Added a missing break; in pc_setstat, messing up LUK increasing (see r13460) (bugreport:2697).
Corrected clif_bladestop(), void function returning a value (see r13471) (bugreport:2698). Fixed npcs with touch area not stopping walk timers (see r6516) (bugreport:2700). git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13480 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -5961,7 +5961,7 @@ void clif_bladestop(struct block_list *src, int dst_id, int active)
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{
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unsigned char buf[32];
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nullpo_retr(0, src);
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nullpo_retv(src);
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WBUFW(buf,0)=0x1d1;
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WBUFL(buf,2)=src->id;
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@ -761,11 +761,12 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y)
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snprintf(name, ARRAYLENGTH(name), "%s::OnTouch", map[m].npc[i]->exname); // It goes here too. exname being the unique identifier. [Lance]
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if( npc_event(sd,name,0)>0 ) {
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pc_stop_walking(sd,1); //Make it stop walking!
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if( npc_event(sd,name,0) > 0 )
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{// failed to run OnTouch event, so just click the npc
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npc_click(sd,map[m].npc[i]);
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}
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//aFree(name);
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pc_stop_walking(sd,1); //Make it stop walking!
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break;
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}
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}
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@ -4611,7 +4611,7 @@ static int pc_setstat(struct map_session_data* sd, int type, int val)
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case SP_VIT: sd->status.vit = val; break;
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case SP_INT: sd->status.int_ = val; break;
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case SP_DEX: sd->status.dex = val; break;
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case SP_LUK: sd->status.luk = val;
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case SP_LUK: sd->status.luk = val; break;
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default:
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return -1;
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}
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