000,0; sc_start SC_SPEEDUP0,900000,25;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12233,'Kvass','Kvass',0,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12234,'Cacao99','Fierce Cacao 99%',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 25,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12235,'Strawberry_Choco','Chocolate Strawberry',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,5; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10;',NULL,NULL);
|
||||
@ -4839,7 +4839,7 @@ REPLACE INTO `item_db` VALUES (12258,'Bombring_Box','Bomb Poring Box',2,0,NULL,1
|
||||
REPLACE INTO `item_db` VALUES (12259,'Miracle_Medicine','Miracle Tonic',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getexp 3000000,1500000;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12260,'Cool_Summer_Outfit','Cool Summer Outfit',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_Summer,600000,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12261,'Secret_Medicine','Leap of Fantasy',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getexp 2000000,1000000;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12262,'Inspector_Certificate_','Authoritative Badge',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp0,180000,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12262,'Inspector_Certificate_','Authoritative Badge',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,540000,25;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12263,'Comp_Battle_Manual','Field Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12264,'Comp_Bubble_Gum','Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMBOOST,1800000,200;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12265,'Comp_Insurance','Life Insurrance',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFEINSURANCE,1800000,0;',NULL,NULL);
|
||||
@ -5167,7 +5167,7 @@ REPLACE INTO `item_db` VALUES (12706,'Lucky_Cookie01','Lucky Cookie',11,0,NULL,1
|
||||
REPLACE INTO `item_db` VALUES (12707,'Lucky_Cookie02','Lucky Cookie',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_MAGNIFICAT",1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12708,'Lucky_Cookie03','Lucky Cookie',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_IMPOSITIO",3;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12709,'Guyak_Candy','Guyak Candy',0,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 30,30;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12710,'Guyak_Pudding','Guyak Pudding',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp1,300000,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12710,'Guyak_Pudding','Guyak Pudding',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP1,300000,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12711,'Pretzel','Pretzel',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,90),0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12712,'Green_Beer','Green Beer',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (12713,'Monster_Extract','Monster Extract',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
@ -5469,25 +5469,25 @@ REPLACE INTO `item_db` VALUES (13268,'Mysterious_Powder','Mysterious Powder',10,
|
||||
REPLACE INTO `item_db` VALUES (13269,'Boost500_To_Throw','Throwing Boost 500',10,100,NULL,10,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_BOOST500,500000,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13270,'Full_SwingK_To_Throw','Throwing Full Swing K',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_FULL_SWING_K,500000,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13271,'Mana_Plus_To_Throw','Throwing Mana Plus',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_MANA_PLUS,500000,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13272,'Cure_Free_To_Throw','Throwing Cure Free',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_end SC_Bleeding; sc_end SC_Curse; sc_end SC_Silence; itemheal rand(1000,1200),0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13272,'Cure_Free_To_Throw','Throwing Cure Free',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_end SC_BLEEDING; sc_end SC_CURSE; sc_end SC_SILENCE; sc_end SC_POISON; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_DPOISON; itemheal 500,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13273,'Stamina_Up_M_To_Throw','Throwing Muramura M',10,100,NULL,10,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_MUSTLE_M,500000,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13274,'Digestive_F_To_Throw','Throwing Falmons F',10,100,NULL,10,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_LIFE_FORCE_F,500000,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13275,'HP_Inc_PotS_To_Throw','Throwing Increase HP Potion (Small)',10,100,NULL,20,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMHPRATE,500000,1; percentheal 1,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13276,'HP_Inc_PotM_To_Throw','Throwing Increase HP Potion (Medium)',10,100,NULL,40,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMHPRATE,500000,2; percentheal 2,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13277,'HP_Inc_PotL_To_Throw','Throwing Increase HP Potion (Large)',10,100,NULL,80,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMHPRATE,500000,5; percentheal 5,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13278,'SP_Inc_PotS_To_Throw','Throwing Increase SP Potion (Small)',10,100,NULL,20,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMSPRATE,500000,2; percentheal 0,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13279,'SP_Inc_PotM_To_Throw','Throwing Increase SP Potion (Medium)',10,100,NULL,40,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMSPRATE,500000,4; percentheal 0,4;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13280,'SP_Inc_PotL_To_Throw','Throwing Increase SP Potion (Large)',10,100,NULL,80,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMSPRATE,500000,8; percentheal 0,8;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13281,'En_White_PotZ_To_Throw','Throwing Concentrated White Potion Z',10,100,NULL,70,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; itemheal rand(1500,1600),0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13282,'Vitata500_To_Throw','Throwing Vitata 500',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_VITATA_500,500000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13283,'En_Cel_Juice_To_Throw','Throwing Ceromain Soup',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; itemheal rand(1500,1600),0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13284,'Savage_BBQ_To_Throw','Throwing Savage Full Roast',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_SAVAGE_STEAK,300000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13285,'Wug_Cocktail_To_Throw','Throwing Cocktail Warg Blood',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13286,'M_Brisket_To_Throw','Throwing Minor Stew',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_MINOR_BBQ,300000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13287,'Siroma_Icetea_To_Throw','Throwing Siroma Iced Tea',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_SIROMA_ICE_TEA,300000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13288,'Drocera_Stew_To_Throw','Throwing Drosera Herb Salad',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_DROCERA_HERB_STEAMED,300000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13289,'Petti_Noodle_To_Throw','Throwing Petite Tail Soup',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_PUTTI_TAILS_NOODLES,300000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13290,'Black_Thing_To_Throw','Throwing Black Mass',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_STOMACHACHE,60000,rand(5,10);',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13275,'HP_Inc_PotS_To_Throw','Throwing Increase HP Potion (Small)',10,100,NULL,20,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMHP,500000,(500+(BaseLevel*10/3)); percentheal 1,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13276,'HP_Inc_PotM_To_Throw','Throwing Increase HP Potion (Medium)',10,100,NULL,40,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMHP,500000,(1500+(BaseLevel*10/3)); percentheal 2,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13277,'HP_Inc_PotL_To_Throw','Throwing Increase HP Potion (Large)',10,100,NULL,80,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMHP,500000,(2500+(BaseLevel*10/3)); percentheal 5,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13278,'SP_Inc_PotS_To_Throw','Throwing Increase SP Potion (Small)',10,100,NULL,20,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMSP,500000,((BaseLevel/10)-5); percentheal 0,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13279,'SP_Inc_PotM_To_Throw','Throwing Increase SP Potion (Medium)',10,100,NULL,40,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMSP,500000,((BaseLevel/10)); percentheal 0,4;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13280,'SP_Inc_PotL_To_Throw','Throwing Increase SP Potion (Large)',10,100,NULL,80,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMSP,500000,((BaseLevel/10)+5); percentheal 0,8;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13281,'En_White_PotZ_To_Throw','Throwing Concentrated White Potion Z',10,100,NULL,70,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; itemheal 1000,0;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13282,'Vitata500_To_Throw','Throwing Vitata 500',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start2 SC_VITATA_500,500000,20,5; itemheal 0,200;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13283,'En_Cel_Juice_To_Throw','Throwing Ceromain Soup',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13284,'Savage_BBQ_To_Throw','Throwing Savage Full Roast',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_SAVAGE_STEAK,300000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13285,'Wug_Cocktail_To_Throw','Throwing Cocktail Warg Blood',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13286,'M_Brisket_To_Throw','Throwing Minor Stew',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_MINOR_BBQ,300000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13287,'Siroma_Icetea_To_Throw','Throwing Siroma Iced Tea',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_SIROMA_ICE_TEA,300000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13288,'Drocera_Stew_To_Throw','Throwing Drosera Herb Salad',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_DROCERA_HERB_STEAMED,300000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13289,'Petti_Noodle_To_Throw','Throwing Petite Tail Soup',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_PUTTI_TAILS_NOODLES,300000,20;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13290,'Black_Thing_To_Throw','Throwing Black Mass',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_STOMACHACHE,60000,rand(5,10);',NULL,NULL);
|
||||
# Ninja Fuuma Shurikens
|
||||
REPLACE INTO `item_db` VALUES (13300,'Huuma_Bird_Wing','Huuma Wing Shuriken',5,90000,NULL,3000,150,NULL,1,0,0x02000000,7,2,34,4,65,1,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13301,'Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken',5,40000,NULL,2500,50,NULL,1,3,0x02000000,7,2,34,4,42,1,22,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL);
|
||||
@ -5503,7 +5503,7 @@ REPLACE INTO `item_db` VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Sh
|
||||
REPLACE INTO `item_db` VALUES (13400,'Cutlas_','Cutlus',5,20,NULL,900,150,NULL,1,1,0x000654E2,7,2,2,4,40,1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13401,'Excalibur_C','Excalibur',5,1,NULL,0,199,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13402,'Cutlas_C','Cutlus',5,2,NULL,0,185,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13403,'Solar_Sword_C','Solar Sword',5,2,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13403,'Solar_Sword_C','Solar Sword',5,2,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bAtkEle,Ele_Fire; bonus bHPDrainRate,1; bonus2 bSPLossRate,15,10000;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13404,'Platinum_Shotel','Platinum Shotel',5,20,NULL,1500,130,NULL,1,1,0x000654E2,7,2,2,4,55,1,2,'bonus bCritical,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13405,'Curved_Sword','Curved Sword',5,20,NULL,800,125,NULL,1,2,0x000654E2,7,2,2,4,55,1,2,'bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (13406,'Edger','Edger',5,20,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,1,0,0,2,'bonus2 bAddClass,Class_All,50;',NULL,NULL);
|
||||
@ -6436,7 +6436,7 @@ REPLACE INTO `item_db` VALUES (14587,'Repair_Scroll_','Equipment Repair Spell Bo
|
||||
REPLACE INTO `item_db` VALUES (14588,'Pty_Blessing_Scroll','Party Blessing 10 Scroll',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "CASH_BLESSING",10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (14589,'Pty_Inc_Agi_Scroll','Party Increase Agi 10 Scroll',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "CASH_INCAGI",10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (14590,'Pty_Assumptio_Scroll','Party Assumptio 5 Scroll',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "CASH_ASSUMPTIO",5;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (14591,'Siege_Teleport_Scroll','WoE Teleport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashSeigeTele";',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (14591,'Siege_Teleport_Scroll','WoE Teleport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashSiegeTele";',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (14592,'Job_Manual50','JOB Battle Manual',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_JEXPBOOST,1800000,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (14593,'Magic_Power_Scroll','Mystical Amplification Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "HW_MAGICPOWER",10;',NULL,NULL);
|
||||
REPLACE INTO `item_db` VALUES (14594,'Quagmire_Scroll','Quagmire Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_QUAGMIRE",5;',NULL,NULL);
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -2,7 +2,8 @@
|
||||
# Players (T)rade Give/Take, Players (V)ending Sell/Take, (S)hop Sell/Take, (N)PC Give/Take,
|
||||
# (C)onsumable Items, (A)dministrators Create/Delete, Sto(R)age, (G)uild Storage,
|
||||
# (E)mail attachment,(B)uying Store, Pr(O)duced Items/Ingredients, Auct(I)oned Items,
|
||||
# (X) Other, (D) Stolen from mobs, (U) MVP Prizes, F:Guild/Party Bound retrieval
|
||||
# (X) Other, (D) Stolen from mobs, (U) MVP Prizes, (F) Guild/Party Bound retrieval
|
||||
# Lotter(Y), (Z) Merged Items, (Q)uest
|
||||
|
||||
#Database: ragnarok
|
||||
#Table: picklog
|
||||
@ -10,7 +11,7 @@ CREATE TABLE IF NOT EXISTS `picklog` (
|
||||
`id` int(11) NOT NULL auto_increment,
|
||||
`time` datetime NOT NULL default '0000-00-00 00:00:00',
|
||||
`char_id` int(11) NOT NULL default '0',
|
||||
`type` enum('M','P','L','T','V','S','N','C','A','R','G','E','B','O','I','X','D','U','$','F') NOT NULL default 'P',
|
||||
`type` enum('M','P','L','T','V','S','N','C','A','R','G','E','B','O','I','X','D','U','$','F','Z','Q') NOT NULL default 'P',
|
||||
`nameid` smallint(5) unsigned NOT NULL default '0',
|
||||
`amount` int(11) NOT NULL default '1',
|
||||
`refine` tinyint(3) unsigned NOT NULL default '0',
|
||||
|
@ -1,3 +1,28 @@
|
||||
--
|
||||
-- Table structure for table `acc_reg_num`
|
||||
--
|
||||
|
||||
CREATE TABLE IF NOT EXISTS `acc_reg_num` (
|
||||
`account_id` int(11) unsigned NOT NULL default '0',
|
||||
`key` varchar(32) binary NOT NULL default '',
|
||||
`index` int(11) unsigned NOT NULL default '0',
|
||||
`value` int(11) NOT NULL default '0',
|
||||
PRIMARY KEY (`account_id`,`key`,`index`),
|
||||
KEY `account_id` (`account_id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
--
|
||||
-- Table structure for table `acc_reg_str`
|
||||
--
|
||||
|
||||
CREATE TABLE IF NOT EXISTS `acc_reg_str` (
|
||||
`account_id` int(11) unsigned NOT NULL default '0',
|
||||
`key` varchar(32) binary NOT NULL default '',
|
||||
`index` int(11) unsigned NOT NULL default '0',
|
||||
`value` varchar(254) NOT NULL default '0',
|
||||
PRIMARY KEY (`account_id`,`key`,`index`),
|
||||
KEY `account_id` (`account_id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
--
|
||||
-- Table structure for table `skillcooldown`
|
||||
@ -125,6 +150,8 @@ CREATE TABLE IF NOT EXISTS `char` (
|
||||
`unban_time` int(11) unsigned NOT NULL default '0',
|
||||
`font` tinyint(3) unsigned NOT NULL default '0',
|
||||
`uniqueitem_counter` int(11) unsigned NOT NULL default '0',
|
||||
`sex` ENUM('M','F','U') NOT NULL default 'U',
|
||||
`hotkey_rowshift` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`char_id`),
|
||||
UNIQUE KEY `name_key` (`name`),
|
||||
KEY `account_id` (`account_id`),
|
||||
@ -133,6 +160,32 @@ CREATE TABLE IF NOT EXISTS `char` (
|
||||
KEY `online` (`online`)
|
||||
) ENGINE=MyISAM AUTO_INCREMENT=150000;
|
||||
|
||||
--
|
||||
-- Table structure for table `char_reg_num`
|
||||
--
|
||||
|
||||
CREATE TABLE IF NOT EXISTS `char_reg_num` (
|
||||
`char_id` int(11) unsigned NOT NULL default '0',
|
||||
`key` varchar(32) binary NOT NULL default '',
|
||||
`index` int(11) unsigned NOT NULL default '0',
|
||||
`value` int(11) NOT NULL default '0',
|
||||
PRIMARY KEY (`char_id`,`key`,`index`),
|
||||
KEY `char_id` (`char_id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
--
|
||||
-- Table structure for table `char_reg_str`
|
||||
--
|
||||
|
||||
CREATE TABLE IF NOT EXISTS `char_reg_str` (
|
||||
`char_id` int(11) unsigned NOT NULL default '0',
|
||||
`key` varchar(32) binary NOT NULL default '',
|
||||
`index` int(11) unsigned NOT NULL default '0',
|
||||
`value` varchar(254) NOT NULL default '0',
|
||||
PRIMARY KEY (`char_id`,`key`,`index`),
|
||||
KEY `char_id` (`char_id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
--
|
||||
-- Table structure for table `charlog`
|
||||
--
|
||||
@ -203,16 +256,28 @@ CREATE TABLE IF NOT EXISTS `hotkey` (
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
--
|
||||
-- Table structure for table `global_reg_value`
|
||||
-- Table structure for table `global_acc_reg_num`
|
||||
--
|
||||
|
||||
CREATE TABLE IF NOT EXISTS `global_reg_value` (
|
||||
`char_id` int(11) unsigned NOT NULL default '0',
|
||||
`str` varchar(255) NOT NULL default '',
|
||||
`value` varchar(255) NOT NULL default '0',
|
||||
`type` tinyint(1) NOT NULL default '3',
|
||||
CREATE TABLE IF NOT EXISTS `global_acc_reg_num` (
|
||||
`account_id` int(11) unsigned NOT NULL default '0',
|
||||
PRIMARY KEY (`char_id`,`str`,`account_id`),
|
||||
`key` varchar(32) binary NOT NULL default '',
|
||||
`index` int(11) unsigned NOT NULL default '0',
|
||||
`value` int(11) NOT NULL default '0',
|
||||
PRIMARY KEY (`account_id`,`key`,`index`),
|
||||
KEY `account_id` (`account_id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
--
|
||||
-- Table structure for table `global_acc_reg_str`
|
||||
--
|
||||
|
||||
CREATE TABLE IF NOT EXISTS `global_acc_reg_str` (
|
||||
`account_id` int(11) unsigned NOT NULL default '0',
|
||||
`key` varchar(32) binary NOT NULL default '',
|
||||
`index` int(11) unsigned NOT NULL default '0',
|
||||
`value` varchar(254) NOT NULL default '0',
|
||||
PRIMARY KEY (`account_id`,`key`,`index`),
|
||||
KEY `account_id` (`account_id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
@ -478,11 +543,10 @@ INSERT INTO `login` (`account_id`, `userid`, `user_pass`, `sex`, `email`) VALUES
|
||||
--
|
||||
|
||||
CREATE TABLE IF NOT EXISTS `mapreg` (
|
||||
`varname` varchar(32) NOT NULL,
|
||||
`varname` varchar(32) binary NOT NULL,
|
||||
`index` int(11) unsigned NOT NULL default '0',
|
||||
`value` varchar(255) NOT NULL,
|
||||
KEY `varname` (`varname`),
|
||||
KEY `index` (`index`)
|
||||
PRIMARY KEY (`varname`,`index`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
--
|
||||
@ -637,6 +701,73 @@ CREATE TABLE IF NOT EXISTS `ragsrvinfo` (
|
||||
`drop` int(11) unsigned NOT NULL default '0'
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
--
|
||||
-- Table structure for `db_roulette`
|
||||
--
|
||||
|
||||
CREATE TABLE `db_roulette` (
|
||||
`index` int(11) NOT NULL default '0',
|
||||
`level` smallint(5) unsigned NOT NULL,
|
||||
`item_id` smallint(5) unsigned NOT NULL,
|
||||
`amount` smallint(5) unsigned NOT NULL DEFAULT '1',
|
||||
`flag` smallint(5) unsigned NOT NULL DEFAULT '1',
|
||||
PRIMARY KEY (`index`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
-- ----------------------------
|
||||
-- Records of db_roulette
|
||||
-- ----------------------------
|
||||
-- Info: http://ro.gnjoy.com/news/update/View.asp?seq=157&curpage=1
|
||||
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 0, 1, 675, 1, 1 ); -- Silver_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 1, 1, 671, 1, 0 ); -- Gold_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 2, 1, 678, 1, 0 ); -- Poison_Bottle
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 3, 1, 604, 1, 0 ); -- Branch_Of_Dead_Tree
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 4, 1, 522, 1, 0 ); -- Fruit_Of_Mastela
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 5, 1, 671, 1, 0 ); -- Old_Ore_Box
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 6, 1, 12523, 1, 0 ); -- E_Inc_Agi_10_Scroll
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 7, 1, 985, 1, 0 ); -- Elunium
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 8, 1, 984, 1, 0 ); -- Oridecon
|
||||
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 9, 2, 675, 1, 1 ); -- Silver_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 10, 2, 671, 1, 0 ); -- Gold_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 11, 2, 603, 1, 0 ); -- Old_Blue_Box
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 12, 2, 608, 1, 0 ); -- Seed_Of_Yggdrasil
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 13, 2, 607, 1, 0 ); -- Yggdrasilberry
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 14, 2, 12522, 1, 0 ); -- E_Blessing_10_Scroll
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 15, 2, 6223, 1, 0 ); -- Carnium
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 16, 2, 6224, 1, 0 ); -- Bradium
|
||||
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 17, 3, 675, 1, 1 ); -- Silver_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 18, 3, 671, 1, 0 ); -- Gold_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 19, 3, 12108, 1, 0 ); -- Bundle_Of_Magic_Scroll
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 20, 3, 617, 1, 0 ); -- Old_Violet_Box
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 21, 3, 12514, 1, 0 ); -- E_Abrasive
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 22, 3, 7444, 1, 0 ); -- Treasure_Box
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 23, 3, 969, 1, 0 ); -- Gold
|
||||
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 24, 4, 675, 1, 1 ); -- Silver_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 25, 4, 671, 1, 0 ); -- Gold_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 26, 4, 616, 1, 0 ); -- Old_Card_Album
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 27, 4, 12516, 1, 0 ); -- E_Small_Life_Potion
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 28, 4, 22777, 1, 0 ); -- Gift_Buff_Set
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 29, 4, 6231, 1, 0 ); -- Guarantee_Weapon_6Up
|
||||
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 30, 5, 671, 1, 1 ); -- Gold_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 31, 5, 12246, 1, 0 ); -- Magic_Card_Album
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 32, 5, 12263, 1, 0 ); -- Comp_Battle_Manual
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 33, 5, 671, 1, 0 ); -- Potion_Box
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 34, 5, 6235, 1, 0 ); -- Guarantee_Armor_6Up
|
||||
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 35, 6, 671, 1, 1 ); -- Gold_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 36, 6, 12766, 1, 0 ); -- Reward_Job_BM25
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 37, 6, 6234, 1, 0 ); -- Guarantee_Armor_7Up
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 38, 6, 6233, 1, 0 ); -- Guarantee_Armor_8Up
|
||||
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 39, 7, 671, 1, 1 ); -- Gold_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 40, 7, 6233, 1, 0 ); -- Guarantee_Armor_8Up
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 41, 7, 6233, 1, 0 ); -- Guarantee_Armor_8Up // KRO lists this twice
|
||||
|
||||
--
|
||||
-- Table structure for table `skill`
|
||||
--
|
||||
|
@ -743,12 +743,12 @@ REPLACE INTO `mob_db_re` VALUES (1631,'CHUNG_E_','Chung E','Green Maiden',82,390
|
||||
REPLACE INTO `mob_db_re` VALUES (1632,'GREMLIN','Gremlin','Gremlin',118,20313,1,3091,2318,1,606,744,76,25,141,75,48,61,90,37,10,12,2,6,47,0x191,140,432,540,432,0,0,0,0,0,0,0,7340,3000,938,3000,719,100,2406,1,1265,1,0,0,603,2,0,0,0,0,4355,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1633,'BEHOLDER','Beholder','Beholder',120,19280,1,3285,2463,6,588,718,50,30,96,82,65,107,94,82,10,12,0,0,44,0x91,190,336,840,360,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,0,0,0,0,603,2,0,0,0,0,4356,1);
|
||||
# Normal advanced class mobs
|
||||
REPLACE INTO `mob_db_re` VALUES (1634,'SEYREN','Seyren','Seyren Windsor',142,194962,1,10386,7790,1,1670,1987,166,12,142,69,86,49,132,55,10,12,1,6,63,0x3195,170,76,384,288,0,0,0,0,0,0,0,7345,3000,13001,2,1163,200,6223,10,2229,12,2317,1,13421,100,0,0,0,0,4358,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1635,'EREMES','Eremes','Eremes Guile',140,190525,1,10329,6846,1,1503,1674,122,12,145,87,59,67,127,76,10,12,1,6,85,0x3195,180,76,384,288,0,0,0,0,0,0,0,7347,2000,6223,1,2514,1,1262,3,1264,30,678,110,1284,100,0,0,0,0,4360,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1636,'HARWORD','Harword','Howard Alt-Eisen',142,348100,1,10854,7241,1,1308,1590,131,10,138,79,62,53,82,48,10,12,1,7,81,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,3000,2514,1,1311,100,1361,110,2104,10,2318,1,6223,10,0,0,0,0,4362,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1637,'MAGALETA','Magaleta','Margaretha Sorin',140,220800,1,9895,7421,1,851,1405,108,93,126,74,71,123,99,65,10,12,1,7,66,0x3295,180,1152,384,288,0,0,0,0,0,0,0,7347,2000,1647,100,6223,1,1561,10,2327,1,603,50,2504,10,0,0,0,0,4364,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1638,'SHECIL','Shecil','Cecil Damon',141,190255,1,10103,7577,14,1158,1406,76,15,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,3000,12014,110,2331,10,1711,100,12007,150,6223,1,1745,100,0,0,0,0,4368,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1639,'KATRINN','Katrinn','Kathryne Keyron',141,219780,1,9207,6905,1,726,1449,77,74,108,78,55,144,139,49,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,7345,3000,6223,1,1646,100,1620,5,2102,30,5085,1,2404,20,0,0,0,0,4366,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1634,'SEYREN','Seyren','Seyren Windsor',142,194962,1,10386,7790,1,1670,1987,166,12,142,69,86,49,132,55,10,12,1,6,63,0x3195,170,76,384,288,0,0,0,0,0,0,0,7345,1500,13030,1,12623,5,6223,1,6471,1,6469,200,13421,100,0,0,0,0,4358,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1635,'EREMES','Eremes','Eremes Guile',140,190525,1,10329,6846,1,1503,1674,122,12,145,87,59,67,127,76,10,12,1,6,85,0x3195,180,76,384,288,0,0,0,0,0,0,0,7347,2000,6223,1,2514,1,1262,3,1264,30,6471,2,1284,100,0,0,0,0,4360,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1636,'HARWORD','Harword','Howard Alt-Eisen',142,348100,1,10854,7241,1,1308,1590,131,10,138,79,62,53,82,48,10,12,1,7,81,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,3000,6471,1,1311,200,12818,55,6469,100,2318,1,6223,10,0,0,0,0,4362,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1637,'MAGALETA','Magaleta','Margaretha Sorin',140,220800,1,9895,7421,1,851,1405,108,93,126,74,71,123,99,65,10,12,1,7,66,0x3295,180,1152,384,288,0,0,0,0,0,0,0,7347,1000,1647,200,6471,1,1561,5,2162,5,1659,10,6469,200,0,0,0,0,4364,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1638,'SHECIL','Shecil','Cecil Damon',141,190255,1,10103,7577,14,1158,1406,76,15,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,1500,12014,55,18110,10,12623,3,6469,200,6471,1,1745,200,0,0,0,0,4368,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1639,'KATRINN','Katrinn','Kathryne Keyron',141,219780,1,9207,6905,1,726,1449,77,74,108,78,55,144,139,49,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,7345,1500,6223,1,1646,200,12623,5,6469,200,5085,1,6471,20,0,0,0,0,4366,1);
|
||||
# MVP Slaves
|
||||
REPLACE INTO `mob_db_re` VALUES (1640,'G_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,2680000,1,0,0,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10);
|
||||
REPLACE INTO `mob_db_re` VALUES (1641,'G_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,1230000,1,0,0,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10);
|
||||
@ -757,12 +757,12 @@ REPLACE INTO `mob_db_re` VALUES (1643,'G_MAGALETA','High Priest Magaleta','High
|
||||
REPLACE INTO `mob_db_re` VALUES (1644,'G_SHECIL','Sniper Shecil','Sniper Cecil',160,4140000,1,0,0,14,2770,4320,178,135,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10);
|
||||
REPLACE INTO `mob_db_re` VALUES (1645,'G_KATRINN','High Wizard Katrinn','High Wizard Kathryne',160,4500000,1,0,0,1,1398,6652,215,456,165,190,142,236,199,93,10,12,1,7,68,0x37B5,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10);
|
||||
# MVP Monsters
|
||||
REPLACE INTO `mob_db_re` VALUES (1646,'B_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,4680000,1,4642560,3481920,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,2321280,617,5500,603,5000,732,2000,1132,2500,2342,3500,2412,9000,1470,3500,1469,3000,1166,2500,1415,1500,0,0,0,0,4357,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1647,'B_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,4230000,1,4185000,3147120,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,2092500,617,5500,603,5000,732,2000,1234,1500,1230,1500,2319,9000,1233,3500,1232,3500,1265,3500,13002,3500,0,0,0,0,4359,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1648,'B_HARWORD','Whitesmith Harword','Whitesmith Howard',160,6750000,1,3555000,2664000,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,1777500,617,5500,603,5000,732,2000,1138,3500,1140,2500,2318,9000,1365,3500,1364,3500,1369,2500,1368,3500,0,0,0,0,4361,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1649,'B_MAGALETA','High Priest Magaleta','High Priest Margaretha',160,4800000,1,3465000,2520000,1,1666,5062,231,349,172,150,164,203,155,88,10,12,1,7,86,0x37B5,125,1152,384,288,1732500,617,5500,603,5000,732,2000,1814,3500,2615,2500,2513,9000,1557,3500,1527,3500,1528,2500,1560,3500,0,0,0,0,4363,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1650,'B_SHECIL','Sniper Shecil','Sniper Cecil',160,4140000,1,4106880,3080160,14,2770,4320,178,135,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,2053440,617,5500,603,5000,1723,2000,1228,3500,1236,3500,617,9000,1234,1500,1237,3500,1720,1500,1724,2500,0,0,0,0,4367,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1651,'B_KATRINN','High Wizard Katrinn','High Wizard Kathryne',160,4500000,1,3240000,2430000,1,1398,6652,215,456,165,190,142,236,199,93,10,12,1,7,68,0x37B5,150,1152,384,288,1620000,617,5500,603,5000,732,2000,1241,3500,1242,3500,2616,9000,2343,2500,2513,2500,1618,3000,2319,3500,0,0,0,0,4365,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1646,'B_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,4680000,1,4642560,3481920,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,2321280,617,5500,603,5000,732,2000,1132,2500,6471,10000,2412,9000,1470,3500,1469,3000,1166,2500,1415,1500,0,0,0,0,4357,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1647,'B_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,4230000,1,4185000,3147120,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,2092500,617,5500,603,5000,732,2000,1234,1500,1230,1500,2319,9000,1233,3500,1232,3500,6471,10000,12623,10000,0,0,0,0,4359,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1648,'B_HARWORD','Whitesmith Harword','Whitesmith Howard',160,6750000,1,3555000,2664000,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,1777500,617,5500,603,5000,732,2000,1138,3500,1140,2500,6471,10000,1365,3500,12623,10000,1369,2500,1368,3500,0,0,0,0,4361,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1649,'B_MAGALETA','High Priest Magaleta','High Priest Margaretha',160,4800000,1,3465000,2520000,1,1666,5062,231,349,172,150,164,203,155,88,10,12,1,7,86,0x37B5,125,1152,384,288,1732500,617,5500,603,5000,732,2000,1814,3500,2615,2500,2513,9000,12623,10000,1527,3500,1528,2500,6471,10000,0,0,0,0,4363,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1650,'B_SHECIL','Sniper Shecil','Sniper Cecil',160,4140000,1,4106880,3080160,14,2770,4320,178,135,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,2053440,617,5500,603,5000,1723,2000,1228,3500,6471,10000,617,9000,12623,10000,1237,3500,1720,1500,1724,2500,0,0,0,0,4367,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1651,'B_KATRINN','High Wizard Katrinn','High Wizard Kathryne',160,4500000,1,3240000,2430000,1,1398,6652,215,456,165,190,142,236,199,93,10,12,1,7,68,0x37B5,150,1152,384,288,1620000,617,5500,603,5000,732,2000,1241,3500,1242,3500,6471,10000,2616,9000,2343,2500,6471,2000,12623,10000,2319,3500,0,0,4365,1);
|
||||
# 1'st Class Mobs
|
||||
REPLACE INTO `mob_db_re` VALUES (1652,'YGNIZEM','Ygnizem','Egnigem Cenia',136,44327,1,5229,4461,1,790,1018,124,8,144,92,86,69,99,68,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,7347,1000,1170,1,1158,20,1127,20,2313,10,1152,80,2317,1,0,0,0,0,4346,1);
|
||||
REPLACE INTO `mob_db_re` VALUES (1653,'WHIKEBAIN','Whikebain','Wickebine Tres',132,43191,1,5094,4721,1,876,1020,114,66,114,91,69,42,85,55,10,12,1,7,65,0x3885,120,576,432,288,0,0,0,0,0,0,0,7345,2000,1223,1,2306,40,1220,10,2315,2,2620,1,13004,10,0,0,0,0,4348,1);
|
||||
|
68
sql-files/upgrades/upgrade_20150619.sql
Normal file
68
sql-files/upgrades/upgrade_20150619.sql
Normal file
@ -0,0 +1,68 @@
|
||||
ALTER TABLE `char` ADD COLUMN `sex` ENUM('M','F','U') NOT NULL default 'U';
|
||||
|
||||
--
|
||||
-- Table structure for `db_roulette`
|
||||
--
|
||||
|
||||
CREATE TABLE `db_roulette` (
|
||||
`index` int(11) NOT NULL default '0',
|
||||
`level` smallint(5) unsigned NOT NULL,
|
||||
`item_id` smallint(5) unsigned NOT NULL,
|
||||
`amount` smallint(5) unsigned NOT NULL DEFAULT '1',
|
||||
`flag` smallint(5) unsigned NOT NULL DEFAULT '1',
|
||||
PRIMARY KEY (`index`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
-- ----------------------------
|
||||
-- Records of db_roulette
|
||||
-- ----------------------------
|
||||
-- Info: http://ro.gnjoy.com/news/update/View.asp?seq=157&curpage=1
|
||||
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 0, 1, 675, 1, 1 ); -- Silver_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 1, 1, 671, 1, 0 ); -- Gold_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 2, 1, 678, 1, 0 ); -- Poison_Bottle
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 3, 1, 604, 1, 0 ); -- Branch_Of_Dead_Tree
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 4, 1, 522, 1, 0 ); -- Fruit_Of_Mastela
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 5, 1, 671, 1, 0 ); -- Old_Ore_Box
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 6, 1, 12523, 1, 0 ); -- E_Inc_Agi_10_Scroll
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 7, 1, 985, 1, 0 ); -- Elunium
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 8, 1, 984, 1, 0 ); -- Oridecon
|
||||
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 9, 2, 675, 1, 1 ); -- Silver_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 10, 2, 671, 1, 0 ); -- Gold_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 11, 2, 603, 1, 0 ); -- Old_Blue_Box
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 12, 2, 608, 1, 0 ); -- Seed_Of_Yggdrasil
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 13, 2, 607, 1, 0 ); -- Yggdrasilberry
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 14, 2, 12522, 1, 0 ); -- E_Blessing_10_Scroll
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 15, 2, 6223, 1, 0 ); -- Carnium
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 16, 2, 6224, 1, 0 ); -- Bradium
|
||||
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 17, 3, 675, 1, 1 ); -- Silver_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 18, 3, 671, 1, 0 ); -- Gold_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 19, 3, 12108, 1, 0 ); -- Bundle_Of_Magic_Scroll
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 20, 3, 617, 1, 0 ); -- Old_Violet_Box
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 21, 3, 12514, 1, 0 ); -- E_Abrasive
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 22, 3, 7444, 1, 0 ); -- Treasure_Box
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 23, 3, 969, 1, 0 ); -- Gold
|
||||
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 24, 4, 675, 1, 1 ); -- Silver_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 25, 4, 671, 1, 0 ); -- Gold_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 26, 4, 616, 1, 0 ); -- Old_Card_Album
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 27, 4, 12516, 1, 0 ); -- E_Small_Life_Potion
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 28, 4, 22777, 1, 0 ); -- Gift_Buff_Set
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 29, 4, 6231, 1, 0 ); -- Guarantee_Weapon_6Up
|
||||
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 30, 5, 671, 1, 1 ); -- Gold_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 31, 5, 12246, 1, 0 ); -- Magic_Card_Album
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 32, 5, 12263, 1, 0 ); -- Comp_Battle_Manual
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 33, 5, 671, 1, 0 ); -- Potion_Box
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 34, 5, 6235, 1, 0 ); -- Guarantee_Armor_6Up
|
||||
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 35, 6, 671, 1, 1 ); -- Gold_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 36, 6, 12766, 1, 0 ); -- Reward_Job_BM25
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 37, 6, 6234, 1, 0 ); -- Guarantee_Armor_7Up
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 38, 6, 6233, 1, 0 ); -- Guarantee_Armor_8Up
|
||||
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 39, 7, 671, 1, 1 ); -- Gold_Coin
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 40, 7, 6233, 1, 0 ); -- Guarantee_Armor_8Up
|
||||
INSERT INTO `db_roulette`(`index`, `level`, `item_id`, `amount`, `flag` ) VALUES ( 41, 7, 6233, 1, 0 ); -- Guarantee_Armor_8Up // KRO lists this twice
|
1
sql-files/upgrades/upgrade_20150619_log.sql
Normal file
1
sql-files/upgrades/upgrade_20150619_log.sql
Normal file
@ -0,0 +1 @@
|
||||
ALTER TABLE `picklog` MODIFY `type` enum('M','P','L','T','V','S','N','C','A','R','G','E','B','O','I','X','D','U','$','F','Y') NOT NULL default 'P';
|
1
sql-files/upgrades/upgrade_20150804_log.sql
Normal file
1
sql-files/upgrades/upgrade_20150804_log.sql
Normal file
@ -0,0 +1 @@
|
||||
ALTER TABLE `picklog` CHANGE `type` `type` ENUM('M','P','L','T','V','S','N','C','A','R','G','E','B','O','I','X','D','U','$','F','Z') NOT NULL DEFAULT 'P';
|
1
sql-files/upgrades/upgrade_20150828.sql
Normal file
1
sql-files/upgrades/upgrade_20150828.sql
Normal file
@ -0,0 +1 @@
|
||||
ALTER TABLE `char` ADD COLUMN `hotkey_rowshift` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0';
|
66
sql-files/upgrades/upgrade_20150831.sql
Normal file
66
sql-files/upgrades/upgrade_20150831.sql
Normal file
@ -0,0 +1,66 @@
|
||||
ALTER TABLE `mapreg` ADD PRIMARY KEY (`varname`, `index`);
|
||||
ALTER TABLE `mapreg` DROP INDEX `varname`;
|
||||
ALTER TABLE `mapreg` DROP INDEX `index`;
|
||||
ALTER TABLE `mapreg` MODIFY `varname` varchar(32) binary NOT NULL;
|
||||
|
||||
CREATE TABLE IF NOT EXISTS `acc_reg_num` (
|
||||
`account_id` int(11) unsigned NOT NULL default '0',
|
||||
`key` varchar(32) binary NOT NULL default '',
|
||||
`index` int(11) unsigned NOT NULL default '0',
|
||||
`value` int(11) NOT NULL default '0',
|
||||
PRIMARY KEY (`account_id`,`key`,`index`),
|
||||
KEY `account_id` (`account_id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
CREATE TABLE IF NOT EXISTS `acc_reg_str` (
|
||||
`account_id` int(11) unsigned NOT NULL default '0',
|
||||
`key` varchar(32) binary NOT NULL default '',
|
||||
`index` int(11) unsigned NOT NULL default '0',
|
||||
`value` varchar(254) NOT NULL default '0',
|
||||
PRIMARY KEY (`account_id`,`key`,`index`),
|
||||
KEY `account_id` (`account_id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
CREATE TABLE IF NOT EXISTS `char_reg_num` (
|
||||
`char_id` int(11) unsigned NOT NULL default '0',
|
||||
`key` varchar(32) binary NOT NULL default '',
|
||||
`index` int(11) unsigned NOT NULL default '0',
|
||||
`value` int(11) NOT NULL default '0',
|
||||
PRIMARY KEY (`char_id`,`key`,`index`),
|
||||
KEY `char_id` (`char_id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
CREATE TABLE IF NOT EXISTS `char_reg_str` (
|
||||
`char_id` int(11) unsigned NOT NULL default '0',
|
||||
`key` varchar(32) binary NOT NULL default '',
|
||||
`index` int(11) unsigned NOT NULL default '0',
|
||||
`value` varchar(254) NOT NULL default '0',
|
||||
PRIMARY KEY (`char_id`,`key`,`index`),
|
||||
KEY `char_id` (`char_id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
CREATE TABLE IF NOT EXISTS `global_acc_reg_num` (
|
||||
`account_id` int(11) unsigned NOT NULL default '0',
|
||||
`key` varchar(32) binary NOT NULL default '',
|
||||
`index` int(11) unsigned NOT NULL default '0',
|
||||
`value` int(11) NOT NULL default '0',
|
||||
PRIMARY KEY (`account_id`,`key`,`index`),
|
||||
KEY `account_id` (`account_id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
CREATE TABLE IF NOT EXISTS `global_acc_reg_str` (
|
||||
`account_id` int(11) unsigned NOT NULL default '0',
|
||||
`key` varchar(32) binary NOT NULL default '',
|
||||
`index` int(11) unsigned NOT NULL default '0',
|
||||
`value` varchar(254) NOT NULL default '0',
|
||||
PRIMARY KEY (`account_id`,`key`,`index`),
|
||||
KEY `account_id` (`account_id`)
|
||||
) ENGINE=MyISAM;
|
||||
|
||||
INSERT INTO `acc_reg_num` (`account_id`, `key`, `index`, `value`) SELECT `account_id`, `str`, 0, `value` FROM `global_reg_value` WHERE `type` = 2 AND `str` NOT LIKE '%$';
|
||||
INSERT INTO `acc_reg_str` (`account_id`, `key`, `index`, `value`) SELECT `account_id`, `str`, 0, `value` FROM `global_reg_value` WHERE `type` = 2 AND `str` LIKE '%$';
|
||||
INSERT INTO `char_reg_num` (`char_id`, `key`, `index`, `value`) SELECT `char_id`, `str`, 0, `value` FROM `global_reg_value` WHERE `type` = 3 AND `str` NOT LIKE '%$';
|
||||
INSERT INTO `char_reg_str` (`char_id`, `key`, `index`, `value`) SELECT `char_id`, `str`, 0, `value` FROM `global_reg_value` WHERE `type` = 3 AND `str` LIKE '%$';
|
||||
INSERT INTO `global_acc_reg_num` (`account_id`, `key`, `index`, `value`) SELECT `account_id`, `str`, 0, `value` FROM `global_reg_value` WHERE `type` = 1 AND `str` NOT LIKE '%$';
|
||||
INSERT INTO `global_acc_reg_str` (`account_id`, `key`, `index`, `value`) SELECT `account_id`, `str`, 0, `value` FROM `global_reg_value` WHERE `type` = 1 AND `str` LIKE '%$';
|
||||
# DROP TABLE `global_reg_value`;
|
1
sql-files/upgrades/upgrade_20150917_log.sql
Normal file
1
sql-files/upgrades/upgrade_20150917_log.sql
Normal file
@ -0,0 +1 @@
|
||||
ALTER TABLE `picklog` MODIFY `type` enum('M','P','L','T','V','S','N','C','A','R','G','E','B','O','I','X','D','U','$','F','Z','Q') NOT NULL default 'P';
|
303
src/char/char.c
303
src/char/char.c
@ -282,7 +282,7 @@ int char_mmo_char_tosql(uint32 char_id, struct mmo_charstatus* p){
|
||||
|
||||
if (char_id!=p->char_id) return 0;
|
||||
|
||||
cp = idb_ensure(char_db_, char_id, char_create_charstatus);
|
||||
cp = (struct mmo_charstatus *)idb_ensure(char_db_, char_id, char_create_charstatus);
|
||||
|
||||
StringBuf_Init(&buf);
|
||||
memset(save_status, 0, sizeof(save_status));
|
||||
@ -328,7 +328,8 @@ int char_mmo_char_tosql(uint32 char_id, struct mmo_charstatus* p){
|
||||
(p->ele_id != cp->ele_id) || (p->shield != cp->shield) || (p->head_top != cp->head_top) ||
|
||||
(p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) ||
|
||||
(p->rename != cp->rename) || (p->robe != cp->robe) || (p->character_moves != cp->character_moves) ||
|
||||
(p->unban_time != cp->unban_time) || (p->font != cp->font) || (p->uniqueitem_counter != cp->uniqueitem_counter)
|
||||
(p->unban_time != cp->unban_time) || (p->font != cp->font) || (p->uniqueitem_counter != cp->uniqueitem_counter) ||
|
||||
(p->hotkey_rowshift != cp->hotkey_rowshift)
|
||||
)
|
||||
{ //Save status
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
|
||||
@ -338,7 +339,8 @@ int char_mmo_char_tosql(uint32 char_id, struct mmo_charstatus* p){
|
||||
"`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d',"
|
||||
"`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
|
||||
"`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d',"
|
||||
"`delete_date`='%lu',`robe`='%d',`moves`='%d',`font`='%u',`uniqueitem_counter`='%u'"
|
||||
"`delete_date`='%lu',`robe`='%d',`moves`='%d',`font`='%u',`uniqueitem_counter`='%u',"
|
||||
"`hotkey_rowshift`='%d'"
|
||||
" WHERE `account_id`='%d' AND `char_id` = '%d'",
|
||||
schema_config.char_db, p->base_level, p->job_level,
|
||||
p->base_exp, p->job_exp, p->zeny,
|
||||
@ -350,6 +352,7 @@ int char_mmo_char_tosql(uint32 char_id, struct mmo_charstatus* p){
|
||||
mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename,
|
||||
(unsigned long)p->delete_date, // FIXME: platform-dependent size
|
||||
p->robe,p->character_moves,p->font, p->uniqueitem_counter,
|
||||
p->hotkey_rowshift,
|
||||
p->account_id, p->char_id) )
|
||||
{
|
||||
Sql_ShowDebug(sql_handle);
|
||||
@ -370,7 +373,7 @@ int char_mmo_char_tosql(uint32 char_id, struct mmo_charstatus* p){
|
||||
{
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d',"
|
||||
"`hair`='%d',`hair_color`='%d',`clothes_color`='%d',"
|
||||
"`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d',"
|
||||
"`partner_id`='%u', `father`='%u', `mother`='%u', `child`='%u',"
|
||||
"`karma`='%d',`manner`='%d', `fame`='%d'"
|
||||
" WHERE `account_id`='%d' AND `char_id` = '%d'",
|
||||
schema_config.char_db, p->class_,
|
||||
@ -575,7 +578,7 @@ int char_memitemdata_to_sql(const struct item items[], int max, int id, int tabl
|
||||
// it significantly reduces cpu load on the database server.
|
||||
|
||||
StringBuf_Init(&buf);
|
||||
StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`");
|
||||
StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`");
|
||||
for( j = 0; j < MAX_SLOTS; ++j )
|
||||
StringBuf_Printf(&buf, ", `card%d`", j);
|
||||
StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id);
|
||||
@ -599,8 +602,9 @@ int char_memitemdata_to_sql(const struct item items[], int max, int id, int tabl
|
||||
SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, 0, NULL, NULL);
|
||||
for( j = 0; j < MAX_SLOTS; ++j )
|
||||
SqlStmt_BindColumn(stmt, 9+j, SQLDT_USHORT, &item.card[j], 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 10+j, SQLDT_USHORT, &item.card[j], 0, NULL, NULL);
|
||||
|
||||
// bit array indicating which inventory items have already been matched
|
||||
flag = (bool*) aCalloc(max, sizeof(bool));
|
||||
@ -628,14 +632,15 @@ int char_memitemdata_to_sql(const struct item items[], int max, int id, int tabl
|
||||
items[i].refine == item.refine &&
|
||||
items[i].attribute == item.attribute &&
|
||||
items[i].expire_time == item.expire_time &&
|
||||
items[i].bound == item.bound )
|
||||
items[i].bound == item.bound &&
|
||||
items[i].unique_id == item.unique_id )
|
||||
; //Do nothing.
|
||||
else
|
||||
{
|
||||
// update all fields.
|
||||
StringBuf_Clear(&buf);
|
||||
StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `bound`='%d'",
|
||||
tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound);
|
||||
StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `bound`='%d', `unique_id`='%"PRIu64"'",
|
||||
tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id);
|
||||
for( j = 0; j < MAX_SLOTS; ++j )
|
||||
StringBuf_Printf(&buf, ", `card%d`=%hu", j, items[i].card[j]);
|
||||
StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id);
|
||||
@ -718,7 +723,7 @@ int char_inventory_to_sql(const struct item items[], int max, int id) {
|
||||
// it significantly reduces cpu load on the database server.
|
||||
|
||||
StringBuf_Init(&buf);
|
||||
StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`");
|
||||
StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`, `unique_id`");
|
||||
for( j = 0; j < MAX_SLOTS; ++j )
|
||||
StringBuf_Printf(&buf, ", `card%d`", j);
|
||||
StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d'", schema_config.inventory_db, id);
|
||||
@ -743,8 +748,9 @@ int char_inventory_to_sql(const struct item items[], int max, int id) {
|
||||
SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &item.favorite, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 9, SQLDT_CHAR, &item.bound, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 10,SQLDT_UINT64, &item.unique_id, 0, NULL, NULL);
|
||||
for( j = 0; j < MAX_SLOTS; ++j )
|
||||
SqlStmt_BindColumn(stmt, 10+j, SQLDT_USHORT, &item.card[j], 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 11+j, SQLDT_USHORT, &item.card[j], 0, NULL, NULL);
|
||||
|
||||
// bit array indicating which inventory items have already been matched
|
||||
flag = (bool*) aCalloc(max, sizeof(bool));
|
||||
@ -764,20 +770,21 @@ int char_inventory_to_sql(const struct item items[], int max, int id) {
|
||||
) { //They are the same item.
|
||||
ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] );
|
||||
if( j == MAX_SLOTS &&
|
||||
items[i].amount == item.amount &&
|
||||
items[i].equip == item.equip &&
|
||||
items[i].identify == item.identify &&
|
||||
items[i].refine == item.refine &&
|
||||
items[i].attribute == item.attribute &&
|
||||
items[i].expire_time == item.expire_time &&
|
||||
items[i].favorite == item.favorite &&
|
||||
items[i].bound == item.bound )
|
||||
items[i].amount == item.amount &&
|
||||
items[i].equip == item.equip &&
|
||||
items[i].identify == item.identify &&
|
||||
items[i].refine == item.refine &&
|
||||
items[i].attribute == item.attribute &&
|
||||
items[i].expire_time == item.expire_time &&
|
||||
items[i].favorite == item.favorite &&
|
||||
items[i].bound == item.bound &&
|
||||
items[i].unique_id == item.unique_id )
|
||||
; //Do nothing.
|
||||
else {
|
||||
// update all fields.
|
||||
StringBuf_Clear(&buf);
|
||||
StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `favorite`='%d', `bound`='%d'",
|
||||
schema_config.inventory_db, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite, items[i].bound);
|
||||
StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `favorite`='%d', `bound`='%d', `unique_id`='%"PRIu64"'",
|
||||
schema_config.inventory_db, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite, items[i].bound, items[i].unique_id);
|
||||
for( j = 0; j < MAX_SLOTS; ++j )
|
||||
StringBuf_Printf(&buf, ", `card%d`=%hu", j, items[i].card[j]);
|
||||
StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id);
|
||||
@ -837,6 +844,54 @@ int char_inventory_to_sql(const struct item items[], int max, int id) {
|
||||
return errors;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the correct gender ID for the given character and enum value.
|
||||
*
|
||||
* If the per-character sex is defined but not supported by the current packetver, the database entries are corrected.
|
||||
*
|
||||
* @param sd Character data, if available.
|
||||
* @param p Character status.
|
||||
* @param sex Character sex (database enum)
|
||||
*
|
||||
* @retval SEX_MALE if the per-character sex is male
|
||||
* @retval SEX_FEMALE if the per-character sex is female
|
||||
* @retval 99 if the per-character sex is not defined or the current PACKETVER doesn't support it.
|
||||
*/
|
||||
int char_mmo_gender(const struct char_session_data *sd, const struct mmo_charstatus *p, char sex)
|
||||
{
|
||||
#if PACKETVER >= 20141016
|
||||
(void)sd; (void)p; // Unused
|
||||
switch (sex) {
|
||||
case 'M':
|
||||
return SEX_MALE;
|
||||
case 'F':
|
||||
return SEX_FEMALE;
|
||||
case 'U':
|
||||
default:
|
||||
return 99;
|
||||
}
|
||||
#else
|
||||
if (sex == 'M' || sex == 'F') {
|
||||
if (!sd) {
|
||||
// sd is not available, there isn't much we can do. Just return and print a warning.
|
||||
ShowWarning("Character '%s' (CID: %d, AID: %d) has sex '%c', but PACKETVER does not support per-character sex. Defaulting to 'U'.\n",
|
||||
p->name, p->char_id, p->account_id, sex);
|
||||
return 99;
|
||||
}
|
||||
if ((sex == 'M' && sd->sex == SEX_FEMALE)
|
||||
|| (sex == 'F' && sd->sex == SEX_MALE)) {
|
||||
ShowWarning("Changing sex of character '%s' (CID: %d, AID: %d) to 'U' due to incompatible PACKETVER.\n", p->name, p->char_id, p->account_id);
|
||||
chlogif_parse_ackchangecharsex(p->char_id, sd->sex);
|
||||
} else {
|
||||
ShowInfo("Resetting sex of character '%s' (CID: %d, AID: %d) to 'U' due to incompatible PACKETVER.\n", p->name, p->char_id, p->account_id);
|
||||
}
|
||||
if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `sex` = 'U' WHERE `char_id` = '%d'", schema_config.char_db, p->char_id)) {
|
||||
Sql_ShowDebug(sql_handle);
|
||||
}
|
||||
}
|
||||
return 99;
|
||||
#endif
|
||||
}
|
||||
|
||||
int char_mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p);
|
||||
|
||||
@ -847,16 +902,16 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf) {
|
||||
struct mmo_charstatus p;
|
||||
int j = 0, i;
|
||||
char last_map[MAP_NAME_LENGTH_EXT];
|
||||
char sex[2];
|
||||
|
||||
stmt = SqlStmt_Malloc(sql_handle);
|
||||
if( stmt == NULL )
|
||||
{
|
||||
if( stmt == NULL ) {
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
return 0;
|
||||
}
|
||||
memset(&p, 0, sizeof(p));
|
||||
|
||||
for( i = 0; i < MAX_CHARS; i++ ){
|
||||
for( i = 0; i < MAX_CHARS; i++ ) {
|
||||
sd->found_char[i] = -1;
|
||||
sd->unban_time[i] = 0;
|
||||
}
|
||||
@ -867,7 +922,7 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf) {
|
||||
"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
|
||||
"`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`,"
|
||||
"`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`,"
|
||||
"`robe`,`moves`,`unban_time`,`font`,`uniqueitem_counter`"
|
||||
"`robe`,`moves`,`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`"
|
||||
" FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", schema_config.char_db, sd->account_id, MAX_CHARS)
|
||||
|| SQL_ERROR == SqlStmt_Execute(stmt)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, NULL, NULL)
|
||||
@ -910,6 +965,8 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf) {
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_LONG, &p.unban_time, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_UCHAR, &p.font, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_UINT, &p.uniqueitem_counter, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_ENUM, &sex, sizeof(sex), NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_UCHAR, &p.hotkey_rowshift, 0, NULL, NULL)
|
||||
)
|
||||
{
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
@ -922,6 +979,7 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf) {
|
||||
p.last_point.map = mapindex_name2id(last_map);
|
||||
sd->found_char[p.slot] = p.char_id;
|
||||
sd->unban_time[p.slot] = p.unban_time;
|
||||
p.sex = char_mmo_gender(sd, &p, sex[0]);
|
||||
j += char_mmo_char_tobuf(WBUFP(buf, j), &p);
|
||||
|
||||
// Addon System
|
||||
@ -954,6 +1012,7 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev
|
||||
int hotkey_num;
|
||||
#endif
|
||||
StringBuf msg_buf;
|
||||
char sex[2];
|
||||
|
||||
memset(p, 0, sizeof(struct mmo_charstatus));
|
||||
|
||||
@ -973,7 +1032,7 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev
|
||||
"`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,"
|
||||
"`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`,"
|
||||
"`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`, `moves`,"
|
||||
"`unban_time`,`font`,`uniqueitem_counter`"
|
||||
"`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`"
|
||||
" FROM `%s` WHERE `char_id`=? LIMIT 1", schema_config.char_db)
|
||||
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|
||||
|| SQL_ERROR == SqlStmt_Execute(stmt)
|
||||
@ -1021,10 +1080,10 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_STRING, &save_map, sizeof(save_map), NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_SHORT, &p->save_point.x, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_SHORT, &p->save_point.y, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_INT, &p->partner_id, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_INT, &p->father, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_INT, &p->mother, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_INT, &p->child, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_UINT32, &p->partner_id, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_UINT32, &p->father, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_UINT32, &p->mother, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_UINT32, &p->child, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_INT, &p->fame, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_SHORT, &p->rename, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 50, SQLDT_UINT32, &p->delete_date, 0, NULL, NULL)
|
||||
@ -1033,6 +1092,8 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 53, SQLDT_LONG, &p->unban_time, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 54, SQLDT_UCHAR, &p->font, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 55, SQLDT_UINT, &p->uniqueitem_counter, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 56, SQLDT_ENUM, &sex, sizeof(sex), NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 57, SQLDT_UCHAR, &p->hotkey_rowshift, 0, NULL, NULL)
|
||||
)
|
||||
{
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
@ -1045,6 +1106,7 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev
|
||||
SqlStmt_Free(stmt);
|
||||
return 0;
|
||||
}
|
||||
p->sex = char_mmo_gender(NULL, p, sex[0]);
|
||||
p->last_point.map = mapindex_name2id(last_map);
|
||||
p->save_point.map = mapindex_name2id(save_map);
|
||||
|
||||
@ -1108,7 +1170,7 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.favorite, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt,10, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) )
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt,10, SQLDT_UINT64, &tmp_item.unique_id, 0, NULL, NULL) )
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
for( i = 0; i < MAX_SLOTS; ++i )
|
||||
if( SQL_ERROR == SqlStmt_BindColumn(stmt, 11+i, SQLDT_USHORT, &tmp_item.card[i], 0, NULL, NULL) )
|
||||
@ -1139,7 +1201,7 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) )
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_UINT64, &tmp_item.unique_id, 0, NULL, NULL) )
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
for( i = 0; i < MAX_SLOTS; ++i )
|
||||
if( SQL_ERROR == SqlStmt_BindColumn(stmt, 10+i, SQLDT_USHORT, &tmp_item.card[i], 0, NULL, NULL) )
|
||||
@ -1221,7 +1283,7 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
|
||||
cp = idb_ensure(char_db_, char_id, char_create_charstatus);
|
||||
cp = (struct mmo_charstatus *)idb_ensure(char_db_, char_id, char_create_charstatus);
|
||||
memcpy(cp, p, sizeof(struct mmo_charstatus));
|
||||
StringBuf_Destroy(&msg_buf);
|
||||
return 1;
|
||||
@ -1488,7 +1550,7 @@ int char_delete_char_sql(uint32 char_id){
|
||||
Sql_GetData(sql_handle, 8, &data, NULL); mother_id = atoi(data);
|
||||
Sql_GetData(sql_handle, 9, &data, NULL); elemental_id = atoi(data);
|
||||
|
||||
Sql_EscapeStringLen(sql_handle, esc_name, name, min(len, NAME_LENGTH));
|
||||
Sql_EscapeStringLen(sql_handle, esc_name, name, zmin(len, NAME_LENGTH));
|
||||
Sql_FreeResult(sql_handle);
|
||||
|
||||
//check for config char del condition [Lupus]
|
||||
@ -1575,7 +1637,9 @@ int char_delete_char_sql(uint32 char_id){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
|
||||
/* delete character registry */
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", schema_config.reg_db, char_id) )
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_reg_str_table, char_id) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_reg_num_table, char_id) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
|
||||
/* delete skills */
|
||||
@ -1651,16 +1715,16 @@ int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
|
||||
|
||||
buf = WBUFP(buffer,0);
|
||||
WBUFL(buf,0) = p->char_id;
|
||||
WBUFL(buf,4) = min(p->base_exp, INT32_MAX);
|
||||
WBUFL(buf,4) = umin(p->base_exp, INT32_MAX);
|
||||
WBUFL(buf,8) = p->zeny;
|
||||
WBUFL(buf,12) = min(p->job_exp, INT32_MAX);
|
||||
WBUFL(buf,12) = umin(p->job_exp, INT32_MAX);
|
||||
WBUFL(buf,16) = p->job_level;
|
||||
WBUFL(buf,20) = 0; // probably opt1
|
||||
WBUFL(buf,24) = 0; // probably opt2
|
||||
WBUFL(buf,28) = p->option;
|
||||
WBUFL(buf,32) = p->karma;
|
||||
WBUFL(buf,36) = p->manner;
|
||||
WBUFW(buf,40) = min(p->status_point, INT16_MAX);
|
||||
WBUFW(buf,40) = umin(p->status_point, INT16_MAX);
|
||||
WBUFL(buf,42) = p->hp;
|
||||
WBUFL(buf,46) = p->max_hp;
|
||||
offset+=4;
|
||||
@ -1669,13 +1733,19 @@ int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
|
||||
WBUFW(buf,48) = min(p->max_sp, INT16_MAX);
|
||||
WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
|
||||
WBUFW(buf,52) = p->class_;
|
||||
#if PACKETVER >= 20141022
|
||||
WBUFL(buf,54) = p->hair;
|
||||
offset+=2;
|
||||
buf = WBUFP(buffer,offset);
|
||||
#else
|
||||
WBUFW(buf,54) = p->hair;
|
||||
#endif
|
||||
|
||||
//When the weapon is sent and your option is riding, the client crashes on login!?
|
||||
WBUFW(buf,56) = p->option&(0x20|0x80000|0x100000|0x200000|0x400000|0x800000|0x1000000|0x2000000|0x4000000|0x8000000) ? 0 : p->weapon;
|
||||
|
||||
WBUFW(buf,58) = p->base_level;
|
||||
WBUFW(buf,60) = min(p->skill_point, INT16_MAX);
|
||||
WBUFW(buf,60) = umin(p->skill_point, INT16_MAX);
|
||||
WBUFW(buf,62) = p->head_bottom;
|
||||
WBUFW(buf,64) = p->shield;
|
||||
WBUFW(buf,66) = p->head_top;
|
||||
@ -1683,12 +1753,12 @@ int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
|
||||
WBUFW(buf,70) = p->hair_color;
|
||||
WBUFW(buf,72) = p->clothes_color;
|
||||
memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
|
||||
WBUFB(buf,98) = min(p->str, UINT8_MAX);
|
||||
WBUFB(buf,99) = min(p->agi, UINT8_MAX);
|
||||
WBUFB(buf,100) = min(p->vit, UINT8_MAX);
|
||||
WBUFB(buf,101) = min(p->int_, UINT8_MAX);
|
||||
WBUFB(buf,102) = min(p->dex, UINT8_MAX);
|
||||
WBUFB(buf,103) = min(p->luk, UINT8_MAX);
|
||||
WBUFB(buf,98) = (unsigned char)u16min(p->str, UINT8_MAX);
|
||||
WBUFB(buf,99) = (unsigned char)u16min(p->agi, UINT8_MAX);
|
||||
WBUFB(buf,100) = (unsigned char)u16min(p->vit, UINT8_MAX);
|
||||
WBUFB(buf,101) = (unsigned char)u16min(p->int_, UINT8_MAX);
|
||||
WBUFB(buf,102) = (unsigned char)u16min(p->dex, UINT8_MAX);
|
||||
WBUFB(buf,103) = (unsigned char)u16min(p->luk, UINT8_MAX);
|
||||
WBUFW(buf,104) = p->slot;
|
||||
WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1;
|
||||
offset += 2;
|
||||
@ -1723,6 +1793,10 @@ int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
|
||||
WBUFL(buf,136) = ( p->rename > 0 ) ? 1 : 0; // (0 = disabled, otherwise displays "Add-Ons" sidebar)
|
||||
offset += 4;
|
||||
#endif
|
||||
#if PACKETVER >= 20141016
|
||||
WBUFB(buf,140) = p->sex;// sex - (0 = female, 1 = male, 99 = logindefined)
|
||||
offset += 1;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
return 106+offset;
|
||||
@ -1882,7 +1956,7 @@ void char_read_fame_list(void)
|
||||
smith_fame_list[i].fame = atoi(data);
|
||||
// name
|
||||
Sql_GetData(sql_handle, 2, &data, &len);
|
||||
memcpy(smith_fame_list[i].name, data, min(len, NAME_LENGTH));
|
||||
memcpy(smith_fame_list[i].name, data, zmin(len, NAME_LENGTH));
|
||||
}
|
||||
// Build Alchemist ranking list
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, JOB_GENETIC, JOB_GENETIC_T, JOB_BABY_GENETIC, fame_list_size_chemist) )
|
||||
@ -1897,7 +1971,7 @@ void char_read_fame_list(void)
|
||||
chemist_fame_list[i].fame = atoi(data);
|
||||
// name
|
||||
Sql_GetData(sql_handle, 2, &data, &len);
|
||||
memcpy(chemist_fame_list[i].name, data, min(len, NAME_LENGTH));
|
||||
memcpy(chemist_fame_list[i].name, data, zmin(len, NAME_LENGTH));
|
||||
}
|
||||
// Build Taekwon ranking list
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_TAEKWON, fame_list_size_taekwon) )
|
||||
@ -1912,7 +1986,7 @@ void char_read_fame_list(void)
|
||||
taekwon_fame_list[i].fame = atoi(data);
|
||||
// name
|
||||
Sql_GetData(sql_handle, 2, &data, &len);
|
||||
memcpy(taekwon_fame_list[i].name, data, min(len, NAME_LENGTH));
|
||||
memcpy(taekwon_fame_list[i].name, data, zmin(len, NAME_LENGTH));
|
||||
}
|
||||
Sql_FreeResult(sql_handle);
|
||||
}
|
||||
@ -2047,7 +2121,7 @@ int char_chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_t
|
||||
*/
|
||||
static int char_online_data_cleanup_sub(DBKey key, DBData *data, va_list ap)
|
||||
{
|
||||
struct online_char_data *character= db_data2ptr(data);
|
||||
struct online_char_data *character= (struct online_char_data *)db_data2ptr(data);
|
||||
if (character->fd != -1)
|
||||
return 0; //Character still connected
|
||||
if (character->server == -2) //Unknown server.. set them offline
|
||||
@ -2129,7 +2203,8 @@ bool char_checkdb(void){
|
||||
const char* sqltable[] = {
|
||||
schema_config.char_db, schema_config.hotkey_db, schema_config.scdata_db, schema_config.cart_db,
|
||||
schema_config.inventory_db, schema_config.charlog_db, schema_config.storage_db,
|
||||
schema_config.reg_db, schema_config.skill_db, schema_config.interlog_db, schema_config.memo_db,
|
||||
schema_config.char_reg_str_table, schema_config.char_reg_num_table, schema_config.acc_reg_str_table,
|
||||
schema_config.acc_reg_num_table, schema_config.skill_db, schema_config.interlog_db, schema_config.memo_db,
|
||||
schema_config.guild_db, schema_config.guild_alliance_db, schema_config.guild_castle_db,
|
||||
schema_config.guild_expulsion_db, schema_config.guild_member_db,
|
||||
schema_config.guild_skill_db, schema_config.guild_position_db, schema_config.guild_storage_db,
|
||||
@ -2140,7 +2215,7 @@ bool char_checkdb(void){
|
||||
};
|
||||
ShowInfo("Start checking DB integrity\n");
|
||||
for (i=0; i<ARRAYLENGTH(sqltable); i++){ //check if they all exist and we can acces them in sql-server
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT * from `%s`;", sqltable[i]) )
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` LIMIT 1;", sqltable[i]) )
|
||||
return false;
|
||||
}
|
||||
//checking char_db
|
||||
@ -2151,46 +2226,64 @@ bool char_checkdb(void){
|
||||
"`shield`,`head_top`,`head_mid`,`head_bottom`,`robe`,`last_map`,`last_x`,`last_y`,`save_map`,"
|
||||
"`save_x`,`save_y`,`partner_id`,`online`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,"
|
||||
"`moves`,`unban_time`,`font`"
|
||||
" from `%s`;", schema_config.char_db) ){
|
||||
#if PACKETVER >= 20141016
|
||||
",`sex`"
|
||||
#endif
|
||||
" FROM `%s` LIMIT 1;", schema_config.char_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking charlog_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `time`,`char_msg`,`account_id`,`char_num`,`name`,"
|
||||
"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`"
|
||||
" from `%s`;", schema_config.charlog_db) ){
|
||||
"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`"
|
||||
" FROM `%s` LIMIT 1;", schema_config.charlog_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking reg_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`str`,`value`,`type`,`account_id` from `%s`;", schema_config.reg_db) ){
|
||||
//checking char_reg_str_table
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.char_reg_str_table) ) {
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking char_reg_num_table
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.char_reg_num_table) ) {
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking global_acc_reg_str_table
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.acc_reg_str_table) ) {
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking global_acc_reg_num_table
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.acc_reg_num_table) ) {
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking hotkey_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`hotkey`,`type`,`itemskill_id`,`skill_lvl`"
|
||||
" from `%s`;", schema_config.hotkey_db) ){
|
||||
" FROM `%s` LIMIT 1;", schema_config.hotkey_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking scdata_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`type`,`tick`,`val1`,`val2`,`val3`,`val4`"
|
||||
" from `%s`;", schema_config.scdata_db) ){
|
||||
" FROM `%s` LIMIT 1;", schema_config.scdata_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking skill_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`id`,`lv`,`flag` from `%s`;", schema_config.skill_db) ){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`id`,`lv`,`flag` FROM `%s` LIMIT 1;", schema_config.skill_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking interlog_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `time`,`log` from `%s`;", schema_config.interlog_db) ){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `time`,`log` FROM `%s` LIMIT 1;", schema_config.interlog_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking memo_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `memo_id`,`char_id`,`map`,`x`,`y` from `%s`;", schema_config.memo_db) ){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `memo_id`,`char_id`,`map`,`x`,`y` FROM `%s` LIMIT 1;", schema_config.memo_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
@ -2198,12 +2291,12 @@ bool char_checkdb(void){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`name`,`char_id`,`master`,`guild_lv`,"
|
||||
"`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`mes1`,`mes2`,"
|
||||
"`emblem_len`,`emblem_id`,`emblem_data`"
|
||||
" from `%s`;", schema_config.guild_db) ){
|
||||
" FROM `%s` LIMIT 1;", schema_config.guild_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking guild_alliance_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`opposition`,`alliance_id`,`name` from `%s`;", schema_config.guild_alliance_db) ){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` LIMIT 1;", schema_config.guild_alliance_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
@ -2211,46 +2304,46 @@ bool char_checkdb(void){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `castle_id`,`guild_id`,`economy`,`defense`,`triggerE`,"
|
||||
"`triggerD`,`nextTime`,`payTime`,`createTime`,`visibleC`,`visibleG0`,`visibleG1`,`visibleG2`,"
|
||||
"`visibleG3`,`visibleG4`,`visibleG5`,`visibleG6`,`visibleG7` "
|
||||
" from `%s`;", schema_config.guild_castle_db) ){
|
||||
" FROM `%s` LIMIT 1;", schema_config.guild_castle_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking guild_expulsion_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`account_id`,`name`,`mes` from `%s`;", schema_config.guild_expulsion_db) ){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`account_id`,`name`,`mes` FROM `%s` LIMIT 1;", schema_config.guild_expulsion_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking guild_member_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`account_id`,`char_id`,`hair`,"
|
||||
"`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`"
|
||||
" from `%s`;", schema_config.guild_member_db) ){
|
||||
" FROM `%s` LIMIT 1;", schema_config.guild_member_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking guild_skill_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`id`,`lv` from `%s`;", schema_config.guild_skill_db) ){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`id`,`lv` FROM `%s` LIMIT 1;", schema_config.guild_skill_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking guild_position_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`position`,`name`,`mode`,`exp_mode` from `%s`;", schema_config.guild_position_db) ){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`position`,`name`,`mode`,`exp_mode` FROM `%s` LIMIT 1;", schema_config.guild_position_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking party_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id`,`name`,`exp`,`item`,`leader_id`,`leader_char` from `%s`;", schema_config.party_db) ){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id`,`name`,`exp`,`item`,`leader_id`,`leader_char` FROM `%s` LIMIT 1;", schema_config.party_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking pet_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `pet_id`,`class`,`name`,`account_id`,`char_id`,`level`,"
|
||||
"`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incubate`"
|
||||
" from `%s`;", schema_config.pet_db) ){
|
||||
" FROM `%s` LIMIT 1;", schema_config.pet_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking friend_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`friend_account`,`friend_id` from `%s`;", schema_config.friend_db) ){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`friend_account`,`friend_id` FROM `%s` LIMIT 1;", schema_config.friend_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
@ -2258,7 +2351,7 @@ bool char_checkdb(void){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,"
|
||||
"`title`,`message`,`time`,`status`,`zeny`,`nameid`,`amount`,`refine`,`attribute`,`identify`,"
|
||||
"`card0`,`card1`,`card2`,`card3`,`unique_id`, `bound`"
|
||||
" from `%s`;", schema_config.mail_db) ){
|
||||
" FROM `%s` LIMIT 1;", schema_config.mail_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
@ -2266,7 +2359,7 @@ bool char_checkdb(void){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `auction_id`,`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,"
|
||||
"`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`,`card0`,`card1`,"
|
||||
"`card2`,`card3`,`unique_id` "
|
||||
"from `%s`;", schema_config.auction_db) ){
|
||||
"FROM `%s` LIMIT 1;", schema_config.auction_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
@ -2277,80 +2370,79 @@ bool char_checkdb(void){
|
||||
}
|
||||
//checking homunculus_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`char_id`,`class`,`prev_class`,`name`,`level`,`exp`,`intimacy`,`hunger`,"
|
||||
"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hp`,`max_hp`,`sp`,`max_sp`,`skill_point`,`alive`,`rename_flag`,`vaporize` "
|
||||
" from `%s`;", schema_config.homunculus_db) ){
|
||||
"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hp`,`max_hp`,`sp`,`max_sp`,`skill_point`,`alive`,`rename_flag`,`vaporize` "
|
||||
" FROM `%s` LIMIT 1;", schema_config.homunculus_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking skill_homunculus_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`id`,`lv` from `%s`;", schema_config.skill_homunculus_db) ){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`id`,`lv` FROM `%s` LIMIT 1;", schema_config.skill_homunculus_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking mercenary_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `mer_id`,`char_id`,`class`,`hp`,`sp`,`kill_counter`,`life_time` from `%s`;", schema_config.mercenary_db) ){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `mer_id`,`char_id`,`class`,`hp`,`sp`,`kill_counter`,`life_time` FROM `%s` LIMIT 1;", schema_config.mercenary_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking mercenary_owner_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`merc_id`,`arch_calls`,`arch_faith`,"
|
||||
"`spear_calls`,`spear_faith`,`sword_calls`,`sword_faith`"
|
||||
" from `%s`;", schema_config.mercenary_owner_db) ){
|
||||
"`spear_calls`,`spear_faith`,`sword_calls`,`sword_faith`"
|
||||
" FROM `%s` LIMIT 1;", schema_config.mercenary_owner_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking elemental_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `ele_id`,`char_id`,`class`,`mode`,`hp`,`sp`,`max_hp`,`max_sp`,"
|
||||
"`atk1`,`atk2`,`matk`,`aspd`,`def`,`mdef`,`flee`,`hit`,`life_time` "
|
||||
" from `%s`;", schema_config.elemental_db) ){
|
||||
"`atk1`,`atk2`,`matk`,`aspd`,`def`,`mdef`,`flee`,`hit`,`life_time` "
|
||||
" FROM `%s` LIMIT 1;", schema_config.elemental_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking ragsrvinfo_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `index`,`name`,`exp`,`jexp`,`drop` from `%s`;", schema_config.ragsrvinfo_db) ){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `index`,`name`,`exp`,`jexp`,`drop` FROM `%s` LIMIT 1;", schema_config.ragsrvinfo_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking skillcooldown_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`skill`,`tick` from `%s`;", schema_config.skillcooldown_db) ){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`skill`,`tick` FROM `%s` LIMIT 1;", schema_config.skillcooldown_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking bonus_script_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`script`,`tick`,`flag`,`type`,`icon` from `%s`;", schema_config.bonus_script_db) ){
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`script`,`tick`,`flag`,`type`,`icon` FROM `%s` LIMIT 1;", schema_config.bonus_script_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
|
||||
//checking cart_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`char_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
|
||||
"`attribute`,`card0`,`card1`,`card2`,`card3`,`expire_time`,`bound`,`unique_id`"
|
||||
" from `%s`;", schema_config.cart_db) ){
|
||||
"`attribute`,`card0`,`card1`,`card2`,`card3`,`expire_time`,`bound`,`unique_id`"
|
||||
" FROM `%s` LIMIT 1;", schema_config.cart_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking inventory_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`char_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
|
||||
"`attribute`,`card0`,`card1`,`card2`,`card3`,`expire_time`,`favorite`,`bound`,`unique_id`"
|
||||
" from `%s`;", schema_config.inventory_db) ){
|
||||
"`attribute`,`card0`,`card1`,`card2`,`card3`,`expire_time`,`favorite`,`bound`,`unique_id`"
|
||||
" FROM `%s` LIMIT 1;", schema_config.inventory_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking storage_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`account_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
|
||||
"`attribute`,`card0`,`card1`,`card2`,`card3`,`expire_time`,`bound`,`unique_id`"
|
||||
" from `%s`;", schema_config.storage_db) ){
|
||||
"`attribute`,`card0`,`card1`,`card2`,`card3`,`expire_time`,`bound`,`unique_id`"
|
||||
" FROM `%s` LIMIT 1;", schema_config.storage_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
//checking guild_storage_db
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`guild_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
|
||||
"`attribute`,`card0`,`card1`,`card2`,`card3`,`expire_time`,`bound`,`unique_id`"
|
||||
" from `%s`;", schema_config.guild_storage_db) ){
|
||||
"`attribute`,`card0`,`card1`,`card2`,`card3`,`expire_time`,`bound`,`unique_id`"
|
||||
" FROM `%s` LIMIT 1;", schema_config.guild_storage_db) ){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return false;
|
||||
}
|
||||
|
||||
Sql_FreeResult(sql_handle);
|
||||
ShowInfo("DB integrity check finished with success\n");
|
||||
return true;
|
||||
}
|
||||
@ -2383,8 +2475,6 @@ void char_sql_config_read(const char* cfgName) {
|
||||
safestrncpy(schema_config.charlog_db, w2, sizeof(schema_config.charlog_db));
|
||||
else if(!strcmpi(w1,"storage_db"))
|
||||
safestrncpy(schema_config.storage_db, w2, sizeof(schema_config.storage_db));
|
||||
else if(!strcmpi(w1,"reg_db"))
|
||||
safestrncpy(schema_config.reg_db, w2, sizeof(schema_config.reg_db));
|
||||
else if(!strcmpi(w1,"skill_db"))
|
||||
safestrncpy(schema_config.skill_db, w2, sizeof(schema_config.skill_db));
|
||||
else if(!strcmpi(w1,"interlog_db"))
|
||||
@ -2435,6 +2525,14 @@ void char_sql_config_read(const char* cfgName) {
|
||||
safestrncpy(schema_config.skillcooldown_db, w2, sizeof(schema_config.skillcooldown_db));
|
||||
else if(!strcmpi(w1,"bonus_script_db"))
|
||||
safestrncpy(schema_config.bonus_script_db, w2, sizeof(schema_config.bonus_script_db));
|
||||
else if(!strcmpi(w1,"char_reg_num_table"))
|
||||
safestrncpy(schema_config.char_reg_num_table, w2, sizeof(schema_config.char_reg_num_table));
|
||||
else if(!strcmpi(w1,"char_reg_str_table"))
|
||||
safestrncpy(schema_config.char_reg_str_table, w2, sizeof(schema_config.char_reg_str_table));
|
||||
else if(!strcmpi(w1,"acc_reg_str_table"))
|
||||
safestrncpy(schema_config.acc_reg_str_table, w2, sizeof(schema_config.acc_reg_str_table));
|
||||
else if(!strcmpi(w1,"acc_reg_num_table"))
|
||||
safestrncpy(schema_config.acc_reg_num_table, w2, sizeof(schema_config.acc_reg_num_table));
|
||||
//support the import command, just like any other config
|
||||
else if(!strcmpi(w1,"import"))
|
||||
char_sql_config_read(w2);
|
||||
@ -2454,7 +2552,6 @@ void char_set_default_sql(){
|
||||
safestrncpy(schema_config.charlog_db,"charlog",sizeof(schema_config.charlog_db));
|
||||
safestrncpy(schema_config.storage_db,"storage",sizeof(schema_config.storage_db));
|
||||
safestrncpy(schema_config.interlog_db,"interlog",sizeof(schema_config.interlog_db));
|
||||
safestrncpy(schema_config.reg_db,"global_reg_value",sizeof(schema_config.reg_db));
|
||||
safestrncpy(schema_config.skill_db,"skill",sizeof(schema_config.skill_db));
|
||||
safestrncpy(schema_config.memo_db,"memo",sizeof(schema_config.memo_db));
|
||||
safestrncpy(schema_config.guild_db,"guild",sizeof(schema_config.guild_db));
|
||||
@ -2479,6 +2576,10 @@ void char_set_default_sql(){
|
||||
safestrncpy(schema_config.ragsrvinfo_db,"ragsrvinfo",sizeof(schema_config.ragsrvinfo_db));
|
||||
safestrncpy(schema_config.skillcooldown_db,"skillcooldown",sizeof(schema_config.skillcooldown_db));
|
||||
safestrncpy(schema_config.bonus_script_db,"bonus_script",sizeof(schema_config.bonus_script_db));
|
||||
safestrncpy(schema_config.char_reg_num_table,"char_reg_num",sizeof(schema_config.char_reg_num_table));
|
||||
safestrncpy(schema_config.char_reg_str_table,"char_reg_str",sizeof(schema_config.char_reg_str_table));
|
||||
safestrncpy(schema_config.acc_reg_str_table,"acc_reg_str",sizeof(schema_config.acc_reg_str_table));
|
||||
safestrncpy(schema_config.acc_reg_num_table,"acc_reg_num",sizeof(schema_config.acc_reg_num_table));
|
||||
}
|
||||
|
||||
//set default config
|
||||
@ -2609,6 +2710,10 @@ bool char_config_read(const char* cfgName, bool normal){
|
||||
msg_silent = atoi(w2);
|
||||
if( msg_silent ) /* only bother if its actually enabled */
|
||||
ShowInfo("Console Silent Setting: %d\n", atoi(w2));
|
||||
} else if (strcmpi(w1, "console_msg_log") == 0) {
|
||||
console_msg_log = atoi(w2);
|
||||
} else if (strcmpi(w1, "console_log_filepath") == 0) {
|
||||
safestrncpy(console_log_filepath, w2, sizeof(console_log_filepath));
|
||||
} else if(strcmpi(w1,"stdout_with_ansisequence")==0){
|
||||
stdout_with_ansisequence = config_switch(w2);
|
||||
} else if (strcmpi(w1, "char_maintenance") == 0) {
|
||||
@ -2832,10 +2937,12 @@ int do_init(int argc, char **argv)
|
||||
runflag = CHARSERVER_ST_STARTING;
|
||||
mapindex_init();
|
||||
|
||||
// Init default value
|
||||
CHAR_CONF_NAME = "conf/char_athena.conf";
|
||||
LAN_CONF_NAME = "conf/subnet_athena.conf";
|
||||
SQL_CONF_NAME = "conf/inter_athena.conf";
|
||||
MSG_CONF_NAME_EN = "conf/msg_conf/char_msg.conf";
|
||||
safestrncpy(console_log_filepath, "./log/char-msg_log.log", sizeof(console_log_filepath));
|
||||
|
||||
cli_get_options(argc,argv);
|
||||
|
||||
@ -2892,7 +2999,7 @@ int do_init(int argc, char **argv)
|
||||
add_timer_func_list(char_online_data_cleanup, "online_data_cleanup");
|
||||
add_timer_interval(gettick() + 1000, char_online_data_cleanup, 0, 0, 600 * 1000);
|
||||
|
||||
//chek db tables
|
||||
//check db tables
|
||||
if(charserv_config.char_check_db && char_checkdb() == 0){
|
||||
ShowFatalError("char : A tables is missing in sql-server, please fix it, see (sql-files main.sql for structure) \n");
|
||||
exit(EXIT_FAILURE);
|
||||
|
@ -40,7 +40,6 @@ struct Schema_Config {
|
||||
char charlog_db[DB_NAME_LEN];
|
||||
char storage_db[DB_NAME_LEN];
|
||||
char interlog_db[DB_NAME_LEN];
|
||||
char reg_db[DB_NAME_LEN];
|
||||
char skill_db[DB_NAME_LEN];
|
||||
char memo_db[DB_NAME_LEN];
|
||||
char guild_db[DB_NAME_LEN];
|
||||
@ -65,6 +64,10 @@ struct Schema_Config {
|
||||
char ragsrvinfo_db[DB_NAME_LEN];
|
||||
char elemental_db[DB_NAME_LEN];
|
||||
char bonus_script_db[DB_NAME_LEN];
|
||||
char acc_reg_num_table[DB_NAME_LEN];
|
||||
char acc_reg_str_table[DB_NAME_LEN];
|
||||
char char_reg_str_table[DB_NAME_LEN];
|
||||
char char_reg_num_table[DB_NAME_LEN];
|
||||
};
|
||||
extern struct Schema_Config schema_config;
|
||||
|
||||
@ -219,7 +222,7 @@ extern struct fame_list chemist_fame_list[MAX_FAME_LIST];
|
||||
extern struct fame_list taekwon_fame_list[MAX_FAME_LIST];
|
||||
|
||||
#define DEFAULT_AUTOSAVE_INTERVAL 300*1000
|
||||
#define MAX_CHAR_BUF 144 //Max size (for WFIFOHEAD calls)
|
||||
#define MAX_CHAR_BUF 150 //Max size (for WFIFOHEAD calls)
|
||||
|
||||
int char_search_mapserver(unsigned short map, uint32 ip, uint16 port);
|
||||
int char_lan_subnetcheck(uint32 ip);
|
||||
@ -233,6 +236,7 @@ void char_set_all_offline(int id);
|
||||
void char_disconnect_player(uint32 account_id);
|
||||
int char_chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_t data);
|
||||
|
||||
int char_mmo_gender(const struct char_session_data *sd, const struct mmo_charstatus *p, char sex);
|
||||
int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p);
|
||||
int char_mmo_char_tosql(uint32 char_id, struct mmo_charstatus* p);
|
||||
int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_everything);
|
||||
@ -249,7 +253,6 @@ int char_child(int parent_id, int child_id);
|
||||
int char_family(int pl1,int pl2,int pl3);
|
||||
|
||||
int char_request_accreg2(uint32 account_id, uint32 char_id);
|
||||
int char_save_accreg2(unsigned char* buf, int len);
|
||||
|
||||
//extern bool char_gm_read;
|
||||
int char_loadName(uint32 char_id, char* name);
|
||||
|
@ -711,7 +711,8 @@ int chclif_parse_charselect(int fd, struct char_session_data* sd,uint32 ipl){
|
||||
|
||||
//Have to switch over to the DB instance otherwise data won't propagate [Kevin]
|
||||
cd = (struct mmo_charstatus *)idb_get(char_db_, char_id);
|
||||
cd->sex = sd->sex;
|
||||
if (cd->sex == 99)
|
||||
cd->sex = sd->sex;
|
||||
|
||||
if (charserv_config.log_char) {
|
||||
char esc_name[NAME_LENGTH*2+1];
|
||||
@ -870,55 +871,54 @@ void chclif_refuse_delchar(int fd, uint8 errCode){
|
||||
}
|
||||
|
||||
int chclif_parse_delchar(int fd,struct char_session_data* sd, int cmd){
|
||||
if (cmd == 0x68) FIFOSD_CHECK(46)
|
||||
else if (cmd == 0x1fb) FIFOSD_CHECK(56)
|
||||
else return 0;
|
||||
{
|
||||
char email[40];
|
||||
int i, ch;
|
||||
int cid = RFIFOL(fd,2);
|
||||
if (cmd == 0x68) FIFOSD_CHECK(46)
|
||||
else if (cmd == 0x1fb) FIFOSD_CHECK(56)
|
||||
else return 0;
|
||||
{
|
||||
char email[40];
|
||||
int i, ch;
|
||||
int cid = RFIFOL(fd,2);
|
||||
|
||||
ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
|
||||
memcpy(email, RFIFOP(fd,6), 40);
|
||||
RFIFOSKIP(fd,( cmd == 0x68) ? 46 : 56);
|
||||
ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
|
||||
memcpy(email, RFIFOP(fd,6), 40);
|
||||
RFIFOSKIP(fd,( cmd == 0x68) ? 46 : 56);
|
||||
|
||||
// Check if e-mail is correct
|
||||
if(strcmpi(email, sd->email) && //email does not matches and
|
||||
(
|
||||
strcmp("a@a.com", sd->email) || //it is not default email, or
|
||||
(strcmp("a@a.com", email) && strcmp("", email)) //email sent does not matches default
|
||||
)) { //Fail
|
||||
chclif_refuse_delchar(fd,0); // 00 = Incorrect Email address
|
||||
return 1;
|
||||
}
|
||||
// Check if e-mail is correct
|
||||
if(strcmpi(email, sd->email) && //email does not matches and
|
||||
(strcmp("a@a.com", sd->email) || //it is not default email, or
|
||||
(strcmp("a@a.com", email) && strcmp("", email)) //email sent does not matches default
|
||||
))
|
||||
{ //Fail
|
||||
chclif_refuse_delchar(fd,0); // 00 = Incorrect Email address
|
||||
return 1;
|
||||
}
|
||||
|
||||
// check if this char exists
|
||||
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
|
||||
if( i == MAX_CHARS )
|
||||
{ // Such a character does not exist in the account
|
||||
chclif_refuse_delchar(fd,0);
|
||||
return 1;
|
||||
}
|
||||
// check if this char exists
|
||||
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
|
||||
if( i == MAX_CHARS ) { // Such a character does not exist in the account
|
||||
chclif_refuse_delchar(fd,0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// remove char from list and compact it
|
||||
for(ch = i; ch < MAX_CHARS-1; ch++)
|
||||
sd->found_char[ch] = sd->found_char[ch+1];
|
||||
sd->found_char[MAX_CHARS-1] = -1;
|
||||
// remove char from list and compact it
|
||||
for(ch = i; ch < MAX_CHARS-1; ch++)
|
||||
sd->found_char[ch] = sd->found_char[ch+1];
|
||||
sd->found_char[MAX_CHARS-1] = -1;
|
||||
|
||||
/* Delete character */
|
||||
if(char_delete_char_sql(cid)<0){
|
||||
//can't delete the char
|
||||
//either SQL error or can't delete by some CONFIG conditions
|
||||
//del fail
|
||||
chclif_refuse_delchar(fd,0);
|
||||
return 1;
|
||||
}
|
||||
/* Char successfully deleted.*/
|
||||
WFIFOHEAD(fd,2);
|
||||
WFIFOW(fd,0) = 0x6f;
|
||||
WFIFOSET(fd,2);
|
||||
}
|
||||
return 1;
|
||||
/* Delete character */
|
||||
if(char_delete_char_sql(cid)<0){
|
||||
//can't delete the char
|
||||
//either SQL error or can't delete by some CONFIG conditions
|
||||
//del fail
|
||||
chclif_refuse_delchar(fd,0);
|
||||
return 1;
|
||||
}
|
||||
/* Char successfully deleted.*/
|
||||
WFIFOHEAD(fd,2);
|
||||
WFIFOW(fd,0) = 0x6f;
|
||||
WFIFOSET(fd,2);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// R 0187 <account ID>.l
|
||||
@ -933,46 +933,45 @@ int chclif_parse_keepalive(int fd){
|
||||
// R 08fc <char ID>.l <new name>.24B
|
||||
// R 028d <account ID>.l <char ID>.l <new name>.24B
|
||||
int chclif_parse_reqrename(int fd, struct char_session_data* sd, int cmd){
|
||||
int i, cid=0;
|
||||
char name[NAME_LENGTH];
|
||||
char esc_name[NAME_LENGTH*2+1];
|
||||
int i, cid = 0;
|
||||
char name[NAME_LENGTH];
|
||||
char esc_name[NAME_LENGTH*2+1];
|
||||
|
||||
if(cmd == 0x8fc){
|
||||
FIFOSD_CHECK(30)
|
||||
cid =RFIFOL(fd,2);
|
||||
safestrncpy(name, (char *)RFIFOP(fd,6), NAME_LENGTH);
|
||||
RFIFOSKIP(fd,30);
|
||||
}
|
||||
else if(cmd == 0x28d) {
|
||||
int aid;
|
||||
FIFOSD_CHECK(34);
|
||||
aid = RFIFOL(fd,2);
|
||||
cid =RFIFOL(fd,6);
|
||||
safestrncpy(name, (char *)RFIFOP(fd,10), NAME_LENGTH);
|
||||
RFIFOSKIP(fd,34);
|
||||
if( aid != sd->account_id )
|
||||
return 1;
|
||||
}
|
||||
if(cmd == 0x8fc){
|
||||
FIFOSD_CHECK(30)
|
||||
cid =RFIFOL(fd,2);
|
||||
safestrncpy(name, (char *)RFIFOP(fd,6), NAME_LENGTH);
|
||||
RFIFOSKIP(fd,30);
|
||||
}
|
||||
else if(cmd == 0x28d) {
|
||||
int aid;
|
||||
FIFOSD_CHECK(34);
|
||||
aid = RFIFOL(fd,2);
|
||||
cid =RFIFOL(fd,6);
|
||||
safestrncpy(name, (char *)RFIFOP(fd,10), NAME_LENGTH);
|
||||
RFIFOSKIP(fd,34);
|
||||
if( aid != sd->account_id )
|
||||
return 1;
|
||||
}
|
||||
|
||||
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
|
||||
if( i == MAX_CHARS )
|
||||
return 1;
|
||||
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
|
||||
if( i == MAX_CHARS )
|
||||
return 1;
|
||||
|
||||
normalize_name(name,TRIM_CHARS);
|
||||
Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
|
||||
if( !char_check_char_name(name,esc_name) )
|
||||
{
|
||||
i = 1;
|
||||
safestrncpy(sd->new_name, name, NAME_LENGTH);
|
||||
}
|
||||
else
|
||||
i = 0;
|
||||
normalize_name(name,TRIM_CHARS);
|
||||
Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
|
||||
if( !char_check_char_name(name,esc_name) ) {
|
||||
i = 1;
|
||||
safestrncpy(sd->new_name, name, NAME_LENGTH);
|
||||
}
|
||||
else
|
||||
i = 0;
|
||||
|
||||
WFIFOHEAD(fd, 4);
|
||||
WFIFOW(fd,0) = 0x28e;
|
||||
WFIFOW(fd,2) = i;
|
||||
WFIFOSET(fd,4);
|
||||
return 1;
|
||||
WFIFOHEAD(fd, 4);
|
||||
WFIFOW(fd,0) = 0x28e;
|
||||
WFIFOW(fd,2) = i;
|
||||
WFIFOSET(fd,4);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@ -1036,61 +1035,61 @@ void chclif_block_character( int fd, struct char_session_data* sd){
|
||||
|
||||
// 0x28f <char_id>.L
|
||||
int chclif_parse_ackrename(int fd, struct char_session_data* sd){
|
||||
// 0: Successful
|
||||
// 1: This character's name has already been changed. You cannot change a character's name more than once.
|
||||
// 2: User information is not correct.
|
||||
// 3: You have failed to change this character's name.
|
||||
// 4: Another user is using this character name, so please select another one.
|
||||
FIFOSD_CHECK(6)
|
||||
{
|
||||
int i;
|
||||
int cid = RFIFOL(fd,2);
|
||||
RFIFOSKIP(fd,6);
|
||||
// 0: Successful
|
||||
// 1: This character's name has already been changed. You cannot change a character's name more than once.
|
||||
// 2: User information is not correct.
|
||||
// 3: You have failed to change this character's name.
|
||||
// 4: Another user is using this character name, so please select another one.
|
||||
FIFOSD_CHECK(6)
|
||||
{
|
||||
int i;
|
||||
int cid = RFIFOL(fd,2);
|
||||
RFIFOSKIP(fd,6);
|
||||
|
||||
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
|
||||
if( i == MAX_CHARS )
|
||||
return 1;
|
||||
i = char_rename_char_sql(sd, cid);
|
||||
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
|
||||
if( i == MAX_CHARS )
|
||||
return 1;
|
||||
i = char_rename_char_sql(sd, cid);
|
||||
|
||||
WFIFOHEAD(fd, 4);
|
||||
WFIFOW(fd,0) = 0x290;
|
||||
WFIFOW(fd,2) = i;
|
||||
WFIFOSET(fd,4);
|
||||
}
|
||||
return 1;
|
||||
WFIFOHEAD(fd, 4);
|
||||
WFIFOW(fd,0) = 0x290;
|
||||
WFIFOW(fd,2) = i;
|
||||
WFIFOSET(fd,4);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int chclif_ack_captcha(int fd){
|
||||
WFIFOHEAD(fd,5);
|
||||
WFIFOW(fd,0) = 0x7e9;
|
||||
WFIFOW(fd,2) = 5;
|
||||
WFIFOB(fd,4) = 1;
|
||||
WFIFOSET(fd,5);
|
||||
return 1;
|
||||
WFIFOHEAD(fd,5);
|
||||
WFIFOW(fd,0) = 0x7e9;
|
||||
WFIFOW(fd,2) = 5;
|
||||
WFIFOB(fd,4) = 1;
|
||||
WFIFOSET(fd,5);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// R 06C <ErrorCode>B HEADER_HC_REFUSE_ENTER
|
||||
void chclif_reject(int fd, uint8 errCode){
|
||||
WFIFOHEAD(fd,3);
|
||||
WFIFOW(fd,0) = 0x6c;
|
||||
WFIFOB(fd,2) = errCode;// rejected from server
|
||||
WFIFOSET(fd,3);
|
||||
WFIFOHEAD(fd,3);
|
||||
WFIFOW(fd,0) = 0x6c;
|
||||
WFIFOB(fd,2) = errCode;// rejected from server
|
||||
WFIFOSET(fd,3);
|
||||
}
|
||||
|
||||
// R 07e5 <?>.w <aid>.l
|
||||
int chclif_parse_reqcaptcha(int fd){
|
||||
//FIFOSD_CHECK(8)
|
||||
RFIFOSKIP(fd,8);
|
||||
chclif_ack_captcha(fd);
|
||||
return 1;
|
||||
//FIFOSD_CHECK(8)
|
||||
RFIFOSKIP(fd,8);
|
||||
chclif_ack_captcha(fd);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// R 07e7 <len>.w <aid>.l <code>.b10 <?>.b14
|
||||
int chclif_parse_chkcaptcha(int fd){
|
||||
//FIFOSD_CHECK(32)
|
||||
RFIFOSKIP(fd,32);
|
||||
chclif_ack_captcha(fd);
|
||||
return 1;
|
||||
//FIFOSD_CHECK(32)
|
||||
RFIFOSKIP(fd,32);
|
||||
chclif_ack_captcha(fd);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1106,10 +1105,8 @@ int chclif_parse(int fd) {
|
||||
if(login_fd < 0)
|
||||
set_eof(fd);
|
||||
|
||||
if(session[fd]->flag.eof)
|
||||
{
|
||||
if( sd != NULL && sd->auth )
|
||||
{ // already authed client
|
||||
if(session[fd]->flag.eof) {
|
||||
if( sd != NULL && sd->auth ) { // already authed client
|
||||
DBMap *online_char_db = char_get_onlinedb();
|
||||
struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id);
|
||||
if( data != NULL && data->fd == fd)
|
||||
@ -1121,55 +1118,54 @@ int chclif_parse(int fd) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
while( RFIFOREST(fd) >= 2 )
|
||||
{
|
||||
while( RFIFOREST(fd) >= 2 ) {
|
||||
int next = 1;
|
||||
unsigned short cmd;
|
||||
|
||||
cmd = RFIFOW(fd,0);
|
||||
switch( cmd )
|
||||
{
|
||||
case 0x65: next=chclif_parse_reqtoconnect(fd,sd,ipl); break;
|
||||
// char select
|
||||
case 0x66: next=chclif_parse_charselect(fd,sd,ipl); break;
|
||||
// createnewchar
|
||||
case 0x970: next=chclif_parse_createnewchar(fd,sd,cmd); break;
|
||||
case 0x67: next=chclif_parse_createnewchar(fd,sd,cmd); break;
|
||||
// delete char
|
||||
case 0x68: next=chclif_parse_delchar(fd,sd,cmd); break; //
|
||||
case 0x1fb: next=chclif_parse_delchar(fd,sd,cmd); break; // 2004-04-19aSakexe+ langtype 12 char deletion packet
|
||||
// client keep-alive packet (every 12 seconds)
|
||||
case 0x187: next=chclif_parse_keepalive(fd); break;
|
||||
// char rename
|
||||
case 0x8fc: next=chclif_parse_reqrename(fd,sd,cmd); break; //request <date/version?>
|
||||
case 0x28d: next=chclif_parse_reqrename(fd,sd,cmd); break; //request <date/version?>
|
||||
case 0x28f: next=chclif_parse_ackrename(fd,sd); break; //Confirm change name.
|
||||
// captcha
|
||||
case 0x7e5: next=chclif_parse_reqcaptcha(fd); break; // captcha code request (not implemented)
|
||||
case 0x7e7: next=chclif_parse_chkcaptcha(fd); break; // captcha code check (not implemented)
|
||||
// deletion timer request
|
||||
case 0x827: next=chclif_parse_char_delete2_req(fd, sd); break;
|
||||
// deletion accept request
|
||||
case 0x829: next=chclif_parse_char_delete2_accept(fd, sd); break;
|
||||
// deletion cancel request
|
||||
case 0x82b: next=chclif_parse_char_delete2_cancel(fd, sd); break;
|
||||
// login as map-server
|
||||
case 0x2af8: chclif_parse_maplogin(fd); return 0; // avoid processing of followup packets here
|
||||
//pincode
|
||||
case 0x8b8: next=chclif_parse_pincode_check( fd, sd ); break; // checks the entered pin
|
||||
case 0x8c5: next=chclif_parse_reqpincode_window(fd,sd); break; // request for PIN window
|
||||
case 0x8be: next=chclif_parse_pincode_change( fd, sd ); break; // pincode change request
|
||||
case 0x8ba: next=chclif_parse_pincode_setnew( fd, sd ); break; // activate PIN system and set first PIN
|
||||
// character movement request
|
||||
case 0x8d4: next=chclif_parse_moveCharSlot(fd,sd); break;
|
||||
case 0x9a1: next=chclif_parse_req_charlist(fd,sd); break;
|
||||
// unknown packet received
|
||||
default:
|
||||
ShowError("parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), ip2str(ipl, NULL));
|
||||
set_eof(fd);
|
||||
return 0;
|
||||
switch( cmd ) {
|
||||
case 0x65: next=chclif_parse_reqtoconnect(fd,sd,ipl); break;
|
||||
// char select
|
||||
case 0x66: next=chclif_parse_charselect(fd,sd,ipl); break;
|
||||
// createnewchar
|
||||
case 0x970: next=chclif_parse_createnewchar(fd,sd,cmd); break;
|
||||
case 0x67: next=chclif_parse_createnewchar(fd,sd,cmd); break;
|
||||
// delete char
|
||||
case 0x68: next=chclif_parse_delchar(fd,sd,cmd); break; //
|
||||
case 0x1fb: next=chclif_parse_delchar(fd,sd,cmd); break; // 2004-04-19aSakexe+ langtype 12 char deletion packet
|
||||
// client keep-alive packet (every 12 seconds)
|
||||
case 0x187: next=chclif_parse_keepalive(fd); break;
|
||||
// char rename
|
||||
case 0x8fc: next=chclif_parse_reqrename(fd,sd,cmd); break; //request <date/version?>
|
||||
case 0x28d: next=chclif_parse_reqrename(fd,sd,cmd); break; //request <date/version?>
|
||||
case 0x28f: next=chclif_parse_ackrename(fd,sd); break; //Confirm change name.
|
||||
// captcha
|
||||
case 0x7e5: next=chclif_parse_reqcaptcha(fd); break; // captcha code request (not implemented)
|
||||
case 0x7e7: next=chclif_parse_chkcaptcha(fd); break; // captcha code check (not implemented)
|
||||
// deletion timer request
|
||||
case 0x827: next=chclif_parse_char_delete2_req(fd, sd); break;
|
||||
// deletion accept request
|
||||
case 0x829: next=chclif_parse_char_delete2_accept(fd, sd); break;
|
||||
// deletion cancel request
|
||||
case 0x82b: next=chclif_parse_char_delete2_cancel(fd, sd); break;
|
||||
// login as map-server
|
||||
case 0x2af8: chclif_parse_maplogin(fd); return 0; // avoid processing of followup packets here
|
||||
//pincode
|
||||
case 0x8b8: next=chclif_parse_pincode_check( fd, sd ); break; // checks the entered pin
|
||||
case 0x8c5: next=chclif_parse_reqpincode_window(fd,sd); break; // request for PIN window
|
||||
case 0x8be: next=chclif_parse_pincode_change( fd, sd ); break; // pincode change request
|
||||
case 0x8ba: next=chclif_parse_pincode_setnew( fd, sd ); break; // activate PIN system and set first PIN
|
||||
// character movement request
|
||||
case 0x8d4: next=chclif_parse_moveCharSlot(fd,sd); break;
|
||||
case 0x9a1: next=chclif_parse_req_charlist(fd,sd); break;
|
||||
// unknown packet received
|
||||
default:
|
||||
ShowError("parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), ip2str(ipl, NULL));
|
||||
set_eof(fd);
|
||||
return 0;
|
||||
}
|
||||
if(next==0) return 0; // avoid processing of followup packets (prev was probably incomplete)
|
||||
if (next == 0)
|
||||
return 0; // avoid processing of followup packets (prev was probably incomplete)
|
||||
}
|
||||
|
||||
RFIFOFLUSH(fd);
|
||||
|
@ -20,19 +20,17 @@
|
||||
void chlogif_on_ready(void);
|
||||
void chlogif_on_disconnect(void);
|
||||
|
||||
int chlogif_pincode_notifyLoginPinError( uint32 account_id ){
|
||||
if (login_fd > 0 && session[login_fd] && !session[login_fd]->flag.eof){
|
||||
void chlogif_pincode_notifyLoginPinError( uint32 account_id ){
|
||||
if ( chlogif_isconnected() ){
|
||||
WFIFOHEAD(login_fd,6);
|
||||
WFIFOW(login_fd,0) = 0x2739;
|
||||
WFIFOL(login_fd,2) = account_id;
|
||||
WFIFOSET(login_fd,6);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int chlogif_pincode_notifyLoginPinUpdate( uint32 account_id, char* pin ){
|
||||
if (login_fd > 0 && session[login_fd] && !session[login_fd]->flag.eof){
|
||||
void chlogif_pincode_notifyLoginPinUpdate( uint32 account_id, char* pin ){
|
||||
if ( chlogif_isconnected() ){
|
||||
int size = 8 + PINCODE_LENGTH+1;
|
||||
WFIFOHEAD(login_fd,size);
|
||||
WFIFOW(login_fd,0) = 0x2738;
|
||||
@ -40,9 +38,7 @@ int chlogif_pincode_notifyLoginPinUpdate( uint32 account_id, char* pin ){
|
||||
WFIFOL(login_fd,4) = account_id;
|
||||
strncpy( (char*)WFIFOP(login_fd,8), pin, PINCODE_LENGTH+1 );
|
||||
WFIFOSET(login_fd,size);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void chlogif_pincode_start(int fd, struct char_session_data* sd){
|
||||
@ -86,7 +82,7 @@ void chlogif_pincode_start(int fd, struct char_session_data* sd){
|
||||
* @see DBApply
|
||||
*/
|
||||
static int chlogif_send_acc_tologin_sub(DBKey key, DBData *data, va_list ap) {
|
||||
struct online_char_data* character = db_data2ptr(data);
|
||||
struct online_char_data* character = (struct online_char_data*)db_data2ptr(data);
|
||||
int* i = va_arg(ap, int*);
|
||||
if(character->server > -1) {
|
||||
WFIFOL(login_fd,8+(*i)*4) = character->account_id;
|
||||
@ -122,17 +118,14 @@ int chlogif_send_acc_tologin(int tid, unsigned int tick, int id, intptr_t data)
|
||||
return 0;
|
||||
}
|
||||
|
||||
int chlogif_send_usercount(int users){
|
||||
if( login_fd > 0 && session[login_fd] )
|
||||
{
|
||||
// send number of user to login server
|
||||
WFIFOHEAD(login_fd,6);
|
||||
WFIFOW(login_fd,0) = 0x2714;
|
||||
WFIFOL(login_fd,2) = users;
|
||||
WFIFOSET(login_fd,6);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
void chlogif_send_usercount(int users){
|
||||
if (!chlogif_isconnected())
|
||||
return;
|
||||
// send number of user to login server
|
||||
WFIFOHEAD(login_fd,6);
|
||||
WFIFOW(login_fd,0) = 0x2714;
|
||||
WFIFOL(login_fd,2) = users;
|
||||
WFIFOSET(login_fd,6);
|
||||
}
|
||||
|
||||
|
||||
@ -164,71 +157,119 @@ int chlogif_broadcast_user_count(int tid, unsigned int tick, int id, intptr_t da
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Send packet forward to login-server for account saving
|
||||
int chlogif_save_accreg2(unsigned char* buf, int len){
|
||||
if (login_fd > 0) {
|
||||
WFIFOHEAD(login_fd,len+4);
|
||||
memcpy(WFIFOP(login_fd,4), buf, len);
|
||||
WFIFOW(login_fd,0) = 0x2728;
|
||||
WFIFOW(login_fd,2) = len+4;
|
||||
WFIFOSET(login_fd,len+4);
|
||||
return 1;
|
||||
void chlogif_upd_global_accreg(uint32 account_id, uint32 char_id) {
|
||||
if ( chlogif_isconnected() ){
|
||||
WFIFOHEAD(login_fd, 60000 + 300);
|
||||
WFIFOW(login_fd, 0) = 0x2728;
|
||||
WFIFOW(login_fd, 2) = 14;
|
||||
WFIFOL(login_fd, 4) = account_id;
|
||||
WFIFOL(login_fd, 8) = char_id;
|
||||
WFIFOW(login_fd, 12) = 0; // count
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int chlogif_request_accreg2(uint32 account_id, uint32 char_id){
|
||||
if (login_fd > 0) {
|
||||
WFIFOHEAD(login_fd,10);
|
||||
WFIFOW(login_fd,0) = 0x272e;
|
||||
WFIFOL(login_fd,2) = account_id;
|
||||
WFIFOL(login_fd,6) = char_id;
|
||||
WFIFOSET(login_fd,10);
|
||||
return 1;
|
||||
void chlogif_prepsend_global_accreg(void) {
|
||||
if ( chlogif_isconnected() ){
|
||||
WFIFOSET(login_fd, WFIFOW(login_fd,2));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int chlogif_send_reqaccdata(int fd, struct char_session_data *sd){
|
||||
//loginif_isconnected
|
||||
if (login_fd > 0) { // request account data
|
||||
// request account data
|
||||
WFIFOHEAD(fd,6);
|
||||
WFIFOW(fd,0) = 0x2716;
|
||||
WFIFOL(fd,2) = sd->account_id;
|
||||
WFIFOSET(fd,6);
|
||||
return 1;
|
||||
void chlogif_send_global_accreg(const char *key, unsigned int index, intptr_t val, bool is_string) {
|
||||
int nlen = WFIFOW(login_fd, 2);
|
||||
size_t len;
|
||||
|
||||
if (!chlogif_isconnected())
|
||||
return;
|
||||
|
||||
len = strlen(key)+1;
|
||||
|
||||
WFIFOB(login_fd, nlen) = (unsigned char)len; // won't be higher; the column size is 32
|
||||
nlen += 1;
|
||||
|
||||
safestrncpy((char*)WFIFOP(login_fd,nlen), key, len);
|
||||
nlen += len;
|
||||
|
||||
WFIFOL(login_fd, nlen) = index;
|
||||
nlen += 4;
|
||||
|
||||
if( is_string ) {
|
||||
WFIFOB(login_fd, nlen) = val ? 2 : 3;
|
||||
nlen += 1;
|
||||
|
||||
if( val ) {
|
||||
char *sval = (char*)val;
|
||||
len = strlen(sval)+1;
|
||||
|
||||
WFIFOB(login_fd, nlen) = (unsigned char)len; // won't be higher; the column size is 254
|
||||
nlen += 1;
|
||||
|
||||
safestrncpy((char*)WFIFOP(login_fd,nlen), sval, len);
|
||||
nlen += len;
|
||||
}
|
||||
} else {
|
||||
WFIFOB(login_fd, nlen) = val ? 0 : 1;
|
||||
nlen += 1;
|
||||
|
||||
if( val ) {
|
||||
WFIFOL(login_fd, nlen) = (int)val;
|
||||
nlen += 4;
|
||||
}
|
||||
}
|
||||
|
||||
WFIFOW(login_fd,12) += 1;
|
||||
WFIFOW(login_fd, 2) = nlen;
|
||||
|
||||
if( WFIFOW(login_fd, 2) > 60000 ) {
|
||||
int account_id = WFIFOL(login_fd,4), char_id = WFIFOL(login_fd,8);
|
||||
|
||||
chlogif_prepsend_global_accreg();
|
||||
chlogif_upd_global_accreg(account_id, char_id); // prepare next
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int chlogif_send_setacconline(int aid){
|
||||
//loginif_isconnected
|
||||
if (login_fd > 0 && !session[login_fd]->flag.eof){
|
||||
WFIFOHEAD(login_fd,6);
|
||||
WFIFOW(login_fd,0) = 0x272b;
|
||||
WFIFOL(login_fd,2) = aid;
|
||||
WFIFOSET(login_fd,6);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
void chlogif_request_accreg2(uint32 account_id, uint32 char_id){
|
||||
if (!chlogif_isconnected())
|
||||
return;
|
||||
WFIFOHEAD(login_fd,10);
|
||||
WFIFOW(login_fd,0) = 0x272e;
|
||||
WFIFOL(login_fd,2) = account_id;
|
||||
WFIFOL(login_fd,6) = char_id;
|
||||
WFIFOSET(login_fd,10);
|
||||
}
|
||||
|
||||
void chlogif_send_reqaccdata(int fd, struct char_session_data *sd){
|
||||
if (!chlogif_isconnected())
|
||||
return;
|
||||
WFIFOHEAD(fd,6);
|
||||
WFIFOW(fd,0) = 0x2716;
|
||||
WFIFOL(fd,2) = sd->account_id;
|
||||
WFIFOSET(fd,6);
|
||||
}
|
||||
|
||||
void chlogif_send_setacconline(int aid){
|
||||
if (!chlogif_isconnected())
|
||||
return;
|
||||
WFIFOHEAD(login_fd,6);
|
||||
WFIFOW(login_fd,0) = 0x272b;
|
||||
WFIFOL(login_fd,2) = aid;
|
||||
WFIFOSET(login_fd,6);
|
||||
}
|
||||
|
||||
void chlogif_send_setallaccoffline(int fd){
|
||||
if (!chlogif_isconnected())
|
||||
return;
|
||||
WFIFOHEAD(fd,2);
|
||||
WFIFOW(fd,0) = 0x2737;
|
||||
WFIFOSET(fd,2);
|
||||
}
|
||||
|
||||
int chlogif_send_setaccoffline(int fd, int aid){
|
||||
if (chlogif_isconnected()){
|
||||
WFIFOHEAD(fd,6);
|
||||
WFIFOW(fd,0) = 0x272c;
|
||||
WFIFOL(fd,2) = aid;
|
||||
WFIFOSET(fd,6);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
void chlogif_send_setaccoffline(int fd, int aid){
|
||||
if (!chlogif_isconnected())
|
||||
return;
|
||||
WFIFOHEAD(fd,6);
|
||||
WFIFOW(fd,0) = 0x272c;
|
||||
WFIFOL(fd,2) = aid;
|
||||
WFIFOSET(fd,6);
|
||||
}
|
||||
|
||||
int chlogif_parse_ackconnect(int fd, struct char_session_data* sd){
|
||||
@ -309,11 +350,11 @@ int chlogif_parse_reqaccdata(int fd, struct char_session_data* sd){
|
||||
} else if ( !sd->char_slots )/* no value aka 0 in sql */
|
||||
sd->char_slots = MIN_CHARS;/* cap to minimum */
|
||||
safestrncpy(sd->birthdate, (const char*)RFIFOP(fd,52), sizeof(sd->birthdate));
|
||||
safestrncpy(sd->pincode, (const char*)RFIFOP(fd,63), sizeof(sd->pincode));
|
||||
sd->pincode_change = (time_t)RFIFOL(fd,68);
|
||||
sd->isvip = RFIFOB(fd,72);
|
||||
sd->chars_vip = RFIFOB(fd,73);
|
||||
sd->chars_billing = RFIFOB(fd,74);
|
||||
safestrncpy(sd->pincode, (const char*)RFIFOP(fd,63), sizeof(sd->pincode));
|
||||
sd->pincode_change = (time_t)RFIFOL(fd,68);
|
||||
sd->isvip = RFIFOB(fd,72);
|
||||
sd->chars_vip = RFIFOB(fd,73);
|
||||
sd->chars_billing = RFIFOB(fd,74);
|
||||
ARR_FIND( 0, ARRAYLENGTH(map_server), server_id, map_server[server_id].fd > 0 && map_server[server_id].map[0] );
|
||||
// continued from char_auth_ok...
|
||||
if( server_id == ARRAYLENGTH(map_server) || //server not online, bugreport:2359
|
||||
@ -340,76 +381,79 @@ int chlogif_parse_keepalive(int fd, struct char_session_data* sd){
|
||||
return 1;
|
||||
}
|
||||
|
||||
int chlogif_parse_ackchangesex(int fd, struct char_session_data* sd){
|
||||
/**
|
||||
* Performs the necessary operations when changing a character's sex, such as
|
||||
* correcting the job class and unequipping items, and propagating the
|
||||
* information to the guild data.
|
||||
*
|
||||
* @param sex The new sex (SEX_MALE or SEX_FEMALE).
|
||||
* @param acc The character's account ID.
|
||||
* @param char_id The character ID.
|
||||
* @param class_ The character's current job class.
|
||||
* @param guild_id The character's guild ID.
|
||||
*/
|
||||
void chlogif_parse_change_sex_sub(int sex, int acc, int char_id, int class_, int guild_id)
|
||||
{
|
||||
// job modification
|
||||
if (class_ == JOB_BARD || class_ == JOB_DANCER)
|
||||
class_ = (sex == SEX_MALE ? JOB_BARD : JOB_DANCER);
|
||||
else if (class_ == JOB_CLOWN || class_ == JOB_GYPSY)
|
||||
class_ = (sex == SEX_MALE ? JOB_CLOWN : JOB_GYPSY);
|
||||
else if (class_ == JOB_BABY_BARD || class_ == JOB_BABY_DANCER)
|
||||
class_ = (sex == SEX_MALE ? JOB_BABY_BARD : JOB_BABY_DANCER);
|
||||
else if (class_ == JOB_MINSTREL || class_ == JOB_WANDERER)
|
||||
class_ = (sex == SEX_MALE ? JOB_MINSTREL : JOB_WANDERER);
|
||||
else if (class_ == JOB_MINSTREL_T || class_ == JOB_WANDERER_T)
|
||||
class_ = (sex == SEX_MALE ? JOB_MINSTREL_T : JOB_WANDERER_T);
|
||||
else if (class_ == JOB_BABY_MINSTREL || class_ == JOB_BABY_WANDERER)
|
||||
class_ = (sex == SEX_MALE ? JOB_BABY_MINSTREL : JOB_BABY_WANDERER);
|
||||
else if (class_ == JOB_KAGEROU || class_ == JOB_OBORO)
|
||||
class_ = (sex == SEX_MALE ? JOB_KAGEROU : JOB_OBORO);
|
||||
|
||||
if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `equip` = '0' WHERE `char_id` = '%d'", schema_config.inventory_db, char_id))
|
||||
Sql_ShowDebug(sql_handle);
|
||||
|
||||
if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class` = '%d', `weapon` = '0', `shield` = '0', `head_top` = '0', `head_mid` = '0', `head_bottom` = '0' WHERE `char_id` = '%d'", schema_config.char_db, class_, char_id))
|
||||
Sql_ShowDebug(sql_handle);
|
||||
if (guild_id) // If there is a guild, update the guild_member data [Skotlex]
|
||||
inter_guild_sex_changed(guild_id, acc, char_id, sex);
|
||||
}
|
||||
|
||||
int chlogif_parse_ackchangesex(int fd, struct char_session_data* sd)
|
||||
{
|
||||
if (RFIFOREST(fd) < 7)
|
||||
return 0;
|
||||
{
|
||||
else {
|
||||
unsigned char buf[7];
|
||||
|
||||
int acc = RFIFOL(fd,2);
|
||||
int sex = RFIFOB(fd,6);
|
||||
RFIFOSKIP(fd,7);
|
||||
|
||||
if( acc > 0 )
|
||||
{// TODO: Is this even possible?
|
||||
uint32 char_id[MAX_CHARS];
|
||||
int class_[MAX_CHARS];
|
||||
int guild_id[MAX_CHARS];
|
||||
unsigned char num, i;
|
||||
char* data;
|
||||
DBMap* auth_db = char_get_authdb();
|
||||
|
||||
if (acc > 0) { // TODO: Is this even possible?
|
||||
unsigned char i;
|
||||
int char_id = 0, class_ = 0, guild_id = 0;
|
||||
DBMap* auth_db = char_get_authdb();
|
||||
struct auth_node* node = (struct auth_node*)idb_get(auth_db, acc);
|
||||
if( node != NULL )
|
||||
SqlStmt *stmt;
|
||||
|
||||
if (node != NULL)
|
||||
node->sex = sex;
|
||||
|
||||
// get characters
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`class`,`guild_id` FROM `%s` WHERE `account_id` = '%d'", schema_config.char_db, acc) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
for( i = 0; i < MAX_CHARS && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
|
||||
{
|
||||
Sql_GetData(sql_handle, 0, &data, NULL); char_id[i] = atoi(data);
|
||||
Sql_GetData(sql_handle, 1, &data, NULL); class_[i] = atoi(data);
|
||||
Sql_GetData(sql_handle, 2, &data, NULL); guild_id[i] = atoi(data);
|
||||
stmt = SqlStmt_Malloc(sql_handle);
|
||||
if (SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `char_id`, `class`, `guild_id` FROM `%s` WHERE `account_id` = '%d'", schema_config.char_db, acc) || SqlStmt_Execute(stmt)) {
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
SqlStmt_Free(stmt);
|
||||
}
|
||||
num = i;
|
||||
for( i = 0; i < num; ++i )
|
||||
{
|
||||
if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER ||
|
||||
class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY ||
|
||||
class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER ||
|
||||
class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER ||
|
||||
class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T ||
|
||||
class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER ||
|
||||
class_[i] == JOB_KAGEROU || class_[i] == JOB_OBORO )
|
||||
{
|
||||
// job modification
|
||||
if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER )
|
||||
class_[i] = (sex ? JOB_BARD : JOB_DANCER);
|
||||
else if( class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY )
|
||||
class_[i] = (sex ? JOB_CLOWN : JOB_GYPSY);
|
||||
else if( class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER )
|
||||
class_[i] = (sex ? JOB_BABY_BARD : JOB_BABY_DANCER);
|
||||
else if( class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER )
|
||||
class_[i] = (sex ? JOB_MINSTREL : JOB_WANDERER);
|
||||
else if( class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T )
|
||||
class_[i] = (sex ? JOB_MINSTREL_T : JOB_WANDERER_T);
|
||||
else if( class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER )
|
||||
class_[i] = (sex ? JOB_BABY_MINSTREL : JOB_BABY_WANDERER);
|
||||
else if( class_[i] == JOB_KAGEROU || class_[i] == JOB_OBORO )
|
||||
class_[i] = (sex ? JOB_KAGEROU : JOB_OBORO);
|
||||
}
|
||||
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d', `weapon`='0', `shield`='0', `head_top`='0', `head_mid`='0', `head_bottom`='0' WHERE `char_id`='%d'", schema_config.char_db, class_[i], char_id[i]) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &char_id, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &class_, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 2, SQLDT_INT, &guild_id, 0, NULL, NULL);
|
||||
|
||||
if( guild_id[i] )// If there is a guild, update the guild_member data [Skotlex]
|
||||
inter_guild_sex_changed(guild_id[i], acc, char_id[i], sex);
|
||||
for (i = 0; i < MAX_CHARS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i) {
|
||||
chlogif_parse_change_sex_sub(sex, acc, char_id, class_, guild_id);
|
||||
}
|
||||
Sql_FreeResult(sql_handle);
|
||||
|
||||
// disconnect player if online on char-server
|
||||
char_disconnect_player(acc);
|
||||
SqlStmt_Free(stmt);
|
||||
}
|
||||
|
||||
// notify all mapservers about this change
|
||||
@ -421,15 +465,60 @@ int chlogif_parse_ackchangesex(int fd, struct char_session_data* sd){
|
||||
return 1;
|
||||
}
|
||||
|
||||
int chlogif_parse_ackacc2req(int fd, struct char_session_data* sd){
|
||||
/**
|
||||
* Changes a character's sex.
|
||||
* The information is updated on database, and the character is kicked if it
|
||||
* currently is online.
|
||||
*
|
||||
* @param char_id The character's ID.
|
||||
* @param sex The new sex.
|
||||
* @retval 0 in case of success.
|
||||
* @retval 1 in case of failure.
|
||||
*/
|
||||
int chlogif_parse_ackchangecharsex(int char_id, int sex)
|
||||
{
|
||||
int class_ = 0, guild_id = 0, account_id = 0;
|
||||
unsigned char buf[7];
|
||||
char *data;
|
||||
|
||||
// get character data
|
||||
if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`class`,`guild_id` FROM `%s` WHERE `char_id` = '%d'", schema_config.char_db, char_id)) {
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return 1;
|
||||
}
|
||||
if (Sql_NumRows(sql_handle) != 1 || SQL_ERROR == Sql_NextRow(sql_handle)) {
|
||||
Sql_FreeResult(sql_handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
Sql_GetData(sql_handle, 0, &data, NULL); account_id = atoi(data);
|
||||
Sql_GetData(sql_handle, 1, &data, NULL); class_ = atoi(data);
|
||||
Sql_GetData(sql_handle, 2, &data, NULL); guild_id = atoi(data);
|
||||
Sql_FreeResult(sql_handle);
|
||||
|
||||
if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `sex` = '%c' WHERE `char_id` = '%d'", schema_config.char_db, sex == SEX_MALE ? 'M' : 'F', char_id)) {
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return 1;
|
||||
}
|
||||
chlogif_parse_change_sex_sub(sex, account_id, char_id, class_, guild_id);
|
||||
|
||||
// disconnect player if online on char-server
|
||||
char_disconnect_player(account_id);
|
||||
|
||||
// notify all mapservers about this change
|
||||
WBUFW(buf,0) = 0x2b0d;
|
||||
WBUFL(buf,2) = account_id;
|
||||
WBUFB(buf,6) = sex;
|
||||
chmapif_sendall(buf, 7);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int chlogif_parse_ack_global_accreg(int fd, struct char_session_data* sd){
|
||||
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
|
||||
return 0;
|
||||
|
||||
{ //Receive account_reg2 registry, forward to map servers.
|
||||
unsigned char buf[13+ACCOUNT_REG2_NUM*sizeof(struct global_reg)];
|
||||
memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2));
|
||||
WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
|
||||
chmapif_sendall(buf, WBUFW(buf,2));
|
||||
else { //Receive account_reg2 registry, forward to map servers.
|
||||
RFIFOW(fd,0) = 0x3804;
|
||||
chmapif_sendall(RFIFOP(fd,0), RFIFOW(fd,2));
|
||||
RFIFOSKIP(fd, RFIFOW(fd,2));
|
||||
}
|
||||
return 1;
|
||||
@ -438,8 +527,7 @@ int chlogif_parse_ackacc2req(int fd, struct char_session_data* sd){
|
||||
int chlogif_parse_accbannotification(int fd, struct char_session_data* sd){
|
||||
if (RFIFOREST(fd) < 11)
|
||||
return 0;
|
||||
|
||||
{ // send to all map-servers to disconnect the player
|
||||
else { // send to all map-servers to disconnect the player
|
||||
unsigned char buf[11];
|
||||
WBUFW(buf,0) = 0x2b14;
|
||||
WBUFL(buf,2) = RFIFOL(fd,2);
|
||||
@ -456,7 +544,7 @@ int chlogif_parse_accbannotification(int fd, struct char_session_data* sd){
|
||||
int chlogif_parse_askkick(int fd, struct char_session_data* sd){
|
||||
if (RFIFOREST(fd) < 6)
|
||||
return 0;
|
||||
{
|
||||
else {
|
||||
DBMap* online_char_db = char_get_onlinedb();
|
||||
DBMap* auth_db = char_get_authdb();
|
||||
int aid = RFIFOL(fd,2);
|
||||
@ -493,6 +581,10 @@ int chlogif_parse_updip(int fd, struct char_session_data* sd){
|
||||
unsigned char buf[2];
|
||||
uint32 new_ip = 0;
|
||||
|
||||
/**
|
||||
* !CHECKME: This is intended? Just tell if there's IP sync request
|
||||
* without sending current char IP (if changed) to map-server?
|
||||
**/
|
||||
WBUFW(buf,0) = 0x2b1e;
|
||||
chmapif_sendall(buf, 2);
|
||||
|
||||
@ -501,8 +593,7 @@ int chlogif_parse_updip(int fd, struct char_session_data* sd){
|
||||
charserv_config.login_ip = new_ip; //Update login ip, too.
|
||||
|
||||
new_ip = host2ip(charserv_config.char_ip_str);
|
||||
if (new_ip && new_ip != charserv_config.char_ip)
|
||||
{ //Update ip.
|
||||
if (new_ip && new_ip != charserv_config.char_ip) { // Char-server IP is updated.
|
||||
charserv_config.char_ip = new_ip;
|
||||
ShowInfo("Updating IP for [%s].\n", charserv_config.char_ip_str);
|
||||
// notify login server about the change
|
||||
@ -635,37 +726,30 @@ int chlogif_parse(int fd) {
|
||||
sd = (struct char_session_data*)session[fd]->session_data;
|
||||
|
||||
while(RFIFOREST(fd) >= 2) {
|
||||
int next=1;
|
||||
// -1: Login server is not connected
|
||||
// 0: Avoid processing followup packets (prev was probably incomplete) packet
|
||||
// 1: Continue parsing
|
||||
int next = 1;
|
||||
uint16 command = RFIFOW(fd,0);
|
||||
switch( command )
|
||||
{
|
||||
case 0x2743: next = chlogif_parse_vipack(fd); break;
|
||||
// acknowledgement of connect-to-loginserver request
|
||||
switch( command ) {
|
||||
case 0x2711: next = chlogif_parse_ackconnect(fd,sd); break;
|
||||
// acknowledgement of account authentication request
|
||||
case 0x2713: next = chlogif_parse_ackaccreq(fd, sd); break;
|
||||
// account data
|
||||
case 0x2717: next = chlogif_parse_reqaccdata(fd, sd); break;
|
||||
// login-server alive packet
|
||||
case 0x2718: next = chlogif_parse_keepalive(fd, sd); break;
|
||||
// changesex reply
|
||||
case 0x2723: next = chlogif_parse_ackchangesex(fd, sd); break;
|
||||
// reply to an account_reg2 registry request
|
||||
case 0x2729: next = chlogif_parse_ackacc2req(fd, sd); break;
|
||||
// State change of account/ban notification (from login-server)
|
||||
case 0x2731: next = chlogif_parse_accbannotification(fd, sd); break;
|
||||
// Login server request to kick a character out. [Skotlex]
|
||||
case 0x2734: next = chlogif_parse_askkick(fd,sd); break;
|
||||
// ip address update signal from login server
|
||||
case 0x2735: next = chlogif_parse_updip(fd,sd); break;
|
||||
// @accinfo result
|
||||
case 0x2721: next = chlogif_parse_AccInfoAck(fd); break;
|
||||
case 0x2723: next = chlogif_parse_ackchangesex(fd, sd); break;
|
||||
case 0x2726: next = chlogif_parse_ack_global_accreg(fd, sd); break;
|
||||
case 0x2731: next = chlogif_parse_accbannotification(fd, sd); break;
|
||||
case 0x2734: next = chlogif_parse_askkick(fd,sd); break;
|
||||
case 0x2735: next = chlogif_parse_updip(fd,sd); break;
|
||||
case 0x2743: next = chlogif_parse_vipack(fd); break;
|
||||
default:
|
||||
ShowError("Unknown packet 0x%04x received from login-server, disconnecting.\n", command);
|
||||
set_eof(fd);
|
||||
return 0;
|
||||
}
|
||||
if(next==0) return 0; //do not parse next data
|
||||
if (next == 0)
|
||||
return 0; //do not parse next data
|
||||
}
|
||||
|
||||
RFIFOFLUSH(fd);
|
||||
|
@ -14,24 +14,29 @@
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
int chlogif_pincode_notifyLoginPinError( uint32 account_id );
|
||||
int chlogif_pincode_notifyLoginPinUpdate( uint32 account_id, char* pin );
|
||||
void chlogif_pincode_notifyLoginPinError( uint32 account_id );
|
||||
void chlogif_pincode_notifyLoginPinUpdate( uint32 account_id, char* pin );
|
||||
void chlogif_pincode_start(int fd, struct char_session_data* sd);
|
||||
int chlogif_send_acc_tologin(int tid, unsigned int tick, int id, intptr_t data);
|
||||
int chlogif_broadcast_user_count(int tid, unsigned int tick, int id, intptr_t data);
|
||||
int chlogif_send_usercount(int users);
|
||||
int chlogif_save_accreg2(unsigned char* buf, int len);
|
||||
int chlogif_request_accreg2(uint32 account_id, uint32 char_id);
|
||||
int chlogif_send_reqaccdata(int fd, struct char_session_data *sd);
|
||||
int chlogif_send_setacconline(int aid);
|
||||
void chlogif_send_usercount(int users);
|
||||
void chlogif_upd_global_accreg(uint32 account_id, uint32 char_id);
|
||||
void chlogif_prepsend_global_accreg(void);
|
||||
void chlogif_send_global_accreg(const char *key, unsigned int index, intptr_t val, bool is_string);
|
||||
void chlogif_request_accreg2(uint32 account_id, uint32 char_id);
|
||||
void chlogif_send_reqaccdata(int fd, struct char_session_data *sd);
|
||||
void chlogif_send_setacconline(int aid);
|
||||
void chlogif_send_setallaccoffline(int fd);
|
||||
int chlogif_send_setaccoffline(int fd, int aid);
|
||||
void chlogif_send_setaccoffline(int fd, int aid);
|
||||
|
||||
int chlogif_parse_ackconnect(int fd, struct char_session_data* sd);
|
||||
int chlogif_parse_ackaccreq(int fd, struct char_session_data* sd);
|
||||
int chlogif_parse_reqaccdata(int fd, struct char_session_data* sd);
|
||||
int chlogif_parse_keepalive(int fd, struct char_session_data* sd);
|
||||
void chlogif_parse_change_sex_sub(int sex, int acc, int char_id, int class_, int guild_id);
|
||||
int chlogif_parse_ackchangesex(int fd, struct char_session_data* sd);
|
||||
int chlogif_parse_ackacc2req(int fd, struct char_session_data* sd);
|
||||
int chlogif_parse_ackchangecharsex(int char_id, int sex);
|
||||
int chlogif_parse_ack_global_accreg(int fd, struct char_session_data* sd);
|
||||
int chlogif_parse_accbannotification(int fd, struct char_session_data* sd);
|
||||
int chlogif_parse_askkick(int fd, struct char_session_data* sd);
|
||||
int chlogif_parse_updip(int fd, struct char_session_data* sd);
|
||||
|
@ -278,7 +278,7 @@ int chmapif_parse_getmapname(int fd, int id){
|
||||
int chmapif_parse_askscdata(int fd){
|
||||
if (RFIFOREST(fd) < 10)
|
||||
return 0;
|
||||
{
|
||||
else {
|
||||
#ifdef ENABLE_SC_SAVING
|
||||
int aid, cid;
|
||||
aid = RFIFOL(fd,2);
|
||||
@ -351,7 +351,7 @@ int chmapif_parse_getusercount(int fd, int id){
|
||||
int chmapif_parse_regmapuser(int fd, int id){
|
||||
if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
|
||||
return 0;
|
||||
{
|
||||
else {
|
||||
//TODO: When data mismatches memory, update guild/party online/offline states.
|
||||
DBMap* online_char_db = char_get_onlinedb();
|
||||
int i;
|
||||
@ -361,7 +361,7 @@ int chmapif_parse_regmapuser(int fd, int id){
|
||||
for(i = 0; i < map_server[id].users; i++) {
|
||||
int aid = RFIFOL(fd,6+i*8);
|
||||
int cid = RFIFOL(fd,6+i*8+4);
|
||||
struct online_char_data* character = idb_ensure(online_char_db, aid, char_create_online_data);
|
||||
struct online_char_data* character = (struct online_char_data*)idb_ensure(online_char_db, aid, char_create_online_data);
|
||||
if( character->server > -1 && character->server != id )
|
||||
{
|
||||
ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
|
||||
@ -387,7 +387,7 @@ int chmapif_parse_regmapuser(int fd, int id){
|
||||
int chmapif_parse_reqsavechar(int fd, int id){
|
||||
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
|
||||
return 0;
|
||||
{
|
||||
else {
|
||||
int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8), size = RFIFOW(fd,2);
|
||||
struct online_char_data* character;
|
||||
DBMap* online_char_db = char_get_onlinedb();
|
||||
@ -592,7 +592,7 @@ void chmapif_changemapserv_ack(int fd, bool nok){
|
||||
int chmapif_parse_reqchangemapserv(int fd){
|
||||
if (RFIFOREST(fd) < 39)
|
||||
return 0;
|
||||
{
|
||||
else {
|
||||
int map_id, map_fd = -1;
|
||||
struct mmo_charstatus* char_data;
|
||||
struct mmo_charstatus char_dat;
|
||||
@ -638,7 +638,7 @@ int chmapif_parse_reqchangemapserv(int fd){
|
||||
node->changing_mapservers = 1;
|
||||
idb_put(auth_db, aid, node);
|
||||
|
||||
data = idb_ensure(online_char_db, aid, char_create_online_data);
|
||||
data = (struct online_char_data*)idb_ensure(online_char_db, aid, char_create_online_data);
|
||||
data->char_id = char_data->char_id;
|
||||
data->server = map_id; //Update server where char is.
|
||||
|
||||
@ -662,7 +662,7 @@ int chmapif_parse_reqchangemapserv(int fd){
|
||||
int chmapif_parse_askrmfriend(int fd){
|
||||
if (RFIFOREST(fd) < 10)
|
||||
return 0;
|
||||
{
|
||||
else {
|
||||
uint32 char_id, friend_id;
|
||||
char_id = RFIFOL(fd,2);
|
||||
friend_id = RFIFOL(fd,6);
|
||||
@ -717,7 +717,7 @@ int chmapif_parse_reqnewemail(int fd){
|
||||
|
||||
/**
|
||||
* Forward a change of status for account to login-serv
|
||||
* @param fd: wich fd to parse from
|
||||
* @param fd: which fd to parse from
|
||||
* @return : 0 not enough data received, 1 success
|
||||
*/
|
||||
int chmapif_parse_fwlog_changestatus(int fd){
|
||||
@ -727,17 +727,21 @@ int chmapif_parse_fwlog_changestatus(int fd){
|
||||
int result = 0; // 0-login-server request done, 1-player not found, 2-gm level too low, 3-login-server offline, 4-current group level > VIP group level
|
||||
char esc_name[NAME_LENGTH*2+1];
|
||||
char answer = true;
|
||||
|
||||
int aid = RFIFOL(fd,2); // account_id of who ask (-1 if server itself made this request)
|
||||
const char* name = (char*)RFIFOP(fd,6); // name of the target character
|
||||
int operation = RFIFOW(fd,30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex, 6-vip
|
||||
int32 timediff = RFIFOL(fd,32);
|
||||
int val1 = RFIFOL(fd,36);
|
||||
//int val2 = RFIFOL(fd,40); // Since BankVault is moved out, this value is unused for now
|
||||
int operation = RFIFOW(fd,30); // type of operation @see enum chrif_req_op
|
||||
int32 timediff = 0;
|
||||
int val1 = 0, sex = SEX_MALE;
|
||||
|
||||
if (operation == CHRIF_OP_LOGIN_BAN || operation == CHRIF_OP_LOGIN_VIP) {
|
||||
timediff = RFIFOL(fd, 32);
|
||||
val1 = RFIFOL(fd, 36);
|
||||
} else if (operation == CHRIF_OP_CHANGECHARSEX)
|
||||
sex = RFIFOB(fd, 32);
|
||||
RFIFOSKIP(fd,44);
|
||||
|
||||
Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id` FROM `%s` WHERE `name` = '%s'", schema_config.char_db, esc_name) )
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`, `char_id` FROM `%s` WHERE `name` = '%s'", schema_config.char_db, esc_name) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
else if( Sql_NumRows(sql_handle) == 0 ) {
|
||||
result = 1; // 1-player not found
|
||||
@ -746,10 +750,12 @@ int chmapif_parse_fwlog_changestatus(int fd){
|
||||
Sql_ShowDebug(sql_handle);
|
||||
result = 1;
|
||||
} else {
|
||||
int t_aid; //targit account id
|
||||
int t_aid; // target account id
|
||||
int t_cid; // target char id
|
||||
char* data;
|
||||
|
||||
Sql_GetData(sql_handle, 0, &data, NULL); t_aid = atoi(data);
|
||||
Sql_GetData(sql_handle, 1, &data, NULL); t_cid = atoi(data);
|
||||
Sql_FreeResult(sql_handle);
|
||||
|
||||
if(!chlogif_isconnected())
|
||||
@ -760,50 +766,54 @@ int chmapif_parse_fwlog_changestatus(int fd){
|
||||
else {
|
||||
//! NOTE: See src/char/chrif.h::enum chrif_req_op for the number
|
||||
switch( operation ) {
|
||||
case 1: // block
|
||||
case CHRIF_OP_LOGIN_BLOCK: // block
|
||||
WFIFOHEAD(login_fd,10);
|
||||
WFIFOW(login_fd,0) = 0x2724;
|
||||
WFIFOL(login_fd,2) = t_aid;
|
||||
WFIFOL(login_fd,6) = 5; // new account status
|
||||
WFIFOSET(login_fd,10);
|
||||
break;
|
||||
case 2: // ban
|
||||
case CHRIF_OP_LOGIN_BAN: // ban
|
||||
WFIFOHEAD(login_fd,10);
|
||||
WFIFOW(login_fd, 0) = 0x2725;
|
||||
WFIFOL(login_fd, 2) = t_aid;
|
||||
WFIFOL(login_fd, 6) = timediff;
|
||||
WFIFOSET(login_fd,10);
|
||||
break;
|
||||
case 3: // unblock
|
||||
case CHRIF_OP_LOGIN_UNBLOCK: // unblock
|
||||
WFIFOHEAD(login_fd,10);
|
||||
WFIFOW(login_fd,0) = 0x2724;
|
||||
WFIFOL(login_fd,2) = t_aid;
|
||||
WFIFOL(login_fd,6) = 0; // new account status
|
||||
WFIFOSET(login_fd,10);
|
||||
break;
|
||||
case 4: // unban
|
||||
case CHRIF_OP_LOGIN_UNBAN: // unban
|
||||
WFIFOHEAD(login_fd,6);
|
||||
WFIFOW(login_fd,0) = 0x272a;
|
||||
WFIFOL(login_fd,2) = t_aid;
|
||||
WFIFOSET(login_fd,6);
|
||||
break;
|
||||
case 5: // changesex
|
||||
case CHRIF_OP_LOGIN_CHANGESEX: // changesex
|
||||
answer = false;
|
||||
WFIFOHEAD(login_fd,6);
|
||||
WFIFOW(login_fd,0) = 0x2727;
|
||||
WFIFOL(login_fd,2) = t_aid;
|
||||
WFIFOSET(login_fd,6);
|
||||
break;
|
||||
case 6:
|
||||
case CHRIF_OP_LOGIN_VIP: // vip
|
||||
answer = (val1&4); // vip_req val1=type, &1 login send return, &2 update timestamp, &4 map send answer
|
||||
chlogif_reqvipdata(t_aid, val1, timediff, fd);
|
||||
break;
|
||||
case CHRIF_OP_CHANGECHARSEX: // changecharsex
|
||||
answer = false;
|
||||
chlogif_parse_ackchangecharsex(t_cid, sex);
|
||||
break;
|
||||
} //end switch operation
|
||||
} //login is connected
|
||||
}
|
||||
|
||||
// send answer if a player asks, not if the server asks
|
||||
if( aid != -1 && answer) { // Don't send answer for changesex
|
||||
if( aid != -1 && answer) { // Don't send answer for changesex/changecharsex
|
||||
WFIFOHEAD(fd,34);
|
||||
WFIFOW(fd, 0) = 0x2b0f;
|
||||
WFIFOL(fd, 2) = aid;
|
||||
@ -817,7 +827,7 @@ int chmapif_parse_fwlog_changestatus(int fd){
|
||||
}
|
||||
|
||||
/**
|
||||
* Transmit the acknolegement of divorce of partner_id1 and partner_id2
|
||||
* Transmit the acknowledgement of divorce of partner_id1 and partner_id2
|
||||
* Update the list associated and transmit the new ranking
|
||||
* @param partner_id1: char id1 divorced
|
||||
* @param partner_id2: char id2 divorced
|
||||
@ -852,7 +862,7 @@ int chmapif_parse_reqdivorce(int fd){
|
||||
int chmapif_parse_updmapinfo(int fd){
|
||||
if( RFIFOREST(fd) < 14 )
|
||||
return 0;
|
||||
{
|
||||
else {
|
||||
char esc_server_name[sizeof(charserv_config.server_name)*2+1];
|
||||
Sql_EscapeString(sql_handle, esc_server_name, charserv_config.server_name);
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` SET `index`='%d',`name`='%s',`exp`='%d',`jexp`='%d',`drop`='%d'",
|
||||
@ -988,94 +998,98 @@ int chmapif_parse_keepalive(int fd){
|
||||
* @return : 0 not enough data received, 1 success
|
||||
*/
|
||||
int chmapif_parse_reqauth(int fd, int id){
|
||||
if (RFIFOREST(fd) < 20)
|
||||
return 0;
|
||||
if (RFIFOREST(fd) < 20)
|
||||
return 0;
|
||||
else {
|
||||
uint32 account_id;
|
||||
uint32 char_id;
|
||||
uint32 login_id1;
|
||||
unsigned char sex;
|
||||
uint32 ip;
|
||||
struct auth_node* node;
|
||||
struct mmo_charstatus* cd;
|
||||
struct mmo_charstatus char_dat;
|
||||
bool autotrade;
|
||||
|
||||
{
|
||||
uint32 account_id;
|
||||
uint32 char_id;
|
||||
uint32 login_id1;
|
||||
unsigned char sex;
|
||||
uint32 ip;
|
||||
struct auth_node* node;
|
||||
struct mmo_charstatus* cd;
|
||||
struct mmo_charstatus char_dat;
|
||||
bool autotrade;
|
||||
DBMap* auth_db = char_get_authdb();
|
||||
DBMap* char_db_ = char_get_chardb();
|
||||
|
||||
DBMap* auth_db = char_get_authdb();
|
||||
DBMap* char_db_ = char_get_chardb();
|
||||
account_id = RFIFOL(fd,2);
|
||||
char_id = RFIFOL(fd,6);
|
||||
login_id1 = RFIFOL(fd,10);
|
||||
sex = RFIFOB(fd,14);
|
||||
ip = ntohl(RFIFOL(fd,15));
|
||||
autotrade = RFIFOB(fd,19);
|
||||
RFIFOSKIP(fd,20);
|
||||
|
||||
account_id = RFIFOL(fd,2);
|
||||
char_id = RFIFOL(fd,6);
|
||||
login_id1 = RFIFOL(fd,10);
|
||||
sex = RFIFOB(fd,14);
|
||||
ip = ntohl(RFIFOL(fd,15));
|
||||
autotrade = RFIFOB(fd,19);
|
||||
RFIFOSKIP(fd,20);
|
||||
node = (struct auth_node*)idb_get(auth_db, account_id);
|
||||
cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id);
|
||||
if( cd == NULL )
|
||||
{ //Really shouldn't happen. (or autotrade)
|
||||
char_mmo_char_fromsql(char_id, &char_dat, true);
|
||||
cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id);
|
||||
}
|
||||
if( runflag == CHARSERVER_ST_RUNNING && autotrade && cd ){
|
||||
uint16 mmo_charstatus_len = sizeof(struct mmo_charstatus) + 25;
|
||||
if (cd->sex == 99)
|
||||
cd->sex = sex;
|
||||
|
||||
node = (struct auth_node*)idb_get(auth_db, account_id);
|
||||
cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id);
|
||||
if( cd == NULL )
|
||||
{ //Really shouldn't happen. (or autotrade)
|
||||
char_mmo_char_fromsql(char_id, &char_dat, true);
|
||||
cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id);
|
||||
}
|
||||
if( runflag == CHARSERVER_ST_RUNNING && autotrade && cd ){
|
||||
uint16 mmo_charstatus_len = sizeof(struct mmo_charstatus) + 25;
|
||||
cd->sex = sex;
|
||||
WFIFOHEAD(fd,mmo_charstatus_len);
|
||||
WFIFOW(fd,0) = 0x2afd;
|
||||
WFIFOW(fd,2) = mmo_charstatus_len;
|
||||
WFIFOL(fd,4) = account_id;
|
||||
WFIFOL(fd,8) = 0;
|
||||
WFIFOL(fd,12) = 0;
|
||||
WFIFOL(fd,16) = 0;
|
||||
WFIFOL(fd,20) = 0;
|
||||
WFIFOB(fd,24) = 0;
|
||||
memcpy(WFIFOP(fd,25), cd, sizeof(struct mmo_charstatus));
|
||||
WFIFOSET(fd, WFIFOW(fd,2));
|
||||
|
||||
WFIFOHEAD(fd,mmo_charstatus_len);
|
||||
WFIFOW(fd,0) = 0x2afd;
|
||||
WFIFOW(fd,2) = mmo_charstatus_len;
|
||||
WFIFOL(fd,4) = account_id;
|
||||
WFIFOL(fd,8) = 0;
|
||||
WFIFOL(fd,12) = 0;
|
||||
WFIFOL(fd,16) = 0;
|
||||
WFIFOL(fd,20) = 0;
|
||||
WFIFOB(fd,24) = 0;
|
||||
memcpy(WFIFOP(fd,25), cd, sizeof(struct mmo_charstatus));
|
||||
WFIFOSET(fd, WFIFOW(fd,2));
|
||||
char_set_char_online(id, char_id, account_id);
|
||||
} else if( runflag == CHARSERVER_ST_RUNNING &&
|
||||
cd != NULL &&
|
||||
node != NULL &&
|
||||
node->account_id == account_id &&
|
||||
node->char_id == char_id &&
|
||||
node->login_id1 == login_id1
|
||||
//&& node->ip == ip
|
||||
#if PACKETVER < 20141016
|
||||
&& node->sex == sex
|
||||
#endif
|
||||
)
|
||||
{// auth ok
|
||||
uint16 mmo_charstatus_len = sizeof(struct mmo_charstatus) + 25;
|
||||
if (cd->sex == 99)
|
||||
cd->sex = sex;
|
||||
|
||||
char_set_char_online(id, char_id, account_id);
|
||||
} else if( runflag == CHARSERVER_ST_RUNNING &&
|
||||
cd != NULL &&
|
||||
node != NULL &&
|
||||
node->account_id == account_id &&
|
||||
node->char_id == char_id &&
|
||||
node->login_id1 == login_id1 &&
|
||||
node->sex == sex /*&&
|
||||
node->ip == ip*/ )
|
||||
{// auth ok
|
||||
uint16 mmo_charstatus_len = sizeof(struct mmo_charstatus) + 25;
|
||||
cd->sex = sex;
|
||||
WFIFOHEAD(fd,mmo_charstatus_len);
|
||||
WFIFOW(fd,0) = 0x2afd;
|
||||
WFIFOW(fd,2) = mmo_charstatus_len;
|
||||
WFIFOL(fd,4) = account_id;
|
||||
WFIFOL(fd,8) = node->login_id1;
|
||||
WFIFOL(fd,12) = node->login_id2;
|
||||
WFIFOL(fd,16) = (uint32)node->expiration_time; // FIXME: will wrap to negative after "19-Jan-2038, 03:14:07 AM GMT"
|
||||
WFIFOL(fd,20) = node->group_id;
|
||||
WFIFOB(fd,24) = node->changing_mapservers;
|
||||
memcpy(WFIFOP(fd,25), cd, sizeof(struct mmo_charstatus));
|
||||
WFIFOSET(fd, WFIFOW(fd,2));
|
||||
|
||||
WFIFOHEAD(fd,mmo_charstatus_len);
|
||||
WFIFOW(fd,0) = 0x2afd;
|
||||
WFIFOW(fd,2) = mmo_charstatus_len;
|
||||
WFIFOL(fd,4) = account_id;
|
||||
WFIFOL(fd,8) = node->login_id1;
|
||||
WFIFOL(fd,12) = node->login_id2;
|
||||
WFIFOL(fd,16) = (uint32)node->expiration_time; // FIXME: will wrap to negative after "19-Jan-2038, 03:14:07 AM GMT"
|
||||
WFIFOL(fd,20) = node->group_id;
|
||||
WFIFOB(fd,24) = node->changing_mapservers;
|
||||
memcpy(WFIFOP(fd,25), cd, sizeof(struct mmo_charstatus));
|
||||
WFIFOSET(fd, WFIFOW(fd,2));
|
||||
|
||||
// only use the auth once and mark user online
|
||||
idb_remove(auth_db, account_id);
|
||||
char_set_char_online(id, char_id, account_id);
|
||||
} else {// auth failed
|
||||
WFIFOHEAD(fd,19);
|
||||
WFIFOW(fd,0) = 0x2b27;
|
||||
WFIFOL(fd,2) = account_id;
|
||||
WFIFOL(fd,6) = char_id;
|
||||
WFIFOL(fd,10) = login_id1;
|
||||
WFIFOB(fd,14) = sex;
|
||||
WFIFOL(fd,15) = htonl(ip);
|
||||
WFIFOSET(fd,19);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
// only use the auth once and mark user online
|
||||
idb_remove(auth_db, account_id);
|
||||
char_set_char_online(id, char_id, account_id);
|
||||
} else {// auth failed
|
||||
WFIFOHEAD(fd,19);
|
||||
WFIFOW(fd,0) = 0x2b27;
|
||||
WFIFOL(fd,2) = account_id;
|
||||
WFIFOL(fd,6) = char_id;
|
||||
WFIFOL(fd,10) = login_id1;
|
||||
WFIFOB(fd,14) = sex;
|
||||
WFIFOL(fd,15) = htonl(ip);
|
||||
WFIFOSET(fd,19);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1085,7 +1099,7 @@ int chmapif_parse_reqauth(int fd, int id){
|
||||
*/
|
||||
int chmapif_parse_updmapip(int fd, int id){
|
||||
if (RFIFOREST(fd) < 6)
|
||||
return 0;
|
||||
return 0;
|
||||
map_server[id].ip = ntohl(RFIFOL(fd, 2));
|
||||
ShowInfo("Updated IP address of map-server #%d to %d.%d.%d.%d.\n", id, CONVIP(map_server[id].ip));
|
||||
RFIFOSKIP(fd,6);
|
||||
@ -1388,8 +1402,8 @@ int chmapif_bonus_script_save(int fd) {
|
||||
Sql_ShowDebug(sql_handle);
|
||||
|
||||
StringBuf_Destroy(&buf);
|
||||
ShowInfo("Bonus Script saved for CID=%d. Total: %d.\n", cid, count);
|
||||
}
|
||||
ShowInfo("Bonus Script saved for CID=%d. Total: %d.\n", cid, count);
|
||||
RFIFOSKIP(fd,RFIFOW(fd,2));
|
||||
}
|
||||
return 1;
|
||||
@ -1435,7 +1449,6 @@ int chmapif_parse(int fd){
|
||||
while(RFIFOREST(fd) >= 2){
|
||||
int next=1;
|
||||
switch(RFIFOW(fd,0)){
|
||||
case 0x2736: next=chmapif_parse_updmapip(fd,id); break;
|
||||
case 0x2afa: next=chmapif_parse_getmapname(fd,id); break;
|
||||
case 0x2afc: next=chmapif_parse_askscdata(fd); break;
|
||||
case 0x2afe: next=chmapif_parse_getusercount(fd,id); break; //get nb user
|
||||
@ -1450,6 +1463,7 @@ int chmapif_parse(int fd){
|
||||
case 0x2b0e: next=chmapif_parse_fwlog_changestatus(fd); break;
|
||||
case 0x2b10: next=chmapif_parse_updfamelist(fd); break;
|
||||
case 0x2b11: next=chmapif_parse_reqdivorce(fd); break;
|
||||
case 0x2b13: next=chmapif_parse_updmapip(fd,id); break;
|
||||
case 0x2b15: next=chmapif_parse_req_saveskillcooldown(fd); break;
|
||||
case 0x2b16: next=chmapif_parse_updmapinfo(fd); break;
|
||||
case 0x2b17: next=chmapif_parse_setcharoffline(fd); break;
|
||||
|
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Reference in New Issue
Block a user